exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"
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I got the SP AA done
Struggled a bit with the ss lads lolHope you had a Good Friday
Prost
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Salve!
We went Eastern to see my brother and family.
The girls love it!
Big garden and lots of hiding places for plenty of easter eggs.
I hope you had some nice days as well!
BR
Game History
Round: 1 Purchase Units - Russians Russians buy 2 Soviet_Commisars, 2 artilleries, 1 bomber, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 2 aaGuns moved from Russia to Bryansk 1 mech_infantry moved from Russia to Ukraine 1 armour moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 submarine moved from 127 Sea Zone to 111 Sea Zone 4 infantry moved from Novgorod to Belarus 2 Russian_Rails, 1 artillery and 1 infantry moved from Russia to Belarus Place Units - Russians 2 Soviet_Commisars, 2 artilleries, 1 bomber, 1 elite and 1 russian_para placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 6 infantry EDIT: Adding units owned by Russians to Buryatia: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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@panzerstahl-helm-0 said in exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever":
The girls love it!
Big garden and lots of hiding places for plenty of easter eggs.Awesome !!!
we had to make a map because my nephew missed one and things started not smelling to good after a couple months lol
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_major; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 JPNbombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Korea to Japan 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 infantry moved from Formosa to 20 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Okinawa to 19 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 J_Rails moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangsi 1 J_Rail moved from Korea to Jehol 1 J_Rail moved from Jehol to Manchuria 1 J_Rail and 1 aaGun moved from Manchuria to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 6 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 Japan_destroyer, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_major placed in Korea Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.67 -
Game History
Round: 1 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 battleship, 1 demo_harbour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 Rails moved from Eastern United States to Western United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Alaska Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 Heavy_BB, 1 battleship and 1 submarine placed in 10 Sea Zone Units in Philippines being upgraded or consumed: 1 harbour 1 demo_harbour placed in Philippines Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Szechwan 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Szechwan 2 Rails moved from Kansu to Suiyuyan 2 Rails and 2 infantry moved from Suiyuyan to Szechwan 2 infantry moved from Szechwan to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 Repair_BB, 2 UK_LCVs, 1 elite, 8 infantry, 5 mine_unarmeds and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 Repair_BB placed in 111 Sea Zone Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone 1 uk_fighter moved from Malta to 96 Sea Zone 1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 uk_fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry and 1 uk_armour moved from Alexandria to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from 96 Sea Zone to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 91 Sea Zone to 87 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 uk_fighter moved from Scotland to Iceland 2 uk_fighters moved from United Kingdom to Iceland 2 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 111 Sea Zone to 124 Sea Zone 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 uk_fighter moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 5 infantry and 5 mine_unarmeds placed in India 3 infantry placed in Union of South Africa 2 UK_LCVs, 1 elite and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,4,2 British collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : 0,67 Japanese regular : 0,33 British regular : 0,00 -
Guten Abend
Game History
Round: 1 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 armour and 2 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 0/4 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 4 : 1/4 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 2/7 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 0/7 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 6 infantry in Greece, round 4 : 1/7 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 Italian_LCV, 1 armour and 2 mine_unarmeds placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : 0.83 Italians regular : -2.00 Neutral_Allies regular : -2.33 British regular : -0.33 -
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 air_transport and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 air_transport placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Guten Abend
hmm JPN looks under pressure already

Almost done smoothing out. Have the Reich in a bit
Luftwaffe is bombing London Town ? Does RAF want to intercept ?

