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    Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good)

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    • redrumR Offline
      redrum Admin @alkexr
      last edited by

      @alkexr Well, not many maps allow air units to land over water & enemy land. I'm not 100% sure what the general expectations are around the functionality but would probably defer to how the engine enforces it at the moment. The way I see it is that the engine prevents you from essentially attacking enemy territories during non-combat move. Otherwise you can do things like you tried to do here with fighting a battle and then landing in an enemy territory which is really attacking 2 territories in the same turn which feels kind of wrong.

      I'm fine with option 2 of editing especially cause we are just playing a balance game.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: HighElves round 1

        TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

        Game History

        Round: 1
        
            Combat Move - HighElves
                1 elven_archer and 1 noldorin_warrior moved from Rivendell to Ford of Bruinen
                1 elven_archer moved from Rivendell to sz Bruinen
                1 elven_archer and 1 swan_boat moved from sz Bruinen to sz Greyflood 3
                1 elven_archer moved from sz Greyflood 3 to Eregion
                1 elven_hunter moved from The Angle to Trollshaws
                      HighElves take Trollshaws from Orcs
                1 elven_cavalry and 2 noldorin_warriors moved from Rivendell to Bruinen Bank
                1 elven_cavalry moved from The Angle to East Lone Lands
        
            Purchase Units - HighElves
                HighElves buy 1 eagle and 2 noldorin_warriors; Remaining resources: 1 PUs; 
        
            Combat - HighElves
                Battle in Eregion
                Battle in East Lone Lands
                    HighElves attack with 1 elven_cavalry
                    Neutral defend with 1 scout
                        HighElves roll dice for 1 elven_cavalry in East Lone Lands, round 2 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 scout in East Lone Lands, round 2 : 0/1 hits, 0.08 expected hits
                        1 scout owned by the Neutral lost in East Lone Lands
                    HighElves loses 0 PUs for violating East Lone Landss neutrality.
                    HighElves win, taking Eregion from Orcs, taking East Lone Lands from Neutral with 1 elven_cavalry remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 scout
                Battle in Ford of Bruinen
                    HighElves attack with 1 elven_archer and 1 noldorin_warrior
                    Orcs defend with 1 bat
                        HighElves roll dice for 1 elven_archer and 1 noldorin_warrior in Ford of Bruinen, round 2 : 1/1 hits, 0.67 expected hits
                        Orcs roll dice for 1 bat in Ford of Bruinen, round 2 : 0/1 hits, 0.17 expected hits
                        1 bat owned by the Orcs lost in Ford of Bruinen
                    HighElves win with 1 elven_archer and 1 noldorin_warrior remaining. Battle score for attacker is 8
                    Casualties for Orcs: 1 bat
                Battle in Bruinen Bank
                    HighElves attack with 1 elven_cavalry and 2 noldorin_warriors
                    Orcs defend with 2 goblin_shooters and 2 goblin_stabbers
                        flank fire in Bruinen Bank : 1/1 hits, 0.25 expected hits
                        1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                        HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 2 : 2/1 hits, 1.83 expected hits
                        Orcs roll dice for 1 goblin_shooter and 2 goblin_stabbers in Bruinen Bank, round 2 : 0/1 hits, 0.33 expected hits
                        2 goblin_stabbers owned by the Orcs lost in Bruinen Bank
                        flank fire in Bruinen Bank : 0/1 hits, 0.25 expected hits
                        HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 3 : 2/1 hits, 1.83 expected hits
                        Orcs roll dice for 1 goblin_shooter in Bruinen Bank, round 3 : 0/1 hits, 0.17 expected hits
                        1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                    HighElves win, taking Bruinen Bank from Orcs with 1 elven_cavalry and 2 noldorin_warriors remaining. Battle score for attacker is 16
                    Casualties for Orcs: 2 goblin_shooters and 2 goblin_stabbers
        
            Non Combat Move - HighElves
                Turning on Edit Mode
                EDIT: Changing ownership of Little Lhûn from Neutral to HighElves
                EDIT: Changing ownership of South Ered Luin from Neutral to HighElves
                EDIT: Changing ownership of Ered Luin Foothills from Neutral to HighElves
                EDIT: Turning off Edit Mode
                EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                EDIT: HighElves undo move 1.
                EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                1 dromund moved from sz Gulf of Lhûn to sz 18
                1 dromund moved from sz Gulf of Lhûn to sz 12
                1 elven_archer and 1 noldorin_warrior moved from Forlond to sz Gulf of Lhûn
                1 elven_archer moved from Harlond to sz Gulf of Lhûn
                1 dromund, 2 elven_archers and 1 noldorin_warrior moved from sz Gulf of Lhûn to sz Lhûn
                2 elven_archers and 1 noldorin_warrior moved from sz Lhûn to Lhûn Tributary
                1 elven_hunter moved from Lhûn East Bank to North Arthedain
                1 elven_archer and 2 noldorin_warriors moved from Mithlond to Lhûn East Bank
                1 elven_archer moved from River of Forlindon to Lhûn West Bank
                1 elven_archer moved from Harlond to Tower Hills
                1 elven_cavalry moved from North Lindon to North Emyn Uial
                1 elven_cavalry moved from North Lindon to North Emyn Uial
                1 elven_hunter moved from Last Bridge to Rivendell
        
            Place Units - HighElves
                1 eagle and 2 noldorin_warriors placed in Rivendell
        
            Turn Complete - HighElves
                HighElves collect 42 PUs; end with 43 PUs
        

        Combat Hit Differential Summary :

        Neutral : -0.08
        Orcs : -0.67
        HighElves : 1.00
        flank fire in Bruinen Bank : : 0.50
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin
          last edited by

          Forgot about the units in the west so made a few edits in NCM for taking empty neutrals. I'll try to play woodland tomorrow.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: WoodlandRealm round 1

