exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"
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Guten Tag
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 5 Atlantic_Walls, 1 GermanUBoat, 1 LuftwaffeAce, 3 armour, 1 elite, 1 german_para, 4 infantry, 1 transport and 1 waffen_PG; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General 1 waffen_PG placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone 1 SP_Artillery moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Normandy Bordeaux to Holland Belgium 1 Panzer_Grndrs and 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 SP_Artillery moved from Western Germany to Holland Belgium 3 GermanUBoats moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Romania to 113 Sea Zone 1 Panzer_Grndrs, 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians EDIT: 1 1stPanzerArmy moved from Eastern Poland to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Western Ukraine EDIT: 1 1stWaffenArmy moved from Eastern Poland to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Western Ukraine 1 Waffen_Arty, 1 Waffen_Oberst, 1 armour and 1 waffen_infantry moved from Eastern Poland to Western Ukraine 1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 waffen_infantry moved from Romania to Western Ukraine 1 ElitePanzer moved from Baltic States to Western Ukraine Combat - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Battle in 113 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack and 1 tactical_bomber Russians defend with 1 cruiser Germans win with 3 GermanUBoats and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Casualties for Germans: 1 Wolfpack Battle in Western Ukraine Germans attack with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 7 armour and 4 waffen_infantrys Russians defend with 1 artillery, 1 elite and 2 infantry Germans win, taking Western Ukraine from Russians with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 7 armour and 3 waffen_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 waffen_infantry Casualties for Russians: 1 artillery, 1 elite and 2 infantry Battle in Ukraine Germans attack with 1 Panzer_Grndrs, 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans win, taking Ukraine from Russians with 1 Panzer_Grndrs and 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 Panzer_Grndrss, 2 SP_Artillerys, 1 artillery and 1 infantry British defend with 1 UK_LCV, 1 artillery and 3 infantry Germans win, taking Holland Belgium from British with 2 Panzer_Grndrss and 1 SP_Artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 SP_Artillery, 1 artillery and 1 infantry Casualties for British: 1 UK_LCV, 1 artillery and 3 infantry Battle in 109 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 UKNC, 1 battleship, 1 carrier and 1 transport Germans win with 1 GermanUBoat, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 UKNC, 1 battleship, 1 carrier and 1 transport Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Non Combat Move - Germans Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Baltic States Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from 109 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 GermanUBoat moved from 125 Sea Zone to 112 Sea Zone EDIT: 1 German_LCV, 1 infantry and 3 mine_unarmeds moved from Western Germany to Norway EDIT: 1 German_LCV moved from Norway to Western Germany 1 elite moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Western Ukraine 1 german_para moved from Baltic States to Germany 1 aaGun moved from Romania to Bessarabia 1 elite moved from Poland to Eastern Poland 1 artillery moved from Baltic States to Poland 1 waffen_PG moved from Germany to Romania 1 G_Rail and 1 infantry moved from Germany to Baltic States 1 G_Rail and 1 infantry moved from Germany to Romania 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 5 Atlantic_Walls placed in Norway 1 GermanUBoat and 1 transport placed in 112 Sea Zone 1 LuftwaffeAce, 3 armour, 1 elite, 1 german_para and 1 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 3 mine_unarmeds EDIT: Adding units owned by Changer to Norway: 3 german_mine_Yellows EDIT: Turning off Edit Mode COMMENT: 3 G LM Yellow At Finland Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsthe LMs in Norway at Finland
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oh boy! The Royal Navy sucked big time. Glad I did call the RAF for support.
