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    EXP Game 12 barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Not completely sure but my PBEM seems to be working fine now
      Game History

      Round: 10
      
          Purchase Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Belarus: 1 air_transport
              EDIT: Adding units owned by Italians to Southern France: 1 air_transport
              EDIT: Turning off Edit Mode
              ANZAC buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              2 fighters moved from 42 Sea Zone to Philippines
              2 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
              1 artillery, 2 fighters and 3 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Philippines
                  Changer loiter and taunt; ANZAC attack with 2 fighters and 2 infantry
                  Changer defend; Japanese defend with 1 airfield and 1 elite
                      ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 elite in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Philippines
                      1 elite owned by the Japanese lost in Philippines
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 1 elite
              Battle in Malaya
                  ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                  Japanese defend with 1 elite and 1 harbour
                      ANZAC roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits
                      Japanese roll dice for 1 elite in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      1 elite owned by the Japanese lost in Malaya
                  ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 elite
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              2 fighters moved from Philippines to 35 Sea Zone
              1 Escort_Convoy moved from 54 Sea Zone to 35 Sea Zone
              1 carrier moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from Malaya to 37 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in Queensland
              1 submarine placed in 54 Sea Zone
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : -1.50
      

      b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-f10.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @Trout

        It sure does. Did you get a confirmation email link to your gmail account ? It said you weren't registered, so I registered it and it said success.

        Did you add our emails to a PBEM game after selecting the last save ?

        Anyway, I will look soon. We're back in the house but the nightmare continues 😞 Stupid Fckrs left the broken window open. I didn't notice till 3-4 hours after they left when I was brutalizing on the pos electric lawnmower.

        All the stuff they sprayed musta not been bug or neighbor cat friendly as I didn't see any unwanted critters but I'm glad I caught it when I did. FHs were already supposed to be done with that.

        Then I finally found a bed frame and mattress at walmart. Said I had to order online and they'd ship it.

        Fill all the shit out, hit complete purchase "We are having Technical Difficulties. Try Again"

        15 seconds later get a text from credit card company saying someone just charged a shitload of stuff to my account. Shit I didn't order.

        Had to talk some idiot I could barely understand for half an hour, cancel those charges and my card. Call walmart to cancel my brand new account I made that got hacked before I could even use it.

        Wtf ?

        Cockskrs got some info on me now. Just more bullshit to deal with. I hate fckn walmart.

        Tried Lowes and all it was was a computer. I kept saying what I wanted, finally after 15 minutes, we'll connect you with an operator. 2 min later it just hangs up.

        We don't have costco or home depot. JFC can't even fckn buy anything anymore.

        Well rant over. I'm already in the IDGAF stage of life, so whatever 🙂

        Edit
        Wth if I'm gonna go full bitch mode might as well add in that the OM fell down going to his car at the hotel this morning. Had to take him to the doctor.

        He's OK just a little banged up but when you're 88, a little is still a lot lol

        Edit 2
        F yea we're back in pbem/f mode 🙂 I just checked to see if it'd fire. Can go back to the usual routine. Test turn, then for real. Just seems to feel better that way somehow 🙂

        Edit 3
        The numbers are in your favor 🙂

        Screenshot from 2026-08-13 01-52-14.png

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Wow! Sorry to hear all of that. Has to be really discouraging. Yes, I can't stand the online shopping stuff and internet criminals keep getting worse. I do what I can such as not staying logged into Triple A except when I am posting. I also do the same with my personal PC as well. Those two things together is probably why my PC hasn't crashed in quite awhile. That plus I use a VPN. But it's always a fight.

          Glad your OM is fine. Mine is 86 so we have to watch him as well. My Mom is still alive and in good health for her age also at 84 so they are doing great considering them being both in their 80's.

          For the game, if I am correct about the rules. The game will continue if you capture Moscow this turn or next. Assuming Tokyo falls on USA 11. Capturing J vs. SU favors Axis I think in many cases since alot of J's territories just revert to China who cannot leave their homeland. Also ANZAC is just too far away from G to make any impact. Well, we will see. Will be interesting how it unfolds anywho

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @Trout
            last edited by

            @Trout

            Tornado this morning 🙂 Flash Flood watch thru staurday. Gotta do a quick hack on the window wells. Wanted to do a nice pro job but not gonna have time.

            Yea If you conquer one of the Capitals all of yours need to be in your control. So the game would continue.

            It's one full turn after the fall you check to see if the Victory conditions are met.

            So if Moscow falls to G then on G's next turn you see if they're met. You take Tokyo same turn, game would go on.

