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    barnee vs beelee EXP 2.59

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    • B
      beelee
      last edited by

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 NavalMine3, 2 armour, 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              1 bomber moved from Greece to Trans-Jordan
              1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from Greece to 99 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 italian_para moved from Libya to 96 Sea Zone
              1 italian_para and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 italian_para moved from 98 Sea Zone to Trans-Jordan
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 armour, 1 bomber, 1 infantry and 1 italian_para
                  British defend with 1 infantry and 1 uk_armour
                      Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 italian_para in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry and 1 uk_armour in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                      1 infantry owned by the British lost in Trans-Jordan
                      Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits
                      British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 4 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 uk_armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                      1 uk_armour owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 italian_para remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry and 1 uk_armour
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
      
          Non Combat Move - Italians
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya
              1 bomber moved from Trans-Jordan to Greece
              1 armour moved from Romania to Greece
              1 NavalMine3 moved from Southern Italy to 97 Sea Zone
              1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone
              1 Escort_Convoy moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Romania to Western Ukraine
              1 armour moved from Ukraine to Western Ukraine
              2 armour moved from Northern Italy to Romania
              1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
              1 Europe_Rail moved from Southern Italy to Northern Italy
              1 Europe_Rail and 1 infantry moved from Northern Italy to Greece
              2 infantry moved from Northern Italy to Yugoslavia
              EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
      
          Place Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 98 Sea Zone: 1 Escort and 1 NavalMine3
              EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines
              EDIT: Adding units owned by Italians to 98 Sea Zone: 1 Escort
              EDIT: Turning off Edit Mode
              1 NavalMine3 and 3 mine_unarmeds placed in Southern Italy
              1 destroyer placed in 97 Sea Zone
              2 armour and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Trigger Italians RemoveItalyConvoySZ97: has removed 1 Escort_Convoy owned by Italians in 97 Sea Zone
              Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone
              Trigger Italians RemoveItalyConvoySZ97: Italians has 1 Escort placed in 97 Sea Zone
              Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone
              Italians collect 15 PUs; end with 15 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.67
      British regular : -0.83
      

      exp-bvsb-7-1-26 I 7tsvg.tsvg

      1 Reply Last reply Reply Quote 0
      • B
        beelee
        last edited by beelee

        Game History

        Round: 7
        
            Purchase Units - ANZAC
                ANZAC buy 1 Fortification, 1 armour, 1 carrier, 3 mine_unarmeds and 1 tactical_bomber; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
        
            Non Combat Move - ANZAC
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone
                1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java
                1 Escort_Convoy and 1 transport moved from 47 Sea Zone to 54 Sea Zone
                3 infantry and 1 mine_unarmed moved from New South Wales to Queensland
                1 air_transport moved from Java to Queensland
        
            Place Units - ANZAC
                1 Fortification placed in Java
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds
                EDIT: Adding units owned by Changer to Java: 3 anzac_mines
                EDIT: Turning off Edit Mode
                1 carrier placed in 62 Sea Zone
                1 armour, 3 mine_unarmeds and 1 tactical_bomber placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
                EDIT: Turning off Edit Mode
        
            Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
        
            Non Combat Move - French
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Screenshot from 2026-08-29 20-55-00.png Screenshot from 2026-08-29 20-55-12.png

        Screenshot from 2026-08-29 20-56-09.png Screenshot from 2026-08-29 20-56-21.png

        Screenshot from 2026-08-29 20-57-42.png

        1 Reply Last reply Reply Quote 0
        • B
          beelee
          last edited by

          Game History

          Round: 8
          
              Purchase Units - Germans
                  Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
                  Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                  Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
                  Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                  Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                  Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
                  Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
                  Trigger AtomicBombLevel1NoBuyG: buyAtomicLevel1 removed from productionGermans
                  Trigger AtomicBombLevel2G: buyAtomicLevel2 added to productionGermans
                  triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
                  triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
                  triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
                  triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
                  Germans buy 1 AtomicLevel2, 1 ElitePanzer, 1 Escort, 3 GermanUBoats, 6 TotalWarMechInfs, 1 UndergroundMinr, 1 elite, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 AtomicLevel1 and 1 infantry
                  1 AtomicLevel2 and 1 waffen_infantry placed in Germany
                  Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
                  1 UndergroundMinr placed in Normandy Bordeaux
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  2 Waffen_Paras moved from Finland to Archangel
                  1 waffen_infantry moved from Novgorod to Archangel
                  1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Karelia to Archangel
                  1 ElitePanzer and 5 infantry moved from Western Ukraine to Bryansk
                  1 bomber moved from Norway to Bryansk
          
