Roger's Scenario Thread
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Name Roman Invasion-Alternate Alliances
Description Roman invasion of Britain in 43
link** Good Points
- Interesting situation
- Good unit art
**Bad Points
- No victory conditions
- Little effort to simulate the specifics of classical warfare
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Name Hearts of Iron 2: Clash Of The Titans-Winter1942
Description World War 2 starting in late 1942, on a large map
linkGood Points
- Some interesting unit types
- China requires a major Japanese effort
Bad Points
- No victory conditions
- Allies don't have enough income to offset Russia's isolation
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Name Iron Blitz 1942A Russia in the Axis
Description Classic game with neutral Russia
linkGood Points
- A different hypothetical situation
Bad Points
- Hard to achieve victory especially for Allies
- Limited options
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Name Lord of the Rings" Middle Earth
Description The War of the Ring from the works of Tolkien
linkGood Points
- Nice map
Bad Points
- An uphill struggle for the evil forces, unlike the book where evil is stronger but need to move fast
- Mass production of unique units
- No victory conditions
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Name Caribbean Trade War
Description The Caribbean in the Age of Sail
linkGood Points
- Interesting dynamic situation
- Some effort made to show the importance of fortresses
Bad Points
- Arbitrary alliances
- Ahistorical territory values
- Events not explained in notes or by notifications
- Sea movement too slow
- Fortresses not important enough
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Name Europe - Alpha v3 Rules
Description AAE game using AA50 rules
linkGood Points
- Fast-playing
- AA50 rules work well
Bad Points
- Favors Germany strongly (but can be interesting to play as an Allied nation with AI)
- Victory conditions not implemented
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Name Global 40 House Rules
Description Global game with lots of house rules
link
Note: I played this with all the options onGood Points
- Lots of interesting options, many adding realism
Bad Points
- Some the options are glitchy
- Still the favors the Axis substantially
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Name Viking 2
Description Viking raids & conquests
linkGood Points
- Nice unit art
Bad Points
- Poor unit balance
- Little attempt to reflect the realities of Medieval warfare
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Name Big World 1942: Factions
Description Big World with some extra nations added
linkGood Points
- Lots of interesting unit types
- Russia starts strong
Bad Points
- The unit types can confuse the AI (this is mentioned in the game notes)
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Name Classic-Gold
Description The classic edition with some optional rules
linkGood Points
- Fast-playing
- Balanced
Bad Points
- Lacks some of the subtleties of the later editions
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Name Ultimate Pants
Description WW2 on a large map with many playable nations
link**Good Points
- Lots of strategic options
- Straightforward unit set
- Many playable nations with viable options
**Bad Points
- Large number of nations slowz the game (but the unit density isn't bad)
- No victory conditions
- Russia gets in trouble because it is hard for the North American nations to exert pressure fast enough
- Many historical inaccuracies
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Name Barbarossa
Description WW2 on the Revised Map with a June 41 start and Italy,China added as players
link
Good Points
- Fast-playing
- Some interesting new unit types
Bad Points
- No victory conditions
- Hard to distinguish between some unit types
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Name Classic Iron Blitz 2nd Edition
Description The original Larry Harris game with some minor changes
link
**Good Points
- Fast-playing
- The AI plays well
**Bad Points
- Favors the Allies strongly unless the no Russian First Attack option used
- Japan can surge across Asia with ahistorical ease.
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Name WW2 NWO 2.0 Neutrals Assigned
Description World War 2 in Europe on the New World Order map with minor powers included.
link
Good Points
- Lots of strategic options
- Special units for some power
Bad Points
- No victory conditions
- Not very historical
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Name Classic: Iron Blitz 1942A Russia Neutral
Description Germany & Japan vs US & UK on the Classic map
link
Good Points
- A different version of WW2
Bad Points
- Favors the Axis
- Hard to actually achieve victory
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Name Pacific" 1942
Description Axis & Allies: Pacific game with minor modifications
link
Good Points
- AI plays fast
Bad Points
- The key to Allied victory is bombing Japan, which the AI doesn't do and is not interesting to play out
- China falls too easily
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Name Large Middle Earth - Third Age All Stars
Description War of the Ring on a detailed map
link
Good Points
- Lots of interesting themed units, with appropriate abilities
Bad Points
- The AI needs to be at Hard, and plays slowly
- The AI gets confused by the inability of most units to enter mountains
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Name 41 Oztea SBR
Description 1941 on the Global 1940 map
link
Good Points
- You get into fight quickly
Bad Points
- As is usual for games based on the Global 1940 map, the Axis has a big advantage.
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Name AAZ42-NZ
Description The alternate setup for the AA42-2 from AAZ, but without the zombies
link
Good Points
*Straight-forward small map gameBad Points
*Needs a heavy bid for the Allies -
Name Star Wars: Tatooine War (4 teams)
Description Fight on the ground and in space for control of Tatooine
link
Good Points
- Lots of Star Wars-themed units
- Fast-playing
Bad Points
- The names are different but every faction except the Tusken Raiders plays much the same.