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lol I sent 3 Tacs by mistake. 3 Ftr Escorts bombing the Fctry -
hmmm....I am tempted to scramble, but I will pass.
No scramble.
Hope the AAA gunners have a good day! -
Guten Abend
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger AirCommander: buyGAirCommander added to productionGermans Trigger AirCommander: buyAirCommander added to productionRussians Trigger AirCommander: buyAirCommander added to productionAmericans Trigger PanzerGeneral: buyPanzer_General added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 7 GermanUBoats, 1 German_LCV, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 112 Sea Zone Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone 2 GermanUBoats moved from 112 Sea Zone to 124 Sea Zone 2 bombers and 3 fighters moved from Western Germany to United Kingdom Combat - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Battle in 119 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 destroyer Germans win, taking 119 Sea Zone from Neutral with 3 GermanUBoats remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Germans: 1 Wolfpack Battle in 124 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer Germans win with 1 GermanUBoat remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Holland Belgium Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 3 fighters moved from United Kingdom to Holland Belgium 1 G_Rail and 1 mine_unarmed moved from Germany to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 Waffen_Artys, 4 armour and 5 waffen_infantrys moved from France to Germany 1 armour moved from Slovakia Hungary to Germany 1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Romania 1 armour moved from Bulgaria to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany 1 mech_infantry moved from Southern France to Greater Southern Germany 1 G_Rail and 1 elite moved from Germany to Holland Belgium 2 infantry moved from Finland to Norway 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Southern Italy Place Units - Germans 3 GermanUBoats placed in 93 Sea Zone 4 GermanUBoats placed in 112 Sea Zone 1 German_LCV, 1 Panzer_General, 2 Panzer_Grndrss, 1 elite, 1 german_para and 1 infantry placed in Germany 2 Panzer_Grndrss and 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsa little late in the day but we been watching the golf

Glad the AA lads were off thir mark

Edit
Oh LM in Norm at 110Edit 2
Oh I didn't notice the Bmbr. Gonna have to keep an eye on that. Crockett hammered us with them
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@beelee @Panzerstahl-Helm-0 Soviet bomber and Korea major factory on Turn 1 :astonished_face: I usually don't have time to shadow other people's games but I am really interested in how your Game 10 turns out gents.
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Ahoi,
I am eager to see how you work with the Major in Korea. I tried it twice and sucked!
BR
Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 bomber, 1 elite, 10 mine_unarmeds and 3 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Novgorod 1 Soviet_Commisar moved from Russia to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 elite moved from Russia to Bryansk 2 Russian_Rails and 2 artilleries moved from Russia to Novgorod 3 infantry moved from Novgorod to Karelia Place Units - Russians 1 bomber, 1 elite, 10 mine_unarmeds and 3 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
EDIT: Moved the Russian sub to SZ105
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heh heh yea Trout said you tried it. My thinking and I imagine yours too, was for 5 more bucks I get a Hvy Minor in production compared to the standard 2 Minors.
It's a little out of position though. We'll see how it goes.

Hallo
Game History
Round: 2 Purchase Units - Japanese Japanese buy 8 armour, 1 elite, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 JPNbombers, 7 fighters, 5 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 JPNbombers, 1 artillery, 8 fighters, 7 infantry and 6 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 8 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/24 hits, 11.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 8 fighters, 7 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 1 aaGun moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to Chahar 1 artillery and 6 infantry moved from Jehol to Chahar 2 JPNbombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow 2 J_Rails moved from Kiangsu to Manchuria 2 J_Rails and 2 infantry moved from Manchuria to Kwangsi 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Chahar 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 elite and 3 mine_unarmeds placed in Japan 8 armour and 1 infantry placed in Korea Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00Forgot to Arm that LM lol
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Good night, good fight!
Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 bomber, 1 elite, 10 mine_unarmeds and 3 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Novgorod 1 Soviet_Commisar moved from Russia to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 elite moved from Russia to Bryansk 2 Russian_Rails and 2 artilleries moved from Russia to Novgorod 3 infantry moved from Novgorod to Karelia Place Units - Russians 1 bomber, 1 elite, 10 mine_unarmeds and 3 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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Guten Morgen
The Beattles are on lol "Here Comes The Sun"

Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 armour, 4 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Southern Italy to Syria EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Gibraltar Battle in Syria Italians attack with 1 Italian_LCV, 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 4 infantry and 1 uk_fighter; French defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 1/5 hits, 2.33 expected hits French roll dice for 5 infantry and 1 uk_fighter in Syria, round 2 : 4/6 hits, 2.33 expected hits 1 Italian_LCV owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated French win, taking Gibraltar from British with 4 infantry and 1 uk_fighter remaining. Battle score for attacker is -17 Casualties for Italians: 1 Italian_LCV, 1 armour, 1 fighter and 1 infantry Casualties for British: 1 infantry Battle in Morocco Italians attack with 2 armour, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Syria to Southern Italy 1 fighter moved from Syria to Greece 1 artillery and 3 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Libya 1 infantry moved from Northern Italy to Southern Italy 1 Europe_Rail moved from Southern Italy to Yugoslavia 1 Europe_Rail and 1 aaGun moved from Yugoslavia to Greece 2 artilleries moved from Yugoslavia to Bulgaria 2 mine_unarmeds moved from Southern Italy to Northern Italy Place Units - Italians 1 Italian_LCV, 1 armour, 1 infantry and 2 mine_unarmeds placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : 2.00 Italians regular : -0.33Italians got there ass kicked in Syria lol
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Hello,
great song! Listening to Abbey Road lately again. Perfect for for Spring....and the rest of the year!
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 air_transport and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 air_transport moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 air_transport placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Guten Morgen
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 German_Heavy_BB, 1 German_LCV, 2 Panzer_Grndrss, 1 carrier, 1 destroyer, 1 elite, 3 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 GermanUBoats moved from 106 Sea Zone to 122 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 122 Sea Zone 2 GermanUBoats moved from 119 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Panzer_Grndrs and 1 aaGun moved from Western Germany to 112 Sea Zone 3 GermanUBoats, 1 Panzer_Grndrs, 2 Wolfpacks, 1 aaGun, 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 Panzer_Grndrs and 1 aaGun moved from 91 Sea Zone to Gibraltar 3 GermanUBoats moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from Holland Belgium to 93 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 Panzer_Grndrs moved from Western Germany to Southern Italy 3 infantry moved from Finland to Norway 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to Western Germany 1 waffen_infantry moved from Germany to Western Germany 1 G_Rail and 1 elite moved from Germany to Normandy Bordeaux 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 Panzer_Grndrs moved from Germany to Romania 1 german_para moved from Germany to Romania 2 infantry moved from Bulgaria to Greece 1 armour moved from Greater Southern Germany to Southern Italy 1 waffen_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary 1 Panzer_General and 5 armour moved from Germany to Slovakia Hungary 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary 1 Waffen_Arty and 1 waffen_infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 Panzer_Grndrs moved from Germany to Western Germany EDIT: 1 Panzer_General and 5 armour moved from Slovakia Hungary to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Romania EDIT: Germans undo move 33. EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary EDIT: 1 Panzer_General3 moved from GermanFlow to 1st Panzer 1 artillery moved from Normandy Bordeaux to Southern France Place Units - Germans 1 German_Heavy_BB, 1 carrier and 1 destroyer placed in 93 Sea Zone 1 German_LCV, 1 elite, 1 infantry and 2 mine_unarmeds placed in Germany 1 Panzer_Grndrs and 1 infantry placed in Normandy Bordeaux 1 infantry placed in Normandy Bordeaux 1 Panzer_Grndrs placed in Western Germany Turn Complete - Germans Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Early 1941 and OKW already has it's head spinning lol
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@beelee
Ivan is going nuts!Game History
Round: 3
Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Soviet_Commisar, 1 bomber, 1 elite, 3 infantry and 8 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novgorod Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Amur 3 russian_paras moved from Russia to Caucasus 2 bombers moved from Russia to Yenisey 1 elite moved from Bryansk to Western Ukraine 1 elite moved from Russia to Bryansk 10 mine_unarmeds moved from Russia to Bryansk 5 infantry moved from Novgorod to Karelia 1 Soviet_Commisar moved from Novgorod to Karelia 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur 12 infantry moved from Buryatia to Amur 1 Russian_Rail moved from Russia to Western Ukraine 1 Russian_Rail and 1 Soviet_Commisar moved from Western Ukraine to Amur 1 aaGun moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Karelia 1 R_Europe_Rail moved from Russia to Western Ukraine 1 R_Europe_Rail and 1 armour moved from Western Ukraine to Novgorod 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Ukraine to Bryansk Place Units - Russians 1 Soviet_Commisar, 1 bomber, 1 elite and 8 mine_unarmeds placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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Guten Morgen
Well uncle joe wasn't known as the most stable of mind

