TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP G40 Game 4 Trout vs JCat

    Scheduled Pinned Locked Moved Play By Forum
    222 Posts 5 Posters 11.6k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @JohnnyCat
      last edited by

      @johnnycat

      yea i think it may be to confusing though. I thought it'd be easier than having to edit in and out but i'm not so sure.

      I think I will remove them or have them as an option turned off by default next update.

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @JohnnyCat
        last edited by beelee

        @johnnycat said in EXP G40 Game 4 Trout vs JCat:

        @beelee

        I FIGURED IT OUT. THank you.

        Yes I had to drag down that Oberst unit from the upper boxes.

        Are there other units that are special up there?

        Yea just the most used ones. Commisar 3 and Oberst 3

        Edit

        CM = CombatMove

        Edit 2
        The TankGenerals too =TG

        1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @JohnnyCat
          last edited by

          @johnnycat Game History

          Round: 8
          
              Purchase Units - Americans
                  Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                  Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                  Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                  Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                  Americans buy 4 Fortifications, 1 Heavy_Transport, 1 Hvycarrier, 6 TotalWar_Artys, 2 USA_Hvy_Bombers and 1 destroyer; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  2 submarines moved from 91 Sea Zone to 92 Sea Zone
                  1 usa_tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  1 usa_fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 AirCommander moved from 91 Sea Zone to 93 Sea Zone
                  1 FighterAceUSA moved from 91 Sea Zone to 92 Sea Zone
                  2 usa_fighters moved from Morocco to 92 Sea Zone
          
              Combat - Americans
                  Battle in 93 Sea Zone
                      Americans attack with 1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber
                      Italians defend with 1 cruiser
                      Americans win with 1 AirCommander and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 usa_fighter
                      Casualties for Italians: 1 cruiser
                  Battle in 92 Sea Zone
                      Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 2 submarines and 2 usa_fighters
                      Changer defend; Italians defend with 2 Escorts
                      Americans win with 1 FighterAceUSA, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                      Casualties for Italians: 2 Escorts
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                  EDIT: 1 AirCommander moved from 93 Sea Zone to 1st USA AirFleet
                  EDIT: 2 usa_fighters moved from 92 Sea Zone to 1st USA AirFleet
                  EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar
                  EDIT: 1 usa_tactical_bomber moved from 93 Sea Zone to 1st USA AirFleet
                  1 FighterAceUSA moved from 92 Sea Zone to Morocco
                  1 elite moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  4 usa_fighters moved from Eastern United States to 91 Sea Zone
                  1 aaGun, 1 elite, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 elite moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 aaGun moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer, 2 infantry, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
                  4 usa_fighters moved from Western United States to Hawaiian Islands
                  2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 Rail moved from Eastern United States to Alaska
                  1 Rail and 1 infantry moved from Alaska to Western United States
          
              Place Units - Americans
                  6 TotalWar_Artys and 2 USA_Hvy_Bombers placed in Eastern United States
                  1 Hvycarrier placed in 10 Sea Zone
                  1 Heavy_Transport and 1 destroyer placed in 101 Sea Zone
                  4 Fortifications placed in Iwo Jima
                  Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States
                  Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States
          
              Turn Complete - Americans
                  Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                  Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                  Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                  Americans collect 53 PUs; end with 53 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                  Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Chinese
                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
          
              Combat - Chinese
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                  1 infantry moved from Shensi to Sikang
          
              Place Units - Chinese
                  1 infantry placed in Manchuria
                  4 infantry placed in Shensi
          
              Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
          
              Purchase Units - British
                  Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                  Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                  British buy 1 UK_Hvy_Bomber, 1 artillery, 2 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                      EDIT: British takes Southern France from Italians
                      EDIT: Turning off Edit Mode
                  EDIT: 1 uk_para moved from United Kingdom to Norway
                  EDIT: 1 uk_para moved from United Kingdom to Southern France
          
              Combat - British
                  Battle in Norway
                      British attack with 1 uk_para
                      Germans defend with 1 aaGun
                      British win, taking Norway from Germans with 1 uk_para remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
                  2 infantry moved from Quebec to 106 Sea Zone
                  2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  1 uk_fighter moved from Anglo Egyptian Sudan to Belgian Congo
                  3 uk_armours moved from Anglo Egyptian Sudan to Belgian Congo
                  2 uk_armours moved from Union of South Africa to Belgian Congo
                  1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                  1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
                  1 submarine moved from 76 Sea Zone to 80 Sea Zone
          
              Place Units - British
                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  1 UK_Hvy_Bomber, 1 artillery and 2 uk_paras placed in United Kingdom
                  2 infantry and 2 uk_armours placed in Union of South Africa
          
              Turn Complete - British
                  Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                  Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                  British collect 32 PUs; end with 44 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                  Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 49 PUs
          

          e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-uk8.tsvg

          JohnnyCatJ 1 Reply Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @Trout
            last edited by

            @trout said in EXP G40 Game 4 Trout vs JCat:

            e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-uk8.tsvg

            Morning - I'm going out now with my fiance so will complelte turn tonight.