              Combat - Germans
                  Battle in Archangel
                      Germans attack with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys
                      Russians defend with 1 infantry
                          Germans roll dice for 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys in Archangel, round 2 : 6/10 hits, 4.33 expected hits
                          Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                          1 waffen_infantry owned by the Germans lost in Archangel
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 2 waffen_infantrys remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 waffen_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Bryansk
                      Germans attack with 1 ElitePanzer, 1 bomber and 5 infantry
                      Russians defend with 1 armour, 1 elite, 1 guard_infantry and 1 infantry
                          Germans roll dice for 1 ElitePanzer, 1 bomber and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.50 expected hits
                          Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 1 infantry in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
                          3 infantry owned by the Germans lost in Bryansk
                          1 infantry owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk
                          Germans roll dice for 1 ElitePanzer, 1 bomber and 2 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
                          Russians roll dice for 1 elite in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                          1 elite owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 ElitePanzer, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 armour, 1 elite, 1 guard_infantry and 1 infantry
          
              Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod
                  Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
                  1 bomber moved from Bryansk to Western Ukraine
                  2 german_paras moved from Romania to Western Ukraine
                  1 G_Rail and 1 elite moved from Germany to Novgorod
                  1 waffen_infantry moved from Germany to Western Germany
                  1 G_Rail moved from Germany to Western Germany
                  1 G_Rail and 1 armour moved from Western Germany to Western Ukraine
                  1 German_Engineer moved from Normandy Bordeaux to Western Germany
                  1 German_Engineer moved from Western Germany to Germany
                  1 armour moved from Western Germany to 112 Sea Zone
                  1 armour moved from 112 Sea Zone to Norway
                  2 armour moved from Western Germany to Poland
                  1 G_air_transport moved from Gibraltar to Western Germany
                  1 fighter moved from Gibraltar to Western Germany
                  1 LuftwaffeAce moved from Germany to Western Ukraine
                  EDIT: 1 fighter moved from Western Germany to Germany
          
              Place Units - Germans
                  1 Escort placed in 110 Sea Zone
                  3 GermanUBoats placed in 112 Sea Zone
                  6 TotalWarMechInfs and 1 infantry placed in Western Germany
                  2 infantry placed in Normandy Bordeaux
                  1 ElitePanzer, 1 elite and 1 infantry placed in Germany
                  Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                  Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,5
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                  Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 62 Optional[PUs]
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
          

          Combat Hit Differential Summary :

          Russians regular : 1.00
          Germans regular : 3.17
          

          exp-bvsb-7-1-26 G 8tsvg.tsvg

          1 Reply Last reply Reply Quote 0
          • B
            beelee
            last edited by

            Game History

            Round: 8
            
                Purchase Units - Russians
                    Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                    Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                    Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    EDIT: 1 Tank_General moved from Russia to 1st Tank
                    EDIT: 1 Tank_General3 moved from Overflow to Vologda
                    1 Elitearmour and 6 armour moved from Russia to Vologda
                    1 infantry moved from Samara to Vologda
                    1 fighter moved from Russia to Vologda
                    1 guard_infantry moved from Russia to Vologda
                    1 infantry moved from Russia to Bryansk
                    1 elite moved from Russia to Bryansk
                    1 infantry moved from Samara to Vologda
                    1 infantry moved from Samara to Kazakhstan
                    2 infantry and 1 russian_para moved from Caucasus to Kazakhstan
                    1 fighter moved from Russia to Kazakhstan
                    1 Soviet_Commisar_3 and 3 armour moved from Rostov to Bryansk
                    1 fighter moved from Russia to Kazakhstan
            
