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    EXP G40 Game 4 Trout vs JCat

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    • B Online
      beelee @JohnnyCat
      last edited by beelee

      @johnnycat said in EXP G40 Game 4 Trout vs JCat:

      @beelee

      I FIGURED IT OUT. THank you.

      Yes I had to drag down that Oberst unit from the upper boxes.

      Are there other units that are special up there?

      Yea just the most used ones. Commisar 3 and Oberst 3

      Edit

      CM = CombatMove

      Edit 2
      The TankGenerals too =TG

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @JohnnyCat
        last edited by

        @johnnycat Game History

        Round: 8
        
            Purchase Units - Americans
                Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                Americans buy 4 Fortifications, 1 Heavy_Transport, 1 Hvycarrier, 6 TotalWar_Artys, 2 USA_Hvy_Bombers and 1 destroyer; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 usa_tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 usa_fighter moved from 91 Sea Zone to 93 Sea Zone
                1 AirCommander moved from 91 Sea Zone to 93 Sea Zone
                1 FighterAceUSA moved from 91 Sea Zone to 92 Sea Zone
                2 usa_fighters moved from Morocco to 92 Sea Zone
        
            Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber
                    Italians defend with 1 cruiser
                    Americans win with 1 AirCommander and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 usa_fighter
                    Casualties for Italians: 1 cruiser
                Battle in 92 Sea Zone
                    Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 2 submarines and 2 usa_fighters
                    Changer defend; Italians defend with 2 Escorts
                    Americans win with 1 FighterAceUSA, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 2 Escorts
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Americans
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                EDIT: 1 AirCommander moved from 93 Sea Zone to 1st USA AirFleet
                EDIT: 2 usa_fighters moved from 92 Sea Zone to 1st USA AirFleet
                EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar
                EDIT: 1 usa_tactical_bomber moved from 93 Sea Zone to 1st USA AirFleet
                1 FighterAceUSA moved from 92 Sea Zone to Morocco
                1 elite moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                4 usa_fighters moved from Eastern United States to 91 Sea Zone
                1 aaGun, 1 elite, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 elite moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
                4 usa_fighters moved from Western United States to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 Rail moved from Eastern United States to Alaska
                1 Rail and 1 infantry moved from Alaska to Western United States
        
            Place Units - Americans
                6 TotalWar_Artys and 2 USA_Hvy_Bombers placed in Eastern United States
                1 Hvycarrier placed in 10 Sea Zone
                1 Heavy_Transport and 1 destroyer placed in 101 Sea Zone
                4 Fortifications placed in Iwo Jima
                Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States
                Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States
        
            Turn Complete - Americans
                Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs; 
        
            Combat Move - Chinese
                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
        
            Combat - Chinese
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Chinese
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                1 infantry moved from Shensi to Sikang
        
            Place Units - Chinese
                1 infantry placed in Manchuria
                4 infantry placed in Shensi
        
            Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs
                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
        
            Purchase Units - British
                Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                British buy 1 UK_Hvy_Bomber, 1 artillery, 2 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                    EDIT: British takes Southern France from Italians
                    EDIT: Turning off Edit Mode
                EDIT: 1 uk_para moved from United Kingdom to Norway
                EDIT: 1 uk_para moved from United Kingdom to Southern France
        
            Combat - British
                Battle in Norway
                    British attack with 1 uk_para
                    Germans defend with 1 aaGun
                    British win, taking Norway from Germans with 1 uk_para remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 uk_fighter moved from Anglo Egyptian Sudan to Belgian Congo
                3 uk_armours moved from Anglo Egyptian Sudan to Belgian Congo
                2 uk_armours moved from Union of South Africa to Belgian Congo
                1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
        
            Place Units - British
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                1 UK_Hvy_Bomber, 1 artillery and 2 uk_paras placed in United Kingdom
                2 infantry and 2 uk_armours placed in Union of South Africa
        
            Turn Complete - British
                Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                British collect 32 PUs; end with 44 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 49 PUs
        

        e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-uk8.tsvg

        JohnnyCatJ 1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout said in EXP G40 Game 4 Trout vs JCat:

          e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-uk8.tsvg

          Morning - I'm going out now with my fiance so will complelte turn tonight.

