Guylith v Cruiser (WW2 Classic)



  • WW2 Classic. First Game!



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:51:57 AM
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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Karelia S.S.R. to East Europe
            1 fighter moved from Karelia S.S.R. to East Europe
            1 armour moved from Russia to East Europe
            1 fighter moved from Russia to East Europe
            1 armour moved from Russia to East Europe
            3 infantry moved from Karelia S.S.R. to East Europe
            1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
            1 transport moved from Karelia Sea Zone to Baltic Sea Zone
    
        Combat - Russians
            Battle in Baltic Sea Zone
                Russians attack with 1 submarine and 1 transport
                Germans defend with 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Germans lost in Baltic Sea Zone
                    Germans roll dice for 1 submarine in Baltic Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in Baltic Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in Baltic Sea Zone
                Russians win with 1 submarine and 1 transport remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine and 1 transport
            Battle in East Europe
                Russians attack with 3 armour, 2 fighters and 3 infantry
                Germans defend with 1 armour, 1 fighter and 3 infantry
                    Russians roll dice for 3 armour, 2 fighters and 3 infantry in East Europe, round 2 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Europe, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in East Europe
                    Russians roll dice for 3 armour, 2 fighters and 2 infantry in East Europe, round 3 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 fighter in East Europe, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in East Europe
                    Russians roll dice for 3 armour, 2 fighters and 2 infantry in East Europe, round 4 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 fighter in East Europe, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in East Europe
                Russians win, taking East Europe from Germans with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 23
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour, 1 fighter and 3 infantry
            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Caucasus
            2 fighters moved from East Europe to Karelia S.S.R.
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Russians : 0.00
    

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