TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 2.7.7.2 - redrum (Axis) vs ghostronin (Allies)

    Scheduled Pinned Locked Moved Play By Forum
    92 Posts 3 Posters 26.9k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrumR Offline
      redrum Admin
      last edited by

      @ghostronin Please use the second save as I needed to make a small edit as I forgot about placing the airport.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • ghostroninG Offline
        ghostronin
        last edited by

        TripleA Turn Summary: Russia round 9

        TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

        Game History

        Round: 9
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                    Russia rolls :  0/1 hits
        
            Combat Move - Russia
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                2 britishInfantrys and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                1 russianInfantry moved from Western Evenki to Irkutsk
                1 russianInfantry moved from Yakut to Irkutsk
        
            Combat - Russia
        
            Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianProd2: Russia has 1 Material placed in Urals
        
            Purchase Units - Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russia buy 1 russianEntrenchment; Remaining resources: 26 PUs; 9 techTokens; 
        
            Place Units - Russia
                Turning on Edit Mode
                EDIT: Changing PUs for Russia from 26 to 11
                EDIT: Adding units owned by Russia to Urals: 3 russianInfantrys
                EDIT: Adding units owned by Russia to Irkutsk: 2 russianInfantrys
                EDIT: Removing units owned by Russia from Irkutsk: 1 russianInfantry
                EDIT: Adding units owned by Russia to Yakut: 1 russianInfantry
                EDIT: Turning off Edit Mode
                Units in Urals being upgraded or consumed: 1 Material
                1 russianEntrenchment placed in Urals
        
            Turn Complete - Russia
                Russia collect 13 PUs; end with 24 PUs
                Units generate 3 techTokens; Russia end with 12 techTokens
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: Thailand round 9

          TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

          Game History

          Round: 9
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 9 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                  Japan spend 0 on tech rolls
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedFighters
          
              Combat Move - Japan
                  1 unit repaired.
                  3 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                  1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
                  1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                  1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                  1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 14 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Yakut
                  1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                  1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut
                  3 japaneseMech.Infantrys moved from Chahar to Yakut
                  2 japaneseMech.Infantrys moved from Manchuria to Yakut
                  3 japaneseMech.Infantrys and 2 japaneseTanks moved from Novosibirsk to Irkutsk
                  1 japaneseTank moved from Siberia to Irkutsk
                  1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                        Japan take Western Evenki from Russia
                  1 japaneseTank moved from Kansk to Eastern Siberia
                  1 japaneseTank moved from Eastern Siberia to Irkutsk
          
              Combat - Japan
                  Battle in Dutch New Guinea
                  Battle in Yakut
                      Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 15 japaneseInfantrys and 7 japaneseMech.Infantrys
                      Russia defend with 1 Flagpole, 1 russianAirfield, 2 russianAlpineInfantrys, 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank
                      Units damaged: 1 russianEntrenchment owned by the Russia
                      Some non-combat units are destroyed: 
                      Japan win, taking Dutch New Guinea from ExiledAllies, taking Yakut from Russia with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry and 7 japaneseMech.Infantrys remaining. Battle score for attacker is 16
                      Casualties for Japan: 1 japaneseAntiTankGun and 14 japaneseInfantrys
                      Casualties for Russia: 2 russianAlpineInfantrys, 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank
                  Battle in Irkutsk
                      Japan attack with 3 japaneseMech.Infantrys and 4 japaneseTanks
                      Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianBarracks and 7 russianInfantrys
                      Some non-combat units are destroyed: 
                      Japan win, taking Irkutsk from Russia with 2 japaneseTanks remaining. Battle score for attacker is -6
                      Casualties for Japan: 3 japaneseMech.Infantrys and 2 japaneseTanks
                      Casualties for Russia: 7 russianInfantrys
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseTank moved from Norilsk to Novosibirsk
                  2 japaneseCombatEngineers moved from Shensi to Hupeh
                  2 Trucks and 2 japaneseArtillerys moved from Shansi to Hupeh
                  1 japaneseInfantry moved from Kansu to Hupeh
                  1 japaneseAlpineInfantry moved from Tsinghai to Kansu
                  1 japaneseCombatEngineer moved from Singkiang to Tsinghai
                  1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Western Madras to 84 Sea Zone
                  1 japaneseInfantry moved from Eastern Madras to 84 Sea Zone
                  2 japaneseCarriers and 4 japaneseNavalFighters moved from 88 Sea Zone to 148 Sea Zone
                  1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseCruiser, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone
                  1 Material and 1 Truck moved from Eastern Madras to Bengal
                  2 japaneseInfantrys moved from Bombay to 75 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 75 Sea Zone to 86 Sea Zone
                  2 japaneseInfantrys moved from 86 Sea Zone to Sumatra
                  4 japaneseArtillerys moved from Burma to Eastern Szechwan
                  1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan
                  3 japaneseInfantrys moved from Thailand to Southern Thailand
                  1 japaneseTransport moved from 87 Sea Zone to 91 Sea Zone
                  3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                  1 Truck moved from Thailand to Bengal
                  1 japaneseCombatEngineer moved from Saigon to Thailand
                  1 japaneseBattleship and 2 japaneseDestroyers moved from 127 Sea Zone to 146 Sea Zone
                  2 japaneseCarriers and 4 japaneseNavalFighters moved from 129 Sea Zone to 146 Sea Zone
                  2 japaneseDestroyers moved from 129 Sea Zone to 148 Sea Zone
                  2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone
                  1 japaneseSubmarine moved from 129 Sea Zone to 146 Sea Zone
                  1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Novosibirsk to Altay
                  1 Truck, 2 japaneseArtillerys and 1 japaneseMech.Infantry moved from Korea to Chahar
                  1 Truck moved from Chahar to Yakut
                  2 Trucks moved from Northern Manchuria to Yakut
                  1 japaneseSubmarine moved from 118 Sea Zone to 107 Sea Zone
                  1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseSubmarines moved from 99 Sea Zone to 107 Sea Zone
                  2 japaneseNavalFighters moved from Japan to 107 Sea Zone
                  1 japaneseAirTransport moved from Shanghai to Korea
                  1 japaneseAirTransport moved from Saigon to Korea
                  1 japaneseTransport moved from 79 Sea Zone to 73 Sea Zone
          
              Purchase Units - Japan
                  Japan buy 2 Materials, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 techTokens; 1 PUs; 
          
              Place Units - Japan
                  1 japaneseInfantry placed in Bombay
                  2 japaneseInfantrys placed in Saigon
                  2 japaneseAlpineInfantrys placed in Hupeh
                  2 japaneseCombatEngineers placed in Shensi
                  1 japaneseArtillery and 1 japaneseMech.Infantry placed in Shansi
                  1 japaneseArtillery and 1 japaneseMech.Infantry placed in Singkiang
                  2 Materials placed in Korea
                  3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                  1 japaneseHull placed in 99 Sea Zone
                  Japan undo move 9.
                  Japan undo move 8.
                  1 japaneseNavalFighter placed in Japan
                  3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                   placed in 99 Sea Zone
                  1 japaneseHull placed in 99 Sea Zone
          
              Activate Technology - Japan
                  Japan activating AdvancedFighters
          
              Turn Complete - Japan
                  Japan collect 110 PUs; end with 111 PUs
                  Units generate 12 techTokens; Japan end with 12 techTokens
                  Units Change Ownership
                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                      Some Units in Yakut change ownership: 2 japaneseCombatEngineers
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseDestroyer; Remaining resources: 2 PUs; 
          
              Place Units - Manchuria
                  1 japaneseDestroyer placed in 97 Sea Zone
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in 97 Sea Zone change ownership: 1 japaneseDestroyer
                      Some Units in Yakut change ownership: 2 japaneseCombatEngineers
          
