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    TWW 2.7.7.2 - ghostronin (Allies) vs. wirkey (Axis)

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    • wirkeyW Offline
      wirkey Moderators
      last edited by

      TripleA Turn Summary: Italy round 23

      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

      Game History

      Round: 23
      
          Research Technology - Italy
              Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft
                  Italy rolls : 1/1 hits, 0,00 expected hits
              Italy removing all Technology Tokens after successful research.
              Italy discover AdvancedCarriers
      
          Politics - Italy
              Giving back territories to original owners
      
          Combat Move - Italy
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              2 italianInfantrys moved from Iraq to Southern Iran
              2 italianTacticalBombers moved from Trans Jordan to Southern Iran
              2 italianFighters moved from Trans Jordan to Southern Iran
              2 italianFighters moved from Trans Jordan to Southern Iran
              3 italianMech.Infantrys and 1 italianMobileArtillery moved from Trans Jordan to Sinai
              2 italianAlpineInfantrys, 2 italianArtillerys, 26 italianInfantrys, 2 italianMech.Infantrys, 1 italianParatrooper and 1 italianTank moved from Trans Jordan to Sinai
              1 italianInfantry moved from Southwestern Algeria to Southern Algeria
      
          Combat - Italy
              Battle in Southern Iran
                  Italy attack with 4 italianFighters, 2 italianInfantrys and 2 italianTacticalBombers
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 4 italianFighters, 2 italianInfantrys and 2 italianTacticalBombers in Southern Iran, round 2 : 3/1 hits, 2,67 expected hits
                      Britain roll dice for 1 britishInfantry in Southern Iran, round 2 : 0/1 hits, 0,33 expected hits
                      1 britishInfantry owned by the Britain lost in Southern Iran
                  Italy win, taking Southern Iran from Britain with 4 italianFighters, 2 italianInfantrys and 2 italianTacticalBombers remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Sinai
                  Italy attack with 2 italianAlpineInfantrys, 2 italianArtillerys, 26 italianInfantrys, 5 italianMech.Infantrys, 1 italianMobileArtillery, 1 italianParatrooper and 1 italianTank
                  Egypt defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Italy roll dice for 2 italianAlpineInfantrys, 2 italianArtillerys, 26 italianInfantrys, 5 italianMech.Infantrys, 1 italianMobileArtillery, 1 italianParatrooper and 1 italianTank in Sinai, round 2 : 8/0 hits, 8,00 expected hits
                      Egypt roll dice for 2 britishInfantrys in Sinai, round 2 : 1/1 hits, 0,50 expected hits
                      2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Sinai
                  Italy win, taking Sinai from Egypt with 2 italianAlpineInfantrys, 2 italianArtillerys, 25 italianInfantrys, 5 italianMech.Infantrys, 1 italianMobileArtillery, 1 italianParatrooper and 1 italianTank remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 2 britishInfantrys
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianInfantry moved from Northern Iran to Iraq
              3 Trucks and 3 italianInfantrys moved from Southern Caucasus to Trans Jordan
              3 Trucks moved from Trans Jordan to Southern Caucasus
              1 italianAirTransport moved from Trans Jordan to Rome
              5 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              1 italianArtillery and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone
              1 italianTank moved from Southern Italy to 50 Sea Zone
              3 italianAlpineInfantrys moved from Southern Italy to 50 Sea Zone
              3 italianInfantrys moved from Southern Italy to 50 Sea Zone
              3 italianAlpineInfantrys, 1 italianArtillery, 3 italianInfantrys, 1 italianMech.Infantry, 1 italianTank and 5 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              3 italianAlpineInfantrys, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk
              1 italianArtillery and 1 italianMech.Infantry moved from 51 Sea Zone to Tobruk
              4 italianFighters moved from Southern Iran to Trans Jordan
              2 italianTacticalBombers moved from Southern Iran to Trans Jordan
              1 Material and 1 italianAirTransport moved from Rome to Tobruk
              2 italianNavalFighters moved from 51 Sea Zone to Tobruk
              4 italianInfantrys moved from Rome to Southern Italy
              1 italianAirTransport moved from Southern Italy to Rome
      
          Purchase Units - Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italy from Northern Italy: 2 italianArtillerys
              EDIT: Adding units owned by Italy to Rome: 2 italianArtillerys
              EDIT: Turning off Edit Mode
              Italy buy 1 italianAirfield, 1 italianCombatEngineer, 6 italianInfantrys and 2 italianNavalFighters; Remaining resources: 0 techTokens; 0 PUs; 
      
          Place Units - Italy
              1 italianCombatEngineer and 3 italianInfantrys placed in Rome
              2 italianNavalFighters placed in Northern Italy
              3 italianInfantrys placed in Southern Italy
              Units in Tobruk being upgraded or consumed: 1 Material
              1 italianAirfield placed in Tobruk
      
