TWW 2.7.7.2 - redrum (Axis) vs ghostronin (Allies)
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TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 8 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedFighters Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanSW5: Setting combatOffenseEffect to 3:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanHeavyStrategicBomber moved from Gibraltar to 34 Sea Zone 1 americanHeavyStrategicBomber moved from 34 Sea Zone to Western France 1 americanInfantry moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 9 and causes: 9 damage to unit: germanDocks Bombing raid in Western France causes 9 damage total. Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador Trigger americanProd1: Usa has 1 Material placed in Washington Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador 1 americanHeavyStrategicBomber moved from Western France to Central Britain 1 americanFighter moved from Chicago to Labrador 1 americanNavalFighter moved from Solomon Islands to Queensland 2 americanInfantrys moved from Line Islands to 134 Sea Zone 1 americanSubmarine moved from 105 Sea Zone to 117 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 134 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island 1 americanCarrier and 2 americanNavalFighters moved from 114 Sea Zone to 116 Sea Zone 2 americanMarines moved from Los Angeles to 156 Sea Zone 2 americanCarriers, 2 americanMarines and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 2 americanMarines moved from 116 Sea Zone to Johnston Island 3 americanNavalFighters moved from Johnston Island to 116 Sea Zone 1 americanNavalFighter moved from Chicago to Los Angeles 2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone 1 americanNavalFighter moved from Los Angeles to 116 Sea Zone 1 Material and 1 Truck moved from Los Angeles to Northwestern US 1 americanAirTransport moved from Los Angeles to Washington 1 americanAirTransport moved from Los Angeles to Washington 2 americanInfantrys moved from Washington to 30 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 2 americanInfantrys moved from 20 Sea Zone to Newfoundland 1 americanAntiTankGun, 2 americanArtillerys and 1 americanInfantry moved from Northern Finland to Eastern Finland 5 americanInfantrys and 1 americanParatrooper moved from Northern Norway to Northern Finland 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Iceland to 3 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 3 Sea Zone to 12 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from 12 Sea Zone to Central Norway Purchase Units - Usa Usa buy 1 americanBattleship, 3 americanDestroyers, 2 americanInfantrys and 5 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Usa 3 americanSubmarines placed in 30 Sea Zone 2 americanSubmarines placed in 115 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 3 americanDestroyers placed in 156 Sea Zone 2 americanInfantrys placed in San Francisco Activate Technology - Usa Usa activating ImprovedFighters Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Usa end with 9 techTokens
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TripleA Turn Summary: Finland round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 5 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Trigger germanaTIM: Germany gains access to ImprovedMechanization Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 3:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills 1 germanMech.Infantry moved from Western Anglo Egyptian Sudan to Nigeria Germany take Nigeria from Britain 1 germanTank moved from Belgian Congo to Rhodesia Germany take Rhodesia from Britain 7 germanFighters and 3 germanNavalFighters moved from Finland to Eastern Finland 1 germanArtillery, 14 germanInfantrys and 2 germanMarines moved from Finland to Eastern Finland 2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanFighter moved from Northern Germany to Eastern Finland 2 germanStrategicBombers moved from Tula to Eastern Finland 1 germanFighter moved from Hungary Slovakia to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland 1 germanInfantry moved from Archangel to Nenetsia Germany take Nenetsia from Russia 1 germanInfantry moved from Vologda to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanCombatEngineer moved from Pskov to Leningrad 1 germanArtillery and 1 germanInfantry moved from Novgorod to Leningrad 1 germanMech.Infantry moved from Novgorod to Leningrad Combat - Germany Battle in Eastern Finland Germany attack with 2 germanAdvancedNavalFighters, 1 germanAirTransport, 1 germanArtillery, 9 germanFighters, 14 germanInfantrys, 2 germanMarines, 3 germanNavalFighters, 1 germanParatrooper and 2 germanStrategicBombers Usa defend with 1 americanAntiTankGun, 2 americanArtillerys and 1 americanInfantry; Britain defend with 1 Flagpole, 3 britishAlpineInfantrys, 3 britishCombatEngineers, 6 britishInfantrys, 1 britishMarine and 1 britishTank Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters, 1 germanAirTransport, 1 germanArtillery, 9 germanFighters, 5 germanInfantrys, 2 germanMarines, 3 germanNavalFighters, 1 germanParatrooper and 2 germanStrategicBombers remaining. Battle score for attacker is 40 Casualties for Usa: 1 americanAntiTankGun, 2 americanArtillerys and 1 americanInfantry Casualties for Britain: 3 britishAlpineInfantrys, 3 britishCombatEngineers, 6 britishInfantrys, 1 britishMarine and 1 britishTank Casualties for Germany: 9 germanInfantrys Battle in Leningrad Germany attack with 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry Britain defend with 1 britishArtillery and 1 britishMarine; Russia defend with 1 Flagpole Germany win, taking Leningrad from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishArtillery and 1 britishMarine Casualties for Germany: 1 germanArtillery and 1 germanInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 Material and 1 germanMech.Infantry moved from Stalingrad to Moscow 3 germanTacticalBombers moved from Vologda to Moscow 1 germanArtillery and 1 germanMech.Infantry moved from Stalingrad to Vologda 1 germanInfantry moved from Vologda to Archangel 1 germanMech.Infantry moved from Archangel to Vologda 1 germanArtillery moved from Stalingrad to Tula 2 Trucks, 3 germanArtillerys, 1 germanInfantry and 2 germanMech.Infantrys moved from Voronezh to Moscow 2 Trucks and 2 germanArtillerys moved from Belorussia to Novgorod 1 Truck and 1 germanAntiAirGun moved from Novgorod to Vologda 3 Trucks, 2 germanArtillerys and 1 germanInfantry moved from Kharkov to Stalingrad 1 Truck and 1 germanInfantry moved from Eastern Ukraine to Stalingrad 1 germanAirTransport moved from Eastern Finland to Finland 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland 2 germanStrategicBombers moved from Eastern Finland to Finland 3 germanNavalFighters moved from Eastern Finland to Moscow 6 germanFighters moved from Eastern Finland to Moscow 1 germanFighter moved from Eastern Finland to Moscow 2 germanFighters moved from Eastern Finland to Finland 3 germanMech.Infantrys moved from Omsk to Stalingrad 1 germanInfantry moved from Iraq to Northern Iran 1 Truck and 1 germanInfantry moved from Trans Jordan to Northern Iran 1 germanParatrooper moved from Southern Iran to Northern Iran 1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Bombay to Northern Iran 1 germanArtillery and 1 germanInfantry moved from Bombay to Southern Iran 1 germanArtillery and 2 germanInfantrys moved from Western Anglo Egyptian Sudan to French Equatorial Africa 1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 45 Sea Zone 1 germanAirTransport moved from Orel Kursk to Northern Germany 2 germanBattleships and 4 germanTransports moved from 28 Sea Zone to 27 Sea Zone 1 germanMarine moved from Eastern Germany to 27 Sea Zone 1 germanInfantry and 6 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanBattleships, 1 germanInfantry, 7 germanMarines and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone 1 germanInfantry and 7 germanMarines moved from 28 Sea Zone to Finland 1 germanAirTransport moved from Orel Kursk to Kharkov 2 germanInfantrys moved from Low Countries to Northern Germany 1 germanInfantry moved from Eastern France to Low Countries 1 germanInfantry moved from Vichy France to Eastern France 1 germanFighter moved from Vichy France to Northern Germany 1 Truck moved from Pskov to