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    TWW 2.7.7.2 - redrum (Axis) vs ghostronin (Allies)

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    • M Offline
      max333 @redrum
      last edited by

      @redrum ty. Its giving me log in trouble. said my email is spam 😞

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @max333
        last edited by

        @max333 You should be able to post in that forum without an account to get assistance over there.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        M 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: Finland round 11

          TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

          Game History

          Round: 11
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 9 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 13 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 17 PUs
          
              Research Technology - Germany
                  Trigger germanaTIP: Germany gains access to ImprovedProduction
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover ImprovedProduction
          
              Combat Move - Germany
                  1 germanInfantry moved from Nenetsia to Urals
                  1 germanInfantry moved from Archangel to Urals
                  3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 20 germanArtillerys, 9 germanCombatEngineers, 10 germanFighters, 22 germanInfantrys, 11 germanMech.Infantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers moved from Vologda to Urals
                  3 germanMech.Infantrys moved from Stalingrad to Urals
                  1 germanFighter moved from Belorussia to Urals
                  1 germanInfantry moved from Murmansk to Kola Penninsula
                        Finland take Kola Penninsula from Russia
                  1 germanArtillery, 9 germanInfantrys and 7 germanMarines moved from Northern Finland to Northern Norway
                  1 germanFighter moved from Finland to Northern Norway
                  1 germanAdvancedNavalFighter moved from Eastern Germany to Northern Norway
          
              Combat - Germany
                  Battle in Northern Norway
                      Germany attack with 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanFighter, 9 germanInfantrys and 7 germanMarines
                      ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer, 5 americanInfantrys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank; Britain defend with 4 britishInfantrys
                      Germany win, taking Northern Norway from ExiledAllies with 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanFighter and 6 germanMarines remaining. Battle score for attacker is 15
                      Casualties for Usa: 1 americanCombatEngineer, 5 americanInfantrys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank
                      Casualties for Britain: 4 britishInfantrys
                      Casualties for Germany: 9 germanInfantrys and 1 germanMarine
                  Battle in Urals
                      Germany attack with 3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 20 germanArtillerys, 9 germanCombatEngineers, 11 germanFighters, 24 germanInfantrys, 14 germanMech.Infantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers
                      Russia defend with 1 Flagpole, 1 ResearchCenter, 3 Trucks, 1 russianAirTransport, 1 russianAircraftPlant, 1 russianAirfield, 3 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianBarracks, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 41 russianInfantrys
                      1 germanMech.Infantry owned by the Germany and 1 germanNavalFighter owned by the Germany lost in Urals
                      Units damaged: 2 russianEntrenchments owned by the Russia and 2 russianFortifications owned by the Russia
                      Germany destroys 23PUs while taking Russia capital
                      Some non-combat units are destroyed: 
                      Germany win, taking Urals from Russia with 3 germanAdvancedNavalFighters, 9 germanArtillerys, 9 germanCombatEngineers, 11 germanFighters, 3 germanMech.Infantrys, 2 germanNavalFighters, 2 germanStrategicBombers and 3 germanTacticalBombers remaining. Battle score for attacker is 29
                      Casualties for Germany: 1 germanAlpineInfantry, 11 germanArtillerys, 24 germanInfantrys, 11 germanMech.Infantrys and 1 germanNavalFighter
                      Casualties for Russia: 1 russianAirTransport, 3 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 41 russianInfantrys
                  Trigger LiberationRussia1: Setting switch to true for conditionAttachmentLiberationRussia attached to Russia
          
              Non Combat Move - Germany
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  2 germanInfantrys moved from Morrocco to 42 Sea Zone
                  1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 42 Sea Zone to 60 Sea Zone
                  1 germanTank moved from Caucasus to Southern Ukraine
                  1 germanMech.Infantry moved from Voronezh to Southern Ukraine
                  1 germanArtillery and 1 germanMech.Infantry moved from Caucasus to Southern Ukraine
                  2 germanArtillerys moved from Kharkov to Southern Ukraine
                  1 Truck and 1 germanParatrooper moved from Caucasus to Southern Ukraine
                  1 Truck and 1 germanArtillery moved from Voronezh to Southern Ukraine
                  1 germanArtillery moved from Murmansk to Northern Finland
                  2 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Western Karelia to Eastern Finland
                  2 germanInfantrys moved from Finland to Northern Finland
                  4 Trucks and 4 germanArtillerys moved from Novgorod to Eastern Finland
                  2 germanNavalFighters moved from Urals to Vologda
                  1 germanCombatEngineer moved from Moscow to Vologda
                  3 germanAdvancedNavalFighters moved from Urals to Vologda
                  3 germanTacticalBombers moved from Urals to Vologda
                  11 germanFighters moved from Urals to Vologda
                  2 germanStrategicBombers moved from Urals to Vologda
                  1 germanArtillery and 3 germanCombatEngineers moved from Moscow to Novgorod
                  2 Trucks and 2 germanArtillerys moved from Belorussia to Leningrad
                  1 germanInfantry moved from Western Ukraine to Eastern Poland
                  1 Truck and 1 germanAntiAirGun moved from Kharkov to Eastern Poland
                  1 Truck and 1 germanArtillery moved from Voronezh to Novgorod
                  1 Truck and 1 germanAntiAirGun moved from Stalingrad to Orel Kursk
                  2 germanInfantrys moved from Southern Caucasus to Caucasus
                  1 Truck moved from Kharkov to Caucasus
                  1 germanArtillery and 1 germanInfantry moved from Northern Iran to Southern Caucasus
                  4 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                  8 germanInfantrys moved from Northern Germany to 27 Sea Zone
                  8 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                  8 germanInfantrys moved from 28 Sea Zone to Northern Finland
                  1 germanInfantry moved from Berlin to Northern Germany
                  3 germanInfantrys moved from Eastern Germany to Northern Germany
                  1 germanInfantry moved from Eastern France to Northern France
                  1 germanInfantry moved from Low Countries to Northern France
                  2 germanInfantrys moved from Vichy France to Eastern France
                  1 germanFighter moved from Vichy France to Northern Germany
                  1 germanFighter moved from Hungary Slovakia to Northern Germany
                  1 germanAirTransport moved from Moscow to Hungary Slovakia
                  1 Truck moved from Northern Germany to Berlin
                  1 germanFighter moved from Northern Norway to Finland
                  1 germanAdvancedNavalFighter moved from Northern Norway to Finland
          
              Purchase Units - Germany
                  Germany buy 4 germanAdvancedFighters, 1 germanAirfield, 4 germanInfantrys, 4 germanMarines and 1 germanNavalFighter; Remaining resources: 0 techTokens; 0 PUs; 
          
              Place Units - Germany
                  Units in Vologda being upgraded or consumed: 1 Material
                  1 germanAirfield placed in Vologda
                  4 germanAdvancedFighters placed in Eastern Germany
                  4 germanMarines placed in Northern Germany
                  4 germanInfantrys placed in Berlin
                  1 germanNavalFighter placed in Southern Germany
          
              Activate Technology - Germany
                  Germany activating ImprovedProduction
          
              Turn Complete - Germany
                  Germany collect 96 PUs; end with 96 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 99 PUs
                  Units generate 15 techTokens; Germany end with 15 techTokens
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - VichyFrance
                  1 germanFighter and 2 germanInfantrys placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 21 PUs; end with 21 PUs
                  Units Change Ownership
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanFighter; Remaining resources: 2 PUs; 
          
              Place Units - DanubeAxis
                  1 germanFighter placed in Hungary Slovakia
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 14 PUs
                  Some Units in Hungary Slovakia change ownership: 1 germanFighter
          
              Purchase Units - Finland
                  Finland buy 1 germanTransport; Remaining resources: 2 PUs; 
          
