EXP Game 12 barnee vs Trout
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@beelee Not completely sure but my PBEM seems to be working fine now
Game HistoryRound: 10 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from Belarus: 1 air_transport EDIT: Adding units owned by Italians to Southern France: 1 air_transport EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 fighters moved from 42 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Philippines Changer loiter and taunt; ANZAC attack with 2 fighters and 2 infantry Changer defend; Japanese defend with 1 airfield and 1 elite ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 elite in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines 1 elite owned by the Japanese lost in Philippines ANZAC win with 2 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 elite Battle in Malaya ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 elite and 1 harbour ANZAC roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 elite in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.50b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-f10.tsvg
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It sure does. Did you get a confirmation email link to your gmail account ? It said you weren't registered, so I registered it and it said success.
Did you add our emails to a PBEM game after selecting the last save ?
Anyway, I will look soon. We're back in the house but the nightmare continues
Stupid Fckrs left the broken window open. I didn't notice till 3-4 hours after they left when I was brutalizing on the pos electric lawnmower.All the stuff they sprayed musta not been bug or neighbor cat friendly as I didn't see any unwanted critters but I'm glad I caught it when I did. FHs were already supposed to be done with that.
Then I finally found a bed frame and mattress at walmart. Said I had to order online and they'd ship it.
Fill all the shit out, hit complete purchase "We are having Technical Difficulties. Try Again"
15 seconds later get a text from credit card company saying someone just charged a shitload of stuff to my account. Shit I didn't order.
Had to talk some idiot I could barely understand for half an hour, cancel those charges and my card. Call walmart to cancel my brand new account I made that got hacked before I could even use it.
Wtf ?
Cockskrs got some info on me now. Just more bullshit to deal with. I hate fckn walmart.
Tried Lowes and all it was was a computer. I kept saying what I wanted, finally after 15 minutes, we'll connect you with an operator. 2 min later it just hangs up.
We don't have costco or home depot. JFC can't even fckn buy anything anymore.
Well rant over. I'm already in the IDGAF stage of life, so whatever

Edit
Wth if I'm gonna go full bitch mode might as well add in that the OM fell down going to his car at the hotel this morning. Had to take him to the doctor.He's OK just a little banged up but when you're 88, a little is still a lot lol
Edit 2
F yea we're back in pbem/f mode
I just checked to see if it'd fire. Can go back to the usual routine. Test turn, then for real. Just seems to feel better that way somehow 
Edit 3
The numbers are in your favor

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@beelee Wow! Sorry to hear all of that. Has to be really discouraging. Yes, I can't stand the online shopping stuff and internet criminals keep getting worse. I do what I can such as not staying logged into Triple A except when I am posting. I also do the same with my personal PC as well. Those two things together is probably why my PC hasn't crashed in quite awhile. That plus I use a VPN. But it's always a fight.
Glad your OM is fine. Mine is 86 so we have to watch him as well. My Mom is still alive and in good health for her age also at 84 so they are doing great considering them being both in their 80's.
For the game, if I am correct about the rules. The game will continue if you capture Moscow this turn or next. Assuming Tokyo falls on USA 11. Capturing J vs. SU favors Axis I think in many cases since alot of J's territories just revert to China who cannot leave their homeland. Also ANZAC is just too far away from G to make any impact. Well, we will see. Will be interesting how it unfolds anywho
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Tornado this morning
Flash Flood watch thru staurday. Gotta do a quick hack on the window wells. Wanted to do a nice pro job but not gonna have time.Yea If you conquer one of the Capitals all of yours need to be in your control. So the game would continue.
It's one full turn after the fall you check to see if the Victory conditions are met.
So if Moscow falls to G then on G's next turn you see if they're met. You take Tokyo same turn, game would go on.
Anyway I'll look later tonight. Gotta hit store and start work on those windows
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Good Evening
Do you wish to intercept the SBR in Moscow ? The UK Ftr can also intercept.

b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBR.tsvg
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@beelee No intercept. Hopefully the anti-aircraft gunners get a hit
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Hi
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944 triggerAttachmenEarly1945EXP43Invert: Changer has 1 Early1945_red placed in D-Day triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944 Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 Escort, 2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 elite, 1 german_para, 2 infantry, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 King_Tiger, 1 Panzer_General, 2 armour and 1 infantry 1 Waffen_Hvy_Tank, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_panzer EDIT: Turning off Edit Mode Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 4 Me_262s moved from Western Germany to Normandy Bordeaux 1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 Waffen_Para moved from Belarus to Volgograd 1 tactical_bomber moved from Smolensk to Volgograd 1 armour moved from Ukraine to Volgograd 1 bomber and 5 fighters moved from Smolensk to Russia 1 bomber moved from Romania to Russia Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 3,5 Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Volgograd Germans attack with 1 Waffen_Para, 1 armour and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 Waffen_Para, 1 armour and 1 tactical_bomber in Volgograd, round 2 : 2,1,3 Russians roll dice for 1 infantry in Volgograd, round 2 : 5 Germans win, taking Volgograd from Russians with 1 Waffen_Para, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry British defend with 1 UK_LCV, 1 elite, 1 factory_minor and 1 harbour Germans roll dice for 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4,1,5,3,3,2 British roll dice for 1 UK_LCV and 1 elite in Normandy Bordeaux, round 2 : 5,6 Germans win, taking Normandy Bordeaux from British with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 UK_LCV and 1 elite Cleaning up after air battles Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Non Combat Move - Germans Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Smolensk Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Tambov Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone 4 Me_262s moved from Normandy Bordeaux to Western Germany 1 armour moved from Holland Belgium to Southern France 1 infantry moved from Western Germany to Holland Belgium EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 infantry moved from Southern France to Gibraltar 1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway 2 mech_infantrys moved from Norway to Karelia 1 armour and 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vologda to Smolensk 2 bombers and 5 fighters moved from Russia to Smolensk 1 bomber moved from Smolensk to Romania 1 tactical_bomber moved from Volgograd to Rostov 1 G_Rail and 1 elite moved from Germany to Tambov 1 G_Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk 1 waffen_infantry moved from Eastern Poland to Western Ukraine 1 waffen_infantry moved from Romania to Ukraine 1 waffen_infantry moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Smolensk 2 G_air_transports, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to Smolensk 1 waffen_panzer moved from Germany to Eastern Poland 3 GermanUBoats moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Eastern Poland Place Units - Germans 1 Escort placed in 112 Sea Zone 2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 elite, 1 german_para and 1 infantry placed in Germany 6 TotalWar_Tanks and 1 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 69 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 74 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsIdky the dice aren't showing up but at least the summary is.
Oh yea because i saved mid term.
Forgot to move AA to UKR
b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBRedit.tsvg
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