                Combat - Russians
                    Battle in Vologda
                        Russians attack with 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry
                        Japanese defend with 6 armour and 1 mech_infantry
                            Russians roll dice for 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry in Vologda, round 2 : 10/17 hits, 7.67 expected hits
                            Japanese roll dice for 6 armour and 1 mech_infantry in Vologda, round 2 : 3/7 hits, 3.33 expected hits
                            2 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Vologda
                            1 mech_infantry owned by the Japanese and 6 armour owned by the Japanese lost in Vologda
                        Russians win, taking Vologda from Japanese with 1 Elitearmour, 1 Tank_General3, 6 armour and 1 fighter remaining. Battle score for attacker is 24
                        Casualties for Russians: 1 guard_infantry and 2 infantry
                        Casualties for Japanese: 6 armour and 1 mech_infantry
                    Battle in Kazakhstan
                        Russians attack with 2 fighters, 3 infantry and 1 russian_para
                        Japanese defend with 2 armour
                            Russians roll dice for 2 fighters, 3 infantry and 1 russian_para in Kazakhstan, round 2 : 1/6 hits, 1.67 expected hits
                            Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                            1 infantry owned by the Russians lost in Kazakhstan
                            1 armour owned by the Japanese lost in Kazakhstan
                            Russians roll dice for 2 fighters, 2 infantry and 1 russian_para in Kazakhstan, round 3 : 1/5 hits, 1.50 expected hits
                            Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Japanese lost in Kazakhstan
                        Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 russian_para remaining. Battle score for attacker is 7
                        Casualties for Russians: 1 infantry
                        Casualties for Japanese: 2 armour
                    Battle in Bryansk
                        Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry
                        Germans defend with 1 ElitePanzer and 2 infantry
                            Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry in Bryansk, round 2 : 4/9 hits, 3.17 expected hits
                            Germans roll dice for 1 ElitePanzer and 2 infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits
                            1 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Bryansk
                            1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                        Russians win, taking Bryansk from Germans with 2 armour remaining. Battle score for attacker is 0
                        Casualties for Russians: 1 Soviet_Commisar_3, 1 armour, 1 elite and 1 infantry
                        Casualties for Germans: 1 ElitePanzer and 2 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                    2 fighters moved from Kazakhstan to Russia
                    1 fighter moved from Vologda to Russia
                    1 aaGun moved from Russia to Vologda
                    1 armour, 1 mech_infantry and 1 russian_para moved from Italian Somaliland to Anglo Egyptian Sudan
            
                Place Units - Russians
                    3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia
                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                    Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                    Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
            
                Turn Complete - Russians
                    Russians collect 21 PUs; end with 21 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : -0.83
            Germans regular : 2.33
            Russians regular : 2.00
            

            exp-bvsb-7-1-26 R 8tsvg.tsvg

            1 Reply Last reply Reply Quote 0
            • B
              beelee
              last edited by

              Game History

              Round: 8
              
                  Purchase Units - Japanese
                      Japanese buy 1 Escort, 1 air_transport, 5 armour, 1 elite, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger Banzai: Japanese has 1 Banzai placed in Japan
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      1 elite moved from Amur to Manchuria
                      2 armour moved from Shantung to Manchuria
                      1 JPNbomber and 1 fighter moved from Buryatia to Manchuria
                      1 fighter moved from Buryatia to Manchuria
                      1 artillery moved from Japan to 6 Sea Zone
                      1 artillery and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone
                      1 artillery moved from 19 Sea Zone to Manchuria
                      5 NavyFighters moved from 6 Sea Zone to 7 Sea Zone
                      1 NavyFighter moved from 6 Sea Zone to 19 Sea Zone
                      1 Escort moved from 6 Sea Zone to 19 Sea Zone
                      2 fighters moved from Japan to 19 Sea Zone
                      1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
                      2 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                      1 infantry moved from French Indo China to Yunnan
                      1 mech_infantry moved from Kwangtung to Yunnan
                      1 armour moved from Kwangtung to Yunnan
                      1 artillery and 1 elite moved from Malaya to 37 Sea Zone
                      1 artillery, 1 elite, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                      2 armour moved from French Indo China to Siam
                      1 tactical_bomber moved from Kwangsi to Siam
                      1 JPNbomber moved from Kwangsi to Shan State
                      1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                      1 submarine moved from 43 Sea Zone to 42 Sea Zone
                      1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                      1 pacific_submarine moved from 37 Sea Zone to 39 Sea Zone
                      1 armour and 1 elite moved from Philippines to 35 Sea Zone
                      1 armour, 1 elite and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                      1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                      1 armour and 1 elite moved from 45 Sea Zone to Dutch New Guinea
                      1 armour and 1 mech_infantry moved from Philippines to 35 Sea Zone
                      1 Escort_Convoy, 1 armour, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                      1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                      1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes
                      1 infantry moved from Borneo to 43 Sea Zone
                      1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone
                      1 infantry moved from 37 Sea Zone to Shan State
                      1 tactical_bomber moved from Kweichow to Yunnan
              
