EXP Game 12 barnee vs Trout
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@beelee No scramble- thanks. Well, the good news is back to school means college football starting soon! And your donkeys might be pretty good this year

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wow Idky I didn't get your notification
I've been zoning out to 70's roadtrip on youtube looking at potential moves lolI'll try to snap back to the present and finish up G
Yea donkeys didn't look too good last night. Offense did but I think the defense been reding their own press too much lol
Fortunately Payton is an arrogant prick and will let them have it lol
Roll dice for LMs in Belarus

No hits
Game History
Round: 12 Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para Trigger TakeOverSpain: buyTakeOverSpain added to productionGermans triggerAttachmenLate1945EXP43Invert: has removed 1 Early1945_red owned by Changer in D-Day Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy triggerAttachmenLate1945EXP43Invert: Changer has 1 Late1945_red placed in D-Day Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Germans buy 1 Escort, 2 German_Hvy_Bmbrs, 1 Panzer_Grndrs, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 WaffenPnzrJagerFS, 1 Waffen_Para, 1 elite, 1 german_para, 1 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 PanzerJagerFS, 1 german_para and 1 infantry 1 WaffenPnzrJagerFS, 1 Waffen_Para and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Syria from French EDIT: Turning off Edit Mode 1 fighter moved from Smolensk to Urals 2 armour moved from Vologda to Urals 2 bombers and 5 fighters moved from Smolensk to Russia 1 bomber moved from Romania to Russia 1 fighter moved from Eastern Poland to Russia 1 elite moved from Tambov to Samara Germans take Samara from Russians 1 Waffen_Para moved from Volgograd to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 2 armour, 2 fighters, 1 italian_para, 1 mech_infantry and 1 waffen_infantry moved from Ukraine to Caucasus 2 armour moved from Bryansk to Caucasus EDIT: 1 italian_para moved from Greece to Syria Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans creates battle in territory 98 Sea Zone Air Battle in Russia Germans attacks with 9 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1,5,2 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Caucasus Germans attack with 1 Waffen_Para, 5 armour, 2 fighters, 1 italian_para, 1 mech_infantry, 1 tactical_bomber and 1 waffen_infantry; Changer loiter and taunt Changer defend; British defend with 1 artillery, 1 bomber, 2 infantry, 1 uk_armour and 1 uk_fighter Germans roll dice for 1 Waffen_Para, 5 armour, 2 fighters, 1 italian_para, 1 mech_infantry, 1 tactical_bomber and 1 waffen_infantry in Caucasus, round 2 : 5,1,6,2,1,6,4,2,6,3,3,5 Russians roll dice for 1 artillery, 1 bomber, 2 infantry, 1 uk_armour and 1 uk_fighter in Caucasus, round 2 : 6,6,4,3,5,6 Germans roll dice for 1 Waffen_Para, 5 armour, 2 fighters, 1 italian_para, 1 mech_infantry, 1 tactical_bomber and 1 waffen_infantry in Caucasus, round 3 : 3,4,6,2,2,2,6,6,4,1,3,5 Russians roll dice for 1 uk_armour and 1 uk_fighter in Caucasus, round 3 : 5,3 Germans win, taking 98 Sea Zone from French, taking Caucasus from Russians with 1 Waffen_Para, 5 armour, 2 fighters, 1 italian_para, 1 tactical_bomber and 1 waffen_infantry remaining. Battle score for attacker is 32 Casualties for British: 1 artillery, 1 bomber, 2 infantry, 1 uk_armour and 1 uk_fighter Casualties for Germans: 1 mech_infantry Battle in Urals Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Urals, round 2 : 4,6,3 Russians roll dice for 1 infantry in Urals, round 2 : 6 Germans win, taking Urals from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Non Combat Move - Germans Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Smolensk Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Volgograd Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 98 Sea Zone 1 fighter moved from Urals to Smolensk 2 bombers moved from Russia to Belarus 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Karelia to Belarus 1 armour and 1 mech_infantry moved from Norway to Karelia 1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone 6 fighters moved from Russia to Smolensk 1 LuftwaffeAce moved from Germany to Belarus 1 tactical_bomber moved from Caucasus to Smolensk 2 fighters moved from Caucasus to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 armour and 1 waffen_panzer moved from Eastern Poland to Smolensk 4 infantry moved from Eastern Poland to Belarus 2 G_air_transports, 1 waffen_PG and 1 waffen_panzer moved from Germany to Smolensk 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 armour moved from Western Germany to Volgograd 4 Me_262s moved from Western Germany to Belarus 1 Waffen_Para moved from Germany to Belarus 1 aaGun and 2 infantry moved from Romania to Eastern Poland 1 elite moved from Western Germany to Denmark 1 elite moved from Germany to Western Germany 1 G_Rail moved from Germany to Western Germany 1 Europe_Rail moved from Germany to Western Germany 1 Europe_Rail and 1 infantry moved from Western Germany to Eastern Poland 1 G_Rail moved from Western Germany to Germany 1 G_Rail and 1 WaffenPnzrJagerFS