            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

            Game History

            Round: 1
            
                Combat Move - WoodlandRealm
                    4 elven_archers moved from Rhosgobel to Narrows of Mirkwood
            
                Purchase Units - WoodlandRealm
                    WoodlandRealm buy 2 elven_wardens and 1 wall; Remaining resources: 4 PUs; 
            
                Combat - WoodlandRealm
                    Battle in Narrows of Mirkwood
                        WoodlandRealm attack with 4 elven_archers
                        DolGuldur defend with 1 spider
                            WoodlandRealm roll dice for 4 elven_archers in Narrows of Mirkwood, round 2 : 2/1 hits, 1.33 expected hits
                            DolGuldur roll dice for 1 spider in Narrows of Mirkwood, round 2 : 1/1 hits, 0.75 expected hits
                            1 elven_archer owned by the WoodlandRealm and 1 spider owned by the DolGuldur lost in Narrows of Mirkwood
                        WoodlandRealm win, taking Narrows of Mirkwood from DolGuldur with 3 elven_archers remaining. Battle score for attacker is 14
                        Casualties for WoodlandRealm: 1 elven_archer
                        Casualties for DolGuldur: 1 spider
            
                Non Combat Move - WoodlandRealm
                    1 elven_archer moved from North Woodland Realm to Old Forest Road
                    5 elven_archers and 3 elven_wardens moved from Elvenkings Halls to Old Forest Road
                    1 elven_hunter moved from Elf Path to Lands of the Beornings
                    1 elven_hunter moved from Elf Path to Long Marshes
                    1 elven_hunter moved from North Woodland Realm to Greenwood the Great
                    1 elven_hunter moved from Mountains of Mirkwood to Rhosgobel
                    1 elven_hunter moved from Mountains of Mirkwood to North Wilderland
            
                Place Units - WoodlandRealm
                    2 elven_wardens and 1 wall placed in Rhosgobel
            
                Turn Complete - WoodlandRealm
                    WoodlandRealm collect 24 PUs; end with 28 PUs
            

            Combat Hit Differential Summary :

            DolGuldur : 0.25
            WoodlandRealm : 0.67
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • alkexrA Offline
              alkexr
              last edited by

              TripleA Turn Summary: Harad round 1

              TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

              Game History

              Round: 1
              
                  Combat Move - Harad
                      1 black_numenorean moved from North Umbar to sz Gulf of Umbar
                      2 black_numenoreans, 1 bowman and 3 corsairs moved from City of Corsairs to sz Gulf of Umbar
                      3 black_numenoreans, 2 black_ships, 1 bowman and 3 corsairs moved from sz Gulf of Umbar to sz 23
                      3 trollmen moved from Far Harad to Crossings of Harnen
                      1 bowman moved from Far Harad to North Umbar
                      5 variag_raiders moved from Khand to Harad Road
                      4 oliphaunts moved from Haradwaith to Harondor
              
                  Purchase Units - Harad
                      Harad buy 1 black_ship and 4 corsairs; Remaining resources: 0 PUs; 
              
                  Non Combat Move - Harad
              
                  Place Units - Harad
                      1 black_ship placed in sz Gulf of Umbar
                      4 corsairs placed in City of Corsairs
              
                  Turn Complete - Harad
                      Harad collect 32 PUs; end with 32 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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              • alkexrA Offline
                alkexr
                last edited by

                TripleA Turn Summary: DolGuldur round 1

                TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                Game History

                Round: 1
                
                    Combat Move - DolGuldur
                            DolGuldur loses 0 PUs for violating North Brown Landss neutrality.
                        1 uruk_warrior moved from Dol Guldur to North Undeep
                        1 orc_marauder moved from East Mirkwood to North Brown Lands
                              DolGuldur take North Brown Lands from Neutral
                        1 orc_marauder moved from East Mirkwood to South Rhovanion
                              DolGuldur take South Rhovanion from Northmen
                        1 uruk_warrior moved from Dol Guldur to Anduin Bank
                        1 orc_marauder moved from West Wilderland to Anduin Bank
                        3 warg_scouts moved from West Wilderland to Narrows of Mirkwood
                        1 spider moved from West Mirkwood to Narrows of Mirkwood
                        1 orc_marauder and 1 uruk_warrior moved from Dol Guldur to East Bight
                        1 orc_marauder, 3 snaga_skirmishers and 1 spider moved from East Mirkwood to Narrows of Mirkwood
                        1 nazgul, 4 orc_marauders, 3 snaga_skirmishers and 1 uruk_warrior moved from Dol Guldur to Narrows of Mirkwood
                
                    Purchase Units - DolGuldur
                        DolGuldur buy 1 snaga_skirmisher and 2 warg_scouts; Remaining resources: 0 PUs; 
                
                    Combat - DolGuldur
                        Battle in Anduin Bank
                            DolGuldur attack with 1 orc_marauder and 1 uruk_warrior
                            Northmen defend with 1 woodman
                                DolGuldur roll dice for 1 orc_marauder and 1 uruk_warrior in Anduin Bank, round 2 : 1/1 hits, 0.67 expected hits
                                Northmen roll dice for 1 woodman in Anduin Bank, round 2 : 1/1 hits, 0.08 expected hits
                                1 woodman owned by the Northmen and 1 orc_marauder owned by the DolGuldur lost in Anduin Bank
                            DolGuldur win, taking Anduin Bank from Northmen with 1 uruk_warrior remaining. Battle score for attacker is -1
                            Casualties for DolGuldur: 1 orc_marauder
                            Casualties for Northmen: 1 woodman
                        Battle in East Bight
                            DolGuldur attack with 1 orc_marauder and 1 uruk_warrior
                            Northmen defend with 1 woodman
                                DolGuldur roll dice for 1 orc_marauder and 1 uruk_warrior in East Bight, round 2 : 1/1 hits, 0.67 expected hits
                                Northmen roll dice for 1 woodman in East Bight, round 2 : 0/1 hits, 0.08 expected hits
                                1 woodman owned by the Northmen lost in East Bight
                            DolGuldur win, taking East Bight from Northmen with 1 orc_marauder and 1 uruk_warrior remaining. Battle score for attacker is 5
                            Casualties for Northmen: 1 woodman
                        Battle in North Undeep
                            DolGuldur attack with 1 uruk_warrior
                            Neutral defend with 1 scout
                                DolGuldur roll dice for 1 uruk_warrior in North Undeep, round 2 : 1/1 hits, 0.33 expected hits
                                1 scout owned by the Neutral lost in North Undeep
                            DolGuldur loses 0 PUs for violating North Undeeps neutrality.
                            DolGuldur win, taking North Undeep from Neutral with 1 uruk_warrior remaining. Battle score for attacker is 5
                            Casualties for Neutral: 1 scout
                        Battle in Narrows of Mirkwood
                            DolGuldur attack with 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts
                            WoodlandRealm defend with 3 elven_archers
                                flank fire in Narrows of Mirkwood : 1/1 hits, 0.75 expected hits
                                1 elven_archer owned by the WoodlandRealm lost in Narrows of Mirkwood
                                DolGuldur roll dice for 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts in Narrows of Mirkwood, round 2 : 7/1 hits, 7.25 expected hits
                                WoodlandRealm roll dice for 2 elven_archers in Narrows of Mirkwood, round 2 : 1/1 hits, 1.25 expected hits
                            Units damaged: 1 spider owned by the DolGuldur
                                2 elven_archers owned by the WoodlandRealm lost in Narrows of Mirkwood
                            DolGuldur win, taking Narrows of Mirkwood from WoodlandRealm with 1 nazgul, 5 orc_marauders, 6 snaga_skirmishers, 2 spiders, 1 uruk_warrior and 3 warg_scouts remaining. Battle score for attacker is 18
                            Casualties for WoodlandRealm: 3 elven_archers
                
                    Non Combat Move - DolGuldur
                        1 bat moved from Dol Guldur to East Vales of Anduin
                
                    Place Units - DolGuldur
                        1 snaga_skirmisher and 2 warg_scouts placed in Dol Guldur
                
                    Turn Complete - DolGuldur
                        DolGuldur collect 21 PUs; end with 21 PUs
                        1 unit repaired.
                

                Combat Hit Differential Summary :

                flank fire in Narrows of Mirkwood : : 0.25
                DolGuldur : 1.08
                Northmen : 0.83
                WoodlandRealm : -0.25
                

                Savegame

                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Freefolk round 1

                  TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                  Game History

                  Round: 1
                  
                      Combat Move - Freefolk
                              Freefolk loses 0 PUs for violating Baranduin North Banks neutrality.
                              Freefolk loses 0 PUs for violating Baranduin North Banks neutrality.
                              Freefolk loses 0 PUs for violating Brandywine North Banks neutrality.
                              Freefolk loses 0 PUs for violating Barrow Downss neutrality.
                              Freefolk loses 0 PUs for violating Greyflood North Banks neutrality.
                          1 hobbit_archer moved from Old Winyards to Baranduin North Bank
                                Freefolk take Baranduin North Bank from Neutral
                          1 hobbit_archer moved from Tookland to Brandywine North Bank
                                Freefolk take Brandywine North Bank from Neutral
                          2 rangers moved from Chetwood to Amon Sûl
                          2 spearmen moved from Archet to Amon Sûl
                          1 ranger moved from Bree Hill to Amon Sûl
                          2 scouts moved from Andrath to Greenway
                          1 scout moved from Staddle to Greenway
                          2 scouts moved from Bree Hill to Amon Sûl
                          1 spearman moved from Bree to Greenway
                          1 pony_rider moved from Southfarthing to Barrow Downs
                                Freefolk take Barrow Downs from Neutral
                          1 hobbit_archer moved from Bree to West Lone Lands
                          3 rangers moved from Andrath to West Lone Lands
                          1 spearman moved from Bree to Greenway
                          1 spearman moved from Bree to Greyflood North Bank
                                Freefolk take Greyflood North Bank from Neutral
                  
                      Purchase Units - Freefolk
                          Freefolk buy 1 pony_rider, 3 rangers and 2 scouts; Remaining resources: 0 PUs; 
                  
                      Combat - Freefolk
                          Battle in West Lone Lands
                              Freefolk attack with 1 hobbit_archer and 3 rangers
                              Neutral defend with 1 spearman
                                  Freefolk roll dice for 1 hobbit_archer and 3 rangers in West Lone Lands, round 2 : 1/1 hits, 1.25 expected hits
                                  Neutral roll dice for 1 spearman in West Lone Lands, round 2 : 0/1 hits, 0.33 expected hits
                                  1 spearman owned by the Neutral lost in West Lone Lands
                              Freefolk loses 0 PUs for violating West Lone Landss neutrality.
                              Freefolk win, taking West Lone Lands from Neutral with 1 hobbit_archer and 3 rangers remaining. Battle score for attacker is 5
                              Casualties for Neutral: 1 spearman
                          Battle in Greenway
                              Freefolk attack with 3 scouts and 2 spearmen
                              Neutral defend with 1 bowman
                                  flank fire in Greenway : 0/1 hits, 0.50 expected hits
                                  Freefolk roll dice for 3 scouts and 2 spearmen in Greenway, round 2 : 1/0 hits, 1.00 expected hits
                                  Neutral roll dice for 1 bowman in Greenway, round 2 : 0/1 hits, 0.25 expected hits
                                  1 bowman owned by the Neutral lost in Greenway
                              Freefolk loses 0 PUs for violating Greenways neutrality.
                              Freefolk win, taking Greenway from Neutral with 3 scouts and 2 spearmen remaining. Battle score for attacker is 5
                              Casualties for Neutral: 1 bowman
                  
