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    EXP Game 12 barnee vs Trout

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    • B Offline
      beelee @Trout
      last edited by

      @Trout

      yea that's the email I tried, your gmail one. I would check it. If it says you are, unsuscribe and try again. You'll need to activate the link in the confirmation email after you subscribe.

      Yea it'll take a bit yet but you're about to dominate the Pacific

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by Trout

        @beelee How about if I test it with starting a next game with you since I will be Axis? I think if I start a new game with the Gmail address, all should work fine. Because this game may be over soon unless we want to use the Total Victory conditions

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Trout
          last edited by beelee

          @Trout

          It doesn't matter. I just did it with the multi game using my and Panzers emails and it worked.

          send a DD and a Elite to AK

          No will play this as is. We can do it next game. We still have a few turns to go here.

          So select the save, PBEM, enter our emails and Test Server, we should be good to go

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee Actually Moscow and Tokyo may fall in the same turn. You could still win for sure. I should win SZ 6 this upcoming turn but taking Tokyo as well is a different matter

            4d129e86-0864-4a89-a08f-0f151f31adcd-exp-game-12-trout-r10.tsvg I think I screwed up and should have gotten a Tank General instead of another three tanks.

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Trout
              last edited by beelee

              @Trout

              Good Morning

              You want to try and reregister your email. Still says you're not registerd.

              https://dice.triplea-game.org/

              JPN coming up directly

              4d129e86-0864-4a89-a08f-0f151f31adcd-exp-game-12-trout-J10.tsvg

              Forgot and bought an Elite. Had to do some Edit shuffle at the end there.

              Hit Shan ST and SFE. Max defense Tokyo

              Edit
              You'll need to Edit Home Defense and the 2 Dudes if you attack JPN

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Scramble instructions for SZ 6? Amphib invasion of Korea - not Japan

                a125e603-f958-4511-99f9-b23a73274ddc-exp-game-12-trout-uk10.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  Max scramble

                  Edit
                  You need to change your NC to a Red C for it to activate

                  Edit 2
                  Remember to take CV as hit first and then alternate with BBs.

                  Probably best to just post a save after your rd 1 hits but I'll go something like

                  OOL
                  CV hit
                  BB hit
                  Hvy CV hit
                  Pac BB hit
                  Hvy CV hit ( the unhit one )
                  Hvy CV hit
                  Hvy CV hit ( they both have 2 hits now )
                  Sink CV
                  Sink Hvy CV
                  Sink DDs
                  Sink CA
                  Kill Tac
                  Escrt
                  Naval Ftrs
                  Last Hvy CV
                  BBs
                  Ftrs
                  Trprts

                  That most likely won't change but want to make sure you got your dudes maxed out and take the right hits for the NC.

                  Have to adjust the hits potentially as you can't sink NC too early like a PG. Just wouldn't count his supporting rolls is all.

                  A little tricky but you pretty much know how these Big ones go 🙂

                  NC just a little new yet

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee IJN has been sunk but Tokyo still yellow. Me thinks this will be a game like I had with Pizza back in May where Tokyo and Moscow fell together. In that one, Allies won but were in a better position than they are in this game. Will be a game to remember however it ends. Over to Il Duce!!

                    c644986c-156e-4c63-a9d4-bb9c5266c7fd-exp-game-12-trout-uk10.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @Trout

                      and a heads up to @panzerstahl-helm-0 and @alexander

                      I just noticed the Hvy Bmbr didn't add 2 to it's dice rolls. I will max the Fctry and put it on the list of things to fix

                      Forgot to move A Trprt hence the edit.

                      c644986c-156e-4c63-a9d4-bb9c5266c7fd-exp-game-12-trout-I10.tsvg

                      Edit
                      I registered your gmail. Hit the confirmation link they send you and you will be good to go

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Not completely sure but my PBEM seems to be working fine now
                        Game History

                        Round: 10
                        
                            Purchase Units - ANZAC
                                Turning on Edit Mode
                                EDIT: Removing units owned by Italians from Belarus: 1 air_transport
                                EDIT: Adding units owned by Italians to Southern France: 1 air_transport
                                EDIT: Turning off Edit Mode
                                ANZAC buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
                        
                            Combat Move - ANZAC
                                3 infantry moved from Java to 42 Sea Zone
                                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                                1 artillery moved from Java to 42 Sea Zone
                                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                                      ANZAC take 35 Sea Zone from Japanese
                                2 fighters moved from 42 Sea Zone to Philippines
                                2 infantry moved from 35 Sea Zone to Philippines
                                2 infantry moved from Queensland to 54 Sea Zone
                                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
                                1 artillery, 2 fighters and 3 infantry moved from 37 Sea Zone to Malaya
                        
                            Combat - ANZAC
                                Battle in Philippines
                                    Changer loiter and taunt; ANZAC attack with 2 fighters and 2 infantry
                                    Changer defend; Japanese defend with 1 airfield and 1 elite
                                        ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                                        Japanese roll dice for 1 elite in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                                        2 infantry owned by the ANZAC lost in Philippines
                                        1 elite owned by the Japanese lost in Philippines
                                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                                    Casualties for ANZAC: 2 infantry
                                    Casualties for Japanese: 1 elite
                                Battle in Malaya
                                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                                    Japanese defend with 1 elite and 1 harbour
                                        ANZAC roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                                        ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits
                                        Japanese roll dice for 1 elite in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                                        1 elite owned by the Japanese lost in Malaya
                                    ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 elite
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                2 fighters moved from Philippines to 35 Sea Zone
                                1 Escort_Convoy moved from 54 Sea Zone to 35 Sea Zone
                                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                                2 fighters moved from Malaya to 37 Sea Zone
                        
                            Place Units - ANZAC
                                2 fighters placed in Queensland
                                1 submarine placed in 54 Sea Zone
                                1 destroyer placed in 62 Sea Zone
                        
                            Turn Complete - ANZAC
                                ANZAC collect 17 PUs; end with 17 PUs
                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs]
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - French
                                Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        Japanese regular : 0.67
                        ANZAC regular : -1.50
                        

                        b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-f10.tsvg

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