BR
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 1 elite, 3 guard_infantrys and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 armour moved from Urals to Evenkiyskiy 1 guard_infantry moved from Urals to Evenkiyskiy 2 infantry moved from Volgograd to Rostov 1 bomber moved from Russia to Rostov 5 Russian_Rocketss moved from Bryansk to Western Ukraine 2 infantry moved from Belarus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 1 elite moved from Bryansk to Ukraine 1 armour and 1 guard_infantry moved from Belarus to Ukraine 1 bomber moved from Russia to Ukraine 3 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 guard_infantry moved from Novosibirsk to Evenkiyskiy Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 armour, 1 bomber, 1 elite and 1 guard_infantry Germans defend with 1 Panzer_Grndrs and 1 armour Russians roll dice for 1 armour, 1 bomber, 1 elite and 1 guard_infantry in Ukraine, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits 1 guard_infantry owned by the Russians lost in Ukraine 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 bomber and 1 elite remaining. Battle score for attacker is 5 Casualties for Russians: 1 guard_infantry Casualties for Germans: 1 Panzer_Grndrs and 1 armour Battle in Western Ukraine Russians attack with 5 Russian_Rocketss Germans defend with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 1 aaGun, 7 armour and 3 waffen_infantrys Russians roll dice for 5 Russian_Rocketss in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine 5 Russian_Rocketss owned by the Russians lost in Western Ukraine Germans win with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 armour Casualties for Russians: 5 Russian_Rocketss Battle in Rostov Russians attack with 1 bomber and 2 infantry Italians defend with 1 italian_para and 1 italian_paraBoost Russians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 italian_para owned by the Italians lost in Rostov 1 italian_paraBoost owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in Evenkiyskiy Russians attack with 1 armour and 2 guard_infantrys Japanese defend with 1 armour Russians roll dice for 1 armour and 2 guard_infantrys in Evenkiyskiy, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 2 guard_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Eastern Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 elite Russians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 elite in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 elite owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Urals Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk 1 bomber moved from Eastern Poland to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 Russian_Rail and 1 infantry moved from Russia to Novosibirsk 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Bryansk 1 armour moved from Novosibirsk to Urals 1 aaGun moved from Archangel to Novgorod 1 infantry moved from Karelia to Novgorod 1 R_Europe_Rail and 1 infantry moved from Russia to Urals 1 fighter moved from Karelia to Urals 2 infantry moved from Russia to Vologda 15 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 russian_para moved from Bryansk to Novgorod 1 bomber moved from Ukraine to Karelia 1 bomber moved from Rostov to Russia 1 infantry moved from Volgograd to Samara 1 armour moved from Egypt to Ethiopia Place Units - Russians 3 infantry placed in Karelia 3 Mass_Tankss, 4 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Italians regular : -0,50 Germans regular : 0,00 Russians regular : 3,67 -

Got Total Victory done. Working on A-Bomb now

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yea, not their finest hour
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 2 armour, 1 demo_airfield, 1 demo_harbour, 1 elite, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 infantry moved from Siam to Shan State Japanese take Shan State from British 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to 36 Sea Zone 1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 Heavy_BB moved from 19 Sea Zone to 35 Sea Zone 2 armour and 3 infantry moved from Kiangsu to 19 Sea Zone 1 Japan_destroyer, 2 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 armour and 3 infantry moved from 35 Sea Zone to Philippines 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 21 Sea Zone 1 elite moved from 21 Sea Zone to Guam 1 Banzai moved from Japan to Guam 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 2 JPNbombers moved from Kweichow to Evenkiyskiy 1 infantry moved from Timguska to Evenkiyskiy 1 armour moved from Yenisey to Evenkiyskiy 1 armour moved from Yakut S.S.R. to Evenkiyskiy 1 infantry moved from Tsinghai to Novosibirsk 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Battle in Celebes Battle in Evenkiyskiy Japanese attack with 2 JPNbombers, 2 armour and 1 infantry Russians defend with 1 armour and 2 guard_infantrys Japanese roll dice for 2 JPNbombers, 2 armour and 1 infantry in Evenkiyskiy, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour and 2 guard_infantrys in Evenkiyskiy, round 2 : 3/3 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Evenkiyskiy 1 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Evenkiyskiy Japanese win, taking Celebes from ANZAC with 2 JPNbombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 armour and 1 infantry Casualties for Russians: 1 armour and 2 guard_infantrys Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai and 1 elite Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai and 1 elite in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Banzai and 1 elite in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai and 1 elite remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 Heavy_BB, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 pacific_cruiser, 1 pacific_submarine and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 pacific_cruiser and 2 