and neither is tojo but after a cup of tea and a massage, he thought, "I know. We'll ask the Navy for help."
At any rate, you get a 8 spot for SSR. Not how I wanted it to kick off but F it lol
Killing commies always makes my day
raining on a Monday or not 
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_LCV, 1 UndrgroundFctry, 1 elite, 1 harbour and 7 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Korea being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Korea Politics - Japanese Japanese spend 8 PUs on Political Action: Political Action Japanese To War With RussiansTurn3 Japanese succeeds on action: Political Action Japanese To War With RussiansTurn3: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With RussiansTurn3: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With RussiansTurn3: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With RussiansTurn3: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Amur: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... 4 fighters and 3 tactical_bombers moved from Chahar to Amur 9 armour and 2 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 artillery and 1 elite moved from Japan to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 elite, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 5 Sea Zone 2 artilleries, 1 elite and 3 infantry moved from 5 Sea Zone to Amur 2 JPNbombers moved from Kwangsi to Amur 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 6 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Amur Japanese attack with 2 JPNbombers, 9 armour, 2 artilleries, 1 elite, 4 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 Soviet_Commisar_3, 2 aaGuns, 1 armour and 18 infantry Japanese win, taking Amur from Russians with 2 JPNbombers, 4 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 5 armour, 2 artilleries, 1 elite, 2 fighters and 6 infantry Casualties for Russians: 1 Soviet_Commisar_3, 2 aaGuns, 1 armour and 18 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 2 JPNbombers, 2 fighters and 3 tactical_bombers moved from Amur to Korea 1 artillery and 6 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 Japan_destroyer moved from 33 Sea Zone to 16 Sea Zone Place Units - Japanese 1 harbour placed in Kwangsi 1 Japanese_LCV, 1 elite and 1 infantry placed in Japan 6 infantry placed in Korea Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUsEdit
It seems to me kill JPN first is the most valid. Idk. I was never a good OOB player and only played a couple competition games. Did research on a few though.Captain say's there's a counter built in so nothing is a unbeateble strat, and I believe that from what I've seen.
But if JPN gets hit from everywhere at once, it can be very hard. Cornelius, a Tier 1 Player, said that JPN is so strong with Air, that it never gives up the Pacific.
I may have sent that to you. At any rate, I have trouble when 4 countries attack them all at once

Edit
hmm ... putting that CA to work
Nice job. Hope it doesn't cost me a Ftr 
Edit 2
hmm again lol what a twisted game
Blows my mind apart 
What will the blokes do lol
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Good morning,
I added the 8 IPC to Russians treasury.
Japan needs to be kept small, otherwise the go wild in the Pacific.
With all the units Germany gets over the game, it is hard to tackle it down.
And the Hvy BB, Hvy Carrier and all the new units have changed the balance in the Pacific, and only air power does not guarantee overwhelming forces.
now. The girls are already yelling at me to get out of bed
So more to come later on tonight,BR
Game History
Round: 3 Purchase Units - Americans Americans buy 2 ArmoredInfantrys, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_BB, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 4 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 marine moved from 31 Sea Zone to Wake Island 1 USAbomber moved from Central United States to Wake Island 1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 89 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 89 Sea Zone 2 usa_fighters moved from Hawaiian Islands to Wake Island 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 1. Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 2 ArmoredInfantrys placed in Central United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 fighter and 17 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 UK_LCV, 3 artilleries, 3 commandos, 1 destroyer, 9 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 106 Sea Zone to 109 Sea Zone British take 106 Sea Zone from Germans 3 uk_fighters moved from Iceland to 109 Sea Zone 1 uk_fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 2 infantry moved from Persia to Iraq 1 uk_fighter moved from Syria to Iraq 1 uk_tactical_bomber moved from 98 Sea Zone to Iraq Combat - British Battle in 109 Sea Zone British attack with 1 bomber, 1 destroyer and 4 uk_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack British win with 1 bomber and 4 uk_fighters remaining. Battle score for attacker is 5 Casualties for British: 1 destroyer Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in Iraq British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry 1 uk_fighter owned by the British and 1 uk_tactical_bomber owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 122 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 1 uk_fighter moved from Iraq to 98 Sea Zone 1 uk_tactical_bomber moved from Iraq to Syria 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry and 1 uk_armour moved from Kenya to Egypt 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 Rail moved from Union of South Africa to Rhodesia 1 Rail and 1 infantry moved from Rhodesia to Egypt 1 cruiser moved from 86 Sea Zone to 89 Sea Zone 1 uk_fighter moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 3 uk_fighters moved from 109 Sea Zone to United Kingdom Place Units - British Trigger Wolfpack at122 SeaZones: Germans has 1 Wolfpack placed in 122 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Units in India being upgraded or consumed: 3 infantry 3 artilleries and 3 commandos placed in India 3 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 UK_LCV, 6 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
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