                  Combat - Japanese
                      Battle in 19 Sea Zone
                          Japanese attack with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport
                          Americans defend with 1 transport
                              Japanese roll dice for 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport in 19 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                              Americans roll dice for 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 transport owned by the Americans lost in 19 Sea Zone
                          Japanese win with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport remaining. Battle score for attacker is 6
                          Casualties for Americans: 1 transport
                      Battle in 42 Sea Zone
                          Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                          ANZAC defend with 1 transport
                              Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                              ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 transport owned by the ANZAC lost in 42 Sea Zone
                          Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                          Casualties for ANZAC: 1 transport
                      Battle in 7 Sea Zone
                          Japanese attack with 5 NavyFighters
                          Americans defend with 1 Escort
                              Japanese roll dice for 5 NavyFighters in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                              Americans roll dice for 1 Escort in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 Escort owned by the Americans lost in 7 Sea Zone
                          Japanese win with 5 NavyFighters remaining. Battle score for attacker is 6
                          Casualties for Americans: 1 Escort
                      Battle in Shan State
                          Japanese attack with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                          British defend with 1 artillery and 1 infantry
                              Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                              Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.00 expected hits
                              British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                              1 infantry owned by the Japanese lost in Shan State
                              1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                          Japanese win, taking Shan State from British with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                          Casualties for Japanese: 1 infantry
                          Casualties for British: 1 artillery and 1 infantry
                      Battle in Yunnan
                          Japanese attack with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
                          British defend with 1 aaGun, 2 artilleries and 3 infantry
                              British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
                              Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.17 expected hits
                              Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
                              1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan
                          Japanese win, taking Yunnan from Chinese with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
                          Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
                      Battle in Celebes
                          Changer loiter and taunt; Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                          Changer defend; ANZAC defend with 1 infantry
                              Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                              ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the ANZAC lost in Celebes
                          Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for ANZAC: 1 infantry
                      Battle in Dutch New Guinea
                          Changer loiter and taunt; Japanese attack with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber
                          Changer defend; ANZAC defend with 1 infantry
                              Japanese roll dice for 1 armour, 1 elite, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                              ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the ANZAC lost in Dutch New Guinea
                          Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for ANZAC: 1 infantry
                      Battle in Siam
                          Japanese attack with 2 armour and 1 tactical_bomber
                          British defend with 1 infantry
                              Japanese roll dice for 2 armour and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits
                              British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the British lost in Siam
                          Japanese win, taking Siam from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for British: 1 infantry
                      Battle in Manchuria
                          Japanese attack with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters
                          Americans defend with 1 elite; Chinese defend with 2 infantry
                              Japanese roll dice for 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters in Manchuria, round 2 : 4/8 hits, 3.67 expected hits
                              Chinese roll dice for 1 elite and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                              1 elite owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
                          Japanese win, taking Manchuria from Chinese with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters remaining. Battle score for attacker is 9
                          Casualties for Americans: 1 elite
                          Casualties for Chinese: 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang
                      2 fighters moved from Manchuria to Shantung
                      1 armour moved from Shantung to Kweichow
                      1 JPNbomber moved from Manchuria to Kweichow
                      2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
                      1 JPNbomber moved from Shan State to Kweichow
                      1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                      1 J_Rail moved from Kiangsu to Kwangtung
                      1 J_Rail and 1 infantry moved from Kwangtung to Tsinghai
                      1 J_Rail moved from Kiangsu to Kwangtung
                      1 J_Rail and 1 artillery moved from Kwangtung to Sikang
                      1 NavyFighter moved from 19 Sea Zone to 6 Sea Zone
                      2 fighters moved from 19 Sea Zone to Japan
                      1 fighter moved from Caroline Islands to Japan
                      5 NavyFighters moved from 7 Sea Zone to 6 Sea Zone
                      1 elite moved from Japan to 6 Sea Zone
                      1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
                      1 elite moved from 35 Sea Zone to Philippines
                      1 carrier and 1 pacific_cruiser moved from 43 Sea Zone to 35 Sea Zone
                      1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                      1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
                      1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                      1 tactical_bomber moved from Siam to French Indo China
                      1 aaGun moved from Urals to Evenkiyskiy
                      1 infantry moved from Evenkiyskiy to Urals
                      1 elite moved from Yakut S.S.R. to Buryatia
                      1 infantry moved from Yenisey to Yakut S.S.R.
                      1 aaGun moved from Timguska to Kansu
                      1 artillery moved from Yenisey to Timguska
              
                  Place Units - Japanese
                      1 factory_minor placed in French Indo China
                      1 harbour placed in Philippines
                      1 Escort placed in 6 Sea Zone
                      2 armour and 1 mech_infantry placed in Kweichow
                      3 armour placed in Shantung
                      1 air_transport, 1 elite and 5 infantry placed in Japan
              
