EXP G40 Game 11 Barnee vs. Trout
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Scramble 91 ?

Mr Spock says that it would be logical so I will follow his recommendation. We can redo if you would have chosen otherwise.
Hoping my sub hits, as it's basically a suicide mission. I made need OOL though, so maybe I should wait. Well I'll do 1st rd and if Sub hits then it won't matter, if it doesn't and I'm still alive, I'll ask for casualties

4e71260d-231f-4a79-87cf-ae1b77681871-exp-game-11-trout-j7Scramble.tsvg
Edit
OK I see a problem with the scramble. I need to move 1st Luftflotten to GIB so I can scramble them. Will redo.
I'll have to clarify in the notes.Too bad some developer didn't enjoy the mod. They could fix a lot of this stuff easily enough or some of it.
Doesn't matter if it gets accepted. We just fork our own version of triplea and use it. Well w/e it's obviously not gonna happen

Edit 2
Here is the new save 4e71260d-231f-4a79-87cf-ae1b77681871-exp-game-11-trout-j7ScrambleAF.tsvgI have the AF led by a AF Ftr in GIB now


Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 2 Escorts, 3 Fortifications, 1 Hvycarrier, 4 TotalWarFighters, 1 artillery, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode 1 FighterAceUSA and 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 Escort_Convoy, 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 usa_armour moved from Morocco to Algeria Americans take Algeria from Italians 1 usa_armour moved from Algeria to Morocco 1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer and 4 usa_fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 elite moved from Queensland to 54 Sea Zone 1 artillery, 1 elite and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 elite moved from 44 Sea Zone to Celebes EDIT: 1 1stLuftflotten moved from Gibraltar to 1st Luftflotten EDIT: 1 GAirCommanderFtr, 2 GfighterAFs and 1 Gtactical_bomberAF moved from GermanFlow to Gibraltar Combat - Americans Germans scrambles 4 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 usa_fighters Japanese defend with 1 Escort Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 4 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Celebes Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 elite Battle in 91 Sea Zone Americans attack with 1 Escort_Convoy, 1 FighterAceUSA, 1 carrier, 1 submarine and 1 usa_fighter Germans defend with 1 GAirCommanderFtr, 1 German_Heavy_BB, 2 GfighterAFs and 1 Gtactical_bomberAF 1 FighterAceUSA owned by the Americans retreated 1 submarine owned by the Americans and 1 Escort_Convoy owned by the Americans retreated to 88 Sea Zone Germans win with 1 GfighterAF remaining. Battle score for attacker is -1 Casualties for Germans: 1 GAirCommanderFtr, 1 German_Heavy_BB, 1 GfighterAF and 1 Gtactical_bomberAF Casualties for Americans: 1 carrier and 1 usa_fighter Battle in 16 Sea Zone Americans attack with 1 pacific_submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans win with 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Japan_destroyer Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - Americans Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 FighterAceUSA moved from 91 Sea Zone to Morocco 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from Morocco to Algeria 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 elite moved from 54 Sea Zone to Queensland 4 usa_fighters moved from 42 Sea Zone to 54 Sea Zone 3 NavyFighters, 1 carrier and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Hawaiian Islands 1 ArmoredInfantry moved from Western United States to Alaska 1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 infantry moved from Central United States to Alaska 1 infantry moved from Central United States to Western United States Place Units - Americans 1 Fortification placed in Marianas 1 Fortification placed in Wake Island 1 Fortification placed in Midway 4 TotalWarFighters and 1 elite placed in Eastern United States 1 artillery placed in Western United States 1 Escort, 1 Hvycarrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort and 1 destroyer placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ88: has removed 1 Escort_Convoy owned by Americans in 88 Sea Zone Trigger Americans RemoveUSAConvoySZ26: has removed 1 Escort_Convoy owned by Americans in 26 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ88: Americans has 1 Escort placed in 88 Sea Zone Trigger Americans RemoveUSAConvoySZ26: Americans has 1 Escort placed in 26 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUslol I guess it's still my turn

