TWW 2.8.0.4 - Wirkey (Allies) vs Gully (Axis)
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@gully passt schon
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Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone 2 germanBattleships owned by the Germany added in 25 Sea Zone Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 4 germanInfantrys moved from Norway to Central Norway 2 germanNavalFighters moved from Norway to Central Norway 2 germanNavalFighters moved from Northern Germany to Central Norway 1 germanFighter moved from Finland to Central Norway 1 germanTacticalBomber moved from Eastern Finland to Central Norway 1 germanMech.Infantry moved from Uzbek to Western Kazahk Germany take Western Kazahk from Russia 2 germanFighters moved from Kharkov to Caucasus 1 germanInfantry moved from Voronezh to Caucasus 1 germanArtillery moved from Southern Caucasus to Caucasus 1 germanInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone 2 germanInfantrys moved from 25 Sea Zone to Low Countries 4 germanFighters moved from Northern Germany to Low Countries 1 germanNavalFighter moved from Denmark to Low Countries 1 germanTank moved from Cyrenaica to Southern Algeria 1 germanMech.Infantry moved from Cyrenaica to Southern Algeria 1 germanArtillery and 1 germanInfantry moved from Tripolitania to Southern Algeria 1 germanArtillery and 1 germanInfantry moved from Tripolitania to Algeria VichyFrance take Algeria from ExiledAllies 1 germanCombatEngineer and 1 germanInfantry moved from Cyrenaica to 48 Sea Zone 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 48 Sea Zone to 45 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 Train and 1 germanTransport moved from 48 Sea Zone to 50 Sea Zone 1 germanDestroyer and 2 germanSubmarines moved from 48 Sea Zone to 45 Sea Zone 7 germanInfantrys moved from Voronezh to Stalingrad 1 germanTank moved from Voronezh to Stalingrad 2 germanInfantrys moved from Belorussia to Pskov 1 germanFighter moved from Kharkov to Pskov 1 germanTacticalBomber moved from Eastern Finland to Pskov 1 germanStrategicBomber moved from Voronezh to Eastern Karelia 1 germanStrategicBomber moved from Kharkov to Pskov Combat - Germany Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 2 and causes: 2 damage to unit: Rail Bombing raid in Eastern Karelia causes 2 damage total. Battle in Pskov Germany attack with 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber in Pskov, round 2 : 1/1 hits, 1,25 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov Germany win, taking Pskov from Russia with 1 germanFighter, 1 germanInfantry, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Central Norway Germany attack with 1 germanFighter, 4 germanInfantrys, 4 germanNavalFighters and 1 germanTacticalBomber ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishAlpineInfantry, 2 britishArtillerys and 1 britishMarine Germany roll dice for 1 germanFighter, 4 germanInfantrys, 4 germanNavalFighters and 1 germanTacticalBomber in Central Norway, round 2 : 2/1 hits, 2,17 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry, 2 britishArtillerys and 1 britishMarine in Central Norway, round 2 : 2/1 hits, 1,75 expected hits 2 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Central Norway Germany roll dice for 1 germanFighter, 2 germanInfantrys, 4 germanNavalFighters and 1 germanTacticalBomber in Central Norway, round 3 : 2/0 hits, 2,00 expected hits ExiledAllies roll dice for 2 britishArtillerys in Central Norway, round 3 : 1/0 hits, 1,00 expected hits 1 germanInfantry owned by the Germany and 2 britishArtillerys owned by the Britain lost in Central Norway Germany win, taking Central Norway from ExiledAllies with 1 germanFighter, 1 germanInfantry, 4 germanNavalFighters and 1 germanTacticalBomber remaining. Battle score for attacker is 7 Casualties for Germany: 3 germanInfantrys Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys and 1 britishMarine Battle in Low Countries Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanNavalFighter ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys Germany roll dice for 2 germanBattleships in Low Countries, round 2 : 1/1 hits, 1,67 expected hits Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 3/1 hits, 2,50 expected hits ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/1 hits, 0,50 expected hits 2 britishInfantrys owned by the Britain lost in Low Countries Germany win, taking Low Countries from ExiledAllies with 4 germanFighters, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Southern Algeria Germany attack with 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank ExiledAllies defend with 1 Flagpole and 1 Material; Usa defend with 1 americanInfantry Germany roll dice for 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank in Southern Algeria, round 2 : 1/1 hits, 1,08 expected hits ExiledAllies roll dice for 1 americanInfantry in Southern Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 americanInfantry owned by the Usa lost in Southern Algeria Germany win, taking Southern Algeria from ExiledAllies with 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Battle in Caucasus Germany attack with 1 germanArtillery, 2 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianParatrooper Germany roll dice for 1 germanArtillery, 2 germanFighters and 1 germanInfantry in Caucasus, round 2 : 1/1 hits, 1,33 expected hits Russia roll dice for 1 russianParatrooper in Caucasus, round 2 : 1/1 hits, 0,25 expected hits 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Germany win, taking Caucasus from Russia with 1 germanArtillery and 2 germanFighters remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianParatrooper Battle in Stalingrad Germany attack with 7 