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    Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good)

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    • alkexrA Offline
      alkexr
      last edited by

      TripleA Turn Summary: Rhun round 1

      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

      Game History

      Round: 1
      
          Combat Move - Rhun
                  Rhun loses 0 PUs for violating Emyn Muils neutrality.
                  Rhun loses 0 PUs for violating West Brown Landss neutrality.
                  Rhun loses 0 PUs for violating East Brown Landss neutrality.
              1 dromund moved from sz Sea of Rhûn to sz Celduin 1
              3 easterling_cavalrys moved from Rhûn to Celduin North Bank
              1 easterling_cavalry moved from South Wilderland to Emyn Muil
                    Rhun take Emyn Muil from Neutral
              1 balchoth_tribesman moved from South Rhûn to West Brown Lands
                    Rhun take West Brown Lands from Neutral
              1 spearman moved from Dorwinion to East Rhovanion
                    Rhun take East Rhovanion from Northmen
              1 war_wagon moved from Southeast Rhûn to Lands of the Balcoth
              4 chariots moved from Southeast Rhûn to East Brown Lands
                    Rhun take East Brown Lands from Neutral
              1 wainrider_chieftain moved from Southeast Rhûn to West Rhûn
              1 spearman moved from South Rhûn to West Rhûn
              1 balchoth_tribesman moved from South Wilderland to West Rhûn
              1 easterling_cavalry moved from Southeast Rhûn to Emyn Muil
      
          Purchase Units - Rhun
              Rhun buy 4 chariots; Remaining resources: 2 PUs; 
      
          Combat - Rhun
              Battle in Celduin North Bank
                  Rhun attack with 3 easterling_cavalrys
                  Northmen defend with 1 woodman
                      flank fire in Celduin North Bank : 1/0 hits, 1.00 expected hits
                      1 woodman owned by the Northmen lost in Celduin North Bank
                  Rhun win, taking Celduin North Bank from Northmen with 3 easterling_cavalrys remaining. Battle score for attacker is 5
                  Casualties for Northmen: 1 woodman
              Battle in sz Celduin 1
                  Rhun attack with 1 dromund
                  Northmen defend with 1 dromund
                      Rhun roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.42 expected hits
                      Northmen roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.33 expected hits
                      1 dromund owned by the Rhun and 1 dromund owned by the Northmen lost in sz Celduin 1
                  Northmen win with no units remaining. Battle score for attacker is 0
                  Casualties for Rhun: 1 dromund
                  Casualties for Northmen: 1 dromund
              Battle in West Rhûn
                  Rhun attack with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain
                  Northmen defend with 1 raider
                      Rhun roll dice for 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain in West Rhûn, round 2 : 1/1 hits, 1.50 expected hits
                      1 raider owned by the Northmen lost in West Rhûn
                  Rhun win, taking West Rhûn from Northmen with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain remaining. Battle score for attacker is 5
                  Casualties for Northmen: 1 raider
              Battle in Lands of the Balcoth
                  Rhun attack with 1 war_wagon
                  Northmen defend with 2 raiders
                      Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 2 : 0/1 hits, 0.25 expected hits
                      Northmen roll dice for 2 raiders in Lands of the Balcoth, round 2 : 0/1 hits, 0.33 expected hits
                      Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 3 : 1/1 hits, 0.25 expected hits
                      Northmen roll dice for 2 raiders in Lands of the Balcoth, round 3 : 0/1 hits, 0.33 expected hits
                      1 raider owned by the Northmen lost in Lands of the Balcoth
                      Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 4 : 0/1 hits, 0.25 expected hits
                      Northmen roll dice for 1 raider in Lands of the Balcoth, round 4 : 0/1 hits, 0.17 expected hits
                      Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 5 : 0/1 hits, 0.25 expected hits
                      Northmen roll dice for 1 raider in Lands of the Balcoth, round 5 : 0/1 hits, 0.17 expected hits
                      Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 6 : 1/1 hits, 0.25 expected hits
                      Northmen roll dice for 1 raider in Lands of the Balcoth, round 6 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 war_wagon owned by the Rhun
                      1 raider owned by the Northmen lost in Lands of the Balcoth
                  Rhun win, taking Lands of the Balcoth from Northmen with 1 war_wagon remaining. Battle score for attacker is 10
                  Casualties for Northmen: 2 raiders
      
          Non Combat Move - Rhun
              2 balchoth_tribesmen and 2 spearmen moved from Dorwinion to East Rhovanion
              2 chariots, 2 easterling_cavalrys and 1 wainrider_chieftain moved from Dorwinion to West Rhûn
              4 spearmen moved from Lands of Dorwinion to West Rhûn
              2 balchoth_tribesmen and 1 spearman moved from Mountains of Rhûn to West Rhûn
              1 trebuchet moved from Dorwinion to Celduin South Bank
              2 chariots, 1 easterling_cavalry, 1 wainrider_chieftain and 1 war_wagon moved from Northeast Rhûn to Dorwinion
              1 easterling_cavalry moved from Dorwinion to Lands of Dorwinion
              4 chariots and 2 wainrider_chieftains moved from Rhûn to Lands of Dorwinion
              2 chariots moved from North Rhûn to Dorwinion
              1 spearman moved from Northeast Rhûn to Carnen East Bank
      
          Place Units - Rhun
              4 chariots placed in Dorwinion
      
          Turn Complete - Rhun
              Rhun collect 34 PUs; end with 36 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      flank fire in Celduin North Bank : : 0.00
      Rhun : 0.83
      Northmen : 0.50
      

      Savegame

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @alkexr
        last edited by

        @alkexr Well, not many maps allow air units to land over water & enemy land. I'm not 100% sure what the general expectations are around the functionality but would probably defer to how the engine enforces it at the moment. The way I see it is that the engine prevents you from essentially attacking enemy territories during non-combat move. Otherwise you can do things like you tried to do here with fighting a battle and then landing in an enemy territory which is really attacking 2 territories in the same turn which feels kind of wrong.

        I'm fine with option 2 of editing especially cause we are just playing a balance game.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: HighElves round 1

          TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

          Game History

          Round: 1
          
              Combat Move - HighElves
                  1 elven_archer and 1 noldorin_warrior moved from Rivendell to Ford of Bruinen
                  1 elven_archer moved from Rivendell to sz Bruinen
                  1 elven_archer and 1 swan_boat moved from sz Bruinen to sz Greyflood 3
                  1 elven_archer moved from sz Greyflood 3 to Eregion
                  1 elven_hunter moved from The Angle to Trollshaws
                        HighElves take Trollshaws from Orcs
                  1 elven_cavalry and 2 noldorin_warriors moved from Rivendell to Bruinen Bank
                  1 elven_cavalry moved from The Angle to East Lone Lands
          
              Purchase Units - HighElves
                  HighElves buy 1 eagle and 2 noldorin_warriors; Remaining resources: 1 PUs; 
          
              Combat - HighElves
                  Battle in Eregion
                  Battle in East Lone Lands
                      HighElves attack with 1 elven_cavalry
                      Neutral defend with 1 scout
                          HighElves roll dice for 1 elven_cavalry in East Lone Lands, round 2 : 1/1 hits, 0.67 expected hits
                          Neutral roll dice for 1 scout in East Lone Lands, round 2 : 0/1 hits, 0.08 expected hits
                          1 scout owned by the Neutral lost in East Lone Lands
                      HighElves loses 0 PUs for violating East Lone Landss neutrality.
                      HighElves win, taking Eregion from Orcs, taking East Lone Lands from Neutral with 1 elven_cavalry remaining. Battle score for attacker is 5
                      Casualties for Neutral: 1 scout
                  Battle in Ford of Bruinen
                      HighElves attack with 1 elven_archer and 1 noldorin_warrior
                      Orcs defend with 1 bat
                          HighElves roll dice for 1 elven_archer and 1 noldorin_warrior in Ford of Bruinen, round 2 : 1/1 hits, 0.67 expected hits
                          Orcs roll dice for 1 bat in Ford of Bruinen, round 2 : 0/1 hits, 0.17 expected hits
                          1 bat owned by the Orcs lost in Ford of Bruinen
                      HighElves win with 1 elven_archer and 1 noldorin_warrior remaining. Battle score for attacker is 8
                      Casualties for Orcs: 1 bat
                  Battle in Bruinen Bank
                      HighElves attack with 1 elven_cavalry and 2 noldorin_warriors
                      Orcs defend with 2 goblin_shooters and 2 goblin_stabbers
                          flank fire in Bruinen Bank : 1/1 hits, 0.25 expected hits
                          1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                          HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 2 : 2/1 hits, 1.83 expected hits
                          Orcs roll dice for 1 goblin_shooter and 2 goblin_stabbers in Bruinen Bank, round 2 : 0/1 hits, 0.33 expected hits
                          2 goblin_stabbers owned by the Orcs lost in Bruinen Bank
                          flank fire in Bruinen Bank : 0/1 hits, 0.25 expected hits
                          HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 3 : 2/1 hits, 1.83 expected hits
                          Orcs roll dice for 1 goblin_shooter in Bruinen Bank, round 3 : 0/1 hits, 0.17 expected hits
                          1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                      HighElves win, taking Bruinen Bank from Orcs with 1 elven_cavalry and 2 noldorin_warriors remaining. Battle score for attacker is 16
                      Casualties for Orcs: 2 goblin_shooters and 2 goblin_stabbers
          
              Non Combat Move - HighElves
                  Turning on Edit Mode
                  EDIT: Changing ownership of Little Lhûn from Neutral to HighElves
                  EDIT: Changing ownership of South Ered Luin from Neutral to HighElves
                  EDIT: Changing ownership of Ered Luin Foothills from Neutral to HighElves
                  EDIT: Turning off Edit Mode
                  EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                  EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                  EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                  EDIT: HighElves undo move 1.
                  EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                  EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                  EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                  1 dromund moved from sz Gulf of Lhûn to sz 18
                  1 dromund moved from sz Gulf of Lhûn to sz 12
                  1 elven_archer and 1 noldorin_warrior moved from Forlond to sz Gulf of Lhûn
                  1 elven_archer moved from Harlond to sz Gulf of Lhûn
                  1 dromund, 2 elven_archers and 1 noldorin_warrior moved from sz Gulf of Lhûn to sz Lhûn
                  2 elven_archers and 1 noldorin_warrior moved from sz Lhûn to Lhûn Tributary
                  1 elven_hunter moved from Lhûn East Bank to North Arthedain
                  1 elven_archer and 2 noldorin_warriors moved from Mithlond to Lhûn East Bank
                  1 elven_archer moved from River of Forlindon to Lhûn West Bank
                  1 elven_archer moved from Harlond to Tower Hills
                  1 elven_cavalry moved from North Lindon to North Emyn Uial
                  1 elven_cavalry moved from North Lindon to North Emyn Uial
                  1 elven_hunter moved from Last Bridge to Rivendell
          
              Place Units - HighElves
                  1 eagle and 2 noldorin_warriors placed in Rivendell
          
              Turn Complete - HighElves
                  HighElves collect 42 PUs; end with 43 PUs
          

          Combat Hit Differential Summary :

          Neutral : -0.08
          Orcs : -0.67
          HighElves : 1.00
          flank fire in Bruinen Bank : : 0.50
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • redrumR Offline
            redrum Admin
            last edited by

            Forgot about the units in the west so made a few edits in NCM for taking empty neutrals. I'll try to play woodland tomorrow.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • redrumR Offline
              redrum Admin
              last edited by

              TripleA Turn Summary: WoodlandRealm round 1

              TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

              Game History

              Round: 1
              
                  Combat Move - WoodlandRealm
                      4 elven_archers moved from Rhosgobel to Narrows of Mirkwood
              
                  Purchase Units - WoodlandRealm
                      WoodlandRealm buy 2 elven_wardens and 1 wall; Remaining resources: 4 PUs; 
              
                  Combat - WoodlandRealm
                      Battle in Narrows of Mirkwood
                          WoodlandRealm attack with 4 elven_archers
                          DolGuldur defend with 1 spider
                              WoodlandRealm roll dice for 4 elven_archers in Narrows of Mirkwood, round 2 : 2/1 hits, 1.33 expected hits
                              DolGuldur roll dice for 1 spider in Narrows of Mirkwood, round 2 : 1/1 hits, 0.75 expected hits
                              1 elven_archer owned by the WoodlandRealm and 1 spider owned by the DolGuldur lost in Narrows of Mirkwood
                          WoodlandRealm win, taking Narrows of Mirkwood from DolGuldur with 3 elven_archers remaining. Battle score for attacker is 14
                          Casualties for WoodlandRealm: 1 elven_archer
                          Casualties for DolGuldur: 1 spider
              
                  Non Combat Move - WoodlandRealm
                      1 elven_archer moved from North Woodland Realm to Old Forest Road
                      5 elven_archers and 3 elven_wardens moved from Elvenkings Halls to Old Forest Road
                      1 elven_hunter moved from Elf Path to Lands of the Beornings
                      1 elven_hunter moved from Elf Path to Long Marshes
                      1 elven_hunter moved from North Woodland Realm to Greenwood the Great
                      1 elven_hunter moved from Mountains of Mirkwood to Rhosgobel
                      1 elven_hunter moved from Mountains of Mirkwood to North Wilderland
              
                  Place Units - WoodlandRealm
                      2 elven_wardens and 1 wall placed in Rhosgobel
              
                  Turn Complete - WoodlandRealm
                      WoodlandRealm collect 24 PUs; end with 28 PUs
              

              Combat Hit Differential Summary :

              DolGuldur : 0.25
              WoodlandRealm : 0.67
              

              Savegame

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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              • alkexrA Offline
                alkexr
                last edited by

                TripleA Turn Summary: Harad round 1

                TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                Game History

                Round: 1
                
                    Combat Move - Harad
                        1 black_numenorean moved from North Umbar to sz Gulf of Umbar
                        2 black_numenoreans, 1 bowman and 3 corsairs moved from City of Corsairs to sz Gulf of Umbar
                        3 black_numenoreans, 2 black_ships, 1 bowman and 3 corsairs moved from sz Gulf of Umbar to sz 23
                        3 trollmen moved from Far Harad to Crossings of Harnen
                        1 bowman moved from Far Harad to North Umbar
                        5 variag_raiders moved from Khand to Harad Road
                        4 oliphaunts moved from Haradwaith to Harondor
                
                    Purchase Units - Harad
                        Harad buy 1 black_ship and 4 corsairs; Remaining resources: 0 PUs; 
                
                    Non Combat Move - Harad
                
                    Place Units - Harad
                        1 black_ship placed in sz Gulf of Umbar
                        4 corsairs placed in City of Corsairs
                
                    Turn Complete - Harad
                        Harad collect 32 PUs; end with 32 PUs
                

                Combat Hit Differential Summary :

                Savegame

                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                • alkexrA Offline
                  alkexr
                  last edited by

                  TripleA Turn Summary: DolGuldur round 1

                  TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                  Game History

                  Round: 1
                  
                      Combat Move - DolGuldur
                              DolGuldur loses 0 PUs for violating North Brown Landss neutrality.
                          1 uruk_warrior moved from Dol Guldur to North Undeep
                          1 orc_marauder moved from East Mirkwood to North Brown Lands
                                DolGuldur take North Brown Lands from Neutral
                          1 orc_marauder moved from East Mirkwood to South Rhovanion
                                DolGuldur take South Rhovanion from Northmen
                          1 uruk_warrior moved from Dol Guldur to Anduin Bank
                          1 orc_marauder moved from West Wilderland to Anduin Bank
                          3 warg_scouts moved from West Wilderland to Narrows of Mirkwood
                          1 spider moved from West Mirkwood to Narrows of Mirkwood
                          1 orc_marauder and 1 uruk_warrior moved from Dol Guldur to East Bight
                          1 orc_marauder, 3 snaga_skirmishers and 1 spider moved from East Mirkwood to Narrows of Mirkwood
                          1 nazgul, 4 orc_marauders, 3 snaga_skirmishers and 1 uruk_warrior moved from Dol Guldur to Narrows of Mirkwood
                  
                      Purchase Units - DolGuldur
                          DolGuldur buy 1 snaga_skirmisher and 2 warg_scouts; Remaining resources: 0 PUs; 
                  
                      Combat - DolGuldur
                          Battle in Anduin Bank
                              DolGuldur attack with 1 orc_marauder and 1 uruk_warrior
                              Northmen defend with 1 woodman
                                  DolGuldur roll dice for 1 orc_marauder and 1 uruk_warrior in Anduin Bank, round 2 : 1/1 hits, 0.67 expected hits
                                  Northmen roll dice for 1 woodman in Anduin Bank, round 2 : 1/1 hits, 0.08 expected hits
                                  1 woodman owned by the Northmen and 1 orc_marauder owned by the DolGuldur lost in Anduin Bank
                              DolGuldur win, taking Anduin Bank from Northmen with 1 uruk_warrior remaining. Battle score for attacker is -1
                              Casualties for DolGuldur: 1 orc_marauder
                              Casualties for Northmen: 1 woodman
                          Battle in East Bight
                              DolGuldur attack with 1 orc_marauder and 1 uruk_warrior
                              Northmen defend with 1 woodman
                                  DolGuldur roll dice for 1 orc_marauder and 1 uruk_warrior in East Bight, round 2 : 1/1 hits, 0.67 expected hits
                                  Northmen roll dice for 1 woodman in East Bight, round 2 : 0/1 hits, 0.08 expected hits
                                  1 woodman owned by the Northmen lost in East Bight
                              DolGuldur win, taking East Bight from Northmen with 1 orc_marauder and 1 uruk_warrior remaining. Battle score for attacker is 5
                              Casualties for Northmen: 1 woodman
                          Battle in North Undeep
                              DolGuldur attack with 1 uruk_warrior
                              Neutral defend with 1 scout
                                  DolGuldur roll dice for 1 uruk_warrior in North Undeep, round 2 : 1/1 hits, 0.33 expected hits
                                  1 scout owned by the Neutral lost in North Undeep
                              DolGuldur loses 0 PUs for violating North Undeeps neutrality.
                              DolGuldur win, taking North Undeep from Neutral with 1 uruk_warrior remaining. Battle score for attacker is 5
                              Casualties for Neutral: 1 scout
                          Battle in Narrows of Mirkwood
                              DolGuldur attack with 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts
                              WoodlandRealm defend with 3 elven_archers
                                  flank fire in Narrows of Mirkwood : 1/1 hits, 0.75 expected hits
                                  1 elven_archer owned by the WoodlandRealm lost in Narrows of Mirkwood
                                  DolGuldur roll dice for 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts in Narrows of Mirkwood, round 2 : 7/1 hits, 7.25 expected hits
                                  WoodlandRealm roll dice for 2 elven_archers in Narrows of Mirkwood, round 2 : 1/1 hits, 1.25 expected hits
                              Units damaged: 1 spider owned by the DolGuldur
                                  2 elven_archers owned by the WoodlandRealm lost in Narrows of Mirkwood
                              DolGuldur win, taking Narrows of Mirkwood from WoodlandRealm with 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts remaining. Battle score for attacker is 18
                              Casualties for WoodlandRealm: 3 elven_archers
                  
                      Non Combat Move - DolGuldur
                          1 bat moved from Dol Guldur to East Vales of Anduin
                  
                      Place Units - DolGuldur
                          1 snaga_skirmisher and 2 warg_scouts placed in Dol Guldur
                  
                      Turn Complete - DolGuldur
                          DolGuldur collect 21 PUs; end with 21 PUs
                          1 unit repaired.
                  

                  Combat Hit Differential Summary :

                  flank fire in Narrows of Mirkwood : : 0.25
                  DolGuldur : 1.08
                  Northmen : 0.83
                  WoodlandRealm : -0.25
                  

                  Savegame

                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Freefolk round 1

                    TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                    Game History

                    Round: 1
                    
                        Combat Move - Freefolk
                                Freefolk loses 0 PUs for violating Baranduin North Banks neutrality.
                                Freefolk loses 0 PUs for violating Baranduin North Banks neutrality.
                                Freefolk loses 0 PUs for violating Brandywine North Banks neutrality.
                                Freefolk loses 0 PUs for violating Barrow Downss neutrality.
                                Freefolk loses 0 PUs for violating Greyflood North Banks neutrality.
                            1 hobbit_archer moved from Old Winyards to Baranduin North Bank
                                  Freefolk take Baranduin North Bank from Neutral
                            1 hobbit_archer moved from Tookland to Brandywine North Bank
                                  Freefolk take Brandywine North Bank from Neutral
                            2 rangers moved from Chetwood to Amon Sûl
                            2 spearmen moved from Archet to Amon Sûl
                            1 ranger moved from Bree Hill to Amon Sûl
                            2 scouts moved from Andrath to Greenway
                            1 scout moved from Staddle to Greenway
                            2 scouts moved from Bree Hill to Amon Sûl
                            1 spearman moved from Bree to Greenway
                            1 pony_rider moved from Southfarthing to Barrow Downs
                                  Freefolk take Barrow Downs from Neutral
                            1 hobbit_archer moved from Bree to West Lone Lands
                            3 rangers moved from Andrath to West Lone Lands
                            1 spearman moved from Bree to Greenway
                            1 spearman moved from Bree to Greyflood North Bank
                                  Freefolk take Greyflood North Bank from Neutral
                    
                        Purchase Units - Freefolk
                            Freefolk buy 1 pony_rider, 3 rangers and 2 scouts; Remaining resources: 0 PUs; 
                    