          Activate Technology - Italy
              Italy activating AdvancedCarriers
              Trigger italianIC: Setting attack to 2 for unitAttachment attached to italianCarrier
              Trigger italianIC: Setting defense to 4 for unitAttachment attached to italianCarrier
              Trigger italianIC: Setting carrierCapacity to 3 for unitAttachment attached to italianCarrier
      
          Turn Complete - Italy
              Italy collect 43 PUs; end with 43 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 1,00
      Egypt : 0,50
      Italy : 0,33
      Britain : -0,33
      

      Savegame

      wirkeyW 1 Reply Last reply Reply Quote 0
      • wirkeyW Offline
        wirkey Moderators @wirkey
        last edited by wirkey

        @wirkey @ghostronin maybe you could give me the russian moves this time? Or make them together with US.

        ghostroninG 1 Reply Last reply Reply Quote 0
        • ghostroninG Offline
          ghostronin
          last edited by

          TripleA Turn Summary: Usa round 23

          TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

          Game History

          Round: 23
          
              Research Technology - Usa
                  Trigger americanaTAT: Usa gains access to AdvancedTanks
                  Usa spend 0 on tech rolls
                      Usa rolls :  1/1 hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover AdvancedArtillery
          
              Combat Move - Usa
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  2 americanHeavyStrategicBombers moved from Cairo to Romania
                  1 americanHeavyStrategicBomber moved from Norway to 27 Sea Zone
                  1 americanHeavyStrategicBomber moved from 27 Sea Zone to Poland
                  1 americanHeavyStrategicBomber moved from Poland to Bohemia Moravia
                  1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                  1 americanInfantry moved from Gibraltar to 43 Sea Zone
                  1 americanInfantry moved from 43 Sea Zone to Algeria
                  1 americanCombatEngineer moved from Shansi to Inner Mongolia
                        Usa take Inner Mongolia from Japan
                  1 americanCombatEngineer moved from Malay to Southern Thailand
                        Usa take Southern Thailand from Thailand
                  1 americanAirTransport and 1 americanParatrooper moved from Luzon to French Indochina
                  1 americanAirTransport and 1 americanParatrooper moved from Luzon to Saigon
                  4 americanAdvancedTacticalBombers moved from Luzon to French Indochina
                  1 americanHeavyStrategicBomber moved from Luzon to Korea
                  1 americanAdvancedFighter moved from Luzon to French Indochina
                  1 americanAdvancedFighter moved from Luzon to French Indochina
                  9 americanNavalFighters moved from 92 Sea Zone to Saigon
                  3 americanAdvancedNavalFighters moved from 93 Sea Zone to French Indochina
                  6 americanAdvancedNavalFighters moved from 92 Sea Zone to Saigon
          
              Combat - Usa
                  Strategic bombing raid in Romania
                      Bombing raid in Romania rolls: 10,8 and causes: 18 damage to unit: germanBarracks
                      Bombing raid in Romania causes 18 damage total. 
                          1 germanBarracks owned by the DanubeAxis lost in Romania
                  Strategic bombing raid in Bohemia Moravia
                      Bombing raid in Bohemia Moravia rolls: 6 and causes: 6 damage to unit: germanAirfield
                      Bombing raid in Bohemia Moravia causes 6 damage total. 
                  Strategic bombing raid in Korea
                      Bombing raid in Korea rolls: 10 and causes: 10 damage to unit: ResearchCenter
                      Bombing raid in Korea causes 10 damage total. 
                  Battle in Algeria
                  Battle in Saigon
                      Usa attack with 6 americanAdvancedNavalFighters, 1 americanAirTransport, 9 americanNavalFighters and 1 americanParatrooper
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseBarracks and 2 japaneseInfantrys
                          Usa roll dice for 6 americanAdvancedNavalFighters, 1 americanAirTransport, 9 americanNavalFighters and 1 americanParatrooper in Saigon, round 2 :  7/1 hits
                          Japan roll dice for 2 japaneseInfantrys in Saigon, round 2 :  0/1 hits
                          2 japaneseInfantrys owned by the Japan lost in Saigon
                      Some non-combat units are destroyed: 
                      Usa converts japaneseBarracks into different units
                      Usa win, taking Algeria from VichyFrance, taking Saigon from Japan with 6 americanAdvancedNavalFighters, 1 americanAirTransport, 9 americanNavalFighters and 1 americanParatrooper remaining. Battle score for attacker is 6
                      Casualties for Japan: 2 japaneseInfantrys
                  Battle in French Indochina
                      Usa attack with 2 americanAdvancedFighters, 3 americanAdvancedNavalFighters, 4 americanAdvancedTacticalBombers, 1 americanAirTransport and 1 americanParatrooper
                      VichyFrance defend with 1 Flagpole; Japan defend with 1 Occupation and 1 japaneseInfantry
                          Usa roll dice for 2 americanAdvancedFighters, 3 americanAdvancedNavalFighters, 4 americanAdvancedTacticalBombers, 1 americanAirTransport and 1 americanParatrooper in French Indochina, round 2 :  4/1 hits
                          Japan roll dice for 1 japaneseInfantry in French Indochina, round 2 :  0/1 hits
                          1 japaneseInfantry owned by the Japan lost in French Indochina
                      Some non-combat units are destroyed: 
                      Usa win, taking French Indochina from Japan with 2 americanAdvancedFighters, 3 americanAdvancedNavalFighters, 4 americanAdvancedTacticalBombers, 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
          
              Non Combat Move - Usa
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                  1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                  1 americanAntiTankGun and 1 americanArtillery moved from Alaska to 103 Sea Zone
                  1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                  1 americanAntiTankGun and 1 americanArtillery moved from 101 Sea Zone to Soviet Far East
                  1 americanAirTransport moved from French Indochina to Luzon
                  1 americanAirTransport moved from Saigon to Luzon
                  1 americanHeavyStrategicBomber moved from Bohemia Moravia to 27 Sea Zone
                  1 americanHeavyStrategicBomber moved from 27 Sea Zone to Norway
                  2 americanHeavyStrategicBombers moved from Romania to Cairo
                  2 americanAdvancedFighters and 4 americanAdvancedTacticalBombers moved from French Indochina to Luzon
                  1 americanHeavyStrategicBomber moved from Korea to Luzon
                  9 americanNavalFighters moved from Saigon to 92 Sea Zone
                  6 americanAdvancedNavalFighters moved from Saigon to 92 Sea Zone
                  3 americanAdvancedNavalFighters moved from French Indochina to 93 Sea Zone
                  1 americanInfantry moved from Luzon to 127 Sea Zone
                  7 americanCombatEngineers moved from Luzon to 127 Sea Zone
                  7 americanCombatEngineers, 1 americanInfantry and 4 americanTransports moved from 127 Sea Zone to 93 Sea Zone
                  7 americanCombatEngineers and 1 americanInfantry moved from 93 Sea Zone to Brunei
                  2 americanCombatEngineers moved from Borneo to Brunei
                  2 americanCombatEngineers moved from Wake Island to 124 Sea Zone
                  2 americanCombatEngineers and 1 americanTransport moved from 124 Sea Zone to 130 Sea Zone
                  2 americanCombatEngineers moved from 130 Sea Zone to Palau Island
                  13 americanDestroyers moved from 127 Sea Zone to 93 Sea Zone
                  1 Material and 1 americanAirTransport moved from Wake Island to Luzon
                  3 americanTransports moved from 124 Sea Zone to 115 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer and 4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 3 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer and 4 americanInfantrys moved from 124 Sea Zone to Wake Island
                  2 americanInfantrys moved from San Francisco to 156 Sea Zone
                  1 americanTransport moved from 114 Sea Zone to 156 Sea Zone
                  1 americanArtillery moved from Los Angeles to 156 Sea Zone
                  1 americanInfantry moved from San Francisco to 156 Sea Zone
                  1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 114 Sea Zone
                  2 americanTransports moved from 115 Sea Zone to 156 Sea Zone
                  2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                  2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                  2 Materials and 2 americanAirTransports moved from Los Angeles to Wake Island
                  2 americanAdvancedNavalFighters moved from Los Angeles to Wake Island
                  1 Material and 1 Truck moved from Southwestern US to Los Angeles
                  1 Truck moved from Los Angeles to Central US
                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                  1 Material and 1 americanAirTransport moved from Washington to Los Angeles
                  1 americanAirTransport moved from Chicago to Washington
                  1 americanAdvancedTacticalBomber moved from Chicago to Wake Island
                  1 americanAdvancedFighter moved from Chicago to Hawaiian Islands
                  2 Trucks moved from Eastern Central US to Washington
          
              Purchase Units - Usa
                  Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction
                  Turning on Edit Mode
                  EDIT: Removing units owned by Usa from Washington: 2 Trucks
                  EDIT: Adding units owned by Usa to Detroit: 2 Trucks
                  EDIT: Turning off Edit Mode
                  Usa buy 1 americanAdvancedTacticalBomber, 8 americanArtillerys, 2 americanDestroyers, 6 americanInfantrys, 2 americanSubmarines and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Usa
                  2 americanSubmarines placed in 120 Sea Zone
                  2 americanInfantrys placed in Hawaiian Islands
                  3 americanArtillerys placed in Kyushu Shikoku
                  1 americanArtillery and 1 americanTank placed in Alaska
                  3 americanInfantrys placed in San Francisco
                  1 americanAdvancedTacticalBomber, 2 americanArtillerys and 1 americanInfantry placed in Los Angeles
                  2 americanArtillerys placed in Detroit
                  2 americanDestroyers placed in 36 Sea Zone
          
              Activate Technology - Usa
                  Usa activating AdvancedArtillery
                  Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                  Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
                  Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                  Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican2
                  Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican3
          
              Turn Complete - Usa
                  Trigger LLaGS: has removed 1 americanAntiTankGun owned by Usa in Soviet Far East
                  Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                  Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                  Trigger LLaGS: Russia has 1 russianAntiTankGun placed in Soviet Far East
                  Usa collect 93 PUs; end with 93 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 96 PUs
                  Units generate 12 techTokens; Usa end with 12 techTokens
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • ghostroninG Offline
            ghostronin @wirkey
            last edited by

            @wirkey I haven't forgotten about Russia, I'll try to do them later today.

            1 Reply Last reply Reply Quote 0
            • wirkeyW Offline
              wirkey Moderators
              last edited by

              TripleA Turn Summary: Finland round 24

              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

              Game History

              Round: 24
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 10 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 13 PUs
              
                  Research Technology - Germany
                          Germany rolls : 1/1 hits, 0,00 expected hits
                      Germany removing all Technology Tokens after successful research.
                      Germany discover IncreasedTacticalBomberRange
              
                  Politics - Germany
                      Giving back territories to original owners
              
                  Combat Move - Germany
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      4 germanAdvancedNavalFighters moved from 27 Sea Zone to 51 Sea Zone
                      1 germanDestroyer and 1 germanTransport moved from 46 Sea Zone to 51 Sea Zone
              
                  Combat - Germany
              
                  Non Combat Move - Germany
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanInfantry moved from Northern Norway to Northern Finland
                      3 germanInfantrys moved from Finland to Northern Finland
                      2 germanFighters and 2 germanTacticalBombers moved from Stalingrad to Eastern Finland
                      4 germanFighters moved from Eastern Finland to Northern Finland
                      2 germanNavalFighters moved from 27 Sea Zone to Northern Finland
                      1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern Finland
                      2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                      1 germanCombatEngineer and 1 germanMech.Infantry moved from Northern France to Northern Germany
                      2 Materials and 1 germanAirTransport moved from Berlin to Northern Germany
                      1 germanAirTransport moved from Northern Germany to Berlin
                      9 germanInfantrys moved from Copenhagen to 27 Sea Zone
                      9 germanInfantrys moved from 27 Sea Zone to Northern Germany
                      1 germanNavalFighter moved from Northern Germany to Northern France
                      1 germanNavalFighter moved from Northern Germany to Northern France
                      2 germanAdvancedNavalFighters moved from Northern Germany to Northern France
                      1 germanAirTransport moved from Northern France to Berlin
                      4 germanAdvancedNavalFighters moved from Northern Germany to Northern France
                      2 germanInfantrys moved from Leningrad to Eastern Finland
                      3 Trucks moved from Finland to Leningrad
                      1 germanInfantry moved from Eastern Karelia to Western Karelia
                      5 germanHeavyTanks moved from Moscow to Leningrad
                      10 germanMobileArtillerys moved from Moscow to Leningrad
                      17 germanTanks moved from Moscow to Leningrad
                      3 Trucks and 3 germanInfantrys moved from Stalingrad to Southern Caucasus
                      3 Trucks and 3 germanAntiAirGuns moved from Southern Caucasus to Northern Iran
                      2 germanCombatEngineers moved from Astrakhan to Southern Caucasus
                      1 germanCombatEngineer moved from Volgarod to Stalingrad
                      3 Trucks moved from Volgarod to Stalingrad
                      3 Trucks moved from Moscow to Volgarod
                      3 Trucks moved from Moscow to Tula
                      1 germanArtillery and 1 germanMech.Infantry moved from Kharkov to Caucasus
                      1 germanTank moved from Western Ukraine to Poland
                      2 germanInfantrys moved from Western Ukraine to Eastern Poland
                      4 germanInfantrys moved from Romania to Eastern Poland
                      2 Trucks moved from Moscow to Belorussia
                      3 germanArtillerys and 2 germanHeavyArtillerys moved from Moscow to Novgorod
                      3 germanCombatEngineers moved from Moscow to Novgorod
                      1 germanCombatEngineer moved from Moscow to Novgorod
                      2 Trucks and 2 germanInfantrys moved from Belorussia to Eastern Finland
                      2 Materials, 1 germanHeavyArtillery and 3 germanMech.Infantrys moved from Moscow to Leningrad
                      2 germanHeavyArtillerys moved from Moscow to Novgorod
                      2 germanInfantrys moved from Smolensk to Novgorod
                      1 germanAirTransport moved from Northern Finland to Leningrad
                      3 Trucks moved from Austria to Eastern Germany
                      3 Trucks and 3 germanAntiAirGuns moved from Eastern Germany to Northern Germany
              
                  Purchase Units - Germany
                      Germany buy 4 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification and 15 germanInfantrys; Remaining resources: 0 techTokens; 0 PUs; 
              