              Purchase Units - Thailand
                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • ghostroninG Offline
            ghostronin
            last edited by

            TripleA Turn Summary: China round 9

            TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

            Game History

            Round: 9
            
                Research Technology - China
                    China spend 0 on tech rolls
            
                Combat Move - China
            
                Non Combat Move - China
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseProd1: China has 1 Material placed in Chungking
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China buy 1 chineseFortification and 1 chineseInfantry; Remaining resources: 1 PUs; 6 techTokens; 
            
                Place Units - China
                    Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                    1 chineseFortification and 1 chineseInfantry placed in Chungking
            
                Turn Complete - China
                    China collect 3 PUs; end with 4 PUs
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • ghostroninG Offline
              ghostronin
              last edited by

              TripleA Turn Summary: Australia round 9

              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

              Game History

              Round: 9
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 25 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 37 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 16 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedFighters
              
                  Combat Move - Britain
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                      1 britishArtillery, 2 britishInfantrys and 1 britishMarine moved from French Central Africa to Nigeria
                      1 britishArtillery and 2 britishInfantrys moved from Eastern South Africa to Rhodesia
                      1 britishInfantry moved from Soviet Far East to Eastern Evenki
                            Russia take Eastern Evenki from Japan
                      1 britishInfantry moved from Soviet Far East to Far Eastern Republic
                            Russia take Far Eastern Republic from Japan
              
                  Combat - Britain
                      Battle in Rhodesia
                          Britain attack with 1 britishArtillery and 2 britishInfantrys
                          Germany defend with 1 Flagpole and 1 germanTank
                          Britain win, taking Rhodesia from Germany with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 6
                          Casualties for Germany: 1 germanTank
                      Battle in Nigeria
                          Britain attack with 1 britishArtillery, 2 britishInfantrys and 1 britishMarine
                          Germany defend with 1 Flagpole and 1 germanMech.Infantry
                          1 germanMech.Infantry owned by the Germany lost in Nigeria
                          Britain win, taking Nigeria from Germany with 1 britishArtillery, 1 britishInfantry and 1 britishMarine remaining. Battle score for attacker is 2
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Germany: 1 germanMech.Infantry
              
                  Non Combat Move - Britain
                      Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket
                      Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                      Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                      Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                      Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                      Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket
                      Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                      Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                      Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                      Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                      Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                      Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                      Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket
                      Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                      Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                      Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket
                      Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket
                      Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                      Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket
                      Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                      Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                      Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger britishProd1: Britain has 1 Material placed in London
                      1 Truck moved from French Central Africa to Nigeria
                      1 britishArtillery and 2 britishInfantrys moved from Cape Town to Eastern South Africa
                      1 britishTransport moved from 71 Sea Zone to 69 Sea Zone
                      2 britishAirTransports moved from Java to New South Wales
                      1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southwestern Australia
                      1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Southwestern Australia
                      1 britishNavalFighter moved from Queensland to Southwestern Australia
                      1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 2 britishTransports moved from 149 Sea Zone to 162 Sea Zone
                      1 britishFighter moved from Java to Southwestern Australia
                      2 britishInfantrys moved from 101 Sea Zone to Soviet Far East
                      1 britishTransport moved from 101 Sea Zone to 103 Sea Zone
                      1 britishDestroyer moved from 101 Sea Zone to 104 Sea Zone
                      1 britishTransport moved from 103 Sea Zone to 104 Sea Zone
                      4 britishInfantrys moved from Iceland to 3 Sea Zone
                      1 britishDestroyer, 4 britishInfantrys and 2 britishTransports moved from 3 Sea Zone to 12 Sea Zone
                      4 britishInfantrys moved from 12 Sea Zone to Central Norway
                      2 britishInfantrys moved from Labrador to 2 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                      2 britishInfantrys moved from 7 Sea Zone to Central Britain
                      1 britishTransport moved from 3 Sea Zone to 2 Sea Zone
                      1 britishFighter moved from Labrador to Central Britain
                      1 Truck, 1 britishCombatEngineer and 2 britishInfantrys moved from Quebec to Labrador
                      1 Truck moved from Labrador to Ontario
                      2 britishTransports moved from 12 Sea Zone to 7 Sea Zone
                      2 britishFighters moved from Exiled Allies to Central Britain
                      3 britishInfantrys moved from Scotland to Central Britain
                      3 britishFighters moved from Central Britain to Norway
                      2 Materials and 2 britishAirTransports moved from London to Norway
                      4 britishInfantrys moved from London to Central Britain
              
                  Purchase Units - Britain
                      Trigger britishAdvRock1: buybritishAdvancedRocket added to britishProduction
                      Britain buy 3 britishAdvancedRockets and 1 britishDestroyer; Remaining resources: 4 PUs; 0 techTokens; 
              
                  Place Units - Britain
                      3 britishAdvancedRockets placed in Central Britain
                      1 britishDestroyer placed in 24 Sea Zone
              
                  Activate Technology - Britain
                      Britain activating ImprovedFighters
                      Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
                      Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
                      Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
                      Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
                      Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
                      Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
                      Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
                      Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
              
                  Turn Complete - Britain
                      Britain collect 23 PUs; end with 27 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 28 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 29 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Cape Town change ownership: 1 britishCombatEngineer
                          Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                          Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in New South Wales change ownership: 2 Materials
                          Some Units in Norway change ownership: 2 Materials and 1 britishCombatEngineer
                          Some Units in Papua change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers
              
                  Purchase Units - Canada
                      Canada buy 1 britishInfantry and 2 britishNavalFighters; Remaining resources: 0 PUs; 
              
                  Place Units - Canada
                      1 britishInfantry placed in British Columbia
                      2 britishNavalFighters placed in Quebec
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 15 PUs
                      Units Change Ownership
                          Some Units in British Columbia change ownership: 1 britishInfantry
                          Some Units in Quebec change ownership: 2 britishNavalFighters
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 1 britishBarracks, 2 britishFighters and 3 britishInfantrys; Remaining resources: 5 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishFighters placed in Exiled Allies
                      3 britishInfantrys placed in Java
                      Units in Norway being upgraded or consumed: 2 Materials
                      1 britishBarracks placed in Norway
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 23 PUs; end with 28 PUs
                      Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 25 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
                      Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
                      Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
                      Units Change Ownership
                          Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                          Some Units in Exiled Allies change ownership: 2 britishFighters
                          Some Units in Java change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys
                          Some Units in Norway change ownership: 1 britishCombatEngineer
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishArtillery and 1 britishInfantry placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 7 PUs
                      Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
              
                  Purchase Units - Australia
                      Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                      Australia buy 1 britishCombatEngineer and 4 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      2 britishInfantrys placed in Southwestern Australia
                      1 Material, 1 britishCombatEngineer and 1 britishInfantry placed in New South Wales
                      1 britishInfantry placed in New Zealand
              
                  Turn Complete - Australia
                      Australia collect 16 PUs; end with 16 PUs
                      Units Change Ownership
                          Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer and 1 britishInfantry
                          Some Units in New Zealand change ownership: 1 britishInfantry
                          Some Units in Papua change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Italy round 9

                TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                Game History

                Round: 9
                
                    Research Technology - Italy
                        Trigger italianaTAF: Italy gains access to AdvancedFighters
                        Italy spend 0 on tech rolls
                