So the Sub hit and I fought it out. Had good dice but I retreated like an idiot lol Thought my Escort would stay there so took a Ftr hit

That's OK. Mistakes happen in real wars too. Although maybe we are a simulation for others lol
Anyway, I will finish up directly. Haven't test turned yet though
Edit
Also I will replace the AC as he had to die or he would've kept giving his bonus
So 1st AF needs to be deleted too now. It should have been done when I moved 1st AF to GIB. I will do that as well.
Edit Again lol
Note 1st Luftflotten can be reformed with the units in GIB if needed.Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 2 Escorts, 3 Fortifications, 1 Hvycarrier, 4 TotalWarFighters, 1 artillery, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode 1 FighterAceUSA and 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 Escort_Convoy, 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 usa_armour moved from Morocco to Algeria Americans take Algeria from Italians 1 usa_armour moved from Algeria to Morocco 1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer and 4 usa_fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 elite moved from Queensland to 54 Sea Zone 1 artillery, 1 elite and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 elite moved from 44 Sea Zone to Celebes EDIT: 1 1stLuftflotten moved from Gibraltar to 1st Luftflotten EDIT: 1 GAirCommanderFtr, 2 GfighterAFs and 1 Gtactical_bomberAF moved from GermanFlow to Gibraltar Combat - Americans Germans scrambles 4 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 usa_fighters Japanese defend with 1 Escort Americans roll dice for 1 destroyer and 4 usa_fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 4 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Celebes Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 elite in Celebes, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 elite Battle in 91 Sea Zone Americans attack with 1 Escort_Convoy, 1 FighterAceUSA, 1 carrier, 1 submarine and 1 usa_fighter Germans defend with 1 GAirCommanderFtr, 1 German_Heavy_BB, 2 GfighterAFs and 1 Gtactical_bomberAF Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 German_Heavy_BB owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 Escort_Convoy, 1 FighterAceUSA, 1 carrier and 1 usa_fighter in 91 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 GAirCommanderFtr, 2 GfighterAFs and 1 Gtactical_bomberAF in 91 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits 1 usa_fighter owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone 1 Gtactical_bomberAF owned by the Germans, 1 GAirCommanderFtr owned by the Germans and 1 GfighterAF owned by the Germans lost in 91 Sea Zone 1 FighterAceUSA owned by the Americans retreated 1 submarine owned by the Americans and 1 Escort_Convoy owned by the Americans retreated to 88 Sea Zone Germans win with 1 GfighterAF remaining. Battle score for attacker is -1 Casualties for Germans: 1 GAirCommanderFtr, 1 German_Heavy_BB, 1 GfighterAF and 1 Gtactical_bomberAF Casualties for Americans: 1 carrier and 1 usa_fighter Battle in 16 Sea Zone Americans attack with 1 pacific_submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Japan_destroyer Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - Americans Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 FighterAceUSA moved from 91 Sea Zone to Morocco 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from Morocco to Algeria 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 elite moved from 54 Sea Zone to Queensland 4 usa_fighters moved from 42 Sea Zone to 54 Sea Zone 3 NavyFighters, 1 carrier and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Hawaiian Islands 1 ArmoredInfantry moved from Western United States to Alaska 1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 infantry moved from Central United States to Alaska 1 infantry moved from Central United States to Western United States Place Units - Americans 1 Fortification placed in Marianas 1 Fortification placed in Wake Island 1 Fortification placed in Midway 4 TotalWarFighters and 1 elite placed in Eastern United States 1 artillery placed in Western United States 1 Escort, 1 Hvycarrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort and 1 destroyer placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ88: has removed 1 Escort_Convoy owned by Americans in 88 Sea Zone Trigger Americans RemoveUSAConvoySZ26: has removed 1 Escort_Convoy owned by Americans in 26 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ88: Americans has 1 Escort placed in 88 Sea Zone Trigger Americans RemoveUSAConvoySZ26: Americans has 1 Escort placed in 26 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 artillery, 1 destroyer, 4 infantry, 9 mine_unarmeds, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Combat - British Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 artillery and 1 uk_armour moved from Quebec to 106 Sea Zone 1 artillery, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 uk_armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 2 Rails moved from Union of South Africa to Rhodesia 2 Rails and 2 infantry moved from Rhodesia to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 uk_armour moved from Egypt to Iraq 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - British Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 infantry, 9 mine_unarmeds and 1 uk_armour placed in India 1 artillery and 2 uk_armours placed in Egypt 2 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 34 PUs (5 lost to blockades); end with 34 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 1.00 Germans regular : -0.83Edit
During testing the AC didn't get replaced to inactive. As noted above you can activate it as needed.
Be nice if there was a better way but I guess just edit in and out is the only other option.It seems unnecessarily complex as Ftr Aces are already available for a Air boost. But those are the rules and they should be played accordingly
EXP Game 11 Trout UK 7edit.tsvg
Forgot to Arm LMs in India
EXP Game 11 Trout UK 7editLM.tsvgEdit
I think I might give the LMs a red detonator. Be easier to see