          But I notice my AA gun says "none" as if if did not shoot back - 5 rounds ! what is this?

          Screenshot 2026-04-03 at 7.58.08 AM.png

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @JohnnyCat
            last edited by

            @johnnycat

            Hi Cat

            The AA has to handroll at Paras and edit accordingly.

            Screenshot from 2026-04-03 10-29-32.png

            JohnnyCatJ 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @beelee
              last edited by

              @beelee ok so we use that dice bot right?

              @trout I just want to know if you did that. So many rules it seems easy to overlook something.

              And I’d like to use the same place to record such dice rolls and see the mathematical distribution history.

              Cheers

              T 1 Reply Last reply Reply Quote 1
              • T Offline
                Trout @JohnnyCat
                last edited by

                Yes I used dice bot. You can find the results on the A&A forum. Your AAA missed. So it was for sure going to be a para win. But Triple A had to keep rolling until it rolled a 1. @Johnny-Cat

                JohnnyCatJ 2 Replies Last reply Reply Quote 1
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout OK. good to know. So I want to know where to go to use DiceBot for our games. I was previously using some game with Panzer or Alex and Barnee/Beelee...

                  Getting on my turns now - if you get to ANZAC today I can get Germany 9 done - that would be the biggest TripleA G40 EXP turn for me ever.

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @JohnnyCat
                    last edited by

                    @johnnycat

                    Yea just use this one going forward.

                    https://www.axisandallies.org/forums/topic/39917/when-you-need-a-topic-to-use-the-dicebot-do-it-here/343

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Trout
                      last edited by

                      @trout OK well Turning over all assets to Germany from Italy worked this time, I used the TAKE OVER Tokens correctly this game. I still need to credit Germany with the 40 IPUs per the rules and also pay the 5 IPUs fee.

                      This last ITALY turn was interesting. Everybody had to jump out of Egypt in order to meet the rules requirement of "no Italians on the African Continent". And the game checks for that so the transfer was all good.

                      Those Italians-turned-Germans- sort of get an additional turn... Much like the upcoming UK with they give the USA their units to do the D-Day invasion - HOW EXCITING...

                      e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-ITALY_8.tsvg

                      Not sure I did the right thing in attacking your Russians, but what are Russians doing this far south anyway. Hopefully Barbarossa can commence soon.

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @JohnnyCat
                        last edited by

                        @johnnycat Game History

                        Round: 8
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 Escort, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
                        
                            Combat Move - ANZAC
                                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                        
                            Combat - ANZAC
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                        
                            Place Units - ANZAC
                                1 Escort and 1 destroyer placed in 54 Sea Zone
                                1 fighter placed in Queensland
                                1 infantry placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 13 PUs; end with 16 PUs
                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 17 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - French
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        2909ea54-2774-4cbb-80cf-be98f27dbaec-trout-cat-game-4-f8.tsvg

                        JohnnyCatJ 3 Replies Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @Trout
                          last edited by JohnnyCat

                          @trout

                          HAPPY EASTER

                          Enjoy the Day

                          1 Reply Last reply Reply Quote 1
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by JohnnyCat

                            @trout

                            I decided I did not have enough forces so you get to party in Romania for a night.

                            trout-cat-game-4-GERMANY_9_END.tsvg

                            There are like 88 units in Poland. Gotta be a record for me.

                            1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @Trout
                              last edited by

                              @trout How many of those Fighter Aces can we have?

                              T B 2 Replies Last reply Reply Quote 0
                              • T Offline
                                Trout @JohnnyCat
                                last edited by

                                @johnnycat Three for G. I think you can only build one per turn but I am not 100% sure on that piece of it

                                B JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                • B Online
                                  beelee @JohnnyCat
                                  last edited by

                                  @johnnycat

                                  https://www.axisandallies.org/forums/assets/uploads/files/1704103873725-g40-fighter-ace-unit.pdf

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @Trout
                                    last edited by

                                    @trout

                                    Correct. Only 1 per turn. I think triplea enforces that but I'm not sure.