                      Non Combat Move - Freefolk
                          2 spearmen moved from Staddle to South Downs
                          1 hobbit_archer moved from Southfarthing to Andrath
                          1 pony_rider moved from Old Winyards to Andrath
                          1 pony_rider moved from Bree to East Lone Lands
                          2 pony_riders moved from Hobbiton to Brandywine East Bank
                          1 pony_rider moved from Brandywine Bridge to Archet
                          2 hobbit_archers moved from Hobbiton to Brandywine Bridge
                          3 hobbit_archers moved from Tuckborough to Sarn Ford
                          2 hobbit_archers moved from Michel Delving to Green Hills
                          1 scout moved from Far Downs to North Emyn Uial
                  
                      Place Units - Freefolk
                          3 rangers placed in Staddle
                          1 pony_rider placed in Bree
                          2 scouts placed in Bree
                  
                      Turn Complete - Freefolk
                          Freefolk collect 38 PUs; end with 38 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral : -0.58
                  Freefolk : -0.25
                  flank fire in Greenway : : -0.50
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Dwarves round 1

                    TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                    Game History

                    Round: 1
                    
                        Combat Move - Dwarves
                                Dwarves loses 0 PUs for violating East Forodwaiths neutrality.
                                Dwarves loses 0 PUs for violating Lhûns neutrality.
                            2 dwarven_axemen moved from Erebor to Ered Mithrin
                            1 raven moved from Erebor to West Grey Mountains
                            1 dwarven_axethrower moved from Grey Mountains to West Grey Mountains
                            1 dwarven_axethrower moved from North Ered Mithrin to Lands of the Lossoth
                                  Dwarves take Lands of the Lossoth from Angmar
                            1 dwarven_pikeman moved from Halls of Grór to East Forodwaith
                                  Dwarves take East Forodwaith from Neutral
                            1 dwarven_halberdier moved from Halls of Grór to Northeast Rhûn
                            1 dwarven_axethrower moved from Thorin's Halls to Lhûn
                                  Dwarves take Lhûn from Neutral
                            2 dwarven_axemen moved from Thorin's Halls to South Lhûn
                            1 dwarven_axethrower moved from Blue Mountains to South Lhûn
                    
                        Purchase Units - Dwarves
                            Dwarves buy 3 dwarven_axethrowers, 1 dwarven_halberdier and 2 ravens; Remaining resources: 0 PUs; 
                    
                        Combat - Dwarves
                            Battle in Ered Mithrin
                                Dwarves attack with 2 dwarven_axemen
                                Angmar defend with 2 snaga_skirmishers
                                    Dwarves roll dice for 2 dwarven_axemen in Ered Mithrin, round 2 : 1/0 hits, 1.00 expected hits
                                    Angmar roll dice for 2 snaga_skirmishers in Ered Mithrin, round 2 : 0/1 hits, 0.17 expected hits
                                    1 snaga_skirmisher owned by the Angmar lost in Ered Mithrin
                                    Dwarves roll dice for 2 dwarven_axemen in Ered Mithrin, round 3 : 1/0 hits, 1.00 expected hits
                                    Angmar roll dice for 1 snaga_skirmisher in Ered Mithrin, round 3 : 0/1 hits, 0.08 expected hits
                                    1 snaga_skirmisher owned by the Angmar lost in Ered Mithrin
                                Dwarves win, taking Ered Mithrin from Angmar with 2 dwarven_axemen remaining. Battle score for attacker is 8
                                Casualties for Angmar: 2 snaga_skirmishers
                            Battle in Northeast Rhûn
                                Dwarves attack with 1 dwarven_halberdier
                                Rhun defend with 1 spearman
                                    Dwarves roll dice for 1 dwarven_halberdier in Northeast Rhûn, round 2 : 0/1 hits, 0.50 expected hits
                                    Rhun roll dice for 1 spearman in Northeast Rhûn, round 2 : 0/1 hits, 0.08 expected hits
                                    Dwarves roll dice for 1 dwarven_halberdier in Northeast Rhûn, round 3 : 1/1 hits, 0.50 expected hits
                                    Rhun roll dice for 1 spearman in Northeast Rhûn, round 3 : 0/1 hits, 0.08 expected hits
                                    1 spearman owned by the Rhun lost in Northeast Rhûn
                                Dwarves win, taking Northeast Rhûn from Rhun with 1 dwarven_halberdier remaining. Battle score for attacker is 5
                                Casualties for Rhun: 1 spearman
                            Battle in West Grey Mountains
                                Dwarves attack with 1 dwarven_axethrower and 1 raven
                                Angmar defend with 1 snaga_skirmisher
                                    Dwarves roll dice for 1 dwarven_axethrower and 1 raven in West Grey Mountains, round 2 : 1/1 hits, 0.67 expected hits
                                    Angmar roll dice for 1 snaga_skirmisher in West Grey Mountains, round 2 : 0/1 hits, 0.33 expected hits
                                    1 snaga_skirmisher owned by the Angmar lost in West Grey Mountains
                                Dwarves win, taking West Grey Mountains from Angmar with 1 dwarven_axethrower and 1 raven remaining. Battle score for attacker is 4
                                Casualties for Angmar: 1 snaga_skirmisher
                    
                        Non Combat Move - Dwarves
                            1 dwarven_axethrower moved from South Ered Mithrin to North Ered Mithrin
                            1 dwarven_axeman moved from South Ered Mithrin to Grey Mountains
                            6 dwarven_axemen moved from Erebor to Dáin's Halls
                            1 trebuchet moved from Erebor to Elvenkings Halls
                            1 dwarven_halberdier and 1 dwarven_pikeman moved from Halls of Grór to East Iron Hills
                            1 dwarven_axeman moved from West Iron Hills to East Iron Hills
                    
                        Place Units - Dwarves
                            2 dwarven_axethrowers and 1 dwarven_halberdier placed in Dáin's Halls
                            1 dwarven_axethrower and 2 ravens placed in Erebor
                    
                        Turn Complete - Dwarves
                            Dwarves collect 43 PUs; end with 43 PUs
                    

                    Combat Hit Differential Summary :

                    Dwarves : 0.33
                    Rhun : -0.17
                    Angmar : -0.58
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Rohan round 1

                      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                      Game History

                      Round: 1
                      
                          Combat Move - Rohan
                              1 helming_warrior and 1 riddermark_militia moved from Hornburg to Westfold
                      
                          Purchase Units - Rohan
                              Rohan buy 1 bowman, 2 kings_companys and 4 riddermark_militias; Remaining resources: 0 PUs; 
                      
                          Combat - Rohan
                              Battle in Westfold
                                  Rohan attack with 1 helming_warrior and 1 riddermark_militia
                                  Orcs defend with 1 warg_scout
                                      Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 2 : 0/1 hits, 0.58 expected hits
                                      Orcs roll dice for 1 warg_scout in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                                      Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 3 : 1/1 hits, 0.58 expected hits
                                      Orcs roll dice for 1 warg_scout in Westfold, round 3 : 0/1 hits, 0.17 expected hits
                                      1 warg_scout owned by the Orcs lost in Westfold
                                  Rohan win, taking Westfold from Orcs with 1 helming_warrior and 1 riddermark_militia remaining. Battle score for attacker is 7
                                  Casualties for Orcs: 1 warg_scout
                      
                          Non Combat Move - Rohan
                              1 bowman moved from Hornburg to Helms Deep
                              1 helming_warrior moved from Hornburg to Glittering Caves
                              1 helming_warrior moved from Hornburg to Starkhorn
                              1 helming_warrior moved from Dunharrow to Glittering Caves
                              1 bowman moved from Hornburg to South Fangorn
                              2 bowmen and 3 riddermark_militias moved from Dunharrow to Snowbourn
                              3 bowmen and 6 riddermark_militias moved from Edoras to West Emnet
                              1 bowman and 2 riddermark_militias moved from Aldburg to Entwade
                              2 bowmen moved from Firienholt to Entwade
                              2 eorling_riders moved from East Emnet to The Wold
                              1 eorling_rider moved from Eastfold to The Wold
                              1 eorling_rider moved from Aldburg to The Wold
                              2 eorling_riders moved from West Emnet to The Wold
                              1 rohirric_scout moved from West Emnet to The Wold
                              3 kings_companys moved from Edoras to Entwade
                      
                          Place Units - Rohan
                              1 bowman, 2 kings_companys and 4 riddermark_militias placed in Edoras
                      
                          Turn Complete - Rohan
                              Rohan collect 37 PUs; end with 37 PUs
                      

                      Combat Hit Differential Summary :

                      Orcs : -0.33
                      Rohan : -0.17
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        That 1 orc warg scout winning that battle @40% to block the attack on Sarumen is like a 150 TUV swing move. Definitely doesn't feel good on turn 1. Not sure if that is just an extremely risky move by Sarumen that is probably a bad idea or if the starting positions need tweaked. But that 1 battle to block it probably kept this game alive as otherwise I think Sarumen lost half of its units turn 1.

                        Also I think the placements for Helms Deep need fixed as it appears the first unit is invisible.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        alkexrA 2 Replies Last reply Reply Quote 0
                        • alkexrA Offline
                          alkexr @redrum
                          last edited by alkexr

                          @redrum You made a mistake, and that evens out the mistake I made with Saruman. I think balance-wise we are roughly on the correct track. (You should have sacrificed a huorn to take Westfold, it was clearly important enough.)

                          If Saruman doesn't make a mistake and does the first turn roughly like this, then Evil has about 7% chance to fail both Saruman's and the Orcs' screening attempt.

                          But I agree, it should be made clear whether Saruman + Orcs should be allowed to do this. So either 2 dunlendings should be moved 1 territory closer (to allow Saruman to 100% do this) or 2 dunlendings should be moved 1 territory farther (to make this move impossible).

                          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                          • alkexrA Offline
                            alkexr @redrum
                            last edited by alkexr

                            @redrum said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                            Also I think the placements for Helms Deep need fixed as it appears the first unit is invisible.

                            It's at (0,0), and hopefully the factory is displayed there.

                            EDIT: oh, I see it now. I wanted to switch to using the dont_display_unit instead of placement hack in the next version anyway.

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @alkexr
                              last edited by redrum

                              @alkexr Yeah, I didn't realize that the orc warg scout could get to Westfold. For some reason, I keep forgetting they can move through mountains as the other wargs can't and most cavalry can't. And agree that I should have used a Huorn as well though even with just the 2 elven cavalry, there was a pretty good chance of both of them surviving which would have prevented it as well. So both a missed move and 2 unlucky battles 😕

                              So I guess your general thought is that Hornburg should fall to Saruman turn 2 given that they move most of their troops into position to attack it? Just trying to get a sense of where you think the balance lies.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr @redrum
                                last edited by

                                @redrum said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                                So I guess your general thought is that Hornburg should fall to Saruman turn 2 given that they move most of their troops into position to attack it? Just trying to get a sense of where you think the balance lies.

                                With the current starting position yes, Hornburg should fall turn 2 (without significant difference from the actual game).

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                alkexrA 1 Reply Last reply Reply Quote 0
                                • alkexrA Offline
                                  alkexr @alkexr
                                  last edited by

                                  @alkexr said in Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good):

                                  (without significant difference from the actual game).

                                  Well, at the cost of trading 4-ish uruk pikes or something, but taking them doesn't seem to be free (counterattacks etc.), so TUV-wise it should be close.

