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    TWW 2.8.0.4 - Redrum (Axis) vs Gully (Allies)

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    • G Offline
      Gully
      last edited by

      Game History

      Round: 3
      
          Research Technology - China
              Trigger chineseaTIP: China gains access to ImprovedProduction
              China spend 0 on tech rolls
                  China rolls : 1/1 hits, 0,00 expected hits
              China removing all Technology Tokens after successful research.
              China discover ImprovedAntiAircraft
      
          Combat Move - China
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
              1 chineseInfantry moved from Singkiang to Tsinghai
              2 chineseFighters moved from Northern China to Tsinghai
              2 chineseAlpineInfantrys and 2 chineseArtillerys moved from Ningsia to Kansu
              1 chineseAlpineInfantry, 2 chineseArtillerys and 2 chineseInfantrys moved from Western Szechwan to Kansu
              3 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Northern China to Kansu
      
          Combat - China
              Battle in Tsinghai
                  China attack with 2 chineseFighters and 1 chineseInfantry
                  Japan defend with 1 Flagpole, 1 Truck and 1 japaneseMech.Infantry
                      China roll dice for 2 chineseFighters and 1 chineseInfantry in Tsinghai, round 2 : 1/1 hits, 0,83 expected hits
                      Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 0/1 hits, 0,25 expected hits
                  1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                  China win, taking Tsinghai from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 5
                  Casualties for Japan: 1 japaneseMech.Infantry
              Battle in Kansu
                  China attack with 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank
                  Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                      China roll dice for 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank in Kansu, round 2 : 4/1 hits, 4,17 expected hits
                      Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Kansu
                  China win, taking Kansu from Japan with 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
      
          Non Combat Move - China
              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseProd1: China has 1 Material placed in Chungking
              1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Kansu
              2 chineseAlpineInfantrys, 2 chineseArtillerys, 4 chineseInfantrys and 1 chineseTank moved from Chungking to Kansu
              1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
              1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
              1 Truck moved from Singkiang to Ningsia
              1 chineseAntiTankGun moved from Chungking to Kansu
              2 chineseFighters moved from Tsinghai to Chungking
              1 Truck moved from Kansu to Ningsia
      
          Purchase Units - China
              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
              China buy 1 chineseEntrenchment and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - China
              Units in Chungking being upgraded or consumed: 1 Material
              1 chineseEntrenchment and 3 chineseInfantrys placed in Chungking
              2 chineseInfantrys placed in Northern China
      
          Activate Technology - China
              China activating ImprovedAntiAircraft
              triggerAttachmenchineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
              triggerAttachmenchineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
      
          Turn Complete - China
              China collect 17 PUs; end with 17 PUs
              Units generate 3 techTokens; China end with 3 techTokens
      

      Combat Hit Differential Summary :

      China : -0,00
      Japan : -0,58
      China rolls : : 1,00
      

      0_1532881899944_chi3 fertig.tsvg

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        Man those Chinese researchers are good. Second time on 1/4 chance.

        I thought about Finland - it's not a very big deal. You can't produce there for two rounds, when you retake and rebuild it. So essentially I killed 2 units (while capturing) + 4-5 units (you miss on producing). Nice to have, but won't decide the big war. It releases pressure from Leningrad.

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Gully
          last edited by redrum

          @gully Yeah, its not game ending essentially Germany loses a handful or so of units plus less infrastructure in Finland. Mostly was just surprised as I've never seen Russia attack Finland. Almost seems a bit too easy as realistically an amphibious invasion by Russia into Finland wouldn't ever have happened. Makes me wonder if putting an entrenchment in Finland to make it a bit tougher to invade would be a good idea so that Russia would really have to invest to invade it.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          HeppsH 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            Nah, it's not hard to counter. Just land any plane or keep an AAgun there or something. Usually Germany has Transports in the Baltics to get Leningrad. Or Russia uses those marines somewhere else. The problem is if you don't notice 😄

            0_1532896623079_bri3 cm.tsvg

            British Combatmove, scramble to Low-Countries is nonsense imo. I get a horrifying warning "your Transport in sz24 WILL DIE", but I tested it, if I don't attack subs I can use it normally in NCM.

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              Game History

              Round: 3
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 15 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 18 PUs
              
                  Preparing Defense - Egypt
                      Egypt collect 0 PUs; end with 10 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 8 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 13 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 17 PUs
              
                  Research Technology - Britain
                      Note to players Britain: <body><img src="http://tripleamaps.sourceforge.net/images/tww/singapore.png"/></body>
                      Note to players Britain: <body><img src="http://tripleamaps.sourceforge.net/images/tww/dutchcolonies.png"/></body>
                      Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                      Britain spend 0 on tech rolls
                          Britain rolls : 0/1 hits, 0,00 expected hits
              
                  Combat Move - Britain
                      Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to Iraq
                      1 britishBattleship and 1 britishCruiser moved from 73 Sea Zone to 74 Sea Zone
                      1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                      2 britishInfantrys moved from Bombay to 75 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                      2 britishInfantrys moved from 74 Sea Zone to Iraq
                      1 britishInfantry moved from Gold Coast to French West Africa
                            ExiledAllies take French West Africa from VichyFrance
                      1 britishMech.Infantry moved from Gold Coast to Eastern French Africa
                            ExiledAllies take Eastern French Africa from VichyFrance
                      2 britishInfantrys moved from Southwestern Australia to 163 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 163 Sea Zone to 88 Sea Zone
                      2 britishInfantrys moved from 88 Sea Zone to Sumatra
                      1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
                      1 britishArtillery and 1 britishInfantry moved from Western Bengal to Bengal
                      1 britishInfantry moved from Calcutta to Bengal
                      3 britishInfantrys moved from Calcutta to Bengal
                      1 britishInfantry moved from Southern Iran to Iraq
                      1 britishCruiser moved from 21 Sea Zone to 23 Sea Zone
                      2 britishCruisers moved from 24 Sea Zone to 23 Sea Zone
                      3 britishFighters and 1 britishNavalFighter moved from Central Britain to Low Countries
                      1 britishTacticalBomber moved from Scotland to Low Countries
                      2 britishSubmarines moved from 24 Sea Zone to 12 Sea Zone
                      2 britishDestroyers moved from 24 Sea Zone to 12 Sea Zone
                      1 britishInfantry moved from Central Britain to 21 Sea Zone
                      1 britishDestroyer moved from 24 Sea Zone to 12 Sea Zone
                      1 britishDestroyer moved from 24 Sea Zone to 23 Sea Zone
                      1 britishMarine moved from Central Britain to 21 Sea Zone
                      1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 21 Sea Zone to 23 Sea Zone
                      2 britishInfantrys moved from London to 23 Sea Zone
                      3 britishInfantrys and 1 britishMarine moved from 23 Sea Zone to Low Countries
              