                    Combat Move - Italy
                        4 italianAlpineInfantrys moved from Rome to 47 Sea Zone
                        4 italianAlpineInfantrys and 2 italianTransports moved from 47 Sea Zone to 43 Sea Zone
                        5 italianAlpineInfantrys and 1 italianInfantry moved from Algeria to 45 Sea Zone
                        5 italianAlpineInfantrys, 1 italianInfantry and 3 italianTransports moved from 45 Sea Zone to 43 Sea Zone
                        2 italianBattleships and 3 italianDestroyers moved from 45 Sea Zone to 43 Sea Zone
                        9 italianAlpineInfantrys and 1 italianInfantry moved from 43 Sea Zone to Gibraltar
                        3 italianNavalFighters and 2 italianTacticalBombers moved from Algeria to Gibraltar
                        1 italianTank moved from Cameroon to Nigeria
                        1 italianTank moved from French Equatorial Africa to Eastern French Africa
                              VichyFrance take French Central Africa from ExiledAllies
                              VichyFrance take Eastern French Africa from ExiledAllies
                        2 italianArtillerys, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank moved from French Equatorial Africa to Nigeria
                
                    Combat - Italy
                        Battle in Gibraltar
                            Italy attack with 9 italianAlpineInfantrys, 1 italianInfantry, 3 italianNavalFighters and 2 italianTacticalBombers
                            Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 2 britishArtillerys, 1 britishDocks, 1 britishFortification and 2 britishInfantrys
                            Some non-combat units are destroyed: 
                            Italy converts britishDocks into different units
                            Italy win, taking Gibraltar from Britain with 7 italianAlpineInfantrys, 3 italianNavalFighters and 2 italianTacticalBombers remaining. Battle score for attacker is 24
                            Casualties for Italy: 2 italianAlpineInfantrys and 1 italianInfantry
                            Casualties for Britain: 1 britishAntiAirGun, 2 britishArtillerys, 1 britishFortification and 2 britishInfantrys
                        Battle in Nigeria
                            Italy attack with 2 italianArtillerys, 1 italianMech.Infantry, 1 italianMobileArtillery and 2 italianTanks
                            Britain defend with 1 Flagpole, 1 Truck, 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                            1 italianMech.Infantry owned by the Italy lost in Nigeria
                            Italy win, taking Nigeria from Britain with 1 italianMobileArtillery and 2 italianTanks remaining. Battle score for attacker is -2
                            Casualties for Italy: 2 italianArtillerys and 1 italianMech.Infantry
                            Casualties for Britain: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                
                    Non Combat Move - Italy
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianInfantry moved from Congo to Belgian Congo
                        1 Truck and 1 italianArtillery moved from Western Anglo Egyptian Sudan to Belgian Congo
                        1 italianTank moved from Western Anglo Egyptian Sudan to Belgian Congo
                        1 Truck moved from French Equatorial Africa to Anglo Egyptian Sudan
                        1 italianInfantry and 2 italianMarines moved from Ceylon to 84 Sea Zone
                        1 italianAlpineInfantry moved from Eastern Madras to 84 Sea Zone
                        1 italianAlpineInfantry, 1 italianInfantry, 2 italianMarines and 2 italianTransports moved from 84 Sea Zone to 73 Sea Zone
                        1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from 73 Sea Zone to Italian Somaliland
                        1 italianTransport moved from 76 Sea Zone to 72 Sea Zone
                        1 italianArtillery moved from Trans Jordan to Sinai
                        1 italianCombatEngineer moved from Western Egypt to Central Egpyt
                        1 Truck and 1 italianArtillery moved from Northern Iran to Trans Jordan
                        1 italianCruiser moved from 79 Sea Zone to 70 Sea Zone
                        2 italianSubmarines moved from 43 Sea Zone to 41 Sea Zone
                        2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone
                        1 Material and 1 italianAirTransport moved from Rome to Sardinia
                        1 italianAirTransport moved from Sardinia to Rome
                        2 Trucks and 2 italianAntiAirGuns moved from Rome to Vichy France
                        1 Truck and 1 italianArtillery moved from Voronezh to Novgorod
                        1 italianInfantry moved from Stalingrad to Volgarod
                        1 italianAlpineInfantry and 1 italianArtillery moved from Stalingrad to Tula
                        1 italianTank moved from Northern Siberia to Nenetsia
                        1 Truck, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kansk to Norilsk
                        1 italianMech.Infantry moved from Eastern Siberia to Norilsk
                        1 italianFighter moved from Northern Germany to Southern Germany
                        1 italianFighter moved from Northern Germany to Paris
                        1 italianNavalFighter moved from Northern Italy to Western Germany
                        1 italianNavalFighter moved from Northern Italy to Northern Germany
                        3 italianNavalFighters moved from Finland to Northern Germany
                        3 italianNavalFighters and 2 italianTacticalBombers moved from Gibraltar to Vichy France
                        1 italianNavalFighter moved from Northern Germany to Northern France
                        1 italianNavalFighter moved from Northern Germany to Berlin
                
                    Purchase Units - Italy
                        Italy buy 1 italianCombatEngineer, 1 italianHull, 2 italianInfantrys, 3 italianNavalFighters, 1 italianSubmarine and 1 italianTransport; Remaining resources: 9 techTokens; 0 PUs; 
                
                    Place Units - Italy
                        3 italianNavalFighters placed in Northern Italy
                        1 italianHull placed in 47 Sea Zone
                        1 italianSubmarine and 1 italianTransport placed in 46 Sea Zone
                        1 italianCombatEngineer and 2 italianInfantrys placed in Rome
                
                    Turn Complete - Italy
                        Italy collect 67 PUs; end with 67 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 70 PUs
                        Units generate 9 techTokens; Italy end with 18 techTokens
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • ghostroninG Offline
                  ghostronin
                  last edited by

                  TripleA Turn Summary: Usa round 9

                  TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                  Game History

                  Round: 9
                  
                      Research Technology - Usa
                          Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                          Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                          Usa spend 0 on tech rolls
                              Usa rolls :  0/1 hits
                  
                      Combat Move - Usa
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          1 americanHeavyStrategicBomber moved from Central Britain to Western France
                  
                      Combat - Usa
                          Strategic bombing raid in Western France
                              Bombing raid in Western France rolls: 9 and causes: 3 damage to unit: germanDocks
                              Bombing raid in Western France causes 3 damage total. 
                                  1 germanDocks owned by the Germany lost in Western France
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          1 americanHeavyStrategicBomber moved from Western France to Central Britain
                          5 americanInfantrys and 1 americanParatrooper moved from Northern Finland to Northern Norway
                          1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Central Norway to Northern Norway
                          2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                          2 americanInfantrys moved from Newfoundland to 20 Sea Zone
                          2 americanInfantrys and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                          2 americanInfantrys moved from 7 Sea Zone to Central Britain
                          3 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone
                          1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                          3 americanCarriers, 1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanMarines, 6 americanNavalFighters and 3 americanTransports moved from 116 Sea Zone to 120 Sea Zone
                          1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island
                          2 americanSubmarines moved from 132 Sea Zone to 124 Sea Zone
                          1 americanSubmarine moved from 117 Sea Zone to 120 Sea Zone
                          2 americanSubmarines moved from 115 Sea Zone to 120 Sea Zone
                          1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
                          3 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone
                          1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                          1 Material and 1 Truck moved from Northwestern US to Alaska
                          1 Truck moved from Alaska to British Columbia
                          1 Material and 1 americanAirTransport moved from Washington to British Columbia
                          1 Material and 1 americanAirTransport moved from Washington to San Francisco
                          1 americanInfantry moved from Kamchatka to Soviet Far East
                  
                      Purchase Units - Usa
                          Usa buy 1 americanHull, 1 americanNavalFighter and 6 americanSubmarines; Remaining resources: 5 PUs; 9 techTokens; 
                  
                      Place Units - Usa
                          4 americanSubmarines placed in 30 Sea Zone
                          2 americanSubmarines placed in 115 Sea Zone
                          1 americanHull placed in 156 Sea Zone
                          1 americanNavalFighter placed in Chicago
                  
                      Turn Complete - Usa
                          Usa collect 70 PUs; end with 75 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Finland round 10

                    TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                    Game History