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 7 germanInfantrys and 1 germanTank in Stalingrad, round 2 : 2/1 hits, 2,08 expected hits Russia roll dice for 1 russianInfantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Stalingrad Germany win, taking Stalingrad from Russia with 7 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanTacticalBomber moved from Central Norway to Norway 1 germanFighter moved from Central Norway to Norway 2 germanNavalFighters moved from Central Norway to Norway 2 germanNavalFighters moved from Central Norway to Northern Germany 3 germanFighters and 1 germanNavalFighter moved from Low Countries to Northern Germany 1 germanFighter moved from Low Countries to Denmark 3 germanInfantrys moved from Finland to Eastern Finland 1 germanInfantry moved from Murmansk to Eastern Finland 1 Truck moved from Eastern Finland to Kola Penninsula 1 Train moved from 50 Sea Zone to Southern Italy 1 germanArtillery and 1 germanMech.Infantry moved from Western Egypt to Anglo Egyptian Sudan 1 germanAntiAirGun and 1 germanMech.Infantry moved from Southern Caucasus to Northern Iran 1 germanCombatEngineer moved from Orel Kursk to Voronezh 2 germanFighters moved from Caucasus to Voronezh 1 germanAirTransport moved from Southern Ukraine to Berlin 1 Truck and 1 germanInfantry moved from Pinsk Marshes to Voronezh 5 germanInfantrys moved from Kharkov to Voronezh 1 germanTank moved from Voronezh to Stalingrad 1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 4 germanInfantrys moved from Western Ukraine to Kharkov 6 germanTanks moved from Voronezh to Western Kazahk 3 germanInfantrys moved from Romania to Western Ukraine 1 germanTacticalBomber moved from Pskov to Voronezh 1 germanStrategicBomber moved from Pskov to Poland 1 germanStrategicBomber moved from Eastern Karelia to Eastern Finland 1 Train, 1 germanAntiAirGun and 1 germanInfantry moved from Hungary Slovakia to Northern France 1 Train moved from Northern France to Paris 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMarine moved from Lithuania to Belorussia 2 germanInfantrys moved from Eastern Poland to Belorussia 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 1 germanFighter moved from Pskov to Eastern Poland 3 Trucks and 3 germanInfantrys moved from Austria to Eastern Poland 1 Train moved from Eastern Poland to Vichy France 2 germanInfantrys moved from Vichy France to Paris 1 germanDestroyer moved from 47 Sea Zone to 45 Sea Zone 1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Northern France 2 germanInfantrys moved from Eastern Germany to Northern Germany 1 germanInfantry moved from Cyrenaica to Tripolitania 1 Truck moved from Al Kufrah to Tripolitania 2 germanSubmarines moved from 31 Sea Zone to 20 Sea Zone 1 germanArtillery moved from Western Germany to Northern Germany 3 germanArtillerys and 9 germanInfantrys moved from Orel Kursk to Belorussia 1 Truck and 1 germanAntiAirGun moved from Poland to Belorussia Purchase Units - Germany Germany buy 1 germanAntiAirGun, 1 germanInfantry, 1 germanMech.Infantry, 2 germanNavalFighters, 1 germanParatrooper, 4 germanSubmarines and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanInfantry and 1 germanParatrooper placed in Kharkov 1 germanMech.Infantry and 2 germanTanks placed in Southern Caucasus 4 germanSubmarines placed in 25 Sea Zone 1 germanAntiAirGun placed in Western Germany 2 germanNavalFighters placed in Eastern Germany Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 81 PUs; end with 81 PUs Units generate 6 techTokens; Germany end with 6 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Turning on Edit Mode EDIT: Removing units owned by Germany from Anglo Egyptian Sudan: 1 germanTank EDIT: Adding units owned by Germany to French Equatorial Africa: 1 germanTank EDIT: Turning off Edit Mode VichyFrance buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanArtillery and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Southern Algeria change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; Place Units - Finland 2 germanArtillerys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanArtillerysCombat Hit Differential Summary :
ExiledAllies : -0,58 Germany rolls : : 1,00 Germany : -1,08 Russia : 1,08 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 7 Research Technology - Russia Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiTank Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Lativa Estonia to Lithuania Russia take Lithuania from Germany 1 russianStrategicBomber moved from Leningrad to Poland 2 russianFighters moved from Leningrad to Pskov 1 russianInfantry moved from Leningrad to Pskov 2 russianInfantrys moved from Novgorod to Smolensk 2 russianFighters moved from Leningrad to Smolensk 1 russianInfantry moved from Yakut to Far Eastern Republic Russia take Far Eastern Republic from Japan 1 Truck, 1 britishAntiAirGun and 1 russianTransport moved from 19 Sea Zone to 2 Sea Zone Combat - Russia Strategic bombing raid in Poland Bombing raid in Poland rolls: 3 and causes: 3 damage to unit: germanAirfield Bombing raid in Poland causes 3 damage total. Battle in Pskov Russia attack with 2 russianFighters and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0,83 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0,33 expected hits Russia roll dice for 2 russianFighters and 1 russianInfantry in Pskov, round 3 : 1/1 hits, 0,83 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 3 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianInfantry in Smolensk, round 2 : 0/1 hits, 0,25 expected hits 1 italianInfantry owned by the Italy lost in Smolensk Russia win, taking Smolensk from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Note to players Russia: <body><img src="http://tripleamaps.sourceforge.net/images/tww/efcollapse.