            But I notice my AA gun says "none" as if if did not shoot back - 5 rounds ! what is this?

            Screenshot 2026-04-03 at 7.58.08 AM.png

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @JohnnyCat
              last edited by

              @johnnycat

              Hi Cat

              The AA has to handroll at Paras and edit accordingly.

              Screenshot from 2026-04-03 10-29-32.png

              JohnnyCatJ 1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @beelee
                last edited by

                @beelee ok so we use that dice bot right?

                @trout I just want to know if you did that. So many rules it seems easy to overlook something.

                And I’d like to use the same place to record such dice rolls and see the mathematical distribution history.

                Cheers

                T 1 Reply Last reply Reply Quote 1
                • T Offline
                  Trout @JohnnyCat
                  last edited by

                  Yes I used dice bot. You can find the results on the A&A forum. Your AAA missed. So it was for sure going to be a para win. But Triple A had to keep rolling until it rolled a 1. @Johnny-Cat

                  JohnnyCatJ 2 Replies Last reply Reply Quote 1
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout OK. good to know. So I want to know where to go to use DiceBot for our games. I was previously using some game with Panzer or Alex and Barnee/Beelee...

                    Getting on my turns now - if you get to ANZAC today I can get Germany 9 done - that would be the biggest TripleA G40 EXP turn for me ever.

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @JohnnyCat
                      last edited by

                      @johnnycat

                      Yea just use this one going forward.

                      https://www.axisandallies.org/forums/topic/39917/when-you-need-a-topic-to-use-the-dicebot-do-it-here/343

                      1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @Trout
                        last edited by

                        @trout OK well Turning over all assets to Germany from Italy worked this time, I used the TAKE OVER Tokens correctly this game. I still need to credit Germany with the 40 IPUs per the rules and also pay the 5 IPUs fee.

                        This last ITALY turn was interesting. Everybody had to jump out of Egypt in order to meet the rules requirement of "no Italians on the African Continent". And the game checks for that so the transfer was all good.

                        Those Italians-turned-Germans- sort of get an additional turn... Much like the upcoming UK with they give the USA their units to do the D-Day invasion - HOW EXCITING...

                        e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-ITALY_8.tsvg

                        Not sure I did the right thing in attacking your Russians, but what are Russians doing this far south anyway. Hopefully Barbarossa can commence soon.

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @JohnnyCat
                          last edited by

                          @johnnycat Game History

                          Round: 8
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 Escort, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
                          
                              Combat Move - ANZAC
                                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                          
                              Combat - ANZAC
                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - ANZAC
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                          
                              Place Units - ANZAC
                                  1 Escort and 1 destroyer placed in 54 Sea Zone
                                  1 fighter placed in Queensland
                                  1 infantry placed in New South Wales
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 13 PUs; end with 16 PUs
                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 17 PUs
                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                          
                              Combat Move - French
                          
                              Combat - French
                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - French
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                          
                              Turn Complete - French
                          

                          Combat Hit Differential Summary :

                          2909ea54-2774-4cbb-80cf-be98f27dbaec-trout-cat-game-4-f8.tsvg

                          JohnnyCatJ 3 Replies Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by JohnnyCat

                            @trout

                            HAPPY EASTER

                            Enjoy the Day

                            1 Reply Last reply Reply Quote 1
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by JohnnyCat

                              @trout

                              I decided I did not have enough forces so you get to party in Romania for a night.

                              trout-cat-game-4-GERMANY_9_END.tsvg

                              There are like 88 units in Poland. Gotta be a record for me.

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout How many of those Fighter Aces can we have?

                                T B 2 Replies Last reply Reply Quote 0
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat Three for G. I think you can only build one per turn but I am not 100% sure on that piece of it

                                  B JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                  • B Offline
                                    beelee @JohnnyCat
                                    last edited by

                                    @johnnycat

                                    https://www.axisandallies.org/forums/assets/uploads/files/1704103873725-g40-fighter-ace-unit.pdf

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @Trout
                                      last edited by

                                      @trout

                                      Correct. Only 1 per turn. I think triplea enforces that but I'm not sure.

                                      I think UK and JPN should get one too lol

                                      Screenshot from 2026-04-06 09-20-48.png

                                      B 1 Reply Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout

                                        Looks like one for ussr. I thought I saw you had two

                                        T 1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Trout @JohnnyCat
                                          last edited by

                                          @johnnycat You're right. I don't know how that happened so I just removed one of them

                                          Game History

                                          Round: 9
                                          
                                              Purchase Units - Russians
                                                  Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; 
                                          
                                              Combat Move - Russians
                                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                  Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                                                  1 infantry moved from Manchuria to Korea
                                                        Russians take Korea from Japanese
                                                  1 armour moved from Urals to Nenetsia
                                                        Russians take Nenetsia from Germans
                                                  1 armour moved from Nenetsia to Vologda
                                                  2 infantry moved from Belarus to Novgorod
                                                  4 fighters moved from Russia to Novgorod
                                                  1 tactical_bomber moved from Belarus to Slovakia Hungary
                                                  2 fighters moved from Belarus to Slovakia Hungary
                                                  2 infantry moved from Eastern Poland to Slovakia Hungary
                                                  1 FighterAce moved from Belarus to Slovakia Hungary
                                          
                                              Combat - Russians
                                                  Battle in Novgorod
                                                      Russians attack with 4 fighters and 2 infantry
                                                      Germans defend with 1 airfield, 1 harbour and 2 infantry
                                                      Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Russians: 1 infantry
                                                      Casualties for Germans: 2 infantry
                                                  Battle in Slovakia Hungary
                                                      Russians attack with 1 FighterAce, 2 fighters, 2 infantry and 1 tactical_bomber
                                                      Germans defend with 1 elite and 1 mech_infantry
                                                      Russians win, taking Slovakia Hungary from Germans with 1 FighterAce, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                      Casualties for Russians: 1 infantry
                                                      Casualties for Germans: 1 elite and 1 mech_infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Russians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Eastern Poland
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Volgograd
                                                  1 2ndTankArmy moved from Belarus to Eastern Poland
                                                  1 Elitearmour moved from Belarus to Eastern Poland
                                                  1 infantry moved from Belarus to Baltic States
                                                  1 FighterAce, 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                                                  2 fighters moved from Novgorod to Belarus
                                                  1 Russian_Rail and 1 elite moved from Russia to Volgograd
                                                  2 armour moved from Russia to Bryansk
                                                  2 armour moved from Russia to Western Ukraine
                                                  2 armour moved from Russia to Belarus
                                                  2 armour moved from Urals to Smolensk
                                                  1 Russian_Rail moved from Russia to Urals
                                                  1 Russian_Rail and 1 infantry moved from Urals to Volgograd
                                                  1 infantry moved from Urals to Novosibirsk
                                                  1 R_Europe_Rail moved from Russia to Urals
                                                  1 R_Europe_Rail and 1 infantry moved from Urals to Eastern Poland
                                                  2 fighters moved from Novgorod to Eastern Poland
                                                  1 fighter moved from Belarus to Eastern Poland
                                                  1 fighter moved from Belarus to Eastern Poland
                                                  2 infantry moved from Belarus to Eastern Poland
                                                  1 infantry moved from Belarus to Eastern Poland
                                                  1 armour moved from Buryatia to Manchuria
                                          
                                              Place Units - Russians
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Russians from Belarus: 1 FighterAce
                                                  EDIT: Turning off Edit Mode
                                                  3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia
                                                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                                  Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                                  Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                          
                                              Turn Complete - Russians
                                                  Total Cost from Convoy Blockades: 3
                                                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,1,1,2,2,1,4,6,1,6,3,3,4,1,2,1,1,1,4,6,3,4,5,6,1,2,5,1,1,2
                                                  Russians collect 40 PUs (3 lost to blockades); end with 59 PUs
                                                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
                                                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 70 PUs
                                          

                                          6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-r9.tsvg

                                          B JohnnyCatJ 3 Replies Last reply Reply Quote 0
                                          • B Offline
                                            beelee @Trout
                                            last edited by

                                            @trout

                                            hmm ... triplea shouldn't let you build more than one. I will check that

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 11
                                            • 12
                                            • 4 / 12
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums