TripleA Logo TripleA Forum
    • TripleA Website
    • Recent
    • Popular
    • Register
    • Login

    Qualifier for Wiking-Con 2027 - Game No. 1

    Scheduled Pinned Locked Moved Play By Forum
    61 Posts 3 Posters 510 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T
      Trout @beelee
      last edited by

      @beelee Actually I messed up in forgetting that you had blown up the airbase. So I will finish the turn when I get back to my parents’ house. Don’t think that will change the turn anyway

      B 1 Reply Last reply Reply Quote 1
      • B
        beelee @Trout
        last edited by

        @Trout

        oh yea I can't scramble 😊

        T 1 Reply Last reply Reply Quote 0
        • T
          Trout @beelee
          last edited by

          @beelee Allies collectively didn't fight back too much this turn. Well, they are up next to throw some counter-punches though!

          Game History

          Round: 3
          
              Purchase Units - Japanese
                  Japanese buy 2 armour, 1 carrier, 1 elite, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
          
              Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                  1 fighter moved from Japan to 8 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  1 JPNbomber moved from Kwangsi to 41 Sea Zone
                  2 infantry moved from Kwangsi to 36 Sea Zone
                  1 transport moved from 36 Sea Zone to 19 Sea Zone
                  1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone
                  1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                  1 fighter moved from Kwangsi to 43 Sea Zone
                  1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                  1 JPNbomber moved from Kwangsi to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
                  2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                  2 infantry moved from 21 Sea Zone to Guam
                  1 fighter, 2 infantry and 1 tactical_bomber moved from 43 Sea Zone to Borneo
                  1 carrier moved from 33 Sea Zone to 44 Sea Zone
                  1 carrier moved from 36 Sea Zone to 43 Sea Zone
                  1 carrier moved from 6 Sea Zone to 21 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 elite moved from Japan to 6 Sea Zone
                  1 infantry moved from Kwangsi to Kwangtung
                  1 infantry moved from Yunnan to Shan State
                  3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Shensi
                        Japanese take Shensi from Chinese
                  2 infantry moved from Kweichow to Shensi
                  2 infantry moved from Chahar to Suiyuyan
                  1 japanese_para moved from Jehol to Suiyuyan
                  1 fighter moved from Anhwe to Suiyuyan
                  1 tactical_bomber moved from Anhwe to Suiyuyan
                  1 artillery and 2 infantry moved from Yunnan to Szechwan
                  1 elite moved from Caroline Islands to 33 Sea Zone
                  1 elite and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 elite, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                  1 elite and 1 infantry moved from 44 Sea Zone to Celebes
                  1 fighter moved from Kwangsi to 35 Sea Zone
                  1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 battleship moved from 33 Sea Zone to 20 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                  1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  1 artillery and 1 elite moved from 20 Sea Zone to Kwangtung
                  1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone
                  1 Japan_destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 44 Sea Zone
                  1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                  1 infantry moved from Kwangsi to French Indo China
                  1 infantry moved from Yunnan to French Indo China
                  1 tactical_bomber moved from Anhwe to Szechwan
                  1 fighter moved from Anhwe to Szechwan
                  1 fighter moved from Hunan to Shan State
                  1 tactical_bomber moved from Hunan to Shan State
                  1 fighter moved from Hunan to French Indo China
                  1 fighter moved from Anhwe to French Indo China
                  1 fighter moved from Anhwe to Kwangtung
                  1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                  1 fighter moved from 6 Sea Zone to Kwangtung
          
              Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 1 carrier, 1 submarine and 1 transport
                      ANZAC defend with 1 transport
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 4
                      Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 : none
                      ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : none
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 4
                      Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : none
                      ANZAC roll dice for 1 transport in 44 Sea Zone, round 3 : none
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 4
                      Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 4 : none
                      ANZAC roll dice for 1 transport in 44 Sea Zone, round 4 : none
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1
                      Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 transport
                  Battle in 8 Sea Zone
                      Japanese attack with 1 fighter
                      Americans defend with 1 transport
                      Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1
                      Americans roll dice for 1 transport in 8 Sea Zone, round 2 : none
                      Japanese win with 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 transport
                  Battle in 41 Sea Zone
                      Japanese attack with 1 JPNbomber
                      British defend with 1 transport
                      Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 2 : 5
                      British roll dice for 1 transport in 41 Sea Zone, round 2 : none
                      Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 3 : 5
                      British roll dice for 1 transport in 41 Sea Zone, round 3 : none
                      Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 4 : 4
                      British roll dice for 1 transport in 41 Sea Zone, round 4 : none
                      Japanese win with 1 JPNbomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 transport
                  Battle in 42 Sea Zone
                      Japanese attack with 1 JPNbomber
                      ANZAC defend with 1 transport
                      Japanese roll dice for 1 JPNbomber in 42 Sea Zone, round 2 : 4
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : none
                      Japanese win with 1 JPNbomber remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 transport
                  Battle in 43 Sea Zone
                      Japanese attack with 1 carrier, 1 tactical_bomber and 1 transport
                      ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2
                      ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 3
                      Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 destroyer
                  Battle in Borneo
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 5,6,1,3
                      British roll dice for 1 infantry in Borneo, round 2 : 5
                      Japanese win, taking Borneo from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber
                      British defend with 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2,2
                      British roll dice for 2 infantry in Kwangtung, round 2 : 6,5
                      Japanese win, taking Kwangtung from British with 1 artillery, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Suiyuyan
                      Japanese attack with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber in Suiyuyan, round 2 : 2,6,6,6,6
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 5
                      Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser
                      British defend with 1 destroyer
                      Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1,3,1
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 5
                      Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                      Casualties for British: 1 destroyer
                  Battle in Szechwan
                      Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 5,6,3,2,4
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 4
                      Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in 35 Sea Zone
                      Japanese attack with 1 Heavy_BB, 1 Japan_destroyer and 1 fighter
                      Americans defend with 1 destroyer
                      Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer and 1 fighter in 35 Sea Zone, round 2 : 6,2,1,6
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 4
                      Japanese win with 1 Heavy_BB, 1 Japan_destroyer and 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 destroyer
                  Battle in Guam
                      Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Changer defend; Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2,5,6,3
                      Americans roll dice for 1 infantry in Guam, round 2 : 6
                      Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Celebes
                      Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                      Changer defend; ANZAC defend with 1 infantry
                      Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 6,6,5,1,5
                      ANZAC roll dice for 1 infantry in Celebes, round 2 : 5
                      Japanese win, taking Celebes from ANZAC with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Shan State
                      Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2,6,2
                      British roll dice for 1 infantry in Shan State, round 2 : 4
                      Japanese win, taking Shan State from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in French Indo China
                      Japanese attack with 2 fighters and 2 infantry
                      British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 3,4,4,6
                      French roll dice for 1 infantry in French Indo China, round 2 : 4
                      Japanese win, taking French Indo China from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                  1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                  1 fighter moved from French Indo China to Kwangsi
                  1 JPNbomber moved from 41 Sea Zone to Kwangsi
                  1 JPNbomber moved from 42 Sea Zone to Kwangsi
                  1 armour moved from Jehol to Kweichow
                  3 armour moved from Kiangsu to Kweichow
                  1 fighter moved from French Indo China to Kweichow
                  1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                  1 artillery and 2 infantry moved from Anhwe to Hunan
                  1 J_Rail moved from Kiangsu to Manchuria
                  1 J_Rail and 1 infantry moved from Manchuria to Kwangsi
                  1 infantry moved from Korea to Manchuria
                  1 J_Rail moved from Kiangsu to Chahar
                  1 J_Rail and 1 aaGun moved from Chahar to Hunan
                  EDIT: 2 infantry moved from Japan to Korea
                  EDIT: 1 Japanese_LCV moved from Japan to Korea
                  1 fighter moved from 8 Sea Zone to 6 Sea Zone
                  1 fighter moved from Guam to 21 Sea Zone
                  1 tactical_bomber moved from Guam to 21 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                  1 fighter moved from 35 Sea Zone to Kwangsi
                  1 fighter moved from Kwangtung to Hunan
                  1 fighter moved from Kwangtung to Kwangsi
                  1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
          
              Place Units - Japanese
                  1 carrier and 1 transport placed in 6 Sea Zone
                  2 armour and 1 infantry placed in Kiangsu
                  1 factory_minor placed in Shantung
                  1 elite and 2 infantry placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 48 PUs; end with 48 PUs
                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 49 Optional[PUs]
                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 50 Optional[PUs]
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs]
          

          tourney--trout-vs-beelee-j3.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B
            beelee @Trout
            last edited by beelee