transports in 35 Sea Zone, round 2 : 1/7 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 Heavy_BB, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 pacific_cruiser, 1 pacific_submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Philippines Changer loiter and taunt; Japanese attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers Changer defend; Americans defend with 2 Fortifications, 1 aaGun, 1 airfield and 4 infantry Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 5/9 hits, 3.83 expected hits Americans roll dice for 2 Fortifications, 1 aaGun and 4 infantry in Philippines, round 2 : 0/4 hits, 1.67 expected hits 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 2/9 hits, 3.83 expected hits Americans roll dice for 2 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits 2 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 2 Fortifications, 1 aaGun and 4 infantry Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/9 hits, 4.33 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yenisey 2 fighters moved from Caroline Islands to Japan 1 Escort moved from 6 Sea Zone to 34 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 armour moved from Korea to Yakut S.S.R. 2 JPNbombers moved from Evenkiyskiy to Yakut S.S.R. 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Amur 3 armour moved from Korea to Jehol 1 aaGun and 2 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Kiangsi 1 aaGun and 1 infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Tsinghai to Hopei 4 artilleries moved from Tsinghai to Shensi 1 aaGun moved from Tsinghai to Shensi 1 infantry moved from Kansu to Timguska 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 2 fighters moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese Units in Caroline Islands being upgraded or consumed: 1 airfield and 1 harbour 1 demo_airfield and 1 demo_harbour placed in Caroline Islands 1 Heavy_BB, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone 2 armour, 1 infantry and 2 mech_infantrys placed in Korea 1 elite and 1 infantry placed in Japan 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 airfield and 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 airfield_Hvy EDIT: Turning off Edit Mode Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 60 PUs; end with 60 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 65 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -6.67 Americans AA : -0.50 Russians regular : 1.17 British regular : 0.00Forgot to remove Natl Grd. I should revisit that again and try and keep it from doing that.
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By the way, you may want to adjust the casualities caused by the Katushas in Western Ukraine.
br
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Good afternoon,
here the Allies turn.
I accidentally identified the SPA as Waffen SS Arty in Normandy, hence I removed it as last instead of a Pz Grenadier.
Since it rolled a "3", I removed the 2nd LCV as casuality.
I will use the Nebelwerfer icon as SPA in the future. Need to look where I saved it.BR and greetings from Austria.
Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 FighterAceUSA, 1 Repair_BB, 1 USANC, 1 USATankDestroyerFS, 1 artillery, 1 carrier, 1 elite, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Place Units - Americans 1 Repair_BB placed in 25 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 Repair_BB EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands Trigger Japanese DemoAirfield: has removed 1 demo_airfield owned by Japanese in Caroline Islands Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 USAbomber moved from Gilbert Islands to 34 Sea Zone 2 infantry moved from Soviet Far East to Siberia 3 usa_fighters moved from 3 Sea Zone to Siberia 1 battleship, 1 destroyer and 2 usa_fighters moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Americans creates battle in territory 119 Sea Zone Battle in Siberia Americans attack with 2 infantry and 3 usa_fighters Japanese defend with 1 infantry Americans roll dice for 2 infantry and 3 usa_fighters in Siberia, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Siberia 1 infantry owned by the Japanese lost in Siberia Americans win, taking 119 Sea Zone from Germans, taking Siberia from Japanese with 1 infantry and 3 usa_fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 109 Sea Zone Americans attack with 1 battleship, 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 battleship, 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 battleship, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 34 Sea Zone Americans attack with 1 USAbomber, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 USAbomber, 2 usa_fighters and 1 usa_tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 Escort in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 34 Sea Zone Americans win with 1 USAbomber, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Alaska 2 usa_fighters and 1 usa_tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 USAbomber moved from 34 Sea Zone to Gilbert Islands 4 transports moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 usa_fighter moved from Western United States to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 31 Sea Zone 2 ArmoredInfantrys, 1 artillery, 1 marine, 1 mech_infantry and 1 usa_armour moved from New Brunswick Nova Scotia to 106 Sea Zone 2 ArmoredInfantrys, 1 USANC1, 1 artillery, 1 carrier, 1 cruiser, 1 marine, 1 mech_infantry, 3 transports and 1 usa_armour moved from 106 Sea Zone to 109 Sea Zone 2 ArmoredInfantrys, 1 artillery, 1 marine, 1 mech_infantry and 1 usa_armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from New Brunswick Nova Scotia to Eastern United States 4 Rails moved from Eastern United States to Central United States 2 ArmoredInfantrys, 4 Rails and 2 SP_ArtilleryUSAs moved from Central United States to Alaska 