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @alkexr
                                    last edited by redrum

                                    @alkexr Yeah, that should prevent Lorien taking Westfold (could also use 2 Gondor rangers as well to make it like 15%) though I think then Rohan can actually get enough to defend Hornburg with Saruman having the 6 or so less units.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    alkexrA 1 Reply Last reply Reply Quote 0
                                    • alkexrA Offline
                                      alkexr @redrum
                                      last edited by

                                      @redrum Now I could counter-speculate what I would do differently, and if we keep counter-counter-speculating, we end up playing out a new game in the head. But in the end the two (interlinked) questions we have are:

                                      • Should we continue this game as is, or should we start over
                                      • Should we balance the map in a way that allows Saruman to take Hornburg turn 2 or not

                                      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @alkexr
                                        last edited by

                                        @alkexr Aye. I definitely think we should continue as even if Saruman/Rohan plays out a bit differently then it normally would, we can still test the rest of the map as I don't think there have been too many errors else where.

                                        We definitely do need to test Saruman's opening and counters to it a bit more though.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                        • alkexrA Offline
                                          alkexr
                                          last edited by

                                          TripleA Turn Summary: Saruman round 2

                                          TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                          Game History

                                          Round: 2
                                          
                                              Combat Move - Saruman
                                                      Saruman loses 0 PUs for violating West Ered Nimraiss neutrality.
                                                      Saruman loses 0 PUs for violating Isen South Banks neutrality.
                                                  1 dunlending_wildman moved from Adorn to West Ered Nimrais
                                                        Saruman take West Ered Nimrais from Neutral
                                                  1 uruk_warrior moved from Adorn to Isen South Bank
                                                        Saruman take Isen South Bank from Neutral
                                                  1 halforc moved from Isen North Bank to Lond Daer
                                                  3 uruk_warriors moved from West March to Lond Daer
                                                  1 warg_rider moved from Greyflood East Bank to Eregion
                                                  1 warg_rider moved from Swanfleet to Eregion
                                                  3 halforcs and 1 uruk_warrior moved from North Enedwaith to Eregion
                                                  4 dunlending_wildmen moved from Trihyrne to Ered Nimrais
                                                  1 dunlending_wildman moved from East Methedras to Hornburg
                                                  1 dunlending_wildman moved from Trihyrne to Hornburg
                                                  1 halforc moved from Gap of Rohan to Hornburg
                                                  9 uruk_warriors moved from West March to Hornburg
                                                  1 wizard moved from Gap of Rohan to Hornburg
                                                  2 fire_of_orthancs moved from Nan Curunír to Hornburg
                                                  1 dunlending_wildman moved from Methedras to Nimrodel
                                                        Saruman take Nimrodel from Lorien
                                                  1 dunlending_wildman moved from Methedras to Limlight
                                                        Saruman take Limlight from Lorien
                                                  1 dunlending_wildman moved from Methedras to North Fangorn
                                                        Saruman take North Fangorn from Lorien
                                                  3 dunlending_wildmen moved from Isengard to South Fangorn
                                                  1 dunlending_wildman moved from Isengard to South Fangorn
                                                  2 uruk_warriors moved from West March to Westfold
                                                  2 crebains moved from Isengard to Westfold
                                                  1 uruk_warrior moved from South Enedwaith to Lond Daer
                                                  3 uruk_pikemen moved from Gap of Rohan to Westfold
                                          
                                              Purchase Units - Saruman
                                                  Saruman buy 1 dunlending_wildman, 3 halforcs and 4 uruk_pikemen; Remaining resources: 0 PUs; 
                                          