                    Round: 10
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 6 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Germany
                            Trigger germanaTAM: Germany gains access to AdvancedMechanization
                            Germany spend 0 on tech rolls
                            Germany removing all Technology Tokens after successful research.
                            Germany discover Production
                    
                        Combat Move - Germany
                            1 germanInfantry moved from Eastern Finland to Western Karelia
                                  Finland take Western Karelia from Russia
                            1 germanInfantry moved from Finland to Northern Finland
                                  Finland take Northern Finland from Britain
                            2 germanAdvancedNavalFighters, 2 germanFighters and 2 germanStrategicBombers moved from Finland to Murmansk
                            1 germanArtillery and 3 germanInfantrys moved from Eastern Finland to Murmansk
                    
                        Combat - Germany
                            Battle in Murmansk
                                Germany attack with 2 germanAdvancedNavalFighters, 1 germanArtillery, 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers
                                Russia defend with 1 Flagpole, 1 russianDocks, 1 russianEntrenchment, 2 russianInfantrys and 1 russianMarine
                                Units damaged: 1 russianEntrenchment owned by the Russia
                                Some non-combat units are destroyed: 
                                Germany win, taking Murmansk from Russia with 2 germanAdvancedNavalFighters, 1 germanArtillery, 2 germanFighters, 1 germanInfantry and 2 germanStrategicBombers remaining. Battle score for attacker is 10
                                Casualties for Germany: 2 germanInfantrys
                                Casualties for Russia: 1 russianEntrenchment, 2 russianInfantrys and 1 russianMarine
                    
                        Non Combat Move - Germany
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            1 Material and 1 germanAirTransport moved from Kharkov to Vologda
                            7 germanFighters, 3 germanNavalFighters and 3 germanTacticalBombers moved from Moscow to Vologda
                            2 germanAdvancedNavalFighters, 2 germanFighters and 2 germanStrategicBombers moved from Murmansk to Vologda
                            3 germanArtillerys, 4 germanCombatEngineers, 2 germanInfantrys and 3 germanMech.Infantrys moved from Moscow to Vologda
                            1 germanInfantry moved from Volgarod to Vologda
                            1 germanInfantry moved from Eastern Karelia to Vologda
                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Leningrad to Vologda
                            2 germanArtillerys moved from Novgorod to Vologda
                            4 Trucks, 5 germanArtillerys, 2 germanInfantrys and 3 germanMech.Infantrys moved from Stalingrad to Vologda
                            2 Trucks and 2 germanArtillerys moved from Voronezh to Novgorod
                            2 Trucks and 2 germanArtillerys moved from Belorussia to Novgorod
                            1 germanInfantry, 2 germanMarines and 1 germanParatrooper moved from Eastern Finland to Western Karelia
                            1 germanArtillery moved from Tula to Moscow
                            1 Truck, 1 germanArtillery, 1 germanMech.Infantry, 1 germanParatrooper and 1 germanTank moved from Northern Iran to Caucasus
                            2 germanInfantrys moved from Northern Iran to Southern Caucasus
                            1 germanArtillery and 1 germanInfantry moved from Southern Iran to Northern Iran
                            1 germanFighter moved from Hungary Slovakia to Vologda
                            1 germanArtillery moved from Kharkov to Voronezh
                            1 germanInfantry moved from Romania to Western Ukraine
                            1 Truck moved from Vologda to Stalingrad
                            1 Truck moved from Orel Kursk to Kharkov
                            1 Truck moved from Pskov to Kharkov
                            2 Trucks moved from Novgorod to Belorussia
                            2 Trucks moved from Moscow to Voronezh
                            1 germanAirTransport moved from Finland to Northern Germany
                            1 germanAirTransport moved from Vologda to Moscow
                            1 germanAdvancedNavalFighter moved from Eastern Germany to Vologda
                            1 germanFighter moved from Northern Germany to Finland
                            1 germanFighter moved from Vichy France to Belorussia
                            1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 42 Sea Zone
                            4 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                            3 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                            5 germanInfantrys moved from Northern Germany to 27 Sea Zone
                            8 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                            8 germanInfantrys moved from 28 Sea Zone to Northern Finland
                            7 germanMarines moved from Finland to Northern Finland
                            1 germanArtillery moved from Finland to Northern Finland
                            1 germanInfantry moved from Low Countries to Northern Germany
                            1 germanInfantry moved from Eastern France to Low Countries
                            1 germanInfantry moved from Vichy France to Eastern France
                            1 germanInfantry moved from Berlin to Northern Germany
                    
                        Purchase Units - Germany
                            Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                            Germany buy 1 germanAdvancedNavalFighter, 5 germanArtillerys, 4 germanCombatEngineers, 7 germanInfantrys, 4 germanMech.Infantrys and 1 germanParatrooper; Remaining resources: 0 techTokens; 0 PUs; 
                            Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                    
                        Place Units - Germany
                            4 germanCombatEngineers placed in Moscow
                            3 germanMech.Infantrys placed in Stalingrad
                            1 germanArtillery and 1 germanMech.Infantry placed in Voronezh
                            2 germanArtillerys placed in Belorussia
                            2 germanArtillerys placed in Kharkov
                            3 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                            1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany
                            1 germanInfantry placed in Berlin
                    
                        Activate Technology - Germany
                            Germany activating Production
                    
                        Turn Complete - Germany
                            Germany collect 92 PUs; end with 92 PUs
                            Units generate 12 techTokens; Germany end with 12 techTokens
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            1 germanFighter and 2 germanInfantrys placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 17 PUs; end with 17 PUs
                            Units Change Ownership
                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 1 germanFighter; Remaining resources: 1 PUs; 
                    
                        Place Units - DanubeAxis
                            1 germanFighter placed in Hungary Slovakia
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 13 PUs
                            Some Units in Hungary Slovakia change ownership: 1 germanFighter
                    
                        Purchase Units - Finland
                            Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Finland
                            2 germanInfantrys placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 9 PUs; end with 9 PUs
                            Some Units in Finland change ownership: 2 germanInfantrys
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • ghostroninG Offline
                      ghostronin
                      last edited by

                      TripleA Turn Summary: Russia round 10

                      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                      Game History

                      Round: 10
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedAntiAircraft
                      
                          Combat Move - Russia
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              1 russianDestroyer and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianProd2: Russia has 1 Material placed in Urals
                      
                          Purchase Units - Russia
                              Russia buy 1 russianFortification and 3 russianInfantrys; Remaining resources: 14 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                              1 russianFortification and 3 russianInfantrys placed in Urals
                      
                          Activate Technology - Russia
                              Russia activating ImprovedAntiAircraft
                              triggerAttachmenrussianImpAA: Setting attackAA to 3 for unitAttachment attached to russianAntiAirGun
                              triggerAttachmenrussianImpAA: Setting defense to 1 for unitAttachment attached to russianAntiAirGun
                      
                          Turn Complete - Russia
                              Russia collect 9 PUs; end with 23 PUs
                              Units generate 3 techTokens; Russia end with 3 techTokens
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Thailand round 10

                        TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                        Game History

                        Round: 10
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 13 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 9 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover Logistics
                        