moved from Germany to Smolensk 2 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France EDIT: 1 German_LCV and 1 armour moved from Southern France to Gibraltar EDIT: 1 German_LCV moved from Gibraltar to Southern France 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone 1 Escort moved from 98 Sea Zone to 97 Sea Zone 3 G_air_transports and 3 armour moved from Northern Italy to Belarus 2 armour moved from Western Germany to Germany 2 G_air_transports moved from Smolensk to Germany 1 artillery moved from France to Southern France 2 armour moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway 1 armour moved from Northern Italy to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Germans to 98 Sea Zone: 1 Escort EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines EDIT: Turning off Edit Mode 6 TotalWar_Tanks placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 G_air_transports EDIT: Adding units owned by Germans to Western Germany: 2 G_air_transports EDIT: Turning off Edit Mode 1 Escort placed in 112 Sea Zone 2 German_Hvy_Bmbrs, 4 TotalWarAirTrprts, 1 elite and 1 german_para placed in Germany 1 Panzer_Grndrs placed in Southern France 6 TotalWarMechInfs placed in Northern Italy 1 infantry placed in Germany Trigger GermansTotalWarAirTrprtPlaceGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceNorthernItaly6: has removed 6 TotalWarMechInfs owned by Germans in Northern Italy Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarAirTrprtPlaceGermany4: Germans has 4 G_air_transports placed in Germany Trigger GermansTotalWarMechInfPlaceNorthernItaly6: Germans has 6 mech_infantrys placed in Northern Italy Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 78 PUs (2 lost to blockades); end with 78 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 95 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 100 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 105 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 108 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 123 PUsEdit
1st SS Pnzr is Activec9ea3d40-6b6f-4cef-9bb0-a9827b1e03c8-exp-game-12-trout G 12.tsvg
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@beelee Game History
Round: 12 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 7 PUs; 1 AirLendLease; 3 TankLendLease; Russians buy 1 UndrgroundFctry and 1 elite; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease; Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Russia Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy 1 infantry moved from Timguska to Urals 1 artillery moved from Novosibirsk to Urals 4 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 FighterAce moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 bomber moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals Combat - Russians Battle in Urals Russians attack with 1 artillery and 6 infantry Germans defend with 2 armour Russians roll dice for 1 artillery and 6 infantry in Urals, round 2 : 3,6,6,6,3,1,1 Germans roll dice for 2 armour in Urals, round 2 : 1,1 Russians win, taking Urals from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Battle in Samara Russians attack with 1 FighterAce, 1 infantry and 1 tactical_bomber Germans defend with 1 elite Russians roll dice for 1 FighterAce, 1 infantry and 1 tactical_bomber in Samara, round 2 : 5,5,5,6 Germans roll dice for 1 elite in Samara, round 2 : 5,5 Russians roll dice for 1 FighterAce, 1 infantry and 1 tactical_bomber in Samara, round 3 : 5,4,2,2 Germans roll dice for 1 elite in Samara, round 3 : 6,2 Russians win with 1 FighterAce and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite Battle in Vologda Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 4,2,6 Germans roll dice for 1 infantry in Vologda, round 2 : 5 Russians win, taking Vologda from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia 1 aaGun moved from Novosibirsk to Urals 1 bomber and 1 fighter moved from Vologda to Russia 1 FighterAce and 1 tactical_bomber moved from Samara to Russia 1 Russian_Rail moved from Russia to Evenkiyskiy 1 Russian_Rail moved from Evenkiyskiy to Yakut S.S.R. 1 Russian_Rail and 1 elite moved from Yakut S.S.R. to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Samara: 1 elite EDIT: Changing ownership of Samara from Germans to Russians EDIT: Removing units owned by Russians from Russia: 1 elite EDIT: Turning off Edit Mode 1 elite placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Russians collect 16 PUs; end with 16 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUsWell, Moscow may fall next turn but guessing my win % will be something greater than 0% so we must keep at it! I forgot to move the mech infantry in Africa so use this one.
d7fce865-8037-4263-b3ad-f049e312cbb0-exp-game-12-trout-r12.tsvg
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Yep odds are against you but the big battles can be dicey. One bad first rd can make a Huge difference.
We'll see how it plays out but we can go back in time if Axis end up victorious to USA 10 pre Korea.
I didn't notice it until I tried to run a test and it wouldn't let me load the dudes, so i missed it too.
I woulda said something otherwise.
Anyway, we'll see how this plays out