                  Place Units - Germany
                      Units in Northern Germany being upgraded or consumed: 1 Material and 1 germanEntrenchment
                      1 germanFortification and 4 germanInfantrys placed in Northern Germany
                      Units in Northern Germany being upgraded or consumed: 1 Material
                      1 germanEntrenchment placed in Northern Germany
                      4 germanAdvancedNavalFighters placed in Eastern Germany
                      4 germanInfantrys placed in Paris
                      3 germanInfantrys placed in Stalingrad
                      3 germanInfantrys placed in Volgarod
                      1 germanInfantry placed in Belorussia
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germany from Belorussia: 1 germanInfantry
                      EDIT: Removing units owned by Germany from Northern Germany: 1 germanInfantry
                      EDIT: Removing units owned by Germany from Stalingrad: 1 germanInfantry
                      EDIT: Adding units owned by Germany to 25 Sea Zone: 1 germanDestroyer
                      EDIT: Removing units owned by Germany from Moscow: 3 Materials
                      EDIT: Adding units owned by Germany to Moscow: 1 germanFactory
                      EDIT: Turning off Edit Mode
              
                  Activate Technology - Germany
                      Germany activating IncreasedTacticalBomberRange
                      Trigger germanITBR1: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to germanAirfield
              
                  Turn Complete - Germany
                      Germany collect 91 PUs; end with 91 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 94 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 97 PUs
                      Units generate 15 techTokens; Germany end with 15 techTokens
                      Some Units in Northern Finland change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germany from 51 Sea Zone: 1 germanDestroyer
                      EDIT: Adding units owned by Germany to 44 Sea Zone: 1 germanDestroyer
                      EDIT: Turning off Edit Mode
                      VichyFrance buy 2 germanAntiAirGuns and 1 germanInfantry; Remaining resources: 2 PUs; 
              
                  Place Units - VichyFrance
                      2 germanAntiAirGuns and 1 germanInfantry placed in Vichy France
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germany from Northern Yugoslavia: 2 Trucks
                      EDIT: Adding units owned by Germany to Paris: 2 Trucks
                      EDIT: Turning off Edit Mode
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 8 PUs; end with 10 PUs
                      Some Units in Vichy France change ownership: 2 germanAntiAirGuns and 1 germanInfantry
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 3 germanAntiAirGuns; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      3 germanAntiAirGuns placed in Hungary Slovakia
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Some Units in Hungary Slovakia change ownership: 3 germanAntiAirGuns
              
                  Purchase Units - Finland
                      Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Finland
                      1 germanArtillery and 2 germanInfantrys placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                          Some Units in Northern Finland change ownership: 1 germanCombatEngineer
              

              Combat Hit Differential Summary :

              Germany rolls : : 1,00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • ghostroninG Offline
                ghostronin
                last edited by

                TripleA Turn Summary: Russia round 24

                TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                Game History

                Round: 24
                
                    Combat Move - Russia
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                        4 russianArtillerys moved from Eastern Mongolia to Northern China
                
                    Combat - Russia
                        Battle in Northern China
                            Russia attack with 4 russianArtillerys
                            Japan defend with 1 Flagpole and 1 japaneseCombatEngineer
                                Russia roll dice for 4 russianArtillerys in Northern China, round 2 :  0/1 hits
                                Japan roll dice for 1 japaneseCombatEngineer in Northern China, round 2 :  0/1 hits
                                Russia roll dice for 4 russianArtillerys in Northern China, round 3 :  1/1 hits
                                Japan roll dice for 1 japaneseCombatEngineer in Northern China, round 3 :  0/1 hits
                                1 japaneseCombatEngineer owned by the Japan lost in Northern China
                            Russia win, taking Northern China from Japan with 4 russianArtillerys remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseCombatEngineer
                
                    Non Combat Move - Russia
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        1 russianAntiTankGun and 1 russianArtillery moved from Far Eastern Republic to Khabarovskiy Kray
                        1 Truck moved from Far Eastern Republic to Soviet Far East
                        1 Truck and 1 russianArtillery moved from Soviet Far East to Khabarovskiy Kray
                        1 russianAntiTankGun moved from Soviet Far East to Far Eastern Republic
                
                    Turn Complete - Russia
                

                Savegame

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                • wirkeyW Offline
                  wirkey Moderators
                  last edited by

                  TripleA Turn Summary: Thailand round 24

                  TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                  Game History

                  Round: 24
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 10 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 7 PUs
                  
                      Research Technology - Japan
                          Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange
                          Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange
                              Japan rolls : 1/1 hits, 0,00 expected hits
                          Japan removing all Technology Tokens after successful research.
                          Japan discover IncreasedTacticalBomberRange
                  
                      Politics - Japan
                          Giving back territories to original owners
                  