Belorussia 1 Truck moved from Moscow to Voronezh 1 Truck moved from Moscow to Voronezh 1 Truck moved from Voronezh to Belorussia 1 Truck moved from Moscow to Orel Kursk 1 Truck moved from Vologda to Pskov Purchase Units - Germany Germany buy 1 Material, 1 germanAdvancedNavalFighter, 8 germanArtillerys, 4 germanCombatEngineers and 8 germanInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 4 germanCombatEngineers placed in Moscow 3 germanArtillerys placed in Stalingrad 2 germanArtillerys placed in Voronezh 2 germanArtillerys placed in Belorussia 1 Material and 1 germanArtillery placed in Kharkov 1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany 4 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin Activate Technology - Germany Germany activating ImprovedMechanization Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry Turn Complete - Germany Germany collect 94 PUs; end with 94 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 1 germanInfantry; Remaining resources: 2 PUs; Place Units - VichyFrance 1 germanFighter and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanFighter placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanFighter Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanArtillery; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanArtillery
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TripleA Turn Summary: Finland round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 5 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Trigger germanaTIM: Germany gains access to ImprovedMechanization Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 3:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills 1 germanMech.Infantry moved from Western Anglo Egyptian Sudan to Nigeria Germany take Nigeria from Britain 1 germanTank moved from Belgian Congo to Rhodesia Germany take Rhodesia from Britain 7 germanFighters and 3 germanNavalFighters moved from Finland to Eastern Finland 1 germanArtillery, 14 germanInfantrys and 2 germanMarines moved from Finland to Eastern Finland 2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanFighter moved from Northern Germany to Eastern Finland 2 germanStrategicBombers moved from Tula to Eastern Finland 1 germanFighter moved from Hungary Slovakia to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland 1 germanInfantry moved from Archangel to Nenetsia Germany take Nenetsia from Russia 1 germanInfantry moved from Vologda to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanCombatEngineer moved from Pskov to Leningrad 1 germanArtillery and 1 germanInfantry moved from Novgorod to Leningrad 1 germanMech.Infantry moved from Novgorod to Leningrad Combat - Germany Battle in Eastern Finland Germany attack with 2 germanAdvancedNavalFighters, 1 germanAirTransport, 1 germanArtillery, 9 germanFighters, 14 germanInfantrys, 2 germanMarines, 3 germanNavalFighters, 1 germanParatrooper and 2 germanStrategicBombers Usa defend with 1 americanAntiTankGun, 2 americanArtillerys and 1 americanInfantry; Britain defend with 1 Flagpole, 3 britishAlpineInfantrys, 3 britishCombatEngineers, 6 britishInfantrys, 1 britishMarine and 1 britishTank Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters, 1 germanAirTransport, 1 germanArtillery, 9 germanFighters, 5 germanInfantrys, 2 germanMarines, 3 germanNavalFighters, 1 germanParatrooper and 2 germanStrategicBombers remaining. Battle score for attacker is 40 Casualties for Usa: 1 americanAntiTankGun, 2 americanArtillerys and 1 americanInfantry Casualties for Britain: 3 britishAlpineInfantrys, 3 britishCombatEngineers, 6 britishInfantrys, 1 britishMarine and 1 britishTank Casualties for Germany: 9 germanInfantrys Battle in Leningrad Germany attack with 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry Britain defend with 1 britishArtillery and 1 britishMarine; Russia defend with 1 Flagpole Germany win, taking Leningrad from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishArtillery and 1 britishMarine Casualties for Germany: 1 germanArtillery and 1 germanInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 Material and 1 germanMech.Infantry moved from Stalingrad to Moscow 3 germanTacticalBombers moved from Vologda to Moscow 1 germanArtillery and 1 germanMech.Infantry moved from Stalingrad to Vologda 1 germanInfantry moved from Vologda to Archangel 1 germanMech.Infantry moved from Archangel to Vologda 1 germanArtillery moved from Stalingrad to Tula 2 Trucks, 3 germanArtillerys, 1 germanInfantry and 2 germanMech.Infantrys moved from Voronezh to Moscow 2 Trucks and 2 germanArtillerys moved from Belorussia to Novgorod 1 Truck and 1 germanAntiAirGun moved from Novgorod to Vologda 3 Trucks, 2 germanArtillerys and 1 germanInfantry moved from Kharkov to Stalingrad 1 Truck and 1 germanInfantry moved from Eastern Ukraine to Stalingrad 1 germanAirTransport moved from Eastern Finland to Finland 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland 2 germanStrategicBombers moved from Eastern Finland to Finland 3 germanNavalFighters moved from Eastern Finland to Moscow 6 germanFighters moved from Eastern Finland to Moscow 1 germanFighter moved from Eastern Finland to Moscow 2 germanFighters moved from Eastern Finland to Finland 3 germanMech.Infantrys moved from Omsk to Stalingrad 1 germanInfantry moved from Iraq to Northern Iran 1 Truck and 1 germanInfantry moved from Trans Jordan to Northern Iran 1 germanParatrooper moved from Southern Iran to Northern Iran 1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Bombay to Northern Iran 1 germanArtillery and 1 germanInfantry moved from Bombay to Southern Iran 1 germanArtillery and 2 germanInfantrys moved from Western Anglo Egyptian Sudan to French Equatorial Africa 1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 45 Sea Zone 1 germanAirTransport moved from Orel Kursk to Northern Germany 2 germanBattleships and 4 germanTransports moved from 28 Sea Zone to 27 Sea Zone 1 germanMarine moved from Eastern Germany to 27 Sea Zone 1 germanInfantry and 6 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanBattleships, 1 germanInfantry, 7 germanMarines and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone 1 germanInfantry and 7 germanMarines moved from 28 Sea Zone to Finland 1 germanAirTransport moved from Orel Kursk to Kharkov 2 germanInfantrys moved from Low Countries to Northern Germany 1 germanInfantry moved from Eastern France to Low Countries 1 germanInfantry moved from Vichy France to Eastern France 1 germanFighter moved from Vichy France to Northern Germany 1 Truck moved from Pskov to Belorussia 1 Truck moved from Moscow to Voronezh 1 Truck moved from Moscow to Voronezh 1 Truck moved from Voronezh to Belorussia 1 Truck moved from Moscow to Orel Kursk 1 Truck moved from Vologda to Pskov Purchase Units - Germany Germany buy 1 Material, 1 germanAdvancedNavalFighter, 8 germanArtillerys, 4 germanCombatEngineers and 8 germanInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 4 germanCombatEngineers placed in Moscow 3 germanArtillerys placed in Stalingrad 2 germanArtillerys placed in Voronezh 2 germanArtillerys placed in Belorussia 1 Material and 1 germanArtillery placed in Kharkov 1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany 4 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin Activate Technology - Germany Germany activating ImprovedMechanization Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry Turn Complete - Germany Germany collect 94 PUs; end with 94 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 1 germanInfantry; Remaining resources: 2 PUs; Place Units - VichyFrance 1 germanFighter and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanFighter placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanFighter Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanArtillery; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanArtillery Turning on Edit Mode EDIT: Removing units owned by Germany from Moscow: 1 Material EDIT: Adding units owned by Germany to Moscow: 1 germanAirfield EDIT: Removing units owned by Germany from Moscow: 1 germanCombatEngineer EDIT: Adding units owned by Germany to Moscow: 1 germanInfantry EDIT: Turning off Edit Mode
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@ghostronin Please use the second save as I needed to make a small edit as I forgot about placing the airport.