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Urals to Sverdlovsk 1 russianCombatEngineer moved from Omsk to Novosibirsk 1 Material, 1 Train and 1 russianInfantry moved from Moscow to Novosibirsk 1 russianArtillery moved from Kazahk to Novosibirsk 1 Truck and 1 russianInfantry moved from Volgarod to Novosibirsk 1 Truck moved from Kazahk to Urals 1 russianInfantry moved from Urals to Volgarod 1 russianFighter moved from Volgarod to Urals 1 russianFighter moved from Smolensk to Volgarod 1 russianFighter moved from Smolensk to Moscow 1 russianFighter moved from Pskov to Moscow 3 russianAlpineInfantrys, 6 russianArtillerys and 2 russianInfantrys moved from Novgorod to Leningrad 2 russianInfantrys moved from Vologda to Volgarod 1 russianCombatEngineer and 4 russianInfantrys moved from Moscow to Volgarod 1 russianFighter moved from Pskov to Moscow 1 russianFighter moved from Leningrad to Moscow 1 russianInfantry moved from Irkutsk to Yakut 1 Truck moved from Vologda to Urals 3 Trucks moved from Vologda to Volgarod 1 russianSubmarine moved from 127 Sea Zone to 129 Sea Zone 1 russianStrategicBomber moved from Poland to Leningrad 8 russianTanks moved from Leningrad to Novgorod 1 russianMech.Infantry moved from Leningrad to Novgorod Purchase Units - Russia Russia buy 1 ResearchCenter, 3 russianAntiTankGuns, 1 russianFighter and 10 russianInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia Units in Novosibirsk being upgraded or consumed: 2 Materials 1 ResearchCenter and 3 russianAntiTankGuns placed in Novosibirsk 1 russianFighter and 1 russianInfantry placed in Urals 2 russianInfantrys placed in Omsk 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Moscow Activate Technology - Russia Russia activating ImprovedAntiTank triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun Turn Complete - Russia Russia collect 47 PUs; end with 47 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Russia rolls : : 1,00 Italy : -0,25 Germany : -0,67 Russia : -0,83 -
As usual, assuming no scrambles
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Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Politics - Japan Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseCruiser, 7 japaneseDestroyers and 2 japaneseSubmarines moved from 99 Sea Zone to 127 Sea Zone 1 japaneseCarrier moved from 98 Sea Zone to 128 Sea Zone 3 japaneseCarriers moved from 96 Sea Zone to 128 Sea Zone 1 japaneseCarrier moved from 148 Sea Zone to 128 Sea Zone 2 japaneseNavalFighters moved from 98 Sea Zone to 127 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 122 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from Java to 148 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 148 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines Islands 1 japaneseInfantry moved from Yukon to North West Territories Japan take North West Territories from Canada 2 japaneseInfantrys moved from Kwangsi to Hunan 1 japaneseInfantry moved from Kweichow to Eastern Szechwan 1 japaneseInfantry moved from Yunnan to Eastern Szechwan 2 japaneseArtillerys moved from Burma to Eastern Szechwan 1 japaneseInfantry moved from Burma to Eastern Szechwan 2 japaneseStrategicBombers moved from Shansi to Chungking 2 japaneseFighters moved from Shanghai to Hunan 1 japaneseMarine moved from Burma to Eastern Szechwan 2 japaneseInfantrys moved from Java to 148 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 148 Sea Zone to 163 Sea Zone 2 japaneseInfantrys moved from 163 Sea Zone to Southwestern Australia 5 japaneseNavalFighters moved from 96 Sea Zone to 128 Sea Zone 1 japaneseNavalFighter moved from 96 Sea Zone to 127 Sea Zone 1 japaneseNavalFighter moved from Japan to 128 Sea Zone Combat - Japan Strategic bombing raid in Chungking AntiAircraftGun fire in Chungking : 0/1 hits, 0,17 expected hits Bombing raid in Chungking rolls: 0,0 and causes: 0 damage to unit: chineseBarracks Bombing raid in Chungking causes 0 damage total. Battle in Southwestern Australia Some non-combat units are destroyed: Japan converts britishDocks into different units Battle in Hunan Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Hunan, round 2 : 1/1 hits, 1,17 expected hits China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan win, taking Southwestern Australia from Australia, taking Hunan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Eastern Szechwan Japan attack with 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits China roll dice for 1 chineseInfantry in Eastern Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in 128 Sea Zone Japan attack with 5 japaneseCarriers, 1 japaneseDestroyer, 6 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 128 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japan roll dice for 5 japaneseCarriers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 1 japaneseTransport in 128 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits Usa roll dice for 1 americanDestroyer in 128 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 americanDestroyer owned by the Usa lost in 128 Sea Zone Japan win, taking 128 Sea Zone from Neutral with 5 japaneseCarriers, 1 japaneseDestroyer, 6 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in 127 Sea Zone Japan attack with 1 japaneseCruiser, 7 japaneseDestroyers, 3 japaneseNavalFighters and 2 japaneseSubmarines Usa defend with 1 americanDestroyer Japan roll dice for 2 japaneseSubmarines in 127 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Usa roll dice for 1 americanDestroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 americanDestroyer owned by the Usa lost in 127 Sea Zone Japan win, taking 127 Sea Zone from Britain with 1 japaneseCruiser, 7 japaneseDestroyers, 3 japaneseNavalFighters and 2 