                      Combat Move - Japan
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Hokkaido
                          6 japaneseFighters moved from Manchuria to Khabarovskiy Kray
                          1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                          1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                          1 japaneseInfantry moved from Yakut to Khabarovskiy Kray
                          1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Western Evenki to Eastern Evenki
                          6 japaneseAlpineInfantrys moved from Irkutsk to Yakut
                          2 japaneseInfantrys moved from Ningsia to Northern China
                          2 japaneseInfantrys moved from Kansu to Northern China
                          2 japaneseAdvancedFighters moved from Chungking to Northern China
                          1 japaneseAlpineInfantry moved from Shensi to Inner Mongolia
                          1 japaneseAdvancedNavalFighter moved from Hupeh to Inner Mongolia
                          1 japaneseAdvancedNavalFighter moved from Hupeh to Hunan
                          2 japaneseInfantrys moved from Kweichow to Hunan
                          2 japaneseInfantrys moved from Thailand to French Indochina
                          2 japaneseNavalFighters moved from Thailand to French Indochina
                          2 japaneseInfantrys and 2 japaneseNavalFighters moved from Thailand to Saigon
                          2 japaneseInfantrys moved from Thailand to Southern Thailand
                          2 japaneseAdvancedNavalFighters moved from Thailand to Southern Thailand
                          2 japaneseStrategicBombers moved from Thailand to Sumatra
                          1 japaneseStrategicBomber moved from Chungking to Inner Mongolia
                          1 japaneseStrategicBomber moved from Chungking to Inner Mongolia
                          1 japaneseArtillery moved from Calcutta to Eastern Madras
                          1 japaneseInfantry moved from New Dehli to Eastern Madras
                  
                      Combat - Japan
                          Japan lands units in Hokkaido
                          Japan creates battle in territory Hokkaido
                          Strategic bombing raid in Sumatra
                              Bombing raid in Sumatra rolls: 10,9 and causes: 15 damage to unit: britishFactory
                              Bombing raid in Sumatra causes 15 damage total. 
                                  1 britishFactory owned by the ExiledAllies lost in Sumatra
                          Battle in Khabarovskiy Kray
                              Japan attack with 6 japaneseFighters and 3 japaneseInfantrys
                              Russia defend with 1 Flagpole, 1 Truck, 2 russianAntiTankGuns and 3 russianArtillerys
                                  Japan roll dice for 6 japaneseFighters and 3 japaneseInfantrys in Khabarovskiy Kray, round 2 : 2/0 hits, 2,00 expected hits
                                  Russia roll dice for 2 russianAntiTankGuns and 3 russianArtillerys in Khabarovskiy Kray, round 2 : 2/1 hits, 2,25 expected hits
                                  2 russianArtillerys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                              1 japaneseInfantry owned by the Japan retreated to Vladivostok
                              Russia win, taking Hokkaido from Usa with 2 russianAntiTankGuns and 1 russianArtillery remaining. Battle score for attacker is 2
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Russia: 2 russianArtillerys
                          Battle in French Indochina
                              Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                              ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanParatrooper
                                  Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in French Indochina, round 2 : 1/1 hits, 1,17 expected hits
                                  ExiledAllies roll dice for 1 americanParatrooper in French Indochina, round 2 : 0/1 hits, 0,42 expected hits
                                  1 americanParatrooper owned by the Usa lost in French Indochina
                              Japan win, taking French Indochina from ExiledAllies with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanParatrooper
                          Battle in Saigon
                              Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                              Usa defend with 1 Flagpole, 1 Material and 1 americanParatrooper
                                  Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Saigon, round 2 : 1/1 hits, 1,17 expected hits
                                  Usa roll dice for 1 americanParatrooper in Saigon, round 2 : 0/1 hits, 0,42 expected hits
                                  1 americanParatrooper owned by the Usa lost in Saigon
                              Japan win, taking Saigon from Usa with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanParatrooper
                          Battle in Eastern Madras
                              Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                              Britain defend with 1 britishArtillery; India defend with 1 Flagpole
                                  Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Eastern Madras, round 2 : 1/1 hits, 0,50 expected hits
                                  India roll dice for 1 britishArtillery in Eastern Madras, round 2 : 1/1 hits, 0,42 expected hits
                                  1 britishArtillery owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                              Japan win, taking Eastern Madras from India with 1 japaneseArtillery remaining. Battle score for attacker is 1
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for Britain: 1 britishArtillery
                          Battle in Hunan
                              Japan attack with 1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys
                              Britain defend with 1 Flagpole and 1 britishInfantry
                                  Japan roll dice for 1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys in Hunan, round 2 : 1/1 hits, 0,75 expected hits
                                  China roll dice for 1 britishInfantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                                  1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hunan
                              Japan win, taking Hunan from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for Britain: 1 britishInfantry
                          Battle in Inner Mongolia
                              Japan attack with 1 japaneseAdvancedNavalFighter, 1 japaneseAlpineInfantry and 2 japaneseStrategicBombers
                              Usa defend with 1 Flagpole and 1 americanCombatEngineer
                                  Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAlpineInfantry and 2 japaneseStrategicBombers in Inner Mongolia, round 2 : 1/0 hits, 1,00 expected hits
                                  China roll dice for 1 americanCombatEngineer in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                                  1 americanCombatEngineer owned by the Usa lost in Inner Mongolia
                              Japan win, taking Inner Mongolia from China with 1 japaneseAdvancedNavalFighter, 1 japaneseAlpineInfantry and 2 japaneseStrategicBombers remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanCombatEngineer
                          Battle in Northern China
                              Japan attack with 2 japaneseAdvancedFighters and 4 japaneseInfantrys
                              Russia defend with 1 Flagpole and 4 russianArtillerys
                                  Japan roll dice for 2 japaneseAdvancedFighters and 4 japaneseInfantrys in Northern China, round 2 : 1/1 hits, 1,17 expected hits
                                  China roll dice for 4 russianArtillerys in Northern China, round 2 : 2/1 hits, 1,67 expected hits
                                  1 russianArtillery owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Northern China
                                  Japan roll dice for 2 japaneseAdvancedFighters and 2 japaneseInfantrys in Northern China, round 3 : 1/0 hits, 1,00 expected hits
                                  China roll dice for 3 russianArtillerys in Northern China, round 3 : 1/1 hits, 1,25 expected hits
                                  1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Northern China
                                  Japan roll dice for 2 japaneseAdvancedFighters and 1 japaneseInfantry in Northern China, round 4 : 1/1 hits, 0,92 expected hits
                                  China roll dice for 2 russianArtillerys in Northern China, round 4 : 1/1 hits, 0,83 expected hits
                                  1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Northern China
                               retreated to Northern China
                              China win with 1 russianArtillery remaining. Battle score for attacker is 0
                              Casualties for Japan: 4 japaneseInfantrys
                              Casualties for Russia: 3 russianArtillerys
                          Battle in Eastern Evenki
                              Japan attack with 1 japaneseAlpineInfantry and 1 japaneseInfantry
                              Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                  Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseInfantry in Eastern Evenki, round 2 : 1/1 hits, 0,50 expected hits
                                  Russia roll dice for 1 britishInfantry in Eastern Evenki, round 2 : 1/1 hits, 0,42 expected hits
                                  1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Evenki
                              Japan win, taking Eastern Evenki from Russia with 1 japaneseAlpineInfantry remaining. Battle score for attacker is 0
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for Britain: 1 britishInfantry
                          Battle in Southern Thailand
                              Japan attack with 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                              Usa defend with 1 Flagpole and 1 americanCombatEngineer
                                  Japan roll dice for 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Southern Thailand, round 2 : 1/1 hits, 1,17 expected hits
                                  Usa roll dice for 1 americanCombatEngineer in Southern Thailand, round 2 : 0/1 hits, 0,33 expected hits
                                  1 americanCombatEngineer owned by the Usa lost in Southern Thailand
                              Japan win, taking Southern Thailand from Usa with 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanCombatEngineer
                  