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 0/1 hits Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck 2 britishInfantrys and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianInfantry moved from Western Evenki to Irkutsk 1 russianInfantry moved from Yakut to Irkutsk Combat - Russia Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd2: Russia has 1 Material placed in Urals Purchase Units - Russia Turning on Edit Mode EDIT: Turning off Edit Mode Russia buy 1 russianEntrenchment; Remaining resources: 26 PUs; 9 techTokens; Place Units - Russia Turning on Edit Mode EDIT: Changing PUs for Russia from 26 to 11 EDIT: Adding units owned by Russia to Urals: 3 russianInfantrys EDIT: Adding units owned by Russia to Irkutsk: 2 russianInfantrys EDIT: Removing units owned by Russia from Irkutsk: 1 russianInfantry EDIT: Adding units owned by Russia to Yakut: 1 russianInfantry EDIT: Turning off Edit Mode Units in Urals being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Urals Turn Complete - Russia Russia collect 13 PUs; end with 24 PUs Units generate 3 techTokens; Russia end with 12 techTokens
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TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAF: Japan gains access to AdvancedFighters Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedFighters Combat Move - Japan 1 unit repaired. 3 japaneseInfantrys moved from Phillippines to 127 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 14 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut 3 japaneseMech.Infantrys moved from Chahar to Yakut 2 japaneseMech.Infantrys moved from Manchuria to Yakut 3 japaneseMech.Infantrys and 2 japaneseTanks moved from Novosibirsk to Irkutsk 1 japaneseTank moved from Siberia to Irkutsk 1 japaneseInfantry moved from Eastern Evenki to Western Evenki Japan take Western Evenki from Russia 1 japaneseTank moved from Kansk to Eastern Siberia 1 japaneseTank moved from Eastern Siberia to Irkutsk Combat - Japan Battle in Dutch New Guinea Battle in Yakut Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 15 japaneseInfantrys and 7 japaneseMech.Infantrys Russia defend with 1 Flagpole, 1 russianAirfield, 2 russianAlpineInfantrys, 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank Units damaged: 1 russianEntrenchment owned by the Russia Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies, taking Yakut from Russia with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry and 7 japaneseMech.Infantrys remaining. Battle score for attacker is 16 Casualties for Japan: 1 japaneseAntiTankGun and 14 japaneseInfantrys Casualties for Russia: 2 russianAlpineInfantrys, 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank Battle in Irkutsk Japan attack with 3 japaneseMech.Infantrys and 4 japaneseTanks Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianBarracks and 7 russianInfantrys Some non-combat units are destroyed: Japan win, taking Irkutsk from Russia with 2 japaneseTanks remaining. Battle score for attacker is -6 Casualties for Japan: 3 japaneseMech.Infantrys and 2 japaneseTanks Casualties for Russia: 7 russianInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseTank moved from Norilsk to Novosibirsk 2 japaneseCombatEngineers moved from Shensi to Hupeh 2 Trucks and 2 japaneseArtillerys moved from Shansi to Hupeh 1 japaneseInfantry moved from Kansu to Hupeh 1 japaneseAlpineInfantry moved from Tsinghai to Kansu 1 japaneseCombatEngineer moved from Singkiang to Tsinghai 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Western Madras to 84 Sea Zone 1 japaneseInfantry moved from Eastern Madras to 84 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 88 Sea Zone to 148 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseCruiser, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone 1 Material and 1 Truck moved from Eastern Madras to Bengal 2 japaneseInfantrys moved from Bombay to 75 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 75 Sea Zone to 86 Sea Zone 2 japaneseInfantrys moved from 86 Sea Zone to Sumatra 4 japaneseArtillerys moved from Burma to Eastern Szechwan 1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan 3 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseTransport moved from 87 Sea Zone to 91 Sea Zone 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone 1 Truck moved from Thailand to Bengal 1 japaneseCombatEngineer moved from Saigon to Thailand 1 japaneseBattleship and 2 japaneseDestroyers moved from 127 Sea Zone to 146 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 129 Sea Zone to 146 Sea Zone 2 japaneseDestroyers moved from 129 Sea Zone to 148 Sea Zone 2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 146 Sea Zone 1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Novosibirsk to Altay 1 Truck, 2 japaneseArtillerys and 1 japaneseMech.Infantry moved from Korea to Chahar 1 Truck moved from Chahar to Yakut 2 Trucks moved from Northern Manchuria to Yakut 1 japaneseSubmarine moved from 118 Sea Zone to 107 Sea Zone 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseSubmarines moved from 99 Sea Zone to 107 Sea Zone 2 japaneseNavalFighters moved from Japan to 107 Sea Zone 1 japaneseAirTransport moved from Shanghai to Korea 1 japaneseAirTransport moved from Saigon to Korea 1 japaneseTransport moved from 79 Sea Zone to 73 Sea Zone Purchase Units - Japan Japan buy 2 Materials, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 techTokens; 1 PUs; Place Units - Japan 1 japaneseInfantry placed in Bombay 2 japaneseInfantrys placed in Saigon 2 japaneseAlpineInfantrys placed in Hupeh 2 japaneseCombatEngineers placed in Shensi 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Shansi 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Singkiang 2 Materials placed in Korea 3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseHull placed in 99 Sea Zone Japan undo move 9. Japan undo move 8. 1 japaneseNavalFighter placed in Japan 3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone placed in 99 Sea Zone 1 japaneseHull placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedFighters Turn Complete - Japan Japan collect 110 PUs; end with 111 PUs Units generate 12 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Thailand change ownership: 1 japaneseCombatEngineer Some Units in Yakut change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseDestroyer; Remaining resources: 2 PUs; Place Units - Manchuria 1 japaneseDestroyer placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseDestroyer Some Units in Yakut change ownership: 2 japaneseCombatEngineers Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
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TripleA Turn Summary: China round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Research Technology - China China spend 0 on tech rolls Combat Move - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseFortification and 1 chineseInfantry; Remaining resources: 1 PUs; 6 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 1 chineseFortification and 1 chineseInfantry placed in Chungking Turn Complete - China China collect 3 PUs; end with 4 PUs