                  Combat - Britain
                      Britain creates battle in territory 24 Sea Zone
                      Battle in Low Countries
                          Britain attack with 3 britishFighters, 3 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 1 britishTacticalBomber
                          Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
                              AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
                              Britain roll dice for 3 britishCruisers in Low Countries, round 2 : 1/1 hits, 0,75 expected hits
                              Britain roll dice for 3 britishFighters, 3 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 1 britishTacticalBomber in Low Countries, round 2 : 3/1 hits, 2,67 expected hits
                              Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys in Low Countries, round 2 : 2/1 hits, 1,25 expected hits
                              2 germanInfantrys owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Low Countries
                          Some non-combat units are destroyed: 
                          Britain win, taking Low Countries from Germany with 3 britishFighters, 1 britishInfantry, 1 britishMarine, 1 britishNavalFighter and 1 britishTacticalBomber remaining. Battle score for attacker is 10
                          Casualties for Britain: 2 britishInfantrys
                          Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
                      Battle in Iraq
                          Britain attack with 1 britishAirTransport, 3 britishInfantrys and 1 britishParatrooper
                          Germany defend with 1 Flagpole, 1 Rail and 3 germanInfantrys
                              Britain roll dice for 1 britishBattleship and 1 britishCruiser in Iraq, round 2 : 2/1 hits, 1,08 expected hits
                              Britain roll dice for 1 britishAirTransport, 3 britishInfantrys and 1 britishParatrooper in Iraq, round 2 : 1/1 hits, 0,83 expected hits
                              Germany roll dice for 3 germanInfantrys in Iraq, round 2 : 1/1 hits, 0,75 expected hits
                              3 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Iraq
                          Britain win, taking Iraq from Germany with 1 britishAirTransport, 2 britishInfantrys and 1 britishParatrooper remaining. Battle score for attacker is 6
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Germany: 3 germanInfantrys
                      Battle in Bengal
                          Britain attack with 1 britishArtillery and 5 britishInfantrys
                          Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                              Britain roll dice for 1 britishArtillery and 5 britishInfantrys in Bengal, round 2 : 1/1 hits, 1,08 expected hits
                              Japan roll dice for 1 japaneseInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits
                              1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                          Britain win, taking Bengal from Japan with 1 britishArtillery and 4 britishInfantrys remaining. Battle score for attacker is 0
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in Sumatra
                          Britain attack with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber
                          Japan defend with 1 Flagpole and 1 japaneseMarine
                              Britain roll dice for 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber in Sumatra, round 2 : 1/1 hits, 0,75 expected hits
                              Japan roll dice for 1 japaneseMarine in Sumatra, round 2 : 0/1 hits, 0,58 expected hits
                              1 japaneseMarine owned by the Japan lost in Sumatra
                          Britain win, taking Sumatra from Japan with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 4
                          Casualties for Japan: 1 japaneseMarine
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger UnitsEALowCountries1: Setting switch to false for conditionAttachmentUnitsEALowCountries attached to ExiledAllies
                      Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger UnitsEALowCountries1: ExiledAllies has 1 britishInfantry placed in Low Countries
                      1 britishTank moved from Alberta to Alaska
                      1 Train moved from Alberta to Ontario
                      1 britishArtillery moved from British Columbia to 104 Sea Zone
                      1 britishNavalFighter moved from Labrador to Central Britain
                      2 britishNavalFighters moved from Quebec to Azores
                      2 britishDestroyers and 1 britishTransport moved from 39 Sea Zone to 40 Sea Zone
                      1 britishAntiAirGun moved from Central Britain to 24 Sea Zone
                      1 britishAntiTankGun moved from Scotland to 24 Sea Zone
                      1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                      1 britishAntiAirGun moved from Central Britain to 24 Sea Zone
                      1 britishNavalFighter moved from Low Countries to Central Britain
                      2 britishFighters moved from Low Countries to Central Britain
                      1 britishFighter and 1 britishTacticalBomber moved from Low Countries to London
                      1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine moved from Cairo to Western Egypt
                      1 britishAirTransport moved from Iraq to Bombay
                      1 britishDestroyer moved from 73 Sea Zone to 72 Sea Zone
                      1 britishInfantry moved from Abyssinia to 72 Sea Zone
                      1 britishInfantry moved from 72 Sea Zone to Cairo
                      1 britishTransport moved from 72 Sea Zone to 76 Sea Zone
                      1 britishTransport moved from 73 Sea Zone to 79 Sea Zone
                      1 britishInfantry moved from Cairo to Western Egypt
                      1 britishInfantry moved from Cairo to Western Egypt
                      1 britishCombatEngineer and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      1 britishArtillery and 1 britishInfantry moved from Rhodesia to Tanganyika
                      2 britishInfantrys moved from Eastern South Africa to Rhodesia
                      1 Truck moved from Belgian Congo to Eastern South Africa
                      1 Truck moved from Belgian Congo to Rhodesia
                      2 britishInfantrys moved from Cape Town to Eastern South Africa
                      1 britishFighter and 1 britishNavalFighter moved from Sumatra to Rangoon
                      1 britishStrategicBomber moved from Sumatra to Calcutta
                      1 britishAntiAirGun and 1 britishMech.Infantry moved from Calcutta to Rangoon
                      1 britishInfantry moved from Calcutta to Bengal
                      1 britishCombatEngineer moved from Calcutta to Bengal
                      3 britishSubmarines moved from 149 Sea Zone to 145 Sea Zone
                      1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 163 Sea Zone to 160 Sea Zone
                      1 britishDestroyer and 1 britishSubmarine moved from 162 Sea Zone to 161 Sea Zone
                      1 britishMarine moved from Southwestern Australia to 162 Sea Zone
                      1 britishArtillery moved from Southern Australia to Southwestern Australia
                      1 Truck moved from Southern Australia to Northern Territory
                      1 Truck and 1 britishAntiAirGun moved from Northern Territory to Queensland
                      1 britishInfantry moved from Southern Australia to Queensland
                      3 britishInfantrys moved from Southern Australia to Southwestern Australia
                      1 britishTransport moved from 162 Sea Zone to 159 Sea Zone
                      1 britishMarine and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
                      1 britishMarine moved from 161 Sea Zone to Queensland
                      1 britishAlpineInfantry, 1 britishMarine and 1 britishTank moved from Scotland to Central Britain
                      1 britishCombatEngineer moved from London to Central Britain
                      1 Truck moved from London to Southern Britain
                      1 Truck and 1 britishAntiAirGun moved from Southern Britain to Central Britain
              
                  Purchase Units - Britain
                      Britain buy 1 britishAlpineInfantry, 1 britishCruiser, 5 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Britain
                      1 britishAlpineInfantry placed in Scotland
                      4 britishInfantrys placed in London
                      1 britishCruiser and 2 britishTransports placed in 23 Sea Zone
                      1 britishInfantry placed in Scotland
              
