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    HRE Practice Game for malmessi

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    • M
      malmessi @malmessi
      last edited by

      A complete randomly played RUS1, JAP turn now

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 Soviet_Commisars, 1 elite and 6 infantry; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
              3 infantry moved from Baltic States to Eastern Poland
              1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
              2 infantry moved from Bessarabia to Eastern Poland
              1 infantry moved from Belarus to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Novgorod
              1 armour and 1 mech_infantry moved from Russia to Belarus
              1 armour moved from Volgograd to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Caucasus to Rostov
              1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Amur
              1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Amur to Eastern Poland
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              6 infantry moved from Buryatia to Yakut S.S.R.
              3 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              3 Soviet_Commisars and 1 elite placed in Russia
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      1790091921949-exp-practice-game-1-malmessi-r1.tsvg

      1 Reply Last reply Reply Quote 0
      • B
        beelee @malmessi
        last edited by

        @malmessi said:

        And also, what is this ?

        https://forums.triplea-game.org/assets/uploads/files/1790242647296-898d1026-e9b9-4879-b851-eb20b7c12b9b-image.jpeg

        That is a 404 page not found

        Screenshot from 2026-09-24 04-51-27.png

        M 1 Reply Last reply Reply Quote 0
        • M
          malmessi @beelee
          last edited by

          @beelee Senza titolo.jpg

          B 1 Reply Last reply Reply Quote 0
          • B
            beelee @malmessi
            last edited by beelee

            @malmessi

            That is the overflow Box for the most used units. The Red Dot Tank is an Active Tank General and will boost himself and 3 other Tanks out of the Tank Army of 5 Tanks plus itself an extra roll for 10 rolls total.

            The Commisar3 does the same for Corps activation. The 3 is the most common. Boosts the Tank

            Edit
            You need to do your turn in PBEM. It looks as if you did it in local as it won't load in PBEM

            Edit 2
            My Bad. It's loading now. Up past my bedtime 🙂

            Edit 3
            Yes you did Rail movement correctly 👍

            Edit 4
            I'm pretty fried. Up all night so Nippon be later today. You will want to defend Caucasus as LCV's and Paratroopers can hit it for the bonus

            1 Reply Last reply Reply Quote 0
            • B
              beelee
              last edited by beelee

              @malmessi

              Hi

              Game History

              Round: 1
              
                  Purchase Units - Japanese
                      Japanese buy 1 Fortification, 1 Japanese_LCV, 1 elite, 1 factory_minor, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                      2 JPNbombers moved from Japan to Yunnan
                      1 artillery and 3 infantry moved from Kwangsi to Yunnan
                      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                      1 artillery and 3 infantry moved from Kiangsi to Hunan
                      1 fighter moved from Formosa to Hunan
                      1 infantry moved from Jehol to Chahar
                            Japanese take Chahar from Chinese
                      1 infantry moved from Shantung to Anhwe
                            Japanese take Anhwe from Chinese
              
                  Combat - Japanese
                      Battle in Yunnan
                          Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                          Chinese defend with 4 infantry
                              Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                              Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                              1 infantry owned by the Japanese lost in Yunnan
                              4 infantry owned by the Chinese lost in Yunnan
                          Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 4 infantry
                      Battle in Hunan
                          Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                          Chinese defend with 2 infantry
                              Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
                              Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                              2 infantry owned by the Japanese lost in Hunan
                              2 infantry owned by the Chinese lost in Hunan
                          Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                          Casualties for Japanese: 2 infantry
                          Casualties for Chinese: 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                      2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                      3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                      1 artillery and 1 infantry moved from Jehol to Chahar
                      2 infantry moved from Formosa to 20 Sea Zone
                      1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                      2 infantry moved from 36 Sea Zone to Kwangsi
                      1 fighter moved from Okinawa to Kwangsi
                      2 infantry moved from Okinawa to 19 Sea Zone
                      1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                      2 infantry moved from 36 Sea Zone to Kwangsi
                      1 artillery and 2 infantry moved from Shantung to Anhwe
                      1 artillery and 3 infantry moved from Kiangsu to Anhwe
                      2 J_Rails moved from Kiangsu to Korea
                      2 J_Rails and 2 infantry moved from Korea to Kwangsi
                      1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                      1 mech_infantry moved from Manchuria to Anhwe
                      1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                      1 infantry moved from Korea to Manchuria
                      1 fighter moved from Korea to Japan
                      1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                      2 infantry moved from Japan to 6 Sea Zone
                      2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                      2 infantry moved from 33 Sea Zone to Caroline Islands
                      1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              
                  Place Units - Japanese
                      1 factory_minor placed in Shantung
                      1 transport placed in 6 Sea Zone
                      1 Japanese_LCV, 1 elite and 3 mine_unarmeds placed in Japan
                      1 Fortification placed in Caroline Islands
              
                  Turn Complete - Japanese
                      Japanese collect 30 PUs; end with 30 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 38 Optional[PUs]
                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 1.00
              Japanese regular : 2.67
              

              EXP Practice Game 1 malmessi J1 .tsvg

              What time zone are you in ? It's mid afternoon here in the Heartland of America lol

              My sleep pattern all over the place, so I'm on at different times. I have contractors coming in though, so I have to try and have normal hours somewhat 🙂

              Usually means I just don't get as much sleep as I should lol

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