Qualifier for Wiking-Con 2027 - Game No. 1
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@Trout yep Kriegsmarine takes them over too. Can be a brutal move and one I forgot about

Not this turn but next turn
Working on A-Bomb made some progress but stuck on the attacking dudes not infrastructure I've asked for help


Hmm ... I'm not sure about Italian Subs outside the Med. Pretty sure they go German too but I'll check
Edit
yea no Subs outside of the Med
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@beelee Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 15 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 Italian_LCV moved from Southern Italy to Northern Italy 2 bombers and 3 fighters moved from Southern Italy to Northern Italy 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya Combat - Italians Battle in Northern Italy Italians attack with 1 Italian_LCV, 1 artillery, 2 bombers, 3 fighters and 2 infantry Americans defend with 1 ArmoredInfantry, 1 artillery, 1 elite and 1 factory_minor Italians roll dice for 1 Italian_LCV, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Northern Italy, round 2 : 4,2,4,4,3,1,4,2 Americans roll dice for 1 ArmoredInfantry, 1 artillery and 1 elite in Northern Italy, round 2 : 6,1,6,5 Italians win, taking Northern Italy from Americans with 1 artillery, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 Italian_LCV Casualties for Americans: 1 ArmoredInfantry, 1 artillery and 1 elite Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 aaGun moved from Southern France to Northern Italy 3 fighters moved from Northern Italy to Southern Italy 2 bombers moved from Northern Italy to Southern Italy EDIT: 1 italian_para moved from Greece to Bessarabia EDIT: 1 Italian_LCV, 2 infantry and 2 italian_paras moved from Greece to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 26 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 29 Optional[PUs] -
Good afternoon
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 Escort and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Trout Tourney Game 1 F 7 .tsvg
Forgot I didn't want to move the DD to 95

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I just noticed you have 2 Elites in E POL. One is AG Center. No big deal but you'll wanna correct that during G's movement phase. -
@beelee Hello there. Scramble SZ 110?
tourney--trout-vs-beelee-g8.tsvg -
uggh ! Idky I'm not getting notifications for this

I will look now
No scramble.
Not that it matters but the other 2 Planes in the AF should be designated too. I think they can support each other in the AF, so it'd be a Ftr and Tac which gives the same result as is.
They can't support outside of the AF or be supported from outside but as stated, it's the same result the way it is.
Anyway back in a bit