                  Turn Complete - Britain
                      Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East
                      Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
                      Britain collect 35 PUs; end with 35 PUs
                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                      Units generate 6 techTokens; Britain end with 12 techTokens
                      Units Change Ownership
                          Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                          Some Units in Bombay change ownership: 1 Material
                          Some Units in Calcutta change ownership: 1 Material
                          Some Units in Java change ownership: 1 britishCombatEngineer
                          Some Units in New South Wales change ownership: 2 Materials
                          Some Units in Quebec change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 1 britishArtillery and 1 britishNavalFighter; Remaining resources: 0 PUs; 
              
                  Place Units - Canada
                      1 britishArtillery placed in Ontario
                      1 britishNavalFighter placed in Quebec
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 15 PUs
                      Units Change Ownership
                          Some Units in Ontario change ownership: 1 britishArtillery
                          Some Units in Quebec change ownership: 1 britishCombatEngineer and 1 britishNavalFighter
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry; Remaining resources: 3 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishInfantrys placed in Exiled Allies
                      1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 26 PUs; end with 29 PUs
                      Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 26 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
                      Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
                      Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs
                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                          Some Units in Exiled Allies change ownership: 2 britishInfantrys
                          Some Units in Java change ownership: 1 britishCombatEngineer
                          Some Units in Low Countries change ownership: 1 britishInfantry
              
                  Purchase Units - Egypt
                      Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; 
              
                  Place Units - Egypt
                      3 britishInfantrys placed in Cairo
              
                  Turn Complete - Egypt
                      Egypt collect 9 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                          Some Units in Cairo change ownership: 3 britishInfantrys
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; 
              
                  Place Units - SouthAfrica
                      2 britishInfantrys placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 9 PUs
                      Some Units in Cape Town change ownership: 2 britishInfantrys
              
                  Purchase Units - India
                      India buy 4 britishInfantrys; Remaining resources: 1 PUs; 
              
                  Place Units - India
                      2 britishInfantrys placed in Calcutta
                      2 britishInfantrys placed in Bombay
              
                  Turn Complete - India
                      India collect 13 PUs; end with 14 PUs
                      Units Change Ownership
                          Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
                          Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys
              
                  Purchase Units - Australia
                      Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                      Australia buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      1 britishInfantry placed in New Zealand
                      1 Material, 1 britishInfantry and 1 britishNavalFighter placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 16 PUs; end with 16 PUs
                      Units Change Ownership
                          Some Units in New South Wales change ownership: 3 Materials, 1 britishInfantry and 1 britishNavalFighter
                          Some Units in New Zealand change ownership: 1 britishInfantry
                          Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
              

              Combat Hit Differential Summary :

              Britain rolls : : 0,00
              AntiAircraftGun fire in Low Countries : : -0,08
              Japan : 0,08
              Britain : 1,83
              Germany : 1,00
              

              0_1532900604001_bri3 fertig.tsvg

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Italy round 3

                TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                Game History

                Round: 3
                
                    Research Technology - Italy
                        Trigger italianaTIP: Italy gains access to ImprovedProduction
                        Italy spend 0 on tech rolls
                        Italy removing all Technology Tokens after successful research.
                        Italy discover ImprovedProduction
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        2 italianInfantrys moved from Trans Jordan to Iraq
                        1 italianParatrooper moved from Syria to Iraq
                        1 italianStrategicBomber moved from Crete to Iraq
                        1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
                        1 italianInfantry moved from Greece to 52 Sea Zone
                        1 italianInfantry moved from Peloponnese to 52 Sea Zone
                        2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                        2 italianInfantrys moved from 54 Sea Zone to Cyprus
                        1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                        1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                        1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                        1 italianMarine moved from Rome to 46 Sea Zone
                        1 italianInfantry moved from Sardinia to 46 Sea Zone
                        1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                        1 italianMarine moved from Southern Italy to 50 Sea Zone
                        1 italianInfantry moved from Sicily to 50 Sea Zone
                        1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
                        1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                        2 italianInfantrys and 2 italianMarines moved from 48 Sea Zone to Malta
                        1 italianMech.Infantry moved from Orel Kursk to Novgorod
                              Italy take Novgorod from Russia
                        1 italianTacticalBomber moved from Crete to Sinai
                
                    Combat - Italy
                        Strategic bombing raid in Sinai
                            Bombing raid in Sinai rolls: 0 and causes: 0 damage to unit: Rail
                            Bombing raid in Sinai causes 0 damage total. 
                        Battle in Cyprus
                        Battle in Malta
                            Italy attack with 2 italianInfantrys and 2 italianMarines
                            Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                            Some non-combat units are destroyed: 
                            Italy win, taking Cyprus from Britain, taking Malta from Britain with 2 italianMarines remaining. Battle score for attacker is 16
                            Casualties for Italy: 2 italianInfantrys
                            Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                        Battle in Iraq
                            Italy attack with 2 italianInfantrys, 1 italianParatrooper and 1 italianStrategicBomber
                            Britain defend with 1 Flagpole, 2 britishInfantrys and 1 britishParatrooper
                            Italy win with 1 italianStrategicBomber remaining. Battle score for attacker is 0
                            Casualties for Italy: 2 italianInfantrys and 1 italianParatrooper
                            Casualties for Britain: 2 britishInfantrys and 1 britishParatrooper
                
                    Non Combat Move - Italy
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianStrategicBomber moved from Iraq to Crete
                        1 italianTacticalBomber moved from Sinai to Crete
                        2 italianDestroyers moved from 53 Sea Zone to 54 Sea Zone
                        2 italianArtillerys moved from Northern Italy to 49 Sea Zone
                        2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                        2 italianArtillerys moved from 51 Sea Zone to Tobruk
                        1 italianDestroyer moved from 53 Sea Zone to 51 Sea Zone
                        3 italianInfantrys moved from Rome to Southern Italy
                        1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Orel Kursk to Voronezh
                        1 italianAntiAirGun, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Voronezh
                        1 Truck, 1 italianAntiAirGun and 1 italianTank moved from Western Ukraine to Voronezh
                        1 Truck moved from Southern Italy to Rome
                        1 italianSubmarine moved from 17 Sea Zone to 41 Sea Zone
                        1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone
                        1 italianSubmarine moved from 45 Sea Zone to 43 Sea Zone
                        1 Train moved from Western Ukraine to Northern Italy
                        1 italianFighter moved from Cyrenaica to Crete
                        1 italianAirTransport moved from Crete to Rome
                
                    Purchase Units - Italy
                        Italy buy 2 italianInfantrys, 2 italianMarines and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        1 italianTransport placed in 50 Sea Zone
                        2 italianMarines placed in Southern Italy
                        1 italianTransport placed in 49 Sea Zone
                        2 italianInfantrys placed in Rome
                