            @Trout

            lol I guess not. Not a single hit 😞

            Game History

            Round: 3
            
                Purchase Units - Americans
                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                    Americans buy 1 Fortification, 2 artilleries, 2 carriers, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            
                Combat - Americans
                    Battle in 16 Sea Zone
                        Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                        Japanese defend with 1 Japan_destroyer
                            Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                            Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                        Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                        Casualties for Japanese: 1 Japan_destroyer
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Alaska
                    1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                    1 artillery and 1 elite moved from Western United States to 10 Sea Zone
                    1 Heavy_BB, 1 artillery, 1 elite and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                    1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands
                    2 usa_fighters moved from Philippines to New Guinea
                    1 Rail and 1 elite moved from Eastern United States to Alaska
                    5 Rails moved from Eastern United States to Western United States
                    5 Rails and 5 infantry moved from Western United States to Alaska
                    2 usa_fighters moved from Western United States to Eastern United States
                    1 usa_fighter moved from Eastern United States to 101 Sea Zone
                    1 USAbomber moved from Eastern United States to United Kingdom
            
                Place Units - Americans
                    1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                    2 artilleries placed in Central United States
                    Americans undo move 2.
                    1 artillery placed in Central United States
                    1 artillery placed in Western United States
                    1 carrier and 1 transport placed in 10 Sea Zone
                    1 Fortification placed in Philippines
            
                Turn Complete - Americans
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
                    Americans collect 52 PUs; end with 52 PUs
                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                    Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs]
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 3 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            
                Combat - Chinese
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            
                Place Units - Chinese
                    1 infantry placed in Kansu
                    1 infantry placed in Sikang
                    1 infantry placed in Tsinghai
            
                Turn Complete - Chinese
                    Chinese collect 3 PUs; end with 3 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
            
                Purchase Units - British
                    British buy 1 elite, 1 factory_minor, 9 infantry, 3 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 bomber moved from French West Africa to 91 Sea Zone
                    1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Kenya
                    1 infantry moved from Eastern Persia to 80 Sea Zone
                    1 infantry moved from 80 Sea Zone to Iraq
                    1 infantry moved from Burma to Shan State
                    2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
            
                Combat - British
                    Battle in 91 Sea Zone
                        British attack with 1 bomber
                        Germans defend with 1 transport
                            British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                            Germans roll dice for 1 transport in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                            1 transport owned by the Germans lost in 91 Sea Zone
                        British win with 1 bomber remaining. Battle score for attacker is 6
                        Casualties for Germans: 1 transport
                    Battle in Iraq
                        British attack with 1 infantry
                        Neutral_Axis defend with 3 infantry
                            British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                            British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
                            Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                            1 infantry owned by the British lost in Iraq
                        Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                        Casualties for British: 1 infantry
                    Battle in Kenya
                        British attack with 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                        Italians defend with 1 infantry
                            British roll dice for 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits
                            Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Italians lost in Kenya
                        British win, taking Kenya from Italians with 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Italians: 1 infantry
                    Battle in Shan State
                        British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                        Japanese defend with 1 infantry
                            British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                            Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Shan State
                        British win, taking Shan State from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                    2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India
                    1 infantry and 3 mine_unarmeds moved from India to Burma
                    1 infantry moved from Northwest Persia to Persia
                    1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt
                    2 uk_armours moved from Union of South Africa to Belgian Congo
                    2 Rails and 2 infantry moved from Union of South Africa to Egypt
                    1 infantry moved from Brazil to Suriname
                          British take Suriname from Dutch
                    1 infantry moved from Brazil to British Guiana
                    1 transport moved from 86 Sea Zone to 85 Sea Zone
                    1 bomber moved from 91 Sea Zone to United Kingdom
                    2 uk_fighters moved from 106 Sea Zone to United Kingdom
            
                Place Units - British
                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Burma: 3 mine_unarmeds
                    EDIT: Adding units owned by Changer to Burma: 3 uk_mine_Burma_Yunnans
                    EDIT: Removing units owned by British from Sumatra: 3 mine_unarmeds
                    EDIT: Adding units owned by Changer to Sumatra: 3 uk_mines
                    EDIT: Turning off Edit Mode
                    1 factory_minor placed in Egypt
                    5 infantry and 1 uk_armour placed in India
                    2 infantry and 2 uk_armours placed in Union of South Africa
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from United Kingdom: 1 elite
                    EDIT: Adding units owned by British to Scotland: 1 elite
                    EDIT: Turning off Edit Mode
                    1 elite, 2 infantry and 1 uk_fighter placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 4
                        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3
                    British collect 42 PUs (4 lost to blockades); end with 42 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 48 Optional[PUs]
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 0.67
            Italians regular : -0.33
            Japanese regular : -0.67
            Germans regular : 0.00
            Neutral_Axis regular : 0.00
            British regular : 0.83
            

            Trout vs barnee Tourney Game 1 UK 3.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T
              Trout @beelee
              last edited by

              @beelee Good morning. Frenchies ended the losing streak on dice right away this turn. Barbarossa is on!