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@beelee I activated the Waffen Army in S. Italy just in case you decide to attack there on your turn
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Trigger AtomicBombLevel1NoBuyG: buyAtomicLevel1 removed from productionGermans Trigger AtomicBombLevel2G: buyAtomicLevel2 added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 AtomicLevel2, 1 ElitePanzer, 1 GermanUBoat, 4 TotalWarFighters, 6 TotalWarMechInfs, 1 elite, 2 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 AtomicLevel1 and 1 armour 1 AtomicLevel2 and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from Bessarabia to Ukraine 1 elite moved from Bessarabia to Ukraine 1 Elitewaffen_panzer moved from Eastern Poland to Ukraine 1 elite moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 bombers moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten EDIT: 2 fighters moved from 1st Luftflotten to 110 Sea Zone EDIT: 1 GAirCommanderTac moved from GermanFlow to 110 Sea Zone EDIT: 1 Gtactical_bomberAF moved from GermanFlow to 110 Sea Zone 1 Panzer_Grndrs moved from Eastern Poland to Western Ukraine Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Ukraine Germans attack with 1 Elitewaffen_panzer, 1 elite and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 Elitewaffen_panzer, 1 elite and 1 infantry in Ukraine, round 2 : 2,1,2,2,2 Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2,2 Germans win, taking Ukraine from Russians with 1 Elitewaffen_panzer remaining. Battle score for attacker is 1 Casualties for Germans: 1 elite and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6,5,3,6,6,2,2,5,6,2,5 Russians roll dice for 3 infantry in Western Ukraine, round 2 : 5,4,4 Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 110 Sea Zone Germans attack with 1 GAirCommanderTac, 1 GermanUBoat, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 3 Germans roll dice for 1 GAirCommanderTac, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5,2,1,4,4,3,2,2 Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 4,3 Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1 Germans win with 1 GAirCommanderTac, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 GermanUBoat Casualties for Americans: 1 destroyer and 2 submarines Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern Italy Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommanderTac moved from 110 Sea Zone to GermanFlow EDIT: 1 Gtactical_bomberAF moved from 110 Sea Zone to GermanFlow EDIT: 2 fighters moved from 110 Sea Zone to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from Western Ukraine to Western Germany 2 WaffenPioneers moved from Romania to Greater Southern Germany 3 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Bessarabia to Eastern Poland 1 ElitePanzer moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland EDIT: 1 WaffenPnzrGrndr moved from 2nd Waffen to Southern Italy EDIT: 1 waffen_infantry moved from 2nd Waffen to Southern Italy EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to Southern Italy EDIT: 1 WaffenPnzrGrndr moved from 2nd Waffen to Poland 1 G_Rail and 1 waffen_panzer moved from Germany to Southern Italy 1 infantry moved from Western Germany to France EDIT: 1 armour moved from Germany to Army Group Centre EDIT: 1 artillery moved from Army Group Centre to Eastern Poland EDIT: 1 armour moved from Germany to Army Group Centre EDIT: 1 infantry moved from Army Group Centre to Eastern Poland EDIT: 1 infantry moved from Eastern Poland to Army Group Centre EDIT: 1 elite moved from Army Group Centre to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland 1 tactical_bomber moved from Southern Italy to Poland 1 fighter moved from Western Ukraine to Eastern Poland Place Units - Germans 1 ElitePanzer, 6 TotalWarMechInfs and 1 elite placed in Germany 2 infantry placed in Romania 4 TotalWarFighters placed in Western Germany 1 GermanUBoat placed in 112 Sea Zone Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 63 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
Game History
Round: 8 Purchase Units - Russians Russians buy 1 AirCommander, 1 Elitearmour, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 fighter moved from Caucasus to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 elite and 2 infantry Russians roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/9 hits, 3.33 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 Panzer_Grndrs owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 elite in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Western Ukraine 1 elite owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 2 infantry Battle in Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 Elitewaffen_panzer Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Elitewaffen_panzer in Ukraine, round 2 : 2/2 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Ukraine 1 Elitewaffen_panzer owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 Elitewaffen_panzer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Urals to Smolensk 1 Soviet_Commisar moved from Russia to Smolensk 1 Tank_General and 5 armour moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus 1 mech_infantry moved from Tobruk to Egypt 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Bryansk 1 armour moved from Urals to Smolensk EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry moved from Smolensk to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Smolensk EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk EDIT: 1 Soviet_Commisar_3, 1 armour and 2 guard_infantrys moved from Caucasus to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Caucasus Place Units - Russians 1 AirCommander, 1 Elitearmour, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -4.67Trout Tourney Game 1 R 8 .tsvg
Dam it lost a Ftr
Rolled like shit lolEdit
You forgot to remove 2nd SS from the Ruhr
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@beelee Edits at the end were moving an escort to SZ 6 to SZ 35 and the other from SZ 35 to SZ 42. I put 3 rubles in the Russkie bank from the DOW. Allies up
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Escort, 1 Repair_BB, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 42 Sea Zone Politics - Japanese Japanese spend 3 PUs on Political Action: Political Action Japanese To War With RussiansTurn8 Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 42 Sea Zone 3 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 JPNbomber moved from Japan to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 Heavy_BB moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to Sumatra 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery, 1 elite and 3 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma 1 tactical_bomber moved from Kweichow to Burma 1 japanese_para moved from Jehol to Amur 1 infantry moved from Tsinghai to Novosibirsk 1 JPNbomber moved from Kweichow to Novosibirsk Combat - Japanese Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 48 EDIT: Turning off Edit Mode Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 3 Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1,1 Americans roll dice for 1 Escort in 46 Sea Zone, round 2 : 3 Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Amur Japanese attack with 1 fighter, 5 infantry and 1 japanese_para Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 japanese_para in Amur, round 2 : 2,2,5,5,3,2,4 Russians roll dice for 1 infantry in Amur, round 2 : 4 Japanese win, taking Amur from Russians with 1 fighter, 5 infantry and 1 japanese_para remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 2 fighters and 3 infantry Changer defend; British defend with 1 aaGun and 2 infantry British roll AA dice in Sumatra : 3,2 Japanese roll dice for 1 Heavy_BB in Sumatra, round 2 : 6,1 Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 3 infantry in Sumatra, round 2 : 4,2,1,1,5,2,5,1 British roll dice for 1 aaGun and 2 infantry in Sumatra, round 2 : 4,4 Japanese win, taking Sumatra from British with 1 artillery, 1 elite, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 2 infantry Battle in Novosibirsk Japanese attack with 1 JPNbomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 JPNbomber and 1 infantry in Novosibirsk, round 2 : 6,1 Russians roll dice for 1 infantry in Novosibirsk, round 2 : 2 Japanese win with 1 JPNbomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 2 ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 2 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Changer loiter and taunt; Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Changer defend; British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2,2,5,4,5 British roll dice for 1 infantry in Burma, round 2 : 6 Japanese win, taking Burma from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1,2,3 Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 1 Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shan State 1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 4 NavyFighters moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 Heavy_BB and 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 Japan_destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 JPNbomber moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 JPNbomber moved from Novosibirsk to Kweichow 3 artilleries moved from Tsinghai to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Yunnan to Shan State 2 infantry moved from Kweichow to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Shan State 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Shan State 2 armour moved from Kweichow to Yunnan 2 armour moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Kweichow to Shensi 1 tactical_bomber moved from Malaya to Shensi 2 Japan_Engineers moved from Jehol to Kiangsu 1 infantry moved from Tsinghai to Shensi 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 elite moved from 35 Sea Zone to Philippines 1 air_transport moved from Kweichow to Japan 1 air_transport moved from Kweichow to Japan 1 air_transport moved from Java to Kiangsu 1 air_transport and 1 infantry moved from Japan to Kweichow Place Units - Japanese 6 TotalWar_Tanks placed in Korea 6 TotalWarMechInfs placed in Japan 1 mech_infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kiangsu 1 elite placed in Japan 1 Escort and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 Escort EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Escort EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 69 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 68 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 72 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 73 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 81 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
Good Morning
I'm guessing you just wanna lose an Inf in Sumatra then ? I don't believe the extra roll matters as you had enough hits to kill them all anyway.
Also, the Soviets spend their 3 rubles on ... Landmines