              Place Units - Finland
                  1 germanTransport placed in 28 Sea Zone
          
              Turn Complete - Finland
                  Finland collect 10 PUs; end with 12 PUs
                  Some Units in 28 Sea Zone change ownership: 1 germanTransport
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • M Offline
            max333 @redrum
            last edited by

            @redrum thanks for your time. I've gone to that site several times, but I don't know how to submit a post. At the top it asks you to log in or register. Any advice or guidance would be greatly appreciated. And I would like to play TWW. Live I play Global, so I might not be a very strong opponent for you. Thanks, Thomas

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            • ghostroninG Offline
              ghostronin
              last edited by

              TripleA Turn Summary: Russia round 11

              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

              Game History

              Round: 11
              
                  Research Technology - Russia
                      Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
              
                  Combat Move - Russia
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger Chungkinglost1: Changing Relationship for China and Russia from Cooperative to Allied
                      Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
              
                  Combat - Russia
              
                  Non Combat Move - Russia
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              
                  Activate Technology - Russia
                      Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                      Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                      Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield
                      Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield
                      Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
                      Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier
              
                  Turn Complete - Russia
              

              Savegame

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              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Thailand round 11

                TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                Game History

                Round: 11
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 13 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover Production
                
                    Combat Move - Japan
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        2 japaneseInfantrys moved from Java to 148 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 148 Sea Zone to 150 Sea Zone
                        2 japaneseInfantrys moved from 150 Sea Zone to Dutch East Indies
                        2 japaneseNavalFighters moved from 149 Sea Zone to Dutch East Indies
                        2 japaneseNavalFighters moved from 149 Sea Zone to Papua
                        1 japaneseMarine moved from New Guinea to Papua
                        1 japaneseCombatEngineer moved from Dutch New Guinea to Papua
                        1 japaneseCombatEngineer, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Eastern Evenki to Soviet Far East
                        3 japaneseArtillerys and 6 japaneseMech.Infantrys moved from Far Eastern Republic to Soviet Far East
                        1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                        2 japaneseNavalFighters moved from 99 Sea Zone to 101 Sea Zone
                        2 japaneseAdvancedNavalFighters moved from Japan to 101 Sea Zone
                        1 japaneseMech.Infantry moved from Khabarovskiy Kray to Soviet Far East
                
                    Combat - Japan
                        Battle in Soviet Far East
                            Japan attack with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 8 japaneseMech.Infantrys and 2 japaneseTanks
                            Usa defend with 1 americanInfantry; Britain defend with 4 britishInfantrys; Russia defend with 1 Flagpole and 1 russianArtillery
                            Japan win, taking Soviet Far East from Russia with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 8
                            Casualties for Usa: 1 americanInfantry
                            Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                            Casualties for Britain: 4 britishInfantrys
                            Casualties for Russia: 1 russianArtillery
                        Battle in 101 Sea Zone
                            Japan attack with 2 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters
                            Britain defend with 1 britishDestroyer and 1 britishTransport
                            Japan win with 2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseNavalFighter
                            Casualties for Britain: 1 britishDestroyer and 1 britishTransport
                        Battle in Dutch East Indies
                            Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                            ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                            Some non-combat units are destroyed: 
                            Japan win, taking Dutch East Indies from ExiledAllies with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                        Battle in Papua
                            Japan attack with 1 japaneseCombatEngineer, 1 japaneseMarine and 2 japaneseNavalFighters
                            Britain defend with 1 britishCombatEngineer; Australia defend with 1 Flagpole
                            Japan win, taking Papua from Australia with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseCombatEngineer
                            Casualties for Britain: 1 britishCombatEngineer
                
                    Non Combat Move - Japan
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck
                        2 japaneseInfantrys moved from Saigon to 91 Sea Zone
                        3 japaneseInfantrys moved from Southern Thailand to 91 Sea Zone
                        1 japaneseInfantry moved from Malay to 91 Sea Zone
                        6 japaneseInfantrys and 3 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                        6 japaneseInfantrys moved from 148 Sea Zone to Java
                        1 japaneseMarine moved from Celebes to 147 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 148 Sea Zone
                        1 japaneseMarine moved from 148 Sea Zone to Java
                        4 japaneseTransports moved from 148 Sea Zone to 91 Sea Zone
                        4 japaneseCarriers, 4 japaneseDestroyers, 4 japaneseNavalFighters and 3 japaneseSubmarines moved from 149 Sea Zone to 151 Sea Zone
                        2 japaneseNavalFighters moved from Papua to 151 Sea Zone
                        1 japaneseBattleship moved from 148 Sea Zone to 151 Sea Zone
                        2 japaneseNavalFighters moved from Dutch East Indies to 151 Sea Zone
                        2 Materials and 2 japaneseAirTransports moved from Saigon to Borneo
                        2 japaneseAirTransports moved from Borneo to Brunei
                        1 Material, 1 Truck and 1 japaneseCombatEngineer moved from Southern Thailand to Malay
                        1 Material and 1 Truck moved from Bengal to Southern Thailand
                        1 japaneseInfantry moved from Eastern Madras to 84 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 148 Sea Zone
                        1 japaneseInfantry moved from 148 Sea Zone to Java
                        1 japaneseInfantry moved from Solomon Islands to 143 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 143 Sea Zone to 151 Sea Zone
                        2 Materials and 2 Trucks moved from Chungking to Burma
                        1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Western Szechwan to Burma
                        1 japaneseAlpineInfantry and 9 japaneseCombatEngineers moved from Chungking to Eastern Szechwan
                        1 japaneseHeavyArtillery moved from Chungking to Eastern Szechwan
                        1 japaneseArtillery moved from Western Szechwan to Eastern Szechwan
                        2 Trucks and 2 japaneseCombatEngineers moved from Hunan to French Indochina
                        1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Ningsia to Kansu
                        1 japaneseCombatEngineer moved from Bombay to New Dehli
                        1 japaneseTank moved from Irkutsk to Far Eastern Republic
                        1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Far Eastern Republic to 100 Sea Zone
                        1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 99 Sea Zone to Japan
                        2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter moved from 101 Sea Zone to 107 Sea Zone
                        1 japaneseCarrier moved from 99 Sea Zone to 107 Sea Zone
                        1 japaneseCarrier moved from 99 Sea Zone to 107 Sea Zone
                        2 Trucks and 2 japaneseArtillerys moved from Khabarovskiy Kray to Soviet Far East
                        2 Trucks moved from Soviet Far East to Far Eastern Republic
                        1 Truck and 1 japaneseAntiAirGun moved from Khabarovskiy Kray to Korea
                        1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Korea
                        1 japaneseArtillery and 1 japaneseMech.Infantry moved from Northern Manchuria to Far Eastern Republic
                        8 japaneseSubmarines moved from 99 Sea Zone to 118 Sea Zone
                        1 japaneseDestroyer moved from 99 Sea Zone to 107 Sea Zone
                        1 japaneseAirTransport moved from Shansi to Saigon
                        1 japaneseSubmarine moved from 96 Sea Zone to 121 Sea Zone
                        2 japaneseFighters moved from Shanghai to Iwo Jima
                        1 japaneseFighter moved from Manchuria to Iwo Jima
                
                    Purchase Units - Japan
                        Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
                        Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
                        Japan buy 3 japaneseAdvancedNavalFighters, 1 japaneseCarrier, 3 japaneseDestroyers, 2 japaneseInfantrys and 6 japaneseSubmarines; Remaining resources: 0 techTokens; 0 PUs; 
                
                    Place Units - Japan
                        3 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone
                        Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                        1 japaneseCarrier and 3 japaneseSubmarines placed in 99 Sea Zone
                        2 japaneseSubmarines placed in 99 Sea Zone
                        Japan undo move 3.
                        Japan undo move 2.
                        Japan undo move 1.
                        3 japaneseAdvancedNavalFighters placed in Japan
                        3 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone
                        3 japaneseSubmarines placed in 99 Sea Zone
                        Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                        1 japaneseCarrier placed in 99 Sea Zone
                        2 japaneseSubmarines placed in 128 Sea Zone
                        2 japaneseInfantrys placed in Saigon
                
                    Activate Technology - Japan
                        Japan activating Production
                
                    Turn Complete - Japan
                        Japan collect 122 PUs; end with 122 PUs
                        Units generate 12 techTokens; Japan end with 12 techTokens
                        Units Change Ownership
                            Some Units in Burma change ownership: 2 Materials and 1 japaneseCombatEngineer
                            Some Units in Malay change ownership: 1 Material and 1 japaneseCombatEngineer
                            Some Units in Southern Thailand change ownership: 1 Material
                
                    Purchase Units - Manchuria
                        Manchuria buy 2 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseTransport placed in 97 Sea Zone
                        2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in 97 Sea Zone change ownership: 1 japaneseTransport
                            Some Units in Manchuria change ownership: 2 japaneseInfantrys
                
                    Purchase Units - Thailand
                        Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Burma change ownership: 2 Materials and 1 japaneseCombatEngineer
                            Some Units in Malay change ownership: 1 Material and 1 japaneseCombatEngineer
                            Some Units in Southern Thailand change ownership: 1 Material
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • ghostroninG Offline
                  ghostronin
                  last edited by ghostronin

                  Test Test

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                  • ghostroninG Offline
                    ghostronin
                    last edited by

                    TripleA Manual Gamesave Post: Australia round 11

                    TripleA Manual Gamesave Post for game: Total World War: December 1941, version: 2.7.7.2

                    Game History

                    Round: 11
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 16 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 14 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 8 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                                Britain rolls :  1/1 hits
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedLogistics
                    
                        Combat Move - Britain
                            Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                            Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                            Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                            Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                            Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                            Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                            Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                            Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                            Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                    
                        Combat - Britain
                    
                        Non Combat Move - Britain
                            Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket
                            Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                            Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                            Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                            Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                            Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket
                            Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                            Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                            Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                            Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                            Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                            Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket
                            Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                            Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                            Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket
                            Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket
                            Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                            Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket
                            Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                            Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                            Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                            Trigger britishProd1: Britain has 1 Material placed in London
                            1 britishBattleship, 2 britishCarriers, 1 britishCruiser, 9 britishDestroyers, 1 britishHeavyDestroyer, 4 britishNavalFighters, 1 britishSubmarine and 7 britishTransports moved from 23 Sea Zone to 21 Sea Zone
                            1 britishCombatEngineer and 3 britishInfantrys moved from Labrador to 2 Sea Zone
                            1 britishCombatEngineer, 3 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone
                            1 britishCombatEngineer and 3 britishInfantrys moved from 7 Sea Zone to Central Britain
                            1 britishNavalFighter moved from Exiled Allies to Southern Britain
                            1 britishNavalFighter moved from Quebec to Southern Britain
                            2 britishNavalFighters moved from Iceland to Central Britain
                            1 britishNavalFighter moved from Southern Britain to Central Britain
                            2 britishAlpineInfantrys moved from Scotland to Central Britain
                            2 britishTransports moved from 7 Sea Zone to 21 Sea Zone
                            4 britishInfantrys moved from London to Central Britain
                            1 Material and 1 britishAirTransport moved from London to Norway
                            1 Material and 1 britishAirTransport moved from London to Copenhagen
                            1 britishInfantry moved from New Zealand to 159 Sea Zone
                            1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 160 Sea Zone
                            1 britishInfantry moved from 160 Sea Zone to New South Wales
                            1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 1 britishTransport moved from 161 Sea Zone to 160 Sea Zone
                            1 britishAntiTankGun moved from Eastern South Africa to Cape Town
                            1 britishInfantry moved from Eastern South Africa to Cape Town
                    
                        Purchase Units - Britain
                            Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
                            Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
                            Britain buy 1 britishCombatEngineer and 6 britishInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Britain
                            1 britishCombatEngineer and 3 britishInfantrys placed in London
                            3 britishInfantrys placed in Scotland
                    
                        Activate Technology - Britain
                            Britain activating ImprovedLogistics
                            Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                            Trigger americanIFR3: Setting givesMovement to 3:americanFighter for unitAttachment attached to britishAirfield
                            Trigger americanIFR3: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishAirfield
                            Trigger americanIFR4: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishCarrier
                    
                        Turn Complete - Britain
                            Britain collect 18 PUs; end with 18 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 19 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 20 PUs
                            Units generate 9 techTokens; Britain end with 9 techTokens
                            Units Change Ownership
                                Some Units in Copenhagen change ownership: 1 Material and 2 britishCombatEngineers
                                Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
                                Some Units in New South Wales change ownership: 2 Materials and 2 britishCombatEngineers
                                Some Units in Norway change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - Canada
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from British Columbia: 1 britishInfantry
                            EDIT: Adding units owned by Britain to Alaska: 1 britishInfantry
                            EDIT: Turning off Edit Mode
                            Canada buy 2 britishSubmarines; Remaining resources: 2 PUs; 
                    
                        Place Units - Canada
                            2 britishSubmarines placed in 19 Sea Zone
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 17 PUs
                            Some Units in 19 Sea Zone change ownership: 2 britishSubmarines
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 britishEntrenchments and 4 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            Units in Copenhagen being upgraded or consumed: 1 Material
                            1 britishEntrenchment placed in Copenhagen
                            Units in Norway being upgraded or consumed: 1 Material
                            1 britishEntrenchment and 2 britishInfantrys placed in Norway
                            2 britishInfantrys placed in Exiled Allies
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 9 PUs; end with 9 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 8 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 7 PUs
                            Units Change Ownership
                                Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                Some Units in Norway change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; 
                    
                        Place Units - SouthAfrica
                            2 britishInfantrys placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Cape Town change ownership: 2 britishInfantrys
                                Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Australia
                            Australia buy 1 britishEntrenchment, 1 britishFortification and 5 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            Units in New South Wales being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                            1 britishEntrenchment, 1 britishFortification and 3 britishInfantrys placed in New South Wales
                            2 britishInfantrys placed in Southwestern Australia
                    
                        Turn Complete - Australia
                            Australia collect 15 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in New South Wales change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                                Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from Scotland: 3 britishInfantrys
                            EDIT: Removing units owned by Britain from London: 3 britishInfantrys
                            EDIT: Adding units owned by Britain to 7 Sea Zone: 2 britishDestroyers
                            EDIT: Changing PUs for Britain from 20 to 22
                            EDIT: Turning off Edit Mode
                    

                    Savegame

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Italy round 11

                      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                      Game History