                        Combat - Freefolk
                            Battle in West Lone Lands
                                Freefolk attack with 1 hobbit_archer and 3 rangers
                                Neutral defend with 1 spearman
                                    Freefolk roll dice for 1 hobbit_archer and 3 rangers in West Lone Lands, round 2 : 1/1 hits, 1.25 expected hits
                                    Neutral roll dice for 1 spearman in West Lone Lands, round 2 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the Neutral lost in West Lone Lands
                                Freefolk loses 0 PUs for violating West Lone Landss neutrality.
                                Freefolk win, taking West Lone Lands from Neutral with 1 hobbit_archer and 3 rangers remaining. Battle score for attacker is 5
                                Casualties for Neutral: 1 spearman
                            Battle in Greenway
                                Freefolk attack with 3 scouts and 2 spearmen
                                Neutral defend with 1 bowman
                                    flank fire in Greenway : 0/1 hits, 0.50 expected hits
                                    Freefolk roll dice for 3 scouts and 2 spearmen in Greenway, round 2 : 1/0 hits, 1.00 expected hits
                                    Neutral roll dice for 1 bowman in Greenway, round 2 : 0/1 hits, 0.25 expected hits
                                    1 bowman owned by the Neutral lost in Greenway
                                Freefolk loses 0 PUs for violating Greenways neutrality.
                                Freefolk win, taking Greenway from Neutral with 3 scouts and 2 spearmen remaining. Battle score for attacker is 5
                                Casualties for Neutral: 1 bowman
                    
                        Non Combat Move - Freefolk
                            2 spearmen moved from Staddle to South Downs
                            1 hobbit_archer moved from Southfarthing to Andrath
                            1 pony_rider moved from Old Winyards to Andrath
                            1 pony_rider moved from Bree to East Lone Lands
                            2 pony_riders moved from Hobbiton to Brandywine East Bank
                            1 pony_rider moved from Brandywine Bridge to Archet
                            2 hobbit_archers moved from Hobbiton to Brandywine Bridge
                            3 hobbit_archers moved from Tuckborough to Sarn Ford
                            2 hobbit_archers moved from Michel Delving to Green Hills
                            1 scout moved from Far Downs to North Emyn Uial
                    
                        Place Units - Freefolk
                            3 rangers placed in Staddle
                            1 pony_rider placed in Bree
                            2 scouts placed in Bree
                    
                        Turn Complete - Freefolk
                            Freefolk collect 38 PUs; end with 38 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : -0.58
                    Freefolk : -0.25
                    flank fire in Greenway : : -0.50
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Dwarves round 1

                      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                      Game History

                      Round: 1
                      
                          Combat Move - Dwarves
                                  Dwarves loses 0 PUs for violating East Forodwaiths neutrality.
                                  Dwarves loses 0 PUs for violating Lhûns neutrality.
                              2 dwarven_axemen moved from Erebor to Ered Mithrin
                              1 raven moved from Erebor to West Grey Mountains
                              1 dwarven_axethrower moved from Grey Mountains to West Grey Mountains
                              1 dwarven_axethrower moved from North Ered Mithrin to Lands of the Lossoth
                                    Dwarves take Lands of the Lossoth from Angmar
                              1 dwarven_pikeman moved from Halls of Grór to East Forodwaith
                                    Dwarves take East Forodwaith from Neutral
                              1 dwarven_halberdier moved from Halls of Grór to Northeast Rhûn
                              1 dwarven_axethrower moved from Thorin's Halls to Lhûn
                                    Dwarves take Lhûn from Neutral
                              2 dwarven_axemen moved from Thorin's Halls to South Lhûn
                              1 dwarven_axethrower moved from Blue Mountains to South Lhûn
                      
                          Purchase Units - Dwarves
                              Dwarves buy 3 dwarven_axethrowers, 1 dwarven_halberdier and 2 ravens; Remaining resources: 0 PUs; 
                      
                          Combat - Dwarves
                              Battle in Ered Mithrin
                                  Dwarves attack with 2 dwarven_axemen
                                  Angmar defend with 2 snaga_skirmishers
                                      Dwarves roll dice for 2 dwarven_axemen in Ered Mithrin, round 2 : 1/0 hits, 1.00 expected hits
                                      Angmar roll dice for 2 snaga_skirmishers in Ered Mithrin, round 2 : 0/1 hits, 0.17 expected hits
                                      1 snaga_skirmisher owned by the Angmar lost in Ered Mithrin
                                      Dwarves roll dice for 2 dwarven_axemen in Ered Mithrin, round 3 : 1/0 hits, 1.00 expected hits
                                      Angmar roll dice for 1 snaga_skirmisher in Ered Mithrin, round 3 : 0/1 hits, 0.08 expected hits
                                      1 snaga_skirmisher owned by the Angmar lost in Ered Mithrin
                                  Dwarves win, taking Ered Mithrin from Angmar with 2 dwarven_axemen remaining. Battle score for attacker is 8
                                  Casualties for Angmar: 2 snaga_skirmishers
                              Battle in Northeast Rhûn
                                  Dwarves attack with 1 dwarven_halberdier
                                  Rhun defend with 1 spearman
                                      Dwarves roll dice for 1 dwarven_halberdier in Northeast Rhûn, round 2 : 0/1 hits, 0.50 expected hits
                                      Rhun roll dice for 1 spearman in Northeast Rhûn, round 2 : 0/1 hits, 0.08 expected hits
                                      Dwarves roll dice for 1 dwarven_halberdier in Northeast Rhûn, round 3 : 1/1 hits, 0.50 expected hits
                                      Rhun roll dice for 1 spearman in Northeast Rhûn, round 3 : 0/1 hits, 0.08 expected hits
                                      1 spearman owned by the Rhun lost in Northeast Rhûn
                                  Dwarves win, taking Northeast Rhûn from Rhun with 1 dwarven_halberdier remaining. Battle score for attacker is 5
                                  Casualties for Rhun: 1 spearman
                              Battle in West Grey Mountains
                                  Dwarves attack with 1 dwarven_axethrower and 1 raven
                                  Angmar defend with 1 snaga_skirmisher
                                      Dwarves roll dice for 1 dwarven_axethrower and 1 raven in West Grey Mountains, round 2 : 1/1 hits, 0.67 expected hits
                                      Angmar roll dice for 1 snaga_skirmisher in West Grey Mountains, round 2 : 0/1 hits, 0.33 expected hits
                                      1 snaga_skirmisher owned by the Angmar lost in West Grey Mountains
                                  Dwarves win, taking West Grey Mountains from Angmar with 1 dwarven_axethrower and 1 raven remaining. Battle score for attacker is 4
                                  Casualties for Angmar: 1 snaga_skirmisher
                      
                          Non Combat Move - Dwarves
                              1 dwarven_axethrower moved from South Ered Mithrin to North Ered Mithrin
                              1 dwarven_axeman moved from South Ered Mithrin to Grey Mountains
                              6 dwarven_axemen moved from Erebor to Dáin's Halls
                              1 trebuchet moved from Erebor to Elvenkings Halls
                              1 dwarven_halberdier and 1 dwarven_pikeman moved from Halls of Grór to East Iron Hills
                              1 dwarven_axeman moved from West Iron Hills to East Iron Hills
                      
                          Place Units - Dwarves
                              2 dwarven_axethrowers and 1 dwarven_halberdier placed in Dáin's Halls
                              1 dwarven_axethrower and 2 ravens placed in Erebor
                      
                          Turn Complete - Dwarves
                              Dwarves collect 43 PUs; end with 43 PUs
                      

                      Combat Hit Differential Summary :

                      Dwarves : 0.33
                      Rhun : -0.17
                      Angmar : -0.58
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Rohan round 1

                        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                        Game History

                        Round: 1
                        
                            Combat Move - Rohan
                                1 helming_warrior and 1 riddermark_militia moved from Hornburg to Westfold
                        
                            Purchase Units - Rohan
                                Rohan buy 1 bowman, 2 kings_companys and 4 riddermark_militias; Remaining resources: 0 PUs; 
                        
                            Combat - Rohan
                                Battle in Westfold
                                    Rohan attack with 1 helming_warrior and 1 riddermark_militia
                                    Orcs defend with 1 warg_scout
                                        Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 2 : 0/1 hits, 0.58 expected hits
                                        Orcs roll dice for 1 warg_scout in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                                        Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 3 : 1/1 hits, 0.58 expected hits
                                        Orcs roll dice for 1 warg_scout in Westfold, round 3 : 0/1 hits, 0.17 expected hits
                                        1 warg_scout owned by the Orcs lost in Westfold
                                    Rohan win, taking Westfold from Orcs with 1 helming_warrior and 1 riddermark_militia remaining. Battle score for attacker is 7
                                    Casualties for Orcs: 1 warg_scout
                        
                            Non Combat Move - Rohan
                                1 bowman moved from Hornburg to Helms Deep
                                1 helming_warrior moved from Hornburg to Glittering Caves
                                1 helming_warrior moved from Hornburg to Starkhorn
                                1 helming_warrior moved from Dunharrow to Glittering Caves
                                1 bowman moved from Hornburg to South Fangorn
                                2 bowmen and 3 riddermark_militias moved from Dunharrow to Snowbourn
                                3 bowmen and 6 riddermark_militias moved from Edoras to West Emnet
                                1 bowman and 2 riddermark_militias moved from Aldburg to Entwade
                                2 bowmen moved from Firienholt to Entwade
                                2 eorling_riders moved from East Emnet to The Wold
                                1 eorling_rider moved from Eastfold to The Wold
                                1 eorling_rider moved from Aldburg to The Wold
                                2 eorling_riders moved from West Emnet to The Wold
                                1 rohirric_scout moved from West Emnet to The Wold
                                3 kings_companys moved from Edoras to Entwade
                        
                            Place Units - Rohan
                                1 bowman, 2 kings_companys and 4 riddermark_militias placed in Edoras
                        
                            Turn Complete - Rohan
                                Rohan collect 37 PUs; end with 37 PUs
                        

                        Combat Hit Differential Summary :

                        Orcs : -0.33
                        Rohan : -0.17
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • redrumR Offline
                          redrum Admin
                          last edited by

                          That 1 orc warg scout winning that battle @40% to block the attack on Sarumen is like a 150 TUV swing move. Definitely doesn't feel good on turn 1. Not sure if that is just an extremely risky move by Sarumen that is probably a bad idea or if the starting positions need tweaked. But that 1 battle to block it probably kept this game alive as otherwise I think Sarumen lost half of its units turn 1.

                          Also I think the placements for Helms Deep need fixed as it appears the first unit is invisible.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          alkexrA 2 Replies Last reply Reply Quote 0
                          • alkexrA Offline
                            alkexr @redrum
                            last edited by alkexr

                            @redrum You made a mistake, and that evens out the mistake I made with Saruman. I think balance-wise we are roughly on the correct track. (You should have sacrificed a huorn to take Westfold, it was clearly important enough.)

                            If Saruman doesn't make a mistake and does the first turn roughly like this, then Evil has about 7% chance to fail both Saruman's and the Orcs' screening attempt.

                            But I agree, it should be made clear whether Saruman + Orcs should be allowed to do this. So either 2 dunlendings should be moved 1 territory closer (to allow Saruman to 100% do this) or 2 dunlendings should be moved 1 territory farther (to make this move impossible).

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                            • alkexrA Offline
                              alkexr @redrum
                              last edited by alkexr

                              @redrum said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                              Also I think the placements for Helms Deep need fixed as it appears the first unit is invisible.

                              It's at (0,0), and hopefully the factory is displayed there.

                              EDIT: oh, I see it now. I wanted to switch to using the dont_display_unit instead of placement hack in the next version anyway.

                              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                              redrumR 1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @alkexr
                                last edited by redrum

                                @alkexr Yeah, I didn't realize that the orc warg scout could get to Westfold. For some reason, I keep forgetting they can move through mountains as the other wargs can't and most cavalry can't. And agree that I should have used a Huorn as well though even with just the 2 elven cavalry, there was a pretty good chance of both of them surviving which would have prevented it as well. So both a missed move and 2 unlucky battles 😕

                                So I guess your general thought is that Hornburg should fall to Saruman turn 2 given that they move most of their troops into position to attack it? Just trying to get a sense of where you think the balance lies.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                alkexrA 1 Reply Last reply Reply Quote 0
                                • alkexrA Offline
                                  alkexr @redrum
                                  last edited by

                                  @redrum said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                                  So I guess your general thought is that Hornburg should fall to Saruman turn 2 given that they move most of their troops into position to attack it? Just trying to get a sense of where you think the balance lies.

                                  With the current starting position yes, Hornburg should fall turn 2 (without significant difference from the actual game).

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  alkexrA 1 Reply Last reply Reply Quote 0
                                  • alkexrA Offline
                                    alkexr @alkexr
                                    last edited by

                                    @alkexr said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                                    (without significant difference from the actual game).

                                    Well, at the cost of trading 4-ish uruk pikes or something, but taking them doesn't seem to be free (counterattacks etc.), so TUV-wise it should be close.

                                    "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @alkexr
                                      last edited by redrum

                                      @alkexr Yeah, that should prevent Lorien taking Westfold (could also use 2 Gondor rangers as well to make it like 15%) though I think then Rohan can actually get enough to defend Hornburg with Saruman having the 6 or so less units.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      alkexrA 1 Reply Last reply Reply Quote 0
                                      • alkexrA Offline
                                        alkexr @redrum
                                        last edited by

                                        @redrum Now I could counter-speculate what I would do differently, and if we keep counter-counter-speculating, we end up playing out a new game in the head. But in the end the two (interlinked) questions we have are:

                                        • Should we continue this game as is, or should we start over
                                        • Should we balance the map in a way that allows Saruman to take Hornburg turn 2 or not

                                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @alkexr
                                          last edited by

                                          @alkexr Aye. I definitely think we should continue as even if Saruman/Rohan plays out a bit differently then it normally would, we can still test the rest of the map as I don't think there have been too many errors else where.

                                          We definitely do need to test Saruman's opening and counters to it a bit more though.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                          • alkexrA Offline
                                            alkexr
                                            last edited by

                                            TripleA Turn Summary: Saruman round 2

                                            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - Saruman
                                                        Saruman loses 0 PUs for violating West Ered Nimraiss neutrality.
                                                        Saruman loses 0 PUs for violating Isen South Banks neutrality.
                                                    1 dunlending_wildman moved from Adorn to West Ered Nimrais
                                                          Saruman take West Ered Nimrais from Neutral
                                                    1 uruk_warrior moved from Adorn to Isen South Bank
                                                          Saruman take Isen South Bank from Neutral
                                                    1 halforc moved from Isen North Bank to Lond Daer
                                                    3 uruk_warriors moved from West March to Lond Daer
                                                    1 warg_rider moved from Greyflood East Bank to Eregion
                                                    1 warg_rider moved from Swanfleet to Eregion
                                                    3 halforcs and 1 uruk_warrior moved from North Enedwaith to Eregion
                                                    4 dunlending_wildmen moved from Trihyrne to Ered Nimrais
                                                    1 dunlending_wildman moved from East Methedras to Hornburg
                                                    1 dunlending_wildman moved from Trihyrne to Hornburg
                                                    1 halforc moved from Gap of Rohan to Hornburg
                                                    9 uruk_warriors moved from West March to Hornburg
                                                    1 wizard moved from Gap of Rohan to Hornburg
                                                    2 fire_of_orthancs moved from Nan Curunír to Hornburg
                                                    1 dunlending_wildman moved from Methedras to Nimrodel
                                                          Saruman take Nimrodel from Lorien
                                                    1 dunlending_wildman moved from Methedras to Limlight
                                                          Saruman take Limlight from Lorien
                                                    1 dunlending_wildman moved from Methedras to North Fangorn
                                                          Saruman take North Fangorn from Lorien
                                                    3 dunlending_wildmen moved from Isengard to South Fangorn
                                                    1 dunlending_wildman moved from Isengard to South Fangorn
                                                    2 uruk_warriors moved from West March to Westfold
                                                    2 crebains moved from Isengard to Westfold
                                                    1 uruk_warrior moved from South Enedwaith to Lond Daer
                                                    3 uruk_pikemen moved from Gap of Rohan to Westfold
                                            
                                                Purchase Units - Saruman
                                                    Saruman buy 1 dunlending_wildman, 3 halforcs and 4 uruk_pikemen; Remaining resources: 0 PUs; 
                                            
                                                Combat - Saruman
                                                    Battle in Hornburg
                                                        Saruman attack with 2 dunlending_wildmen, 2 fire_of_orthancs, 1 halforc, 9 uruk_warriors and 1 wizard
                                                        Gondor defend with 2 rangers; Rohan defend with 1 factory, 1 fortress and 6 walls
                                                            siege fire in Hornburg : 5/0 hits, 5,00 expected hits
                                                            5 walls owned by the Rohan lost in Hornburg
                                                            2 fire_of_orthancs owned by the Saruman lost in Hornburg
                                                            Saruman roll dice for 2 dunlending_wildmen, 1 halforc, 9 uruk_warriors and 1 wizard in Hornburg, round 2 : 6/1 hits, 6,08 expected hits
                                                            Rohan roll dice for 1 fortress, 2 rangers and 1 wall in Hornburg, round 2 : 3/0 hits, 3,00 expected hits
                                                            2 dunlending_wildmen owned by the Saruman, 1 halforc owned by the Saruman, 1 fortress owned by the Rohan, 1 wall owned by the Rohan and 2 rangers owned by the Gondor lost in Hornburg
                                                        Saruman win, taking Hornburg from Rohan with 9 uruk_warriors and 1 wizard remaining. Battle score for attacker is 51
                                                        Casualties for Rohan: 1 fortress and 6 walls
                                                        Casualties for Saruman: 2 dunlending_wildmen, 2 fire_of_orthancs and 1 halforc
                                                        Casualties for Gondor: 2 rangers
                                                    Battle in Westfold
                                                        Saruman attack with 2 crebains, 3 uruk_pikemen and 2 uruk_warriors
                                                        Rohan defend with 1 helming_warrior and 1 riddermark_militia
                                                            Saruman roll dice for 2 crebains, 3 uruk_pikemen and 2 uruk_warriors in Westfold, round 2 : 2/1 hits, 2,08 expected hits
                                                            Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 2 : 1/1 hits, 0,08 expected hits
                                                            1 riddermark_militia owned by the Rohan, 1 helming_warrior owned by the Rohan and 1 crebain owned by the Saruman lost in Westfold
                                                        Saruman win, taking Westfold from Rohan with 1 crebain, 3 uruk_pikemen and 2 uruk_warriors remaining. Battle score for attacker is 3
                                                        Casualties for Saruman: 1 crebain
                                                        Casualties for Rohan: 1 helming_warrior and 1 riddermark_militia
                                                    Battle in Lond Daer
                                                        Saruman attack with 1 halforc and 4 uruk_warriors
                                                        Neutral defend with 1 bowman, 1 factory and 1 wall
                                                            Saruman roll dice for 1 halforc and 4 uruk_warriors in Lond Daer, round 2 : 2/1 hits, 2,17 expected hits
                                                        Units damaged: 1 wall owned by the Neutral
                                                            Neutral roll dice for 1 bowman and 1 wall in Lond Daer, round 2 : 1/1 hits, 0,83 expected hits
                                                            1 halforc owned by the Saruman and 1 bowman owned by the Neutral lost in Lond Daer
                                                            Saruman roll dice for 4 uruk_warriors in Lond Daer, round 3 : 2/0 hits, 2,00 expected hits
                                                            Neutral roll dice for 1 wall in Lond Daer, round 3 : 0/1 hits, 0,50 expected hits
                                                            1 wall owned by the Neutral lost in Lond Daer
                                                        Saruman loses 0 PUs for violating Lond Daers neutrality.
                                                        Saruman win, taking Lond Daer from Neutral with 4 uruk_warriors remaining. Battle score for attacker is 8
                                                        Casualties for Saruman: 1 halforc
                                                        Casualties for Neutral: 1 bowman and 1 wall
                                                    Battle in Eregion
                                                        Saruman attack with 3 halforcs, 1 uruk_warrior and 2 warg_riders
                                                        HighElves defend with 1 elven_archer
                                                            charge fire in Eregion : 1/1 hits, 0,67 expected hits
                                                            1 elven_archer owned by the HighElves lost in Eregion
                                                        Saruman win, taking Eregion from HighElves with 3 halforcs, 1 uruk_warrior and 2 warg_riders remaining. Battle score for attacker is 6
                                                        Casualties for HighElves: 1 elven_archer
                                                    Battle in South Fangorn
                                                        Saruman attack with 4 dunlending_wildmen
                                                        Rohan defend with 1 bowman
                                                            Saruman roll dice for 4 dunlending_wildmen in South Fangorn, round 2 : 1/0 hits, 1,00 expected hits
                                                            Lorien roll dice for 1 bowman in South Fangorn, round 2 : 1/1 hits, 0,33 expected hits
                                                            1 dunlending_wildman owned by the Saruman and 1 bowman owned by the Rohan lost in South Fangorn
                                                        Saruman win, taking South Fangorn from Lorien with 3 dunlending_wildmen remaining. Battle score for attacker is 1
                                                        Casualties for Saruman: 1 dunlending_wildman
                                                        Casualties for Rohan: 1 bowman
                                                    Battle in Ered Nimrais
                                                        Saruman attack with 4 dunlending_wildmen
                                                        Gondor defend with 1 ranger
                                                            Saruman roll dice for 4 dunlending_wildmen in Ered Nimrais, round 2 : 1/0 hits, 1,00 expected hits
                                                            Gondor roll dice for 1 ranger in Ered Nimrais, round 2 : 1/1 hits, 0,58 expected hits
                                                            1 dunlending_wildman owned by the Saruman and 1 ranger owned by the Gondor lost in Ered Nimrais
                                                        Saruman win, taking Ered Nimrais from Gondor with 3 dunlending_wildmen remaining. Battle score for attacker is 2
                                                        Casualties for Saruman: 1 dunlending_wildman
                                                        Casualties for Gondor: 1 ranger
                                            
                                                Non Combat Move - Saruman
                                                    1 crebain moved from Westfold to Gap of Rohan
                                                    2 halforcs moved from Adorn to Fords of Isen
                                                    1 uruk_warrior moved from West March to North-South Road
                                                    1 uruk_warrior moved from Isengard to North-South Road
                                            
                                                Place Units - Saruman
                                                    1 dunlending_wildman, 3 halforcs and 4 uruk_pikemen placed in Isengard
                                            
                                                Turn Complete - Saruman
                                                    Saruman collect 62 PUs; end with 62 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Saruman : -0,33
                                            Neutral : -0,33
                                            Lorien : 0,67
                                            siege fire in Hornburg : : 0,00
                                            charge fire in Eregion : : 0,33
                                            Gondor : 0,42
                                            Rohan : 0,92
                                            

                                            Savegame

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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