Roger's Scenario Thread
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 Name Roman Invasion-Alternate Alliances 
 Description Roman invasion of Britain in 43
 link** Good Points - Interesting situation
- Good unit art
 **Bad Points - No victory conditions
- Little effort to simulate the specifics of classical warfare
 
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 Name Hearts of Iron 2: Clash Of The Titans-Winter1942 
 Description World War 2 starting in late 1942, on a large map
 linkGood Points - Some interesting unit types
- China requires a major Japanese effort
 Bad Points - No victory conditions
- Allies don't have enough income to offset Russia's isolation
 
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 Name Iron Blitz 1942A Russia in the Axis 
 Description Classic game with neutral Russia
 linkGood Points - A different hypothetical situation
 Bad Points - Hard to achieve victory especially for Allies
- Limited options
 
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 Name Lord of the Rings" Middle Earth 
 Description The War of the Ring from the works of Tolkien
 linkGood Points - Nice map
 Bad Points - An uphill struggle for the evil forces, unlike the book where evil is stronger but need to move fast
- Mass production of unique units
- No victory conditions
 
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 Name Caribbean Trade War 
 Description The Caribbean in the Age of Sail
 linkGood Points - Interesting dynamic situation
- Some effort made to show the importance of fortresses
 Bad Points - Arbitrary alliances
- Ahistorical territory values
- Events not explained in notes or by notifications
- Sea movement too slow
- Fortresses not important enough
 
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 Name Europe - Alpha v3 Rules 
 Description AAE game using AA50 rules
 linkGood Points - Fast-playing
- AA50 rules work well
 Bad Points - Favors Germany strongly (but can be interesting to play as an Allied nation with AI)
- Victory conditions not implemented
 
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 Name Global 40 House Rules 
 Description Global game with lots of house rules
 link
 Note: I played this with all the options onGood Points - Lots of interesting options, many adding realism
 Bad Points - Some the options are glitchy
- Still the favors the Axis substantially
 
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 Name Viking 2 
 Description Viking raids & conquests
 linkGood Points - Nice unit art
 Bad Points - Poor unit balance
- Little attempt to reflect the realities of Medieval warfare
 
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 Name Big World 1942: Factions 
 Description Big World with some extra nations added
 linkGood Points - Lots of interesting unit types
- Russia starts strong
 Bad Points - The unit types can confuse the AI (this is mentioned in the game notes)
 
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 Name Classic-Gold 
 Description The classic edition with some optional rules
 linkGood Points - Fast-playing
- Balanced
 Bad Points - Lacks some of the subtleties of the later editions
 
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 Name Ultimate Pants 
 Description WW2 on a large map with many playable nations
 link**Good Points - Lots of strategic options
- Straightforward unit set
- Many playable nations with viable options
 **Bad Points - Large number of nations slowz the game (but the unit density isn't bad)
- No victory conditions
- Russia gets in trouble because it is hard for the North American nations to exert pressure fast enough
- Many historical inaccuracies
 
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 Name Barbarossa 
 Description WW2 on the Revised Map with a June 41 start and Italy,China added as players
 link
  Good Points - Fast-playing
- Some interesting new unit types
 Bad Points - No victory conditions
- Hard to distinguish between some unit types
 
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 Name Classic Iron Blitz 2nd Edition 
 Description The original Larry Harris game with some minor changes
 link
  **Good Points - Fast-playing
- The AI plays well
 **Bad Points - Favors the Allies strongly unless the no Russian First Attack option used
- Japan can surge across Asia with ahistorical ease.
 
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 Name WW2 NWO 2.0 Neutrals Assigned 
 Description World War 2 in Europe on the New World Order map with minor powers included.
 link
  Good Points - Lots of strategic options
- Special units for some power
 Bad Points - No victory conditions
- Not very historical
 
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 Name Classic: Iron Blitz 1942A Russia Neutral 
 Description Germany & Japan vs US & UK on the Classic map
 link
  Good Points - A different version of WW2
 Bad Points - Favors the Axis
- Hard to actually achieve victory
 
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 Name Pacific" 1942 
 Description Axis & Allies: Pacific game with minor modifications
 link
  Good Points - AI plays fast
 Bad Points - The key to Allied victory is bombing Japan, which the AI doesn't do and is not interesting to play out
- China falls too easily
 
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 Name Large Middle Earth - Third Age All Stars 
 Description War of the Ring on a detailed map
 link
  Good Points - Lots of interesting themed units, with appropriate abilities
 Bad Points - The AI needs to be at Hard, and plays slowly
- The AI gets confused by the inability of most units to enter mountains
 
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 Name 41 Oztea SBR 
 Description 1941 on the Global 1940 map
 link
  Good Points - You get into fight quickly
 Bad Points - As is usual for games based on the Global 1940 map, the Axis has a big advantage.
 
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 Name AAZ42-NZ 
 Description The alternate setup for the AA42-2 from AAZ, but without the zombies
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  Good Points 
 *Straight-forward small map gameBad Points 
 *Needs a heavy bid for the Allies
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 Name Star Wars: Tatooine War (4 teams) 
 Description Fight on the ground and in space for control of Tatooine
 link
  Good Points - Lots of Star Wars-themed units
- Fast-playing
 Bad Points - The names are different but every faction except the Tusken Raiders plays much the same.