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TripleA Turn Summary: Australia round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Supporting Britain - Canada Canada collect 0 PUs; end with 25 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 37 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 16 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger LLquLL: Britain has 1 Pg placed in Queensland 1 britishArtillery, 2 britishInfantrys and 1 britishMarine moved from French Central Africa to Nigeria 1 britishArtillery and 2 britishInfantrys moved from Eastern South Africa to Rhodesia 1 britishInfantry moved from Soviet Far East to Eastern Evenki Russia take Eastern Evenki from Japan 1 britishInfantry moved from Soviet Far East to Far Eastern Republic Russia take Far Eastern Republic from Japan Combat - Britain Battle in Rhodesia Britain attack with 1 britishArtillery and 2 britishInfantrys Germany defend with 1 Flagpole and 1 germanTank Britain win, taking Rhodesia from Germany with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 1 germanTank Battle in Nigeria Britain attack with 1 britishArtillery, 2 britishInfantrys and 1 britishMarine Germany defend with 1 Flagpole and 1 germanMech.Infantry 1 germanMech.Infantry owned by the Germany lost in Nigeria Britain win, taking Nigeria from Germany with 1 britishArtillery, 1 britishInfantry and 1 britishMarine remaining. Battle score for attacker is 2 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanMech.Infantry Non Combat Move - Britain Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 1 Truck moved from French Central Africa to Nigeria 1 britishArtillery and 2 britishInfantrys moved from Cape Town to Eastern South Africa 1 britishTransport moved from 71 Sea Zone to 69 Sea Zone 2 britishAirTransports moved from Java to New South Wales 1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southwestern Australia 1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Southwestern Australia 1 britishNavalFighter moved from Queensland to Southwestern Australia 1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 2 britishTransports moved from 149 Sea Zone to 162 Sea Zone 1 britishFighter moved from Java to Southwestern Australia 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 britishTransport moved from 101 Sea Zone to 103 Sea Zone 1 britishDestroyer moved from 101 Sea Zone to 104 Sea Zone 1 britishTransport moved from 103 Sea Zone to 104 Sea Zone 4 britishInfantrys moved from Iceland to 3 Sea Zone 1 britishDestroyer, 4 britishInfantrys and 2 britishTransports moved from 3 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishInfantrys moved from Labrador to 2 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 3 Sea Zone to 2 Sea Zone 1 britishFighter moved from Labrador to Central Britain 1 Truck, 1 britishCombatEngineer and 2 britishInfantrys moved from Quebec to Labrador 1 Truck moved from Labrador to Ontario 2 britishTransports moved from 12 Sea Zone to 7 Sea Zone 2 britishFighters moved from Exiled Allies to Central Britain 3 britishInfantrys moved from Scotland to Central Britain 3 britishFighters moved from Central Britain to Norway 2 Materials and 2 britishAirTransports moved from London to Norway 4 britishInfantrys moved from London to Central Britain Purchase Units - Britain Trigger britishAdvRock1: buybritishAdvancedRocket added to britishProduction Britain buy 3 britishAdvancedRockets and 1 britishDestroyer; Remaining resources: 4 PUs; 0 techTokens; Place Units - Britain 3 britishAdvancedRockets placed in Central Britain 1 britishDestroyer placed in 24 Sea Zone Activate Technology - Britain Britain activating ImprovedFighters Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter Turn Complete - Britain Britain collect 23 PUs; end with 27 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 28 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 29 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials Some Units in Norway change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Papua change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishInfantry and 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Canada 1 britishInfantry placed in British Columbia 2 britishNavalFighters placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in British Columbia change ownership: 1 britishInfantry Some Units in Quebec change ownership: 2 britishNavalFighters Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Purchase Units - ExiledAllies ExiledAllies buy 1 britishBarracks, 2 britishFighters and 3 britishInfantrys; Remaining resources: 5 PUs; Place Units - ExiledAllies 2 britishFighters placed in Exiled Allies 3 britishInfantrys placed in Java Units in Norway being upgraded or consumed: 2 Materials 1 britishBarracks placed in Norway Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 28 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 25 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs Units Change Ownership Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Exiled Allies change ownership: 2 britishFighters Some Units in Java change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishCombatEngineer and 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishInfantrys placed in Southwestern Australia 1 Material, 1 britishCombatEngineer and 1 britishInfantry placed in New South Wales 1 britishInfantry placed in New Zealand Turn Complete - Australia Australia collect 16 PUs; end with 16 PUs Units Change Ownership Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer and 1 britishInfantry Some Units in New Zealand change ownership: 1 britishInfantry Some Units in Papua change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Research Technology - Italy Trigger italianaTAF: Italy gains access to AdvancedFighters Italy spend 0 on tech rolls Combat Move - Italy 4 italianAlpineInfantrys moved from Rome to 47 Sea Zone 4 italianAlpineInfantrys and 2 italianTransports moved from 47 Sea Zone to 43 Sea Zone 5 italianAlpineInfantrys and 1 italianInfantry moved from Algeria to 45 Sea Zone 5 italianAlpineInfantrys, 1 italianInfantry and 3 italianTransports moved from 45 Sea Zone to 43 Sea Zone 2 italianBattleships and 3 italianDestroyers moved from 45 Sea Zone to 43 Sea Zone 9 italianAlpineInfantrys and 1 italianInfantry moved from 43 Sea Zone to Gibraltar 3 italianNavalFighters and 2 italianTacticalBombers moved from Algeria to Gibraltar 1 italianTank moved from Cameroon to Nigeria 1 italianTank moved from French Equatorial Africa to Eastern French Africa VichyFrance take French Central Africa from ExiledAllies VichyFrance take Eastern French Africa from ExiledAllies 2 italianArtillerys, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank moved from French Equatorial Africa to Nigeria Combat - Italy Battle in Gibraltar Italy attack with 9 italianAlpineInfantrys, 1 italianInfantry, 3 italianNavalFighters and 2 italianTacticalBombers Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 2 britishArtillerys, 1 britishDocks, 1 britishFortification and 2 britishInfantrys Some non-combat units are destroyed: Italy converts britishDocks into different units Italy win, taking Gibraltar from Britain with 7 italianAlpineInfantrys, 3 italianNavalFighters and 2 italianTacticalBombers remaining. Battle score for attacker is 24 Casualties for Italy: 2 italianAlpineInfantrys and 1 italianInfantry Casualties for Britain: 1 britishAntiAirGun, 2 britishArtillerys, 1 britishFortification and 2 britishInfantrys Battle in Nigeria Italy attack with 2 italianArtillerys, 1 italianMech.Infantry, 1 italianMobileArtillery and 2 italianTanks Britain defend with 1 Flagpole, 1 Truck, 1 britishArtillery, 1 britishInfantry and 1 britishMarine 1 italianMech.Infantry owned by the Italy lost in Nigeria Italy win, taking Nigeria from Britain with 1 italianMobileArtillery and 2 italianTanks remaining. Battle score for attacker is -2 Casualties for Italy: 2 italianArtillerys and 1 italianMech.Infantry Casualties for Britain: 1 britishArtillery, 1 britishInfantry and 1 britishMarine Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianInfantry moved from Congo to Belgian Congo 1 Truck and 1 italianArtillery moved from Western Anglo Egyptian Sudan to Belgian Congo 1 italianTank moved from Western Anglo Egyptian Sudan to Belgian Congo 1 Truck moved from French Equatorial Africa to Anglo Egyptian Sudan 1 italianInfantry and 2 italianMarines moved from Ceylon to 84 Sea Zone 1 italianAlpineInfantry moved from Eastern Madras to 84 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry, 2 italianMarines and 2 italianTransports moved from 84 Sea Zone to 73 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from 73 Sea Zone to Italian Somaliland 1 italianTransport moved from 76 Sea Zone to 72 Sea Zone 1 italianArtillery moved from Trans Jordan to Sinai 1 italianCombatEngineer moved from Western Egypt to Central Egpyt 1 Truck and 1 italianArtillery moved from Northern Iran to Trans Jordan 1 italianCruiser moved from 79 Sea Zone to 70 Sea Zone 2 italianSubmarines moved from 43 Sea Zone to 41 Sea Zone 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone 1 Material and 1 italianAirTransport moved from Rome to Sardinia 1 italianAirTransport moved from Sardinia to Rome 2 Trucks and 2 italianAntiAirGuns moved from Rome to Vichy France 1 Truck and 1 italianArtillery moved from Voronezh to Novgorod 1 italianInfantry moved from Stalingrad to Volgarod 1 italianAlpineInfantry and 1 italianArtillery moved from Stalingrad to Tula 1 italianTank moved from Northern Siberia to Nenetsia 1 Truck, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kansk to Norilsk 1 italianMech.Infantry moved from Eastern Siberia to Norilsk 1 italianFighter moved from Northern Germany to Southern Germany 1 italianFighter moved from Northern Germany to Paris 1 italianNavalFighter moved from Northern Italy to Western Germany 1 italianNavalFighter moved from Northern Italy to Northern Germany 3 italianNavalFighters moved from Finland to Northern Germany 3 italianNavalFighters and 2 italianTacticalBombers moved from Gibraltar to Vichy France 1 italianNavalFighter moved from Northern Germany to Northern France 1 italianNavalFighter moved from Northern Germany to Berlin Purchase Units - Italy Italy buy 1 italianCombatEngineer, 1 italianHull, 2 italianInfantrys, 3 italianNavalFighters, 1 italianSubmarine and 1 italianTransport; Remaining resources: 9 techTokens; 0 PUs; Place Units - Italy 3 italianNavalFighters placed in Northern Italy 1 italianHull placed in 47 Sea Zone 1 italianSubmarine and 1 italianTransport placed in 46 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 67 PUs; end with 67 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 70 PUs Units generate 9 techTokens; Italy end with 18 techTokens
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TripleA Turn Summary: Usa round 9
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 9 Research Technology - Usa Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Usa spend 0 on tech rolls Usa rolls : 0/1 hits Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanHeavyStrategicBomber moved from Central Britain to Western France Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 9 and causes: 3 damage to unit: germanDocks Bombing raid in Western France causes 3 damage total. 1 germanDocks owned by the Germany lost in Western France Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanHeavyStrategicBomber moved from Western France to Central Britain 5 americanInfantrys and 1 americanParatrooper moved from Northern Finland to Northern Norway 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Central Norway to Northern Norway 2 americanTransports moved from 12 Sea Zone to 7 Sea Zone 2 americanInfantrys moved from Newfoundland to 20 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 2 americanInfantrys moved from 7 Sea Zone to Central Britain 3 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone 3 americanCarriers, 1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanMarines, 6 americanNavalFighters and 3 americanTransports moved from 116 Sea Zone to 120 Sea Zone 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island 2 americanSubmarines moved from 132 Sea Zone to 124 Sea Zone 1 americanSubmarine moved from 117 Sea Zone to 120 Sea Zone 2 americanSubmarines moved from 115 Sea Zone to 120 Sea Zone 1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone 3 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 1 Material and 1 Truck moved from Northwestern US to Alaska 1 Truck moved from Alaska to British Columbia 1 Material and 1 americanAirTransport moved from Washington to British Columbia 1 Material and 1 americanAirTransport moved from Washington to San Francisco 1 americanInfantry moved from Kamchatka to Soviet Far East Purchase Units - Usa Usa buy 1 americanHull, 1 americanNavalFighter and 6 americanSubmarines; Remaining resources: 5 PUs; 9 techTokens; Place Units - Usa 4 americanSubmarines placed in 30 Sea Zone 2 americanSubmarines placed in 115 Sea Zone 1 americanHull placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago Turn Complete - Usa Usa collect 70 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 18 techTokens
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TripleA Turn Summary: Finland round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Trigger germanaTAM: Germany gains access to AdvancedMechanization Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover Production Combat Move - Germany 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 1 germanInfantry moved from Finland to Northern Finland Finland take Northern Finland from Britain 2 germanAdvancedNavalFighters, 2 germanFighters and 2 germanStrategicBombers moved from Finland to Murmansk 1 germanArtillery and 3 germanInfantrys moved from Eastern Finland to Murmansk Combat - Germany Battle in Murmansk Germany attack with 2 germanAdvancedNavalFighters, 1 germanArtillery, 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole, 1 russianDocks, 1 russianEntrenchment, 2 russianInfantrys and 1 russianMarine Units damaged: 1 russianEntrenchment owned by the Russia Some non-combat units are destroyed: Germany win, taking Murmansk from Russia with 2 germanAdvancedNavalFighters, 1 germanArtillery, 2 germanFighters, 1 germanInfantry and 2 germanStrategicBombers remaining. Battle score for attacker is 10 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianEntrenchment, 2 russianInfantrys and 1 russianMarine Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 Material and 1 germanAirTransport moved from Kharkov to Vologda 7 germanFighters, 3 germanNavalFighters and 3 germanTacticalBombers moved from Moscow to Vologda 2 germanAdvancedNavalFighters, 2 germanFighters and 2 germanStrategicBombers moved from Murmansk to Vologda 3 germanArtillerys, 4 germanCombatEngineers, 2 germanInfantrys and 3 germanMech.Infantrys moved from Moscow to Vologda 1 germanInfantry moved from Volgarod to Vologda 1 germanInfantry moved from Eastern Karelia to Vologda 1 germanCombatEngineer and 1 germanMech.Infantry moved from Leningrad to Vologda 2 germanArtillerys moved from Novgorod to Vologda 4 Trucks, 5 germanArtillerys, 2 germanInfantrys and 3 germanMech.Infantrys moved from Stalingrad to Vologda 2 Trucks and 2 germanArtillerys moved from Voronezh to Novgorod 2 Trucks and 2 germanArtillerys moved from Belorussia to Novgorod 1 germanInfantry, 2 germanMarines and 1 germanParatrooper moved from Eastern Finland to Western Karelia 1 germanArtillery moved from Tula to Moscow 1 Truck, 1 germanArtillery, 1 germanMech.Infantry, 1 germanParatrooper and 1 germanTank moved from Northern Iran to Caucasus 2 germanInfantrys moved from Northern Iran to Southern Caucasus 1 germanArtillery and 1 germanInfantry moved from Southern Iran to Northern Iran 1 germanFighter moved from Hungary Slovakia to Vologda 1 germanArtillery moved from Kharkov to Voronezh 1 germanInfantry moved from Romania to Western Ukraine 1 Truck moved from Vologda to Stalingrad 1 Truck moved from Orel Kursk to Kharkov 1 Truck moved from Pskov to Kharkov 2 Trucks moved from Novgorod to Belorussia 2 Trucks moved from Moscow to Voronezh 1 germanAirTransport moved from Finland to Northern Germany 1 germanAirTransport moved from Vologda to Moscow 1 germanAdvancedNavalFighter moved from Eastern Germany to Vologda 1 germanFighter moved from Northern Germany to Finland 1 germanFighter moved from Vichy France to Belorussia 1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 42 Sea Zone 4 germanTransports moved from 28 Sea Zone to 27 Sea Zone 3 germanInfantrys moved from Eastern Germany to 27 Sea Zone 5 germanInfantrys moved from Northern Germany to 27 Sea Zone 8 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone 8 germanInfantrys moved from 28 Sea Zone to Northern Finland 7 germanMarines moved from Finland to Northern Finland 1 germanArtillery moved from Finland to Northern Finland 1 germanInfantry moved from Low Countries to Northern Germany 1 germanInfantry moved from Eastern France to Low Countries 1 germanInfantry moved from Vichy France to Eastern France 1 germanInfantry moved from Berlin to Northern Germany Purchase Units - Germany Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin Germany buy 1 germanAdvancedNavalFighter, 5 germanArtillerys, 4 germanCombatEngineers, 7 germanInfantrys, 4 germanMech.Infantrys and 1 germanParatrooper; Remaining resources: 0 techTokens; 0 PUs; Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin Place Units - Germany 4 germanCombatEngineers placed in Moscow 3 germanMech.Infantrys placed in Stalingrad 1 germanArtillery and 1 germanMech.Infantry placed in Voronezh 2 germanArtillerys placed in Belorussia 2 germanArtillerys placed in Kharkov 3 germanInfantrys and 1 germanParatrooper placed in Northern Germany 1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany 1 germanInfantry placed in Berlin Activate Technology - Germany Germany activating Production Turn Complete - Germany Germany collect 92 PUs; end with 92 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 1 germanFighter; Remaining resources: 1 PUs; Place Units - DanubeAxis 1 germanFighter placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Hungary Slovakia change ownership: 1 germanFighter Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Some Units in Finland change ownership: 2 germanInfantrys