                            Combat Move - Japan
                                2 japaneseInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 147 Sea Zone
                                1 japaneseAlpineInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes
                                1 japaneseNavalFighter moved from 146 Sea Zone to Celebes
                                2 japaneseInfantrys and 1 japaneseTransport moved from 146 Sea Zone to 148 Sea Zone
                                2 japaneseInfantrys moved from Sumatra to 86 Sea Zone
                                2 japaneseInfantrys moved from Southern Thailand to 87 Sea Zone
                                2 japaneseInfantrys moved from Saigon to 91 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 86 Sea Zone to 148 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 148 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone
                                1 japaneseCombatEngineer and 9 japaneseInfantrys moved from 148 Sea Zone to Java
                                4 japaneseNavalFighters moved from 148 Sea Zone to Java
                                3 japaneseNavalFighters moved from 146 Sea Zone to Java
                                1 japaneseBattleship moved from 146 Sea Zone to 148 Sea Zone
                                      Japan take 150 Sea Zone from Britain
                                1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 143 Sea Zone
                                1 japaneseInfantry moved from 143 Sea Zone to Solomon Islands
                                7 japaneseAlpineInfantrys, 14 japaneseArtillerys, 9 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseHeavyArtillery, 6 japaneseInfantrys and 1 japaneseMech.Infantry moved from Hupeh to Chungking
                                1 japaneseInfantry moved from Kweichow to Chungking
                                4 japaneseArtillerys moved from Eastern Szechwan to Chungking
                                2 japaneseInfantrys moved from Western Szechwan to Chungking
                                1 japaneseAlpineInfantry moved from Kansu to Chungking
                                1 japaneseInfantry moved from Western Evenki to Eastern Evenki
                                2 japaneseTanks moved from Irkutsk to Eastern Evenki
                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Yakut to Far Eastern Republic
                        
                            Combat - Japan
                                Battle in Celebes
                                    Japan attack with 1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseNavalFighter
                                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                    Some non-combat units are destroyed: 
                                    Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -1
                                    Casualties for Japan: 1 japaneseAlpineInfantry
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Solomon Islands
                                    Some non-combat units are destroyed: 
                                Battle in Java
                                    Japan attack with 1 japaneseCombatEngineer, 9 japaneseInfantrys and 7 japaneseNavalFighters
                                    ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields, 1 britishBarracks and 1 britishEntrenchment; Britain defend with 1 Material, 1 britishAntiAirGun, 1 britishCombatEngineer and 5 britishInfantrys
                                    Some non-combat units are destroyed: 
                                    Japan converts britishBarracks into different units
                                    Japan win, taking Solomon Islands from Britain, taking Java from ExiledAllies with 1 japaneseCombatEngineer, 3 japaneseInfantrys and 7 japaneseNavalFighters remaining. Battle score for attacker is 11
                                    Casualties for ExiledAllies: 1 britishEntrenchment
                                    Casualties for Japan: 6 japaneseInfantrys
                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 5 britishInfantrys
                                Battle in Far Eastern Republic
                                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry
                                    Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                    Japan win, taking Far Eastern Republic from Russia with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Eastern Evenki
                                    Japan attack with 1 japaneseInfantry and 2 japaneseTanks
                                    Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                    Japan win, taking Eastern Evenki from Russia with 1 japaneseInfantry and 2 japaneseTanks remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Chungking
                                    Japan attack with 8 japaneseAlpineInfantrys, 18 japaneseArtillerys, 9 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseHeavyArtillery, 9 japaneseInfantrys and 1 japaneseMech.Infantry
                                    China defend with 1 Flagpole, 1 Truck, 1 chineseAirfield, 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseBarracks, 1 chineseCombatEngineer, 2 chineseEntrenchments, 1 chineseFactory, 3 chineseFortifications, 15 chineseInfantrys and 1 chineseTank
                                    Japan destroys 4PUs while taking China capital
                                    Some non-combat units are destroyed: 
                                    Japan converts chineseFactory into different units
                                    Japan converts chineseBarracks into different units
                                    Japan win, taking Chungking from China with 1 japaneseAlpineInfantry, 9 japaneseCombatEngineers, 2 japaneseFighters and 1 japaneseHeavyArtillery remaining. Battle score for attacker is 26
                                    Casualties for Japan: 7 japaneseAlpineInfantrys, 18 japaneseArtillerys, 9 japaneseInfantrys and 1 japaneseMech.Infantry
                                    Casualties for China: 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseEntrenchments, 3 chineseFortifications, 15 chineseInfantrys and 1 chineseTank
                                Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China
                        
                            Non Combat Move - Japan
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                2 japaneseFighters moved from Chungking to Shanghai
                                1 japaneseDestroyer moved from 97 Sea Zone to 99 Sea Zone
                                1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 3 japaneseSubmarines moved from 107 Sea Zone to 99 Sea Zone
                                1 japaneseNavalFighter moved from Japan to 99 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Yakut to Eastern Evenki
                                1 japaneseArtillery, 1 japaneseCombatEngineer and 6 japaneseMech.Infantrys moved from Yakut to Far Eastern Republic
                                1 japaneseTank moved from Novosibirsk to Irkutsk
                                1 Truck, 2 japaneseArtillerys and 1 japaneseMech.Infantry moved from Chahar to Khabarovskiy Kray
                                2 Trucks moved from Yakut to Northern Manchuria
                                2 Trucks and 2 japaneseAntiAirGuns moved from Northern Manchuria to Khabarovskiy Kray
                                1 Truck moved from Yakut to Manchuria
                                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shansi to Northern Manchuria
                                2 japaneseCombatEngineers moved from Shensi to Hunan
                                2 Trucks moved from Hupeh to Hunan
                                1 japaneseCombatEngineer moved from Tsinghai to Western Szechwan
                                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Singkiang to Western Szechwan
                                1 Truck moved from Ningsia to Chungking
                                1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Altay to Ningsia
                                1 japaneseAirTransport moved from Northern China to Shansi
                                1 japaneseTransport moved from 73 Sea Zone to 75 Sea Zone
                                1 japaneseInfantry moved from Bombay to 75 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 75 Sea Zone to 84 Sea Zone
                                1 japaneseInfantry moved from 84 Sea Zone to Eastern Madras
                                1 Truck moved from Bengal to Calcutta
                                1 Material and 1 Truck moved from Bengal to Southern Thailand
                                1 japaneseInfantry moved from Southern Thailand to Malay
                                1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Thailand to Southern Thailand
                                2 japaneseTransports moved from 87 Sea Zone to 91 Sea Zone
                                1 Material and 1 Truck moved from Calcutta to Bengal
                                2 Materials and 2 japaneseAirTransports moved from Korea to Saigon
                                2 japaneseCarriers, 2 japaneseDestroyers and 3 japaneseSubmarines moved from 146 Sea Zone to 149 Sea Zone
                                2 japaneseCarriers and 2 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                                7 japaneseNavalFighters moved from Java to 149 Sea Zone
                                1 japaneseNavalFighter moved from Celebes to 149 Sea Zone
                                1 japaneseNavalFighter moved from 99 Sea Zone to Japan
                        
                            Purchase Units - Japan
                                Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
                                Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
                                Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseHull, 2 japaneseInfantrys and 6 japaneseSubmarines; Remaining resources: 0 techTokens; 0 PUs; 
                        
                            Place Units - Japan
                                Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone
                                2 japaneseAdvancedNavalFighters placed in Japan
                                Units in Bombay being upgraded or consumed: 1 Material
                                1 japaneseAirfield placed in Bombay
                                2 japaneseInfantrys placed in Saigon
                                2 japaneseDestroyers and 2 japaneseSubmarines placed in 99 Sea Zone
                                3 japaneseSubmarines placed in 99 Sea Zone
                                1 japaneseSubmarine placed in 127 Sea Zone
                                Japan undo move 7.
                                1 japaneseSubmarine placed in 96 Sea Zone
                        
                            Activate Technology - Japan
                                Japan activating Logistics
                                Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
                                Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
                        
                            Turn Complete - Japan
                                Japan collect 119 PUs; end with 119 PUs
                                Units generate 12 techTokens; Japan end with 12 techTokens
                                Some Units in Southern Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseFighter; Remaining resources: 2 PUs; 
                        
                            Place Units - Manchuria
                                1 japaneseFighter placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 13 PUs
                                Some Units in Manchuria change ownership: 1 japaneseFighter
                        
                            Purchase Units - Thailand
                                Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
                        