                    Activate Technology - Italy
                        Italy activating ImprovedProduction
                        Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                        Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                        Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                
                    Turn Complete - Italy
                        Italy collect 31 PUs; end with 31 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                        Units generate 6 techTokens; Italy end with 6 techTokens
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  Game History

                  Round: 3
                  
                      Research Technology - Usa
                          Trigger americanaTIL: Usa gains access to ImprovedLogistics
                          Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                          Usa spend 0 on tech rolls
                  
                      Combat Move - Usa
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanMarine moved from Wake Island to 124 Sea Zone
                          1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone
                          2 americanNavalFighters moved from 124 Sea Zone to Caroline Islands
                          1 americanMarine moved from 131 Sea Zone to Caroline Islands
                          1 americanInfantry moved from Surinam Guyana to French Guyana
                                ExiledAllies take French Guyana from VichyFrance
                          2 americanStrategicBombers moved from Central Britain to Eastern France
                  
                      Combat - Usa
                          Usa creates battle in territory 24 Sea Zone
                          Strategic bombing raid in Eastern France
                              Bombing raid in Eastern France rolls: 1,0 and causes: 1 damage to unit: Rail
                              Bombing raid in Eastern France causes 1 damage total. 
                          Battle in Caroline Islands
                              Usa attack with 1 americanMarine and 2 americanNavalFighters
                              Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                              Some non-combat units are destroyed: 
                              Usa win, taking Caroline Islands from Japan with 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 7
                              Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                          Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                          Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          1 americanTransport moved from 58 Sea Zone to 137 Sea Zone
                          1 Material moved from Scotland to 24 Sea Zone
                          1 Material, 1 americanDestroyer, 1 americanTransport and 1 britishAntiAirGun moved from 24 Sea Zone to 12 Sea Zone
                          1 americanTransport moved from 105 Sea Zone to 103 Sea Zone
                          1 americanAntiTankGun moved from Alaska to 103 Sea Zone
                          1 americanAntiTankGun and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                          1 americanAntiTankGun moved from 101 Sea Zone to Soviet Far East
                          1 americanAntiAirGun moved from British Columbia to 104 Sea Zone
                          1 americanArtillery moved from British Columbia to Alaska
                          1 americanTank moved from British Columbia to Alaska
                          1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from Detroit to British Columbia
                          1 Train moved from British Columbia to Northern Central US
                          1 americanSubmarine moved from 156 Sea Zone to 109 Sea Zone
                          1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone
                          1 americanSubmarine moved from 124 Sea Zone to 110 Sea Zone
                          1 americanCarrier moved from 124 Sea Zone to 131 Sea Zone
                          2 americanNavalFighters moved from Caroline Islands to 131 Sea Zone
                          1 Train moved from British Columbia to Washington
                          1 americanAirTransport moved from Azores to Washington
                          1 Truck and 1 americanParatrooper moved from Central US to Washington
                          1 americanAntiAirGun moved from New York to Great Lakes
                          1 americanAntiAirGun moved from Great Lakes to Detroit
                          3 americanDestroyers moved from 124 Sea Zone to 131 Sea Zone
                          1 americanFighter moved from Gilbert Islands to Queensland
                          1 americanCarrier and 2 americanNavalFighters moved from 115 Sea Zone to 125 Sea Zone
                          1 Truck and 1 americanArtillery moved from Western US to British Columbia
                          1 americanDestroyer moved from 115 Sea Zone to 125 Sea Zone
                          1 americanInfantry moved from San Francisco to 156 Sea Zone
                          1 americanInfantry moved from Los Angeles to 156 Sea Zone
                          1 americanInfantry moved from Western US to San Francisco
                          1 americanInfantry moved from Northwestern US to Western US
                          1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                          1 americanCombatEngineer, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 116 Sea Zone
                          1 americanCombatEngineer and 2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                          1 americanCruiser moved from 156 Sea Zone to 116 Sea Zone
                          1 americanNavalFighter moved from Chicago to Labrador
                          1 americanNavalFighter moved from Chicago to Los Angeles
                          1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                          1 americanBattleship and 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone
                          1 americanDestroyer moved from 39 Sea Zone to 30 Sea Zone
                          1 Truck moved from British Columbia to Northwestern US
                          2 americanStrategicBombers moved from Eastern France to Central Britain
                  
                      Purchase Units - Usa
                          Usa buy 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 1 americanHull, 1 americanInfantry, 1 americanNavalFighter and 3 americanTransports; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Usa
                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanCarrier and 1 americanTransport placed in 156 Sea Zone
                          1 americanInfantry placed in San Francisco
                          1 americanCruiser, 1 americanHull and 2 americanTransports placed in 30 Sea Zone
                          1 americanNavalFighter placed in Chicago
                          1 americanArtillery placed in Detroit
                  
                      Turn Complete - Usa
                          Trigger LLaGS: has removed 1 americanAntiTankGun owned by Usa in Soviet Far East
                          Trigger LLaGS: Russia has 1 russianAntiTankGun placed in Soviet Far East
                          Usa collect 71 PUs; end with 71 PUs
                          Units generate 6 techTokens; Usa end with 12 techTokens
                  

                  0_1533505058610_usa3 fertig.tsvg

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Gully
                    last edited by

                    @gully So I think you saw my TWW question on moving materials the same turn they are captured. Thoughts on how you'd like to handle that for this current game? I've already moved them the same turn during Japan's turn earlier in the game. I see 4 options:

                    1. Play as the engine enforces so can only move when captured by a player on the major's own territory (Japan on Japan owned but not Germany on Finland owned, etc).
                    2. Same as #1 but allow using edit for a nation's minors so Germany can move if it captures on Finland and UK can move if captured on Egypt, etc.
                    3. Moving forward don't allow any movement of materials the same turn they are captured.
                    4. Wait on Hepps to make an official ruling and move forward with that.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    G 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Finland round 4

                      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                      Game History

                      Round: 4
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 18 PUs
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                              Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                              Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                              Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                              Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                              Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                              Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                              Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Some non-combat units are destroyed: 
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanMech.Infantry moved from Smolensk to Eastern Karelia
                                    Germany take Eastern Karelia from Russia
                              1 germanAlpineInfantry moved from Murmansk to Kola Penninsula
                                    Finland take Kola Penninsula from Russia
                              1 germanInfantry moved from Eastern Finland to Western Karelia
                                    Finland take Western Karelia from Russia
                              1 germanBattleship and 2 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
                              1 germanNavalFighter moved from Northern France to Low Countries
                              1 germanSubmarine moved from 23 Sea Zone to 12 Sea Zone
                              1 germanSubmarine moved from 24 Sea Zone to 12 Sea Zone
                              1 germanSubmarine moved from 26 Sea Zone to 12 Sea Zone
                              1 germanInfantry moved from Trans Jordan to Sinai
                                    Germany take Sinai from Egypt
                              1 germanArtillery moved from Trans Jordan to Iraq
                                    Germany take Iraq from Britain
                              1 germanInfantry moved from Eastern Ukraine to Caucasus
                              1 germanInfantry moved from Voronezh to Caucasus
                              2 germanInfantrys moved from Voronezh to Tula
                              2 germanFighters moved from Kharkov to Caucasus
                              2 germanInfantrys moved from Northern Finland to Finland
                              3 germanFighters moved from Orel Kursk to Tula
                              1 germanFighter moved from Orel Kursk to Tula
                              1 germanNavalFighter moved from Belorussia to Finland
                              1 germanFighter moved from Belorussia to 29 Sea Zone
                              1 germanFighter moved from Vichy France to Low Countries
                              2 germanInfantrys moved from Northern Germany to Low Countries
                              1 germanFighter moved from Southern Germany to Low Countries
                              1 germanInfantry moved from Northern Germany to Low Countries
                      
                          Combat - Germany
                              Battle in Tula
                                  Germany attack with 4 germanFighters and 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                  Germany win, taking Tula from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 6
                                  Casualties for Russia: 2 russianInfantrys
                              Battle in Low Countries
                                  Germany attack with 2 germanFighters, 3 germanInfantrys and 1 germanNavalFighter
                                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys and 1 britishMarine
                                  Germany win, taking Low Countries from ExiledAllies with 2 germanFighters, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 7
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Britain: 2 britishInfantrys and 1 britishMarine
                              Battle in Finland
                                  Germany attack with 2 germanInfantrys and 1 germanNavalFighter
                                  Russia defend with 1 Flagpole, 4 Materials, 1 Rail and 1 russianMarine
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Finland from Russia with 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 4
                                  Casualties for Russia: 1 russianMarine
                              Battle in 12 Sea Zone
                                  Germany attack with 3 germanSubmarines
                                  Usa defend with 1 Material, 1 americanDestroyer and 1 americanTransport; Britain defend with 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishDestroyers, 2 britishSubmarines and 1 britishTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                  3 germanSubmarines owned by the Germany Submerged
                              Battle in 29 Sea Zone
                                  Germany attack with 1 germanBattleship, 2 germanDestroyers and 1 germanFighter
                                  Russia defend with 1 russianCruiser and 1 russianTransport
                                  Germany winBritain win with 1 americanDestroyer, 1 americanTransport, 3 britishDestroyers, 2 britishSubmarines, 1 britishTransport, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport remaining, taking 29 Sea Zone from Neutral with 1 germanBattleship, 1 germanDestroyer and 1 germanFighter remaining. Battle score for attacker is 11
                                  Casualties for Germany: 1 germanDestroyer
                                  Casualties for Russia: 1 russianCruiser and 1 russianTransport
                              Battle in Caucasus
                                  Germany attack with 2 germanFighters and 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 1 russianArtillery
                                  Germany win, taking Caucasus from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 1
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 1 russianArtillery
                      
                          Non Combat Move - Germany
                              Note to players Germany: <body><img src="http://tripleamaps.sourceforge.net/images/tww/leningrad.png"/></body>
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              1 Material and 1 germanAirTransport moved from Eastern Germany to Voronezh
                              3 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer and 8 germanInfantrys moved from Smolensk to Voronezh
                              1 germanArtillery and 5 germanInfantrys moved from Kharkov to Voronezh
                              1 germanArtillery and 1 germanCombatEngineer moved from Eastern Ukraine to Voronezh
                              1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                              1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                              1 germanAntiTankGun, 1 germanArtillery and 1 germanCombatEngineer moved from Orel Kursk to Voronezh
                              2 germanFighters moved from Caucasus to Voronezh
                              1 germanNavalFighter moved from Finland to Eastern Finland
                              1 germanFighter moved from 29 Sea Zone to Belorussia
                              2 germanFighters moved from Tula to Orel Kursk
                              2 germanFighters moved from Tula to Orel Kursk
                              1 germanArtillery moved from Pskov to Smolensk
                              1 germanInfantry moved from Lativa Estonia to Pskov
                              1 germanInfantry moved from Lithuania to Lativa Estonia
                              1 germanAlpineInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
                              1 germanInfantry and 1 germanMech.Infantry moved from Lithuania to Orel Kursk
                              1 germanMech.Infantry and 1 germanTank moved from Kharkov to Orel Kursk
                              4 germanMech.Infantrys and 6 germanTanks moved from Smolensk to Orel Kursk
                              4 germanInfantrys moved from Lithuania to Belorussia
                              1 germanMech.Infantry moved from Belorussia to Orel Kursk
                              6 germanInfantrys moved from Western Ukraine to Kharkov
                              4 germanInfantrys moved from Romania to Western Ukraine
                              2 germanArtillerys moved from Murmansk to Eastern Finland
                              1 germanCombatEngineer and 1 germanParatrooper moved from Northern Finland to Eastern Finland
                              2 Trucks moved from Northern Finland to Eastern Finland
                              1 germanAlpineInfantry and 1 germanInfantry moved from Central Norway to Norway
                              1 germanCombatEngineer moved from Paris to Northern France
                              2 germanInfantrys moved from Vichy France to Eastern France
                              2 germanFighters and 1 germanNavalFighter moved from Low Countries to Northern France
                              2 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Germany to Lithuania
                              1 Train moved from Poland to Eastern Germany
                              1 Train moved from Eastern Poland to Austria
                              1 Train and 2 germanInfantrys moved from Austria to Belorussia
                              1 Train moved from Western Ukraine to Hungary Slovakia
                              1 Train and 2 germanInfantrys moved from Hungary Slovakia to Belorussia
                              1 Train moved from Belorussia to Eastern Poland
                              1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine
                              1 Train and 2 germanInfantrys moved from Eastern Germany to Lithuania
                              1 Train moved from Lithuania to Eastern Germany
                              1 Material and 1 germanAirTransport moved from Eastern Germany to Eastern Poland
                              1 germanAirTransport moved from Eastern Poland to Eastern Germany
                              1 germanInfantry moved from Berlin to Eastern Germany
                              1 Truck moved from Northern France to Northern Germany
                              2 Trucks moved from Paris to Vichy France
                              1 Truck moved from Kharkov to Eastern Poland
                              1 germanSubmarine moved from 11 Sea Zone to 64 Sea Zone
                              1 germanCombatEngineer and 1 germanInfantry moved from Algeria to Morrocco
                              1 germanTransport moved from 53 Sea Zone to 51 Sea Zone
                              1 germanArtillery moved from Tobruk to 51 Sea Zone
                              1 germanArtillery and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
                              1 germanParatrooper moved from Crete to 53 Sea Zone
                              1 germanArtillery and 1 germanParatrooper moved from 53 Sea Zone to Trans Jordan
                              1 germanInfantry moved from Tripolitania to Algeria
                              1 Truck moved from Tripolitania to Algeria
                              1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                              1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Cyrenaica to Tobruk
                              1 germanAirTransport moved from Orel Kursk to Eastern Germany
                      