            Anyway I'll look later tonight. Gotta hit store and start work on those windows

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee
              last edited by

              @trout

              Good Evening

              Do you wish to intercept the SBR in Moscow ? The UK Ftr can also intercept.

              Screenshot from 2026-08-18 20-44-00.png

              b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBR.tsvg

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee No intercept. Hopefully the anti-aircraft gunners get a hit

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  Hi

                  Game History

                  Round: 11
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                          triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
                          triggerAttachmenEarly1945EXP43Invert: Changer has 1 Early1945_red placed in D-Day
                          triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans buy 1 Escort, 2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 elite, 1 german_para, 2 infantry, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          Units in Germany being upgraded or consumed: 1 King_Tiger, 1 Panzer_General, 2 armour and 1 infantry
                          1 Waffen_Hvy_Tank, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers placed in Germany
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_panzer
                          EDIT: Turning off Edit Mode
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          4 Me_262s moved from Western Germany to Normandy Bordeaux
                          1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                          1 Waffen_Para moved from Belarus to Volgograd
                          1 tactical_bomber moved from Smolensk to Volgograd
                          1 armour moved from Ukraine to Volgograd
                          1 bomber and 5 fighters moved from Smolensk to Russia
                          1 bomber moved from Romania to Russia
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Air Battle in Russia
                              Germans attacks with 7 units heading to Russia
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in Russia
                              Russians roll AA dice in Russia : 3,5
                              Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                              Bombing raid in Russia causes 12 damage total. 
                          Battle in Volgograd
                              Germans attack with 1 Waffen_Para, 1 armour and 1 tactical_bomber
                              British defend with 1 infantry
                              Germans roll dice for 1 Waffen_Para, 1 armour and 1 tactical_bomber in Volgograd, round 2 : 2,1,3
                              Russians roll dice for 1 infantry in Volgograd, round 2 : 5
                              Germans win, taking Volgograd from Russians with 1 Waffen_Para, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                          Battle in Normandy Bordeaux
                              Germans attack with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry
                              British defend with 1 UK_LCV, 1 elite, 1 factory_minor and 1 harbour
                              Germans roll dice for 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4,1,5,3,3,2
                              British roll dice for 1 UK_LCV and 1 elite in Normandy Bordeaux, round 2 : 5,6
                              Germans win, taking Normandy Bordeaux from British with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                              Casualties for British: 1 UK_LCV and 1 elite
                          Cleaning up after air battles
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                  
                      Non Combat Move - Germans
                          Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Smolensk
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Tambov
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          4 Me_262s moved from Normandy Bordeaux to Western Germany
                          1 armour moved from Holland Belgium to Southern France
                          1 infantry moved from Western Germany to Holland Belgium
                          EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 infantry moved from Southern France to Gibraltar
                          1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone
                          1 armour and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                          1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
                          2 mech_infantrys moved from Norway to Karelia
                          1 armour and 1 infantry moved from Archangel to Smolensk
                          1 infantry moved from Novgorod to Archangel
                          2 infantry moved from Karelia to Novgorod
                          1 infantry moved from Vologda to Smolensk
                          2 bombers and 5 fighters moved from Russia to Smolensk
                          1 bomber moved from Smolensk to Romania
                          1 tactical_bomber moved from Volgograd to Rostov
                          1 G_Rail and 1 elite moved from Germany to Tambov
                          1 G_Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk
                          1 waffen_infantry moved from Eastern Poland to Western Ukraine
                          1 waffen_infantry moved from Romania to Ukraine
                          1 waffen_infantry moved from Germany to Eastern Poland
                          1 armour moved from Germany to Eastern Poland
                          1 fighter moved from Western Germany to Smolensk
                          2 G_air_transports, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to Smolensk
                          1 waffen_panzer moved from Germany to Eastern Poland
                          3 GermanUBoats moved from 97 Sea Zone to 98 Sea Zone
                          1 fighter moved from Southern Italy to Eastern Poland
                  
                      Place Units - Germans
                          1 Escort placed in 112 Sea Zone
                          2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 elite, 1 german_para and 1 infantry placed in Germany
                          6 TotalWar_Tanks and 1 infantry placed in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone
                          Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
                          Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                          Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                          Germans collect 57 PUs; end with 57 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 69 Optional[PUs]
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 74 Optional[PUs]
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                  

                  Idky the dice aren't showing up but at least the summary is.

                  Oh yea because i saved mid term.

                  Forgot to move AA to UKR

                  b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBRedit.tsvg

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