japaneseSubmarines remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Phillippines Islands Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 Truck and 1 japaneseInfantry moved from Java to 148 Sea Zone 1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 148 Sea Zone to 163 Sea Zone 1 Truck and 1 japaneseInfantry moved from 163 Sea Zone to Southwestern Australia 3 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone 1 japaneseNavalFighter moved from Burma to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Luzon 1 Material and 1 japaneseAirTransport moved from Burma to Luzon 1 japaneseBattleship moved from 100 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseDestroyer moved from 89 Sea Zone to 93 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Sumatra to 87 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 87 Sea Zone to Burma 3 japaneseMarines and 2 japaneseTransports moved from 89 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 148 Sea Zone to 93 Sea Zone 3 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseCruiser moved from 148 Sea Zone to 163 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 148 Sea Zone to 93 Sea Zone 2 japaneseStrategicBombers moved from Chungking to Burma 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Shansi 1 japaneseInfantry moved from Formosa to 96 Sea Zone 1 japaneseInfantry and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone 1 japaneseInfantry moved from 127 Sea Zone to Phillippines Islands 1 Truck and 1 japaneseArtillery moved from Bengal to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Burma 1 Material and 1 japaneseMech.Infantry moved from Bengal to Burma 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 1 japaneseParatrooper moved from Bengal to Burma 1 japaneseCombatEngineer moved from Burma to Eastern Szechwan 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Burma to Eastern Szechwan 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Shansi 1 Train moved from Shansi to Korea 2 japaneseFighters moved from Hunan to Shansi 2 Trucks moved from Shantung to Shanghai 2 Trucks and 2 japaneseInfantrys moved from Shanghai to Shansi 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseTank moved from Vladivostok to Northern Manchuria 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Northern Manchuria to Shansi 1 japaneseTacticalBomber moved from Japan to French Indochina 2 japaneseFighters moved from Japan to Luzon 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Peking 1 Train moved from Northern Manchuria to Shanghai 2 japaneseDestroyers and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseTacticalBomber moved from French Indochina to Burma 1 Truck moved from Shansi to Korea 1 Truck moved from Shansi to Shanghai 1 Truck moved from Shansi to Peking Purchase Units - Japan Turning on Edit Mode EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseDestroyers and 2 japaneseSubmarines EDIT: Adding units owned by Japan to 128 Sea Zone: 3 japaneseDestroyers and 2 japaneseSubmarines EDIT: Turning off Edit Mode Japan buy 1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseHull, 8 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 3 japaneseArtillerys placed in Korea 1 japaneseArtillery and 2 japaneseNavalFighters placed in Japan 1 japaneseHull placed in 99 Sea Zone Japan undo move 4. 1 japaneseHull placed in 98 Sea Zone 3 japaneseInfantrys placed in Shanghai 3 japaneseInfantrys placed in Borneo Turn Complete - Japan Japan collect 77 PUs; end with 77 PUs Units generate 6 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Manchuria: 1 japaneseArtillery EDIT: Adding units owned by Japan to Manchuria: 1 japaneseInfantry EDIT: Changing PUs for Manchuria from 10 to 11 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Usa : -0,50 Japan rolls : : 0,00 AntiAircraftGun fire in Chungking : : -0,17 Japan : -0,17 China : 0,33 -
@gully no scrambling is fine, but why didn't I get any dice rolls?
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TripleA Turn Summary: China round 7
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 7 Research Technology - China China rolls : 0/1 hits, 0,00 expected hits Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Some non-combat units are destroyed: Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Inner Mongolia to Suiyuan China take Suiyuan from Japan 1 chineseInfantry moved from Singkiang to Uzbek Russia take Uzbek from Germany Combat - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 chineseArtillery moved from Hupeh to Chungking 2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking 1 Truck and 1 chineseCombatEngineer moved from Inner Mongolia to Chungking 1 chineseAlpineInfantry and 1 chineseInfantry moved from Northern China to Inner Mongolia 1 chineseFighter moved from Kansu to Chungking 1 Material and 1 Truck moved from Chungking to Inner Mongolia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 2 chineseEntrenchments, 1 chineseFortification and 5 chineseInfantrys; Remaining resources: 9 techTokens; 0 PUs; Place Units - China Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment 1 chineseAlpineInfantry, 1 chineseEntrenchment, 1 chineseFortification and 2 chineseInfantrys placed in Chungking Units in Inner Mongolia being upgraded or consumed: 1 Material 1 chineseEntrenchment placed in Inner Mongolia 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 21 PUs; end with 21 PUs Units generate 3 techTokens; China end with 12 techTokensCombat Hit Differential Summary :
China rolls : : 0,00 -
@wirkey hmm damn. I must have confused the TripleA windows. I usually do part of the turn in a MP game (to discuss with Chris) and the techroll/combats in a PBEM window. Want me to do the combats again?
