TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)
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TripleA Turn Summary: Russia round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Novosibirsk to Northern Kazahk 1 russianInfantry moved from Omsk to Northern Kazahk 1 russianStrategicBomber moved from Novosibirsk to Urals 1 russianTacticalBomber moved from Novosibirsk to Singkiang 3 russianInfantrys moved from Vologda to Novgorod 4 russianFighters moved from Moscow to Novgorod 1 russianInfantry moved from Vologda to Novgorod 1 russianInfantry and 1 russianTank moved from Eastern Evenki to Soviet Far East 1 russianArtillery and 2 russianInfantrys moved from Yakut to Far Eastern Republic 1 russianArtillery and 12 russianInfantrys moved from Yakut to Khabarovskiy Kray 1 russianDestroyer moved from 6 Sea Zone to 21 Sea Zone 1 russianSubmarine moved from 7 Sea Zone to 21 Sea Zone 1 russianArtillery moved from Eastern Iran to Uzbek Russia take Uzbek from Japan Combat - Russia Strategic bombing raid in Urals AntiAircraftGun fire in Urals : 1/1 hits, 0,25 expected hits 1 russianStrategicBomber killed by AntiAircraftGun Bombing raid in Urals causes 0 damage total. Strategic bombing raid in Singkiang Bombing raid in Singkiang rolls: 1 and causes: 1 damage to unit: Train Bombing raid in Singkiang causes 1 damage total. Battle in Novgorod Russia attack with 4 russianFighters and 4 russianInfantrys Germany defend with 1 Flagpole, 1 Truck, 1 germanArtillery and 2 germanInfantrys Russia roll dice for 4 russianFighters and 4 russianInfantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Novgorod, round 2 : 1/0 hits, 1,00 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Novgorod Russia roll dice for 4 russianFighters and 3 russianInfantrys in Novgorod, round 3 : 2/1 hits, 1,83 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanArtillery and 2 germanInfantrys Casualties for Russia: 2 russianInfantrys Battle in Khabarovskiy Kray Russia attack with 1 russianArtillery and 12 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 12 russianInfantrys in Khabarovskiy Kray, round 2 : 3/1 hits, 2,25 expected hits Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianArtillery and 12 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Soviet Far East Russia attack with 1 russianInfantry and 1 russianTank Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianInfantry and 1 russianTank in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia lost in Soviet Far East 1 russianTank owned by the Russia retreated to Eastern Evenki Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Far Eastern Republic Russia attack with 1 russianArtillery and 2 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 0/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia lost in Far Eastern Republic Russia roll dice for 1 russianArtillery and 1 russianInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic Russia win, taking Far Eastern Republic from Japan with 1 russianArtillery remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 2 russianInfantrys Battle in Northern Kazahk Russia attack with 2 russianFighters and 1 russianInfantry Japan defend with 1 Flagpole and 1 japaneseArtillery Russia roll dice for 2 russianFighters and 1 russianInfantry in Northern Kazahk, round 2 : 1/1 hits, 0,83 expected hits Japan roll dice for 1 japaneseArtillery in Northern Kazahk, round 2 : 0/1 hits, 0,25 expected hits 1 japaneseArtillery owned by the Japan lost in Northern Kazahk Russia win, taking Northern Kazahk from Japan with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry AntiAircraftGun fire in Volgarod : 0/1 hits, 0,25 expected hits AntiAircraftGun fire in Volgarod : 1/1 hits, 0,25 expected hits 1 russianAirTransport lost in Volgarod Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Northern Kazahk to Moscow 3 russianAlpineInfantrys, 8 russianAntiTankGuns, 11 russianArtillerys, 47 russianInfantrys, 3 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 6 russianTanks moved from Vologda to Moscow 4 russianFighters moved from Novgorod to Moscow 1 russianAirTransport moved from Novosibirsk to Moscow 1 russianTacticalBomber moved from Singkiang to Novosibirsk Purchase Units - Russia Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys; Remaining resources: 0 techTokens; 23 PUs; Place Units - Russia 2 russianInfantrys placed in Omsk 3 russianArtillerys placed in Novosibirsk Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Moscow Turning on Edit Mode EDIT: Adding units owned by Russia to Moscow: 4 russianAntiTankGuns EDIT: Changing PUs for Russia from 23 to 11 EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating ImprovedTanks Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian Turn Complete - Russia Russia collect 31 PUs; end with 42 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 45 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 48 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Manchuria : -0,42 Russia rolls : : 1,00 AntiAircraftGun fire in Urals : : 0,75 Japan : 1,50 AntiAircraftGun fire in Volgarod : : 0,50 Germany : 0,67 Russia : 0,67 -
TripleA Manual Gamesave Post: Japan round 15
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking 1 japaneseInfantry moved from Western Szechwan to Chungking 1 japaneseInfantry moved from Eastern Szechwan to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone 5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone 2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Burma to Southern Thailand 1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand Combat - JapanCombat Hit Differential Summary :
Japan rolls : : 1.00 -
@wirkey Scramble/OOL?
