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    Total World War: Strategy Guide

    Scheduled Pinned Locked Moved The War Club
    47 Posts 9 Posters 33.6k Views 10 Watching
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    • prastleP Offline
      prastle Moderators Admin @General_Zod
      last edited by

      @general_zod Is that his Businessman of the world haircut?

      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

      1 Reply Last reply Reply Quote 2
      • HeppsH Offline
        Hepps Moderators @General_Zod
        last edited by

        @general_zod Sure caffeine... yah caffeine... let's go with that as an explanation. 😃

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 3
        • C Offline
          Centurio
          last edited by

          Looks very nice with the new icons!

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            Germany is up.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 2
            • CrazyGC Offline
              CrazyG Moderators
              last edited by

              I would consider hiding the detailed descriptoins within spoilers.

              Good tips on Germany.

              redrumR 1 Reply Last reply Reply Quote 1
              • redrumR Offline
                redrum Admin @CrazyG
                last edited by

                @crazyg I don't think we currently have anyway to have spoilers on the forum though its a good idea.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                wirkeyW 1 Reply Last reply Reply Quote 0
                • wirkeyW Offline
                  wirkey Moderators @redrum
                  last edited by

                  @redrum I think you forgot logistics for german tech. At least I think logistics is the most important tech at all.

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @wirkey
                    last edited by

                    @wirkey I added Logistics now though in 2.8 I don't prioritize it nearly as much as in 2.7. Trains tend to make the extra truck movement not as important as before. I also think less experienced players struggle to use trucks effectively so buffing air/land unit stats and getting free materials is better.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    wirkeyW 1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators @redrum
                      last edited by

                      @redrum Not only trucks get +1 movements, trains too. And don't forget the scrambling from Carriers. Not that important for Germany/Russia, but it'S huge for the Pacific powers and UK trying to defend beachheads in France/Norway/North Africa

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @wirkey
                        last edited by redrum

                        @wirkey I thought +1 train movement was in improved logistics?

                        And yeah logistics is key for Japan, UK, and USA for carrier scrambling. I have that in the USA tech priorities already.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        wirkeyW 2 Replies Last reply Reply Quote 0
                        • wirkeyW Offline
                          wirkey Moderators @redrum
                          last edited by

                          @redrum

                          @redrum said in Total World War: Strategy Guide:

                          @wirkey I thought +1 train movement was in improved logistics?

                          no, simple logistics. I just tried it

                          1 Reply Last reply Reply Quote 0
                          • wirkeyW Offline
                            wirkey Moderators @redrum
                            last edited by

                            @redrum I have different opinions on many points, but as I always loose against you, I'll better keep them to myself 😄

                            redrumR 1 Reply Last reply Reply Quote 3
                            • redrumR Offline
                              redrum Admin @wirkey
                              last edited by

                              @wirkey LOL. Well, maybe I'm just a bit lucky 🙂 Though glad to have a discussion around strategy regardless even if its a bit more advanced then what I'm putting in the guide.

                              It appears you are correct on the trains. That might change my German strategy a bit. Though for this guide I think leaving logistics after the main land/air unit techs is probably best. Its still more of a nice to have and need to understand how to utilize trucks/trains well to take full advantage of the extra movement which most newer players struggle with.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • CrazyGC Offline
                                CrazyG Moderators
                                last edited by

                                Funny enough, I was going to suggest that logistics was a really important tech, but given that redrum always wins versus me I was quiet

                                1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  Japan is posted. Soldier on!

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 1
                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    At last... The UK is posted. Enjoy the light reading!

                                    Probably will look to add some sections for general tips and such but I think its coming together pretty well.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 1
                                    • Z Offline
                                      zlefin Moderators
                                      last edited by

                                      looks solid; i'm a bit surprised at one thing though: do you really build 1-2 materials/turn in britain proper?

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @zlefin
                                        last edited by redrum

                                        @zlefin Something around that though depends how quickly you can get a beachhead in Europe. Figure initially for another RC then often for a barracks in Southern Britain in the first few rounds. Mid game, hopefully an airport/barracks in Norway. Late game, depends if you focus Finland/France/Northern Germany/etc and what progress you're making. Probably on average per turn its closer to 1 material but some games it can be 1.5-2 per turn.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @redrum
                                          last edited by

                                          @redrum Looks good Red.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            Re-ordered to have nations in the order they go each round. Added difficulty level. Only other section I'm thinking of adding is a Tips section for general tips around the various advanced rules. Any other suggestions?

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            prastleP 1 Reply Last reply Reply Quote 1

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