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 usa_fighters moved from Siberia to 3 Sea Zone 1 pacific_submarine moved from 10 Sea Zone to 3 Sea Zone 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 Escort_Convoy, 1 USANC, 1 artillery, 2 carriers, 1 infantry, 1 pacific_cruiser, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 USANC, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 FighterAceUSA, 1 artillery, 1 elite and 1 infantry placed in Eastern United States 1 USATankDestroyerFS and 2 infantry placed in Western United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ3Invert: has removed 1 Escort owned by Americans in 3 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ3Invert: Americans has 1 Escort_Convoy placed in 3 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 2 Seafires, 3 UK_LCVs, 1 artillery, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery, 1 commando and 2 infantry moved from Yunnan to Shan State 1 artillery, 1 commando and 2 infantry moved from Yunnan to French Indo China EDIT: 2 UK_LCVs and 4 infantry moved from United Kingdom to Holland Belgium 3 uk_fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 UK_LCVs, 4 infantry and 3 uk_fighters Germans defend with 2 Panzer_Grndrss and 1 SP_Artillery British roll dice for 2 UK_LCVs, 4 infantry and 3 uk_fighters in Holland Belgium, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 2 Panzer_Grndrss and 1 SP_Artillery in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 2 Panzer_Grndrss owned by the Germans lost in Holland Belgium British roll dice for 1 UK_LCV, 4 infantry and 3 uk_fighters in Holland Belgium, round 3 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 SP_Artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 SP_Artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 4 infantry and 3 uk_fighters remaining. Battle score for attacker is 9 Casualties for British: 1 UK_LCV Casualties for Germans: 2 Panzer_Grndrss and 1 SP_Artillery Battle in Shan State British attack with 1 artillery, 1 commando and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 commando and 2 infantry in Shan State, round 2 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 commando and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 artillery, 1 commando and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 commando and 2 infantry in French Indo China, round 2 : 1/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 commando and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 UK_LCV EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 artilleries, 4 infantry and 1 mine_unarmed moved from Burma to Yunnan 1 uk_armour moved from India to Yunnan 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 4 infantry moved from Syria to Iraq 1 bomber and 1 uk_fighter moved from Syria to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 3 uk_fighters moved from Holland Belgium to United Kingdom 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - British Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 factory_minor placed in Persia 1 carrier placed in 109 Sea Zone 2 Seafires placed in 109 Sea Zone 3 UK_LCVs placed in United Kingdom 1 artillery and 2 infantry placed in India 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,4 British collect 41 PUs (6 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,33 Germans regular : -0,83 British regular : 0,33 -
Oh ? Not in Frankfurt ?
Edit
Guten TagYou playing paintball with your buddies again
Should be getting close to Holiday time with the Familie as well 
Just going through this now. Why did you remove the LCV from HOL ?
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 1x factory_major; Remaining resources: 35 PUs; Italians buy 1 NavalMine3, 1 air_transport, 1 armour, 1 destroyer, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 fighter moved from Romania to Ukraine 1 bomber moved from Northern Italy to Ukraine 1 armour moved from Romania to Ukraine 2 artilleries and 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour and 1 elite Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 elite in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 elite in Ukraine, round 3 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Ukraine 1 armour owned by the Russians lost in Ukraine 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Russians win with 1 elite remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Casualties for Russians: 1 armour Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber and 1 fighter moved from Ukraine to Romania 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 Italian_LCV, 1 aaGun, 1 armour and 1 infantry moved from Tobruk to Alexandria 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria EDIT: 2 italian_paras moved from Southern Italy to Tobruk EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar 1 Europe_Rail and 1 infantry moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Romania 1 infantry moved from Romania to Bulgaria Place Units - Italians 1 NavalMine3, 1 air_transport, 1 armour, 1 infantry and 1 italian_para placed in Southern Italy 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -3.67 Russians regular : 1.67Italia didn't do much on the E Front attack lol
Edit
lol
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Guten Tag
You playing paintball with your buddies again
Should be getting close to Holiday time with the Familie as well 
Actually, I'm currently in Austria with my family for a few days. We're going on a few outings and doing things with the kids (so no paintball this time). There are tons of great activities for kids here, and the infrastructure for tourists—and especially for families—is very well developed. And they have a very fine local rum. Hard to believe, but true. I may send you a bottle

Just going through this now. Why did you remove the LCV from HOL ?