              Game History

              Round: 3
              
                  Purchase Units - Italians
                      Italians buy 1 Italian_LCV, 1 destroyer, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; 
              
                  Politics - Italians
                      Italians takes Political Action: Political Action Axis To War With Russians
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                      Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked.
                      2 armour and 3 infantry moved from Romania to Eastern Poland
                      1 infantry moved from Tobruk to Alexandria
                            Italians take Alexandria from British
                      1 fighter moved from Southern Italy to Morocco
                      1 infantry moved from Algeria to Morocco
                      1 fighter moved from Southern Italy to Morocco
                      1 mech_infantry moved from Algeria to Morocco
              
                  Combat - Italians
                      Battle in Morocco
                          Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                          French defend with 1 infantry
                          Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 4,3,4,4
                          French roll dice for 1 infantry in Morocco, round 2 : 1
                          Italians win, taking Morocco from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                          Casualties for Italians: 1 infantry
                          Casualties for French: 1 infantry
                      Battle in Eastern Poland
                          Italians attack with 2 armour and 3 infantry
                          Russians defend with 1 infantry
                          Italians roll dice for 2 armour and 3 infantry in Eastern Poland, round 2 : 3,6,1,1,5
                          Russians roll dice for 1 infantry in Eastern Poland, round 2 : 3
                          Italians win, taking Eastern Poland from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                          Casualties for Russians: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Northern Italy
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      1 artillery moved from Yugoslavia to Slovakia Hungary
                      EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                      EDIT: 1 infantry moved from Southern Italy to Southern France
                      EDIT: 1 artillery moved from Northern Italy to Southern France
                      EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                      EDIT: 1 infantry moved from Southern Italy to Greece
                      EDIT: 1 infantry moved from Southern Italy to Greece
                      EDIT: 1 Europe_Rail moved from Southern Italy to Northern Italy
                      EDIT: 1 aaGun moved from Northern Italy to Normandy Bordeaux
                      1 armour moved from Algeria to Libya
                      2 fighters moved from Morocco to Algeria
              
                  Place Units - Italians
                      1 destroyer placed in 95 Sea Zone
                      1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
                      3 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 14 PUs; end with 14 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs]
                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                      Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
              

              tourney--trout-vs-beelee-i3.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B
                beelee @Trout
                last edited by beelee

                @Trout

                Good Afternoon

                Game History

                Round: 3
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 artillery, 1 destroyer, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        1 infantry moved from New South Wales to South Australia
                        1 artillery moved from Queensland to South Australia
                        1 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                        1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                
                    Place Units - ANZAC
                        Turning on Edit Mode
                        EDIT: Removing units owned by ANZAC from Queensland: 3 mine_unarmeds
                        EDIT: Adding units owned by Changer to Queensland: 3 anzac_mine_Blues
                        EDIT: Turning off Edit Mode
                        1 artillery and 3 mine_unarmeds placed in New South Wales
                        1 destroyer and 1 transport placed in 62 Sea Zone
                        Turning on Edit Mode
                        EDIT: Adding units owned by Russians to Russia: 10 mine_unarmeds
                        COMMENT: 10 LMs Placed in Russia for Italian Attack
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 14 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs]
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        1 infantry moved from Trans-Jordan to Egypt
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                Trout vs barnee Tourney Game 1 F 3.tsvg

                COMMENT: 10 LMs Placed in Russia for Italian Attack

                T 2 Replies Last reply Reply Quote 0
                • T
                  Trout @beelee
                  last edited by

                  @beelee Got it - I was just thinking that you didn’t have enough land mines 😁

                  1 Reply Last reply Reply Quote 1
                  • T
                    Trout @beelee
                    last edited by

                    @beelee Good morning. Turn 4 and I still can't figure out exactly what you are doing except for Stalin being in love with killing my guys with LMs. A+ for safeguarding your strategic plans πŸ‘

                    Game History

                    Round: 4
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                            Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                            Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                            Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                            Trigger FrenchEscortsA3: buyEscort added to productionFrench
                            Trigger BritishEscortsA3: buyEscort added to productionBritish
                            Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                            Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                            Trigger RussiansEscortsA3: buyEscort added to productionRussians
                            Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                            Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                            Trigger GermansEscortsA3: buyEscort added to productionGermans
                            triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                            triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                            triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Germans buy 1 ElitePanzer, 2 GermanUBoats, 1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 bomber, 1 elite, 1 german_para and 5 infantry; Remaining resources: 0 PUs; 
                    