                                              Combat - Saruman
                                                  Battle in Hornburg
                                                      Saruman attack with 2 dunlending_wildmen, 2 fire_of_orthancs, 1 halforc, 9 uruk_warriors and 1 wizard
                                                      Gondor defend with 2 rangers; Rohan defend with 1 factory, 1 fortress and 6 walls
                                                          siege fire in Hornburg : 5/0 hits, 5,00 expected hits
                                                          5 walls owned by the Rohan lost in Hornburg
                                                          2 fire_of_orthancs owned by the Saruman lost in Hornburg
                                                          Saruman roll dice for 2 dunlending_wildmen, 1 halforc, 9 uruk_warriors and 1 wizard in Hornburg, round 2 : 6/1 hits, 6,08 expected hits
                                                          Rohan roll dice for 1 fortress, 2 rangers and 1 wall in Hornburg, round 2 : 3/0 hits, 3,00 expected hits
                                                          2 dunlending_wildmen owned by the Saruman, 1 halforc owned by the Saruman, 1 fortress owned by the Rohan, 1 wall owned by the Rohan and 2 rangers owned by the Gondor lost in Hornburg
                                                      Saruman win, taking Hornburg from Rohan with 9 uruk_warriors and 1 wizard remaining. Battle score for attacker is 51
                                                      Casualties for Rohan: 1 fortress and 6 walls
                                                      Casualties for Saruman: 2 dunlending_wildmen, 2 fire_of_orthancs and 1 halforc
                                                      Casualties for Gondor: 2 rangers
                                                  Battle in Westfold
                                                      Saruman attack with 2 crebains, 3 uruk_pikemen and 2 uruk_warriors
                                                      Rohan defend with 1 helming_warrior and 1 riddermark_militia
                                                          Saruman roll dice for 2 crebains, 3 uruk_pikemen and 2 uruk_warriors in Westfold, round 2 : 2/1 hits, 2,08 expected hits
                                                          Rohan roll dice for 1 helming_warrior and 1 riddermark_militia in Westfold, round 2 : 1/1 hits, 0,08 expected hits
                                                          1 riddermark_militia owned by the Rohan, 1 helming_warrior owned by the Rohan and 1 crebain owned by the Saruman lost in Westfold
                                                      Saruman win, taking Westfold from Rohan with 1 crebain, 3 uruk_pikemen and 2 uruk_warriors remaining. Battle score for attacker is 3
                                                      Casualties for Saruman: 1 crebain
                                                      Casualties for Rohan: 1 helming_warrior and 1 riddermark_militia
                                                  Battle in Lond Daer
                                                      Saruman attack with 1 halforc and 4 uruk_warriors
                                                      Neutral defend with 1 bowman, 1 factory and 1 wall
                                                          Saruman roll dice for 1 halforc and 4 uruk_warriors in Lond Daer, round 2 : 2/1 hits, 2,17 expected hits
                                                      Units damaged: 1 wall owned by the Neutral
                                                          Neutral roll dice for 1 bowman and 1 wall in Lond Daer, round 2 : 1/1 hits, 0,83 expected hits
                                                          1 halforc owned by the Saruman and 1 bowman owned by the Neutral lost in Lond Daer
                                                          Saruman roll dice for 4 uruk_warriors in Lond Daer, round 3 : 2/0 hits, 2,00 expected hits
                                                          Neutral roll dice for 1 wall in Lond Daer, round 3 : 0/1 hits, 0,50 expected hits
                                                          1 wall owned by the Neutral lost in Lond Daer
                                                      Saruman loses 0 PUs for violating Lond Daers neutrality.
                                                      Saruman win, taking Lond Daer from Neutral with 4 uruk_warriors remaining. Battle score for attacker is 8
                                                      Casualties for Saruman: 1 halforc
                                                      Casualties for Neutral: 1 bowman and 1 wall
                                                  Battle in Eregion
                                                      Saruman attack with 3 halforcs, 1 uruk_warrior and 2 warg_riders
                                                      HighElves defend with 1 elven_archer
                                                          charge fire in Eregion : 1/1 hits, 0,67 expected hits
                                                          1 elven_archer owned by the HighElves lost in Eregion
                                                      Saruman win, taking Eregion from HighElves with 3 halforcs, 1 uruk_warrior and 2 warg_riders remaining. Battle score for attacker is 6
                                                      Casualties for HighElves: 1 elven_archer
                                                  Battle in South Fangorn
                                                      Saruman attack with 4 dunlending_wildmen
                                                      Rohan defend with 1 bowman
                                                          Saruman roll dice for 4 dunlending_wildmen in South Fangorn, round 2 : 1/0 hits, 1,00 expected hits
                                                          Lorien roll dice for 1 bowman in South Fangorn, round 2 : 1/1 hits, 0,33 expected hits
                                                          1 dunlending_wildman owned by the Saruman and 1 bowman owned by the Rohan lost in South Fangorn
                                                      Saruman win, taking South Fangorn from Lorien with 3 dunlending_wildmen remaining. Battle score for attacker is 1
                                                      Casualties for Saruman: 1 dunlending_wildman
                                                      Casualties for Rohan: 1 bowman
                                                  Battle in Ered Nimrais
                                                      Saruman attack with 4 dunlending_wildmen
                                                      Gondor defend with 1 ranger
                                                          Saruman roll dice for 4 dunlending_wildmen in Ered Nimrais, round 2 : 1/0 hits, 1,00 expected hits
                                                          Gondor roll dice for 1 ranger in Ered Nimrais, round 2 : 1/1 hits, 0,58 expected hits
                                                          1 dunlending_wildman owned by the Saruman and 1 ranger owned by the Gondor lost in Ered Nimrais
                                                      Saruman win, taking Ered Nimrais from Gondor with 3 dunlending_wildmen remaining. Battle score for attacker is 2
                                                      Casualties for Saruman: 1 dunlending_wildman
                                                      Casualties for Gondor: 1 ranger
                                          
                                              Non Combat Move - Saruman
                                                  1 crebain moved from Westfold to Gap of Rohan
                                                  2 halforcs moved from Adorn to Fords of Isen
                                                  1 uruk_warrior moved from West March to North-South Road
                                                  1 uruk_warrior moved from Isengard to North-South Road
                                          
                                              Place Units - Saruman
                                                  1 dunlending_wildman, 3 halforcs and 4 uruk_pikemen placed in Isengard
                                          
                                              Turn Complete - Saruman
                                                  Saruman collect 62 PUs; end with 62 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Saruman : -0,33
                                          Neutral : -0,33
                                          Lorien : 0,67
                                          siege fire in Hornburg : : 0,00
                                          charge fire in Eregion : : 0,33
                                          Gondor : 0,42
                                          Rohan : 0,92
                                          

                                          Savegame

                                          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                                          • alkexrA Offline
                                            alkexr
                                            last edited by

                                            TripleA Turn Summary: Angmar round 2

                                            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - Angmar
                                                    1 dragon moved from Forodwaith to North Arnor
                                                    1 dragon moved from Forodwaith to North Arnor
                                                    1 snaga_skirmisher moved from Carn Dûm to North Arnor
                                                    1 dragon moved from Forodwaith to North Downs
                                                    1 snaga_skirmisher moved from Eagle's Eyrie to Langwell
                                                          Angmar take Langwell from Northmen
                                                    1 orc_marauder moved from Eagle's Eyrie to East Rhudaur
                                                    5 orc_marauders and 1 snaga_skirmisher moved from Carn Dûm to North Downs
                                                    1 orc_marauder and 2 snaga_skirmishers moved from Weathertop to Midgewater
                                                    3 orc_marauders, 1 snaga_skirmisher and 5 trolls moved from West Rhudaur to Weather Hills
                                                    1 nazgul, 6 orc_marauders, 1 snaga_skirmisher and 3 warg_riders moved from Weathertop to Weather Hills
                                                    3 orc_marauders and 1 snaga_skirmisher moved from Forodwaith to Mount Gundabad
                                                    1 snaga_skirmisher moved from East Angmar to North Downs
                                                    1 snaga_skirmisher moved from South Angmar to Weather Hills
                                                    1 snaga_skirmisher moved from Ettenmoors to Trollfells
                                                    2 snaga_skirmishers moved from Ettenmoors to Ettendales
                                                    1 snaga_skirmisher moved from North Misty Mountains to Ettenmoors
                                            