                      Non Combat Move - Japan
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                          2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Bengal to Calcutta
                          1 japaneseInfantry moved from Burma to Thailand
                          1 Material and 1 Truck moved from Thailand to Calcutta
                          1 Truck moved from Thailand to Saigon
                          1 Material and 1 Truck moved from Saigon to Thailand
                          2 japaneseStrategicBombers moved from Sumatra to Thailand
                          2 japaneseAdvancedNavalFighters moved from Southern Thailand to Thailand
                          2 japaneseNavalFighters moved from Saigon to Thailand
                          2 japaneseNavalFighters moved from French Indochina to Thailand
                          1 japaneseAdvancedNavalFighter moved from Hunan to Thailand
                          1 japaneseAdvancedNavalFighter moved from Inner Mongolia to Thailand
                          2 japaneseAdvancedFighters moved from Northern China to Hupeh
                          2 Trucks and 2 japaneseAntiAirGuns moved from Hupeh to Kweichow
                          1 Truck moved from Bengal to Kweichow
                          3 japaneseInfantrys moved from Singkiang to Ningsia
                          1 japaneseInfantry moved from Kashi to Uzbek
                          3 japaneseInfantrys moved from Kansk to Irkutsk
                          3 japaneseInfantrys moved from Novosibirsk to Kazahk
                          2 Trucks moved from Kweichow to Hupeh
                          2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                          2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                          2 japaneseInfantrys moved from Manchuria to Chahar
                          2 japaneseInfantrys moved from Manchuria to Peking
                          3 Trucks and 3 japaneseAntiAirGuns moved from Manchuria to Korea
                          6 japaneseFighters moved from Khabarovskiy Kray to Manchuria
                          3 Trucks moved from Korea to Manchuria
                          1 japaneseAirTransport moved from Hokkaido to Tokyo
                          2 japaneseCombatEngineers and 2 japaneseInfantrys moved from Tokyo to Japan
                          2 japaneseMech.Infantrys moved from Japan to Tokyo
                          2 japaneseAntiAirGuns and 2 japaneseMech.Infantrys moved from Tokyo to Japan
                          2 japaneseStrategicBombers moved from Inner Mongolia to Chungking
                  
                      Purchase Units - Japan
                          Turning on Edit Mode
                          EDIT: Removing units owned by Japan from Chungking: 1 japaneseAirTransport
                          EDIT: Adding units owned by Japan to Manchuria: 1 japaneseAirTransport
                          EDIT: Turning off Edit Mode
                          Japan buy 1 japaneseAirTransport, 1 japaneseAirfield, 3 japaneseAlpineInfantrys, 4 japaneseAntiAirGuns, 7 japaneseInfantrys, 1 japaneseParatrooper, 2 japaneseStrategicBombers and 4 japaneseSubmarines; Remaining resources: 0 techTokens; 14 PUs; 
                  