                                    I think UK and JPN should get one too lol

                                    Screenshot from 2026-04-06 09-20-48.png

                                    B 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Trout
                                      last edited by

                                      @trout

                                      Looks like one for ussr. I thought I saw you had two

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @JohnnyCat
                                        last edited by

                                        @johnnycat You're right. I don't know how that happened so I just removed one of them

                                        Game History

                                        Round: 9
                                        
                                            Purchase Units - Russians
                                                Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; 
                                        
                                            Combat Move - Russians
                                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                                                1 infantry moved from Manchuria to Korea
                                                      Russians take Korea from Japanese
                                                1 armour moved from Urals to Nenetsia
                                                      Russians take Nenetsia from Germans
                                                1 armour moved from Nenetsia to Vologda
                                                2 infantry moved from Belarus to Novgorod
                                                4 fighters moved from Russia to Novgorod
                                                1 tactical_bomber moved from Belarus to Slovakia Hungary
                                                2 fighters moved from Belarus to Slovakia Hungary
                                                2 infantry moved from Eastern Poland to Slovakia Hungary
                                                1 FighterAce moved from Belarus to Slovakia Hungary
                                        
                                            Combat - Russians
                                                Battle in Novgorod
                                                    Russians attack with 4 fighters and 2 infantry
                                                    Germans defend with 1 airfield, 1 harbour and 2 infantry
                                                    Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 2 infantry
                                                Battle in Slovakia Hungary
                                                    Russians attack with 1 FighterAce, 2 fighters, 2 infantry and 1 tactical_bomber
                                                    Germans defend with 1 elite and 1 mech_infantry
                                                    Russians win, taking Slovakia Hungary from Germans with 1 FighterAce, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 1 elite and 1 mech_infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Russians
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Eastern Poland
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Volgograd
                                                1 2ndTankArmy moved from Belarus to Eastern Poland
                                                1 Elitearmour moved from Belarus to Eastern Poland
                                                1 infantry moved from Belarus to Baltic States
                                                1 FighterAce, 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                                                2 fighters moved from Novgorod to Belarus
                                                1 Russian_Rail and 1 elite moved from Russia to Volgograd
                                                2 armour moved from Russia to Bryansk
                                                2 armour moved from Russia to Western Ukraine
                                                2 armour moved from Russia to Belarus
                                                2 armour moved from Urals to Smolensk
                                                1 Russian_Rail moved from Russia to Urals
                                                1 Russian_Rail and 1 infantry moved from Urals to Volgograd
                                                1 infantry moved from Urals to Novosibirsk
                                                1 R_Europe_Rail moved from Russia to Urals
                                                1 R_Europe_Rail and 1 infantry moved from Urals to Eastern Poland
                                                2 fighters moved from Novgorod to Eastern Poland
                                                1 fighter moved from Belarus to Eastern Poland
                                                1 fighter moved from Belarus to Eastern Poland
                                                2 infantry moved from Belarus to Eastern Poland
                                                1 infantry moved from Belarus to Eastern Poland
                                                1 armour moved from Buryatia to Manchuria
                                        
                                            Place Units - Russians
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Russians from Belarus: 1 FighterAce
                                                EDIT: Turning off Edit Mode
                                                3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia
                                                Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                                Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                                Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                                Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                        
                                            Turn Complete - Russians
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,1,1,2,2,1,4,6,1,6,3,3,4,1,2,1,1,1,4,6,3,4,5,6,1,2,5,1,1,2
                                                Russians collect 40 PUs (3 lost to blockades); end with 59 PUs
                                                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
                                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 70 PUs
                                        

                                        6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-r9.tsvg

                                        B JohnnyCatJ 3 Replies Last reply Reply Quote 0
                                        • B Online
                                          beelee @Trout
                                          last edited by

                                          @trout

                                          hmm ... triplea shouldn't let you build more than one. I will check that

                                          1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by

                                            @trout
                                            You got ROCKETS. More new rules to learn, lol. I DO LOVE it.

                                            Looks like the Evil Reich can get rockets too. How exciting. Well I hope you do not crush me too soon as I would like this game to get to 20+ turns so that we can actually use all this new super cool new toys.

                                            Speaking of which, I will just assume that the new Nuclear Bomb options are going to be in effect in this game once and if we get to that phase. I saw The Captain really pushing the new nuclear rules for this expansion.

                                            I will get to Japan's turn later today.

                                            B 1 Reply Last reply Reply Quote 0

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