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiAircraft Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck 1 russianDestroyer and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd2: Russia has 1 Material placed in Urals Purchase Units - Russia Russia buy 1 russianFortification and 3 russianInfantrys; Remaining resources: 14 PUs; 0 techTokens; Place Units - Russia Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 3 russianInfantrys placed in Urals Activate Technology - Russia Russia activating ImprovedAntiAircraft triggerAttachmenrussianImpAA: Setting attackAA to 3 for unitAttachment attached to russianAntiAirGun triggerAttachmenrussianImpAA: Setting defense to 1 for unitAttachment attached to russianAntiAirGun Turn Complete - Russia Russia collect 9 PUs; end with 23 PUs Units generate 3 techTokens; Russia end with 3 techTokens
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TripleA Turn Summary: Thailand round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan 2 japaneseInfantrys moved from Dutch New Guinea to 146 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 147 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes 1 japaneseNavalFighter moved from 146 Sea Zone to Celebes 2 japaneseInfantrys and 1 japaneseTransport moved from 146 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Sumatra to 86 Sea Zone 2 japaneseInfantrys moved from Southern Thailand to 87 Sea Zone 2 japaneseInfantrys moved from Saigon to 91 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 86 Sea Zone to 148 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 148 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer and 9 japaneseInfantrys moved from 148 Sea Zone to Java 4 japaneseNavalFighters moved from 148 Sea Zone to Java 3 japaneseNavalFighters moved from 146 Sea Zone to Java 1 japaneseBattleship moved from 146 Sea Zone to 148 Sea Zone Japan take 150 Sea Zone from Britain 1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 143 Sea Zone 1 japaneseInfantry moved from 143 Sea Zone to Solomon Islands 7 japaneseAlpineInfantrys, 14 japaneseArtillerys, 9 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseHeavyArtillery, 6 japaneseInfantrys and 1 japaneseMech.Infantry moved from Hupeh to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 4 japaneseArtillerys moved from Eastern Szechwan to Chungking 2 japaneseInfantrys moved from Western Szechwan to Chungking 1 japaneseAlpineInfantry moved from Kansu to Chungking 1 japaneseInfantry moved from Western Evenki to Eastern Evenki 2 japaneseTanks moved from Irkutsk to Eastern Evenki 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Yakut to Far Eastern Republic Combat - Japan Battle in Celebes Japan attack with 1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseAlpineInfantry Casualties for Britain: 1 britishInfantry Battle in Solomon Islands Some non-combat units are destroyed: Battle in Java Japan attack with 1 japaneseCombatEngineer, 9 japaneseInfantrys and 7 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields, 1 britishBarracks and 1 britishEntrenchment; Britain defend with 1 Material, 1 britishAntiAirGun, 1 britishCombatEngineer and 5 britishInfantrys Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan win, taking Solomon Islands from Britain, taking Java from ExiledAllies with 1 japaneseCombatEngineer, 3 japaneseInfantrys and 7 japaneseNavalFighters remaining. Battle score for attacker is 11 Casualties for ExiledAllies: 1 britishEntrenchment Casualties for Japan: 6 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 5 britishInfantrys Battle in Far Eastern Republic Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Japan win, taking Far Eastern Republic from Russia with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Eastern Evenki Japan attack with 1 japaneseInfantry and 2 japaneseTanks Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Japan win, taking Eastern Evenki from Russia with 1 japaneseInfantry and 2 japaneseTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Chungking Japan attack with 8 japaneseAlpineInfantrys, 18 japaneseArtillerys, 9 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseHeavyArtillery, 9 japaneseInfantrys and 1 japaneseMech.Infantry China defend with 1 Flagpole, 1 Truck, 1 chineseAirfield, 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseBarracks, 1 chineseCombatEngineer, 2 chineseEntrenchments, 1 chineseFactory, 3 chineseFortifications, 15 chineseInfantrys and 1 chineseTank Japan destroys 4PUs while taking China capital Some non-combat units are destroyed: Japan converts chineseFactory into different units Japan converts chineseBarracks into different units Japan win, taking Chungking from China with 1 japaneseAlpineInfantry, 9 japaneseCombatEngineers, 2 japaneseFighters and 1 japaneseHeavyArtillery remaining. Battle score for attacker is 26 Casualties for Japan: 7 japaneseAlpineInfantrys, 18 japaneseArtillerys, 9 japaneseInfantrys and 1 japaneseMech.Infantry Casualties for China: 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseEntrenchments, 3 chineseFortifications, 15 chineseInfantrys and 1 chineseTank Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Chungking to Shanghai 1 japaneseDestroyer moved from 97 Sea Zone to 99 Sea Zone 1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 3 japaneseSubmarines moved from 107 Sea Zone to 99 Sea Zone 1 japaneseNavalFighter moved from Japan to 99 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Yakut to Eastern Evenki 1 japaneseArtillery, 1 japaneseCombatEngineer and 6 japaneseMech.Infantrys moved from Yakut to Far Eastern Republic 1 japaneseTank moved from Novosibirsk to Irkutsk 1 Truck, 2 japaneseArtillerys and 1 japaneseMech.Infantry moved from Chahar to Khabarovskiy Kray 2 Trucks moved from Yakut to Northern Manchuria 2 Trucks and 2 japaneseAntiAirGuns moved from Northern Manchuria to Khabarovskiy Kray 1 Truck moved from Yakut to Manchuria 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shansi to Northern Manchuria 2 japaneseCombatEngineers moved from Shensi to Hunan 2 Trucks moved from Hupeh to Hunan 1 japaneseCombatEngineer moved from Tsinghai to Western Szechwan 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Singkiang to Western Szechwan 1 Truck moved from Ningsia to Chungking 1 japaneseAlpineInfantry and 4 japaneseArtillerys moved from Altay to Ningsia 1 japaneseAirTransport moved from Northern China to Shansi 1 japaneseTransport moved from 73 Sea Zone to 75 Sea Zone 1 japaneseInfantry moved from Bombay to 75 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 75 Sea Zone to 84 Sea Zone 1 japaneseInfantry moved from 84 Sea Zone to Eastern Madras 1 Truck moved from Bengal to Calcutta 1 Material and 1 Truck moved from Bengal to Southern Thailand 1 japaneseInfantry moved from Southern Thailand to Malay 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Thailand to Southern Thailand 2 japaneseTransports moved from 87 Sea Zone to 91 Sea Zone 1 Material and 1 Truck moved from Calcutta to Bengal 2 Materials and 2 japaneseAirTransports moved from Korea to Saigon 2 japaneseCarriers, 2 japaneseDestroyers and 3 japaneseSubmarines moved from 146 Sea Zone to 149 Sea Zone 2 japaneseCarriers and 2 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone 7 japaneseNavalFighters moved from Java to 149 Sea Zone 1 japaneseNavalFighter moved from Celebes to 149 Sea Zone 1 japaneseNavalFighter moved from 99 Sea Zone to Japan Purchase Units - Japan Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseHull, 2 japaneseInfantrys and 6 japaneseSubmarines; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone 2 japaneseAdvancedNavalFighters placed in Japan Units in Bombay being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Bombay 2 japaneseInfantrys placed in Saigon 2 japaneseDestroyers and 2 japaneseSubmarines placed in 99 Sea Zone 3 japaneseSubmarines placed in 99 Sea Zone 1 japaneseSubmarine placed in 127 Sea Zone Japan undo move 7. 