                      Place Units - Japan
                          4 japaneseSubmarines placed in 99 Sea Zone
                          1 japaneseParatrooper placed in Japan
                          3 japaneseAlpineInfantrys placed in Singkiang
                          3 japaneseInfantrys placed in Novosibirsk
                          2 japaneseInfantrys placed in Kansu
                          2 japaneseAntiAirGuns placed in Hupeh
                          2 japaneseInfantrys placed in Kweichow
                          1 japaneseAirTransport and 2 japaneseStrategicBombers placed in Chungking
                          Units in Calcutta being upgraded or consumed: 1 Material
                          1 japaneseAirfield and 2 japaneseAntiAirGuns placed in Calcutta
                  
                      Activate Technology - Japan
                          Japan activating IncreasedTacticalBomberRange
                          Trigger japaneseITBR1: Setting givesMovement to 4:japaneseTacticalBomber for unitAttachment attached to japaneseAirfield
                          Trigger germanITBR2: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to japaneseAirfield
                  
                      Turn Complete - Japan
                          Japan collect 74 PUs; end with 88 PUs
                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 91 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 94 PUs
                          Units generate 12 techTokens; Japan end with 12 techTokens
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 Material
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseAntiAirGun and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 japaneseAntiAirGun and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 10 PUs
                          Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                  
                      Purchase Units - Thailand
                          Thailand buy 1 japaneseCombatEngineer and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          1 japaneseCombatEngineer and 1 japaneseInfantry placed in Thailand
                          Turning on Edit Mode
                          EDIT: Removing units owned by Japan from Kweichow: 2 japaneseInfantrys
                          EDIT: Adding units owned by Japan to Kweichow: 2 japaneseCombatEngineers
                          EDIT: Removing units owned by Japan from 99 Sea Zone: 1 japaneseSubmarine
                          EDIT: Changing PUs for Japan from 94 to 99
                          EDIT: Turning off Edit Mode
                  
                      Turn Complete - Thailand
                          Thailand collect 7 PUs; end with 7 PUs
                          Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : -0,42
                  Usa : -0,75
                  Japan rolls : : 1,00
                  Japan : 0,67
                  China : 0,58
                  Russia : 0,33
                  India : 0,58
                  

                  Savegame

                  ghostroninG 1 Reply Last reply Reply Quote 0
                  • ghostroninG Offline
                    ghostronin @wirkey
                    last edited by

                    @wirkey I concede. This was a tough decision for me as I know we've both invested significant time, ~6 months, in this particular game and ideally there would be a clear winner. However, it appears that our game could continue indefinitely...or at least until one of us could achieve in-theater air/naval dominance by sheer weight of #'s via a single decisive battle.

                    If you'd like to continue our game with another player as Allies please do so.

                    wirkeyW 1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators @ghostronin
                      last edited by

                      @ghostronin that's a pity. I really liked this game, even if it was running slow and I wouldn't mind to continue it for another 10 rounds or whatever it would take. I'll take a look if somebody else would like to take over.
                      Maybe @redrum ?

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @wirkey
                        last edited by

                        @wirkey Yeah, I can take it over as I always enjoy finishing other players' games as it gives some variety. At a glance, looks like its going to be an up hill battle for the Allies with both Russia and China eliminated. But I'll give it a go for a few rounds to see if I can get creative 🙂

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        wirkeyW 1 Reply Last reply Reply Quote 0
                        • wirkeyW Offline
                          wirkey Moderators @redrum
                          last edited by

                          @redrum fine, your turn it is

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 1.9, time: 10:34:20 PM
                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @wirkey
                              last edited by

                              @wirkey So I looked this game over in more detail and I can't see any way for the Allies to win given the Axis have a considerable income and TUV lead and board position is pretty gridlocked. If it was a few turns back and Russia could have been saved then it might be a different story. So I'm gonna decline to take this one over. Sorry if I got your hopes up.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              wirkeyW 1 Reply Last reply Reply Quote 0
                              • wirkeyW Offline
                                wirkey Moderators @redrum
                                last edited by

                                @redrum np, was just waiting for someone to tell me that i won 🙂

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @wirkey
                                  last edited by

                                  @wirkey LOL. Well, unless someone is crazy enough to continue this for the Allies, I crown you the winner.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  wirkeyW 1 Reply Last reply Reply Quote 0
                                  • wirkeyW Offline
                                    wirkey Moderators @redrum
                                    last edited by

                                    @redrum I have another game with me being allies where my opponent went MIA. You're interested?
                                    0_1524665124832_tww spartan vs wirkey.tsvg

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @wirkey
                                      last edited by

                                      @wirkey I'm starting to think when your opponents go MIA, its really they are resigning and just not willing to give you the satisfaction as you definitely have the lead in both of these games. Allies definitely have the favorable position in this one though I think it might still be early enough in the game for the Axis to still have paths to victory. I think I can give this one a shot.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0

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