Another Edit
I thought I fixed Total War Mech to change in Korea ... hmm Well they didn't.Are you on 2.55 ? I probably just fckd it up somewhere but I'm pretty sure I fixed it.
Edit
Yep I did or thought I did. Idky it didn't work
well it's on the list
again
Maybe I should have it just change to this

problem solved
Edit
Here's the code

I tested it when I did it and now it doesn't fckn work. Fbs
Well just have to manually change them
The Nval Ftr works


well w/e f it. The code is the same. It worked before. I'm not wasting anymore time on it. Just change it by hand
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@beelee You are correct. Scrambling the Luftflotten was the plan. I have no idea how to pronounce some of these Nazi words. Tough luck with your sub getting good dice to sink the Bismarck. I guess I wouldn't change my 91 attack but losing Luftwaffe is never good news for the Reich
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Just a reminder Italia up

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@beelee Yes I know. Needing time on it as I am nearing Takeover Time and my track record of non-Sea Lion wins against you is abysmal. What I do here is not clear to me
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@beelee Game History
Round: 7 Purchase Units - Italians Italians buy 1 TakeOverItaly and 1 artillery; Remaining resources: 27 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 infantry moved from Romania to Bulgaria 2 armour moved from Romania to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 2 armour, 1 fighter and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians win, taking Bulgaria from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - Italians Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 2 infantry moved from Tobruk to 96 Sea Zone 1 Escort moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy EDIT: 1 Italian_LCV moved from Southern France to Gibraltar EDIT: 2 infantry moved from Southern France to Gibraltar EDIT: 1 Italian_LCV moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Bulgaria to Southern Italy 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Romania to Yugoslavia 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 Escort_Convoy moved from 95 Sea Zone to 92 Sea Zone EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone EDIT: Italians undo move 21. EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone Place Units - Italians 1 TakeOverItaly placed in Southern Italy 1 artillery placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Changer to 92 Sea Zone: 2 ITA_SeaMineBlues EDIT: Removing units owned by Italians from 92 Sea Zone: 1 Escort_Convoy and 1 NavalMine EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 92 Sea Zone: 1 NavalMine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians Trigger ConquerItaly: Germans takes ownership of territory Tunisia Trigger ConquerItaly: Germans takes ownership of territory Tobruk Trigger ConquerItaly: Germans takes ownership of territory Albania Trigger ConquerItaly: Germans takes ownership of territory Northern Italy Trigger ConquerItaly: Germans takes ownership of territory Libya Trigger ConquerItaly: Germans takes ownership of territory Sicily Trigger ConquerItaly: Germans takes ownership of territory Southern Italy Trigger ConquerItaly: Germans takes ownership of territory Sardinia Trigger ConquerItaly: Germans takes ownership of territory 93 Sea Zone Trigger ConquerItaly: Germans takes ownership of territory Bulgaria Trigger ConquerItaly: Germans takes ownership of territory Greece Trigger ConquerItaly: Germans takes ownership of territory 97 Sea Zone Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Units Change Ownership Some Units in Gibraltar change ownership: 1 Italian_LCV, 1 aaGun, 1 bomber, 3 fighters and 8 infantry Some Units in Southern France change ownership: 1 Italian_LCV, 1 aaGun and 2 infantry Some Units in Western Germany change ownership: 1 aaGun Some Units in Northern Italy change ownership: 1 infantry Some Units in Southern Italy change ownership: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 8 infantry Some Units in 95 Sea Zone change ownership: 2 transports Some Units in Bulgaria change ownership: 2 armour and 2 infantry Some Units in Greece change ownership: 2 Italian_LCVs, 1 armour, 1 artillery, 2 infantry and 3 italian_paras Some Units in 97 Sea Zone change ownership: 1 Escort_Convoy, 1 cruiser and 2 transports Some Units in 92 Sea Zone change ownership: 1 Escort and 1 submarine Some Units in Yugoslavia change ownership: 1 artillery Some Units in 98 Sea Zone change ownership: 1 NavalMineThe Nazis have taken over Italy. Sorry for the delays. Really unsure which way to go on this but finally have made some executive decisions.
40ce3bca-a7b4-4d7b-bfb0-624a9c9a47a9-exp-game-11-trout-i7.tsvg
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yea you forgot to add the Italain coin. Gotta do it by hand otherwise the game will switch to German and not count it.
Gotta remember Objectives too. I will add it now
Edit
I get 15
3 for being Italian Objective and 5 for no Ships in MedI will add 23 to their total and you can swap on G's turn
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@beelee I think it’s 9+3+5+10. For no Ethiopia but Yugo, Greece and Bulgaria were Fascist. Then bonuses for no ships and Greece/Gibraltar/SFrance being Axis. Oops - missed Tunisia. So I checked and I think here is the math
31 start - 4 for buying one arty + 28 this turn so 55 total. If you agree, here is the file with 55 added.
2a64460d-d00e-43a7-891b-2cb558a90d2c-exp-game-11-trout-i7.tsvg
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I forgot the other Obj. So I get
1 Tunis
1 Libya
3 S Italy
4 N Italy
2 Yugo
1 Albania
2 Greece5 No Ships
5 Greece S FRA GIB
3 for being Italian27 leftover after purchase
for 54
I'm missing 1 somewhere ?

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@beelee Correct for all except 1 more for Bulgaria.
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 4 fighters moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 4 fighters and 1 transport Japanese defend with 1 Heavy_BB ANZAC roll dice for 1 cruiser, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 Heavy_BB in 37 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits 2 fighters owned by the ANZAC lost in 37 Sea Zone 1 Heavy_BB owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 Heavy_BB Battle in Shan State ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 fighters moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 34 Sea Zone 1 mine_unarmed moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ34: has removed 1 Escort_Convoy owned by ANZAC in 34 Sea Zone Trigger ANZAC RemoveANZACConvoySZ34: ANZAC has 1 Escort placed in 34 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - French Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.00 ANZAC regular : 0.83Edit
I see I forgot to Arm the LMs in India. I'll do that on SSR -
@beelee Hey brother. Can you please do a sanity check on this? Confusing with the aircraft situation in Gibraltar. The Morocco attack is significant so don't want to get it wrong on the dice roll. Thanks.
b2204397-cbd6-4258-ba0e-8137c3132679-exp-game-11-trout-g8.tsvg
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You mean for 1st Luft ? Actually I didn't think you could get that much Air there.
I'll go through it now but 1st Luft is configured to boost the Tac
Edit
OK so I screwed up 1st Luft Box after the US atack in 91 last turn when 1st Luft scrambled and lost 3 Planes. The dudes in the Box should all be removed and the surviving AF Ftr in GIB turned into a Inactive AC.Then you can reform 1st Luft with the existing Air in GIB
I will edit previous save reflecting that so you can see what you have for Air
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@beelee Thanks- yeah I only have that much because of the Italian air who converted in the Takeover
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Well it still looks like too many Air. I removed the Dudes in the Box and swapped the AF Ftr to Inactive AC in GIB. Didn't change anything else
EXP Game 11 Trout F 7 Fix 1st Luft.tsvg
The most Planes I see that can there are 11 and you still have 2 in GIB and 12 in Morocco, so I'm guessing you moved some from the Box ?
Edit
So you need to move the AC and 2 Ftrs and a Tac to the Box from GIB. That Activates 1st Luft. Then you can move the Overflow guys that are active. They are basically replacing the dudes in the BoxIt might be easier to move the dudes to the Box and then add their Active counterparts, then remove them and then fly from the Box the now active ones to GIB and then Morocco.
Or just go straight to Morocco
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@beelee Okay. Am researching it. So at end of G7, there was 1st Luftlotten + 3 TacB + 1 Fighter in Gibraltar. On US7, the attack on SZ 91 killed one TacB + 2 fighters. So that would leave: the AC, 3 Tac B + 1 fighter total in Gibraltar. On I7, two Italian fighters and one Strat Bomber moved to Gibraltar. So that would leave the AC, 3 Tac B, 3 fighters, and one Strat B on Gibraltar. The only other air which could reach Morocco are the 2 Strat B's in S. France. So that means I can attack with forming 1st Luftflotten + 2 Tac B + 1 Fighter + 3 Strat Bombers for 12 total dice rolls. So I need to remove one TacB and one fighter from the attack. Reposting with retreating one TacB and one fighter back to Gibraltar. Will wait for you to respond if you think I missed anything. So the air units remaining on Gibraltar are actually not there. It's just Edit Mode won't allow me to remove them during Combat Movement.
a8edf41f-7757-4da6-9778-268004b0b811-exp-game-11-trout-g8.tsvg -
An Early Good Moring to you

So after the USA 91 Battle this is the Air left in GIB.
3 Tac
1 Ftr
1 AF Ftr. The AF Ftr gets switched to a Inactive AC.
1st Luft should be empty, as it was scrambled to 91. I did not remove them though. My bad

So the above save I sent you is after the TakeOver. All it did was remove the Planes in 1st Luft and change AF Ftr to AC.
So on G 8 there are in GIB
AC
Bmbr
3 Tac
4 Ftr
The 2 Bmbrs from S FRA are the only other Air that can get to Morocco. Bringing it to 11 total.
Move the AC, 1 Tac and 2 Ftrs to 1st Luft. Then move the corresponding Active units from Overflow to 1st Luft. Then delete all the inactive Planes in 1st Luft.
Then Fly 1st Luft to GIB and then Morroco or straight to Morocco.
Sorry for the confusion. I don't really like these that much. Requires a lot of bookeeping as you can see and we already have Ftr Aces for a Air Boost.
But they're still new and will take a while to get used to.
Edit
This from your save. Everything is the same except the AF Ftr needs to switch to AC Inactive.
That and remove all the Planes in 1st Luft

Edit 2
Also you can use the Italian LCV in GIB. It is under German control now. I think I kept the image the same to prevent overbuys or something. I can't remember. The Italian Paras same thing.They are German but still have the Italian image. You can just swap them in edit or just use them till they are killed.
At any rate, just do your turn using the last save I posted and activate 1st Luft and remove the inactive Planes once you do and it should be good.
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@beelee Thanks- will roll it sometime today. I also have one LCV attacking from S. France with two dudes
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@trout Game History
Round: 8 Research Technology - Germans Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body> Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 ElitePanzer, 1 GermanUBoat, 1 German_Hvy_Bmbr, 1 PanzerJagerFS, 1 Panzer_General, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 UndrgroundFctry, 1 Waffen_Para, 1 elite, 1 german_para and 10 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major and 1 german_para 1 UndrgroundFctry and 1 Waffen_Para placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Novgorod from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Northwest Persia from British EDIT: Germans takes Alexandria from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Waffen_Para moved from Germany to Novgorod 1 artillery and 5 infantry moved from Finland to Vyborg 1 armour moved from Norway to Vyborg 1 infantry moved from Eastern Poland to Bessarabia 1 LuftwaffeAce moved from Eastern Poland to Bessarabia 1 bomber moved from Gibraltar to Morocco 2 bombers moved from Southern France to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 SP_Artillery moved from Gibraltar to 92 Sea Zone 1 elite moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone EDIT: 2 infantry moved from Gibraltar to Morocco EDIT: 1 Italian_LCV moved from Gibraltar to Western Germany EDIT: 1 German_LCV moved from Western Germany to Morocco EDIT: 1 German_LCV moved from Southern France to Morocco EDIT: 2 infantry moved from Southern France to Morocco 1 SP_Artillery, 1 artillery, 1 elite and 3 infantry moved from 92 Sea Zone to Morocco EDIT: 1 GAirCommanderTac moved from GermanFlow to Morocco EDIT: 1 Gtactical_bomberAF moved from GermanFlow to Morocco EDIT: 1 GfighterAF moved from Gibraltar to Morocco EDIT: 1 GfighterAF moved from GermanFlow to Morocco EDIT: 2 fighters moved from Gibraltar to Morocco 1 fighter moved from Southern Italy to 91 Sea Zone 2 artilleries moved from Southern Italy to 95 Sea Zone 2 artilleries and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Eastern Poland to Bessarabia EDIT: 3 tactical_bombers moved from Gibraltar to Morocco EDIT: Germans undo move 39. EDIT: 3 tactical_bombers moved from Gibraltar to Morocco EDIT: Germans undo move 39. EDIT: 1 tactical_bomber moved from Gibraltar to Morocco EDIT: 1 tactical_bomber moved from Gibraltar to Morocco Combat - Germans Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Morocco Germans attack with 1 GAirCommanderTac, 2 German_LCVs, 2 GfighterAFs, 1 Gtactical_bomberAF, 1 SP_Artillery, 1 armour, 3 artilleries, 3 bombers, 1 elite, 2 fighters, 12 infantry and 2 tactical_bombers British defend with 1 artillery, 1 uk_armour and 3 uk_fighters; Americans defend with 1 ArmoredInfantry, 1 FighterAceUSA, 1 elite, 4 infantry and 1 usa_armour Germans win, taking Morocco from Americans with 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF, 1 SP_Artillery, 1 armour, 3 artilleries, 3 bombers, 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Germans: 2 German_LCVs and 5 infantry Casualties for Americans: 1 ArmoredInfantry, 1 FighterAceUSA, 1 elite, 4 infantry and 1 usa_armour Casualties for British: 1 artillery, 1 uk_armour and 3 uk_fighters