                            Place Units - Thailand
                                1 japaneseTransport placed in 91 Sea Zone
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 11 PUs
                                Units Change Ownership
                                    Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                    Some Units in Southern Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • ghostroninG Offline
                          ghostronin
                          last edited by

                          TripleA Turn Summary: Australia round 10

                          TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                          Game History

                          Round: 10
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 19 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 16 PUs
                          
                              Research Technology - Britain
                                  Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                  Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                  Britain spend 0 on tech rolls
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover IncreasedFighterRange
                          
                              Combat Move - Britain
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied
                                  Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  1 britishTransport moved from 69 Sea Zone to 63 Sea Zone
                          
                              Combat - Britain
                          
                              Non Combat Move - Britain
                                  Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket
                                  Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                                  Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                                  Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                                  Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                                  Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket
                                  Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                                  Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                                  Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                                  Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                                  Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                                  Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                                  Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket
                                  Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                                  Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                                  Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket
                                  Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                                  Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket
                                  Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                                  Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                                  Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishArtillery and 2 britishInfantrys moved from Rhodesia to Eastern South Africa
                                  1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa
                                  1 britishInfantry moved from British Columbia to 104 Sea Zone
                                  1 britishArtillery moved from Alaska to 104 Sea Zone
                                  1 britishArtillery, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East
                                  2 britishNavalFighters moved from Quebec to Iceland
                                  1 Truck and 1 britishAntiAirGun moved from Labrador to 2 Sea Zone
                                  1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                  1 Truck and 1 britishAntiAirGun moved from 7 Sea Zone to Scotland
                                  2 britishTransports moved from 7 Sea Zone to 2 Sea Zone
                                  4 britishInfantrys moved from Central Norway to Northern Norway
                                  2 britishFighters moved from Exiled Allies to Central Britain
                                  1 britishCarrier, 3 britishDestroyers, 1 britishHeavyDestroyer, 2 britishNavalFighters and 7 britishTransports moved from 12 Sea Zone to 23 Sea Zone
                                  1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 5 britishDestroyers and 2 britishNavalFighters moved from 24 Sea Zone to 23 Sea Zone
                                  2 britishAirTransports moved from Norway to London
                                  1 britishSubmarine moved from 26 Sea Zone to 23 Sea Zone
                                  1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 2 britishTransports moved from 162 Sea Zone to 160 Sea Zone
                                  1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia
                                  1 britishAirTransport moved from Southwestern Australia to New South Wales
                                  1 Truck moved from Southwestern Australia to New South Wales
                                  1 britishTransport moved from 160 Sea Zone to 159 Sea Zone
                                  1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 1 britishTransport moved from 160 Sea Zone to 161 Sea Zone
                          
                              Purchase Units - Britain
                                  Britain buy 2 britishAlpineInfantrys, 1 britishDestroyer and 4 britishInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
                          
                              Place Units - Britain
                                  4 britishInfantrys placed in London
                                  2 britishAlpineInfantrys placed in Scotland
                                  1 britishDestroyer placed in 23 Sea Zone
                          
                              Activate Technology - Britain
                                  Britain activating IncreasedFighterRange
                                  Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                                  Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                                  Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                          
                              Turn Complete - Britain
                                  Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                                  Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                                  Britain collect 19 PUs; end with 20 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 21 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 22 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                                      Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
                                      Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 1 britishCombatEngineer
                                      Some Units in Papua change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 Material and 2 britishCombatEngineers
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 1 PUs; 
                          
                              Place Units - Canada
                                  1 britishNavalFighter placed in Quebec
                                  1 britishInfantry placed in British Columbia
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 16 PUs
                                  Units Change Ownership
                                      Some Units in British Columbia change ownership: 1 britishInfantry
                                      Some Units in Quebec change ownership: 1 britishNavalFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 2 PUs; 
                          
                              Place Units - ExiledAllies
                                  2 britishInfantrys placed in Norway
                                  1 britishNavalFighter placed in Exiled Allies
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 16 PUs; end with 18 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                  Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
                                  Units Change Ownership
                                      Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                                      Some Units in Exiled Allies change ownership: 1 britishNavalFighter
                                      Some Units in Norway change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - SouthAfrica
                                  2 britishInfantrys placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 8 PUs
                                  Units Change Ownership
                                      Some Units in Cape Town change ownership: 2 britishInfantrys
                                      Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Australia
                                  Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                  Australia buy 1 britishCombatEngineer, 2 britishEntrenchments and 3 britishInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - Australia
                                  Units in Southwestern Australia being upgraded or consumed: 1 Material
                                  1 britishEntrenchment and 2 britishInfantrys placed in Southwestern Australia
                                  Units in New South Wales being upgraded or consumed: 1 Material
                                  1 Material, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 16 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in New South Wales change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishInfantry
                                      Some Units in Papua change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Italy round 10

                            TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                            Game History

                            Round: 10
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover AdvancedFighters
                            
                                Combat Move - Italy
                                    1 italianTank moved from Eastern French Africa to West Africa
                                          VichyFrance take French West Africa from ExiledAllies
                                          VichyFrance take West Africa from ExiledAllies
                                    1 italianTank moved from Nigeria to Gold Coast
                                          VichyFrance take Gold Coast from ExiledAllies
                                    1 italianInfantry moved from Tanganyika to Rhodesia
                                          Italy take Rhodesia from Britain
                                    1 italianCruiser moved from 70 Sea Zone to 63 Sea Zone
                            
                                Combat - Italy
                                    Battle in 63 Sea Zone
                                        Italy attack with 1 italianCruiser
                                        Britain defend with 1 britishTransport
                                        Italy win, taking 63 Sea Zone from Neutral with 1 italianCruiser remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishTransport
                            
                                Non Combat Move - Italy
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianMobileArtillery and 1 italianTank moved from Nigeria to Belgian Congo
                                    1 italianInfantry moved from Tanganyika to Belgian Congo
                                    1 Truck moved from Anglo Egyptian Sudan to Central Egpyt
                                    1 Truck and 1 italianCombatEngineer moved from Central Egpyt to Anglo Egyptian Sudan
                                    1 italianArtillery and 1 italianCombatEngineer moved from Sinai to 72 Sea Zone
                                    1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from Italian Somaliland to 73 Sea Zone
                                    1 italianAlpineInfantry, 1 italianInfantry, 2 italianMarines and 2 italianTransports moved from 73 Sea Zone to 76 Sea Zone
                                    1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from 76 Sea Zone to Tanganyika
                                    1 Truck moved from Belgian Congo to Anglo Egyptian Sudan
                                    1 Truck moved from Nigeria to Western Anglo Egyptian Sudan
                                    1 Truck and 1 italianArtillery moved from Trans Jordan to Cairo
                                    1 italianArtillery, 1 italianCombatEngineer and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone
                                    1 italianArtillery and 1 italianCombatEngineer moved from 76 Sea Zone to Tanganyika
                                    1 italianTransport moved from 43 Sea Zone to 44 Sea Zone
                                    1 italianCombatEngineer moved from Vichy France to 44 Sea Zone
                                    2 italianBattleships, 3 italianDestroyers, 2 italianSubmarines and 4 italianTransports moved from 43 Sea Zone to 41 Sea Zone
                                    2 italianSubmarines moved from 41 Sea Zone to 17 Sea Zone
                                    1 italianCombatEngineer and 1 italianTransport moved from 44 Sea Zone to 43 Sea Zone
                                    1 italianCombatEngineer moved from 43 Sea Zone to Gibraltar
                                    1 Material and 1 italianAirTransport moved from Rome to Gibraltar
                                    1 italianCombatEngineer and 1 italianInfantry moved from Rome to 46 Sea Zone
                                    1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
                                    1 italianCombatEngineer and 1 italianInfantry moved from 45 Sea Zone to Sardinia
                                    1 italianSubmarine moved from 46 Sea Zone to 43 Sea Zone
                                    1 italianInfantry moved from Rome to Northern Italy
                                    1 italianStrategicBomber moved from Bombay to Orel Kursk
                                    1 Truck and 1 italianArtillery moved from Novgorod to Eastern Finland
                                    1 italianTank moved from Nenetsia to Eastern Karelia
                                    2 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Norilsk to Archangel
                                    1 Truck moved from Norilsk to Archangel
                                    1 italianAlpineInfantry and 1 italianArtillery moved from Tula to Moscow
                                    3 italianNavalFighters and 2 italianTacticalBombers moved from Vichy France to Northern Germany
                                    3 italianNavalFighters moved from Northern Italy to Northern Germany
                                    2 Trucks and 2 italianAntiAirGuns moved from Vichy France to Northern France
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianAirfield, 1 italianCarrier, 1 italianCombatEngineer, 1 italianDestroyer, 1 italianDocks, 1 italianHull, 2 italianNavalFighters and 2 italianSubmarines; Remaining resources: 0 techTokens; 0 PUs; 
                            