                      Round: 11
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedDestroyers
                      
                          Combat Move - Italy
                      
                          Non Combat Move - Italy
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              1 italianAlpineInfantry, 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 2 italianMarines moved from Tanganyika to Rhodesia
                              1 italianArtillery, 3 italianInfantrys, 1 italianMobileArtillery and 2 italianTanks moved from Belgian Congo to Rhodesia
                              1 italianTank moved from Gold Coast to Cameroon
                              3 italianTransports moved from 76 Sea Zone to 72 Sea Zone
                              1 italianArtillery moved from Cairo to 72 Sea Zone
                              1 italianCombatEngineer moved from Anglo Egyptian Sudan to 72 Sea Zone
                              1 italianArtillery and 1 italianCombatEngineer moved from 72 Sea Zone to Abyssinia
                              2 Trucks moved from Anglo Egyptian Sudan to Cairo
                              1 Truck moved from Western Anglo Egyptian Sudan to Central Egpyt
                              1 Truck and 1 italianArtillery moved from Eastern Finland to Northern Norway
                              1 italianTank moved from Eastern Karelia to Eastern Finland
                              2 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Archangel to Western Karelia
                              1 italianAlpineInfantry and 1 italianArtillery moved from Moscow to Novgorod
                              1 Truck moved from Archangel to Novgorod
                              1 italianInfantry moved from Volgarod to Moscow
                              1 italianInfantry moved from Sverdlovsk to Volgarod
                              11 italianNavalFighters and 3 italianTacticalBombers moved from Northern Germany to Northern France
                              1 italianFighter moved from Paris to Berlin
                              1 italianNavalFighter moved from Berlin to Paris
                              1 italianNavalFighter moved from Northern France to Northern Germany
                              7 italianAlpineInfantrys and 1 italianCombatEngineer moved from Gibraltar to 41 Sea Zone
                              7 italianAlpineInfantrys, 2 italianBattleships, 1 italianCombatEngineer, 3 italianDestroyers, 2 italianSubmarines and 4 italianTransports moved from 41 Sea Zone to 60 Sea Zone
                              1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone
                              2 italianSubmarines moved from 17 Sea Zone to 39 Sea Zone
                              1 italianCombatEngineer and 1 italianInfantry moved from Sardinia to 45 Sea Zone
                              1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 45 Sea Zone to 42 Sea Zone
                              1 italianCombatEngineer and 1 italianInfantry moved from 42 Sea Zone to Gibraltar
                              1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                              1 italianDestroyer and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone
                              1 italianCarrier moved from 47 Sea Zone to 43 Sea Zone
                              2 italianNavalFighters moved from Northern Italy to 43 Sea Zone
                              1 italianInfantry moved from Northern Italy to Vichy France
                              1 italianStrategicBomber moved from Orel Kursk to Northern France
                      
                          Purchase Units - Italy
                              Trigger italianAdvFig1: buyitalianAdvancedFighter added to italianProduction
                              Trigger italianAdvFig2: buyitalianAdvancedNavalFighter added to italianProduction
                              Italy buy 3 italianAdvancedNavalFighters, 1 italianAircraftPlant, 1 italianCarrier, 2 italianDestroyers and 2 italianInfantrys; Remaining resources: 0 techTokens; 1 PUs; 
                      
                          Place Units - Italy
                              Units in Rome being upgraded or consumed: 2 Materials
                              1 italianAircraftPlant and 2 italianInfantrys placed in Rome
                              3 italianAdvancedNavalFighters placed in Northern Italy
                              Units in 47 Sea Zone being upgraded or consumed: 1 italianHull
                              1 italianCarrier placed in 47 Sea Zone
                              2 italianDestroyers placed in 45 Sea Zone
                      
                          Activate Technology - Italy
                              Italy activating ImprovedDestroyers
                              Trigger italianImpD: Setting isDestroyer to true for unitAttachment attached to italianDestroyer
                      
                          Turn Complete - Italy
                              Italy collect 68 PUs; end with 69 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 72 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • ghostroninG Offline
                        ghostronin
                        last edited by

                        TripleA Turn Summary: Usa round 11

                        TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                        Game History

                        Round: 11
                        
                            Research Technology - Usa
                                Usa spend 0 on tech rolls
                        
                            Combat Move - Usa
                                Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                1 americanTransport moved from 125 Sea Zone to 132 Sea Zone
                                1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                                1 americanCombatEngineer moved from Marshall Islands to 132 Sea Zone
                                2 americanInfantrys and 2 americanMarines moved from Marshall Islands to 125 Sea Zone
                                1 americanBattleship, 3 americanCarriers, 5 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 6 americanNavalFighters, 7 americanSubmarines and 2 americanTransports moved from 125 Sea Zone to 131 Sea Zone
                                2 americanInfantrys and 2 americanMarines moved from 131 Sea Zone to Caroline Islands
                                1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                1 americanCombatEngineer and 1 americanInfantry moved from 131 Sea Zone to Caroline Islands
                                1 americanHeavyStrategicBomber moved from Central Britain to Denmark
                        
                            Combat - Usa
                                Strategic bombing raid in Denmark
                                    Bombing raid in Denmark rolls: 9 and causes: 8 damage to unit: germanAirfield
                                    Bombing raid in Denmark causes 8 damage total. 
                                Battle in Caroline Islands
                                    Usa attack with 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines
                                    Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                                    Some non-combat units are destroyed: 
                                    Usa win, taking Caroline Islands from Japan with 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines remaining. Battle score for attacker is 7
                                    Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                        
                            Non Combat Move - Usa
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                1 americanHeavyStrategicBomber moved from Denmark to Central Britain
                                1 americanBattleship moved from 156 Sea Zone to 116 Sea Zone
                                1 americanDestroyer moved from 115 Sea Zone to 116 Sea Zone
                                1 Truck and 1 americanCombatEngineer moved from Alaska to Western US
                                1 Truck moved from Los Angeles to San Francisco
                                1 Truck and 1 americanInfantry moved from San Francisco to Southwestern US
                                1 americanInfantry moved from San Francisco to Southern Central US
                                1 americanNavalFighter moved from Eastern US to Florida Peninsula
                                4 americanSubmarines moved from 30 Sea Zone to 37 Sea Zone
                                7 americanSubmarines moved from 31 Sea Zone to 37 Sea Zone
                                1 americanNavalFighter moved from Chicago to Florida Peninsula
                                2 americanCombatEngineers and 2 americanInfantrys moved from Washington to Eastern US
                                1 Truck moved from Eastern Central US to Washington
                                1 Truck moved from Washington to Northeastern US
                                3 americanTransports moved from 7 Sea Zone to 21 Sea Zone
                        
                            Purchase Units - Usa
                                Turning on Edit Mode
                                EDIT: Removing units owned by Usa from Hawaiian Islands: 1 americanAirTransport
                                EDIT: Adding units owned by Usa to Southwestern US: 1 americanAirTransport
                                EDIT: Turning off Edit Mode
                                Usa buy 1 americanCombatEngineer, 2 americanDestroyers, 4 americanInfantrys and 6 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Usa
                                2 americanDestroyers placed in 37 Sea Zone
                                4 americanSubmarines placed in 30 Sea Zone
                                4 americanInfantrys placed in Washington
                                1 americanCombatEngineer placed in San Francisco
                                2 americanSubmarines placed in 115 Sea Zone
                        
                            Turn Complete - Usa
                                Usa collect 73 PUs; end with 73 PUs
                                Units generate 9 techTokens; Usa end with 18 techTokens
                        

                        Savegame

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                        • redrumR Offline
                          redrum Admin
                          last edited by

                          TripleA Turn Summary: Finland round 12

                          TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                          Game History

                          Round: 12
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 12 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 14 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 21 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover Logistics
                          
                              Combat Move - Germany
                                  1 germanMarine moved from Northern Norway to Central Norway
                                        Germany take Central Norway from ExiledAllies
                                  4 germanArtillerys, 1 germanInfantry, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank moved from Southern Ukraine to Crimea
                          
                              Combat - Germany
                                  Battle in Crimea
                                      Germany attack with 4 germanArtillerys, 1 germanInfantry, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank
                                      Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys
                                      Units damaged: 1 russianFortification owned by the Russia
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Crimea from Russia with 2 germanMech.Infantrys and 1 germanTank remaining. Battle score for attacker is 8
                                      Casualties for Germany: 4 germanArtillerys, 1 germanInfantry and 1 germanParatrooper
                                      Casualties for Russia: 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys
                          
                              Non Combat Move - Germany
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  4 germanAdvancedFighters moved from Eastern Germany to Northern France
                                  1 germanNavalFighter moved from Southern Germany to Northern Germany
                                  1 germanArtillery and 5 germanMarines moved from Northern Norway to Central Norway
                                  4 Trucks and 4 germanArtillerys moved from Eastern Finland to Northern Norway
                                  1 germanArtillery and 10 germanInfantrys moved from Northern Finland to Northern Norway
                                  1 germanAdvancedNavalFighter moved from Finland to Northern France
                                  1 germanFighter moved from Finland to Northern Germany
                                  2 germanStrategicBombers moved from Vologda to Northern Germany
                                  2 germanNavalFighters moved from Vologda to Poland
                                  11 germanFighters moved from Vologda to Poland
                                  3 germanAdvancedNavalFighters moved from Vologda to Northern Germany
                                  3 germanTacticalBombers moved from Vologda to Poland
                                  2 Trucks and 2 germanArtillerys moved from Leningrad to Lithuania
                                  2 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Eastern Finland to Finland
                                  1 Truck and 1 germanCombatEngineer moved from Novgorod to Lativa Estonia
                                  2 germanArtillerys and 2 germanCombatEngineers moved from Novgorod to Leningrad
                                  2 Trucks, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Vologda to Leningrad
                                  3 Trucks, 6 germanCombatEngineers and 3 germanMech.Infantrys moved from Urals to Novgorod
                                  9 germanArtillerys and 3 germanCombatEngineers moved from Urals to Vologda
                                  1 Truck and 1 germanAntiAirGun moved from Orel Kursk to Lithuania
                                  1 Truck and 1 germanInfantry moved from Eastern Poland to Eastern Germany
                                  1 Truck and 1 germanInfantry moved from Caucasus to Kharkov
                                  1 germanInfantry moved from Caucasus to Eastern Ukraine
                                  1 Truck moved from Southern Ukraine to Eastern Ukraine
                                  1 Truck moved from Southern Ukraine to Caucasus
                                  1 germanArtillery and 1 germanInfantry moved from Southern Caucasus to Caucasus
                                  1 germanInfantry moved from Kola Penninsula to Murmansk
                                  1 germanFighter moved from Hungary Slovakia to Northern Germany
                                  1 germanAirTransport moved from Hungary Slovakia to Northern Germany
                                  1 germanFighter moved from Vichy France to Northern Germany
                                  2 germanInfantrys moved from Vichy France to Eastern France
                                  2 germanInfantrys moved from Eastern France to Low Countries
                                  4 germanInfantrys moved from Berlin to Northern Germany
                                  1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 60 Sea Zone to 61 Sea Zone
                                  2 germanInfantrys moved from 61 Sea Zone to Morrocco
                          
                              Purchase Units - Germany
                                  Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
                                  Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germany from Northern Germany: 1 germanCombatEngineer
                                  EDIT: Adding units owned by Germany to Berlin: 1 germanCombatEngineer
                                  EDIT: Turning off Edit Mode
                                  Germany buy 2 Materials, 2 Trucks, 4 germanAdvancedNavalFighters, 1 germanAircraftPlant, 1 germanInfantry and 4 germanTransports; Remaining resources: 0 techTokens; 1 PUs; 
                          
                              Place Units - Germany
                                  2 Materials and 2 Trucks placed in Western Germany
                                  4 germanAdvancedNavalFighters placed in Eastern Germany
                                  Units in Berlin being upgraded or consumed: 2 Materials
                                  1 germanAircraftPlant placed in Berlin
                                  4 germanTransports placed in 27 Sea Zone
                                  1 germanInfantry placed in Berlin
                          
                              Activate Technology - Germany
                                  Germany activating Logistics
                                  Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier
                                  Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier
                          
                              Turn Complete - Germany
                                  Germany collect 99 PUs; end with 100 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 103 PUs
                                  Units generate 15 techTokens; Germany end with 15 techTokens
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 4 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanFighter and 2 germanInfantrys placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 21 PUs; end with 25 PUs
                                  Units Change Ownership
                                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 1 germanFighter; Remaining resources: 3 PUs; 
                          
                              Place Units - DanubeAxis
                                  1 germanFighter placed in Hungary Slovakia
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 15 PUs
                                  Some Units in Hungary Slovakia change ownership: 1 germanFighter
                          
                              Purchase Units - Finland
                                  Finland buy 1 germanCruiser; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  1 germanCruiser placed in 28 Sea Zone
                          
                              Turn Complete - Finland
                                  Finland collect 10 PUs; end with 10 PUs
                                  Some Units in 28 Sea Zone change ownership: 1 germanCruiser
                          

                          Savegame

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • ghostroninG Offline
                            ghostronin
                            last edited by

                            TripleA Turn Summary: Russia round 12

                            TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                            Game History

                            Round: 12
                            
                                Combat Move - Russia
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                    1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 112 Sea Zone
                            
                                Non Combat Move - Russia
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            
                                Turn Complete - Russia
                            

                            Savegame

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                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Turn Summary: Thailand round 12

                              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                              Game History

                              Round: 12
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                      Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedSpecialWarfare
                              
                                  Combat Move - Japan
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      2 japaneseAdvancedNavalFighters moved from 107 Sea Zone to 131 Sea Zone
                                      3 japaneseAdvancedNavalFighters moved from Japan to 131 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to 131 Sea Zone
                                      1 japaneseNavalFighter moved from 107 Sea Zone to 131 Sea Zone
                                      1 japaneseBattleship, 4 japaneseDestroyers, 8 japaneseNavalFighters and 3 japaneseSubmarines moved from 151 Sea Zone to 131 Sea Zone
                                      4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseMech.Infantrys and 2 japaneseTanks moved from Soviet Far East to Kamchatka
                                            Japan take Kamchatka from Russia
                                      2 japaneseInfantrys moved from Java to 148 Sea Zone
                                      1 japaneseInfantry moved from 151 Sea Zone to Queensland
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 148 Sea Zone to 151 Sea Zone
                                      2 japaneseInfantrys moved from 151 Sea Zone to Northern Territory
                                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 99 Sea Zone
                                      1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from 120 Sea Zone to Wake Island
                              
                                  Combat - Japan
                                      Battle in Northern Territory
                                      Battle in Queensland
                                          Some non-combat units are destroyed: 
                                      Battle in Wake Island
                                      Battle in 131 Sea Zone
                                          Japan attack with 5 japaneseAdvancedNavalFighters, 1 japaneseBattleship, 4 japaneseDestroyers, 10 japaneseNavalFighters and 3 japaneseSubmarines
                                          Usa defend with 1 americanBattleship, 3 americanCarriers, 5 americanDestroyers, 6 americanNavalFighters, 7 americanSubmarines and 3 americanTransports
                                          Units damaged: 1 americanBattleship owned by the Usa
                                          Units damaged: 1 japaneseBattleship owned by the Japan
                                          Japan win, taking Northern Territory from Australia, taking Queensland from Australia, taking Wake Island from Usa, taking 131 Sea Zone from Neutral with 5 japaneseAdvancedNavalFighters and 1 japaneseBattleship remaining. Battle score for attacker is 95
                                          Casualties for Usa: 1 americanBattleship, 3 americanCarriers, 5 americanDestroyers, 6 americanNavalFighters, 7 americanSubmarines and 3 americanTransports
                                          Casualties for Japan: 4 japaneseDestroyers, 10 japaneseNavalFighters and 3 japaneseSubmarines
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      2 japaneseCarriers moved from 151 Sea Zone to 131 Sea Zone
                                      2 japaneseCarriers moved from 151 Sea Zone to 131 Sea Zone
                                      6 japaneseInfantrys and 1 japaneseMarine moved from Java to 148 Sea Zone
                                      2 japaneseInfantrys moved from Dutch East Indies to 150 Sea Zone
                                      1 japaneseBattleship, 1 japaneseCruiser, 6 japaneseInfantrys, 1 japaneseMarine and 4 japaneseTransports moved from 148 Sea Zone to 151 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 150 Sea Zone to 151 Sea Zone
                                      8 japaneseInfantrys and 1 japaneseMarine moved from 151 Sea Zone to Northern Territory
                                      1 japaneseCombatEngineer moved from Malay to 91 Sea Zone
                                      1 Material and 1 Truck moved from Malay to 91 Sea Zone
                                      1 Material, 1 Truck, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                                      1 Material, 1 Truck and 1 japaneseCombatEngineer moved from 93 Sea Zone to Borneo
                                      2 japaneseInfantrys moved from Saigon to 91 Sea Zone
                                      3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                      1 Material and 1 Truck moved from Southern Thailand to 91 Sea Zone
                                      1 Material, 1 Truck, 5 japaneseInfantrys and 3 japaneseTransports moved from 91 Sea Zone to 147 Sea Zone
                                      1 Material, 1 Truck and 5 japaneseInfantrys moved from 147 Sea Zone to Celebes
                                      2 japaneseSubmarines moved from 128 Sea Zone to 146 Sea Zone
                                      9 japaneseDestroyers and 4 japaneseSubmarines moved from 99 Sea Zone to 120 Sea Zone
                                      8 japaneseSubmarines moved from 118 Sea Zone to 115 Sea Zone
                                      2 japaneseCarriers and 1 japaneseDestroyer moved from 107 Sea Zone to 120 Sea Zone
                                      1 japaneseCarrier moved from 99 Sea Zone to 120 Sea Zone
                                      1 japaneseSubmarine moved from 121 Sea Zone to 120 Sea Zone
                                      2 Trucks, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Far Eastern Republic to Kamchatka
                                      2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 100 Sea Zone
                                      2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                                      2 Materials, 2 Trucks, 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Burma to Malay
                                      2 Trucks and 2 japaneseCombatEngineers moved from French Indochina to Malay
                                      1 japaneseAlpineInfantry, 1 japaneseArtillery, 9 japaneseCombatEngineers and 1 japaneseHeavyArtillery moved from Eastern Szechwan to Burma
                                      2 japaneseAirTransports moved from Brunei to Saigon
                                      1 japaneseAirTransport moved from Saigon to Korea
                                      1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Kansu to Inner Mongolia
                                      1 japaneseCombatEngineer moved from New Dehli to Western Bengal
                              
