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    Battle for Arda 2.0.6 - alkexr (Evil) vs redrum (Good)

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    • alkexrA Offline
      alkexr
      last edited by

      TripleA Turn Summary: Mordor round 1

      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

      Game History

      Round: 1
      
          Combat Move - Mordor
                  Mordor loses 0 PUs for violating Dagorlads neutrality.
                  Mordor loses 0 PUs for violating Dead Marshess neutrality.
              1 snaga_skirmisher moved from Carchost to Dagorlad
                    Mordor take Dagorlad from Neutral
              1 snaga_skirmisher moved from Morannon to Dead Marshes
                    Mordor take Dead Marshes from Neutral
              1 orc_marauder moved from Minas Morgul to Crossroads
                    Mordor take Crossroads from Gondor
              1 orc_marauder moved from Morannon to Field of Cormallen
                    Mordor take Field of Cormallen from Gondor
              1 snaga_skirmisher moved from West Ephel Dúath to Crossings of Poros
                    Mordor take Crossings of Poros from Gondor
              1 orc_marauder and 1 snaga_skirmisher moved from West Ephel Dúath to Emyn Arnen
              1 snaga_skirmisher moved from Plateau of Gorgoroth to Emyn Arnen
              1 winged_nazgul moved from Minas Morgul to sz Lower Anduin 1
              1 winged_nazgul moved from Barad-dûr to North Ithilien
              1 snaga_skirmisher moved from Morannon to North Ithilien
              1 snaga_skirmisher moved from Morannon to North Ithilien
      
          Purchase Units - Mordor
              Mordor buy 2 catapults, 2 snaga_skirmishers and 1 winged_nazgul; Remaining resources: 1 PUs; 
      
          Combat - Mordor
              Battle in North Ithilien
                  Mordor attack with 2 snaga_skirmishers and 1 winged_nazgul
                  Gondor defend with 1 ranger
                      antiair fire in North Ithilien : 0/1 hits, 0.17 expected hits
                      Mordor roll dice for 2 snaga_skirmishers and 1 winged_nazgul in North Ithilien, round 2 : 1/1 hits, 1.33 expected hits
                      Gondor roll dice for 1 ranger in North Ithilien, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 winged_nazgul owned by the Mordor
                      1 ranger owned by the Gondor lost in North Ithilien
                  Mordor win, taking North Ithilien from Gondor with 2 snaga_skirmishers and 1 winged_nazgul remaining. Battle score for attacker is 6
                  Casualties for Gondor: 1 ranger
              Battle in sz Lower Anduin 1
                  Mordor attack with 1 winged_nazgul
                  Gondor defend with 1 dromund
                      Mordor roll dice for 1 winged_nazgul in sz Lower Anduin 1, round 2 : 1/1 hits, 0.67 expected hits
                      Gondor roll dice for 1 dromund in sz Lower Anduin 1, round 2 : 0/1 hits, 0.33 expected hits
                      1 dromund owned by the Gondor lost in sz Lower Anduin 1
                  Mordor win with 1 winged_nazgul remaining. Battle score for attacker is 14
                  Casualties for Gondor: 1 dromund
              Battle in Emyn Arnen
                  Mordor attack with 1 orc_marauder and 2 snaga_skirmishers
                  Gondor defend with 1 ranger
                      Mordor roll dice for 1 orc_marauder and 2 snaga_skirmishers in Emyn Arnen, round 2 : 1/0 hits, 1.00 expected hits
                      Gondor roll dice for 1 ranger in Emyn Arnen, round 2 : 0/1 hits, 0.58 expected hits
                      1 ranger owned by the Gondor lost in Emyn Arnen
                  Mordor win, taking Emyn Arnen from Gondor with 1 orc_marauder and 2 snaga_skirmishers remaining. Battle score for attacker is 6
                  Casualties for Gondor: 1 ranger
      
          Non Combat Move - Mordor
              1 winged_nazgul moved from sz Lower Anduin 1 to West Ephel Dúath
              1 orc_marauder and 1 snaga_skirmisher moved from East Ephel Dúath to West Ephel Dúath
              3 orc_marauders and 2 snaga_skirmishers moved from South Nurn to Mountains of Shadow
              3 orc_marauders moved from East Nurn to Mountains of Shadow
              2 snaga_skirmishers moved from Ash Mountains to Mountains of Shadow
              1 winged_nazgul moved from North Ithilien to Field of Cormallen
              1 olog_hai and 3 uruk_pikemen moved from Morannon to Field of Cormallen
              5 orc_marauders and 1 snaga_skirmisher moved from Morannon to Field of Cormallen
              1 snaga_skirmisher moved from Morgai to Field of Cormallen
              2 orc_marauders moved from Narchost to Crossroads
              1 orc_marauder moved from Morgai to Field of Cormallen
              2 snaga_skirmishers moved from Durthang to Crossroads
              2 orc_marauders and 2 uruk_warriors moved from Minas Morgul to Crossroads
              3 snaga_skirmishers and 1 spider moved from Cirith Ungol to Crossroads
              2 catapults moved from Carach Angren to Cirith Ungol
              2 snaga_skirmishers moved from Plateau of Gorgoroth to Crossroads
              2 uruk_warriors moved from Carach Angren to Desolation of the Morannon
              2 uruk_pikemen moved from Carach Angren to Minas Morgul
              2 olog_hais moved from Gorgoroth to Minas Morgul
              1 olog_hai moved from Lithlad to Cirith Ungol
              2 orc_marauders moved from Lithlad to Mountains of Shadow
              3 orc_marauders and 6 snaga_skirmishers moved from Barad-dûr to Mountains of Shadow
              2 uruk_warriors moved from Barad-dûr to Cirith Ungol
      
          Place Units - Mordor
              2 catapults, 2 snaga_skirmishers and 1 winged_nazgul placed in Minas Morgul
      
          Turn Complete - Mordor
              Mordor collect 69 PUs; end with 70 PUs
              4 units repaired.
      

      Combat Hit Differential Summary :

      antiair fire in North Ithilien : : -0.17
      Mordor : 0.00
      Gondor : -0.42
      

      Savegame

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      1 Reply Last reply Reply Quote 0
      • alkexrA Offline
        alkexr
        last edited by

        @redrum Your turn. There was really no reason to ask for OOL now.