                  Turn Complete - Japanese
                      Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
                      Japanese collect 65 PUs; end with 65 PUs
                      Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 67 Optional[PUs]
                      Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 66 Optional[PUs]
                      Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs]
                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 70 Optional[PUs]
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 78 Optional[PUs]
                      Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : -3.00
              Americans regular : -0.50
              Japanese regular : 0.83
              British AA : -0.50
              ANZAC regular : -0.83
              British regular : 0.00
              

              exp-bvsb-7-1-26 J 8tsvg.tsvg

              1 Reply Last reply Reply Quote 0
              • B
                beelee
                last edited by

                playing in the lobby lol

                Screenshot from 2026-08-31 01-18-09.png

                1 Reply Last reply Reply Quote 0
                • B
                  beelee
                  last edited by

                  Can't do Turn Summary on Lobby

                  End Late 1943 lol

                  Screenshot from 2026-08-31 01-43-26.png

                  1 Reply Last reply Reply Quote 0
                  • B
                    beelee
                    last edited by beelee

                    lol

                    Screenshot from 2026-08-31 02-05-56.png

                    Commies should get it back but it's not a given 🙂 Lets see new rules I think game keeps going even if they don't. Gotta check

                    1 Reply Last reply Reply Quote 0
                    • B
                      beelee
                      last edited by beelee

                      Moscow is liberated lol

                      Screenshot from 2026-09-03 00-34-08.png

                      exp-bvsb-7-1-26 USSR 9tsvg.tsvg

                      I doubt for very long 🙂

                      forgot to move the AA gun lol

                      I get 14 vs 8 next turn for G so I guess Moscow is toast lol. I forgot new Victory rules. The War will continue 🙂

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        beelee @beelee
                        last edited by beelee

                        Game History

                        Round: 1
                        
                            Purchase Units - Germans
                                Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                                Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                                Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                                Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1
                                Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2
                                Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major
                                Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor
                                Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                                Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                                Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                                Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                                Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                                Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                                Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                                Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                                Trigger BuyFortifications: buyFortification added to productionJapanese
                                Trigger BuyFortifications: buyFortification added to productionAmericans
                                Trigger BuyFortifications: buyFortification added to productionBritish
                                Trigger BuyFortifications: buyFortification added to productionANZAC
                                Trigger Me 109T: buyMe_109T added to productionGermans
                                Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                                Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                                Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                                Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                                Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                                Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                                Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                                Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                                Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                                Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                                Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans
                                Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                                Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                                Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                                Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                                Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                                Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                                triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                                Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                                Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                                triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                                Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                                triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                                Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                                triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                                triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                                Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                                Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                                triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow
                                triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                                Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                                triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                                Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                                Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                                Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                                triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                                triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                                triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                                Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                                triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                                Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                                triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                                triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                                Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                                triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                                Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                                triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                                Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                                Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                                triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                                Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                                Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                                Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                                triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                                triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                                triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                                Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                                Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                                Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                                triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                                Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                                Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                                Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                                Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                                triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                                triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                                triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                                Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                                Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                                Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                                Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                                Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                                Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                                triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                                Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                                Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                                triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                                Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                                Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                                triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                                triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                                Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                                triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                                Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                                Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                                Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                                triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                                Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                                triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                                triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                                triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                                triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                                Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                                Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                                Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                                Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                                triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                                Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                                triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                                Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                                triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                                triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                                triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                                triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                                triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                                triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                                Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                                Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                                Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                                Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                                Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                                triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                                Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                                Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                                triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                                Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                                Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                                Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                                Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                                triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                                triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                                triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                                Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                                Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                                triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                                Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                                Germans buy 3 infantry; Remaining resources: 21 PUs; 
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                        
                            Combat - Germans
                                Battle in 110 Sea Zone
                                    Germans attack with 1 GermanUBoat
                                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                                    Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 5
                                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1,1,4
                                    British win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -4
                                    Casualties for Germans: 1 GermanUBoat
                        
                            Non Combat Move - Germans
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                1 tactical_bomber moved from Western Germany to Greater Southern Germany
                        
                            Place Units - Germans
                                3 infantry placed in Germany
                        
                            Turn Complete - Germans
                                Germans collect 30 PUs; end with 51 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 63 Optional[PUs]
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
                                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                        

                        [Testing 9-5-26.tsvg](Invalid file type .gz. Allowed types are: .png, .jpg, .jpeg, .bmp, .tsvg, .zip, .svg, .gif, .pdf, .txt, .properties, .xml, .mp3, .wav, .webp)

                        Screenshot from 2026-09-05 19-01-27.png

                        PBEM Test Save Post 2.zip

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