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    EXP G40 Game 10 Beelee vs. Trout

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout it was desperation 50/50 🙂

      Probably won't matter unless that Flak hits big 🙂

      Edit
      forgot the HD again lol You can do it or I will on anzc

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Game History

        Round: 3
        
            Purchase Units - Italians
                Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                2 fighters moved from Western Germany to 94 Sea Zone
        
            Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers
                    British defend with 2 infantry and 1 transport
                    Italians win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry and 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                    French win with no units remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 fighters
                    Casualties for French: 1 destroyer
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Poland
                2 bombers moved from 91 Sea Zone to Holland Belgium
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 armour moved from Western Germany to Germany
                1 Europe_Rail and 1 infantry moved from Southern Italy to Poland
                3 infantry moved from Greater Southern Germany to Germany
                1 armour moved from Greater Southern Germany to Germany
                2 artilleries moved from Greater Southern Germany to Germany
                1 Italian_LCV moved from Western Germany to Northern Italy
        
            Place Units - Italians
                1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy
        
            Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
        

        Criminy!! Forgot to do the HD for you.
        [0_1772233755006_c1a32b0b-7830-4c5b-af6e-9f543cbf6d7a-exp-game-10-trout-i3.tsvg](Uploading 100%)

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        • T Offline
          Trout @beelee
          last edited by

          @beelee fe99cf7c-34ac-47ea-b2e7-c3847dd61e2e-exp-game-10-trout-i3.tsvg

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          • B Offline
            beelee @Trout
            last edited by beelee

            @trout

            Good Morning

            Game History

            Round: 3
            
                Purchase Units - ANZAC
                    ANZAC buy 1 Fortification, 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 2 PUs; 
            
                Combat Move - ANZAC
            
                Combat - ANZAC
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                    1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                    1 cruiser moved from 49 Sea Zone to 54 Sea Zone
                    2 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                    1 infantry moved from Queensland to South Australia
                    1 infantry moved from Queensland to South Australia
                    1 transport moved from 44 Sea Zone to 56 Sea Zone
                    1 infantry moved from Java to 42 Sea Zone
                    1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                    1 infantry moved from 41 Sea Zone to Sumatra
                          ANZAC take Sumatra from Dutch
            
                Place Units - ANZAC
                    1 transport placed in 62 Sea Zone
                    1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales
                    1 Fortification placed in Celebes
            
                Turn Complete - ANZAC
                    ANZAC collect 21 PUs; end with 23 PUs
                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense
                    EDIT: Turning off Edit Mode
            
                Combat Move - French
            
                Combat - French
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - French
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            EXP Game 10 Trout F 3.tsvg

            Well confidence is low in England. Remember you have to roll for the Ftrs by hand for Flak. Bmbrs and Tac will work.

            1 LM Scotland 4 110 3 109

            OOL
            5 on the Flak, don't take the 6th one
            5 aaGuns
            Bmbr
            Inf including French
            Mech
            Paras
            Elite
            Ftrs or Tank Army. If Tank Army can stay intact take Ftrs. If not start whacking Tanks. Remember to kill active one first.

            If the Elite Ftrs and Tank Army are all alive and only 1 unit survives, keep the Elite.

            If you make a secondary attack somewhere, you can turn on edit at start of Combat, do the die rolls and remove the hits. Can then turn edit off and fight normal.

            Secondary attack can be a made up one. Edit it back when done. Probably won't be needed unless that FlakTower hits heavy.

            Just save every battle rd if you have any questions

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by Trout

              @beelee Good morning. Okay, did the manual rolls on Dice Bot. Two LM hits in SZ 110 and zero for Flak Fighter hits and the one LM in Scotland. No attacks except on London. I have Bismarck and one cruiser which can shore bombard. Did you want to scramble somebody like the French fighter to stop the bombardment or should I fire away?

              09cfbddd-ed7d-4973-98cc-368ff96e054a-exp-game-10-trout-g4.tsvg

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              • B Offline
                beelee @Trout
                last edited by

                @trout

                Fire away 🙂 No Ftr hits 😞

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Game History

                  Round: 4
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                          Note to players Germans: <body><b>Naval Commanders are Now Available for Purchase</b></body>
                          Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                          Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                          Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                          Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                          Trigger FrenchEscortsA3: buyEscort added to productionFrench
                          Trigger BritishEscortsA3: buyEscort added to productionBritish
                          Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                          Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                          Trigger NavalCommander: buyGNC added to productionGermans
                          Trigger NavalCommander: buyJNC added to productionJapanese
                          Trigger NavalCommander: buyUSANC added to productionAmericans
                          Trigger NavalCommander: buyUKNC added to productionBritish
                          Trigger RussiansEscortsA3: buyEscort added to productionRussians
                          Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                          Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                          Trigger GermansEscortsA3: buyEscort added to productionGermans
                          triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                          triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                          triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                          triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Germans buy 1 ElitePanzer, 1 Panzer_General, 5 armour, 1 elite and 9 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          2 bombers moved from Western Germany to United Kingdom
                          4 tactical_bombers moved from Western Germany to United Kingdom
                          1 transport moved from 111 Sea Zone to 110 Sea Zone
                          2 infantry moved from Germany to 113 Sea Zone
                          2 artilleries moved from Germany to 113 Sea Zone
                          2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                          2 artilleries and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                          1 infantry moved from Germany to 113 Sea Zone
                          1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                          1 armour moved from Western Germany to 112 Sea Zone
                          1 infantry moved from Germany to 113 Sea Zone
                          1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                          1 armour moved from Western Germany to 112 Sea Zone
                          2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                          1 infantry moved from Germany to 113 Sea Zone
                          1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                          1 armour moved from Western Germany to 112 Sea Zone
                          1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 infantry moved from Germany to 113 Sea Zone
                          1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                          1 armour moved from Western Germany to 112 Sea Zone
                          1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                          2 transports moved from 111 Sea Zone to 112 Sea Zone
                          2 armour moved from Western Germany to 112 Sea Zone
                          2 infantry moved from Denmark to 112 Sea Zone
                          2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                          2 transports moved from 111 Sea Zone to 112 Sea Zone
                          2 artilleries moved from Western Germany to 112 Sea Zone
                          1 infantry moved from Western Germany to 112 Sea Zone
                          2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 111 Sea Zone to 112 Sea Zone
                          2 Panzer_Grndrss moved from Western Germany to 112 Sea Zone
                          2 Panzer_Grndrss and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 111 Sea Zone to 112 Sea Zone
                          1 infantry moved from Denmark to 112 Sea Zone
                          1 artillery moved from Western Germany to 112 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 111 Sea Zone to 112 Sea Zone
                          1 infantry moved from Western Germany to 112 Sea Zone
                          1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 artillery moved from Holland Belgium to 110 Sea Zone
                          2 Panzer_Grndrss, 6 armour, 6 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                          3 fighters moved from Western Germany to United Kingdom
                          2 fighters moved from 111 Sea Zone to United Kingdom
                          1 Panzer_General3, 5 armour, 2 artilleries, 1 elite and 7 infantry moved from Scotland to United Kingdom
                          1 German_Heavy_BB, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                  
                      Combat - Germans
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Battle in United Kingdom
                              Germans attack with 1 Panzer_General3, 2 Panzer_Grndrss, 11 armour, 8 artilleries, 2 bombers, 1 elite, 5 fighters, 18 infantry and 4 tactical_bombers; Changer loiter and taunt
                              Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 1 UKTankGeneral3, 5 aaGunNOs, 1 airfield, 1 bomber, 1 elite, 1 harbour, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras; French defend with 1 fighter and 2 infantry
                              Units damaged: 1 FlakTower owned by the British
                              Units damaged: 1 FlakTower owned by the British
                              Germans captures 47PUs while taking British capital
                              Germans converts Hvy_Undg_2 into different units
                              Germans win, taking United Kingdom from British with 1 Panzer_General3, 8 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                              Casualties for Germans: 2 Panzer_Grndrss, 3 armour, 8 artilleries, 1 elite, 18 infantry and 3 tactical_bombers
                              Casualties for British: 1 FlakTower, 1 HomeDefense, 1 UKTankGeneral3, 5 aaGunNOs, 1 bomber, 1 elite, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras
                              Casualties for French: 1 fighter and 2 infantry
                          Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                  
                      Non Combat Move - Germans
                          Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          2 bombers moved from United Kingdom to Western Germany
                          1 tactical_bomber moved from United Kingdom to Holland Belgium
                          2 fighters moved from United Kingdom to 110 Sea Zone
                          3 fighters moved from United Kingdom to Holland Belgium
                          3 waffen_infantrys moved from Holland Belgium to Germany
                          3 waffen_infantrys moved from Denmark to Germany
                          1 mech_infantry moved from Western Germany to Germany
                          6 infantry moved from Western Germany to Germany
                          2 GermanUBoats moved from 106 Sea Zone to 118 Sea Zone
                          4 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone
                  
                      Place Units - Germans
                          1 ElitePanzer, 1 Panzer_General and 1 elite placed in Germany
                          7 infantry placed in Germany
                          5 armour and 2 infantry placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Germans collect 50 PUs; end with 97 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 109 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                  

                  Tommies fought as hard as they could but too much on the beaches for them to handle. Fuehrer enjoying seeing the King in black-and-white striped pajamas. I don't see a way for Allies to liberate London or conquer Berlin this turn. So let me know when you are ready for Game 11.

                  e68cbe2c-c45c-44d4-9ea5-5f4abba94159-exp-game-10-trout-g4.tsvg

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by

                    @trout I think that makes the 3rd time you've sealioned me 🙂

                    Do you wanna switch sides again ?

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Either fine with me. Maybe keep same sides this time? Would be nice to play Axis sometime with a decent fight against the Commies

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout

                        OK Fire us up. I recorded your great Victory 🙂

                        https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

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                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Done!

                          1 Reply Last reply Reply Quote 1

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