        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Move Summary: Arnor round 1

          TripleA Move Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

          Game History

          Round: 1
          
              Combat Move - Arnor
                      Arnor loses 0 PUs for violating Lhûn Tributarys neutrality.
                      Arnor loses 0 PUs for violating South Lhûns neutrality.
                      Arnor loses 0 PUs for violating Brandywine East Banks neutrality.
                      Arnor loses 0 PUs for violating East-West Roads neutrality.
                      Arnor loses 0 PUs for violating Midgewaters neutrality.
                  1 dunadan_guard and 2 man_at_armss moved from Amon Sûl to Hoarwell Bank
                  1 man_at_arms moved from Greenfields to Lhûn Tributary
                        Arnor take Lhûn Tributary from Neutral
                  1 man_at_arms moved from South Emyn Uial to South Lhûn
                        Arnor take South Lhûn from Neutral
                  1 dunadan_lancer moved from Greenfields to Brandywine East Bank
                        Arnor take Brandywine East Bank from Neutral
                  1 dunadan_guard moved from Fornost to Weather Hills
                  2 dunadan_guards moved from Fornost to North Downs
                  1 bowman and 2 man_at_armss moved from North Arthedain to North Arnor
                  1 man_at_arms moved from Baranduin East Bank to North Arnor
                  1 bowman moved from Fornost to North Downs
                  1 bowman moved from Fornost to Weather Hills
                  1 man_at_arms moved from Baranduin East Bank to North Downs
                  1 dunadan_lancer moved from Baranduin East Bank to East-West Road
                        Arnor take East-West Road from Neutral
                  1 bowman moved from Amon Sûl to Midgewater
                        Arnor take Midgewater from Neutral
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          alkexrA 1 Reply Last reply Reply Quote 0
          • alkexrA Offline
            alkexr @redrum
            last edited by

            @redrum OOL:

            • North Arnor: snaga, marauder
            • North Downs: marauder, snaga
            • Weather Hills: snaga, marauder
            • Hoarwell Bank: warg, marauder

            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

            1 Reply Last reply Reply Quote 0
            • alkexrA Offline
              alkexr
              last edited by

              Actually, there are possible battles in which there is really no best OOL. Because if one player chooses armor as casualty, then the other wants to select ranged, if he chooses shield, the other wants melee. Optimal OOL can depend on the OOL of the other player...

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Arnor round 1

                TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                Game History

                Round: 1
                
                    Combat Move - Arnor
                            Arnor loses 0 PUs for violating Lhûn Tributarys neutrality.
                            Arnor loses 0 PUs for violating South Lhûns neutrality.
                            Arnor loses 0 PUs for violating Brandywine East Banks neutrality.
                            Arnor loses 0 PUs for violating East-West Roads neutrality.
                            Arnor loses 0 PUs for violating Midgewaters neutrality.
                        1 dunadan_guard and 2 man_at_armss moved from Amon Sûl to Hoarwell Bank
                        1 man_at_arms moved from Greenfields to Lhûn Tributary
                              Arnor take Lhûn Tributary from Neutral
                        1 man_at_arms moved from South Emyn Uial to South Lhûn
                              Arnor take South Lhûn from Neutral
                        1 dunadan_lancer moved from Greenfields to Brandywine East Bank
                              Arnor take Brandywine East Bank from Neutral
                        1 dunadan_guard moved from Fornost to Weather Hills
                        2 dunadan_guards moved from Fornost to North Downs
                        1 bowman and 2 man_at_armss moved from North Arthedain to North Arnor
                        1 man_at_arms moved from Baranduin East Bank to North Arnor
                        1 bowman moved from Fornost to North Downs
                        1 bowman moved from Fornost to Weather Hills
                        1 man_at_arms moved from Baranduin East Bank to North Downs
                        1 dunadan_lancer moved from Baranduin East Bank to East-West Road
                              Arnor take East-West Road from Neutral
                        1 bowman moved from Amon Sûl to Midgewater
                              Arnor take Midgewater from Neutral
                
                    Purchase Units - Arnor
                        Arnor buy 3 dunadan_guards and 1 ranger; Remaining resources: 1 PUs; 
                
                    Combat - Arnor
                        Battle in North Arnor
                            Arnor attack with 1 bowman and 3 man_at_armss
                            Angmar defend with 3 orc_marauders and 1 snaga_skirmisher
                                Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 2 : 1/1 hits, 1.17 expected hits
                                Angmar roll dice for 3 orc_marauders and 1 snaga_skirmisher in North Arnor, round 2 : 0/1 hits, 0.33 expected hits
                                1 snaga_skirmisher owned by the Angmar lost in North Arnor
                                Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 3 : 2/1 hits, 1.17 expected hits
                                Angmar roll dice for 3 orc_marauders in North Arnor, round 3 : 0/1 hits, 0.25 expected hits
                                2 orc_marauders owned by the Angmar lost in North Arnor
                                Arnor roll dice for 1 bowman and 3 man_at_armss in North Arnor, round 4 : 1/1 hits, 1.17 expected hits
                                Angmar roll dice for 1 orc_marauder in North Arnor, round 4 : 0/1 hits, 0.08 expected hits
                                1 orc_marauder owned by the Angmar lost in North Arnor
                            Arnor win, taking North Arnor from Angmar with 1 bowman and 3 man_at_armss remaining. Battle score for attacker is 22
                            Casualties for Angmar: 3 orc_marauders and 1 snaga_skirmisher
                        Battle in Hoarwell Bank
                            Arnor attack with 1 dunadan_guard and 2 man_at_armss
                            Angmar defend with 2 orc_marauders and 1 warg_rider
                                Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 2 : 1/1 hits, 0.83 expected hits
                                Angmar roll dice for 2 orc_marauders and 1 warg_rider in Hoarwell Bank, round 2 : 0/1 hits, 0.08 expected hits
                                1 warg_rider owned by the Angmar lost in Hoarwell Bank
                                Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 3 : 1/1 hits, 0.83 expected hits
                                Angmar roll dice for 2 orc_marauders in Hoarwell Bank, round 3 : 0/1 hits, 0.08 expected hits
                                1 orc_marauder owned by the Angmar lost in Hoarwell Bank
                                Arnor roll dice for 1 dunadan_guard and 2 man_at_armss in Hoarwell Bank, round 4 : 1/1 hits, 0.83 expected hits
                                1 orc_marauder owned by the Angmar lost in Hoarwell Bank
                            Arnor win, taking Hoarwell Bank from Angmar with 1 dunadan_guard and 2 man_at_armss remaining. Battle score for attacker is 19
                            Casualties for Angmar: 2 orc_marauders and 1 warg_rider
                        Battle in Weather Hills
                            Arnor attack with 1 bowman and 1 dunadan_guard
                            Angmar defend with 1 orc_marauder and 1 snaga_skirmisher
                                Arnor roll dice for 1 bowman and 1 dunadan_guard in Weather Hills, round 2 : 1/1 hits, 0.67 expected hits
                                Angmar roll dice for 1 orc_marauder and 1 snaga_skirmisher in Weather Hills, round 2 : 0/1 hits, 0.17 expected hits
                                1 snaga_skirmisher owned by the Angmar lost in Weather Hills
                                Arnor roll dice for 1 bowman and 1 dunadan_guard in Weather Hills, round 3 : 1/1 hits, 0.67 expected hits
                                Angmar roll dice for 1 orc_marauder in Weather Hills, round 3 : 0/1 hits, 0.08 expected hits
                                1 orc_marauder owned by the Angmar lost in Weather Hills
                            Arnor win, taking Weather Hills from Angmar with 1 bowman and 1 dunadan_guard remaining. Battle score for attacker is 10
                            Casualties for Angmar: 1 orc_marauder and 1 snaga_skirmisher
                        Battle in North Downs
                            Arnor attack with 1 bowman, 2 dunadan_guards and 1 man_at_arms
                            Angmar defend with 1 orc_marauder and 3 snaga_skirmishers
                                Arnor roll dice for 1 bowman, 2 dunadan_guards and 1 man_at_arms in North Downs, round 2 : 1/1 hits, 1.17 expected hits
                                Angmar roll dice for 1 orc_marauder and 3 snaga_skirmishers in North Downs, round 2 : 0/1 hits, 0.50 expected hits
                                1 orc_marauder owned by the Angmar lost in North Downs
                                Arnor roll dice for 1 bowman, 2 dunadan_guards and 1 man_at_arms in North Downs, round 3 : 1/1 hits, 1.17 expected hits
                                Angmar roll dice for 3 snaga_skirmishers in North Downs, round 3 : 1/1 hits, 0.42 expected hits
                                1 snaga_skirmisher owned by the Angmar and 1 man_at_arms owned by the Arnor lost in North Downs
                                Arnor roll dice for 1 bowman and 2 dunadan_guards in North Downs, round 4 : 1/0 hits, 1.00 expected hits
                                Angmar roll dice for 2 snaga_skirmishers in North Downs, round 4 : 0/1 hits, 0.17 expected hits
                                1 snaga_skirmisher owned by the Angmar lost in North Downs
                                Arnor roll dice for 1 bowman and 2 dunadan_guards in North Downs, round 5 : 1/0 hits, 1.00 expected hits
                                Angmar roll dice for 1 snaga_skirmisher in North Downs, round 5 : 0/1 hits, 0.08 expected hits
                                1 snaga_skirmisher owned by the Angmar lost in North Downs
                            Arnor win, taking North Downs from Angmar with 1 bowman and 2 dunadan_guards remaining. Battle score for attacker is 14
                            Casualties for Angmar: 1 orc_marauder and 3 snaga_skirmishers
                            Casualties for Arnor: 1 man_at_arms
                