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TripleA Turn Summary: Australia round 7
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 7 Supporting Britain - Canada Canada collect 0 PUs; end with 14 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 55 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 12 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover IncreasedFighterRange Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Central Britain to Western Germany 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys and 4 britishNavalFighters moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from Central Britain to Low Countries 2 britishFighters moved from Southern Britain to Low Countries 3 britishSubmarines moved from 48 Sea Zone to 43 Sea Zone 1 britishInfantry moved from Southern Australia to Southwestern Australia 1 britishNavalFighter moved from New South Wales to Southwestern Australia 1 britishTank moved from New South Wales to Southwestern Australia 1 britishInfantry moved from Dutch New Guinea to 145 Sea Zone 1 britishInfantry and 1 britishTransport moved from 145 Sea Zone to 149 Sea Zone 1 britishInfantry moved from 149 Sea Zone to Southwestern Australia 1 britishAlpineInfantry moved from Alaska to Yukon Canada take Yukon from Japan 1 britishInfantry moved from Alberta to North West Territories 1 britishArtillery moved from Manitoba to North West Territories 1 britishNavalFighter moved from Quebec to North West Territories 1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Calcutta to Bengal Britain take Bengal from Japan 1 britishInfantry moved from Southern Iran to Eastern Iran Russia take Eastern Iran from Germany 1 britishInfantry moved from Iraq to Syria ExiledAllies take Syria from VichyFrance 1 britishInfantry moved from Southern Iran to Iraq Combat - Britain Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 0/1 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 0,0 and causes: 0 damage to unit: germanFactory Bombing raid in Western Germany causes 0 damage total. Battle in Low Countries Britain attack with 2 britishFighters, 2 britishInfantrys and 6 britishNavalFighters Germany defend with 1 Flagpole and 2 germanInfantrys Britain roll dice for 1 britishBattleship and 1 britishCruiser in Low Countries, round 2 : 1/1 hits, 1,08 expected hits Britain roll dice for 2 britishFighters, 2 britishInfantrys and 6 britishNavalFighters in Low Countries, round 2 : 5/1 hits, 4,17 expected hits Germany roll dice for 2 germanInfantrys in Low Countries, round 2 : 1/1 hits, 0,50 expected hits 2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Low Countries Britain win, taking Low Countries from Germany with 2 britishFighters, 1 britishInfantry and 6 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Battle in North West Territories Britain attack with 1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter in North West Territories, round 2 : 1/1 hits, 0,83 expected hits Japan roll dice for 1 japaneseInfantry in North West Territories, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in North West Territories Britain win, taking North West Territories from Japan with 1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Southwestern Australia Britain attack with 2 britishInfantrys, 1 britishNavalFighter and 1 britishTank Japan defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck and 3 japaneseInfantrys Britain roll dice for 2 britishInfantrys, 1 britishNavalFighter and 1 britishTank in Southwestern Australia, round 2 : 1/1 hits, 1,25 expected hits Japan roll dice for 3 japaneseInfantrys in Southwestern Australia, round 2 : 1/0 hits, 1,00 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southwestern Australia Britain roll dice for 1 britishInfantry, 1 britishNavalFighter and 1 britishTank in Southwestern Australia, round 3 : 1/0 hits, 1,00 expected hits Japan roll dice for 2 japaneseInfantrys in Southwestern Australia, round 3 : 1/1 hits, 0,67 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southwestern Australia Britain roll dice for 1 britishNavalFighter and 1 britishTank in Southwestern Australia, round 4 : 1/1 hits, 0,75 expected hits Japan roll dice for 1 japaneseInfantry in Southwestern Australia, round 4 : 1/1 hits, 0,33 expected hits 1 britishTank owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southwestern Australia Britain win with 1 britishNavalFighter remaining. Battle score for attacker is -3 Casualties for Japan: 3 japaneseInfantrys Casualties for Britain: 2 britishInfantrys and 1 britishTank Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger britishProd1: Britain has 1 Material placed in London 1 britishNavalFighter moved from Southwestern Australia to New South Wales 6 britishInfantrys moved from Palau Island to 130 Sea Zone 1 britishDestroyer, 6 britishInfantrys and 4 britishTransports moved from 130 Sea Zone to 146 Sea Zone 1 britishNavalFighter moved from 129 Sea Zone to Phillippines 6 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea 1 britishDestroyer moved from 129 Sea Zone to 147 Sea Zone 1 britishDestroyer moved from 129 Sea Zone to 130 Sea Zone 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers and 1 britishSubmarine moved from 129 Sea Zone to 146 Sea Zone 1 britishArtillery, 2 britishInfantrys and 1 britishMarine moved from New South Wales to Southern Australia 1 Train and 2 britishAntiAirGuns moved from New South Wales to Southern Australia 1 Train moved from Southern Australia to New South Wales 1 Truck and 1 britishAntiAirGun moved from New South Wales to Southern Australia 1 Truck moved from Southern Australia to New South Wales 1 britishArtillery and 1 britishMech.Infantry moved from Belgian Congo to Abyssinia 2 britishInfantrys moved from Eastern South Africa to Rhodesia 2 britishInfantrys moved from Cape Town to Eastern South Africa 2 Trucks moved from Belgian Congo to Cape Town 2 Trucks moved from Abyssinia to Belgian Congo 3 britishArtillerys moved from Bombay to Southern Iran 1 britishTank moved from New Dehli to Southern Iran 1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Bombay to Calcutta 2 Trucks moved from Calcutta to Bombay 1 britishAirTransport moved from Bombay to Calcutta 1 Material moved from Gibraltar to 41 Sea Zone 1 britishCombatEngineer moved from Gibraltar to 41 Sea Zone 1 Material, 1 britishCombatEngineer and 1 britishTransport moved from 41 Sea Zone to 61 Sea Zone 1 Material and 1 britishCombatEngineer moved from 61 Sea Zone to Morrocco 4 britishNavalFighters moved from Low Countries to 23 Sea Zone 2 britishNavalFighters moved from Low Countries to London 2 britishFighters moved from Low Countries to London 2 britishNavalFighters moved from Gibraltar to Southern Britain 2 britishFighters and 2 britishNavalFighters moved from Gibraltar to Central Britain 1 britishAirTransport moved from Gibraltar to London 2 britishAlpineInfantrys and 1 britishInfantry moved from Scotland to Central Britain 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Exiled Allies to Central Britain 6 britishInfantrys moved from Central Britain to Scotland 2 britishStrategicBombers moved from Western Germany to Central Britain 1 britishNavalFighter moved from North West Territories to Quebec Purchase Units - Britain Britain buy 2 britishDestroyers and 3 britishTransports; Remaining resources: 0 techTokens; 0 PUs; Place Units - Britain 1 britishDestroyer placed in 7 Sea Zone 1 britishDestroyer and 3 britishTransports placed in 23 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Britain from Scotland: 6 britishInfantrys EDIT: Adding units owned by Britain to Central Britain: 6 britishInfantrys EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating IncreasedFighterRange Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield Turn Complete - Britain Britain collect 34 PUs; end with 34 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 36 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 38 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Calcutta change ownership: 1 Material and 2 britishCombatEngineers Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials Some Units in Northern Norway change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Canada 1 britishInfantry and 1 britishNavalFighter placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Quebec change ownership: 1 britishInfantry and 1 britishNavalFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies Turning on Edit Mode EDIT: Removing units owned by Britain from New South Wales: 1 britishAirTransport EDIT: Removing units owned by Australia from New South Wales: 1 Material EDIT: Adding units owned by Britain to Dutch New Guinea: 1 Material and 1 britishAirTransport EDIT: Turning off Edit Mode ExiledAllies buy 2 britishDestroyers and 4 britishInfantrys; Remaining resources: 27 PUs; Place Units - ExiledAllies 2 britishDestroyers placed in 146 Sea Zone 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 52 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 51 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 50 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 48 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 46 PUs Units Change Ownership Some Units in 146 Sea Zone change ownership: 2 britishDestroyers Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 2 britishAntiTankGuns; Remaining resources: 0 PUs; Place Units - SouthAfrica 2 britishAntiTankGuns placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 2 britishAntiTankGuns Purchase Units - India India buy 2 Materials and 1 britishAirfield; Remaining resources: 1 PUs; Place Units - India Units in Calcutta being upgraded or consumed: 1 Material 1 britishAirfield placed in Calcutta 2 Materials placed in Bombay Turn Complete - India India collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 2 Materials Some Units in Calcutta change ownership: 2 britishCombatEngineers Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishAirTransport and 1 britishCruiser; Remaining resources: 1 PUs; Place Units - Australia 1 britishCruiser placed in 162 Sea Zone 1 Material and 1 britishAirTransport placed in New South Wales Turn Complete - Australia Australia collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 1 britishCruiser Some Units in New South Wales change ownership: 2 Materials and 1 britishAirTransportCombat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Western Germany : : -0,33 Japan : 0,67 Britain : 0,92 Germany : 0,50 -
@gully zu spät...
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hmm I forgot to built an airbase in Luzon. Can I still fix it?
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@gully prinzipiell kein Problem, kann nur sein, dass ich dir dann ein paar Einschränkungen machen muss, z.B. keine Angriffe von dort in der nächsten Runde. Muss mir das mit den USA nochmal anschauen.
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ich dachte, du würdest eh die Flotten angreifen wenn da keine Airbase ist. (das hättest aber mit GB schon anfangen müssen). So ist auch recht, dann bau ich sie einfach nächste Runde.
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@gully So this reminded me of the long time request to have a way to tell if a game is connected to the dice server so I added it: https://github.com/triplea-game/triplea/pull/3441
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Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover IncreasedFighterRange Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTacticalBomber moved from Tripolitania to Morrocco 1 italianTank moved from French Equatorial Africa to Nigeria Italy take Nigeria from Britain 1 italianInfantry moved from Southern Italy to 50 Sea Zone 1 italianMarine moved from Sicily to 50 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone 1 italianCruiser moved from 50 Sea Zone to 53 Sea Zone 1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Syria 1 italianStrategicBomber moved from Cyrenaica to Syria 1 italianAlpineInfantry moved from Cyprus to 54 Sea Zone 1 italianAlpineInfantry and 1 italianTransport moved from 54 Sea Zone to 53 Sea Zone 1 italianParatrooper moved from Sinai to 53 Sea Zone 1 italianAlpineInfantry and 1 italianParatrooper moved from 53 Sea Zone to Syria Combat - Italy Strategic bombing raid in Morrocco AntiAircraftGun fire in Morrocco : 0/1 hits, 0,17 expected hits Bombing raid in Morrocco rolls: 1 and causes: 1 damage to unit: Material Bombing raid in Morrocco causes 1 damage total. 1 Material owned by the Britain lost in Morrocco Battle in Syria Italy attack with 1 italianAlpineInfantry, 1 italianInfantry, 1 italianMarine, 1 italianParatrooper and 1 italianStrategicBomber ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 1 italianCruiser in Syria, round 2 : 1/1 hits, 0,25 expected hits ExiledAllies roll dice for 1 britishInfantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain lost in Syria Italy win, taking Syria from ExiledAllies with 1 italianAlpineInfantry, 1 italianInfantry, 1 italianMarine, 1 italianParatrooper and 1 italianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Syria to Cyrenaica 1 italianTransport moved from 50 Sea Zone to 49 Sea Zone 1 Material moved from Northern Italy to 49 Sea Zone 1 italianCombatEngineer moved from Rome to 49 Sea Zone 1 Material, 1 italianCombatEngineer and 1 italianTransport moved from 49 Sea Zone to 50 Sea Zone 1 Material and 1 italianCombatEngineer moved from 50 Sea Zone to Sicily 2 italianDestroyers moved from 50 Sea Zone to 53 Sea Zone 1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone 1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Southern Italy 2 italianTransports moved from 45 Sea Zone to 46 Sea Zone 1 Truck moved from Sicily to 46 Sea Zone 1 Truck moved from 46 Sea Zone to Rome 1 italianTacticalBomber moved from Morrocco to Tripolitania 2 italianNavalFighters moved from Sardinia to Algeria 1 italianBattleship and 1 italianCruiser moved from 45 Sea Zone to 46 Sea Zone 1 italianBattleship moved from 45 Sea Zone to 47 Sea Zone 1 italianNavalFighter moved from Northern Italy to Sardinia 2 italianFighters moved from Tripolitania to Crete 1 Train, 1 italianArtillery and 1 italianParatrooper moved from Northern Italy to Southern Ukraine 1 italianAirTransport moved from Voronezh to Southern Ukraine 1 Truck moved from Northern France to Vichy France 1 Truck and 1 italianAntiAirGun moved from Eastern France to Northern France 1 Truck moved from Northern France to Paris 1 italianCombatEngineer moved from Cairo to Central Egpyt 2 italianArtillerys moved from Central Egpyt to Anglo Egyptian Sudan 1 Train moved from Southern Ukraine to Bessarabia 1 italianArtillery and 1 italianMech.Infantry moved from Voronezh to Western Kazahk Purchase Units - Italy Italy buy 1 Material, 2 italianAlpineInfantrys, 1 italianBarracks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianTank and 1 italianTransport; Remaining resources: 3 PUs; 0 techTokens; Place Units - Italy Units in Sicily being upgraded or consumed: 2 Materials 1 italianBarracks placed in Sicily 1 Material, 1 italianMech.Infantry and 1 italianTank placed in Cairo 2 italianAlpineInfantrys and 2 italianInfantrys placed in Rome 1 italianTransport placed in 49 Sea Zone Italy undo move 4. 1 italianTransport placed in 50 Sea Zone Activate Technology - Italy Italy activating IncreasedFighterRange Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier Turn Complete - Italy Italy collect 39 PUs; end with 42 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy rolls : : 1,00 ExiledAllies : -0,33 AntiAircraftGun fire in Morrocco : : -0,17 Italy : 0,75 -
TripleA Turn Summary: Usa round 7
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 7 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 0/1 hits, 0,00 expected hits Politics - Usa Turning on Edit Mode EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseAlpineInfantry EDIT: Removing units owned by Japan from Luzon: 1 Material EDIT: Adding units owned by Japan to Luzon: 1 japaneseAirfield Combat Move - Usa EDIT: Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank EDIT: Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry EDIT: Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train EDIT: Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck EDIT: Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank EDIT: Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport EDIT: Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport EDIT: Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport EDIT: Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran EDIT: Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank EDIT: 1 britishNavalFighter moved from Phillippines to 146 Sea Zone EDIT: 1 britishFighter moved from Phillippines to Papua EDIT: 1 britishAirTransport moved from Dutch New Guinea to Papua 1 americanDestroyer moved from 19 Sea Zone to 20 Sea Zone 1 americanDestroyer moved from 30 Sea Zone to 20 Sea Zone 1 americanDestroyer moved from 39 Sea Zone to 20 Sea Zone 1 americanBattleship moved from 39 Sea Zone to 61 Sea Zone Combat - Usa Battle in 20 Sea Zone Usa attack with 3 americanDestroyers Germany defend with 2 germanSubmarines Substrike fire in 20 Sea Zone : 0/1 hits, 0,33 expected hits Usa roll dice for 3 americanDestroyers in 20 Sea Zone, round 2 : 0/1 hits, 0,75 expected hits Germany roll dice for 2 germanSubmarines in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Usa roll dice for 3 americanDestroyers in 20 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits Germany roll dice for 2 germanSubmarines in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 germanSubmarine owned by the Germany lost in 20 Sea Zone Usa roll dice for 3 americanDestroyers in 20 Sea Zone, round 4 : 0/1 hits, 0,75 expected hits Germany roll dice for 1 germanSubmarine in 20 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits Usa roll dice for 3 americanDestroyers in 20 Sea Zone, round 5 : 1/1 hits, 0,75 expected hits Germany roll dice for 1 germanSubmarine in 20 Sea Zone, round 5 : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany lost in 20 Sea Zone Usa win, taking 20 Sea Zone from Neutral with 3 americanDestroyers remaining. Battle score for attacker is 14 Casualties for Germany: 2 germanSubmarines Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 Trucks and 2 americanAntiAirGuns moved from New York to 30 Sea Zone 1 americanInfantry and 1 americanMech.Infantry moved from New York to 30 Sea Zone 2 Trucks, 2 americanAntiAirGuns, 1 americanInfantry, 1 americanMech.Infantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 Trucks, 2 americanAntiAirGuns, 1 americanInfantry and 1 americanMech.Infantry moved from 39 Sea Zone to Azores 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanDestroyer moved from 116 Sea Zone to 126 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Phillippines to 129 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 129 Sea Zone to 131 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 131 Sea Zone to Caroline Islands 1 americanCombatEngineer, 4 americanInfantrys and 1 americanMarine moved from Phillippines to 129 Sea Zone 3 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 4 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 4 americanSubmarines and 3 americanTransports moved from 129 Sea Zone to 146 Sea Zone 1 americanCombatEngineer, 4 americanInfantrys and 1 americanMarine moved from 146 Sea Zone to Dutch New Guinea 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer moved from 132 Sea Zone to 146 Sea Zone 1 americanCarrier, 1 americanCruiser and 2 americanNavalFighters moved from 116 Sea Zone to 131 Sea Zone 1 Material and 1 americanAirTransport moved from Hawaiian Islands to Caroline Islands 1 americanCombatEngineer moved from San Francisco to 156 Sea Zone 1 Material moved from Los Angeles to 156 Sea Zone 1 Material, 1 americanCarrier, 1 americanCombatEngineer, 1 americanDestroyer and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 2 americanNavalFighters moved from Los Angeles to 116 Sea Zone 2 americanNavalFighters moved from Chicago to Los Angeles 1 americanAirTransport moved from Chicago to Los Angeles 1 americanAirTransport moved from Phillippines to Hawaiian Islands Purchase Units - Usa Usa buy 2 Trucks, 1 americanAirfield, 2 americanHulls, 3 americanInfantrys, 2 americanNavalFighters and 2 americanSubmarines; Remaining resources: 9 techTokens; 0 PUs; Place Units - Usa 1 americanHull placed in 30 Sea Zone 2 Trucks placed in New York 3 americanInfantrys placed in Washington 1 americanHull and 2 americanSubmarines placed in 156 Sea Zone 2 americanNavalFighters placed in Chicago Units in Caroline Islands being upgraded or consumed: 1 Material 1 americanAirfield placed in Caroline Islands Activate Technology - Usa Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Substrike fire in 20 Sea Zone : : -0,33 Usa : -1,00 Usa rolls : : 0,00 Germany : -0,50 -
@gully habe das AF editiert und im Gegenzug auch ein paar britische Flieger
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@wirkey mich schon gewundert, warum die stehengeblieben sind. Die wären ja so oder so billig abzuräumen.
I noticed something weird. Southern Anglo-Egyptian Sudan. Original Owner is Egypt, I captured Egypt's capital and later also Sudan. In GB7 you took it and it delivered the PU to Britain. Now it is Egyptian (but with a British flag). Does it still deliver PU to Britain (and can Britain build infrastructure)?
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I noticed something weird. Southern Anglo-Egyptian Sudan. Original Owner is Egypt, I captured Egypt's capital and later also Sudan. In GB7 you took it and it delivered the PU to Britain. Now it is Egyptian (but with a British flag). Does it still deliver PU to Britain (and can Britain build infrastructure)?
@Gully Yeah, the behavior for territories with occupied capitals is somehow weird. I've been adressing that for ages. Not sure why it is that way. Maybe @Hepps could give some answers.
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Yes. But it's not important anyways, even if 1 or 2 PUs go someway or not.
Got a TripleA crash right after I triggered the techroll. The Email says I got the tech, fixing that in edit mode.
For Japan you removed an Alpine to make up for the Airfield's PU cost, I'll insert a inf instead.
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