Edit
triplea is being difficult. Won't let me remove the dude. I'll try during CM. Another one for Victory to fix lol -
@beelee Good Morning. I already removed the Sumatra dude and the LM. I had trouble doing it with Triple A myself also. So how I did it was to have one transport only bring one dude and then remove the other from Philippines via Edit
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ahh OK so just need to remove the LM then. I'll do that now.
Game History
Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger AtomicBombLevel3NoBuy: buyAtomicLevel3 removed from productionAmericans Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Trigger AtomicBombLevel4: buyAtomicLevel4 added to productionAmericans Americans buy 1 AtomicLevel4, 1 Escort, 1 Fortification, 1 Repair_BB, 3 Repair_Carriers, 4 TotalWarFighters, 1 carrier, 2 destroyers, 1 elite and 1 transport; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel3 1 AtomicLevel4 placed in Eastern United States Turning on Edit Mode EDIT: Changing ownership of Sicily from Italians to Americans EDIT: 1 Repair_BB and 3 Repair_Carriers placed in 95 Sea Zone EDIT: Changing ownership of Sicily from Americans to Italians EDIT: Turning off Edit Mode Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 4 units repaired. Trigger Americans RemoveRepair Carrier: has removed 3 Repair_Carriers owned by Americans in 95 Sea Zone Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 95 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 elite and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 elite moved from 105 Sea Zone to Normandy Bordeaux 1 USAbomber and 1 usa_fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer and 5 usa_fighters moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 41 Sea Zone to 59 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 46 Sea Zone Americans attack with 1 destroyer and 5 usa_fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 usa_fighters in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 5 usa_fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 USAbomber, 1 destroyer and 1 usa_fighter Germans defend with 1 destroyer Americans roll dice for 1 USAbomber, 1 destroyer and 1 usa_fighter in 110 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber, 1 destroyer and 1 usa_fighter in 110 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 USAbomber and 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 USAbomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom 1 usa_fighter moved from Tobruk to 92 Sea Zone 3 usa_fighters moved from Tobruk to Gibraltar 1 elite moved from Tunisia to Libya 1 ArmoredInfantry, 2 SP_ArtilleryUSAs and 1 mech_infantry moved from Tunisia to Tobruk 1 ArmoredInfantry and 1 SP_ArtilleryUSA moved from Morocco to Tunisia 1 Escort_Convoy, 1 battleship, 3 carriers, 1 cruiser and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone EDIT: 1 AirCommander and 3 usa_fighters moved from Gibraltar to 1st USA AirFleet EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar 1 SP_ArtilleryUSA moved from Central United States to Western United States 1 Escort, 4 NavyFighters, 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 elite moved from Alaska to Western United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 usa_armour moved from Alaska to Central United States 5 usa_fighters moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 4 TotalWarFighters and 1 elite placed in Eastern United States 1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Fortification placed in Wake Island Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 69 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 70 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 1 UK_LCV, 1 airfield_Hvy, 4 infantry, 1 mech_infantry, 3 mine_unarmeds, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 NavyLendLease; Place Units - British Units in Gibraltar being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Gibraltar Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Southern France from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Southern France 2 infantry and 2 uk_armours moved from Anglo Egyptian Sudan to Kenya 1 uk_armour moved from Egypt to Kenya 2 uk_fighters moved from 95 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 92 Sea Zone British take 93 Sea Zone from Italians 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma Combat - British Battle in Kenya British attack with 2 infantry and 3 uk_armours Italians defend with 1 artillery and 2 infantry British roll dice for 2 infantry and 3 uk_armours in Kenya, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 infantry and 3 uk_armours in Kenya, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 infantry and 3 uk_armours remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Burma Changer loiter and taunt; British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Changer defend; Japanese defend with 1 infantry British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Bryansk 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 3 mine_unarmeds moved from India to Burma 2 infantry moved from Rhodesia to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Bryansk 1 mech_infantry, 2 uk_armours and 1 uk_fighter moved from Caucasus to Bryansk 2 infantry moved from Caucasus to Volgograd 1 uk_armour moved from Iraq to Caucasus 1 uk_armour moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 2 uk_armours moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 1 uk_fighter moved from Gibraltar to Egypt 1 artillery and 1 uk_armour moved from Eastern United States to 101 Sea Zone 1 artillery, 1 transport and 1 uk_armour moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 uk_armour moved from 91 Sea Zone to Morocco 1 destroyer moved from 105 Sea Zone to 110 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 mine_unarmeds EDIT: Adding units owned by Changer to Burma: 3 uk_mine_Burma_Yunnans EDIT: Turning off Edit Mode 1 infantry, 1 mech_infantry, 3 mine_unarmeds and 2 uk_armours placed in India 1 infantry, 1 uk_armour and 1 uk_fighter placed in Egypt 2 infantry placed in Union of South Africa 1 UK_LCV and 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France British collect 41 PUs; end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 47 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.67 Japanese regular : 0.50 Germans regular : 0.33 British regular : -0.50Trout Tourney Game 1 UK 8 .tsvg
Forgot to move a Yank CA to 46. Dam Sub

Trout Tourney Game 1 UK 8edit .tsvg
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yea Idk how effective these A-Bombs are gonna be. They cost 7 bucks and only do 20 damage, so 13 point swing. Nice, but not necessarily a Death sentence. As you stated earlier, Moscow will have the most difficulty with it. They can also get their dudes bombed for an attack easier as well.Well, we'll see.
Cheese and Rice forgot the LMs for the commies

Trout Tourney Game 1 UK 8edit2 .tsvg
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Oh yea been working on A-Bomb for next update. Got it so it'll give the -1 to all units for 1st rd of battle. Still have to do it in edit and adjust for the Armies and Corps by not counting their extra rolls but should make it a little better.It'll take a few games to get it fine tuned.
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@beeleeYep, been having the same thoughts about the A-Bomb. There is some merit to just not investing in it but if so, need to try to win quickly!
Which I am not too good at. I believe the rule for LMs is that you cannot dig in unless you owned the territory at the beginning of the turn. Bottom of page 28 of the rulebook. So believe you will need to adjust your LMs in Burma -
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