                    Non Combat Move - Arnor
                        3 rangers moved from Mitheithel Bank to Amon Sûl
                        1 bowman moved from Amon Sûl to Mitheithel Bank
                        2 dunadan_lancers moved from Annúminas to Baranduin East Bank
                        1 bowman and 1 man_at_arms moved from Greenfields to Brandywine Bridge
                        1 bowman and 1 man_at_arms moved from South Emyn Uial to North Arthedain
                        3 dunadan_guards and 2 man_at_armss moved from Annúminas to North Arthedain
                
                    Place Units - Arnor
                        3 dunadan_guards placed in Amon Sûl
                        1 ranger placed in Fornost
                
                    Turn Complete - Arnor
                        Arnor collect 33 PUs; end with 34 PUs
                

                Combat Hit Differential Summary :

                Arnor : 1.33
                Angmar : -1.25
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Gondor round 1

                  TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                  Game History

                  Round: 1
                  
                      Combat Move - Gondor
                              Gondor loses 0 PUs for violating Ered Nimraiss neutrality.
                              Gondor loses 0 PUs for violating Nindalfs neutrality.
                          1 ranger moved from Pinnath Gelin to Ered Nimrais
                                Gondor take Ered Nimrais from Neutral
                          2 rangers moved from South Ithilien to Crossings of Poros
                          1 spearman moved from Cair Andros to Nindalf
                                Gondor take Nindalf from Neutral
                  
                      Purchase Units - Gondor
                          Gondor buy 11 tower_guards; Remaining resources: 0 PUs; 
                  
                      Combat - Gondor
                          Battle in Crossings of Poros
                              Gondor attack with 2 rangers
                              Mordor defend with 1 snaga_skirmisher
                                  Gondor roll dice for 2 rangers in Crossings of Poros, round 2 : 1/1 hits, 0.50 expected hits
                                  Mordor roll dice for 1 snaga_skirmisher in Crossings of Poros, round 2 : 0/1 hits, 0.17 expected hits
                                  1 snaga_skirmisher owned by the Mordor lost in Crossings of Poros
                              Gondor win, taking Crossings of Poros from Mordor with 2 rangers remaining. Battle score for attacker is 4
                              Casualties for Mordor: 1 snaga_skirmisher
                  
                      Non Combat Move - Gondor
                          1 spearman moved from Cair Andros to Henneth Annûn
                          3 rangers moved from Henneth Annûn to Anórien
                          2 rangers moved from Cair Andros to Anórien
                          1 man_at_arms moved from Lossarnach to Pelennor Fields
                          2 man_at_armss, 6 tower_guards and 2 trebuchets moved from Minas Tirith to Pelennor Fields
                          1 ranger moved from East Osgiliath to Anórien
                          2 man_at_armss and 4 spearmen moved from East Osgiliath to Pelennor Fields
                          2 man_at_armss moved from Pelargir to Lossarnach
                          2 man_at_armss moved from Lebennin to Lossarnach
                          1 spearman moved from Ethir Anduin to Sirith
                          1 man_at_arms and 1 spearman moved from Linhir to Lebennin
                          1 spearman moved from Ethring to Lebennin
                          5 swan_knights moved from Dol Amroth to Lebennin
                          1 spearman moved from Belfalas to Lebennin
                          7 man_at_armss moved from Dol Amroth to Gilrain
                          1 spearman moved from Edhellond to Gilrain
                          2 man_at_armss moved from Calembel to Gilrain
                          8 oathbreakers moved from Paths of the Dead to Harrowdale
                          2 rangers moved from White Mountains to Hornburg
                          1 spearman moved from Erech to West Gondor
                          1 spearman moved from Erech to Dunharrow
                          2 dromunds moved from sz Bay of Belfalas to sz 22
                  
                      Place Units - Gondor
                          3 tower_guards placed in West Osgiliath
                          8 tower_guards placed in Minas Tirith
                  
                      Turn Complete - Gondor
                          Gondor collect 74 PUs; end with 74 PUs
                  

                  Combat Hit Differential Summary :

                  Mordor : -0.17
                  Gondor : 0.50
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Northmen round 1

                    TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                    Game History

                    Round: 1
                    
                        Combat Move - Northmen
                            3 raiders moved from Kingdom of Rhovanion to Lands of the Balcoth
                            1 raider moved from South Rhovanion to Lands of the Balcoth
                            1 raider moved from Realm of Vidugavia to West Rhûn
                                  Northmen take West Rhûn from Rhun
                            1 beorning_warrior moved from Lands of the Beornings to Gladden Fields
                                  Northmen take Gladden Fields from Orcs
                            2 woodmen moved from Upper Forest River to Dáin's Halls
                            2 eotheod_cavalrys moved from Framsburg to Dáin's Halls
                            3 eotheod_cavalrys moved from Lands of the Éothéod to Dáin's Halls
                            2 bears moved from Beorn's Hall to Dáin's Halls
                            1 beorning_warrior moved from Langwell to West Grey Mountains
                            1 barding_infantry moved from Lands of the Bardings to Withered Heath
                                  Northmen take Withered Heath from Angmar
                            1 woodman moved from North Rhovanion to East Bight
                                  Northmen take East Bight from DolGuldur
                            1 woodman moved from Lands of the Beornings to Anduin Bank
                                  Northmen take Anduin Bank from DolGuldur
                            1 woodman moved from Esgaroth to sz Celduin 3
                            1 dromund and 1 woodman moved from sz Celduin 3 to sz Celduin 1
                            1 woodman moved from sz Celduin 1 to Celduin North Bank
                    
                        Purchase Units - Northmen
                            Northmen buy 9 raiders; Remaining resources: 0 PUs; 
                    
                        Combat - Northmen
                            Battle in Celduin North Bank
                            Battle in Lands of the Balcoth
                                Northmen attack with 4 raiders
                                Rhun defend with 5 balchoth_tribesmen
                                    Northmen roll dice for 4 raiders in Lands of the Balcoth, round 2 : 2/1 hits, 2.33 expected hits
                                    Rhun roll dice for 5 balchoth_tribesmen in Lands of the Balcoth, round 2 : 0/1 hits, 0.83 expected hits
                                    2 balchoth_tribesmen owned by the Rhun lost in Lands of the Balcoth
                                    Northmen roll dice for 4 raiders in Lands of the Balcoth, round 3 : 2/1 hits, 2.33 expected hits
                                    Rhun roll dice for 3 balchoth_tribesmen in Lands of the Balcoth, round 3 : 1/1 hits, 0.50 expected hits
                                    1 raider owned by the Northmen and 2 balchoth_tribesmen owned by the Rhun lost in Lands of the Balcoth
                                    Northmen roll dice for 3 raiders in Lands of the Balcoth, round 4 : 2/1 hits, 1.75 expected hits
                                    Rhun roll dice for 1 balchoth_tribesman in Lands of the Balcoth, round 4 : 1/1 hits, 0.17 expected hits
                                    1 raider owned by the Northmen and 1 balchoth_tribesman owned by the Rhun lost in Lands of the Balcoth
                                Northmen win, taking Celduin North Bank from Rhun, taking Lands of the Balcoth from Rhun with 2 raiders remaining. Battle score for attacker is 15
                                Casualties for Rhun: 5 balchoth_tribesmen
                                Casualties for Northmen: 2 raiders
                            Battle in West Grey Mountains
                                Northmen attack with 1 beorning_warrior
                                Angmar defend with 1 snaga_skirmisher
                                    Northmen roll dice for 1 beorning_warrior in West Grey Mountains, round 2 : 0/1 hits, 0.42 expected hits
                                    Angmar roll dice for 1 snaga_skirmisher in West Grey Mountains, round 2 : 1/1 hits, 0.25 expected hits
                                    1 beorning_warrior owned by the Northmen lost in West Grey Mountains
                                Angmar win with 1 snaga_skirmisher remaining. Battle score for attacker is -5
                                Casualties for Northmen: 1 beorning_warrior
                            Battle in Dáin's Halls
                                Northmen attack with 2 bears, 5 eotheod_cavalrys and 2 woodmen
                                Angmar defend with 1 factory, 3 orc_marauders and 2 warg_riders
                                    charge fire in Dáin's Halls : 3/1 hits, 2.50 expected hits
                                    trample fire in Dáin's Halls : 1/0 hits, 1.00 expected hits
                                    formation fire in Dáin's Halls : 1/1 hits, 0.75 expected hits
                                    1 warg_rider owned by the Angmar, 1 eotheod_cavalry owned by the Northmen and 3 orc_marauders owned by the Angmar lost in Dáin's Halls
                                    Northmen roll dice for 2 bears, 4 eotheod_cavalrys and 2 woodmen in Dáin's Halls, round 2 : 2/1 hits, 1.50 expected hits
                                    1 warg_rider owned by the Angmar lost in Dáin's Halls
                                Northmen win, taking Dáin's Halls from Angmar with 2 bears, 4 eotheod_cavalrys and 2 woodmen remaining. Battle score for attacker is 25
                                Casualties for Northmen: 1 eotheod_cavalry
                                Casualties for Angmar: 3 orc_marauders and 2 warg_riders
                    
                        Non Combat Move - Northmen
                            1 barding_infantry and 1 beorning_warrior moved from East Dale to Lands of the Bardings
                            2 barding_infantrys moved from Kingdom of Dale to Lands of the Bardings
                            3 barding_infantrys moved from Esgaroth to Lands of the Bardings
                            2 barding_infantrys and 2 beorning_warriors moved from Dale to Lands of the Bardings
                            1 raider moved from Realm of Vidugavia to North Woodland Realm
                            1 raider moved from Realm of Vidugavia to Long Marshes
                            1 woodman moved from Rhimdath to Misty Mountains Foothills
                            2 beorning_warriors and 1 woodman moved from Lands of the Beornings to Lands of the Éothéod
                            3 beorning_warriors moved from Beorn's Hall to Lands of the Éothéod
                            1 beorning_warrior moved from North Rhovanion to Lands of the Beornings
                    
                        Place Units - Northmen
                            3 raiders placed in Dale
                            6 raiders placed in Esgaroth
                    
                        Turn Complete - Northmen
                            Northmen collect 56 PUs; end with 56 PUs
                    

                    Combat Hit Differential Summary :

                    trample fire in Dáin's Halls : : 0.00
                    Rhun : 0.50
                    Northmen : -0.33
                    formation fire in Dáin's Halls : : 0.25
                    charge fire in Dáin's Halls : : 0.50
                    Angmar : 0.75
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Lorien round 1

                      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                      Game History

                      Round: 1
                      
                          Combat Move - Lorien
                              2 elven_cavalrys moved from Fields of Celebrant to Westfold
                              1 elven_hunter moved from Cerin Amroth to Celebdil
                                    Lorien take Celebdil from Orcs
                              1 ent moved from Treebeards Hill to Wellinghall
                              1 ent and 2 huorns moved from Derndingle to Wellinghall
                              2 galadhrim_longbowmen moved from Caras Galadhon to East Vales of Anduin
                              1 elven_warden moved from Caras Galadhon to West Vales of Anduin
                                    Lorien take West Vales of Anduin from Orcs
                              1 elven_hunter moved from Naith to Fanuidhol
                              1 elven_hunter moved from Naith to Fanuidhol
                              1 galadhrim_longbowman moved from Caras Galadhon to Dimrill Dale
                              1 elven_warden moved from Caras Galadhon to Dimrill Dale
                              1 elven_hunter moved from Nimrodel to South Misty Mountains
                      
                          Purchase Units - Lorien
                              Lorien buy 2 elven_wardens, 1 galadhrim_longbowman and 1 wall; Remaining resources: 0 PUs; 
                      
                          Combat - Lorien
                              Battle in Dimrill Dale
                                  Lorien attack with 1 elven_warden and 1 galadhrim_longbowman
                                  Orcs defend with 1 orc_marauder
                                      Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
                                      Orcs roll dice for 1 orc_marauder in Dimrill Dale, round 2 : 0/1 hits, 0.08 expected hits
                                      Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 3 : 1/1 hits, 0.50 expected hits
                                      Orcs roll dice for 1 orc_marauder in Dimrill Dale, round 3 : 0/1 hits, 0.08 expected hits
                                      1 orc_marauder owned by the Orcs lost in Dimrill Dale
                                  Lorien win, taking Dimrill Dale from Orcs with 1 elven_warden and 1 galadhrim_longbowman remaining. Battle score for attacker is 6
                                  Casualties for Orcs: 1 orc_marauder
                              Battle in Wellinghall
                                  Lorien attack with 2 ents and 2 huorns
                                  Saruman defend with 4 dunlending_wildmen and 1 factory
                                      Lorien roll dice for 2 ents and 2 huorns in Wellinghall, round 2 : 3/1 hits, 2.83 expected hits
                                      Saruman roll dice for 4 dunlending_wildmen in Wellinghall, round 2 : 1/0 hits, 1.00 expected hits
                                  Units damaged: 1 huorn owned by the Lorien
                                      3 dunlending_wildmen owned by the Saruman lost in Wellinghall
                                      Lorien roll dice for 2 ents and 2 huorns in Wellinghall, round 3 : 3/1 hits, 2.83 expected hits
                                      Saruman roll dice for 1 dunlending_wildman in Wellinghall, round 3 : 0/1 hits, 0.25 expected hits
                                      1 dunlending_wildman owned by the Saruman lost in Wellinghall
                                  Lorien win, taking Wellinghall from Saruman with 2 ents and 2 huorns remaining. Battle score for attacker is 16
                                  Casualties for Saruman: 4 dunlending_wildmen
                              Battle in South Misty Mountains
                                  Lorien attack with 1 elven_hunter
                                  Orcs defend with 1 orc_marauder
                                      Lorien roll dice for 1 elven_hunter in South Misty Mountains, round 2 : 1/1 hits, 0.42 expected hits
                                      Orcs roll dice for 1 orc_marauder in South Misty Mountains, round 2 : 1/1 hits, 0.25 expected hits
                                      1 orc_marauder owned by the Orcs and 1 elven_hunter owned by the Lorien lost in South Misty Mountains
                                  Orcs win with no units remaining. Battle score for attacker is -1
                                  Casualties for Lorien: 1 elven_hunter
                                  Casualties for Orcs: 1 orc_marauder
                              Battle in Westfold
                                  Lorien attack with 2 elven_cavalrys
                                  Saruman defend with 3 dunlending_wildmen
                                      Lorien roll dice for 2 elven_cavalrys in Westfold, round 2 : 1/1 hits, 1.33 expected hits
                                      Saruman roll dice for 3 dunlending_wildmen in Westfold, round 2 : 0/1 hits, 0.25 expected hits
                                      1 dunlending_wildman owned by the Saruman lost in Westfold
                                      Lorien roll dice for 2 elven_cavalrys in Westfold, round 3 : 1/1 hits, 1.33 expected hits
                                      Saruman roll dice for 2 dunlending_wildmen in Westfold, round 3 : 1/1 hits, 0.17 expected hits
                                      1 dunlending_wildman owned by the Saruman and 1 elven_cavalry owned by the Lorien lost in Westfold
                                      Lorien roll dice for 1 elven_cavalry in Westfold, round 4 : 0/1 hits, 0.67 expected hits
                                      Saruman roll dice for 1 dunlending_wildman in Westfold, round 4 : 0/1 hits, 0.08 expected hits
                                      Lorien roll dice for 1 elven_cavalry in Westfold, round 5 : 1/1 hits, 0.67 expected hits
                                      Saruman roll dice for 1 dunlending_wildman in Westfold, round 5 : 0/1 hits, 0.08 expected hits
                                      1 dunlending_wildman owned by the Saruman lost in Westfold
                                  Lorien win, taking Westfold from Saruman with 1 elven_cavalry remaining. Battle score for attacker is 5
                                  Casualties for Saruman: 3 dunlending_wildmen
                                  Casualties for Lorien: 1 elven_cavalry
                              Battle in Fanuidhol
                                  Lorien attack with 2 elven_hunters
                                  Orcs defend with 1 orc_marauder
                                      Lorien roll dice for 2 elven_hunters in Fanuidhol, round 2 : 0/1 hits, 0.83 expected hits
                                      Orcs roll dice for 1 orc_marauder in Fanuidhol, round 2 : 1/1 hits, 0.25 expected hits
                                      1 elven_hunter owned by the Lorien lost in Fanuidhol
                                      Lorien roll dice for 1 elven_hunter in Fanuidhol, round 3 : 0/1 hits, 0.42 expected hits
                                      Orcs roll dice for 1 orc_marauder in Fanuidhol, round 3 : 0/1 hits, 0.25 expected hits
                                      Lorien roll dice for 1 elven_hunter in Fanuidhol, round 4 : 0/1 hits, 0.42 expected hits
                                      Orcs roll dice for 1 orc_marauder in Fanuidhol, round 4 : 0/1 hits, 0.25 expected hits
                                      Lorien roll dice for 1 elven_hunter in Fanuidhol, round 5 : 0/1 hits, 0.42 expected hits
                                      Orcs roll dice for 1 orc_marauder in Fanuidhol, round 5 : 0/1 hits, 0.25 expected hits
                                      Lorien roll dice for 1 elven_hunter in Fanuidhol, round 6 : 1/1 hits, 0.42 expected hits
                                      Orcs roll dice for 1 orc_marauder in Fanuidhol, round 6 : 1/1 hits, 0.25 expected hits
                                      1 orc_marauder owned by the Orcs and 1 elven_hunter owned by the Lorien lost in Fanuidhol
                                  Orcs win with no units remaining. Battle score for attacker is -8
                                  Casualties for Lorien: 2 elven_hunters
                                  Casualties for Orcs: 1 orc_marauder
                              Battle in East Vales of Anduin
                                  Lorien attack with 2 galadhrim_longbowmen
                                  Orcs defend with 2 orc_marauders
                                      Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 2 : 0/1 hits, 0.67 expected hits
                                      Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 3 : 1/1 hits, 0.67 expected hits
                                      1 orc_marauder owned by the Orcs lost in East Vales of Anduin
                                      Lorien roll dice for 2 galadhrim_longbowmen in East Vales of Anduin, round 4 : 1/1 hits, 0.67 expected hits
                                      1 orc_marauder owned by the Orcs lost in East Vales of Anduin
                                  Lorien win, taking East Vales of Anduin from Orcs with 2 galadhrim_longbowmen remaining. Battle score for attacker is 12
                                  Casualties for Orcs: 2 orc_marauders
                      
                          Non Combat Move - Lorien
                              1 huorn moved from North Fangorn to South Lórien
                              1 galadhrim_longbowman moved from Naith to South Lórien
                              3 elven_wardens and 2 galadhrim_longbowmen moved from Cerin Amroth to Naith
                              1 swan_boat moved from sz Upper Anduin 3 to sz Upper Anduin 2
                      
                          Place Units - Lorien
                              2 elven_wardens, 1 galadhrim_longbowman and 1 wall placed in Cerin Amroth
                      
                          Turn Complete - Lorien
                              Lorien collect 31 PUs; end with 31 PUs
                              1 unit repaired.
                      

                      Combat Hit Differential Summary :

                      Saruman : 0.17
                      Lorien : -1.58
                      Orcs : 1.33
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • redrumR Offline
                        redrum Admin @alkexr
                        last edited by

                        @alkexr All yours!

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • alkexrA Offline
                          alkexr @redrum
                          last edited by

                          @redrum yep, I saw that one coming. I messed up Saruman's turn. Won't be near PC for two days, so I can't make my move right now.

                          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                          • redrumR Offline
                            redrum Admin @alkexr
                            last edited by

                            @alkexr Alright. Its been an interesting couple turns already. Definitely a very active setup. Enjoy your weekend!

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • alkexrA Offline
                              alkexr
                              last edited by

                              TripleA Turn Summary: Orcs round 1

                              TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                              Game History

                              Round: 1
                              
                                  Combat Move - Orcs
                                      1 warg_scout moved from Glanduin to Westfold
                                      3 warg_scouts moved from Goblin Town to East Vales of Anduin
                                      1 troll moved from Hithaeglir to East Vales of Anduin
                                      1 warg_rider moved from Gladden River to East Vales of Anduin
                                      2 orc_marauders moved from Sirannon to Celebdil
                                      1 orc_marauder moved from Moria to Celebdil
                                      2 goblin_shooters and 2 goblin_stabbers moved from Goblin Town to Bruinen Bank
                                      1 goblin_stabber moved from Goblin Town to East Rhudaur
                                            Orcs take East Rhudaur from HighElves
                                      2 bats moved from Moria to sz Bruinen
                                      3 trolls moved from Trollshaws to Rhudaur
                                      3 goblin_shooters and 3 goblin_stabbers moved from Front Porch to High Pass
                                      1 goblin_stabber moved from Goblin Town to High Pass
                                      6 goblin_shooters moved from Goblin Town to Front Porch
                                      2 orc_marauders moved from Moria to Fanuidhol
                                      1 balrog, 5 orc_marauders and 3 trolls moved from Moria to Dimrill Dale
                              
                                  Purchase Units - Orcs
                                      Orcs buy 6 goblin_shooters and 3 warg_scouts; Remaining resources: 0 PUs; 
                              
                                  Combat - Orcs
                                      Battle in Dimrill Dale
                                          Orcs attack with 1 balrog, 5 orc_marauders and 3 trolls
                                          Lorien defend with 1 elven_warden and 1 galadhrim_longbowman
                                              Orcs roll dice for 1 balrog, 5 orc_marauders and 3 trolls in Dimrill Dale, round 2 : 5/1 hits, 5.17 expected hits
                                              Lorien roll dice for 1 elven_warden and 1 galadhrim_longbowman in Dimrill Dale, round 2 : 1/1 hits, 0.75 expected hits
                                          Units damaged: 1 troll owned by the Orcs
                                              1 elven_warden owned by the Lorien and 1 galadhrim_longbowman owned by the Lorien lost in Dimrill Dale
                                          Orcs win, taking Dimrill Dale from Lorien with 1 balrog, 5 orc_marauders and 3 trolls remaining. Battle score for attacker is 13
                                          Casualties for Lorien: 1 elven_warden and 1 galadhrim_longbowman
                                      Battle in High Pass
                                          Orcs attack with 3 goblin_shooters and 4 goblin_stabbers
                                          HighElves defend with 1 eagle and 1 elven_hunter
                                              Orcs roll dice for 3 goblin_shooters and 4 goblin_stabbers in High Pass, round 2 : 1/1 hits, 1.17 expected hits
                                          Units damaged: 1 eagle owned by the HighElves
                                              HighElves roll dice for 1 eagle and 1 elven_hunter in High Pass, round 2 : 1/1 hits, 0.83 expected hits
                                              1 goblin_stabber owned by the Orcs lost in High Pass
                                              Orcs roll dice for 3 goblin_shooters and 3 goblin_stabbers in High Pass, round 3 : 1/0 hits, 1.00 expected hits
                                              HighElves roll dice for 1 eagle and 1 elven_hunter in High Pass, round 3 : 1/1 hits, 0.83 expected hits
                                              1 elven_hunter owned by the HighElves and 1 goblin_shooter owned by the Orcs lost in High Pass
                                              Orcs roll dice for 2 goblin_shooters and 3 goblin_stabbers in High Pass, round 4 : 0/1 hits, 0.83 expected hits
                                              HighElves roll dice for 1 eagle in High Pass, round 4 : 1/1 hits, 0.42 expected hits
                                              1 goblin_stabber owned by the Orcs lost in High Pass
                                              Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in High Pass, round 5 : 0/1 hits, 0.67 expected hits
                                              HighElves roll dice for 1 eagle in High Pass, round 5 : 0/1 hits, 0.42 expected hits
                                              Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in High Pass, round 6 : 1/1 hits, 0.67 expected hits
                                              HighElves roll dice for 1 eagle in High Pass, round 6 : 1/1 hits, 0.42 expected hits
                                              1 goblin_stabber owned by the Orcs and 1 eagle owned by the HighElves lost in High Pass
                                          Orcs win, taking High Pass from HighElves with 2 goblin_shooters and 1 goblin_stabber remaining. Battle score for attacker is 15
                                          Casualties for Orcs: 1 goblin_shooter and 3 goblin_stabbers
                                          Casualties for HighElves: 1 eagle and 1 elven_hunter
                                      Battle in Westfold
                                          Orcs attack with 1 warg_scout
                                          Lorien defend with 1 elven_cavalry
                                              Orcs roll dice for 1 warg_scout in Westfold, round 2 : 1/1 hits, 0.25 expected hits
                                              Rohan roll dice for 1 elven_cavalry in Westfold, round 2 : 0/1 hits, 0.25 expected hits
                                              1 elven_cavalry owned by the Lorien lost in Westfold
                                          Orcs win, taking Westfold from Rohan with 1 warg_scout remaining. Battle score for attacker is 7
                                          Casualties for Lorien: 1 elven_cavalry
                                      Battle in East Vales of Anduin
                                          Orcs attack with 1 troll, 1 warg_rider and 3 warg_scouts
                                          Lorien defend with 2 galadhrim_longbowmen
                                              charge fire in East Vales of Anduin : 1/1 hits, 0.33 expected hits
                                              flank fire in East Vales of Anduin : 1/1 hits, 0.75 expected hits
                                              2 galadhrim_longbowmen owned by the Lorien lost in East Vales of Anduin
                                          Orcs win, taking East Vales of Anduin from Lorien with 1 troll, 1 warg_rider and 3 warg_scouts remaining. Battle score for attacker is 16
                                          Casualties for Lorien: 2 galadhrim_longbowmen
                                      Battle in Celebdil
                                          Orcs attack with 3 orc_marauders
                                          Lorien defend with 1 elven_hunter
                                              Orcs roll dice for 3 orc_marauders in Celebdil, round 2 : 1/0 hits, 1.00 expected hits
                                              Lorien roll dice for 1 elven_hunter in Celebdil, round 2 : 0/1 hits, 0.42 expected hits
                                              1 elven_hunter owned by the Lorien lost in Celebdil
                                          Orcs win, taking Celebdil from Lorien with 3 orc_marauders remaining. Battle score for attacker is 7
                                          Casualties for Lorien: 1 elven_hunter
                                      Battle in sz Bruinen
                                          Orcs attack with 2 bats
                                          HighElves defend with 1 swan_boat
                                              Orcs roll dice for 2 bats in sz Bruinen, round 2 : 1/0 hits, 1.00 expected hits
                                              HighElves roll dice for 1 swan_boat in sz Bruinen, round 2 : 1/1 hits, 0.17 expected hits
                                              1 swan_boat owned by the HighElves and 1 bat owned by the Orcs lost in sz Bruinen
                                          Orcs win with 1 bat remaining. Battle score for attacker is 2
                                          Casualties for Orcs: 1 bat
                                          Casualties for HighElves: 1 swan_boat
                                      Battle in Bruinen Bank
                                          Orcs attack with 2 goblin_shooters and 2 goblin_stabbers
                                          HighElves defend with 1 elven_hunter
                                              Orcs roll dice for 2 goblin_shooters and 2 goblin_stabbers in Bruinen Bank, round 2 : 1/1 hits, 0.83 expected hits
                                              HighElves roll dice for 1 elven_hunter in Bruinen Bank, round 2 : 0/1 hits, 0.17 expected hits
                                              1 elven_hunter owned by the HighElves lost in Bruinen Bank
                                          Orcs win, taking Bruinen Bank from HighElves with 2 goblin_shooters and 2 goblin_stabbers remaining. Battle score for attacker is 7
                                          Casualties for HighElves: 1 elven_hunter
                                      Battle in Rhudaur
                                          Orcs attack with 3 trolls
                                          HighElves defend with 1 elven_archer and 1 elven_hunter
                                              Orcs roll dice for 3 trolls in Rhudaur, round 2 : 1/1 hits, 1.25 expected hits
                                              HighElves roll dice for 1 elven_archer and 1 elven_hunter in Rhudaur, round 2 : 1/1 hits, 0.50 expected hits
                                          Units damaged: 1 troll owned by the Orcs
                                              1 elven_hunter owned by the HighElves lost in Rhudaur
                                              Orcs roll dice for 3 trolls in Rhudaur, round 3 : 1/1 hits, 1.25 expected hits
                                              HighElves roll dice for 1 elven_archer in Rhudaur, round 3 : 1/1 hits, 0.33 expected hits
                                          Units damaged: 1 troll owned by the Orcs
                                              1 elven_archer owned by the HighElves lost in Rhudaur
                                          Orcs win, taking Rhudaur from HighElves with 3 trolls remaining. Battle score for attacker is 13
                                          Casualties for HighElves: 1 elven_archer and 1 elven_hunter
                              
                                  Non Combat Move - Orcs
                                      2 catapults moved from Goblin Town to Hollin Ridge
                                      3 warg_riders moved from Eregion to Hollin Ridge
                              
                                  Place Units - Orcs
                                      6 goblin_shooters placed in Moria
                                      2 warg_scouts placed in Moria
                                      1 warg_scout placed in Goblin Town
                              
                                  Turn Complete - Orcs
                                      Orcs collect 49 PUs; end with 49 PUs
                                      3 units repaired.
                              

                              Combat Hit Differential Summary :

                              Lorien : -0.17
                              charge fire in East Vales of Anduin : : 0.67
                              Orcs : -1.08
                              HighElves : 2.92
                              flank fire in East Vales of Anduin : : 0.25
                              Rohan : -0.25
                              

                              Savegame

                              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                              • alkexrA Offline
                                alkexr @redrum
                                last edited by

                                @redrum Didn't know this move was supposed to be illegal. Air units can "land" over enemy territory, after all. The plan was to block the way and protect the three trolls. If I had known it, I wouldn't have tried to take out the boat and just sacrificed one bat. Can I ask you to

                                • edit the bat to Fords of Bruinen, if this move should be legal
                                • edit the bat to Fords of Bruinen, and edit yourself your swan_boat back (as if I had sent a bat there in CM, and hadn't attacked the boat)?

                                Let the dead bat stay dead in either case, let's not incentivize making a habit of cancelling unfavourable battles.
                                0_1535902522705_402988c4-a57a-4184-8b9e-e4af8f2d9c83-image.png

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

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                                • alkexrA Offline
                                  alkexr
                                  last edited by

                                  TripleA Turn Summary: Rhun round 1

                                  TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - Rhun
                                              Rhun loses 0 PUs for violating Emyn Muils neutrality.
                                              Rhun loses 0 PUs for violating West Brown Landss neutrality.
                                              Rhun loses 0 PUs for violating East Brown Landss neutrality.
                                          1 dromund moved from sz Sea of Rhûn to sz Celduin 1
                                          3 easterling_cavalrys moved from Rhûn to Celduin North Bank
                                          1 easterling_cavalry moved from South Wilderland to Emyn Muil
                                                Rhun take Emyn Muil from Neutral
                                          1 balchoth_tribesman moved from South Rhûn to West Brown Lands
                                                Rhun take West Brown Lands from Neutral
                                          1 spearman moved from Dorwinion to East Rhovanion
                                                Rhun take East Rhovanion from Northmen
                                          1 war_wagon moved from Southeast Rhûn to Lands of the Balcoth
                                          4 chariots moved from Southeast Rhûn to East Brown Lands
                                                Rhun take East Brown Lands from Neutral
                                          1 wainrider_chieftain moved from Southeast Rhûn to West Rhûn
                                          1 spearman moved from South Rhûn to West Rhûn
                                          1 balchoth_tribesman moved from South Wilderland to West Rhûn
                                          1 easterling_cavalry moved from Southeast Rhûn to Emyn Muil
                                  
                                      Purchase Units - Rhun
                                          Rhun buy 4 chariots; Remaining resources: 2 PUs; 
                                  