I accidentally identified the SPA as Waffen SS Arty in Normandy, hence I removed it as last instead of a Pz Grenadier by accident.
Since the SPA rolled a "3", I removed the 2nd LCV as casuality (because the Pz Grenadier would have hit)BR
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 Fortifications, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 49 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands Changer loiter and taunt; ANZAC attack with 2 infantry Changer defend; Japanese defend with 1 elite ANZAC roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 elite in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 1 Escort moved from 62 Sea Zone to 34 Sea Zone 1 air_transport and 1 infantry moved from New Zealand to Java 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter and 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 2 Fortifications placed in Java 1 Fortification placed in Sumatra Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,17 -
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Guten Abend
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 2 Atlantic_Walls, 1 DemoUnderMinor, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 German_Heavy_BB, 1 Panzer_Grndrs, 2 Waffen_Paras, 1 airfield_Hvy, 1 demo_harbour, 1 elite, 4 infantry and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 3 armour and 2 german_paras 1 Elitewaffen_panzer, 2 Waffen_Paras and 3 waffen_panzers placed in Germany Units in Western Germany being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 bombers moved from Western Germany to Ukraine 1 armour and 2 waffen_infantrys moved from Western Ukraine to Ukraine 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour and 1 waffen_infantry moved from Western Ukraine to Eastern Poland 1 waffen_PG moved from Romania to Eastern Poland 3 waffen_panzers moved from Germany to Eastern Poland 1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 LuftwaffeAce moved from Germany to Holland Belgium Combat - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Battle in Eastern Poland Germans attack with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 waffen_PG, 1 waffen_infantry and 3 waffen_panzers Russians defend with 1 infantry Germans roll dice for 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 waffen_PG, 1 waffen_infantry and 3 waffen_panzers in Eastern Poland, round 2 : 12/22 hits, 11.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 ElitePanzer, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 waffen_PG, 1 waffen_infantry and 3 waffen_panzers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 bombers and 2 waffen_infantrys Russians defend with 1 elite Germans roll dice for 1 armour, 2 bombers and 2 waffen_infantrys in Ukraine, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 1 elite in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 waffen_infantry owned by the Germans lost in Ukraine 1 elite owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 waffen_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 waffen_infantry Casualties for Russians: 1 elite Battle in Holland Belgium Germans attack with 1 LuftwaffeAce, 1 artillery, 1 fighter, 4 infantry and 4 tactical_bombers British defend with 4 infantry Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 fighter, 4 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 4.83 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Holland Belgium 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Non Combat Move - Germans Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Ukraine to Romania 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 G_Rail and 1 elite moved from Germany to Western Ukraine 1 Waffen_Para moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 Waffen_Para moved from Germany to Slovakia Hungary 1 Panzer_Grndrs moved from Bulgaria to Romania 2 infantry moved from Tobruk to Alexandria 1 battleship moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to France 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Romania 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 waffen_infantry moved from Normandy Bordeaux to Western Germany 1 LuftwaffeAce, 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Southern Italy 3 GermanUBoats moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 Elitewaffen_panzer moved from Germany to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway EDIT: 1 German_LCV and 1 elite moved from Western Germany to Norway EDIT: 1 German_LCV moved from Norway to Western Germany EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Eastern Poland to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG_Active EDIT: Turning off Edit Mode Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr and 1 harbour 1 DemoUnderMinor and 1 demo_harbour placed in Normandy Bordeaux 1 German_Heavy_BB placed in 112 Sea Zone 2 Atlantic_Walls placed in Norway 1 ElitePanzer, 1 elite and 1 infantry placed in Germany 1 Panzer_Grndrs and 3 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 4.00 British regular : 0.67Reich struggling this game

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