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    Total World War: December 1941 (BETA) 2.8.0.5

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    • HeppsH Offline
      Hepps Moderators @General_Zod
      last edited by

      @general_zod Yes the manual was created as a paint.net image... so changes are now near impossible.

      But you live you learn.

      Next game will have a manual that is much easier to update.

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • L Offline
        LovePlayingAAA
        last edited by

        Hi,

        where can I get the new Version 3.0.0.0 of TWW?

        And: TWW does not start anymore. When I use 2.8.0.5, I cannot start "Local game". I can select the players (Human, Easy AI, and so on), but when I press "Play", the window disappears for a half a second and then appears again - but no TWW.
        When I choose another map like "Big World: 1942", this starts.

        Best
        Marc

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @LovePlayingAAA
          last edited by redrum

          @loveplayingaaa TWW v3.0 isn't released yet so v2.8.0.5 is the latest. You need a version of the latest pre-release of TripleA to play 2.8.0.5 as it uses some new engine features: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.11996

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          L 1 Reply Last reply Reply Quote 0
          • L Offline
            LovePlayingAAA @redrum
            last edited by

            @redrum Can you estimate, when TWW 3.0.0.0 will be released? I am not sure, if it makes sense to start a game using the old version 2.8 und a few days later 3.0.0.0 will be published. Normally we play this game for 3 weeks.

            redrumR HeppsH 2 Replies Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @LovePlayingAAA
              last edited by

              @loveplayingaaa Probably not in the next few weeks. There is still considerable amount of XML updates that need done and testing of those changes.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @LovePlayingAAA
                last edited by

                @loveplayingaaa Yeah you are free to start a game. I have been very busy as of late and have not been working on the remaining updates pretty much at all.

                "A joyous heart sours with the burden of expectation"
                Hepster

                General_ZodG 1 Reply Last reply Reply Quote 0
                • General_ZodG Offline
                  General_Zod Moderators @Hepps
                  last edited by

                  @hepps I've been trying to hook up with ya for the rundown on the Toulon fleet. Or maybe you have it done already, it's been a while. Anyways if you need me, send me a link to new files and I can start.

                  HeppsH 1 Reply Last reply Reply Quote 1
                  • HeppsH Offline
                    Hepps Moderators @General_Zod
                    last edited by

                    @general_zod Yeah I appreciate the help. Will forward. As I said I have just been nut-bar crazy lately. Haven't even had time to pick on @prastle lately. 😃

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      LovePlayingAAA
                      last edited by

                      *** a few bugs ***

                      I am not sure, if this the right place for pulishing bugs, but here we go:

                      • german heavy bombers cannot bomb railways, but allied can do.
                      • politics: US spend 5 in order to make Spain and Sweden allies. Now they are axis-members and at war with US.
                      • when "advanced mechanization" has been developed, mech inf gets +2 attack and not +1 as stated in manual.
                      • the green half-circles in the manual for advanced anti-tank and advanced anti-air are not correct, must be green full circles.

                      Best

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @LovePlayingAAA
                        last edited by Hepps

                        @loveplayingaaa said in Total World War: December 1941 (BETA) 2.8.0.5:

                        *** a few bugs ***

                        I am not sure, if this the right place for pulishing bugs, but here we go:

                        • german heavy bombers cannot bomb railways, but allied can do.
                        • politics: US spend 5 in order to make Spain and Sweden allies. Now they are axis-members and at war with US.
                        • when "advanced mechanization" has been developed, mech inf gets +2 attack and not +1 as stated in manual.
                        • the green half-circles in the manual for advanced anti-tank and advanced anti-air are not correct, must be green full circles.

                        Best

                        This is a good place for bugs that are in the map.

                        • I will re-check the XML. There may have been some inconsistencies as I was fairly undecided while creating these newer features.

                        • Do you have a game save where this happened. As far as I know all the political stuff works perfectly.

                        • You are correct. I shall fix the bonus. Surprised it took so long for someone to notice this.

                        • Yes there are several issues in the manual that are already being corrected.

                        Thanks for the input.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators
                          last edited by Hepps

                          Since @redrum has so graciously managed to add the requirement for Airfields to allow intercepting...https://forums.triplea-game.org/topic/491/require-airbase-to-intercept ...this feature will also be included into the new version.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 0
                          • L Offline
                            LovePlayingAAA
                            last edited by

                            another bug:

                            advanced fighters cannot escort bombers on strategic bombing missions. The advanced fighters will attack the ground units (tank, inf), but not escort.
                            How can I attach a save game here?

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @LovePlayingAAA
                              last edited by

                              @loveplayingaaa When you are writing a post simply click the icon indicated below...

                              0_1539342681332_Upload.png

                              It will prompt you to locate the file.

                              Your save games should be in...

                              0_1539342934501_File locate.png

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 1
                              • L Offline
                                LovePlayingAAA
                                last edited by

                                Okay, now the advanced fighters could escort a bombing mission. So I am not sure, if its really a bug or I just clicked the wrong area (bombing in A and escorting in B).

                                But here's another bug - will occur really rare:
                                Spain is on side of the axis and attacked allied forces in West France. Spanish forces won, but the territory West France will not be colored the right way (bright blue). Save game is attached.0_1539451273735_spain cannot conquer West France.tsvg

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @LovePlayingAAA
                                  last edited by

                                  @loveplayingaaa I was going to say that if you send a fighter into a territory where there are no bombing targets... or defending fighters to scramble... then the fighter will always attack the territory directly.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

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                                  • B Offline
                                    BlackFox
                                    last edited by

                                    Suggestion: option to auto-pause AI between phases would allow doing the unsupported actions for it in the move and production phase.

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      BlackFox
                                      last edited by

                                      How is war declared with war versus neutrals only option? It skip from tech to combat phase.

                                      redrumR HeppsH 2 Replies Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @BlackFox
                                        last edited by

                                        @blackfox Being able to pause the AI and also having an AI processing indicator is something I would like to add eventually.

                                        You need to have the map option 'Use Politics' checked to enable the politics phase for declaring war. It is off by default. Essentially you have 3 styles of politics for TWW: none (politics off & the default), war only (politics on & war versus neutrals during setup phase), and all options (politics on).

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        B 1 Reply Last reply Reply Quote 2
                                        • HeppsH Offline
                                          Hepps Moderators @BlackFox
                                          last edited by Hepps

                                          @blackfox Not sure if what @redrum was saying was totally clear.

                                          Before you launch a game you need to go into the "Map Options"...

                                          0_1539952279761_Main screen.png

                                          Then you have to enable "Use Politics"

                                          0_1539952346782_Options.png

                                          This will allow you to involve the neutral nations in the game.

                                          Once you launch the game the only other thing you need to decide is how the neutrals will be involved. If you place the "Declare War Only" on Options Island (AKA Greenland) then the only thing you can do is declare war.

                                          0_1539952938850_Option Island.png

                                          If you do not use that, then the game will play out with full diplomacy.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            BlackFox @Hepps
                                            last edited by

                                            @hepps Is AAA gun supposed to be able to move without a truck under any conditions? I sometimes have them moveable solo and the AI also moves them.

                                            1 Reply Last reply Reply Quote 0

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