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    A displayName for different elements

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • W Offline
      wc_sumpton
      last edited by

      Since the group is on the 'User Friendly' GUI kick. The readability of some elements could also use a face lift.

      <unit name="germanInfantry" displayName="Infantry"/>
      
      <resource name="techTokens" displayName="Tech Tokens"/>
      
      <techname name="mechanizedInfantry" displayName="Land Transportation"/>
      

      IMOA in some map like TWW which have a lot of similar unit between the different Nations the use of 'germanInfantry', 'germanArtillery' etc... in the purchase screen looks redundant.

      Cheers...

      redrumR C 2 Replies Last reply Reply Quote 2
      • redrumR Offline
        redrum Admin @wc_sumpton
        last edited by

        @wc_sumpton Yeah, it a good idea. Challenge being that some of these appear in A LOT of places so might be hard to track down where the code would need updated to show display name.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 1
        • redrumR Offline
          redrum Admin
          last edited by

          I've added this to the feature request list: https://forums.triplea-game.org/topic/182/guidelines-and-feature-request-list

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          W 1 Reply Last reply Reply Quote 2
          • W Offline
            wc_sumpton @redrum
            last edited by

            @redrum Again Thank you

            Cheers...

            1 Reply Last reply Reply Quote 0
            • C Offline
              Cernel Moderators @wc_sumpton
              last edited by

              @wc_sumpton I believe the most widespread usage would be to rename "PUs" according to the settings or preferences.
              You can already indirectly do it for tech, by making a custom tech that simply recalls a hardcoded tech, instead of directly using it (you can look at "WW2v3 Tech Advance"), but this practice implies incurring into other limits.

              W 1 Reply Last reply Reply Quote 0
              • W Offline
                wc_sumpton @Cernel
                last edited by

                @cernel I understand how the renaming of the Techs work, and it is a good thing. It would be nice if this type of renaming worked for other elements like:

                <option name="Infantry" unit="germanInfantry"/>
                <option name="Infantry" unit="russianInfantry"/>
                

                In this manner the purchase window, tool tips and other displays to the player would IMOA be a little cleaner. But this is something just for looks.

                Cheers...

                1 Reply Last reply Reply Quote 0

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