                                  Purchase Units - Japan
                                      Japan buy 1 Material, 4 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports; Remaining resources: 0 techTokens; 0 PUs; 
                              
                                  Place Units - Japan
                                      4 japaneseAdvancedNavalFighters placed in Japan
                                      1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo
                                      3 japaneseTransports placed in 99 Sea Zone
                                      3 japaneseDestroyers placed in 96 Sea Zone
                                      1 Material placed in Korea
                                      2 japaneseInfantrys placed in Saigon
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedSpecialWarfare
                                      Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                              
                                  Turn Complete - Japan
                                      Japan collect 126 PUs; end with 126 PUs
                                      Units generate 12 techTokens; Japan end with 12 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 9 japaneseCombatEngineers
                                          Some Units in Malay change ownership: 2 Materials and 3 japaneseCombatEngineers
                              
                                  Purchase Units - Manchuria
                                      Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                                      Manchuria buy 1 japaneseMarine and 1 japaneseTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseMarine placed in Manchuria
                                      1 japaneseTransport placed in 97 Sea Zone
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in 97 Sea Zone change ownership: 1 japaneseTransport
                                          Some Units in Manchuria change ownership: 1 japaneseMarine
                              
                                  Purchase Units - Thailand
                                      Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                      Thailand buy 1 japaneseTransport; Remaining resources: 4 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseTransport placed in 91 Sea Zone
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 13 PUs
                                      Units Change Ownership
                                          Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                          Some Units in Burma change ownership: 9 japaneseCombatEngineers
                                          Some Units in Malay change ownership: 2 Materials and 3 japaneseCombatEngineers
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                              • ghostroninG Offline
                                ghostronin
                                last edited by

                                TripleA Turn Summary: Australia round 12

                                TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                Game History

                                Round: 12
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 17 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 7 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 9 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 15 PUs
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover ImprovedTacticalBombers
                                
                                    Combat Move - Britain
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                
                                    Non Combat Move - Britain
                                        Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket
                                        Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                                        Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                                        Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                                        Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                                        Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                        Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket
                                        Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket
                                        Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket
                                        Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket
                                        Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket
                                        Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                                        Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                                        Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket
                                        Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                                        Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                                        Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket
                                        Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket
                                        Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket
                                        Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket
                                        Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket
                                        Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket
                                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        2 britishSubmarines moved from 19 Sea Zone to 39 Sea Zone
                                        1 britishSubmarine moved from 21 Sea Zone to 32 Sea Zone
                                        2 britishDestroyers and 2 britishTransports moved from 7 Sea Zone to 21 Sea Zone
                                        1 britishAirTransport moved from Copenhagen to Norway
                                        1 britishAirTransport moved from Norway to London
                                        3 britishArtillerys, 1 britishCombatEngineer and 4 britishInfantrys moved from Eastern South Africa to Cape Town
                                
                                    Purchase Units - Britain
                                        Britain buy 7 britishInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
                                
                                    Place Units - Britain
                                        4 britishInfantrys placed in London
                                        3 britishInfantrys placed in Scotland
                                
                                    Activate Technology - Britain
                                        Britain activating ImprovedTacticalBombers
                                        triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber
                                        triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber
                                        triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish
                                
                                    Turn Complete - Britain
                                        Britain collect 18 PUs; end with 19 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 20 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 21 PUs
                                        Units generate 9 techTokens; Britain end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Cape Town change ownership: 1 britishCombatEngineer
                                            Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                                            Some Units in New South Wales change ownership: 2 britishCombatEngineers
                                            Some Units in Norway change ownership: 1 britishCombatEngineer
                                            Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers
                                
                                    Purchase Units - Canada
                                        Canada buy 2 britishSubmarines; Remaining resources: 3 PUs; 
                                
                                    Place Units - Canada
                                        2 britishSubmarines placed in 19 Sea Zone
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 18 PUs
                                        Some Units in 19 Sea Zone change ownership: 2 britishSubmarines
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                
                                    Purchase Units - ExiledAllies
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Britain from Scotland: 3 britishInfantrys
                                        EDIT: Removing units owned by Britain from London: 4 britishInfantrys
                                        EDIT: Removing units owned by Britain from Exiled Allies: 2 britishInfantrys
                                        EDIT: Adding units owned by Britain to Southern Britain: 2 britishInfantrys
                                        EDIT: Adding units owned by Britain to 21 Sea Zone: 3 britishSubmarines
                                        EDIT: Changing PUs for Britain from 21 to 22
                                        EDIT: Turning off Edit Mode
                                        ExiledAllies buy 2 britishInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - ExiledAllies
                                        2 britishInfantrys placed in Norway
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 7 PUs; end with 8 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 7 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 6 PUs
                                        Units Change Ownership
                                            Some Units in Copenhagen change ownership: 2 britishCombatEngineers
                                            Some Units in Norway change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 1 Material and 1 britishAntiTankGun; Remaining resources: 0 PUs; 
                                
                                    Place Units - SouthAfrica
                                        1 Material and 1 britishAntiTankGun placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 7 PUs
                                        Some Units in Cape Town change ownership: 1 Material, 1 britishAntiTankGun and 1 britishCombatEngineer
                                
                                    Purchase Units - Australia
                                        Australia buy 5 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Australia
                                        3 britishInfantrys placed in New South Wales
                                        2 britishInfantrys placed in Southwestern Australia
                                
                                    Turn Complete - Australia
                                        Australia collect 12 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in New South Wales change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                                            Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
                                

                                Savegame

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                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: Italy round 12

                                  TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                  Game History

                                  Round: 12
                                  
                                      Research Technology - Italy
                                          Trigger italianaTAD: Italy gains access to AdvancedDestroyers
                                          Italy spend 0 on tech rolls
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover Logistics
                                  
                                      Combat Move - Italy
                                          1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 2 italianMarines, 1 italianMobileArtillery and 2 italianTanks moved from Rhodesia to Eastern South Africa
                                                Italy take Eastern South Africa from SouthAfrica
                                  
                                      Combat - Italy
                                          Italy creates battle in territory 39 Sea Zone
                                  