                          Purchase Units - Germany
                              Germany buy 2 Materials, 1 germanAirfield, 1 germanCombatEngineer, 11 germanInfantrys, 4 germanMech.Infantrys and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Germany
                              2 germanMech.Infantrys placed in Western Ukraine
                              2 germanMech.Infantrys placed in Belorussia
                              2 Materials, 1 germanCombatEngineer and 1 germanTank placed in Eastern Germany
                              4 germanInfantrys placed in Paris
                              4 germanInfantrys placed in Northern Germany
                              2 germanInfantrys placed in Austria
                              1 germanInfantry placed in Berlin
                              Units in Voronezh being upgraded or consumed: 1 Material
                              1 germanAirfield placed in Voronezh
                      
                          Turn Complete - Germany
                              Germany collect 77 PUs; end with 77 PUs
                              Units generate 9 techTokens; Germany end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - VichyFrance
                              1 germanFighter and 2 germanInfantrys placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 13 PUs; end with 14 PUs
                              Units Change Ownership
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Turn Complete - Finland
                              Finland collect 10 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                  Some Units in Finland change ownership: 4 Materials
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germany from Finland: 2 Materials
                                  EDIT: Adding units owned by Germany to Eastern Finland: 2 Materials
                                  EDIT: Turning off Edit Mode
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        @Gully I actually posted the turn with editing to move the 2 materials. If we decide that we aren't going to allow moving them then just edit them back.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • G Offline
                          Gully @redrum
                          last edited by

                          @redrum I'm okay with moving the material.

                          The easiest rule is, what the engine allows is okay. Code is law. Unless it's too strange behavior. But distinguishing between Minor and Majors is kinda strange, so the same rules should apply as if that was core Germany. And then you could move the material on capture.

                          I'm not sure if it even makes a difference. You will probably rebuild one of the buildings in East-Finland instead of Finland (but not both, E-Finland has only 2 capacity). You could do that the same way next turn - only difference is that your Trucks can do other things next turn. Without Leningrad or Baltic-Transports they can't do much anyway. Or it is something I don't see 🙂

                          Hmm. Almost maximum pressure to Stalingrad, not even sacrifice a few units to destroy the Vologda barracks. But you destroyed all rails to Leningrad. Hmmmmm.

                          redrumR 2 Replies Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @gully Yeah, probably not a huge deal in this case on moving them as I realized Finland didn't have any PUs yet to rebuild. Just something I hadn't ever run into and I'm good with allowing movement of materials same turn as capture for both major/minor.

                            Next couple of turns on the Eastern Front should be interesting. I considered Vologda but decided the cost of tanks/mechs was too high. The Russians will most likely have to make some tough decisions soon.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • HeppsH Offline
                              Hepps Moderators @redrum
                              last edited by

                              @redrum Probably not a bad addition. Finland proper has always felt lean. If a Northern strategy is pursued Finland always feels underwhelming from a defensive standpoint.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

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                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @gully Bump 🙂

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • G Offline
                                  Gully
                                  last edited by

                                  @redrum yeah sorry. Real Life caught me. Will probably stay like that for a few weeks.

                                  0_1534875311881_rus4 cm.tsvg

                                  Scramble is possible to W-Karelia, Pskov, Tula, Caucasus. I edited the tech-die because I had already rolled that a few days ago and forgot to save. Had to make sure it still misses.

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Gully
                                    last edited by

                                    @gully Only scramble is both fighters to Tula.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                    • G Offline
                                      Gully
                                      last edited by

                                      0_1534885614839_rus4 im ncm.tsvg

                                      Unfinished Noncombat Move. The stuff near Japan won't move anymore, so you can already plan Japan.

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                                      • G Offline
                                        Gully
                                        last edited by

                                        Game History

                                        Round: 4
                                        
                                            Research Technology - Russia
                                                Note to players Russia: <body><img src="http://tripleamaps.sourceforge.net/images/tww/leningrad.png"/></body>
                                                Turning on Edit Mode
                                                EDIT: Russia spend 0 on tech rolls
                                        
                                            Politics - Russia
                                                EDIT: Turning off Edit Mode
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                1 russianArtillery and 2 russianInfantrys moved from Leningrad to Western Karelia
                                                1 russianArtillery, 2 russianFighters, 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Leningrad to Pskov
                                                1 russianFighter moved from Volgarod to Eastern Karelia
                                                2 russianInfantrys moved from Leningrad to Eastern Karelia
                                                2 russianAntiTankGuns moved from Moscow to Tula
                                                4 russianInfantrys moved from Moscow to Tula
                                                1 russianInfantry moved from Stalingrad to Tula
                                                1 russianFighter moved from Volgarod to Caucasus
                                                1 russianFighter moved from Stalingrad to Caucasus
                                                2 russianInfantrys moved from Stalingrad to Caucasus
                                        
                                            Combat - Russia
                                                Russia creates battle in territory 12 Sea Zone
                                                Germany scrambles 2 units out of Voronezh to defend against the attack in Tula
                                                Battle in Western Karelia
                                                    Russia attack with 1 russianArtillery and 2 russianInfantrys
                                                    Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                                    Russia win, taking Western Karelia from Finland with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                                Battle in Eastern Karelia
                                                    Russia attack with 1 russianFighter and 2 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanMech.Infantry
                                                    1 germanMech.Infantry owned by the Germany lost in Eastern Karelia
                                                    Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 5
                                                    Casualties for Germany: 1 germanMech.Infantry
                                                Battle in Pskov
                                                    Russia attack with 1 russianArtillery, 2 russianFighters, 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia win, taking Pskov from Germany with 1 russianArtillery, 2 russianFighters, 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                                Battle in Caucasus
                                                    Russia attack with 2 russianFighters and 2 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia win, taking Caucasus from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                                Battle in Tula
                                                    Russia attack with 2 russianAntiTankGuns and 5 russianInfantrys
                                                    Germany defend with 1 Flagpole, 2 germanFighters and 2 germanInfantrys
                                                    1 russianInfantry owned by the Russia retreated to Stalingrad
                                                    Germany win with 1 germanFighter remaining. Battle score for attacker is -3
                                                    Casualties for Russia: 2 russianAntiTankGuns and 4 russianInfantrys
                                                    Casualties for Germany: 1 germanFighter and 2 germanInfantrys
                                                Moving scrambled unit from Tula back to originating territory: Voronezh
                                        
                                            Non Combat Move - Russia
                                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                3 russianInfantrys moved from Volgarod to Stalingrad
                                                2 russianFighters moved from Caucasus to Stalingrad
                                                2 Trucks and 2 russianInfantrys moved from Vologda to Stalingrad
                                                2 Trucks moved from Stalingrad to Sverdlovsk
                                                1 russianFighter moved from Eastern Karelia to Volgarod
                                                2 russianFighters and 1 russianTacticalBomber moved from Pskov to Volgarod
                                                1 Truck and 1 russianAntiTankGun moved from Moscow to Stalingrad
                                                1 Truck moved from Stalingrad to Volgarod
                                                1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                                                1 Truck moved from Stalingrad to Volgarod
                                                2 Trucks moved from Volgarod to Moscow
                                                2 Trucks and 2 russianAntiAirGuns moved from Moscow to Stalingrad
                                                1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
                                                1 Train moved from Stalingrad to Moscow
                                                1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
                                                1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Khabarovskiy Kray to Yakut
                                                1 russianArtillery moved from Far Eastern Republic to Yakut
                                                1 russianAntiTankGun moved from Soviet Far East to Far Eastern Republic
                                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Soviet Far East to Yakut
                                                1 russianSubmarine moved from 117 Sea Zone to 108 Sea Zone
                                                1 russianCombatEngineer moved from Stalingrad to Volgarod
                                                1 russianStrategicBomber moved from Pskov to Moscow
                                                1 americanAntiAirGun, 1 britishArtillery and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                                                1 russianTransport moved from 12 Sea Zone to 23 Sea Zone
                                                2 russianInfantrys moved from Irkutsk to Yakut
                                                1 Truck moved from Yakut to Novosibirsk
                                                5 russianTanks moved from Moscow to Stalingrad
                                                1 russianTank moved from Moscow to Stalingrad
                                                1 russianTank moved from Moscow to Stalingrad
                                                1 russianTank moved from Moscow to Stalingrad
                                                1 Train, 1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Stalingrad
                                                1 Train moved from Stalingrad to Novosibirsk
                                                1 Material and 1 russianAirTransport moved from Moscow to Volgarod
                                                1 russianAirTransport moved from Volgarod to Leningrad
                                                1 russianFighter moved from Stalingrad to Volgarod
                                                1 russianTacticalBomber moved from Volgarod to Stalingrad
                                        
                                            Purchase Units - Russia
                                                Russia buy 1 russianAirfield, 1 russianAntiAirGun, 8 russianAntiTankGuns, 1 russianArtillery, 1 russianEntrenchment and 10 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                        
                                            Place Units - Russia
                                                Units in Moscow being upgraded or consumed: 1 Material
                                                4 russianAntiTankGuns and 1 russianEntrenchment placed in Moscow
                                                3 russianAntiTankGuns placed in Stalingrad
                                                Units in Volgarod being upgraded or consumed: 1 Material
                                                1 russianAirfield placed in Volgarod
                                                2 russianInfantrys placed in Leningrad
                                                2 russianInfantrys placed in Vologda
                                                3 russianInfantrys placed in Volgarod
                                                1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
                                                3 russianInfantrys placed in Urals
                                        
                                            Turn Complete - Russia
                                                Russia collect 59 PUs; end with 59 PUs
                                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 62 PUs
                                                Units generate 6 techTokens; Russia end with 12 techTokens
                                        

                                        0_1535021670748_rus4 fertig.tsvg

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                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 4

                                          TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                                          Game History

                                          Round: 4
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 9 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                                  Japan spend 0 on tech rolls
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  2 japaneseInfantrys moved from Inner Mongolia to Northern China
                                                  2 japaneseFighters moved from Inner Mongolia to Northern China
                                                  2 japaneseFighters moved from Shansi to Northern China
                                                  1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                                                  2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
                                                  1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                                                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                                  1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan
                                                        Japan take Western Szechwan from China
                                                  1 japaneseDestroyer moved from 148 Sea Zone to 88 Sea Zone
                                                  2 japaneseMarines moved from Brunei to 93 Sea Zone
                                                  2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 88 Sea Zone
                                                  2 japaneseMarines moved from 88 Sea Zone to Sumatra
                                                  2 japaneseNavalFighters moved from 148 Sea Zone to 88 Sea Zone
                                                  1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                  1 japaneseTransport moved from 91 Sea Zone to 92 Sea Zone
                                                  2 japaneseAlpineInfantrys and 1 japaneseMarine moved from Malay to 92 Sea Zone
                                                  2 japaneseAlpineInfantrys and 1 japaneseMarine moved from 92 Sea Zone to Sumatra
                                                  2 japaneseNavalFighters moved from 148 Sea Zone to Sumatra
                                                  1 japaneseSubmarine moved from 108 Sea Zone to 109 Sea Zone
                                                  1 japaneseTacticalBomber moved from Manchuria to Khabarovskiy Kray
                                                  1 japaneseStrategicBomber moved from Korea to Khabarovskiy Kray
                                          