                                Place Units - Italy
                                    Units in 47 Sea Zone being upgraded or consumed: 1 italianHull
                                    1 italianCarrier and 1 italianHull placed in 47 Sea Zone
                                    2 italianNavalFighters placed in Northern Italy
                                    1 italianCombatEngineer placed in Rome
                                    Units in Sardinia being upgraded or consumed: 2 Materials
                                    1 italianDocks placed in Sardinia
                                    Units in Gibraltar being upgraded or consumed: 1 Material
                                    1 italianAirfield placed in Gibraltar
                                    1 italianDestroyer and 2 italianSubmarines placed in 46 Sea Zone
                            
                                Activate Technology - Italy
                                    Italy activating AdvancedFighters
                            
                                Turn Complete - Italy
                                    Italy collect 68 PUs; end with 68 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            M 1 Reply Last reply Reply Quote 0
                            • ghostroninG Offline
                              ghostronin
                              last edited by

                              TripleA Turn Summary: Usa round 10

                              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                              Game History

                              Round: 10
                              
                                  Research Technology - Usa
                                      Usa spend 0 on tech rolls
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover IncreasedFighterRange
                              
                                  Combat Move - Usa
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Wake Island to 120 Sea Zone
                                      3 americanCarriers, 1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanMarines, 6 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 120 Sea Zone to 125 Sea Zone
                                      2 americanSubmarines moved from 124 Sea Zone to 125 Sea Zone
                                      1 americanBattleship, 3 americanDestroyers and 2 americanSubmarines moved from 115 Sea Zone to 125 Sea Zone
                                      1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 125 Sea Zone to Marshall Islands
                                      6 americanNavalFighters moved from 125 Sea Zone to Marshall Islands
                                      1 americanHeavyStrategicBomber moved from Central Britain to Western France
                              
                                  Combat - Usa
                                      Strategic bombing raid in Western France
                                          Bombing raid in Western France rolls: 8 and causes: 8 damage to unit: germanAirfield
                                          Bombing raid in Western France causes 8 damage total. 
                                      Battle in Marshall Islands
                                          Usa attack with 1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 6 americanNavalFighters
                                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                          Some non-combat units are destroyed: 
                                          Usa win, taking Marshall Islands from Japan with 1 americanCombatEngineer, 2 americanInfantrys, 2 americanMarines and 5 americanNavalFighters remaining. Battle score for attacker is 0
                                          Casualties for Usa: 1 americanInfantry and 1 americanNavalFighter
                                          Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      5 americanNavalFighters moved from Marshall Islands to 125 Sea Zone
                                      1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone
                                      1 Material and 1 Truck moved from British Columbia to Alaska
                                      1 americanAirTransport moved from British Columbia to Washington
                                      3 americanSubmarines moved from 39 Sea Zone to 31 Sea Zone
                                      4 americanSubmarines moved from 30 Sea Zone to 31 Sea Zone
                                      1 americanNavalFighter moved from Chicago to Eastern US
                                      1 americanHeavyStrategicBomber moved from Western France to Central Britain
                                      3 americanTransports moved from 7 Sea Zone to 6 Sea Zone
                                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
                                      1 Material, 2 Trucks, 1 americanAntiAirGun and 3 americanTransports moved from 6 Sea Zone to 7 Sea Zone
                                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain
                                      1 Truck moved from Los Angeles to Eastern Central US
                              
                                  Purchase Units - Usa
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Usa from San Francisco: 1 Material and 1 americanAirTransport
                                      EDIT: Adding units owned by Usa to Hawaiian Islands: 1 Material and 1 americanAirTransport
                                      EDIT: Turning off Edit Mode
                                      Usa buy 1 americanBattleship, 1 americanDestroyer, 1 americanFactory, 4 americanInfantrys, 1 americanNavalFighter and 4 americanSubmarines; Remaining resources: 5 PUs; 0 techTokens; 
                              
                                  Place Units - Usa
                                      1 americanDestroyer placed in 115 Sea Zone
                                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                      1 americanBattleship placed in 156 Sea Zone
                                      Units in Alaska being upgraded or consumed: 2 Materials
                                      1 americanFactory placed in Alaska
                                      1 americanNavalFighter placed in Chicago
                                      4 americanInfantrys placed in Washington
                                      4 americanSubmarines placed in 30 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Usa from Washington: 2 americanInfantrys
                                      EDIT: Changing PUs for Usa from 5 to 3
                                      EDIT: Adding units owned by Usa to Washington: 2 americanCombatEngineers
                                      EDIT: Turning off Edit Mode
                              
                                  Activate Technology - Usa
                                      Usa activating IncreasedFighterRange
                                      Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                      Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                      Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                      Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                      Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                      Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                              
                                  Turn Complete - Usa
                                      Usa collect 71 PUs; end with 74 PUs
                                      Units generate 9 techTokens; Usa end with 9 techTokens
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                max333 @redrum
                                last edited by

                                @redrum prastle said to try and contact you for possible game by email or forum. Are u interested?

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @max333
                                  last edited by

                                  @max333 Responded to your other post. Right now I'm only looking to play Total World War (TWW) games so unless you'd like to play that I'd recommend checking out the link I posted for finding global players.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  M 1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    max333 @redrum
                                    last edited by

                                    @redrum ty. Its giving me log in trouble. said my email is spam 😞

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @max333
                                      last edited by

                                      @max333 You should be able to post in that forum without an account to get assistance over there.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      M 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        TripleA Turn Summary: Finland round 11

                                        TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                        Game History

                                        Round: 11
                                        
                                            Reconnaissance Missions - Finland
                                                Finland collect 0 PUs; end with 9 PUs
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 13 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 17 PUs
                                        
                                            Research Technology - Germany
                                                Trigger germanaTIP: Germany gains access to ImprovedProduction
                                                Germany spend 0 on tech rolls
                                                Germany removing all Technology Tokens after successful research.
                                                Germany discover ImprovedProduction
                                        
                                            Combat Move - Germany
                                                1 germanInfantry moved from Nenetsia to Urals
                                                1 germanInfantry moved from Archangel to Urals
                                                3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 20 germanArtillerys, 9 germanCombatEngineers, 10 germanFighters, 22 germanInfantrys, 11 germanMech.Infantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers moved from Vologda to Urals
                                                3 germanMech.Infantrys moved from Stalingrad to Urals
                                                1 germanFighter moved from Belorussia to Urals
                                                1 germanInfantry moved from Murmansk to Kola Penninsula
                                                      Finland take Kola Penninsula from Russia
                                                1 germanArtillery, 9 germanInfantrys and 7 germanMarines moved from Northern Finland to Northern Norway
                                                1 germanFighter moved from Finland to Northern Norway
                                                1 germanAdvancedNavalFighter moved from Eastern Germany to Northern Norway
                                        
                                            Combat - Germany
                                                Battle in Northern Norway
                                                    Germany attack with 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanFighter, 9 germanInfantrys and 7 germanMarines
                                                    ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer, 5 americanInfantrys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank; Britain defend with 4 britishInfantrys
                                                    Germany win, taking Northern Norway from ExiledAllies with 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanFighter and 6 germanMarines remaining. Battle score for attacker is 15
                                                    Casualties for Usa: 1 americanCombatEngineer, 5 americanInfantrys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank
                                                    Casualties for Britain: 4 britishInfantrys
                                                    Casualties for Germany: 9 germanInfantrys and 1 germanMarine
                                                Battle in Urals
                                                    Germany attack with 3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 20 germanArtillerys, 9 germanCombatEngineers, 11 germanFighters, 24 germanInfantrys, 14 germanMech.Infantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers
                                                    Russia defend with 1 Flagpole, 1 ResearchCenter, 3 Trucks, 1 russianAirTransport, 1 russianAircraftPlant, 1 russianAirfield, 3 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianBarracks, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 41 russianInfantrys
                                                    1 germanMech.Infantry owned by the Germany and 1 germanNavalFighter owned by the Germany lost in Urals
                                                    Units damaged: 2 russianEntrenchments owned by the Russia and 2 russianFortifications owned by the Russia
                                                    Germany destroys 23PUs while taking Russia capital
                                                    Some non-combat units are destroyed: 
                                                    Germany win, taking Urals from Russia with 3 germanAdvancedNavalFighters, 9 germanArtillerys, 9 germanCombatEngineers, 11 germanFighters, 3 germanMech.Infantrys, 2 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers remaining. Battle score for attacker is 29
                                                    Casualties for Germany: 1 germanAlpineInfantry, 11 germanArtillerys, 24 germanInfantrys, 11 germanMech.Infantrys and 1 germanNavalFighter
                                                    Casualties for Russia: 1 russianAirTransport, 3 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 41 russianInfantrys
                                                Trigger LiberationRussia1: Setting switch to true for conditionAttachmentLiberationRussia attached to Russia
                                        
                                            Non Combat Move - Germany
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                2 germanInfantrys moved from Morrocco to 42 Sea Zone
                                                1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 42 Sea Zone to 60 Sea Zone
                                                1 germanTank moved from Caucasus to Southern Ukraine
                                                1 germanMech.Infantry moved from Voronezh to Southern Ukraine
                                                1 germanArtillery and 1 germanMech.Infantry moved from Caucasus to Southern Ukraine
                                                2 germanArtillerys moved from Kharkov to Southern Ukraine
                                                1 Truck and 1 germanParatrooper moved from Caucasus to Southern Ukraine
                                                1 Truck and 1 germanArtillery moved from Voronezh to Southern Ukraine
                                                1 germanArtillery moved from Murmansk to Northern Finland
                                                2 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Western Karelia to Eastern Finland
                                                2 germanInfantrys moved from Finland to Northern Finland
                                                4 Trucks and 4 germanArtillerys moved from Novgorod to Eastern Finland
                                                2 germanNavalFighters moved from Urals to Vologda
                                                1 germanCombatEngineer moved from Moscow to Vologda
                                                3 germanAdvancedNavalFighters moved from Urals to Vologda
                                                3 germanTacticalBombers moved from Urals to Vologda
                                                11 germanFighters moved from Urals to Vologda
                                                2 germanStrategicBombers moved from Urals to Vologda
                                                1 germanArtillery and 3 germanCombatEngineers moved from Moscow to Novgorod
                                                2 Trucks and 2 germanArtillerys moved from Belorussia to Leningrad
                                                1 germanInfantry moved from Western Ukraine to Eastern Poland
                                                1 Truck and 1 germanAntiAirGun moved from Kharkov to Eastern Poland
                                                1 Truck and 1 germanArtillery moved from Voronezh to Novgorod
                                                1 Truck and 1 germanAntiAirGun moved from Stalingrad to Orel Kursk
                                                2 germanInfantrys moved from Southern Caucasus to Caucasus
                                                1 Truck moved from Kharkov to Caucasus
                                                1 germanArtillery and 1 germanInfantry moved from Northern Iran to Southern Caucasus
                                                4 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                                                8 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                                8 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                                                8 germanInfantrys moved from 28 Sea Zone to Northern Finland
                                                1 germanInfantry moved from Berlin to Northern Germany
                                                3 germanInfantrys moved from Eastern Germany to Northern Germany
                                                1 germanInfantry moved from Eastern France to Northern France
                                                1 germanInfantry moved from Low Countries to Northern France
                                                2 germanInfantrys moved from Vichy France to Eastern France
                                                1 germanFighter moved from Vichy France to Northern Germany
                                                1 germanFighter moved from Hungary Slovakia to Northern Germany
                                                1 germanAirTransport moved from Moscow to Hungary Slovakia
                                                1 Truck moved from Northern Germany to Berlin
                                                1 germanFighter moved from Northern Norway to Finland
                                                1 germanAdvancedNavalFighter moved from Northern Norway to Finland
                                        
                                            Purchase Units - Germany
                                                Germany buy 4 germanAdvancedFighters, 1 germanAirfield, 4 germanInfantrys, 4 germanMarines and 1 germanNavalFighter; Remaining resources: 0 techTokens; 0 PUs; 
                                        
                                            Place Units - Germany
                                                Units in Vologda being upgraded or consumed: 1 Material
                                                1 germanAirfield placed in Vologda
                                                4 germanAdvancedFighters placed in Eastern Germany
                                                4 germanMarines placed in Northern Germany
                                                4 germanInfantrys placed in Berlin
                                                1 germanNavalFighter placed in Southern Germany
                                        
                                            Activate Technology - Germany
                                                Germany activating ImprovedProduction
                                        
                                            Turn Complete - Germany
                                                Germany collect 96 PUs; end with 96 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 99 PUs
                                                Units generate 15 techTokens; Germany end with 15 techTokens
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - VichyFrance
                                                1 germanFighter and 2 germanInfantrys placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 21 PUs; end with 21 PUs
                                                Units Change Ownership
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                    Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 1 germanFighter; Remaining resources: 2 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                1 germanFighter placed in Hungary Slovakia
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 14 PUs
                                                Some Units in Hungary Slovakia change ownership: 1 germanFighter
                                        
                                            Purchase Units - Finland
                                                Finland buy 1 germanTransport; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Finland
                                                1 germanTransport placed in 28 Sea Zone
                                        
                                            Turn Complete - Finland
                                                Finland collect 10 PUs; end with 12 PUs
                                                Some Units in 28 Sea Zone change ownership: 1 germanTransport
                                        

                                        Savegame

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          max333 @redrum
                                          last edited by

                                          @redrum thanks for your time. I've gone to that site several times, but I don't know how to submit a post. At the top it asks you to log in or register. Any advice or guidance would be greatly appreciated. And I would like to play TWW. Live I play Global, so I might not be a very strong opponent for you. Thanks, Thomas

                                          1 Reply Last reply Reply Quote 0
                                          • ghostroninG Offline
                                            ghostronin
                                            last edited by

                                            TripleA Turn Summary: Russia round 11

                                            TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Russia
                                                    Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                                            
                                                Combat Move - Russia
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger Chungkinglost1: Changing Relationship for China and Russia from Cooperative to Allied
                                                    Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                            
                                                Combat - Russia
                                            
                                                Non Combat Move - Russia
                                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            
                                                Activate Technology - Russia
                                                    Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                                                    Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                                                    Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield
                                                    Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield
                                                    Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
                                                    Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier
                                            
                                                Turn Complete - Russia
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 5 / 5
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums