TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good)

    Scheduled Pinned Locked Moved Play By Forum
    114 Posts 2 Posters 32.2k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • alkexrA Offline
      alkexr
      last edited by

      TripleA Turn Summary: Angmar round 1

      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

      Game History

      Round: 1
      
          Combat Move - Angmar
                  Angmar loses 0 PUs for violating Coldfellss neutrality.
              3 orc_marauders moved from Lands of the Lossoth to Dáin's Halls
              2 warg_riders moved from West Forodwaith to Dáin's Halls
              1 warg_rider moved from Mount Gundabad to Dáin's Halls
              1 dragon moved from Withered Heath to Dáin's Halls
              1 dragon moved from Forodwaith to Dáin's Halls
              1 dragon moved from East Mountains of Angmar to Dáin's Halls
              1 snaga_skirmisher moved from Withered Heath to Ered Mithrin
                    Angmar take Ered Mithrin from Dwarves
              1 snaga_skirmisher moved from Mount Gundabad to West Grey Mountains
                    Angmar take West Grey Mountains from Dwarves
              1 snaga_skirmisher moved from North Misty Mountains to Coldfells
                    Angmar take Coldfells from Neutral
              3 orc_marauders and 4 snaga_skirmishers moved from North Misty Mountains to Eagle's Eyrie
              1 orc_marauder moved from Mount Gundabad to Eagle's Eyrie
              1 orc_marauder moved from Hoarwell to Hoarwell Bank
              1 orc_marauder moved from East Angmar to Hoarwell Bank
              1 warg_rider moved from East Angmar to Hoarwell Bank
              3 orc_marauders and 3 snaga_skirmishers moved from Carn Dûm to North Arnor
              1 orc_marauder and 2 snaga_skirmishers moved from Carn Dûm to North Downs
              1 snaga_skirmisher moved from Carn Dûm to North Downs
              1 orc_marauder and 2 snaga_skirmishers moved from West Angmar to Weather Hills
              2 trolls moved from Trollfells to West Rhudaur
              2 trolls moved from Ettendales to West Rhudaur
              1 troll moved from Ettenmoors to West Rhudaur
              3 orc_marauders and 1 snaga_skirmisher moved from West Angmar to West Rhudaur
              3 orc_marauders moved from West Angmar to Weathertop
                    Angmar take Weathertop from Arnor
              4 orc_marauders, 4 snaga_skirmishers and 2 warg_riders moved from South Angmar to Weathertop
              1 warg_rider moved from East Angmar to Weathertop
              1 nazgul moved from Carn Dûm to Weathertop
      
          Purchase Units - Angmar
              Angmar buy 5 orc_marauders and 2 snaga_skirmishers; Remaining resources: 0 PUs; 
      
          Combat - Angmar
              Battle in Eagle's Eyrie
                  Angmar attack with 4 orc_marauders and 4 snaga_skirmishers
                  HighElves defend with 2 eagles and 2 elven_hunters
                      Angmar roll dice for 4 orc_marauders and 4 snaga_skirmishers in Eagle's Eyrie, round 2 : 3/0 hits, 3.00 expected hits
                  Units damaged: 2 eagles owned by the HighElves
                      HighElves roll dice for 2 eagles and 2 elven_hunters in Eagle's Eyrie, round 2 : 1/1 hits, 1.67 expected hits
                      1 elven_hunter owned by the HighElves and 1 snaga_skirmisher owned by the Angmar lost in Eagle's Eyrie
                      Angmar roll dice for 4 orc_marauders and 3 snaga_skirmishers in Eagle's Eyrie, round 3 : 2/1 hits, 2.58 expected hits
                      HighElves roll dice for 2 eagles and 1 elven_hunter in Eagle's Eyrie, round 3 : 1/1 hits, 1.25 expected hits
                      1 elven_hunter owned by the HighElves, 1 eagle owned by the HighElves and 1 orc_marauder owned by the Angmar lost in Eagle's Eyrie
                      Angmar roll dice for 3 orc_marauders and 3 snaga_skirmishers in Eagle's Eyrie, round 4 : 2/1 hits, 2.25 expected hits
                      HighElves roll dice for 1 eagle in Eagle's Eyrie, round 4 : 0/1 hits, 0.42 expected hits
                      1 eagle owned by the HighElves lost in Eagle's Eyrie
                  Angmar win, taking Eagle's Eyrie from HighElves with 3 orc_marauders and 3 snaga_skirmishers remaining. Battle score for attacker is 52
                  Casualties for Angmar: 1 orc_marauder and 1 snaga_skirmisher
                  Casualties for HighElves: 2 eagles and 2 elven_hunters
              Battle in North Arnor
                  Angmar attack with 3 orc_marauders and 3 snaga_skirmishers
                  Arnor defend with 1 man_at_arms, 2 rangers and 1 scout
                      flank fire in North Arnor : 0/1 hits, 0.17 expected hits
                      Angmar roll dice for 3 orc_marauders and 3 snaga_skirmishers in North Arnor, round 2 : 2/1 hits, 1.67 expected hits
                      Arnor roll dice for 1 man_at_arms, 2 rangers and 1 scout in North Arnor, round 2 : 1/1 hits, 0.92 expected hits
                      1 snaga_skirmisher owned by the Angmar, 1 man_at_arms owned by the Arnor and 1 scout owned by the Arnor lost in North Arnor
                      Angmar roll dice for 3 orc_marauders and 2 snaga_skirmishers in North Arnor, round 3 : 2/1 hits, 1.50 expected hits
                      Arnor roll dice for 2 rangers in North Arnor, round 3 : 1/1 hits, 0.67 expected hits
                      1 snaga_skirmisher owned by the Angmar and 2 rangers owned by the Arnor lost in North Arnor
                  Angmar win, taking North Arnor from Arnor with 3 orc_marauders and 1 snaga_skirmisher remaining. Battle score for attacker is 13
                  Casualties for Angmar: 2 snaga_skirmishers
                  Casualties for Arnor: 1 man_at_arms, 2 rangers and 1 scout
              Battle in Hoarwell Bank
                  Angmar attack with 2 orc_marauders and 1 warg_rider
                  Arnor defend with 1 scout
                      Angmar roll dice for 2 orc_marauders and 1 warg_rider in Hoarwell Bank, round 2 : 1/0 hits, 1.00 expected hits
                      Arnor roll dice for 1 scout in Hoarwell Bank, round 2 : 0/1 hits, 0.08 expected hits
                      1 scout owned by the Arnor lost in Hoarwell Bank
                  Angmar win, taking Hoarwell Bank from Arnor with 2 orc_marauders and 1 warg_rider remaining. Battle score for attacker is 5
                  Casualties for Arnor: 1 scout
              Battle in North Downs
                  Angmar attack with 1 orc_marauder and 3 snaga_skirmishers
                  Arnor defend with 1 scout
                      flank fire in North Downs : 0/1 hits, 0.17 expected hits
                      Angmar roll dice for 1 orc_marauder and 3 snaga_skirmishers in North Downs, round 2 : 1/1 hits, 1.25 expected hits
                      Arnor roll dice for 1 scout in North Downs, round 2 : 0/1 hits, 0.25 expected hits
                      1 scout owned by the Arnor lost in North Downs
                  Angmar win, taking North Downs from Arnor with 1 orc_marauder and 3 snaga_skirmishers remaining. Battle score for attacker is 5
                  Casualties for Arnor: 1 scout
              Battle in West Rhudaur
                  Angmar attack with 3 orc_marauders, 1 snaga_skirmisher and 5 trolls
                  Arnor defend with 1 man_at_arms and 1 ranger
                      Angmar roll dice for 3 orc_marauders, 1 snaga_skirmisher and 5 trolls in West Rhudaur, round 2 : 3/1 hits, 3.25 expected hits
                      Arnor roll dice for 1 man_at_arms and 1 ranger in West Rhudaur, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 troll owned by the Angmar
                      1 man_at_arms owned by the Arnor and 1 ranger owned by the Arnor lost in West Rhudaur
                  Angmar win, taking West Rhudaur from Arnor with 3 orc_marauders, 1 snaga_skirmisher and 5 trolls remaining. Battle score for attacker is 10
                  Casualties for Arnor: 1 man_at_arms and 1 ranger
              Battle in Weather Hills
                  Angmar attack with 1 orc_marauder and 2 snaga_skirmishers
                  Arnor defend with 1 ranger
                      Angmar roll dice for 1 orc_marauder and 2 snaga_skirmishers in Weather Hills, round 2 : 1/0 hits, 1.00 expected hits
                      Arnor roll dice for 1 ranger in Weather Hills, round 2 : 1/1 hits, 0.58 expected hits
                      1 snaga_skirmisher owned by the Angmar and 1 ranger owned by the Arnor lost in Weather Hills
                  Angmar win, taking Weather Hills from Arnor with 1 orc_marauder and 1 snaga_skirmisher remaining. Battle score for attacker is 2
                  Casualties for Angmar: 1 snaga_skirmisher
                  Casualties for Arnor: 1 ranger
              Battle in Dáin's Halls
                  Angmar attack with 3 dragons, 3 orc_marauders and 3 warg_riders
                  Dwarves defend with 1 dwarven_axeman, 3 dwarven_axethrowers, 2 dwarven_halberdiers, 1 factory and 6 walls
                      siege fire in Dáin's Halls : 5/1 hits, 4.50 expected hits
                      5 walls owned by the Dwarves lost in Dáin's Halls
                      Angmar roll dice for 3 dragons, 3 orc_marauders and 3 warg_riders in Dáin's Halls, round 2 : 3/1 hits, 3.50 expected hits
                      Dwarves roll dice for 1 dwarven_axeman, 3 dwarven_axethrowers, 2 dwarven_halberdiers and 1 wall in Dáin's Halls, round 2 : 4/1 hits, 4.08 expected hits
                  Units damaged: 3 dragons owned by the Angmar
                      1 wall owned by the Dwarves and 1 dwarven_axethrower owned by the Dwarves lost in Dáin's Halls
                      Angmar roll dice for 3 dragons, 3 orc_marauders and 3 warg_riders in Dáin's Halls, round 3 : 4/1 hits, 3.83 expected hits
                      Dwarves roll dice for 1 dwarven_axeman, 2 dwarven_axethrowers and 2 dwarven_halberdiers in Dáin's Halls, round 3 : 2/1 hits, 2.67 expected hits
                  Units damaged: 2 dragons owned by the Angmar
                      1 dwarven_axeman owned by the Dwarves, 2 dwarven_axethrowers owned by the Dwarves and 1 dwarven_halberdier owned by the Dwarves lost in Dáin's Halls
                      Angmar roll dice for 3 dragons, 3 orc_marauders and 3 warg_riders in Dáin's Halls, round 4 : 4/1 hits, 4.25 expected hits
                      Dwarves roll dice for 1 dwarven_halberdier in Dáin's Halls, round 4 : 1/1 hits, 0.67 expected hits
                      1 warg_rider owned by the Angmar and 1 dwarven_halberdier owned by the Dwarves lost in Dáin's Halls
                  Angmar win, taking Dáin's Halls from Dwarves with 3 dragons, 3 orc_marauders and 2 warg_riders remaining. Battle score for attacker is 79
                  Casualties for Dwarves: 1 dwarven_axeman, 3 dwarven_axethrowers, 2 dwarven_halberdiers and 6 walls
                  Casualties for Angmar: 1 warg_rider
      
          Non Combat Move - Angmar
              3 dragons moved from Dáin's Halls to Forodwaith
              3 orc_marauders and 1 snaga_skirmisher moved from Mount Gundabad to Forodwaith
              1 snaga_skirmisher moved from Withered Heath to Ered Mithrin
              1 snaga_skirmisher moved from Mount Gundabad to North Misty Mountains
              3 snaga_skirmishers moved from Mount Gundabad to Ettenmoors
              1 snaga_skirmisher moved from East Mountains of Angmar to East Angmar
              1 snaga_skirmisher moved from West Mountains of Angmar to South Angmar
      
          Place Units - Angmar
              5 orc_marauders and 2 snaga_skirmishers placed in Carn Dûm
      
          Turn Complete - Angmar
              Angmar collect 57 PUs; end with 57 PUs
              4 units repaired.
      

      Combat Hit Differential Summary :

      Dwarves : -0.42
      HighElves : -1.33
      Arnor : 1.00
      flank fire in North Downs : : -0.17
      Angmar : -1.08
      flank fire in North Arnor : : -0.17
      siege fire in Dáin's Halls : : 0.50
      

      Savegame

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      1 Reply Last reply Reply Quote 0
      • alkexrA Offline
        alkexr
        last edited by

        TripleA Turn Summary: Mordor round 1

        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

        Game History

        Round: 1
        
            Combat Move - Mordor
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                    Mordor loses 0 PUs for violating Dead Marshess neutrality.
                1 snaga_skirmisher moved from Carchost to Dagorlad
                      Mordor take Dagorlad from Neutral
                1 snaga_skirmisher moved from Morannon to Dead Marshes
                      Mordor take Dead Marshes from Neutral
                1 orc_marauder moved from Minas Morgul to Crossroads
                      Mordor take Crossroads from Gondor
                1 orc_marauder moved from Morannon to Field of Cormallen
                      Mordor take Field of Cormallen from Gondor
                1 snaga_skirmisher moved from West Ephel Dúath to Crossings of Poros
                      Mordor take Crossings of Poros from Gondor
                1 orc_marauder and 1 snaga_skirmisher moved from West Ephel Dúath to Emyn Arnen
                1 snaga_skirmisher moved from Plateau of Gorgoroth to Emyn Arnen
                1 winged_nazgul moved from Minas Morgul to sz Lower Anduin 1
                1 winged_nazgul moved from Barad-dûr to North Ithilien
                1 snaga_skirmisher moved from Morannon to North Ithilien
                1 snaga_skirmisher moved from Morannon to North Ithilien
        
            Purchase Units - Mordor
                Mordor buy 2 catapults, 2 snaga_skirmishers and 1 winged_nazgul; Remaining resources: 1 PUs; 
        
            Combat - Mordor
                Battle in North Ithilien
                    Mordor attack with 2 snaga_skirmishers and 1 winged_nazgul
                    Gondor defend with 1 ranger
                        antiair fire in North Ithilien : 0/1 hits, 0.17 expected hits
                        Mordor roll dice for 2 snaga_skirmishers and 1 winged_nazgul in North Ithilien, round 2 : 1/1 hits, 1.33 expected hits
                        Gondor roll dice for 1 ranger in North Ithilien, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 winged_nazgul owned by the Mordor
                        1 ranger owned by the Gondor lost in North Ithilien
                    Mordor win, taking North Ithilien from Gondor with 2 snaga_skirmishers and 1 winged_nazgul remaining. Battle score for attacker is 6
                    Casualties for Gondor: 1 ranger
                Battle in sz Lower Anduin 1
                    Mordor attack with 1 winged_nazgul
                    Gondor defend with 1 dromund
                        Mordor roll dice for 1 winged_nazgul in sz Lower Anduin 1, round 2 : 1/1 hits, 0.67 expected hits
                        Gondor roll dice for 1 dromund in sz Lower Anduin 1, round 2 : 0/1 hits, 0.33 expected hits
                        1 dromund owned by the Gondor lost in sz Lower Anduin 1
                    Mordor win with 1 winged_nazgul remaining. Battle score for attacker is 14
                    Casualties for Gondor: 1 dromund
                Battle in Emyn Arnen
                    Mordor attack with 1 orc_marauder and 2 snaga_skirmishers
                    Gondor defend with 1 ranger
                        Mordor roll dice for 1 orc_marauder and 2 snaga_skirmishers in Emyn Arnen, round 2 : 1/0 hits, 1.00 expected hits
                        Gondor roll dice for 1 ranger in Emyn Arnen, round 2 : 0/1 hits, 0.58 expected hits
                        1 ranger owned by the Gondor lost in Emyn Arnen
                    Mordor win, taking Emyn Arnen from Gondor with 1 orc_marauder and 2 snaga_skirmishers remaining. Battle score for attacker is 6
                    Casualties for Gondor: 1 ranger
        
            Non Combat Move - Mordor
                1 winged_nazgul moved from sz Lower Anduin 1 to West Ephel Dúath
                1 orc_marauder and 1 snaga_skirmisher moved from East Ephel Dúath to West Ephel Dúath
                3 orc_marauders and 2 snaga_skirmishers moved from South Nurn to Mountains of Shadow
                3 orc_marauders moved from East Nurn to Mountains of Shadow
                2 snaga_skirmishers moved from Ash Mountains to Mountains of Shadow
                1 winged_nazgul moved from North Ithilien to Field of Cormallen
                1 olog_hai and 3 uruk_pikemen moved from Morannon to Field of Cormallen
                5 orc_marauders and 1 snaga_skirmisher moved from Morannon to Field of Cormallen
                1 snaga_skirmisher moved from Morgai to Field of Cormallen
                2 orc_marauders moved from Narchost to Crossroads
                1 orc_marauder moved from Morgai to Field of Cormallen
                2 snaga_skirmishers moved from Durthang to Crossroads
                2 orc_marauders and 2 uruk_warriors moved from Minas Morgul to Crossroads
                3 snaga_skirmishers and 1 spider moved from Cirith Ungol to Crossroads
                2 catapults moved from Carach Angren to Cirith Ungol
                2 snaga_skirmishers moved from Plateau of Gorgoroth to Crossroads
                2 uruk_warriors moved from Carach Angren to Desolation of the Morannon
                2 uruk_pikemen moved from Carach Angren to Minas Morgul
                2 olog_hais moved from Gorgoroth to Minas Morgul
                1 olog_hai moved from Lithlad to Cirith Ungol
                2 orc_marauders moved from Lithlad to Mountains of Shadow
                3 orc_marauders and 6 snaga_skirmishers moved from Barad-dûr to Mountains of Shadow
                2 uruk_warriors moved from Barad-dûr to Cirith Ungol
        
            Place Units - Mordor
                2 catapults, 2 snaga_skirmishers and 1 winged_nazgul placed in Minas Morgul
        
            Turn Complete - Mordor
                Mordor collect 69 PUs; end with 70 PUs
                4 units repaired.
        

        Combat Hit Differential Summary :

        antiair fire in North Ithilien : : -0.17
        Mordor : 0.00
        Gondor : -0.42
        

        Savegame

        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

        1 Reply Last reply Reply Quote 0
        • alkexrA Offline
          alkexr
          last edited by

          @redrum Your turn. There was really no reason to ask for OOL now.

          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Move Summary: Arnor round 1

            TripleA Move Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

            Game History

            Round: 1
            
                Combat Move - Arnor
                        Arnor loses 0 PUs for violating Lhûn Tributarys neutrality.
                        Arnor loses 0 PUs for violating South Lhûns neutrality.
                        Arnor loses 0 PUs for violating Brandywine East Banks neutrality.
                        Arnor loses 0 PUs for violating East-West Roads neutrality.
                        Arnor loses 0 PUs for violating Midgewaters neutrality.
                    1 dunadan_guard and 2 man_at_armss moved from Amon Sûl to Hoarwell Bank
                    1 man_at_arms moved from Greenfields to Lhûn Tributary
                          Arnor take Lhûn Tributary from Neutral
                    1 man_at_arms moved from South Emyn Uial to South Lhûn
                          Arnor take South Lhûn from Neutral
                    1 dunadan_lancer moved from Greenfields to Brandywine East Bank
                          Arnor take Brandywine East Bank from Neutral
                    1 dunadan_guard moved from Fornost to Weather Hills
                    2 dunadan_guards moved from Fornost to North Downs
                    1 bowman and 2 man_at_armss moved from North Arthedain to North Arnor
                    1 man_at_arms moved from Baranduin East Bank to North Arnor
                    1 bowman moved from Fornost to North Downs
                    1 bowman moved from Fornost to Weather Hills
                    1 man_at_arms moved from Baranduin East Bank to North Downs
                    1 dunadan_lancer moved from Baranduin East Bank to East-West Road
                          Arnor take East-West Road from Neutral
                    1 bowman moved from Amon Sûl to Midgewater
                          Arnor take Midgewater from Neutral
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            alkexrA 1 Reply Last reply Reply Quote 0
            • alkexrA Offline
              alkexr @redrum
              last edited by

              @redrum OOL:

              • North Arnor: snaga, marauder
              • North Downs: marauder, snaga
              • Weather Hills: snaga, marauder
              • Hoarwell Bank: warg, marauder

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

              1 Reply Last reply Reply Quote 0
              • alkexrA Offline
                alkexr
                last edited by

                Actually, there are possible battles in which there is really no best OOL. Because if one player chooses armor as casualty, then the other wants to select ranged, if he chooses shield, the other wants melee. Optimal OOL can depend on the OOL of the other player...

                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Arnor round 1

                  TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                  Game History

                  Round: 1
                  
                      Combat Move - Arnor
                              Arnor loses 0 PUs for violating Lhûn Tributarys neutrality.
                              Arnor loses 0 PUs for violating South Lhûns neutrality.
                              Arnor loses 0 PUs for violating Brandywine East Banks neutrality.
                              Arnor loses 0 PUs for violating East-West Roads neutrality.
                              Arnor loses 0 PUs for violating Midgewaters neutrality.
                          1 dunadan_guard and 2 man_at_armss moved from Amon Sûl to Hoarwell Bank
                          1 man_at_arms moved from Greenfields to Lhûn Tributary
                                Arnor take Lhûn Tributary from Neutral
                          1 man_at_arms moved from South Emyn Uial to South Lhûn
                                Arnor take South Lhûn from Neutral
                          1 dunadan_lancer moved from Greenfields to Brandywine East Bank
                                Arnor take Brandywine East Bank from Neutral
                          1 dunadan_guard moved from Fornost to Weather Hills
                          2 dunadan_guards moved from Fornost to North Downs
                          1 bowman and 2 man_at_armss moved from North Arthedain to North Arnor
                          1 man_at_arms moved from Baranduin East Bank to North Arnor
                          1 bowman moved from Fornost to North Downs
                          1 bowman moved from Fornost to Weather Hills
                          1 man_at_arms moved from Baranduin East Bank to North Downs
                          1 dunadan_lancer moved from Baranduin East Bank to East-West Road
                                Arnor take East-West Road from Neutral
                          1 bowman moved from Amon Sûl to Midgewater
                                Arnor take Midgewater from Neutral
                  
                      Purchase Units - Arnor
                          Arnor buy 3 dunadan_guards and 1 ranger; Remaining resources: 1 PUs; 
                  
                      Combat - Arnor
                          Battle in North Arnor
                              Arnor attack with 1 bowman and 3 man_at_armss
                              Angmar defend with 3 orc_marauders and 1 snaga_skirmisher
                                  Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 2 : 1/1 hits, 1.17 expected hits
                                  Angmar roll dice for 3 orc_marauders and 1 snaga_skirmisher in North Arnor, round 2 : 0/1 hits, 0.33 expected hits
                                  1 snaga_skirmisher owned by the Angmar lost in North Arnor
                                  Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 3 : 2/1 hits, 1.17 expected hits
                                  Angmar roll dice for 3 orc_marauders in North Arnor, round 3 : 0/1 hits, 0.25 expected hits
                                  2 orc_marauders owned by the Angmar lost in North Arnor
                                  Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 4 : 1/1 hits, 1.17 expected hits
                                  Angmar roll dice for 1 orc_marauder in North Arnor, round 4 : 0/1 hits, 0.08 expected hits
                                  1 orc_marauder owned by the Angmar lost in North Arnor
                              Arnor win, taking North Arnor from Angmar with 1 bowman and 3 man_at_armss remaining. Battle score for attacker is 22
                              Casualties for Angmar: 3 orc_marauders and 1 snaga_skirmisher
                          Battle in Hoarwell Bank
                              Arnor attack with 1 dunadan_guard and 2 man_at_armss
                              Angmar defend with 2 orc_marauders and 1 warg_rider
                                  Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 2 : 1/1 hits, 0.83 expected hits
                                  Angmar roll dice for 2 orc_marauders and 1 warg_rider in Hoarwell Bank, round 2 : 0/1 hits, 0.08 expected hits
                                  1 warg_rider owned by the Angmar lost in Hoarwell Bank
                                  Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 3 : 1/1 hits, 0.83 expected hits
                                  Angmar roll dice for 2 orc_marauders in Hoarwell Bank, round 3 : 0/1 hits, 0.08 expected hits
                                  1 orc_marauder owned by the Angmar lost in Hoarwell Bank
                                  Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 4 : 1/1 hits, 0.83 expected hits
                                  1 orc_marauder owned by the Angmar lost in Hoarwell Bank
                              Arnor win, taking Hoarwell Bank from Angmar with 1 dunadan_guard and 2 man_at_armss remaining. Battle score for attacker is 19
                              Casualties for Angmar: 2 orc_marauders and 1 warg_rider
                          Battle in Weather Hills
                              Arnor attack with 1 bowman and 1 dunadan_guard
                              Angmar defend with 1 orc_marauder and 1 snaga_skirmisher
                                  Arnor roll dice for 1 bowman and 1 dunadan_guard in Weather Hills, round 2 : 1/1 hits, 0.67 expected hits
                                  Angmar roll dice for 1 orc_marauder and 1 snaga_skirmisher in Weather Hills, round 2 : 0/1 hits, 0.17 expected hits
                                  1 snaga_skirmisher owned by the Angmar lost in Weather Hills
                                  Arnor roll dice for 1 bowman and 1 dunadan_guard in Weather Hills, round 3 : 1/1 hits, 0.67 expected hits
                                  Angmar roll dice for 1 orc_marauder in Weather Hills, round 3 : 0/1 hits, 0.08 expected hits
                                  1 orc_marauder owned by the Angmar lost in Weather Hills
                              Arnor win, taking Weather Hills from Angmar with 1 bowman and 1 dunadan_guard remaining. Battle score for attacker is 10
                              Casualties for Angmar: 1 orc_marauder and 1 snaga_skirmisher
                          Battle in North Downs
                              Arnor attack with 1 bowman, 2 dunadan_guards and 1 man_at_arms
                              Angmar defend with 1 orc_marauder and 3 snaga_skirmishers
                                  Arnor roll dice for 1 bowman, 2 dunadan_guards and 1 man_at_arms in North Downs, round 2 : 1/1 hits, 1.17 expected hits
                                  Angmar roll dice for 1 orc_marauder and 3 snaga_skirmishers in North Downs, round 2 : 0/1 hits, 0.50 expected hits
                                  1 orc_marauder owned by the Angmar lost in North Downs
                                  Arnor roll dice for 1 bowman, 2 dunadan_guards and 1 man_at_arms in North Downs, round 3 : 1/1 hits, 1.17 expected hits
                                  Angmar roll dice for 3 snaga_skirmishers in North Downs, round 3 : 1/1 hits, 0.42 expected hits
                                  1 snaga_skirmisher owned by the Angmar and 1 man_at_arms owned by the Arnor lost in North Downs
                                  Arnor roll dice for 1 bowman and 2 dunadan_guards in North Downs, round 4 : 1/0 hits, 1.00 expected hits
                                  Angmar roll dice for 2 snaga_skirmishers in North Downs, round 4 : 0/1 hits, 0.17 expected hits
                                  1 snaga_skirmisher owned by the Angmar lost in North Downs
                                  Arnor roll dice for 1 bowman and 2 dunadan_guards in North Downs, round 5 : 1/0 hits, 1.00 expected hits
                                  Angmar roll dice for 1 snaga_skirmisher in North Downs, round 5 : 0/1 hits, 0.08 expected hits
                                  1 snaga_skirmisher owned by the Angmar lost in North Downs
                              Arnor win, taking North Downs from Angmar with 1 bowman and 2 dunadan_guards remaining. Battle score for attacker is 14
                              Casualties for Angmar: 1 orc_marauder and 3 snaga_skirmishers
                              Casualties for Arnor: 1 man_at_arms
                  
                      Non Combat Move - Arnor
                          3 rangers moved from Mitheithel Bank to Amon Sûl
                          1 bowman moved from Amon Sûl to Mitheithel Bank
                          2 dunadan_lancers moved from Annúminas to Baranduin East Bank
                          1 bowman and 1 man_at_arms moved from Greenfields to Brandywine Bridge
                          1 bowman and 1 man_at_arms moved from South Emyn Uial to North Arthedain
                          3 dunadan_guards and 2 man_at_armss moved from Annúminas to North Arthedain
                  
                      Place Units - Arnor
                          3 dunadan_guards placed in Amon Sûl
                          1 ranger placed in Fornost
                  
                      Turn Complete - Arnor
                          Arnor collect 33 PUs; end with 34 PUs
                  

                  Combat Hit Differential Summary :

                  Arnor : 1.33
                  Angmar : -1.25
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Gondor round 1

                    TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                    Game History

                    Round: 1
                    
                        Combat Move - Gondor
                                Gondor loses 0 PUs for violating Ered Nimraiss neutrality.
                                Gondor loses 0 PUs for violating Nindalfs neutrality.
                            1 ranger moved from Pinnath Gelin to Ered Nimrais
                                  Gondor take Ered Nimrais from Neutral
                            2 rangers moved from South Ithilien to Crossings of Poros
                            1 spearman moved from Cair Andros to Nindalf
                                  Gondor take Nindalf from Neutral
                    
                        Purchase Units - Gondor
                            Gondor buy 11 tower_guards; Remaining resources: 0 PUs; 
                    
                        Combat - Gondor
                            Battle in Crossings of Poros
                                Gondor attack with 2 rangers
                                Mordor defend with 1 snaga_skirmisher
                                    Gondor roll dice for 2 rangers in Crossings of Poros, round 2 : 1/1 hits, 0.50 expected hits
                                    Mordor roll dice for 1 snaga_skirmisher in Crossings of Poros, round 2 : 0/1 hits, 0.17 expected hits
                                    1 snaga_skirmisher owned by the Mordor lost in Crossings of Poros
                                Gondor win, taking Crossings of Poros from Mordor with 2 rangers remaining. Battle score for attacker is 4
                                Casualties for Mordor: 1 snaga_skirmisher
                    
                        Non Combat Move - Gondor
                            1 spearman moved from Cair Andros to Henneth Annûn
                            3 rangers moved from Henneth Annûn to Anórien
                            2 rangers moved from Cair Andros to Anórien
                            1 man_at_arms moved from Lossarnach to Pelennor Fields
                            2 man_at_armss, 6 tower_guards and 2 trebuchets moved from Minas Tirith to Pelennor Fields
                            1 ranger moved from East Osgiliath to Anórien
                            2 man_at_armss and 4 spearmen moved from East Osgiliath to Pelennor Fields
                            2 man_at_armss moved from Pelargir to Lossarnach
                            2 man_at_armss moved from Lebennin to Lossarnach
                            1 spearman moved from Ethir Anduin to Sirith
                            1 man_at_arms and 1 spearman moved from Linhir to Lebennin
                            1 spearman moved from Ethring to Lebennin
                            5 swan_knights moved from Dol Amroth to Lebennin
                            1 spearman moved from Belfalas to Lebennin
                            7 man_at_armss moved from Dol Amroth to Gilrain
                            1 spearman moved from Edhellond to Gilrain
                            2 man_at_armss moved from Calembel to Gilrain
                            8 oathbreakers moved from Paths of the Dead to Harrowdale
                            2 rangers moved from White Mountains to Hornburg
                            1 spearman moved from Erech to West Gondor
                            1 spearman moved from Erech to Dunharrow
                            2 dromunds moved from sz Bay of Belfalas to sz 22
                    
                        Place Units - Gondor
                            3 tower_guards placed in West Osgiliath
                            8 tower_guards placed in Minas Tirith
                    
                        Turn Complete - Gondor
                            Gondor collect 74 PUs; end with 74 PUs
                    

                    Combat Hit Differential Summary :

                    Mordor : -0.17
                    Gondor : 0.50
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Northmen round 1

                      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                      Game History

                      Round: 1
                      
                          Combat Move - Northmen
                              3 raiders moved from Kingdom of Rhovanion to Lands of the Balcoth
                              1 raider moved from South Rhovanion to Lands of the Balcoth
                              1 raider moved from Realm of Vidugavia to West Rhûn
                                    Northmen take West Rhûn from Rhun
                              1 beorning_warrior moved from Lands of the Beornings to Gladden Fields
                                    Northmen take Gladden Fields from Orcs
                              2 woodmen moved from Upper Forest River to Dáin's Halls
                              2 eotheod_cavalrys moved from Framsburg to Dáin's Halls
                              3 eotheod_cavalrys moved from Lands of the Éothéod to Dáin's Halls
                              2 bears moved from Beorn's Hall to Dáin's Halls
                              1 beorning_warrior moved from Langwell to West Grey Mountains
                              1 barding_infantry moved from Lands of the Bardings to Withered Heath
                                    Northmen take Withered Heath from Angmar
                              1 woodman moved from North Rhovanion to East Bight
                                    Northmen take East Bight from DolGuldur
                              1 woodman moved from Lands of the Beornings to Anduin Bank
                                    Northmen take Anduin Bank from DolGuldur
                              1 woodman moved from Esgaroth to sz Celduin 3
                              1 dromund and 1 woodman moved from sz Celduin 3 to sz Celduin 1
                              1 woodman moved from sz Celduin 1 to Celduin North Bank
                      
                          Purchase Units - Northmen
                              Northmen buy 9 raiders; Remaining resources: 0 PUs; 
                      
                          Combat - Northmen
                              Battle in Celduin North Bank
                              Battle in Lands of the Balcoth
                                  Northmen attack with 4 raiders
                                  Rhun defend with 5 balchoth_tribesmen
                                      Northmen roll dice for 4 raiders in Lands of the Balcoth, round 2 : 2/1 hits, 2.33 expected hits
                                      Rhun roll dice for 5 balchoth_tribesmen in Lands of the Balcoth, round 2 : 0/1 hits, 0.83 expected hits
                                      2 balchoth_tribesmen owned by the Rhun lost in Lands of the Balcoth
                                      Northmen roll dice for 4 raiders in Lands of the Balcoth, round 3 : 2/1 hits, 2.33 expected hits
                                      Rhun roll dice for 3 balchoth_tribesmen in Lands of the Balcoth, round 3 : 1/1 hits, 0.50 expected hits
                                      1 raider owned by the Northmen and 2 balchoth_tribesmen owned by the Rhun lost in Lands of the Balcoth
                                      Northmen roll dice for 3 raiders in Lands of the Balcoth, round 4 : 2/1 hits, 1.75 expected hits
                                      Rhun roll dice for 1 balchoth_tribesman in Lands of the Balcoth, round 4 : 1/1 hits, 0.17 expected hits
                                      1 raider owned by the Northmen and 1 balchoth_tribesman owned by the Rhun lost in Lands of the Balcoth
                                  Northmen win, taking Celduin North Bank from Rhun, taking Lands of the Balcoth from Rhun with 2 raiders remaining. Battle score for attacker is 15
                                  Casualties for Rhun: 5 balchoth_tribesmen
                                  Casualties for Northmen: 2 raiders
                              Battle in West Grey Mountains
                                  Northmen attack with 1 beorning_warrior
                                  Angmar defend with 1 snaga_skirmisher
                                      Northmen roll dice for 1 beorning_warrior in West Grey Mountains, round 2 : 0/1 hits, 0.42 expected hits
                                      Angmar roll dice for 1 snaga_skirmisher in West Grey Mountains, round 2 : 1/1 hits, 0.25 expected hits
                                      1 beorning_warrior owned by the Northmen lost in West Grey Mountains
                                  Angmar win with 1 snaga_skirmisher remaining. Battle score for attacker is -5
                                  Casualties for Northmen: 1 beorning_warrior
                              Battle in Dáin's Halls
                                  Northmen attack with 2 bears, 5 eotheod_cavalrys and 2 woodmen
                                  Angmar defend with 1 factory, 3 orc_marauders and 2 warg_riders
                                      charge fire in Dáin's Halls : 3/1 hits, 2.50 expected hits
                                      trample fire in Dáin's Halls : 1/0 hits, 1.00 expected hits
                                      formation fire in Dáin's Halls : 1/1 hits, 0.75 expected hits
                                      1 warg_rider owned by the Angmar, 1 eotheod_cavalry owned by the Northmen and 3 orc_marauders owned by the Angmar lost in Dáin's Halls
                                      Northmen roll dice for 2 bears, 4 eotheod_cavalrys and 2 woodmen in Dáin's Halls, round 2 : 2/1 hits, 1.50 expected hits
                                      1 warg_rider owned by the Angmar lost in Dáin's Halls
                                  Northmen win, taking Dáin's Halls from Angmar with 2 bears, 4 eotheod_cavalrys and 2 woodmen remaining. Battle score for attacker is 25
                                  Casualties for Northmen: 1 eotheod_cavalry
                                  Casualties for Angmar: 3 orc_marauders and 2 warg_riders
                      
                          Non Combat Move - Northmen
                              1 barding_infantry and 1 beorning_warrior moved from East Dale to Lands of the Bardings
                              2 barding_infantrys moved from Kingdom of Dale to Lands of the Bardings
                              3 barding_infantrys moved from Esgaroth to Lands of the Bardings
                              2 barding_infantrys and 2 beorning_warriors moved from Dale to Lands of the Bardings
                              1 raider moved from Realm of Vidugavia to North Woodland Realm
                              1 raider moved from Realm of Vidugavia to Long Marshes
                              1 woodman moved from Rhimdath to Misty Mountains Foothills
                              2 beorning_warriors and 1 woodman moved from Lands of the Beornings to Lands of the Éothéod
                              3 beorning_warriors moved from Beorn's Hall to Lands of the Éothéod
                              1 beorning_warrior moved from North Rhovanion to Lands of the Beornings
                      
                          Place Units - Northmen
                              3 raiders placed in Dale
                              6 raiders placed in Esgaroth
                      
                          Turn Complete - Northmen
                              Northmen collect 56 PUs; end with 56 PUs
                      

                      Combat Hit Differential Summary :

                      trample fire in Dáin's Halls : : 0.00
                      Rhun : 0.50
                      Northmen : -0.33
                      formation fire in Dáin's Halls : : 0.25
                      charge fire in Dáin's Halls : : 0.50
                      Angmar : 0.75
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Lorien round 1

                        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                        Game History

                        Round: 1
                        
                            Combat Move - Lorien
                                2 elven_cavalrys moved from Fields of Celebrant to Westfold
                                1 elven_hunter moved from Cerin Amroth to Celebdil
                                      Lorien take Celebdil from Orcs
                                1 ent moved from Treebeards Hill to Wellinghall
                                1 ent and 2 huorns moved from Derndingle to Wellinghall
                                2 galadhrim_longbowmen moved from Caras Galadhon to East Vales of Anduin
                                1 elven_warden moved from Caras Galadhon to West Vales of Anduin
                                      Lorien take West Vales of Anduin from Orcs
                                1 elven_hunter moved from Naith to Fanuidhol
                                1 elven_hunter moved from Naith to Fanuidhol
                                1 galadhrim_longbowman moved from Caras Galadhon to Dimrill Dale
                                1 elven_warden moved from Caras Galadhon to Dimrill Dale
                                1 elven_hunter moved from Nimrodel to South Misty Mountains
                        
                            Purchase Units - Lorien
                                Lorien buy 2 elven_wardens, 1 galadhrim_longbowman and 1 wall; Remaining resources: 0 PUs; 
                        
                            Combat - Lorien
                                Battle in Dimrill Dale
                                    Lorien attack with 1 elven_warden and 1 galadhrim_longbowman
                                    Orcs defend with 1 orc_marauder
                                        Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
                                        Orcs roll dice for 1 orc_marauder in Dimrill Dale, round 2 : 0/1 hits, 0.08 expected hits
                                        Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 3 : 1/1 hits, 0.50 expected hits
                                        Orcs roll dice for 1 orc_marauder in Dimrill Dale, round 3 : 0/1 hits, 0.08 expected hits
                                        1 orc_marauder owned by the Orcs lost in Dimrill Dale
                                    Lorien win, taking Dimrill Dale from Orcs with 1 elven_warden and 1 galadhrim_longbowman remaining. Battle score for attacker is 6
                                    Casualties for Orcs: 1 orc_marauder
                                Battle in Wellinghall
                                    Lorien attack with 2 ents and 2 huorns
                                    Saruman defend with 4 dunlending_wildmen and 1 factory
                                        Lorien roll dice for 2 ents and 2 huorns in Wellinghall, round 2 : 3/1 hits, 2.83 expected hits
                                        Saruman roll dice for 4 dunlending_wildmen in Wellinghall, round 2 : 1/0 hits, 1.00 expected hits
                                    Units damaged: 1 huorn owned by the Lorien
                                        3 dunlending_wildmen owned by the Saruman lost in Wellinghall
                                        Lorien roll dice for 2 ents and 2 huorns in Wellinghall, round 3 : 3/1 hits, 2.83 expected hits
                                        Saruman roll dice for 1 dunlending_wildman in Wellinghall, round 3 : 0/1 hits, 0.25 expected hits
                                        1 dunlending_wildman owned by the Saruman lost in Wellinghall
                                    Lorien win, taking Wellinghall from Saruman with 2 ents and 2 huorns remaining. Battle score for attacker is 16
                                    Casualties for Saruman: 4 dunlending_wildmen
                                Battle in South Misty Mountains
                                    Lorien attack with 1 elven_hunter
                                    Orcs defend with 1 orc_marauder
                                        Lorien roll dice for 1 elven_hunter in South Misty Mountains, round 2 : 1/1 hits, 0.42 expected hits
                                        Orcs roll dice for 1 orc_marauder in South Misty Mountains, round 2 : 1/1 hits, 0.25 expected hits
                                        1 orc_marauder owned by the Orcs and 1 elven_hunter owned by the Lorien lost in South Misty Mountains
                                    Orcs win with no units remaining. Battle score for attacker is -1
                                    Casualties for Lorien: 1 elven_hunter
                                    Casualties for Orcs: 1 orc_marauder
                                Battle in Westfold
                                    Lorien attack with 2 elven_cavalrys
                                    Saruman defend with 3 dunlending_wildmen
                                        Lorien roll dice for 2 elven_cavalrys in Westfold, round 2 : 1/1 hits, 1.33 expected hits
                                        Saruman roll dice for 3 dunlending_wildmen in Westfold, round 2 : 0/1 hits, 0.25 expected hits
                                        1 dunlending_wildman owned by the Saruman lost in Westfold
                                        Lorien roll dice for 2 elven_cavalrys in Westfold, round 3 : 1/1 hits, 1.33 expected hits
                                        Saruman roll dice for 2 dunlending_wildmen in Westfold, round 3 : 1/1 hits, 0.17 expected hits
                                        1 dunlending_wildman owned by the Saruman and 1 elven_cavalry owned by the Lorien lost in Westfold
                                        Lorien roll dice for 1 elven_cavalry in Westfold, round 4 : 0/1 hits, 0.67 expected hits
                                        Saruman roll dice for 1 dunlending_wildman in Westfold, round 4 : 0/1 hits, 0.08 expected hits
                                        Lorien roll dice for 1 elven_cavalry in Westfold, round 5 : 1/1 hits, 0.67 expected hits
                                        Saruman roll dice for 1 dunlending_wildman in Westfold, round 5 : 0/1 hits, 0.08 expected hits
                                        1 dunlending_wildman owned by the Saruman lost in Westfold
                                    Lorien win, taking Westfold from Saruman with 1 elven_cavalry remaining. Battle score for attacker is 5
                                    Casualties for Saruman: 3 dunlending_wildmen
                                    Casualties for Lorien: 1 elven_cavalry
                                Battle in Fanuidhol
                                    Lorien attack with 2 elven_hunters
                                    Orcs defend with 1 orc_marauder
                                        Lorien roll dice for 2 elven_hunters in Fanuidhol, round 2 : 0/1 hits, 0.83 expected hits
                                        Orcs roll dice for 1 orc_marauder in Fanuidhol, round 2 : 1/1 hits, 0.25 expected hits
                                        1 elven_hunter owned by the Lorien lost in Fanuidhol
                                        Lorien roll dice for 1 elven_hunter in Fanuidhol, round 3 : 0/1 hits, 0.42 expected hits
                                        Orcs roll dice for 1 orc_marauder in Fanuidhol, round 3 : 0/1 hits, 0.25 expected hits
                                        Lorien roll dice for 1 elven_hunter in Fanuidhol, round 4 : 0/1 hits, 0.42 expected hits
                                        Orcs roll dice for 1 orc_marauder in Fanuidhol, round 4 : 0/1 hits, 0.25 expected hits
                                        Lorien roll dice for 1 elven_hunter in Fanuidhol, round 5 : 0/1 hits, 0.42 expected hits
                                        Orcs roll dice for 1 orc_marauder in Fanuidhol, round 5 : 0/1 hits, 0.25 expected hits
                                        Lorien roll dice for 1 elven_hunter in Fanuidhol, round 6 : 1/1 hits, 0.42 expected hits
                                        Orcs roll dice for 1 orc_marauder in Fanuidhol, round 6 : 1/1 hits, 0.25 expected hits
                                        1 orc_marauder owned by the Orcs and 1 elven_hunter owned by the Lorien lost in Fanuidhol
                                    Orcs win with no units remaining. Battle score for attacker is -8
                                    Casualties for Lorien: 2 elven_hunters
                                    Casualties for Orcs: 1 orc_marauder
                                Battle in East Vales of Anduin
                                    Lorien attack with 2 galadhrim_longbowmen
                                    Orcs defend with 2 orc_marauders
                                        Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 2 : 0/1 hits, 0.67 expected hits
                                        Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 3 : 1/1 hits, 0.67 expected hits
                                        1 orc_marauder owned by the Orcs lost in East Vales of Anduin
                                        Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 4 : 1/1 hits, 0.67 expected hits
                                        1 orc_marauder owned by the Orcs lost in East Vales of Anduin
                                    Lorien win, taking East Vales of Anduin from Orcs with 2 galadhrim_longbowmen remaining. Battle score for attacker is 12
                                    Casualties for Orcs: 2 orc_marauders
                        
                            Non Combat Move - Lorien
                                1 huorn moved from North Fangorn to South Lórien
                                1 galadhrim_longbowman moved from Naith to South Lórien
                                3 elven_wardens and 2 galadhrim_longbowmen moved from Cerin Amroth to Naith
                                1 swan_boat moved from sz Upper Anduin 3 to sz Upper Anduin 2
                        
                            Place Units - Lorien
                                2 elven_wardens, 1 galadhrim_longbowman and 1 wall placed in Cerin Amroth
                        
                            Turn Complete - Lorien
                                Lorien collect 31 PUs; end with 31 PUs
                                1 unit repaired.
                        

                        Combat Hit Differential Summary :

                        Saruman : 0.17
                        Lorien : -1.58
                        Orcs : 1.33
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @alkexr
                          last edited by

                          @alkexr All yours!

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          alkexrA 1 Reply Last reply Reply Quote 0
                          • alkexrA Offline
                            alkexr @redrum
                            last edited by

                            @redrum yep, I saw that one coming. I messed up Saruman's turn. Won't be near PC for two days, so I can't make my move right now.

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @alkexr
                              last edited by

                              @alkexr Alright. Its been an interesting couple turns already. Definitely a very active setup. Enjoy your weekend!

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr
                                last edited by

                                TripleA Turn Summary: Orcs round 1

                                TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                Game History

                                Round: 1
                                
                                    Combat Move - Orcs
                                        1 warg_scout moved from Glanduin to Westfold
                                        3 warg_scouts moved from Goblin Town to East Vales of Anduin
                                        1 troll moved from Hithaeglir to East Vales of Anduin
                                        1 warg_rider moved from Gladden River to East Vales of Anduin
                                        2 orc_marauders moved from Sirannon to Celebdil
                                        1 orc_marauder moved from Moria to Celebdil
                                        2 goblin_shooters and 2 goblin_stabbers moved from Goblin Town to Bruinen Bank
                                        1 goblin_stabber moved from Goblin Town to East Rhudaur
                                              Orcs take East Rhudaur from HighElves
                                        2 bats moved from Moria to sz Bruinen
                                        3 trolls moved from Trollshaws to Rhudaur
                                        3 goblin_shooters and 3 goblin_stabbers moved from Front Porch to High Pass
                                        1 goblin_stabber moved from Goblin Town to High Pass
                                        6 goblin_shooters moved from Goblin Town to Front Porch
                                        2 orc_marauders moved from Moria to Fanuidhol
                                        1 balrog, 5 orc_marauders and 3 trolls moved from Moria to Dimrill Dale
                                
                                    Purchase Units - Orcs
                                        Orcs buy 6 goblin_shooters and 3 warg_scouts; Remaining resources: 0 PUs; 
                                
                                    Combat - Orcs
                                        Battle in Dimrill Dale
                                            Orcs attack with 1 balrog, 5 orc_marauders and 3 trolls
                                            Lorien defend with 1 elven_warden and 1 galadhrim_longbowman
                                                Orcs roll dice for 1 balrog, 5 orc_marauders and 3 trolls in Dimrill Dale, round 2 : 5/1 hits, 5.17 expected hits
                                                Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 2 : 1/1 hits, 0.75 expected hits
                                            Units damaged: 1 troll owned by the Orcs
                                                1 elven_warden owned by the Lorien and 1 galadhrim_longbowman owned by the Lorien lost in Dimrill Dale
                                            Orcs win, taking Dimrill Dale from Lorien with 1 balrog, 5 orc_marauders and 3 trolls remaining. Battle score for attacker is 13
                                            Casualties for Lorien: 1 elven_warden and 1 galadhrim_longbowman
                                        Battle in High Pass
                                            Orcs attack with 3 goblin_shooters and 4 goblin_stabbers
                                            HighElves defend with 1 eagle and 1 elven_hunter
                                                Orcs roll dice for 3 goblin_shooters and 4 goblin_stabbers in High Pass, round 2 : 1/1 hits, 1.17 expected hits
                                            Units damaged: 1 eagle owned by the HighElves
                                                HighElves roll dice for 1 eagle and 1 elven_hunter in High Pass, round 2 : 1/1 hits, 0.83 expected hits
                                                1 goblin_stabber owned by the Orcs lost in High Pass
                                                Orcs roll dice for 3 goblin_shooters and 3 goblin_stabbers in High Pass, round 3 : 1/0 hits, 1.00 expected hits
                                                HighElves roll dice for 1 eagle and 1 elven_hunter in High Pass, round 3 : 1/1 hits, 0.83 expected hits
                                                1 elven_hunter owned by the HighElves and 1 goblin_shooter owned by the Orcs lost in High Pass
                                                Orcs roll dice for 2 goblin_shooters and 3 goblin_stabbers in High Pass, round 4 : 0/1 hits, 0.83 expected hits
                                                HighElves roll dice for 1 eagle in High Pass, round 4 : 1/1 hits, 0.42 expected hits
                                                1 goblin_stabber owned by the Orcs lost in High Pass
                                                Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in High Pass, round 5 : 0/1 hits, 0.67 expected hits
                                                HighElves roll dice for 1 eagle in High Pass, round 5 : 0/1 hits, 0.42 expected hits
                                                Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in High Pass, round 6 : 1/1 hits, 0.67 expected hits
                                                HighElves roll dice for 1 eagle in High Pass, round 6 : 1/1 hits, 0.42 expected hits
                                                1 goblin_stabber owned by the Orcs and 1 eagle owned by the HighElves lost in High Pass
                                            Orcs win, taking High Pass from HighElves with 2 goblin_shooters and 1 goblin_stabber remaining. Battle score for attacker is 15
                                            Casualties for Orcs: 1 goblin_shooter and 3 goblin_stabbers
                                            Casualties for HighElves: 1 eagle and 1 elven_hunter
                                        Battle in Westfold
                                            Orcs attack with 1 warg_scout
                                            Lorien defend with 1 elven_cavalry
                                                Orcs roll dice for 1 warg_scout in Westfold, round 2 : 1/1 hits, 0.25 expected hits
                                                Rohan roll dice for 1 elven_cavalry in Westfold, round 2 : 0/1 hits, 0.25 expected hits
                                                1 elven_cavalry owned by the Lorien lost in Westfold
                                            Orcs win, taking Westfold from Rohan with 1 warg_scout remaining. Battle score for attacker is 7
                                            Casualties for Lorien: 1 elven_cavalry
                                        Battle in East Vales of Anduin
                                            Orcs attack with 1 troll, 1 warg_rider and 3 warg_scouts
                                            Lorien defend with 2 galadhrim_longbowmen
                                                charge fire in East Vales of Anduin : 1/1 hits, 0.33 expected hits
                                                flank fire in East Vales of Anduin : 1/1 hits, 0.75 expected hits
                                                2 galadhrim_longbowmen owned by the Lorien lost in East Vales of Anduin
                                            Orcs win, taking East Vales of Anduin from Lorien with 1 troll, 1 warg_rider and 3 warg_scouts remaining. Battle score for attacker is 16
                                            Casualties for Lorien: 2 galadhrim_longbowmen
                                        Battle in Celebdil
                                            Orcs attack with 3 orc_marauders
                                            Lorien defend with 1 elven_hunter
                                                Orcs roll dice for 3 orc_marauders in Celebdil, round 2 : 1/0 hits, 1.00 expected hits
                                                Lorien roll dice for 1 elven_hunter in Celebdil, round 2 : 0/1 hits, 0.42 expected hits
                                                1 elven_hunter owned by the Lorien lost in Celebdil
                                            Orcs win, taking Celebdil from Lorien with 3 orc_marauders remaining. Battle score for attacker is 7
                                            Casualties for Lorien: 1 elven_hunter
                                        Battle in sz Bruinen
                                            Orcs attack with 2 bats
                                            HighElves defend with 1 swan_boat
                                                Orcs roll dice for 2 bats in sz Bruinen, round 2 : 1/0 hits, 1.00 expected hits
                                                HighElves roll dice for 1 swan_boat in sz Bruinen, round 2 : 1/1 hits, 0.17 expected hits
                                                1 swan_boat owned by the HighElves and 1 bat owned by the Orcs lost in sz Bruinen
                                            Orcs win with 1 bat remaining. Battle score for attacker is 2
                                            Casualties for Orcs: 1 bat
                                            Casualties for HighElves: 1 swan_boat
                                        Battle in Bruinen Bank
                                            Orcs attack with 2 goblin_shooters and 2 goblin_stabbers
                                            HighElves defend with 1 elven_hunter
                                                Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in Bruinen Bank, round 2 : 1/1 hits, 0.83 expected hits
                                                HighElves roll dice for 1 elven_hunter in Bruinen Bank, round 2 : 0/1 hits, 0.17 expected hits
                                                1 elven_hunter owned by the HighElves lost in Bruinen Bank
                                            Orcs win, taking Bruinen Bank from HighElves with 2 goblin_shooters and 2 goblin_stabbers remaining. Battle score for attacker is 7
                                            Casualties for HighElves: 1 elven_hunter
                                        Battle in Rhudaur
                                            Orcs attack with 3 trolls
                                            HighElves defend with 1 elven_archer and 1 elven_hunter
                                                Orcs roll dice for 3 trolls in Rhudaur, round 2 : 1/1 hits, 1.25 expected hits
                                                HighElves roll dice for 1 elven_archer and 1 elven_hunter in Rhudaur, round 2 : 1/1 hits, 0.50 expected hits
                                            Units damaged: 1 troll owned by the Orcs
                                                1 elven_hunter owned by the HighElves lost in Rhudaur
                                                Orcs roll dice for 3 trolls in Rhudaur, round 3 : 1/1 hits, 1.25 expected hits
                                                HighElves roll dice for 1 elven_archer in Rhudaur, round 3 : 1/1 hits, 0.33 expected hits
                                            Units damaged: 1 troll owned by the Orcs
                                                1 elven_archer owned by the HighElves lost in Rhudaur
                                            Orcs win, taking Rhudaur from HighElves with 3 trolls remaining. Battle score for attacker is 13
                                            Casualties for HighElves: 1 elven_archer and 1 elven_hunter
                                
                                    Non Combat Move - Orcs
                                        2 catapults moved from Goblin Town to Hollin Ridge
                                        3 warg_riders moved from Eregion to Hollin Ridge
                                
                                    Place Units - Orcs
                                        6 goblin_shooters placed in Moria
                                        2 warg_scouts placed in Moria
                                        1 warg_scout placed in Goblin Town
                                
                                    Turn Complete - Orcs
                                        Orcs collect 49 PUs; end with 49 PUs
                                        3 units repaired.
                                

                                Combat Hit Differential Summary :

                                Lorien : -0.17
                                charge fire in East Vales of Anduin : : 0.67
                                Orcs : -1.08
                                HighElves : 2.92
                                flank fire in East Vales of Anduin : : 0.25
                                Rohan : -0.25
                                

                                Savegame

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                1 Reply Last reply Reply Quote 0
                                • alkexrA Offline
                                  alkexr @redrum
                                  last edited by

                                  @redrum Didn't know this move was supposed to be illegal. Air units can "land" over enemy territory, after all. The plan was to block the way and protect the three trolls. If I had known it, I wouldn't have tried to take out the boat and just sacrificed one bat. Can I ask you to

                                  • edit the bat to Fords of Bruinen, if this move should be legal
                                  • edit the bat to Fords of Bruinen, and edit yourself your swan_boat back (as if I had sent a bat there in CM, and hadn't attacked the boat)?

                                  Let the dead bat stay dead in either case, let's not incentivize making a habit of cancelling unfavourable battles.
                                  0_1535902522705_402988c4-a57a-4184-8b9e-e4af8f2d9c83-image.png

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  1 Reply Last reply Reply Quote 0
                                  • alkexrA Offline
                                    alkexr
                                    last edited by

                                    TripleA Turn Summary: Rhun round 1

                                    TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - Rhun
                                                Rhun loses 0 PUs for violating Emyn Muils neutrality.
                                                Rhun loses 0 PUs for violating West Brown Landss neutrality.
                                                Rhun loses 0 PUs for violating East Brown Landss neutrality.
                                            1 dromund moved from sz Sea of Rhûn to sz Celduin 1
                                            3 easterling_cavalrys moved from Rhûn to Celduin North Bank
                                            1 easterling_cavalry moved from South Wilderland to Emyn Muil
                                                  Rhun take Emyn Muil from Neutral
                                            1 balchoth_tribesman moved from South Rhûn to West Brown Lands
                                                  Rhun take West Brown Lands from Neutral
                                            1 spearman moved from Dorwinion to East Rhovanion
                                                  Rhun take East Rhovanion from Northmen
                                            1 war_wagon moved from Southeast Rhûn to Lands of the Balcoth
                                            4 chariots moved from Southeast Rhûn to East Brown Lands
                                                  Rhun take East Brown Lands from Neutral
                                            1 wainrider_chieftain moved from Southeast Rhûn to West Rhûn
                                            1 spearman moved from South Rhûn to West Rhûn
                                            1 balchoth_tribesman moved from South Wilderland to West Rhûn
                                            1 easterling_cavalry moved from Southeast Rhûn to Emyn Muil
                                    
                                        Purchase Units - Rhun
                                            Rhun buy 4 chariots; Remaining resources: 2 PUs; 
                                    
                                        Combat - Rhun
                                            Battle in Celduin North Bank
                                                Rhun attack with 3 easterling_cavalrys
                                                Northmen defend with 1 woodman
                                                    flank fire in Celduin North Bank : 1/0 hits, 1.00 expected hits
                                                    1 woodman owned by the Northmen lost in Celduin North Bank
                                                Rhun win, taking Celduin North Bank from Northmen with 3 easterling_cavalrys remaining. Battle score for attacker is 5
                                                Casualties for Northmen: 1 woodman
                                            Battle in sz Celduin 1
                                                Rhun attack with 1 dromund
                                                Northmen defend with 1 dromund
                                                    Rhun roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.42 expected hits
                                                    Northmen roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 dromund owned by the Rhun and 1 dromund owned by the Northmen lost in sz Celduin 1
                                                Northmen win with no units remaining. Battle score for attacker is 0
                                                Casualties for Rhun: 1 dromund
                                                Casualties for Northmen: 1 dromund
                                            Battle in West Rhûn
                                                Rhun attack with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain
                                                Northmen defend with 1 raider
                                                    Rhun roll dice for 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain in West Rhûn, round 2 : 1/1 hits, 1.50 expected hits
                                                    1 raider owned by the Northmen lost in West Rhûn
                                                Rhun win, taking West Rhûn from Northmen with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain remaining. Battle score for attacker is 5
                                                Casualties for Northmen: 1 raider
                                            Battle in Lands of the Balcoth
                                                Rhun attack with 1 war_wagon
                                                Northmen defend with 2 raiders
                                                    Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 2 : 0/1 hits, 0.25 expected hits
                                                    Northmen roll dice for 2 raiders in Lands of the Balcoth, round 2 : 0/1 hits, 0.33 expected hits
                                                    Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 3 : 1/1 hits, 0.25 expected hits
                                                    Northmen roll dice for 2 raiders in Lands of the Balcoth, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 raider owned by the Northmen lost in Lands of the Balcoth
                                                    Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 4 : 0/1 hits, 0.25 expected hits
                                                    Northmen roll dice for 1 raider in Lands of the Balcoth, round 4 : 0/1 hits, 0.17 expected hits
                                                    Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 5 : 0/1 hits, 0.25 expected hits
                                                    Northmen roll dice for 1 raider in Lands of the Balcoth, round 5 : 0/1 hits, 0.17 expected hits
                                                    Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 6 : 1/1 hits, 0.25 expected hits
                                                    Northmen roll dice for 1 raider in Lands of the Balcoth, round 6 : 1/1 hits, 0.17 expected hits
                                                Units damaged: 1 war_wagon owned by the Rhun
                                                    1 raider owned by the Northmen lost in Lands of the Balcoth
                                                Rhun win, taking Lands of the Balcoth from Northmen with 1 war_wagon remaining. Battle score for attacker is 10
                                                Casualties for Northmen: 2 raiders
                                    
                                        Non Combat Move - Rhun
                                            2 balchoth_tribesmen and 2 spearmen moved from Dorwinion to East Rhovanion
                                            2 chariots, 2 easterling_cavalrys and 1 wainrider_chieftain moved from Dorwinion to West Rhûn
                                            4 spearmen moved from Lands of Dorwinion to West Rhûn
                                            2 balchoth_tribesmen and 1 spearman moved from Mountains of Rhûn to West Rhûn
                                            1 trebuchet moved from Dorwinion to Celduin South Bank
                                            2 chariots, 1 easterling_cavalry, 1 wainrider_chieftain and 1 war_wagon moved from Northeast Rhûn to Dorwinion
                                            1 easterling_cavalry moved from Dorwinion to Lands of Dorwinion
                                            4 chariots and 2 wainrider_chieftains moved from Rhûn to Lands of Dorwinion
                                            2 chariots moved from North Rhûn to Dorwinion
                                            1 spearman moved from Northeast Rhûn to Carnen East Bank
                                    
                                        Place Units - Rhun
                                            4 chariots placed in Dorwinion
                                    
                                        Turn Complete - Rhun
                                            Rhun collect 34 PUs; end with 36 PUs
                                            1 unit repaired.
                                    

                                    Combat Hit Differential Summary :

                                    flank fire in Celduin North Bank : : 0.00
                                    Rhun : 0.83
                                    Northmen : 0.50
                                    

                                    Savegame

                                    "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @alkexr
                                      last edited by

                                      @alkexr Well, not many maps allow air units to land over water & enemy land. I'm not 100% sure what the general expectations are around the functionality but would probably defer to how the engine enforces it at the moment. The way I see it is that the engine prevents you from essentially attacking enemy territories during non-combat move. Otherwise you can do things like you tried to do here with fighting a battle and then landing in an enemy territory which is really attacking 2 territories in the same turn which feels kind of wrong.

                                      I'm fine with option 2 of editing especially cause we are just playing a balance game.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        TripleA Turn Summary: HighElves round 1

                                        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                        Game History

                                        Round: 1
                                        
                                            Combat Move - HighElves
                                                1 elven_archer and 1 noldorin_warrior moved from Rivendell to Ford of Bruinen
                                                1 elven_archer moved from Rivendell to sz Bruinen
                                                1 elven_archer and 1 swan_boat moved from sz Bruinen to sz Greyflood 3
                                                1 elven_archer moved from sz Greyflood 3 to Eregion
                                                1 elven_hunter moved from The Angle to Trollshaws
                                                      HighElves take Trollshaws from Orcs
                                                1 elven_cavalry and 2 noldorin_warriors moved from Rivendell to Bruinen Bank
                                                1 elven_cavalry moved from The Angle to East Lone Lands
                                        
                                            Purchase Units - HighElves
                                                HighElves buy 1 eagle and 2 noldorin_warriors; Remaining resources: 1 PUs; 
                                        
                                            Combat - HighElves
                                                Battle in Eregion
                                                Battle in East Lone Lands
                                                    HighElves attack with 1 elven_cavalry
                                                    Neutral defend with 1 scout
                                                        HighElves roll dice for 1 elven_cavalry in East Lone Lands, round 2 : 1/1 hits, 0.67 expected hits
                                                        Neutral roll dice for 1 scout in East Lone Lands, round 2 : 0/1 hits, 0.08 expected hits
                                                        1 scout owned by the Neutral lost in East Lone Lands
                                                    HighElves loses 0 PUs for violating East Lone Landss neutrality.
                                                    HighElves win, taking Eregion from Orcs, taking East Lone Lands from Neutral with 1 elven_cavalry remaining. Battle score for attacker is 5
                                                    Casualties for Neutral: 1 scout
                                                Battle in Ford of Bruinen
                                                    HighElves attack with 1 elven_archer and 1 noldorin_warrior
                                                    Orcs defend with 1 bat
                                                        HighElves roll dice for 1 elven_archer and 1 noldorin_warrior in Ford of Bruinen, round 2 : 1/1 hits, 0.67 expected hits
                                                        Orcs roll dice for 1 bat in Ford of Bruinen, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 bat owned by the Orcs lost in Ford of Bruinen
                                                    HighElves win with 1 elven_archer and 1 noldorin_warrior remaining. Battle score for attacker is 8
                                                    Casualties for Orcs: 1 bat
                                                Battle in Bruinen Bank
                                                    HighElves attack with 1 elven_cavalry and 2 noldorin_warriors
                                                    Orcs defend with 2 goblin_shooters and 2 goblin_stabbers
                                                        flank fire in Bruinen Bank : 1/1 hits, 0.25 expected hits
                                                        1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                                                        HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 2 : 2/1 hits, 1.83 expected hits
                                                        Orcs roll dice for 1 goblin_shooter and 2 goblin_stabbers in Bruinen Bank, round 2 : 0/1 hits, 0.33 expected hits
                                                        2 goblin_stabbers owned by the Orcs lost in Bruinen Bank
                                                        flank fire in Bruinen Bank : 0/1 hits, 0.25 expected hits
                                                        HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 3 : 2/1 hits, 1.83 expected hits
                                                        Orcs roll dice for 1 goblin_shooter in Bruinen Bank, round 3 : 0/1 hits, 0.17 expected hits
                                                        1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                                                    HighElves win, taking Bruinen Bank from Orcs with 1 elven_cavalry and 2 noldorin_warriors remaining. Battle score for attacker is 16
                                                    Casualties for Orcs: 2 goblin_shooters and 2 goblin_stabbers
                                        
                                            Non Combat Move - HighElves
                                                Turning on Edit Mode
                                                EDIT: Changing ownership of Little Lhûn from Neutral to HighElves
                                                EDIT: Changing ownership of South Ered Luin from Neutral to HighElves
                                                EDIT: Changing ownership of Ered Luin Foothills from Neutral to HighElves
                                                EDIT: Turning off Edit Mode
                                                EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                                                EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                                                EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                                                EDIT: HighElves undo move 1.
                                                EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                                                EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                                                EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                                                1 dromund moved from sz Gulf of Lhûn to sz 18
                                                1 dromund moved from sz Gulf of Lhûn to sz 12
                                                1 elven_archer and 1 noldorin_warrior moved from Forlond to sz Gulf of Lhûn
                                                1 elven_archer moved from Harlond to sz Gulf of Lhûn
                                                1 dromund, 2 elven_archers and 1 noldorin_warrior moved from sz Gulf of Lhûn to sz Lhûn
                                                2 elven_archers and 1 noldorin_warrior moved from sz Lhûn to Lhûn Tributary
                                                1 elven_hunter moved from Lhûn East Bank to North Arthedain
                                                1 elven_archer and 2 noldorin_warriors moved from Mithlond to Lhûn East Bank
                                                1 elven_archer moved from River of Forlindon to Lhûn West Bank
                                                1 elven_archer moved from Harlond to Tower Hills
                                                1 elven_cavalry moved from North Lindon to North Emyn Uial
                                                1 elven_cavalry moved from North Lindon to North Emyn Uial
                                                1 elven_hunter moved from Last Bridge to Rivendell
                                        
                                            Place Units - HighElves
                                                1 eagle and 2 noldorin_warriors placed in Rivendell
                                        
                                            Turn Complete - HighElves
                                                HighElves collect 42 PUs; end with 43 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Neutral : -0.08
                                        Orcs : -0.67
                                        HighElves : 1.00
                                        flank fire in Bruinen Bank : : 0.50
                                        

                                        Savegame

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          Forgot about the units in the west so made a few edits in NCM for taking empty neutrals. I'll try to play woodland tomorrow.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: WoodlandRealm round 1

                                            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                            Game History

                                            Round: 1
                                            
                                                Combat Move - WoodlandRealm
                                                    4 elven_archers moved from Rhosgobel to Narrows of Mirkwood
                                            
                                                Purchase Units - WoodlandRealm
                                                    WoodlandRealm buy 2 elven_wardens and 1 wall; Remaining resources: 4 PUs; 
                                            
                                                Combat - WoodlandRealm
                                                    Battle in Narrows of Mirkwood
                                                        WoodlandRealm attack with 4 elven_archers
                                                        DolGuldur defend with 1 spider
                                                            WoodlandRealm roll dice for 4 elven_archers in Narrows of Mirkwood, round 2 : 2/1 hits, 1.33 expected hits
                                                            DolGuldur roll dice for 1 spider in Narrows of Mirkwood, round 2 : 1/1 hits, 0.75 expected hits
                                                            1 elven_archer owned by the WoodlandRealm and 1 spider owned by the DolGuldur lost in Narrows of Mirkwood
                                                        WoodlandRealm win, taking Narrows of Mirkwood from DolGuldur with 3 elven_archers remaining. Battle score for attacker is 14
                                                        Casualties for WoodlandRealm: 1 elven_archer
                                                        Casualties for DolGuldur: 1 spider
                                            
                                                Non Combat Move - WoodlandRealm
                                                    1 elven_archer moved from North Woodland Realm to Old Forest Road
                                                    5 elven_archers and 3 elven_wardens moved from Elvenkings Halls to Old Forest Road
                                                    1 elven_hunter moved from Elf Path to Lands of the Beornings
                                                    1 elven_hunter moved from Elf Path to Long Marshes
                                                    1 elven_hunter moved from North Woodland Realm to Greenwood the Great
                                                    1 elven_hunter moved from Mountains of Mirkwood to Rhosgobel
                                                    1 elven_hunter moved from Mountains of Mirkwood to North Wilderland
                                            
                                                Place Units - WoodlandRealm
                                                    2 elven_wardens and 1 wall placed in Rhosgobel
                                            
                                                Turn Complete - WoodlandRealm
                                                    WoodlandRealm collect 24 PUs; end with 28 PUs
                                            

                                            Combat Hit Differential Summary :

                                            DolGuldur : 0.25
                                            WoodlandRealm : 0.67
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 1 / 6
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums