Roger's Scenario Thread
-
Name Ultimate Pants ww2v3
Description World War 2 on a large map with many nations
https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3
Good Points
- Plays reasonably fast despite large map
- Balanced
Bad Points
- No victory conditions
-
Name =Atari=
Description The Philippine Campaign of 1941-1942
https://axisandallies.fandom.com/wiki/%3DATARI%3D
Good Points
- Interesting Situation
Bad Points
- No victory conditions
- Strong advantage to Japanese
- The massive struggle depicted bears little resemblance to the historical, shoestring Philippine campaign
- 2 separate Japanese players and a separate US/Philippine players for no logical reason.
-
Name Age of Tribes: Classical
Description Ancient-themed warfare in Europe with Civ-style tech development
https://axisandallies.fandom.com/wiki/Age_of_Tribes
Good Points
- Low unit density
- Interesting tech rules
**Bad Points
- The alliance are simply East & West, limiting the conflict zone
- Many unit types, but not much functional difference
-
Name Pact of Steel v3 rules
Description V3 rules on a modified version of the Revised map
https://axisandallies.fandom.com/wiki/Pact_of_Steel_v3_rules
Good Points
- Fast-playing V3 rules
Bad Points
- Tough on the allies
-
Name Dragon War
Description Fantasy-themed scenario with multiple resources
https://axisandallies.fandom.com/wiki/Dragon_War
Good Points
- Interesting variety of units and terrain
Bad Points
- Impassable rivers interfere with gameplay and break the fantasy theme
- Too many unit types
- Multiple resources hinder AI play
-
Name Hearts of Iron2_Lion's Den_1944
Description The last year of WW2 on a large map
https://axisandallies.fandom.com/wiki/Hearts_of_Iron2_Lion's_Den_1944
Good Points
- Time-limits on victory make for a competitive scenario
- Interesting special units
Bad Points
- Victory conditions not implemented
-
Name Small's 39
Description 1939 on th Big World map
https://axisandallies.fandom.com/wiki/Smalls_1939
Good Points
- Well-balanced
- Many options
Bad Points
- Lack of politics rules with neutral France results in ahistorical situation
- No victory conditions
-
Name Steampunk 2015
Description World War One with Steampunk elements
https://axisandallies.fandom.com/wiki/Steampunk_1915
Good Points
- Lots of interesting Steampunk units
- Varied conflicts all over the map
- Different victory conditions for every player
Bad Points
- AI has trouble with some units
- Production values are unrealistic
-
Name Small's 1939
Description World War 2 on Big World Map with strong neutrals and high US incomeGood Points
- Reasonably balanced
- Production more realistic than most scenarios
-
@rogercooper The only difference between Steampunk advance and this have is more units. IDK maybe there are more changes since I haven't played the OG version. Can you also explain a bit more about the production value being unrealistic
-
@board-3659 For example, Mexico has an income of 23 while continental US has an income of 51. Mexico City has higher income than New York.
-
Name NWO_Vichy
**Description: World War in Europe starting in 1941 on the New World Order map with income concentrated in capitals and Spain/Portugal/Turkey/Iran neutralGood Points
- Reasonably balanced
- Flows more historically than most scenarios
Bad Points
- No victory conditions
- Hard to bring to a decisive conclustion
-
Name WWIIv3 1940 11 nations mods
Description Anniversary edition with 1940 start and lots of nations
https://axisandallies.fandom.com/wiki/WWIIv3_1940_-_11_Nations_Mod
**Good Points
- Reasonably balanced
**Bad Points
- Some of the nations are arbitrary
-
Name TC Blitzkreig2
Description Symmetrical conflict on a map with land and sea.
https://axisandallies.fandom.com/wiki/%3DTC.BLITZKRIEG2%3D
Good Points
- Low unit density results in fast play
Bad Points
- No victory conditions
- Map connection glitches
- AI overbuilds aircraft
- Symmetrical situation
-
@rogercooper yeah another one is the communist having like 10 in a town in Siberia when St.Petersburg is only 3. IMO I use it less as the production capability of a province but more as how important it is to say nation (Mexico city being 7 would now make a lot more sense since Germany has a political and military presence in another country's capital)
-
@rogercooper yeah I hate symmetrical maps, IDK what the appeal is tbh
-
Game Camp David-1973 Yom Kippur War
Description 1973 Arab-Israeli War
https://axisandallies.fandom.com/wiki/Camp_David:_1973_Yom_Kippur_War
Good Points
- Fast-playing
- Interesting demonstration of the advantages of central position
Bad Points
- Does not capture the fine points of the conflict
-
Name Ultimate World-Expanded
Description World War 2 with lots of countries and territories
https://axisandallies.fandom.com/wiki/Ultimate_World:_Expanded
Good Points
- Despite the size of the game, unit densities are reasonable
- Lots of conflict all over the world
- Interesting unit stats
Bad Points
- Too many countries
- 1939 with everyone at war immediately makes it an uphill fight for the Axis
- Some map oddities such as the US controlling Sverdlovsk and 100 British infantry vacationing in Bermuda
-
Name 41 Oztea
Description Global Game with a 1941 start point
https://axisandallies.fandom.com/wiki/41_Oztea
Good Points
- Gets right into the fight without complex political rules
Bad Points
- A difficult fight for the allies
-
Name Lord of the Rings: Middle Earth
Description The War of the Ring
https://axisandallies.fandom.com/wiki/Lord_of_the_Rings:_Middle_Earth
Good Points
- Nice looking map
- Interesting variety of units
- Conflict all over the map
Bad Points
- Unique units from the novel are freely producible
- The endless production model of TripleA does not reflect the feel of Middle Earth