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@redrum no scrambles, default OOL
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TripleA Turn Summary: Thailand round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking 1 japaneseInfantry moved from Western Szechwan to Chungking 1 japaneseInfantry moved from Eastern Szechwan to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone 5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone 2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Burma to Southern Thailand 1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand Combat - Japan Battle in Eastern Evenki Japan attack with 1 japaneseInfantry Russia defend with 1 Flagpole and 1 russianTank Russia win with 1 russianTank remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in 87 Sea Zone Japan attack with 1 japaneseFighter, 8 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer and 1 americanSubmarine; Britain defend with 1 britishBattleship and 2 britishTransports 1 americanSubmarine owned by the Usa Submerged Japan win with 1 japaneseFighter and 8 japaneseNavalFighters remaining. Battle score for attacker is 37 Casualties for Japan: 1 japaneseSubmarine Casualties for Usa: 1 americanDestroyer Casualties for Britain: 1 britishBattleship and 2 britishTransports Battle in Southern Thailand Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan win, taking Southern Thailand from Britain with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Chungking Japan attack with 7 japaneseAlpineInfantrys, 19 japaneseArtillerys, 1 japaneseCombatEngineer and 18 japaneseInfantrys China defend with 1 Flagpole, 2 Rails, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseBarracks, 1 chineseCombatEngineer, 3 chineseEntrenchments, 1 chineseFactory, 2 chineseFortifications and 5 chineseInfantrys Units damaged: 3 chineseEntrenchments owned by the China and 2 chineseFortifications owned by the China Japan destroys 7PUs while taking China capital Some non-combat units are destroyed: Japan converts chineseFactory into different units Japan converts chineseBarracks into different units Japan converts chineseAircraftPlant into different units Japan win, taking Chungking from China with 7 japaneseAlpineInfantrys, 6 japaneseArtillerys and 1 japaneseCombatEngineer remaining. Battle score for attacker is 7 Casualties for Japan: 13 japaneseArtillerys and 18 japaneseInfantrys Casualties for China: 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseEntrenchments, 2 chineseFortifications and 5 chineseInfantrys Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseCarriers moved from 129 Sea Zone to 93 Sea Zone 6 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone 1 japaneseFighter moved from 87 Sea Zone to Tsinghai 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Altay to Tsinghai 1 Truck moved from Kansu to Chungking 1 Material and 1 Truck moved from Chungking to Tsinghai 1 japaneseCombatEngineer moved from Kashmir to Kashi 3 japaneseInfantrys moved from Singkiang to Altay 1 japaneseMech.Infantry moved from Kansu to Altay 2 Trucks moved from Hupeh to Chungking 2 Materials and 2 Trucks moved from Chungking to Ningsia 4 Trucks moved from Hupeh to Chungking 1 Truck moved from Shensi to Chungking 1 Truck moved from Tsinghai to Chungking 1 Material and 1 Truck moved from French Indochina to Western Szechwan 1 japaneseCombatEngineer moved from Thailand to Burma 2 japaneseInfantrys moved from French Indochina to Burma 1 Train and 2 japaneseInfantrys moved from Saigon to Burma 1 Train moved from Burma to Saigon 1 japaneseCarrier moved from 128 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone 1 japaneseNavalFighter moved from Southern Thailand to 93 Sea Zone 2 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Phillippines to 128 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 129 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 3 japaneseInfantrys and 1 japaneseMarine moved from 93 Sea Zone to Brunei 3 japaneseBattleships and 4 japaneseCruisers moved from 129 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 6 japaneseArtillerys moved from Korea to Eastern Manchuria 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 Train and 2 japaneseArtillerys moved from Shanghai to Manchuria 1 japaneseFighter moved from Manchuria to Tsinghai 2 japaneseAirTransports moved from French Indochina to Tokyo 1 Train moved from Manchuria to Shanghai 3 Trucks moved from Korea to Shansi 1 japaneseDestroyer moved from 99 Sea Zone to 98 Sea Zone 1 japaneseSubmarine moved from 99 Sea Zone to 102 Sea Zone 1 japaneseNavalFighter moved from Manchuria to Japan Purchase Units - Japan Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction Japan buy 3 japaneseAdvancedNavalFighters, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFactory, 1 japaneseHull and 10 japaneseInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan Units in Tsinghai being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Tsinghai 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Singkiang 2 japaneseInfantrys placed in Saigon 2 japaneseArtillerys placed in Shanghai 3 japaneseInfantrys placed in Kyushu Shikoku 3 japaneseInfantrys placed in Tokyo 1 japaneseHull placed in 98 Sea Zone 3 japaneseAdvancedNavalFighters placed in Japan Activate Technology - Japan Japan activating ImprovedProduction Turn Complete - Japan Japan collect 93 PUs; end with 93 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 96 PUs Units generate 12 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseCombatEngineer; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseCombatEngineer placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys -
TripleA Turn Summary: Australia round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 94 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 12 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 15 PUs Research Technology - Britain Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedStrategicBombers Combat Move - Britain Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishStrategicBombers moved from Central Britain to Northern Germany 1 britishAirTransport and 1 britishParatrooper moved from Sicily to Sardinia 2 britishFighters moved from Sicily to Sardinia 1 britishNavalFighter moved from 50 Sea Zone to Sardinia 3 britishNavalFighters moved from 50 Sea Zone to Bulgaria 4 britishFighters moved from Greece to Bulgaria 2 britishTacticalBombers moved from Greece to Bulgaria 2 britishInfantrys moved from Greece to Bulgaria 1 britishArtillery, 3 britishInfantrys and 1 britishTank moved from Syria to Iraq 1 britishInfantry moved from Southern Iran to Iraq 1 britishDestroyer moved from 163 Sea Zone to 148 Sea Zone 6 britishNavalFighters moved from Sumatra to 148 Sea Zone 2 britishNavalFighters moved from Rangoon to 148 Sea Zone 1 britishDestroyer moved from 21 Sea Zone to 22 Sea Zone 4 britishNavalFighters moved from Southern Britain to 22 Sea Zone 2 britishNavalFighters moved from London to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 22 Sea Zone 2 britishFighters moved from Central Britain to 22 Sea Zone Combat - Britain Britain creates battle in territory 23 Sea Zone Strategic bombing raid in Northern Germany AntiAircraftGun fire in Northern Germany : 1/0 hits, 1,00 expected hits 1 britishStrategicBomber killed by AntiAircraftGun Bombing raid in Northern Germany rolls: 0,4,6 and causes: 10 damage to unit: germanBarracks Bombing raid in Northern Germany causes 10 damage total. Battle in Sardinia Britain attack with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper Italy defend with 1 Flagpole and 1 italianParatrooper Britain roll dice for 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper in Sardinia, round 2 : 2/1 hits, 1,25 expected hits Italy roll dice for 1 italianParatrooper in Sardinia, round 2 : 0/1 hits, 0,42 expected hits 1 italianParatrooper owned by the Italy lost in Sardinia Britain win, taking Sardinia from Italy with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianParatrooper Battle in 148 Sea Zone Britain attack with 1 britishDestroyer and 8 britishNavalFighters Japan defend with 1 japaneseSubmarine Substrike fire in 148 Sea Zone : 0/1 hits, 0,17 expected hits Britain roll dice for 1 britishDestroyer and 8 britishNavalFighters in 148 Sea Zone, round 2 : 5/1 hits, 4,92 expected hits Japan roll dice for 1 japaneseSubmarine in 148 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 japaneseSubmarine owned by the Japan lost in 148 Sea Zone Britain win, taking 148 Sea Zone from Japan with 1 britishDestroyer and 8 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Battle in 22 Sea Zone Britain attack with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters Germany defend with 1 germanSubmarine Substrike fire in 22 Sea Zone : 0/1 hits, 0,17 expected hits Britain roll dice for 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters in 22 Sea Zone, round 2 : 7/1 hits, 6,75 expected hits Germany roll dice for 1 germanSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany lost in 22 Sea Zone Britain win, taking 22 Sea Zone from Germany with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Battle in 23 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports 1 britishSubmarine owned by the Britain Submerged Battle in Iraq Britain attack with 1 britishArtillery, 4 britishInfantrys and 1 britishTank Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole Britain roll dice for 1 britishArtillery, 4 britishInfantrys and 1 britishTank in Iraq, round 2 : 1/1 hits, 1,50 expected hits Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0,25 expected hits 1 italianInfantry owned by the Italy lost in Iraq Britain winGermany win with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports remaining, taking Iraq from Germany with 1 britishArtillery, 4 britishInfantrys and 1 britishTank remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Bulgaria Britain attack with 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers DanubeAxis defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers in Bulgaria, round 2 : 4/1 hits, 3,75 expected hits DanubeAxis roll dice for 2 germanInfantrys in Bulgaria, round 2 : 1/1 hits, 0,67 expected hits 2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Bulgaria Britain win, taking Bulgaria from DanubeAxis with 4 britishFighters, 1 britishInfantry, 3 britishNavalFighters and 2 britishTacticalBombers remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishAlpineInfantrys moved from Sicily to 50 Sea Zone 2 britishAlpineInfantrys moved from 50 Sea Zone to Greece 4 britishTransports moved from 50 Sea Zone to 51 Sea Zone 1 britishArtillery and 5 britishInfantrys moved from Western Egypt to 51 Sea Zone 1 britishTransport moved from 51 Sea Zone to 53 Sea Zone 1 britishArtillery, 5 britishInfantrys and 3 britishTransports moved from 51 Sea Zone to 50 Sea Zone 1 britishTransport moved from 52 Sea Zone to 53 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cairo to 53 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 52 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 52 Sea Zone to Greece 1 britishArtillery and 5 britishInfantrys moved from 50 Sea Zone to Greece 1 britishNavalFighter moved from Sardinia to 50 Sea Zone 2 britishFighters moved from Sardinia to Sicily 2 britishFighters moved from Bulgaria to Sicily 2 britishFighters moved from Bulgaria to Greece 2 britishTacticalBombers moved from Bulgaria to Greece 3 britishNavalFighters moved from Bulgaria to 50 Sea Zone 2 Materials and 2 britishAirTransports moved from Gibraltar to Greece 1 britishAirTransport moved from Sardinia to Gibraltar 1 britishAirTransport moved from Greece to Sicily 1 Material and 1 britishAirTransport moved from London to Gibraltar 1 britishAirTransport moved from Central Britain to London 2 britishInfantrys moved from Exiled Allies to Southern Britain 2 britishNavalFighters moved from 22 Sea Zone to Gibraltar 4 britishNavalFighters moved from Gibraltar to Greece 4 britishNavalFighters moved from 22 Sea Zone to London 4 britishNavalFighters moved from 22 Sea Zone to Southern Britain 2 britishFighters moved from 22 Sea Zone to Central Britain 1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Labrador to 2 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishTank and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTank moved from 7 Sea Zone to Scotland 1 britishArtillery and 1 britishInfantry moved from Quebec to Labrador 1 britishStrategicBomber moved from Quebec to Central Britain 3 britishStrategicBombers moved from Northern Germany to Central Britain 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 1 britishTransport moved from 7 Sea Zone to 21 Sea Zone 1 britishTransport moved from 76 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 79 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 73 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone 1 britishArtillery moved from 72 Sea Zone to Cairo 2 britishInfantrys moved from Central Egpyt to Western Egypt 2 britishInfantrys moved from Cairo to Western Egypt 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt 2 Trucks moved from Central Egpyt to Belgian Congo 2 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Eastern Iran to Southern Iran 2 britishArtillerys and 2 britishInfantrys moved from Bombay to Southern Iran 1 britishInfantry moved from Bengal to Rangoon 1 britishInfantry moved from Calcutta to Bengal 2 britishAirTransports moved from Sumatra to New South Wales 1 britishDestroyer and 1 britishSubmarine moved from 163 Sea Zone to 162 Sea Zone 8 britishNavalFighters moved from 148 Sea Zone to Sumatra 2 britishSubmarines moved from 124 Sea Zone to 123 Sea Zone Purchase Units - Britain Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 2 britishEntrenchments, 1 britishFactory, 2 britishFighters, 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Britain 2 britishAlpineInfantrys and 1 britishParatrooper placed in Sicily Units in Greece being upgraded or consumed: 3 Materials 1 britishFactory placed in Greece 2 britishArtillerys placed in Rangoon Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London Turning on Edit Mode EDIT: Removing units owned by Britain from London: 1 Material EDIT: Adding units owned by Britain to Central Britain: 1 Material EDIT: Turning off Edit Mode Units in Central Britain being upgraded or consumed: 1 Material 1 britishEntrenchment, 2 britishFighters and 1 britishStrategicBomber placed in Central Britain 1 britishTransport placed in 21 Sea Zone Activate Technology - Britain Britain activating ImprovedStrategicBombers Trigger britishImpSB: Setting attack to 4 for unitAttachment attached to britishStrategicBomber Trigger britishImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to britishStrategicBomber Turn Complete - Britain Britain collect 53 PUs; end with 53 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 56 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 59 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 61 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 62 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 63 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Sumatra change ownership: 3 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 8 PUs; Place Units - Canada 1 britishInfantry placed in Quebec 1 britishArtillery placed in Ontario Turning on Edit Mode EDIT: Removing units owned by Canada from Ontario: 1 britishArtillery EDIT: Adding units owned by Canada to Quebec: 1 britishParatrooper EDIT: Turning off Edit Mode Turn Complete - Canada Canada collect 15 PUs; end with 23 PUs Some Units in Quebec change ownership: 1 britishInfantry and 1 britishParatrooper Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies Turning on Edit Mode EDIT: Removing units owned by Britain from 72 Sea Zone: 1 britishInfantry and 1 britishTransport EDIT: Adding units owned by Britain to 72 Sea Zone: 1 britishTransport EDIT: Adding units owned by Egypt to Cairo: 1 britishInfantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Cairo: 1 britishTank EDIT: Adding units owned by Britain to Western Egypt: 1 britishTank EDIT: Turning off Edit Mode ExiledAllies buy 4 britishInfantrys and 2 britishSubmarines; Remaining resources: 68 PUs; Place Units - ExiledAllies 2 britishSubmarines placed in 88 Sea Zone 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 29 PUs; end with 97 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 96 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 95 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 93 PUs Units Change Ownership Some Units in 88 Sea Zone change ownership: 2 britishSubmarines Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Sumatra change ownership: 3 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishArtillery and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 britishArtillery and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 3 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Bombay change ownership: 3 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Australia Units in 162 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier and 1 britishTransport placed in 162 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Australia from 162 Sea Zone: 1 britishTransport EDIT: Adding units owned by Britain to New South Wales: 1 Material EDIT: Changing PUs for Australia from 0 to 2 EDIT: Turning off Edit Mode Turn Complete - Australia Australia collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Northern Germany : : 0,00 Japan : -0,08 Substrike fire in 22 Sea Zone : : -0,17 Italy : -0,42 Britain : 0,83 DanubeAxis : 0,33 Substrike fire in 148 Sea Zone : : -0,17 Germany : -0,33 -
TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Italy Trigger italianaTAL: Italy gains access to AdvancedLogistics Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedLogistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Sardinia 1 italianInfantry moved from Northern Iran to Eastern Iran Italy take Eastern Iran from Russia 2 italianNavalFighters moved from Rome to Sardinia Combat - Italy Battle in Sardinia Italy attack with 1 italianAirTransport, 2 italianNavalFighters and 1 italianParatrooper Britain defend with 1 Flagpole and 1 britishParatrooper Italy win with 1 italianAirTransport and 2 italianNavalFighters remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianParatrooper Casualties for Britain: 1 britishParatrooper Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport moved from Sardinia to Southern Italy 2 italianNavalFighters moved from Sardinia to Rome 1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone 1 italianFighter and 1 italianNavalFighter moved from Northern Italy to Rome 1 Truck and 1 italianInfantry moved from Stalingrad to Northern Iran 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 1 italianInfantry moved from Southern Italy to Rome 1 italianInfantry moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianEntrenchment, 1 italianFortification, 1 italianInfantry, 1 italianNavalFighter and 2 italianParatroopers; Remaining resources: 0 techTokens; 1 PUs; Place Units - Italy Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification and 2 italianParatroopers placed in Southern Italy Units in Northern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianNavalFighter placed in Northern Italy 1 italianInfantry placed in Rome Activate Technology - Italy Italy activating AdvancedLogistics Trigger italianAL1: Setting transportCapacity to 7 for unitAttachment attached to italianTransport Trigger italianAL2: Setting transportCapacity to 4 for unitAttachment attached to italianAirTransport Trigger italianAL3: Setting maxScrambleCount to 4 for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 17 PUs; end with 18 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 21 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 24 PUs Units generate 6 techTokens; Italy end with 6 techTokens -
TripleA Turn Summary: Usa round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Usa Trigger americanaTAC: Usa gains access to AdvancedCarriers Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer and 1 americanInfantry moved from Wake Island to 124 Sea Zone 4 americanCarriers, 1 americanCombatEngineer, 7 americanDestroyers, 1 americanInfantry, 8 americanNavalFighters, 6 americanSubmarines and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island 2 americanCarriers and 1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone 8 americanNavalFighters moved from 123 Sea Zone to Marianas Island 1 americanStrategicBomber moved from Greece to Eastern Poland Combat - Usa Strategic bombing raid in Eastern Poland Bombing raid in Eastern Poland rolls: 0 and causes: 0 damage to unit: germanAirfield Bombing raid in Eastern Poland causes 0 damage total. Battle in Marianas Island Usa attack with 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun AntiAircraftGun fire in Marianas Island : 0/1 hits, 0,08 expected hits Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters in Marianas Island, round 2 : 5/1 hits, 4,83 expected hits Japan roll dice for 1 japaneseAntiAirGun in Marianas Island, round 2 : 1/1 hits, 0,17 expected hits 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marianas Island Some non-combat units are destroyed: Usa win, taking Marianas Island from Japan with 1 americanCombatEngineer and 8 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger americanProd1: Usa has 1 Material placed in Washington 8 americanNavalFighters moved from Marianas Island to 123 Sea Zone 1 americanBattleship and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone 2 Materials and 2 americanAirTransports moved from Hawaiian Islands to Caroline Islands 2 americanCombatEngineers moved from San Francisco to 156 Sea Zone 2 americanCombatEngineers and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanCarrier, 1 americanDestroyer and 2 americanNavalFighters moved from 7 Sea Zone to 21 Sea Zone 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone 2 americanInfantrys and 1 americanParatrooper moved from Washington to 30 Sea Zone 1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 3 americanTransports moved from 50 Sea Zone to 48 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Tripolitania to 48 Sea Zone 4 americanCombatEngineers moved from Tripolitania to 48 Sea Zone 1 Truck, 1 americanAntiAirGun, 4 americanCombatEngineers and 3 americanTransports moved from 48 Sea Zone to 50 Sea Zone 1 Truck, 1 americanAntiAirGun and 4 americanCombatEngineers moved from 50 Sea Zone to Greece 1 americanStrategicBomber moved from Eastern Poland to Greece 1 Truck, 1 americanAntiAirGun and 4 americanInfantrys moved from Algeria to Tripolitania 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper and 1 americanTank moved from 39 Sea Zone to Azores 2 americanCombatEngineers moved from 115 Sea Zone to Hawaiian Islands 1 americanNavalFighter moved from Sumatra to Queensland Purchase Units - Usa Usa buy 2 americanAdvancedNavalFighters, 1 americanAircraftPlant, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 3 americanSubmarines and 1 americanTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Usa 1 americanCruiser and 1 americanSubmarine placed in 124 Sea Zone Units in Caroline Islands being upgraded or consumed: 2 Materials 1 americanDocks placed in Caroline Islands 1 americanCombatEngineer placed in San Francisco 2 americanSubmarines and 1 americanTransport placed in 156 Sea Zone Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Los Angeles 2 americanAdvancedNavalFighters placed in Chicago Activate Technology - Usa Usa activating AdvancedCarriers Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0,17 AntiAircraftGun fire in Marianas Island : : -0,08 Usa rolls : : 1,00 Japan : 0,83 -
TripleA Manual Gamesave Post: Germany round 16
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 16 Research Technology - Germany Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanCombatEngineer moved from Nenetsia to Norilsk Germany take Norilsk from Russia 2 germanArtillerys, 5 germanInfantrys, 8 germanMech.Infantrys and 1 germanParatrooper moved from Smolensk to Moscow 2 germanMech.Infantrys moved from Orel Kursk to Moscow 2 germanInfantrys moved from Tula to Moscow 5 germanAntiTankGuns, 29 germanArtillerys, 9 germanCombatEngineers, 50 germanInfantrys, 9 germanMech.Infantrys, 5 germanParatroopers and 9 germanTanks moved from Volgarod to Moscow 1 germanMech.Infantry moved from Urals to Moscow 1 germanMech.Infantry moved from Pskov to Moscow 1 germanInfantry moved from Archangel to Vologda Germany take Vologda from Russia 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Eastern Karelia to Novgorod 2 germanMech.Infantrys moved from Belorussia to Novgorod 1 germanNavalFighter moved from Romania to Novgorod 3 germanFighters moved from Leningrad to Moscow 3 germanFighters moved from Orel Kursk to Moscow 3 germanFighters, 4 germanNavalFighters and 2 germanTacticalBombers moved from Eastern Ukraine to Moscow 4 germanFighters moved from Stalingrad to Moscow 3 germanFighters moved from Nenetsia to Moscow 2 germanAirTransports and 2 germanParatroopers moved from Finland to Moscow 1 germanAirTransport and 1 germanParatrooper moved from Eastern Poland to Moscow 2 germanInfantrys moved from Southern Yugoslavia to Bulgaria 2 germanNavalFighters moved from Southern Yugoslavia to Bulgaria 1 germanNavalFighter moved from Southern Yugoslavia to Bulgaria 1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone 6 germanNavalFighters moved from Northern France to 22 Sea Zone 2 germanInfantrys moved from Western Kazahk to UzbekCombat Hit Differential Summary :
Germany rolls : : 1.00 -
@wirkey Scramble/OOL?
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@redrum maybe better gg. Losing China and Russia isn't a good idea if you want to win a game. Japan can just go all out on navy and Germany can stall UK in Greece
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@wirkey GG. Yeah once both Russia and China have lost all their capitals unless the Allies have crippled either Germany or Japan its pretty much over. Given that this is LL unless the Axis would make a major mistake, I think this game is over after the fall of Moscow.
Cool game though. If Russia/China could have held out a few more turns then the Allies could have easily won. Italy being crippled really made this one interesting. The Allies really needed to pressure Germany faster to save Russia. Greece while an interesting idea ended up being very slow to put pressure on Germany.
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