Glen Campbell Classical Gas lol He and Roy Clark were Awesome

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@beelee No, thatβs okay. The lesson will stick in my head better if it costs me the game. Wasnβt 100% that I would have been successful taking Tokyo anyway

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oogly moogly !!! I thought it was your turn

Look at it right now

Edit
Yea so you lost the Samara battle
So Vologda only place you can put your Elite. I'll swap it back out and move him there

Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 Escort, 11 TotalWar_Infs and 9 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Combat - Japanese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu Trigger JapaneseHomeDefense: Japanese has 2 infantry placed in Japan 1 aaGun, 2 artilleries and 2 infantry moved from Anhwe to Shantung 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Shantung to Japan 1 air_transport and 1 mech_infantry moved from Shantung to Japan Place Units - Japanese 1 Escort placed in 6 Sea Zone 11 TotalWar_Infs and 9 mine_unarmeds placed in Japan Trigger JapaneseTotalWarInfPlaceJapan: has removed 11 TotalWar_Infs owned by Japanese in Japan Trigger JapaneseTotalWarInfPlaceJapan: Japanese has 11 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,3,1,2,2,1,6,3,1,3,4,5,5,1,1,1,3 Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 22 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 30 Optional[PUs]Combat Hit Differential Summary :
d7fce865-8037-4263-b3ad-f049e312cbb0-exp-game-12-trout-J12.tsvg
Home Defense has already been activated so don't need to do anything for it
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@beelee Okay, thanks for fixing the Elite in Vologda thing. Will have my fun beating up on Tojo this turn before Moscow falls. I have already figured out a few things that I could have done differently so this Game 12 has been far from useless for me.
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Step lightly. 30 LMs