Battle in Bessarabia Germans attack with 1 LuftwaffeAce and 2 infantry Russians defend with 1 elite 1 LuftwaffeAce owned by the Germans retreated Russians win with 1 elite remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in 91 Sea Zone Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber British defend with 1 transport; Americans defend with 1 transport Germans win with 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 transport Casualties for Americans: 1 transport Battle in Vyborg Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 1 guard_infantry Germans win, taking Vyborg from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 guard_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Poland Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 104 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany EDIT: 2 GfighterAFs moved from Morocco to GermanFlow EDIT: 1 GAirCommanderTac moved from Morocco to GermanFlow EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Gibraltar EDIT: 1 Gtactical_bomberAF moved from Morocco to GermanFlow 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 104 Sea Zone to 92 Sea Zone 2 GermanUBoats moved from 104 Sea Zone to 109 Sea Zone 1 ArmyGroupCentre, 2 Waffen_Artys, 3 aaGuns, 5 infantry and 2 waffen_infantrys moved from Eastern Poland to Poland 1 elite moved from Germany to Slovakia Hungary 2 German_Engineers moved from France to Yugoslavia 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 SP_Artillery moved from Western Germany to Slovakia Hungary 5 infantry moved from Germany to Slovakia Hungary EDIT: 1 Elitewaffen_panzer moved from Army Group Centre to Poland EDIT: 1 infantry moved from Poland to Army Group Centre 1 ElitePanzer moved from Germany to Slovakia Hungary 2 armour moved from Bulgaria to Romania 2 infantry moved from Bulgaria to Romania 1 artillery moved from Yugoslavia to Slovakia Hungary 1 Panzer_Grndrs moved from Germany to Romania 1 armour moved from Western Germany to Slovakia Hungary 1 LuftwaffeAce moved from Bessarabia to Slovakia Hungary 1 bomber moved from Morocco to Western Germany 2 bombers moved from Morocco to Southern France 2 tactical_bombers moved from Morocco to Gibraltar 2 fighters moved from Morocco to Gibraltar 2 G_Rails moved from Germany to Western Germany 1 G_Rail and 1 infantry moved from Western Germany to Poland 1 G_Rail moved from Western Germany to Southern Italy 1 G_Rail and 1 infantry moved from Southern Italy to Poland 1 Europe_Rail moved from Germany to Southern Italy 1 Europe_Rail and 1 infantry moved from Southern Italy to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber EDIT: Removing units owned by Germans from Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 GermanUBoat placed in 93 Sea Zone 1 German_Hvy_Bmbr, 1 PanzerJagerFS, 1 Panzer_General, 1 elite and 1 german_para placed in Germany 6 TotalWar_Tanks placed in Western Germany 1 ElitePanzer and 4 infantry placed in Germany 1 Panzer_Grndrs and 2 infantry placed in Yugoslavia 1 infantry placed in Southern Italy 2 infantry placed in Western Germany 1 infantry placed in France Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ92Invert: has removed 1 Escort owned by Germans in 92 Sea Zone Trigger Germans RemoveConvoySZ97: has removed 1 Escort_Convoy owned by Germans in 97 Sea Zone Trigger Germans RemoveConvoySZ92Invert: Germans has 1 Escort_Convoy placed in 92 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Germans RemoveConvoySZ97: Germans has 1 Escort placed in 97 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 86 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 89 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs2c551f78-f647-47ae-bc19-a58bf63bd83f-exp-game-11-trout-g8.tsvg
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Hi
Just finished one chore. Gotta regroup for another

So NW Persia and Alexandria switched to G control when you moved guys in edit.
NW Persia a 2 spot for G and Italia now, so I will deduct 4 bucks and switch them back to UK.

I'll do R after chores.
Edit
yea it's still not correct
Use this save
exp-game-11-trout-f-7-fix-1st-luft.tsvg
then do your turn.
To form 1st Luft, move the AC, 2 FTrs and 1 Tac to 1st Luft Box.

Then move the "Active" corresponding units to 1st Luft.

It won't let you remove the Inactive ones until NCM, so just ignore them for now.
Move the Active 1st Luft to GIB or Morocco as that's where they're gonna go but they started in GIB so that'e what I'll do.

This is what should be in GIB and Morroco now

1st Luft gets removed in NCM.
The other way to do it, is to edit in the Active 1st Luft units to GIB in CM and remove the ones they are replacing and then continue with the CM.
I thought it might be easier having units in the overflow but maybe not. Only tried a couple games with it so far.
I think I will remove the overflow Boxes and force people to edit in and out so it's not so confusing
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@beelee Good morning. I may be missing something but I don't understand. I only attacked with the air that you had calculated. Maybe the confusion is that there was one Tac B and one fighter that flew from W. Germany, attacked the transports in SZ 91, then landed on Gibraltar?? They were not in the Morocco fight as the only air that could reach Morocco were what was in Gib plus the 2 Strat B's from S. France
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