                                                Purchase Units - Angmar
                                                    Angmar buy 1 dragon, 3 snaga_skirmishers and 1 wall; Remaining resources: 1 PUs; 
                                            
                                                Combat - Angmar
                                                    Battle in North Arnor
                                                        Angmar attack with 2 dragons and 1 snaga_skirmisher
                                                        Arnor defend with 1 bowman and 3 man_at_armss
                                                            antiair fire in North Arnor : 1/1 hits, 0,25 expected hits
                                                        Units damaged: 1 dragon owned by the Angmar
                                                            Angmar roll dice for 2 dragons and 1 snaga_skirmisher in North Arnor, round 2 : 3/1 hits, 2,42 expected hits
                                                            Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 2 : 1/1 hits, 0,83 expected hits
                                                        Units damaged: 1 dragon owned by the Angmar
                                                            3 man_at_armss owned by the Arnor lost in North Arnor
                                                            antiair fire in North Arnor : 0/1 hits, 0,25 expected hits
                                                            Angmar roll dice for 2 dragons and 1 snaga_skirmisher in North Arnor, round 3 : 3/1 hits, 2,42 expected hits
                                                            Arnor roll dice for 1 bowman in North Arnor, round 3 : 1/1 hits, 0,33 expected hits
                                                        Units damaged: 1 dragon owned by the Angmar
                                                            1 bowman owned by the Arnor lost in North Arnor
                                                        Angmar win, taking North Arnor from Arnor with 2 dragons and 1 snaga_skirmisher remaining. Battle score for attacker is 17
                                                        Casualties for Arnor: 1 bowman and 3 man_at_armss
                                                    Battle in Midgewater
                                                        Angmar attack with 1 orc_marauder and 2 snaga_skirmishers
                                                        Arnor defend with 1 bowman
                                                            Angmar roll dice for 1 orc_marauder and 2 snaga_skirmishers in Midgewater, round 2 : 1/0 hits, 1,00 expected hits
                                                            Arnor roll dice for 1 bowman in Midgewater, round 2 : 0/1 hits, 0,33 expected hits
                                                            1 bowman owned by the Arnor lost in Midgewater
                                                        Angmar win, taking Midgewater from Arnor with 1 orc_marauder and 2 snaga_skirmishers remaining. Battle score for attacker is 5
                                                        Casualties for Arnor: 1 bowman
                                                    Battle in North Downs
                                                        Angmar attack with 1 dragon, 5 orc_marauders and 2 snaga_skirmishers
                                                        Arnor defend with 1 bowman and 2 dunadan_guards
                                                            antiair fire in North Downs : 1/1 hits, 0,25 expected hits
                                                        Units damaged: 1 dragon owned by the Angmar
                                                            Angmar roll dice for 1 dragon, 5 orc_marauders and 2 snaga_skirmishers in North Downs, round 2 : 3/1 hits, 3,17 expected hits
                                                            Arnor roll dice for 1 bowman and 2 dunadan_guards in North Downs, round 2 : 1/1 hits, 1,25 expected hits
                                                        Units damaged: 1 dragon owned by the Angmar
                                                            2 dunadan_guards owned by the Arnor and 1 bowman owned by the Arnor lost in North Downs
                                                        Angmar win, taking North Downs from Arnor with 1 dragon, 5 orc_marauders and 2 snaga_skirmishers remaining. Battle score for attacker is 21
                                                        Casualties for Arnor: 1 bowman and 2 dunadan_guards
                                                    Battle in Weather Hills
                                                        Angmar attack with 1 nazgul, 9 orc_marauders, 3 snaga_skirmishers, 5 trolls and 3 warg_riders
                                                        Arnor defend with 1 bowman and 1 dunadan_guard
                                                            charge fire in Weather Hills : 1/0 hits, 1,00 expected hits
                                                            formation fire in Weather Hills : 1/1 hits, 0,33 expected hits
                                                            1 warg_rider owned by the Angmar and 1 bowman owned by the Arnor lost in Weather Hills
                                                            Angmar roll dice for 1 nazgul, 9 orc_marauders, 3 snaga_skirmishers, 5 trolls and 2 warg_riders in Weather Hills, round 2 : 9/0 hits, 9,00 expected hits
                                                            Arnor roll dice for 1 dunadan_guard in Weather Hills, round 2 : 0/1 hits, 0,33 expected hits
                                                            1 dunadan_guard owned by the Arnor lost in Weather Hills
                                                        Angmar win, taking Weather Hills from Arnor with 1 nazgul, 9 orc_marauders, 3 snaga_skirmishers, 5 trolls and 2 warg_riders remaining. Battle score for attacker is 6
                                                        Casualties for Angmar: 1 warg_rider
                                                        Casualties for Arnor: 1 bowman and 1 dunadan_guard
                                            
                                                Non Combat Move - Angmar
                                                    2 dragons moved from North Arnor to North Downs
                                            
                                                Place Units - Angmar
                                                    1 dragon and 1 snaga_skirmisher placed in Carn Dûm
                                                    2 snaga_skirmishers and 1 wall placed in Mount Gundabad
                                            
                                                Turn Complete - Angmar
                                                    Angmar collect 47 PUs; end with 48 PUs
                                                    3 units repaired.
                                            

                                            Combat Hit Differential Summary :

                                            formation fire in Weather Hills : : 0,67
                                            charge fire in Weather Hills : : 0,00
                                            Arnor : -0,08
                                            antiair fire in North Downs : : 0,75
                                            Angmar : 1,00
                                            antiair fire in North Arnor : : 0,50
                                            

                                            Savegame

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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