                                              Combat - Japan
                                                  Battle in Soviet Far East
                                                  Battle in Kamchatka
                                                      Some non-combat units are destroyed: 
                                                  Battle in 88 Sea Zone
                                                      Japan attack with 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseTransport
                                                      Britain defend with 1 britishTransport
                                                      Japan win, taking Soviet Far East from Russia, taking Kamchatka from Russia, taking 88 Sea Zone from Neutral with 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseTransport remaining. Battle score for attacker is 7
                                                      Casualties for Britain: 1 britishTransport
                                                  Battle in Khabarovskiy Kray
                                                      Japan attack with 2 japaneseInfantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
                                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                                      Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseInfantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Russia: 1 russianInfantry
                                                  Battle in Northern China
                                                      Japan attack with 1 japaneseAlpineInfantry, 4 japaneseFighters and 4 japaneseInfantrys
                                                      China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                      Some non-combat units are destroyed: 
                                                      Japan converts chineseBarracks into different units
                                                      Japan win, taking Northern China from China with 1 japaneseAlpineInfantry, 4 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                                                      Casualties for Japan: 2 japaneseInfantrys
                                                      Casualties for China: 1 chineseAntiAirGun, 1 chineseEntrenchment and 2 chineseInfantrys
                                                  Battle in Sumatra
                                                      Japan attack with 2 japaneseAlpineInfantrys, 3 japaneseMarines and 2 japaneseNavalFighters
                                                      ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                                                      Japan win, taking Sumatra from ExiledAllies with 1 japaneseAlpineInfantry, 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 2
                                                      Casualties for Japan: 1 japaneseAlpineInfantry
                                                      Casualties for Britain: 2 britishInfantrys
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseCarrier moved from 148 Sea Zone to 88 Sea Zone
                                                  1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone
                                                  1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 148 Sea Zone to 84 Sea Zone
                                                  2 japaneseNavalFighters moved from Sumatra to 84 Sea Zone
                                                  1 japaneseTransport moved from 148 Sea Zone to 88 Sea Zone
                                                  2 japaneseDestroyers moved from 99 Sea Zone to 100 Sea Zone
                                                  1 Material and 1 japaneseAirTransport moved from Korea to Hupeh
                                                  1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                  2 japaneseInfantrys moved from Vladivostok to 98 Sea Zone
                                                  1 japaneseArtillery moved from Eastern Manchuria to 98 Sea Zone
                                                  2 japaneseFighters moved from Northern China to Suiyuan
                                                  1 japaneseTacticalBomber moved from Khabarovskiy Kray to Shansi
                                                  1 japaneseFighter moved from Northern China to Shansi
                                                  1 japaneseFighter moved from Northern China to Hupeh
                                                  1 japaneseFighter moved from French Indochina to Hupeh
                                                  1 japaneseArtillery and 1 japaneseCombatEngineer moved from Shensi to Hupeh
                                                  3 japaneseAlpineInfantrys, 10 japaneseArtillerys and 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
                                                  1 Truck and 1 japaneseArtillery moved from Chahar to Inner Mongolia
                                                  1 japaneseInfantry moved from Shensi to Inner Mongolia
                                                  2 japaneseInfantrys moved from Shensi to Hupeh
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma
                                                  1 japaneseNavalFighter moved from Thailand to French Indochina
                                                  1 japaneseNavalFighter moved from Japan to French Indochina
                                                  1 japaneseInfantry moved from Kweichow to Hupeh
                                                  1 japaneseArtillery moved from Eastern Szechwan to Kweichow
                                                  1 japaneseArtillery moved from Burma to Eastern Szechwan
                                                  3 japaneseArtillerys moved from Malay to Southern Thailand
                                                  1 japaneseCarrier and 2 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone
                                                  1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseNavalFighters moved from 98 Sea Zone to 127 Sea Zone
                                                  1 japaneseDestroyer moved from 96 Sea Zone to 127 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                                  2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                                  1 japaneseSubmarine moved from 96 Sea Zone to 126 Sea Zone
                                                  1 japaneseSubmarine moved from 99 Sea Zone to 108 Sea Zone
                                                  1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from 97 Sea Zone to Shantung
                                                  1 japaneseStrategicBomber moved from Khabarovskiy Kray to Korea
                                                  1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                                  1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                  1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                                  1 Train moved from Shantung to Korea
                                                  1 Train and 2 japaneseArtillerys moved from Korea to Peking
                                                  1 Train moved from Inner Mongolia to Korea
                                                  1 japaneseAirTransport moved from Hupeh to Shansi
                                                  1 Truck moved from Hupeh to Shantung
                                                  1 Truck moved from Shensi to Peking
                                                  1 Truck moved from Inner Mongolia to Peking
                                                  1 Truck moved from Chahar to Manchuria
                                                  1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                          
                                              Purchase Units - Japan
                                                  Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 6 techTokens; 
                                                  Japan buy 2 Materials, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseDestroyer, 4 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Hupeh being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield and 2 japaneseAlpineInfantrys placed in Hupeh
                                                  2 japaneseArtillerys placed in Shensi
                                                  2 Materials and 1 japaneseArtillery placed in Korea
                                                  3 japaneseInfantrys placed in Kyushu Shikoku
                                                  1 japaneseInfantry placed in Tokyo
                                                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                  1 japaneseCarrier and 1 japaneseDestroyer placed in 99 Sea Zone
                                                  1 japaneseSubmarine placed in 99 Sea Zone
                                                  1 japaneseArtillery placed in Japan
                                                  1 japaneseSubmarine placed in 99 Sea Zone
                                          
                                              Turn Complete - Japan
                                                  Japan collect 76 PUs; end with 76 PUs
                                                  Units generate 6 techTokens; Japan end with 12 techTokens
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  3 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 10 PUs
                                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  3 japaneseInfantrys placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            Game History

                                            Round: 4
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseCombatEngineer and 3 chineseInfantrys moved from Chungking to Eastern Szechwan
                                                    2 chineseFighters moved from Chungking to Eastern Szechwan
                                                    1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Western Szechwan
                                                    1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Northern China
                                                    2 chineseTanks moved from Kansu to Northern China
                                                    2 chineseAlpineInfantrys and 2 chineseInfantrys moved from Kansu to Northern China
                                                    1 chineseArtillery moved from Kansu to Northern China
                                                    1 chineseMech.Infantry moved from Kansu to Northern China
                                            
                                                Combat - China
                                                    Battle in Eastern Szechwan
                                                        China attack with 1 chineseCombatEngineer, 2 chineseFighters and 3 chineseInfantrys
                                                        Japan defend with 1 Flagpole, 1 Rail and 1 japaneseArtillery
                                                        China win, taking Eastern Szechwan from Japan with 1 chineseCombatEngineer, 2 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 4
                                                        Casualties for Japan: 1 japaneseArtillery
                                                    Battle in Western Szechwan
                                                        China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        1 chineseAlpineInfantry owned by the China retreated to Kansu
                                                        Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -7
                                                        Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                                                    Battle in Northern China
                                                        China attack with 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 2 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks
                                                        Japan defend with 1 Flagpole, 1 Material, 1 Rail, 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                                        China win, taking Northern China from Japan with 2 chineseAlpineInfantrys, 2 chineseArtillerys, 1 chineseInfantry, 1 chineseMech.Infantry and 2 chineseTanks remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                            
                                                Non Combat Move - China
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    2 chineseFighters moved from Eastern Szechwan to Chungking
                                                    5 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer and 6 chineseInfantrys moved from Kansu to Chungking
                                                    1 Truck moved from Tsinghai to Kansu
                                                    1 Truck and 1 chineseAntiAirGun moved from Kansu to Chungking
                                                    1 Truck moved from Ningsia to Kansu
                                                    1 Truck and 1 chineseAntiAirGun moved from Kansu to Chungking
                                                    1 Truck moved from Ningsia to Northern China
                                                    1 Material and 1 Truck moved from Northern China to Ningsia
                                                    1 chineseInfantry moved from Tsinghai to Ningsia
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseAlpineInfantry, 1 chineseFortification and 4 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                            
                                                Place Units - China
                                                    Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                                                    1 chineseAlpineInfantry, 1 chineseFortification and 2 chineseInfantrys placed in Chungking
                                                    2 chineseInfantrys placed in Singkiang
                                            
                                                Turn Complete - China
                                                    China collect 17 PUs; end with 17 PUs
                                                    Units generate 3 techTokens; China end with 6 techTokens
                                            

                                            0_1535202366635_chi4 fertig.tsvg

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