1 japaneseSubmarine placed in 96 Sea Zone Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 119 PUs; end with 119 PUs Units generate 12 techTokens; Japan end with 12 techTokens Some Units in Southern Thailand change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseFighter; Remaining resources: 2 PUs; Place Units - Manchuria 1 japaneseFighter placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Some Units in Manchuria change ownership: 1 japaneseFighter Purchase Units - Thailand Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; Place Units - Thailand 1 japaneseTransport placed in 91 Sea Zone Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in 91 Sea Zone change ownership: 1 japaneseTransport Some Units in Southern Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
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TripleA Turn Summary: Australia round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 19 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 16 PUs Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover IncreasedFighterRange Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East 1 britishTransport moved from 69 Sea Zone to 63 Sea Zone Combat - Britain Non Combat Move - Britain Trigger britishImpRock2: Setting isAir to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isSuicide to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket Trigger britishImpRock2: Setting isInfantry to true for unitAttachment attached to britishRocket Trigger britishAdvRock2: Setting isAir to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isSuicide to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isKamikaze to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock2: Setting isInfantry to true for unitAttachment attached to britishAdvancedRocket Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishRock2: Setting isAir to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isStrategicBomber to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isSuicide to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isKamikaze to false for unitAttachment attached to britishRocket Trigger britishRock2: Setting isInfantry to true for unitAttachment attached to britishRocket Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishImpRock3: Setting isInfantry to false for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isAir to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isSuicide to true for unitAttachment attached to britishRocket Trigger britishImpRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAdvRock3: Setting isInfantry to false for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isAir to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isSuicide to true for unitAttachment attached to britishAdvancedRocket Trigger britishAdvRock3: Setting isKamikaze to true for unitAttachment attached to britishAdvancedRocket Trigger britishRock3: Setting isInfantry to false for unitAttachment attached to britishRocket Trigger britishRock3: Setting isAir to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isStrategicBomber to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isSuicide to true for unitAttachment attached to britishRocket Trigger britishRock3: Setting isKamikaze to true for unitAttachment attached to britishRocket Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 1 britishArtillery and 2 britishInfantrys moved from Rhodesia to Eastern South Africa 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishInfantry moved from British Columbia to 104 Sea Zone 1 britishArtillery moved from Alaska to 104 Sea Zone 1 britishArtillery, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East 2 britishNavalFighters moved from Quebec to Iceland 1 Truck and 1 britishAntiAirGun moved from Labrador to 2 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 1 Truck and 1 britishAntiAirGun moved from 7 Sea Zone to Scotland 2 britishTransports moved from 7 Sea Zone to 2 Sea Zone 4 britishInfantrys moved from Central Norway to Northern Norway 2 britishFighters moved from Exiled Allies to Central Britain 1 britishCarrier, 3 britishDestroyers, 1 britishHeavyDestroyer, 2 britishNavalFighters and 7 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 5 britishDestroyers and 2 britishNavalFighters moved from 24 Sea Zone to 23 Sea Zone 2 britishAirTransports moved from Norway to London 1 britishSubmarine moved from 26 Sea Zone to 23 Sea Zone 1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 2 britishTransports moved from 162 Sea Zone to 160 Sea Zone 1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia 1 britishAirTransport moved from Southwestern Australia to New South Wales 1 Truck moved from Southwestern Australia to New South Wales 1 britishTransport moved from 160 Sea Zone to 159 Sea Zone 1 britishBattleship, 1 britishCruiser, 7 britishDestroyers and 1 britishTransport moved from 160 Sea Zone to 161 Sea Zone Purchase Units - Britain Britain buy 2 britishAlpineInfantrys, 1 britishDestroyer and 4 britishInfantrys; Remaining resources: 1 PUs; 0 techTokens; Place Units - Britain 4 britishInfantrys placed in London 2 britishAlpineInfantrys placed in Scotland 1 britishDestroyer placed in 23 Sea Zone Activate Technology - Britain Britain activating IncreasedFighterRange Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield Turn Complete - Britain Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Britain collect 19 PUs; end with 20 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 21 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 22 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Papua change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 2 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 1 PUs; Place Units - Canada 1 britishNavalFighter placed in Quebec 1 britishInfantry placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in British Columbia change ownership: 1 britishInfantry Some Units in Quebec change ownership: 1 britishNavalFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 2 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Norway 1 britishNavalFighter placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 16 PUs; end with 18 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Exiled Allies change ownership: 1 britishNavalFighter Some Units in Norway change ownership: 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Cape Town change ownership: 2 britishInfantrys Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishCombatEngineer, 2 britishEntrenchments and 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - Australia Units in Southwestern Australia being upgraded or consumed: 1 Material 1 britishEntrenchment and 2 britishInfantrys placed in Southwestern Australia Units in New South Wales being upgraded or consumed: 1 Material 1 Material, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 16 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishInfantry Some Units in Papua change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 2 britishCombatEngineers and 2 britishInfantrys