                                      Non Combat Move - Italy
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianArtillery and 1 italianCombatEngineer moved from Abyssinia to 72 Sea Zone
                                          1 italianArtillery, 1 italianCombatEngineer and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone
                                          1 italianArtillery and 1 italianCombatEngineer moved from 76 Sea Zone to Tanganyika
                                          1 italianTank moved from Cameroon to Rhodesia
                                          1 italianTank moved from West Africa to Gold Coast
                                          1 italianArtillery moved from Northern Norway to Central Norway
                                          1 italianTank moved from Eastern Finland to Northern Norway
                                          2 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Western Karelia to Northern Finland
                                          1 Truck moved from Northern Norway to Eastern Finland
                                          1 Truck and 1 italianAlpineInfantry moved from Novgorod to Eastern Finland
                                          1 italianArtillery moved from Novgorod to Leningrad
                                          1 italianInfantry moved from Moscow to Novgorod
                                          1 italianInfantry moved from Volgarod to Moscow
                                          7 italianAlpineInfantrys, 1 italianCombatEngineer and 4 italianTransports moved from 60 Sea Zone to 64 Sea Zone
                                          7 italianAlpineInfantrys and 1 italianCombatEngineer moved from 64 Sea Zone to West Africa
                                          1 italianDestroyer moved from 60 Sea Zone to 64 Sea Zone
                                          1 italianCruiser moved from 63 Sea Zone to 61 Sea Zone
                                          2 italianBattleships, 2 italianDestroyers and 2 italianSubmarines moved from 60 Sea Zone to 61 Sea Zone
                                          2 italianSubmarines moved from 39 Sea Zone to 61 Sea Zone
                                          1 italianCarrier, 1 italianDestroyer, 2 italianNavalFighters and 2 italianSubmarines moved from 43 Sea Zone to 61 Sea Zone
                                          1 italianCombatEngineer and 1 italianInfantry moved from Gibraltar to 42 Sea Zone
                                          1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 42 Sea Zone to 61 Sea Zone
                                          1 italianCombatEngineer and 1 italianInfantry moved from 61 Sea Zone to Morrocco
                                          2 italianDestroyers moved from 45 Sea Zone to 42 Sea Zone
                                          3 italianAdvancedNavalFighters moved from Northern Italy to Northern France
                                          1 italianCarrier moved from 47 Sea Zone to 43 Sea Zone
                                          2 italianInfantrys moved from Rome to 46 Sea Zone
                                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                          2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                                  
                                      Purchase Units - Italy
                                          Italy buy 3 italianAdvancedNavalFighters, 4 italianArtillerys and 2 italianDestroyers; Remaining resources: 0 techTokens; 1 PUs; 
                                  
                                      Place Units - Italy
                                          2 italianDestroyers placed in 45 Sea Zone
                                          3 italianArtillerys placed in Cairo
                                          3 italianAdvancedNavalFighters and 1 italianArtillery placed in Northern Italy
                                  
                                      Activate Technology - Italy
                                          Italy activating Logistics
                                          Trigger italianL1: Setting isAirBase to true for unitAttachment attached to italianCarrier
                                          Trigger italianL1: Setting maxScrambleCount to 2 for unitAttachment attached to italianCarrier
                                  
                                      Turn Complete - Italy
                                          Italy collect 70 PUs; end with 71 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 74 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                  • ghostroninG Offline
                                    ghostronin
                                    last edited by

                                    TripleA Turn Summary: Usa round 12

                                    TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                    Game History

                                    Round: 12
                                    
                                        Research Technology - Usa
                                            Usa spend 0 on tech rolls
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover ImprovedSubmarines
                                    
                                        Combat Move - Usa
                                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            1 americanHeavyStrategicBomber moved from Central Britain to Gibraltar
                                    
                                        Combat - Usa
                                            Usa creates battle in territory 115 Sea Zone
                                            Strategic bombing raid in Gibraltar
                                                Bombing raid in Gibraltar rolls: 7 and causes: 7 damage to unit: italianAirfield
                                                Bombing raid in Gibraltar causes 7 damage total. 
                                    
                                        Non Combat Move - Usa
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            1 americanHeavyStrategicBomber moved from Gibraltar to Central Britain
                                            3 americanTransports moved from 21 Sea Zone to 20 Sea Zone
                                            1 Truck and 1 americanAntiAirGun moved from Northeastern US to Washington
                                            3 americanMarines moved from Alaska to British Columbia
                                            1 Truck moved from Western US to British Columbia
                                            1 americanCombatEngineer moved from Western US to San Francisco
                                            1 americanCombatEngineer moved from San Francisco to Los Angeles
                                            1 americanBattleship and 1 americanDestroyer moved from 116 Sea Zone to 156 Sea Zone
                                            2 americanSubmarines moved from 115 Sea Zone to 156 Sea Zone
                                            2 americanNavalFighters moved from Florida Peninsula to Los Angeles
                                            1 Material and 1 americanAirTransport moved from Washington to Los Angeles
                                            1 americanAirTransport moved from Southwestern US to Washington
                                            1 Truck moved from Southwestern US to Washington
                                            1 americanInfantry moved from Southwestern US to Los Angeles
                                            1 americanInfantry moved from Southern Central US to Los Angeles
                                            2 americanDestroyers and 11 americanSubmarines moved from 37 Sea Zone to 38 Sea Zone
                                            4 americanSubmarines moved from 30 Sea Zone to 38 Sea Zone
                                            2 americanDestroyers moved from 38 Sea Zone to 30 Sea Zone
                                    
                                        Purchase Units - Usa
                                            Usa buy 3 americanArtillerys, 1 americanDestroyer, 2 americanEntrenchments, 7 americanInfantrys and 4 americanSubmarines; Remaining resources: 2 PUs; 0 techTokens; 
                                    
                                        Place Units - Usa
                                            2 americanSubmarines placed in 36 Sea Zone
                                            1 americanDestroyer placed in 156 Sea Zone
                                            2 americanSubmarines placed in 30 Sea Zone
                                            4 americanInfantrys placed in Washington
                                            3 americanInfantrys placed in San Francisco
                                            Units in Los Angeles being upgraded or consumed: 1 Material
                                            3 americanArtillerys and 1 americanEntrenchment placed in Los Angeles
                                            Units in Hawaiian Islands being upgraded or consumed: 1 Material
                                            1 americanEntrenchment placed in Hawaiian Islands
                                    
                                        Activate Technology - Usa
                                            Usa activating ImprovedSubmarines
                                            Trigger americanImpS: Setting attackAA to 4 for unitAttachment attached to americanSubmarine
                                    
                                        Turn Complete - Usa
                                            Usa collect 71 PUs; end with 73 PUs
                                            Units generate 9 techTokens; Usa end with 9 techTokens
                                    

                                    Savegame

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                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Turn Summary: Finland round 13

                                      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                      Game History

                                      Round: 13
                                      
                                          Reconnaissance Missions - Finland
                                              Finland collect 0 PUs; end with 10 PUs
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 15 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 25 PUs
                                      
                                          Research Technology - Germany
                                              Trigger germanaTIL: Germany gains access to ImprovedLogistics
                                              Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures
                                              Germany spend 0 on tech rolls
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover ImprovedSpecialWarfare
                                      
                                          Combat Move - Germany
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              2 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Finland to 28 Sea Zone
                                              2 germanInfantrys, 2 germanMarines, 1 germanParatrooper and 5 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                                              4 germanMarines moved from Northern Germany to 27 Sea Zone
                                              1 germanInfantry moved from Eastern Germany to 27 Sea Zone
                                              8 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                              11 germanInfantrys, 6 germanMarines and 1 germanParatrooper moved from 27 Sea Zone to Copenhagen
                                              2 germanBattleships and 1 germanCruiser moved from 28 Sea Zone to 27 Sea Zone
                                              11 germanFighters, 2 germanNavalFighters and 3 germanTacticalBombers moved from Poland to Copenhagen
                                              4 germanAdvancedNavalFighters moved from Eastern Germany to Copenhagen
                                              3 germanAdvancedNavalFighters moved from Northern Germany to Copenhagen
                                              2 germanStrategicBombers moved from Northern Germany to Copenhagen
                                      
                                          Combat - Germany
                                              Battle in Copenhagen
                                                  Germany attack with 7 germanAdvancedNavalFighters, 11 germanFighters, 11 germanInfantrys, 6 germanMarines, 2 germanNavalFighters, 1 germanParatrooper, 2 germanStrategicBombers and 3 germanTacticalBombers
                                                  ExiledAllies defend with 1 Flagpole and 1 britishEntrenchment; Britain defend with 2 britishCombatEngineers, 6 britishInfantrys and 4 britishMarines
                                                  Germany win, taking Copenhagen from ExiledAllies with 7 germanAdvancedNavalFighters, 11 germanFighters, 5 germanInfantrys, 6 germanMarines, 2 germanNavalFighters, 1 germanParatrooper, 2 germanStrategicBombers and 3 germanTacticalBombers remaining. Battle score for attacker is 30
                                                  Casualties for ExiledAllies: 1 britishEntrenchment
                                                  Casualties for Britain: 2 britishCombatEngineers, 6 britishInfantrys and 4 britishMarines
                                                  Casualties for Germany: 6 germanInfantrys
                                      
                                          Non Combat Move - Germany
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              7 germanAdvancedNavalFighters and 2 germanStrategicBombers moved from Copenhagen to Northern France
                                              5 germanFighters and 1 germanNavalFighter moved from Northern Germany to Northern France
                                              1 germanFighter moved from Vichy France to Northern France
                                              1 germanFighter moved from Hungary Slovakia to Northern France
                                              1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Northern France
                                              2 germanAirTransports moved from Northern Germany to Paris
                                              2 germanInfantrys moved from Low Countries to Northern Germany
                                              3 Trucks, 1 germanAntiAirGun and 2 germanArtillerys moved from Lithuania to Northern Germany
                                              5 germanArtillerys and 10 germanInfantrys moved from Northern Norway to Central Norway
                                              1 germanInfantry moved from Murmansk to Northern Finland
                                              2 Trucks and 2 germanArtillerys moved from Leningrad to Northern Norway
                                              1 Truck moved from Northern Norway to Northern Finland
                                              3 Trucks moved from Northern Norway to Eastern Finland
                                              3 germanCombatEngineers moved from Leningrad to Eastern Finland
                                              1 Truck and 1 germanCombatEngineer moved from Lativa Estonia to Eastern Germany
                                              3 Trucks and 3 germanCombatEngineers moved from Novgorod to Lithuania
                                              3 germanCombatEngineers and 3 germanMech.Infantrys moved from Novgorod to Lativa Estonia
                                              2 Trucks and 2 germanCombatEngineers moved from Vologda to Leningrad
                                              9 germanArtillerys and 1 germanCombatEngineer moved from Vologda to Novgorod
                                              1 Truck and 1 germanInfantry moved from Kharkov to Poland
                                              1 Truck and 1 germanInfantry moved from Eastern Ukraine to Eastern Poland
                                              1 Truck and 1 germanInfantry moved from Caucasus to Western Ukraine
                                              2 germanMech.Infantrys and 1 germanTank moved from Crimea to Western Ukraine
                                              1 germanArtillery moved from Caucasus to Eastern Ukraine
                                              2 germanInfantrys moved from Eastern France to Northern France
                                              2 germanInfantrys moved from Vichy France to Eastern France
                                              1 germanCombatEngineer moved from Berlin to Western Germany
                                              1 germanInfantry moved from Berlin to Northern Germany
                                              1 Truck moved from Eastern Germany to Eastern Poland
                                              1 Truck moved from Berlin to Vichy France
                                              11 germanFighters, 2 germanNavalFighters and 3 germanTacticalBombers moved from Copenhagen to Northern Germany
                                      
                                          Purchase Units - Germany
                                              Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin
                                              Germany buy 7 germanAdvancedNavalFighters, 1 germanAircraftPlant, 1 germanInfantry and 2 germanMarines; Remaining resources: 0 techTokens; 0 PUs; 
                                              Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin
                                      
                                          Place Units - Germany
                                              Units in Western Germany being upgraded or consumed: 2 Materials
                                              1 germanAircraftPlant placed in Western Germany
                                              4 germanAdvancedNavalFighters placed in Eastern Germany
                                              3 germanAdvancedNavalFighters placed in Berlin
                                              1 germanInfantry and 2 germanMarines placed in Northern Germany
                                      
                                          Activate Technology - Germany
                                              Germany activating ImprovedSpecialWarfare
                                              Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper
                                              Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry
                                              Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine
                                              Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer
                                      
                                          Turn Complete - Germany
                                              Germany collect 100 PUs; end with 100 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 103 PUs
                                              Units generate 15 techTokens; Germany end with 15 techTokens
                                              Units Change Ownership
                                                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - VichyFrance
                                              Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction
                                              VichyFrance buy 2 germanFighters and 1 germanInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              2 germanFighters and 1 germanInfantry placed in Vichy France
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 21 PUs; end with 21 PUs
                                              Units Change Ownership
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                  Some Units in Vichy France change ownership: 2 germanFighters and 1 germanInfantry
                                      
                                          Purchase Units - DanubeAxis
                                              Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction
                                              DanubeAxis buy 1 germanFighter; Remaining resources: 4 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              1 germanFighter placed in Hungary Slovakia
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 16 PUs
                                              Some Units in Hungary Slovakia change ownership: 1 germanFighter
                                      
                                          Purchase Units - Finland
                                              Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction
                                              Finland buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Finland
                                              1 germanTransport placed in 28 Sea Zone
                                              1 germanInfantry placed in Finland
                                      
                                          Turn Complete - Finland
                                              Finland collect 10 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in 28 Sea Zone change ownership: 1 germanTransport
                                                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                  Some Units in Finland change ownership: 1 germanInfantry
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • ghostroninG Offline
                                        ghostronin
                                        last edited by

                                        TripleA Turn Summary: Russia round 13

                                        TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                        Game History

                                        Round: 13
                                        
                                            Combat Move - Russia
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                                1 russianDestroyer and 1 russianTransport moved from 112 Sea Zone to 156 Sea Zone
                                        
                                            Non Combat Move - Russia
                                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        
                                            Turn Complete - Russia
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Manual Gamesave Post: Japan round 13

                                          TripleA Manual Gamesave Post for game: Total World War: December 1941, version: 2.7.7.2

                                          Game History

                                          Round: 13
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                                                  Japan spend 0 on tech rolls
                                                      Japan rolls : 1/1 hits, 0.00 expected hits
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover AdvancedSpecialWarfare
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                      Some non-combat units are destroyed: 
                                                  1 japaneseInfantry moved from Northern Territory to Southern Australia
                                                        Japan take Southern Australia from Australia
                                                  1 japaneseInfantry moved from Northern Territory to Northwestern Australia
                                                        Japan take Northwestern Australia from Australia
                                                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                                  1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
                                                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from 103 Sea Zone to Aleutian Islands
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 123 Sea Zone
                                                  2 japaneseInfantrys moved from 123 Sea Zone to Marianas Island
                                                  1 japaneseInfantry and 1 japaneseMarine moved from Northern Territory to 151 Sea Zone
                                                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 151 Sea Zone to 144 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain
                                                  1 japaneseAdvancedNavalFighter moved from 131 Sea Zone to New Britain
                                                  4 japaneseAdvancedNavalFighters moved from 131 Sea Zone to 156 Sea Zone
                                                  8 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone
                                          
                                              Combat - Japan
                                          

                                          Combat Hit Differential Summary :

                                          Japan rolls : : 1.00
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @redrum
                                            last edited by

                                            @ghostronin Scramble to SZ156?

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            ghostroninG 1 Reply Last reply Reply Quote 0

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