Crazy Europe: House of Habsburg
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@crazyg Not following what the issue is. Are you not seeing convoy zone images or something?
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I think the territory values is symbol is fancy and all if zoomed way in but its very intrusive. It should not overlap unit like that. Can we use something more basic functional style for next update.
This version isn't working for me at my zoom preferences, 50%zoom, 87%units. Villages, castles got huge too, can no longer see the qty values well enough to play. Bigger units is not better imo. They only clutter the map more. I really preferred previous unit proportions.
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@crazyg The problem isn't the location but the name. You need to use "_convoy" (all lower case) not "_Convoy". It probably works when you have it non-zipped because you are using a non-case sensitive OS.
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@redrum
Its fixed in the most recent update.Hepps has reported that you need to delete the folder when you download again or it updates incorrectly. Any ideas why?
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@crazyg It doesn't appear to be fixed to me. I assume you want this image to appear in the 2 italian convoy zones: https://github.com/triplea-maps/house_of_habsburg/blob/master/map/Venetian Trade Route icon.png
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Is there a way I can update what is on the bots, or do I need to ask permission from someone else?
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@crazyg Pras usually has been doing it but others could be given access and instructions to do it.
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@redrum @CrazyG the problem is it is about 1/2 hr to update a bot server and it has to be emptied of players. I actually did all this today in the test lobby for Gen Zod with the SG server. I can update the rest of the lobby servers slowly during the week. Ideally it would be nice if a method could be developed that was faster when only updating one map is needed.
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@CrazyG The CA bots were empty so I was able to update those ones tonight glhf!
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@prastle
Thanks.If I hold off on further updating the images for a while, can we use that savegame work around people used to do? Like I can just post a savegame on here, one person downloads it, then opens the savegame in a bot? As long as everyone has the visuals downloaded it should work, right?
This should work for smaller XML updates?
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@crazyg Yeah, you can use a save game to test XML only changes. As the save game includes the entire XML for everyone and each player just needs to have the base map and images.
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@crazyg ca coming back online now with new Hapsburg
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Savegames wont work on bots since new images were added, until the bot updated.
Unless in a private host.
Or my bad that may work in a bot if all have the same version.
Update: Just verified it wont open the save in a bot that does not have that same version installed. Works in CA and not in NJ.
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@general_zod no you are correct gz
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@CrazyG Just some more info for corrections...
The Italian Trade routes don't appear to get captured when an opponent occupies the SZ.
The following connections in Turkey are missing...
T37<-> T57
T22<-> T58
T24<-> T58
T27<-> T57 -
@hepps Here is another screen shot.
None of the finishing graphics are done. this is really just supposed to detail the territory outline changes.


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@hepps Looks like you added a bit of 'texture' to the land territories as well? I hadn't noticed that in any of the other screenshots.
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@redrum Well some guy suggested that I redo all the territory lines... so I had started over. The land texture is just the outline I am using to create realistic land forms. Once I finish all the "beautification" @CrazyG can make a determination of how much or how little decoration he wants. Then a separate skin can be done if the detailed version is wanted left out.
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