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@beelee Yeah, attacking Tokyo has been off the board for a couple of turns now. Just kicking him around a bit elsewhere. By the way, what are the rules if Axis capture Moscow while Allies have economic victory?? I think I don't have it yet so the question is just academic for now.
Game History
Round: 12 Purchase Units - Americans Americans buy 1 Escort, 1 Repair_Carrier, 4 TotalWarFighters, 1 USANC, 1 elite, 7 infantry and 1 transport; Remaining resources: 2 PUs; Place Units - Americans 1 Repair_Carrier placed in 6 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 unit repaired. Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 6 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 elite moved from Morocco to 91 Sea Zone 3 ArmoredInfantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 ArmoredInfantrys, 1 Escort_Convoy, 1 Heavy_Transport, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 3 infantry, 2 submarines, 2 transports and 4 usa_fighters moved from 91 Sea Zone to 110 Sea Zone 3 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux 1 FighterAceUSA moved from United Kingdom to 110 Sea Zone 1 usa_fighter moved from United Kingdom to 110 Sea Zone 1 USA_Hvy_Bomber moved from United Kingdom to Western Germany 1 Escort moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from Siberia to Sakha 1 ArmoredInfantry moved from Siberia to Sakha 1 Heavy_Transport, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Siberia to 5 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 1 marine moved from Amur to 5 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 2 infantry moved from Amur to 5 Sea Zone 1 ArmoredInfantry moved from Amur to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 usa_armour moved from Amur to Buryatia Russians take Buryatia from Japanese 1 usa_armour moved from Buryatia to Sakha 1 usa_armour moved from Amur to Sakha 1 artillery moved from Amur to Sakha 2 infantry moved from Amur to Sakha 1 elite moved from Amur to Sakha 1 infantry moved from Amur to 5 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 ArmoredInfantry, 1 Heavy_Transport, 2 artilleries, 4 infantry, 2 marines, 1 pacific_transport and 2 transports moved from 5 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 2 Bombing raid in Western Germany rolls: 5,1 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Okinawa Battle in 6 Sea Zone Americans attack with 1 ArmoredInfantry, 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 2 NavyFighters, 1 USANC1, 2 artilleries, 3 carriers, 4 infantry, 2 marines, 1 pacific_BB, 1 pacific_transport, 4 transports, 3 usa_fighters and 3 usa_tactical_bombers Japanese defend with 1 Escort Americans roll dice for 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 2 NavyFighters, 1 USANC1, 3 carriers, 1 pacific_BB, 1 pacific_transport, 4 transports, 3 usa_fighters and 3 usa_tactical_bombers in 6 Sea Zone, round 2 : 2,3,2,3,4,2,5,2,6,2,2,1,4,6 Japanese roll dice for 1 Escort in 6 Sea Zone, round 2 : 6 Americans win, taking Okinawa from Japanese with 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 2 NavyFighters, 1 USANC1, 3 carriers, 1 pacific_BB, 1 pacific_transport, 4 transports, 3 usa_fighters and 3 usa_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 110 Sea Zone Americans attack with 1 Escort, 1 Escort_Convoy, 1 FighterAceUSA, 1 Heavy_Transport, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 transports and 1 usa_fighter Germans defend with 1 Escort Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 4,6 Americans roll dice for 1 Escort, 1 Escort_Convoy, 1 FighterAceUSA, 1 Heavy_Transport, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 transports and 1 usa_fighter in 110 Sea Zone, round 2 : 3,5,3,4,1,5,1,3,2 Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 2 Americans win with 1 Escort_Convoy, 1 FighterAceUSA, 1 Heavy_Transport, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 transports and 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Escort Casualties for Germans: 1 Escort Battle in Normandy Bordeaux Americans attack with 3 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 usa_fighters Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 usa_fighters in Normandy Bordeaux, round 2 : 4,2,5,4,3,2,1,4,2,6,4,5,6 Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 3 Americans win, taking Normandy Bordeaux from Germans with 3 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 usa_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 3 infantry and 2 usa_armours Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 3 infantry and 2 usa_armours in Sakha, round 2 : 2,1,3,5,2,1,2,3,6 Japanese roll dice for 1 infantry in Sakha, round 2 : 6 Americans win, taking Sakha from Japanese with 1 ArmoredInfantry, 1 artillery, 1 elite, 3 infantry and 2 usa_armours remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 3 usa_armours moved from Siberia to Buryatia 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Alaska to 2 Sea Zone 2 mech_infantrys and 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 1 Heavy_BB, 1 Hvycarrier, 1 NavyFighter, 2 usa_fighters and 1 usa_tactical_bomber moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 infantry moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 usa_fighters moved from Midway to Iwo Jima 1 USAbomber moved from Midway to Iwo Jima 1 USA_Hvy_Bomber moved from Midway to Iwo Jima 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 usa_fighter moved from 110 Sea Zone to United Kingdom 1 FighterAceUSA moved from 110 Sea Zone to United Kingdom 4 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 Escort, 1 Heavy_Transport and 4 infantry moved from 101 Sea Zone to 108 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Alaska 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Western United States to Eastern United States 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Western United States to Eastern United States 1 USA_Hvy_Bomber moved from Western Germany to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 