                        Politics - Germans
                            Germans takes Political Action: Political Action Axis To War With Russians
                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                            1 bomber moved from Western Germany to Western Ukraine
                            2 infantry moved from Romania to Bessarabia
                            EDIT: 1 1stWaffenArmy moved from Slovakia Hungary to 1st Waffen
                            EDIT: 2 waffen_infantrys moved from 1st Waffen to Bessarabia
                            EDIT: 1 Waffen_Arty moved from 1st Waffen to Bessarabia
                            EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to Bessarabia
                            3 artilleries, 1 elite and 9 infantry moved from Poland to Baltic States
                            1 1stPanzerArmy moved from Slovakia Hungary to Baltic States
                            2 Panzer_Grndrss, 1 Waffen_Arty, 4 infantry, 1 mech_infantry and 1 waffen_infantry moved from Slovakia Hungary to Eastern Poland
                            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                            1 Panzer_Grndrs moved from Germany to Eastern Poland
                            1 elite moved from Norway to Finland
                            1 artillery moved from Norway to Finland
                            1 infantry moved from Norway to Finland
                            1 artillery moved from Romania to Eastern Poland
                            2 armour moved from Romania to Eastern Poland
                            1 armour moved from Poland to Eastern Poland
                            1 artillery moved from Romania to Bessarabia
                            1 elite moved from Germany to Slovakia Hungary
                            2 infantry moved from Germany to Poland
                            1 infantry moved from Greece to Bulgaria
                            1 german_para moved from Romania to Greece
                            1 german_para moved from Romania to Greece
                            1 german_para moved from Germany to Romania
                            1 armour moved from Romania to Eastern Poland
                    
                        Combat - Germans
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Battle in Bessarabia
                                Germans attack with 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 artillery, 2 infantry and 2 waffen_infantrys
                                Russians defend with 1 infantry
                                Germans roll dice for 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 artillery, 2 infantry and 2 waffen_infantrys in Bessarabia, round 2 : 4,1,2,5,4,4,1,5,4
                                Russians roll dice for 1 infantry in Bessarabia, round 2 : 2
                                Germans win, taking Bessarabia from Russians with 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 artillery, 1 infantry and 2 waffen_infantrys remaining. Battle score for attacker is 0
                                Casualties for Germans: 1 infantry
                                Casualties for Russians: 1 infantry
                            Battle in Western Ukraine
                                Germans attack with 1 bomber and 1 mech_infantry
                                Russians defend with 1 infantry
                                Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 4,3
                                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 2
                                Germans win with 1 bomber remaining. Battle score for attacker is -1
                                Casualties for Germans: 1 mech_infantry
                                Casualties for Russians: 1 infantry
                            Battle in Baltic States
                                Germans attack with 1 1stPanzerArmy, 3 artilleries, 1 elite and 9 infantry
                                Russians defend with 1 infantry
                                Germans roll dice for 1 1stPanzerArmy, 3 artilleries, 1 elite and 9 infantry in Baltic States, round 2 : 2,2,3,4,5,6,5,2,6,4,2,5,1,3
                                Russians roll dice for 1 infantry in Baltic States, round 2 : 5
                                Germans win, taking Baltic States from Russians with 1 1stPanzerArmy, 3 artilleries, 1 elite and 9 infantry remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                    
                        Non Combat Move - Germans
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Normandy Bordeaux
                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                            1 infantry moved from Western Germany to 112 Sea Zone
                            1 infantry moved from 112 Sea Zone to Norway
                            1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
                            1 bomber moved from Holland Belgium to Western Germany
                            1 infantry moved from Holland Belgium to Western Germany
                            1 aaGun moved from Western Germany to Holland Belgium
                            1 aaGun moved from Poland to Eastern Poland
                            1 aaGun moved from Poland to Baltic States
                            1 fighter moved from Gibraltar to France
                            1 GermanUBoat moved from 92 Sea Zone to 83 Sea Zone
                            1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone
                            2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                            1 G_Rail moved from Germany to Yugoslavia
                            1 G_Rail and 1 WaffenPioneer moved from Yugoslavia to Normandy Bordeaux
                            1 G_Rail moved from Germany to Yugoslavia
                            1 G_Rail and 1 WaffenPioneer moved from Yugoslavia to Normandy Bordeaux
                            1 infantry moved from Western Germany to Germany
                            1 bomber moved from Western Ukraine to Germany
                    
