Qualifier for Wiking-Con 2027 - Game No. 1
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@beelee Okay- can’t do it now but will try to do that later tonight or tomorrow morning
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right on. I just tried another new game and started a game from scratch and got same thing
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@beelee Just spitballing - if I don’t get thaterror myself then maybe a virus??
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if you don't get it it's specific to my machine most likely. I did a massive 630 mb update today, so maybe that messed something up.
I saw Dan was in the lobby. Maybe he'll check the forum tonight
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I just had the computer check my machine and it said everything looked normal. No malware detected fwtiw lol
Edit
Well I slapped Dan in the lobby. Maybe he'll see it/reply.Slapping is what you do when you wanna talk to someone. It's not a bad thing
just in case you didn't know 
Edit 2
OK I think I have a workaround until this gets fixed. It looks as if nodebb updated and that's causing the problem but idk for sure.I'm gonna put the saved game, which is a gzip, in a zip file and upload that. Then you will have to download and extract it. Open the folder and then move the gzip into your saved games.
I'll do a step by step when i get it ready to go

Tfbs lol
Edit 3
OK Dan just popped in. Said it might be fixed so I'll try our normal process again. -
Here Goes

Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Bryansk 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Karelia to Novgorod 1 artillery and 10 infantry moved from Belarus to Bryansk 1 elite moved from Bryansk to Belarus 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Bryansk 1 infantry moved from Vologda to Smolensk 2 russian_paras moved from Russia to Caucasus 1 Soviet_Commisar, 1 elite and 12 mine_unarmeds moved from Russia to Bryansk 6 mine_unarmeds moved from Bryansk to Belarus 6 mine_unarmeds moved from Volgograd to Caucasus 2 Russian_Engineers moved from Volgograd to Russia 2 Russian_Rails moved from Russia to Buryatia 2 Russian_Rails and 2 infantry moved from Buryatia to Bryansk 1 russian_para moved from Russia to Novgorod Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s EDIT: Turning off Edit Mode 1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
EXP Tourney Game 1 barnee against Trout R 3.tsvg
@trout
we are back in action -
this post is deleted
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@beelee Good morning! Glad you got it all figured out. Scramble SZ 35?
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@beelee Actually I messed up in forgetting that you had blown up the airbase. So I will finish the turn when I get back to my parents’ house. Don’t think that will change the turn anyway
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oh yea I can't scramble

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@beelee Allies collectively didn't fight back too much this turn. Well, they are up next to throw some counter-punches though!
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 elite, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 fighter moved from Japan to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 JPNbomber moved from Kwangsi to 41 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 JPNbomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter, 2 infantry and 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Shan State 3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Kweichow to Shensi 2 infantry moved from Chahar to Suiyuyan 1 japanese_para moved from Jehol to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 elite moved from Caroline Islands to 33 Sea Zone 1 elite and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 elite, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 elite and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Kwangsi to 35 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 elite moved from 20 Sea Zone to Kwangtung 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Szechwan 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to French Indo China 1 fighter moved from Anhwe to French Indo China 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 carrier, 1 submarine and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 4 Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 : none ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : none Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 4 Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : none ANZAC roll dice for 1 transport in 44 Sea Zone, round 3 : none Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 4 Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 4 : none ANZAC roll dice for 1 transport in 44 Sea Zone, round 4 : none Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1 Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1 Americans roll dice for 1 transport in 8 Sea Zone, round 2 : none Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 JPNbomber British defend with 1 transport Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 2 : 5 British roll dice for 1 transport in 41 Sea Zone, round 2 : none Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 3 : 5 British roll dice for 1 transport in 41 Sea Zone, round 3 : none Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 4 : 4 British roll dice for 1 transport in 41 Sea Zone, round 4 : none Japanese win with 1 JPNbomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 JPNbomber ANZAC defend with 1 transport Japanese roll dice for 1 JPNbomber in 42 Sea Zone, round 2 : 4 ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : none Japanese win with 1 JPNbomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 carrier, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2 ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 3 Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 5,6,1,3 British roll dice for 1 infantry in Borneo, round 2 : 5 Japanese win, taking Borneo from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2,2 British roll dice for 2 infantry in Kwangtung, round 2 : 6,5 Japanese win, taking Kwangtung from British with 1 artillery, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber in Suiyuyan, round 2 : 2,6,6,6,6 Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 5 Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser British defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1,3,1 British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 5 Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 5,6,3,2,4 Chinese roll dice for 1 infantry in Szechwan, round 2 : 4 Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 Heavy_BB, 1 Japan_destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer and 1 fighter in 35 Sea Zone, round 2 : 6,2,1,6 Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 4 Japanese win with 1 Heavy_BB, 1 Japan_destroyer and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Guam Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2,5,6,3 Americans roll dice for 1 infantry in Guam, round 2 : 6 Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 6,6,5,1,5 ANZAC roll dice for 1 infantry in Celebes, round 2 : 5 Japanese win, taking Celebes from ANZAC with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2,6,2 British roll dice for 1 infantry in Shan State, round 2 : 4 Japanese win, taking Shan State from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 3,4,4,6 French roll dice for 1 infantry in French Indo China, round 2 : 4 Japanese win, taking French Indo China from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 JPNbomber moved from 41 Sea Zone to Kwangsi 1 JPNbomber moved from 42 Sea Zone to Kwangsi 1 armour moved from Jehol to Kweichow 3 armour moved from Kiangsu to Kweichow 1 fighter moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 1 artillery and 2 infantry moved from Anhwe to Hunan 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Kwangsi 1 infantry moved from Korea to Manchuria 1 J_Rail moved from Kiangsu to Chahar 1 J_Rail and 1 aaGun moved from Chahar to Hunan EDIT: 2 infantry moved from Japan to Korea EDIT: 1 Japanese_LCV moved from Japan to Korea 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 1 factory_minor placed in Shantung 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 49 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 50 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs]
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