8 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 infantry placed in Western United States 1 elite placed in Eastern United States 4 TotalWarFighters placed in Eastern United States 1 Escort, 1 USANC and 1 transport placed in 101 Sea Zone 2 infantry placed in Western United States 3 infantry placed in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2 Americans collect 61 PUs (2 lost to blockades); end with 63 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 77 Optional[PUs] Trigger USA Controls Okinawa Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 78 Optional[PUs] Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 79 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Place Units - Chinese 1 infantry placed in Manchuria 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 UK_LCVs, 1 cruiser, 1 elite, 5 infantry, 2 mech_infantrys and 3 uk_armours; Remaining resources: 4 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to Kwangtung British take Kwangtung from Japanese 1 uk_armour moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 uk_armour moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 uk_armour moved from Szechwan to Kansu Chinese take Kansu from Japanese 3 uk_armours moved from Szechwan to Kazakhstan 2 mech_infantrys moved from Yunnan to Sikang 4 artilleries, 10 infantry, 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Hunan 1 infantry moved from 36 Sea Zone to Hainan 1 uk_armour moved from French Indo China to Hunan 1 uk_armour moved from French Indo China to Hunan 1 uk_armour moved from Yunnan to Hunan 1 uk_armour moved from Yunnan to Shensi EDIT: 1 elite moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV moved from United Kingdom to Holland Belgium 1 artillery moved from Morocco to 91 Sea Zone 1 UK_Hvy_Bomber moved from United Kingdom to Western Germany 3 uk_fighters moved from United Kingdom to Holland Belgium 1 uk_fighter moved from 91 Sea Zone to Holland Belgium 1 uk_fighter moved from 81 Sea Zone to 98 Sea Zone 1 uk_fighter moved from Egypt to 98 Sea Zone 1 uk_armour moved from Russia to Samara Russians take Samara from Germans 1 uk_armour moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 uk_fighter moved from Russia to Tambov Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 2 Bombing raid in Western Germany rolls: 3,1 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Hainan Battle in Hunan British attack with 4 artilleries, 10 infantry, 6 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 4 artilleries, 10 infantry, 6 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Hunan, round 2 : 1,5,5,4,1,5,6,6,1,1,4,5,5,1,5,6,5,3,2,4,5,6,3 Japanese roll dice for 1 infantry in Hunan, round 2 : 1 British win, taking Hainan from Japanese, taking Hunan from Japanese with 4 artilleries, 9 infantry, 6 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 UK_LCV, 1 elite and 4 uk_fighters Germans defend with 1 infantry British roll dice for 1 UK_LCV, 1 elite and 4 uk_fighters in Holland Belgium, round 2 : 6,1,2,1,1,6 Germans roll dice for 1 infantry in Holland Belgium, round 2 : 4 British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 elite and 4 uk_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov British attack with 1 infantry and 1 uk_fighter Germans defend with 1 infantry British roll dice for 1 infantry and 1 uk_fighter in Tambov, round 2 : 6,4 Germans roll dice for 1 infantry in Tambov, round 2 : 6 British roll dice for 1 infantry and 1 uk_fighter in Tambov, round 3 : 4,5 Germans roll dice for 1 infantry in Tambov, round 3 : 2 1 uk_fighter owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 98 Sea Zone Changer loiter and taunt; British attack with 2 uk_fighters Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack; Changer defend 3 GermanUBoats owned by the Germans submerged British roll dice for 2 uk_fighters in 98 Sea Zone, round 2 : 2,1 Germans roll dice for 1 Escort and 1 Wolfpack in 98 Sea Zone, round 2 : 5 British win with 2 uk_fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort and 1 Wolfpack Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 infantry, 1 mech_infantry and 2 uk_armours moved from Persia to Northwest Persia 2 uk_armours moved from Iraq to Northwest Persia 2 uk_fighters moved from 98 Sea Zone to Northwest Persia 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Iraq 1 uk_armour moved from Egypt to Iraq 1 artillery moved from Egypt to Alexandria 1 UK_Hvy_Bomber moved from Western Germany to United Kingdom 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 uk_fighters moved from Holland Belgium to Normandy Bordeaux 2 uk_fighters moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 108 Sea Zone EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux EDIT: 1 infantry moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_armour moved from United Kingdom to Normandy Bordeaux EDIT: 1 UK_LCV moved from United Kingdom to Normandy Bordeaux 1 uk_tactical_bomber moved from Hunan to Yunnan 2 uk_fighters moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Hunan 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Shan State to Yunnan 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 uk_fighter moved from Tambov to Russia Place Units - British Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 cruiser placed in 110 Sea Zone 3 UK_LCVs and 1 elite placed in United Kingdom 1 mech_infantry and 2 uk_armours placed in Persia 1 infantry, 1 mech_infantry and 1 uk_armour placed in Egypt 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,4,3,1 British collect 56 PUs (3 lost to blockades); end with 60 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 66 Optional[PUs] Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 72 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 77 PUsf169a190-86a1-4621-a9d1-3cbded82b0b3-exp-game-12-trout-uk12.tsvg
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Good question. Idk. I actually just checked last night as it occurred to me with JPN tanking you could do that. You were still 30 bucks light.
I think it'd be a stalemate. I will check.

So Axis would win after 1 rd of Moscow control even if Allies had Economic Victory.
Edit
If you obtain it by the end of the rd before Moscow falls, you'd win as Eco is determined after France turn.Edit 2
Lot closer than I thought. Got you at 182. I'll dbl check but ANZC just needs 7 and you'll win.Looks as if you'll e just short. 2 for Formosa and 1 for Paulau and Marianas leaves you 3 short. If Moscow holds, you'll pull it out.
Too bad the Aussies went to India. If they headed toward Tokyo, you woulda had it.
I'll do a detailed count but that's what it looks like.
Got you at 175

1 Okinawa
1 Iwo
1 Hainan
2 DNG
1 Celebes-1 Marianas
So 180. I added wrong earlier. Counted PHI as 3 for you but you are original Owner so it doesn't get counted. Just original JPN or Dutch TTys and then subtract any original Allied that JPN owns.
Just need to hold one more turn in Moscow

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@beelee Good to know. Guess I should have thought about it before now. I think I am required to declare LL. So the three US tanks in Buryatia are LL to Soviets -- will only matter if Moscow holds. Will try to get ANZAC out before end of the day
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It didn't occur to me either

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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from 80 Sea Zone to Northwest Persia 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 3 infantry moved from Shan State to Yunnan 1 Escort_Convoy moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone EDIT: 1 infantry moved from Egypt to Russia 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
2ba2fbce-e1f9-4fd8-8d67-6c1d1482a1b0-exp-game-12-trout-f12.tsvg
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The Battle of Moscow is on !

Edit
I screwed up and activated 1st Pnzr but 1st SS Pnzr was already Active. If I remove the last 4 rolls from the 3 column, the bonus rolls from 1st Panzer, negates 2 hits but that still is enough to kill all your dudes.Hmm ... well it's in the History. Idk what happened to the screenshot

2ba2fbce-e1f9-4fd8-8d67-6c1d1482a1b0-exp-game-12-trout G 13.tsvg

Good Game. I started strong but you came Roaring back. Thought you had me. Hard to say what woulda happened minus Korea. I think JPN survives but I don't know about the next turn, which would be the same as when Moscow fell.
You most likely Eco out then and coulda with ANZC but we both missed that on the Eco victory>
I'm up on the Report. It'll be short and concise and not very detailed

Thanks for another Fun Game !
Edit
I guess there's a less than 1 % chance you could have a miracle Victory, so we can play it out if you want
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@beelee Congratulations on your victory! I learned some new things in this game for sure. I had never played against a strategy of all Axis assets converging on the commies before. Which ultimately resulted in my defeat but now I have plans on how to counter that the next time. So with that, FDR and Sir Winston agree to sue for peace. I think this is a game where Total Victory conditions could have the game go several turns longer. But I am good with not going down that road
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