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedFighters Combat Move - Italy 1 italianTank moved from Eastern French Africa to West Africa VichyFrance take French West Africa from ExiledAllies VichyFrance take West Africa from ExiledAllies 1 italianTank moved from Nigeria to Gold Coast VichyFrance take Gold Coast from ExiledAllies 1 italianInfantry moved from Tanganyika to Rhodesia Italy take Rhodesia from Britain 1 italianCruiser moved from 70 Sea Zone to 63 Sea Zone Combat - Italy Battle in 63 Sea Zone Italy attack with 1 italianCruiser Britain defend with 1 britishTransport Italy win, taking 63 Sea Zone from Neutral with 1 italianCruiser remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianMobileArtillery and 1 italianTank moved from Nigeria to Belgian Congo 1 italianInfantry moved from Tanganyika to Belgian Congo 1 Truck moved from Anglo Egyptian Sudan to Central Egpyt 1 Truck and 1 italianCombatEngineer moved from Central Egpyt to Anglo Egyptian Sudan 1 italianArtillery and 1 italianCombatEngineer moved from Sinai to 72 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from Italian Somaliland to 73 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry, 2 italianMarines and 2 italianTransports moved from 73 Sea Zone to 76 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry and 2 italianMarines moved from 76 Sea Zone to Tanganyika 1 Truck moved from Belgian Congo to Anglo Egyptian Sudan 1 Truck moved from Nigeria to Western Anglo Egyptian Sudan 1 Truck and 1 italianArtillery moved from Trans Jordan to Cairo 1 italianArtillery, 1 italianCombatEngineer and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone 1 italianArtillery and 1 italianCombatEngineer moved from 76 Sea Zone to Tanganyika 1 italianTransport moved from 43 Sea Zone to 44 Sea Zone 1 italianCombatEngineer moved from Vichy France to 44 Sea Zone 2 italianBattleships, 3 italianDestroyers, 2 italianSubmarines and 4 italianTransports moved from 43 Sea Zone to 41 Sea Zone 2 italianSubmarines moved from 41 Sea Zone to 17 Sea Zone 1 italianCombatEngineer and 1 italianTransport moved from 44 Sea Zone to 43 Sea Zone 1 italianCombatEngineer moved from 43 Sea Zone to Gibraltar 1 Material and 1 italianAirTransport moved from Rome to Gibraltar 1 italianCombatEngineer and 1 italianInfantry moved from Rome to 46 Sea Zone 1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from 45 Sea Zone to Sardinia 1 italianSubmarine moved from 46 Sea Zone to 43 Sea Zone 1 italianInfantry moved from Rome to Northern Italy 1 italianStrategicBomber moved from Bombay to Orel Kursk 1 Truck and 1 italianArtillery moved from Novgorod to Eastern Finland 1 italianTank moved from Nenetsia to Eastern Karelia 2 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Norilsk to Archangel 1 Truck moved from Norilsk to Archangel 1 italianAlpineInfantry and 1 italianArtillery moved from Tula to Moscow 3 italianNavalFighters and 2 italianTacticalBombers moved from Vichy France to Northern Germany 3 italianNavalFighters moved from Northern Italy to Northern Germany 2 Trucks and 2 italianAntiAirGuns moved from Vichy France to Northern France Purchase Units - Italy Italy buy 1 italianAirfield, 1 italianCarrier, 1 italianCombatEngineer, 1 italianDestroyer, 1 italianDocks, 1 italianHull, 2 italianNavalFighters and 2 italianSubmarines; Remaining resources: 0 techTokens; 0 PUs; Place Units - Italy Units in 47 Sea Zone being upgraded or consumed: 1 italianHull 1 italianCarrier and 1 italianHull placed in 47 Sea Zone 2 italianNavalFighters placed in Northern Italy 1 italianCombatEngineer placed in Rome Units in Sardinia being upgraded or consumed: 2 Materials 1 italianDocks placed in Sardinia Units in Gibraltar being upgraded or consumed: 1 Material 1 italianAirfield placed in Gibraltar 1 italianDestroyer and 2 italianSubmarines placed in 46 Sea Zone Activate Technology - Italy Italy activating AdvancedFighters Turn Complete - Italy Italy collect 68 PUs; end with 68 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs Units generate 9 techTokens; Italy end with 9 techTokens
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TripleA Turn Summary: Usa round 10
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 10 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover IncreasedFighterRange Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Wake Island to 120 Sea Zone 3 americanCarriers, 1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanMarines, 6 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 120 Sea Zone to 125 Sea Zone 2 americanSubmarines moved from 124 Sea Zone to 125 Sea Zone 1 americanBattleship, 3 americanDestroyers and 2 americanSubmarines moved from 115 Sea Zone to 125 Sea Zone 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 125 Sea Zone to Marshall Islands 6 americanNavalFighters moved from 125 Sea Zone to Marshall Islands 1 americanHeavyStrategicBomber moved from Central Britain to Western France Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 8 and causes: 8 damage to unit: germanAirfield Bombing raid in Western France causes 8 damage total. Battle in Marshall Islands Usa attack with 1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 6 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 1 americanCombatEngineer, 2 americanInfantrys, 2 americanMarines and 5 americanNavalFighters remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry and 1 americanNavalFighter Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 5 americanNavalFighters moved from Marshall Islands to 125 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone 1 Material and 1 Truck moved from British Columbia to Alaska 1 americanAirTransport moved from British Columbia to Washington 3 americanSubmarines moved from 39 Sea Zone to 31 Sea Zone 4 americanSubmarines moved from 30 Sea Zone to 31 Sea Zone 1 americanNavalFighter moved from Chicago to Eastern US 1 americanHeavyStrategicBomber moved from Western France to Central Britain 3 americanTransports moved from 7 Sea Zone to 6 Sea Zone 1 Material, 2 Trucks and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone 1 Material, 2 Trucks, 1 americanAntiAirGun and 3 americanTransports moved from 6 Sea Zone to 7 Sea Zone 1 Material, 2 Trucks and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain 1 Truck moved from Los Angeles to Eastern Central US Purchase Units - Usa Turning on Edit Mode EDIT: Removing units owned by Usa from San Francisco: 1 Material and 1 americanAirTransport EDIT: Adding units owned by Usa to Hawaiian Islands: 1 Material and 1 americanAirTransport EDIT: Turning off Edit Mode Usa buy 1 americanBattleship, 1 americanDestroyer, 1 americanFactory, 4 americanInfantrys, 1 americanNavalFighter and 4 americanSubmarines; Remaining resources: 5 PUs; 0 techTokens; Place Units - Usa 1 americanDestroyer placed in 115 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship placed in 156 Sea Zone Units in Alaska being upgraded or consumed: 2 Materials 1 americanFactory placed in Alaska 1 americanNavalFighter placed in Chicago 4 americanInfantrys placed in Washington 4 americanSubmarines placed in 30 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Usa from Washington: 2 americanInfantrys EDIT: Changing PUs for Usa from 5 to 3 EDIT: Adding units owned by Usa to Washington: 2 americanCombatEngineers EDIT: Turning off Edit Mode Activate Technology - Usa Usa activating IncreasedFighterRange Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Turn Complete - Usa Usa collect 71 PUs; end with 74 PUs Units generate 9 techTokens; Usa end with 9 techTokens
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@redrum prastle said to try and contact you for possible game by email or forum. Are u interested?
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@max333 Responded to your other post. Right now I'm only looking to play Total World War (TWW) games so unless you'd like to play that I'd recommend checking out the link I posted for finding global players.
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@redrum ty. Its giving me log in trouble. said my email is spam
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@max333 You should be able to post in that forum without an account to get assistance over there.