                        Place Units - Germans
                            2 GermanUBoats placed in 112 Sea Zone
                            1 ElitePanzer, 1 Panzer_General, 1 elite and 1 german_para placed in Germany
                            1 bomber placed in Western Germany
                            1 infantry placed in Yugoslavia
                            1 infantry placed in Western Germany
                            2 Panzer_Grndrss, 1 armour and 3 infantry placed in Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Germans collect 47 PUs; end with 47 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 59 Optional[PUs]
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs]
                    

                    tourney--trout-vs-beelee-g4.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B
                      beelee @Trout
                      last edited by beelee

                      @Trout

                      lol I was just finally gonna go to bed πŸ™‚

                      Gotta get up at 7 πŸ™‚ Idiots are supposed to replace my door today.

                      Game History

                      Round: 4
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                              Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                              Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                              Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                              Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                              Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                              Russians buy 3 guard_infantrys and 12 mine_unarmeds; Remaining resources: 15 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              EDIT: 1 Soviet_Commisar moved from Caucasus to 1st Corps
                              EDIT: 1 Soviet_Commisar_3 moved from Overflow to Caucasus
                              EDIT: 1 Soviet_Commisar_3 moved from Caucasus to Iraq
                              2 armour, 1 mech_infantry and 2 russian_paras moved from Caucasus to Iraq
                      
                          Combat - Russians
                              Battle in Iraq
                                  Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 2 russian_paras
                                  Neutral_Axis defend with 3 infantry
                                      Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 2 russian_paras in Iraq, round 2 : 1/8 hits, 2.67 expected hits
                                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                      1 russian_para owned by the Russians lost in Iraq
                                      1 infantry owned by the Neutral_Axis lost in Iraq
                                      Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para in Iraq, round 3 : 1/7 hits, 2.50 expected hits
                                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                                      1 russian_para owned by the Russians lost in Iraq
                                      1 infantry owned by the Neutral_Axis lost in Iraq
                                      Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 2.33 expected hits
                                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Neutral_Axis lost in Iraq
                                  Russians win, taking Iraq from Neutral_Axis with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                                  Casualties for Russians: 2 russian_paras
                                  Casualties for Neutral_Axis: 3 infantry
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Bryansk
                              1 elite moved from Bryansk to Western Ukraine
                              12 mine_unarmeds moved from Bryansk to Belarus
                              2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
                              1 russian_para moved from Russia to Caucasus
                              1 Tank_General, 2 armour, 1 elite and 16 mine_unarmeds moved from Russia to Bryansk
                              1 R_Europe_Rail moved from Russia to Urals
                              1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                              2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                              1 russian_para moved from Novgorod to Bryansk
                              1 aaGun and 3 infantry moved from Karelia to Novgorod
                              1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Archangel
                              1 infantry moved from Novgorod to Archangel
                              1 infantry moved from Karelia to Novgorod
                              2 Russian_Rails moved from Russia to Buryatia
                              2 Russian_Rails and 2 infantry moved from Buryatia to Bryansk
                              9 infantry moved from Buryatia to Yakut S.S.R.
                              1 submarine moved from 123 Sea Zone to 106 Sea Zone
                              EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank
                              EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk
                              EDIT: 1 Soviet_Commisar, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to 2nd Corps
                              EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk
                              EDIT: 1 1stTankArmy, 1 2ndCorps, 1 artillery, 1 elite and 6 infantry moved from Bryansk to 1st Army Group
                              EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                              EDIT: 2 infantry moved from Bryansk to 1st Army Group
                      
                          Place Units - Russians
                              3 guard_infantrys and 12 mine_unarmeds placed in Russia
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russians from Belarus: 18 mine_unarmeds
                              EDIT: Adding units owned by Changer to Belarus: 12 R_mine_Belarus_BALTs and 6 R_mine_Belarus_EPOLs
                              EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds
                              EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_WUKRs
                              EDIT: Turning off Edit Mode
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 52 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
                      

                      Combat Hit Differential Summary :

                      Russians regular : -3.50
                      Neutral_Axis regular : 0.00
                      

                      Trout vs barnee Tourney Game 1 R 4 .tsvg

                      well try and get an hour nap or so anyway πŸ™‚

                      T 2 Replies Last reply Reply Quote 0
                      • T
                        Trout @beelee
                        last edited by

                        @beelee Good morning. I guess was too early for the Chinese to shoot straight. Not enough green tea yet. I am already dealing with a thousand LMs in Soviet Union so thought I better grab Java before you start doing the same there!

                        Game History

                        Round: 4
                        
                            Purchase Units - Japanese
                                Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 air_transport, 2 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                                1 elite moved from Japan to 6 Sea Zone
                                1 infantry moved from Japan to 6 Sea Zone
                                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                                1 infantry moved from Guam to 21 Sea Zone
                                1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                                1 infantry moved from Paulau Island to 34 Sea Zone
                                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                                1 JPNbomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
                                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                                1 transport moved from 43 Sea Zone to 36 Sea Zone
                                1 infantry moved from French Indo China to 36 Sea Zone
                                1 infantry moved from Kwangsi to 36 Sea Zone
                                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                                1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                                1 elite and 5 infantry moved from 35 Sea Zone to Philippines
                                1 elite moved from Kwangtung to 20 Sea Zone
                                1 artillery moved from Kwangtung to 20 Sea Zone
                                1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                                1 Japan_destroyer, 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                                1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                                1 transport moved from 44 Sea Zone to 43 Sea Zone
                                2 infantry moved from Borneo to 43 Sea Zone
                                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                                1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                                1 infantry moved from French Indo China to Shan State
                                1 JPNbomber moved from Kwangsi to Tsinghai
                                3 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                                1 artillery and 2 infantry moved from Szechwan to Sikang
                                1 japanese_para moved from Suiyuyan to Tsinghai
                                2 infantry moved from Suiyuyan to Kansu
                                1 fighter moved from Hunan to Kansu
                                4 armour, 4 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
                                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                        
                            Combat - Japanese
                                Battle in Java
                                    Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                                    ANZAC defend with 1 aaGun and 2 infantry
                                    ANZAC roll AA dice in Java : 3,5
                                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 3,5
                                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3,4,3,1,1,3,3
                                    ANZAC roll dice for 1 aaGun and 2 infantry in Java, round 2 : 6,6
                                    Japanese win, taking Java from ANZAC with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                                    Casualties for ANZAC: 1 aaGun and 2 infantry
                                Battle in 16 Sea Zone
                                    Japanese attack with 1 Japan_destroyer and 1 fighter
                                    Americans defend with 1 submarine
                                    Japanese roll dice for 1 Japan_destroyer and 1 fighter in 16 Sea Zone, round 2 : 1,4
                                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 6
                                    Japanese win with 1 Japan_destroyer and 1 fighter remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 submarine
                                Battle in Kansu
                                    Japanese attack with 1 fighter and 2 infantry
                                    Chinese defend with 1 infantry
                                    Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 3,4,1
                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 5
                                    Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Battle in Philippines
                                    Changer loiter and taunt; Japanese attack with 1 JPNbomber, 1 elite, 3 fighters, 5 infantry and 2 tactical_bombers
                                    Changer defend; Americans defend with 3 Fortifications, 1 aaGun and 4 infantry
                                    Americans roll AA dice in Philippines : 4,5,2
                                    Japanese roll dice for 1 Heavy_BB, 1 battleship and 1 cruiser in Philippines, round 2 : 4,5,3,3
                                    Japanese roll dice for 1 JPNbomber, 1 elite, 3 fighters, 5 infantry and 2 tactical_bombers in Philippines, round 2 : 1,2,3,2,3,5,3,5,3,2,6,2,1
                                    Americans roll dice for 3 Fortifications, 1 aaGun and 4 infantry in Philippines, round 2 : 5,2,2,1
                                    Japanese win, taking Philippines from Americans with 1 JPNbomber, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                                    Casualties for Japanese: 3 infantry
                                    Casualties for Americans: 3 Fortifications, 1 aaGun and 4 infantry
                                Battle in Tsinghai
                                    Japanese attack with 1 JPNbomber, 4 armour, 3 artilleries, 4 fighters, 9 infantry, 1 japanese_para, 1 mech_infantry and 3 tactical_bombers
                                    Chinese defend with 1 fighter and 13 infantry
                                    Japanese roll dice for 1 JPNbomber, 4 armour, 3 artilleries, 4 fighters, 9 infantry, 1 japanese_para, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 1,2,5,6,5,1,3,6,3,6,4,2,1,4,2,3,6,4,3,5,1,1,4,4,2,1
                                    Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 5,1,4,6,3,4,3,6,4,5,3,4,1,2
                                    Japanese roll dice for 1 JPNbomber, 4 armour, 3 artilleries, 4 fighters, 6 infantry, 1 japanese_para, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 3 : 1,6,3,5,1,3,4,3,6,6,2,5,1,4,3,5,5,5,3,2,2,4,4
                                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 6,5
                                    Japanese win, taking Tsinghai from Chinese with 1 JPNbomber, 4 armour, 3 artilleries, 4 fighters, 6 infantry, 1 japanese_para, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 39
                                    Casualties for Japanese: 3 infantry
                                    Casualties for Chinese: 1 fighter and 13 infantry
                                Battle in Shan State
                                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                                    British defend with 1 infantry
                                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3,5,5
                                    British roll dice for 1 infantry in Shan State, round 2 : 4
                                    Japanese win, taking Shan State from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for British: 1 infantry
                                Battle in Sikang
                                    Japanese attack with 1 artillery and 2 infantry
                                    Chinese defend with 1 infantry
                                    Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3,3,4
                                    Chinese roll dice for 1 infantry in Sikang, round 2 : 6
                                    Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 2,4,3
                                    Chinese roll dice for 1 infantry in Sikang, round 3 : 2
                                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 1 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                                1 transport moved from 19 Sea Zone to 6 Sea Zone
                                1 fighter moved from 16 Sea Zone to Japan
                                1 carrier moved from 44 Sea Zone to 20 Sea Zone
                                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan
                                1 carrier moved from 21 Sea Zone to 35 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                                1 JPNbomber moved from Philippines to Kiangsi
                                1 infantry moved from Kwangtung to Kwangsi
                                2 armour moved from Kiangsu to Kweichow
                                EDIT: 1 Japanese_LCV moved from Korea to Japan
                                1 J_Rail and 1 infantry moved from Kiangsu to French Indo China
                                1 J_Rail moved from Kiangsu to Manchuria
                                1 J_Rail and 1 infantry moved from Manchuria to Kwangsi
                                1 artillery moved from Hunan to Kwangsi
                                3 infantry moved from Hunan to Kweichow
                                1 artillery moved from Hunan to Kweichow
                                1 aaGun moved from Hunan to Kweichow
                                1 JPNbomber moved from Tsinghai to Kweichow
                                4 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow
                                1 fighter moved from Kansu to Shensi
                                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                                1 fighter moved from Philippines to 35 Sea Zone
                                1 tactical_bomber moved from Philippines to 35 Sea Zone
                                1 fighter moved from Philippines to 35 Sea Zone
                                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                                1 infantry moved from Korea to Manchuria
                        
                            Place Units - Japanese
                                1 Fortification placed in Caroline Islands
                                1 air_transport and 1 elite placed in Japan
                                1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                                2 armour and 1 infantry placed in Kiangsu
                                1 infantry and 1 mech_infantry placed in Shantung
                                1 infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                Japanese collect 57 PUs; end with 58 PUs
                                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 59 Optional[PUs]
                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 62 Optional[PUs]
                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 63 Optional[PUs]
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 71 Optional[PUs]
                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                        

                        tourney--trout-vs-beelee-j4.tsvg

                        1 Reply Last reply Reply Quote 0
                        • T
                          Trout @beelee
                          last edited by

                          @beelee So I am not the expert on LMs. Suppose I will get smarter before this game ends πŸ™‚ So if I have five units attack Belarus on G5 from E. Poland, do you roll for five LMs? One per each or do you get to roll dice for all twelve??

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            beelee @Trout
                            last edited by beelee

                            @Trout roll for all LMs and if you get more hits than dudes those don't count.

                            e.g. 5 Inf attack 12 LMs Roll 12 dice. If there's 7 hits than you don't count the last 2.

                            5 LMs and the % Inf would be removed leaving 7 LMs still

                            They got the door back in. 3rd times a charm lol

                            Here's hoping anyway

                            πŸ™‚

                            At least they're cool and not like the DF who tore the door out in the first place πŸ™‚

                            Stoners not methheads who just rip and tear lol

                            Edit
                            Also, if you have more than one battle and if you don't you can create a fake one and edit back, at start of Combat, before you start the battle, roll the dice and then edit any hits, then roll regular combat.

                            If only 1 battle it'll immediately go to the battle and you can't edit.

                            Edit 2
                            I thought you'd do that. Panzer kickin my ass early in our non Tourney game too lol

                            Hmm what should SSR buy when JPN attacks πŸ€”

                            heh heh

                            1 Reply Last reply Reply Quote 0

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better πŸ’—

                            Register Login
                            • 1
                            • 2
                            • 3
                            • 4
                            • 4 / 4
                            • First post
                              Last post
                            Powered by NodeBB Forums