                                      Combat - Rhun
                                          Battle in Celduin North Bank
                                              Rhun attack with 3 easterling_cavalrys
                                              Northmen defend with 1 woodman
                                                  flank fire in Celduin North Bank : 1/0 hits, 1.00 expected hits
                                                  1 woodman owned by the Northmen lost in Celduin North Bank
                                              Rhun win, taking Celduin North Bank from Northmen with 3 easterling_cavalrys remaining. Battle score for attacker is 5
                                              Casualties for Northmen: 1 woodman
                                          Battle in sz Celduin 1
                                              Rhun attack with 1 dromund
                                              Northmen defend with 1 dromund
                                                  Rhun roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.42 expected hits
                                                  Northmen roll dice for 1 dromund in sz Celduin 1, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 dromund owned by the Rhun and 1 dromund owned by the Northmen lost in sz Celduin 1
                                              Northmen win with no units remaining. Battle score for attacker is 0
                                              Casualties for Rhun: 1 dromund
                                              Casualties for Northmen: 1 dromund
                                          Battle in West Rhûn
                                              Rhun attack with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain
                                              Northmen defend with 1 raider
                                                  Rhun roll dice for 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain in West Rhûn, round 2 : 1/1 hits, 1.50 expected hits
                                                  1 raider owned by the Northmen lost in West Rhûn
                                              Rhun win, taking West Rhûn from Northmen with 1 balchoth_tribesman, 1 spearman and 1 wainrider_chieftain remaining. Battle score for attacker is 5
                                              Casualties for Northmen: 1 raider
                                          Battle in Lands of the Balcoth
                                              Rhun attack with 1 war_wagon
                                              Northmen defend with 2 raiders
                                                  Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 2 : 0/1 hits, 0.25 expected hits
                                                  Northmen roll dice for 2 raiders in Lands of the Balcoth, round 2 : 0/1 hits, 0.33 expected hits
                                                  Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 3 : 1/1 hits, 0.25 expected hits
                                                  Northmen roll dice for 2 raiders in Lands of the Balcoth, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 raider owned by the Northmen lost in Lands of the Balcoth
                                                  Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 4 : 0/1 hits, 0.25 expected hits
                                                  Northmen roll dice for 1 raider in Lands of the Balcoth, round 4 : 0/1 hits, 0.17 expected hits
                                                  Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 5 : 0/1 hits, 0.25 expected hits
                                                  Northmen roll dice for 1 raider in Lands of the Balcoth, round 5 : 0/1 hits, 0.17 expected hits
                                                  Rhun roll dice for 1 war_wagon in Lands of the Balcoth, round 6 : 1/1 hits, 0.25 expected hits
                                                  Northmen roll dice for 1 raider in Lands of the Balcoth, round 6 : 1/1 hits, 0.17 expected hits
                                              Units damaged: 1 war_wagon owned by the Rhun
                                                  1 raider owned by the Northmen lost in Lands of the Balcoth
                                              Rhun win, taking Lands of the Balcoth from Northmen with 1 war_wagon remaining. Battle score for attacker is 10
                                              Casualties for Northmen: 2 raiders
                                  
                                      Non Combat Move - Rhun
                                          2 balchoth_tribesmen and 2 spearmen moved from Dorwinion to East Rhovanion
                                          2 chariots, 2 easterling_cavalrys and 1 wainrider_chieftain moved from Dorwinion to West Rhûn
                                          4 spearmen moved from Lands of Dorwinion to West Rhûn
                                          2 balchoth_tribesmen and 1 spearman moved from Mountains of Rhûn to West Rhûn
                                          1 trebuchet moved from Dorwinion to Celduin South Bank
                                          2 chariots, 1 easterling_cavalry, 1 wainrider_chieftain and 1 war_wagon moved from Northeast Rhûn to Dorwinion
                                          1 easterling_cavalry moved from Dorwinion to Lands of Dorwinion
                                          4 chariots and 2 wainrider_chieftains moved from Rhûn to Lands of Dorwinion
                                          2 chariots moved from North Rhûn to Dorwinion
                                          1 spearman moved from Northeast Rhûn to Carnen East Bank
                                  
                                      Place Units - Rhun
                                          4 chariots placed in Dorwinion
                                  
                                      Turn Complete - Rhun
                                          Rhun collect 34 PUs; end with 36 PUs
                                          1 unit repaired.
                                  

                                  Combat Hit Differential Summary :

                                  flank fire in Celduin North Bank : : 0.00
                                  Rhun : 0.83
                                  Northmen : 0.50
                                  

                                  Savegame

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @alkexr
                                    last edited by

                                    @alkexr Well, not many maps allow air units to land over water & enemy land. I'm not 100% sure what the general expectations are around the functionality but would probably defer to how the engine enforces it at the moment. The way I see it is that the engine prevents you from essentially attacking enemy territories during non-combat move. Otherwise you can do things like you tried to do here with fighting a battle and then landing in an enemy territory which is really attacking 2 territories in the same turn which feels kind of wrong.

                                    I'm fine with option 2 of editing especially cause we are just playing a balance game.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Turn Summary: HighElves round 1

                                      TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                      Game History

                                      Round: 1
                                      
                                          Combat Move - HighElves
                                              1 elven_archer and 1 noldorin_warrior moved from Rivendell to Ford of Bruinen
                                              1 elven_archer moved from Rivendell to sz Bruinen
                                              1 elven_archer and 1 swan_boat moved from sz Bruinen to sz Greyflood 3
                                              1 elven_archer moved from sz Greyflood 3 to Eregion
                                              1 elven_hunter moved from The Angle to Trollshaws
                                                    HighElves take Trollshaws from Orcs
                                              1 elven_cavalry and 2 noldorin_warriors moved from Rivendell to Bruinen Bank
                                              1 elven_cavalry moved from The Angle to East Lone Lands
                                      
                                          Purchase Units - HighElves
                                              HighElves buy 1 eagle and 2 noldorin_warriors; Remaining resources: 1 PUs; 
                                      
                                          Combat - HighElves
                                              Battle in Eregion
                                              Battle in East Lone Lands
                                                  HighElves attack with 1 elven_cavalry
                                                  Neutral defend with 1 scout
                                                      HighElves roll dice for 1 elven_cavalry in East Lone Lands, round 2 : 1/1 hits, 0.67 expected hits
                                                      Neutral roll dice for 1 scout in East Lone Lands, round 2 : 0/1 hits, 0.08 expected hits
                                                      1 scout owned by the Neutral lost in East Lone Lands
                                                  HighElves loses 0 PUs for violating East Lone Landss neutrality.
                                                  HighElves win, taking Eregion from Orcs, taking East Lone Lands from Neutral with 1 elven_cavalry remaining. Battle score for attacker is 5
                                                  Casualties for Neutral: 1 scout
                                              Battle in Ford of Bruinen
                                                  HighElves attack with 1 elven_archer and 1 noldorin_warrior
                                                  Orcs defend with 1 bat
                                                      HighElves roll dice for 1 elven_archer and 1 noldorin_warrior in Ford of Bruinen, round 2 : 1/1 hits, 0.67 expected hits
                                                      Orcs roll dice for 1 bat in Ford of Bruinen, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 bat owned by the Orcs lost in Ford of Bruinen
                                                  HighElves win with 1 elven_archer and 1 noldorin_warrior remaining. Battle score for attacker is 8
                                                  Casualties for Orcs: 1 bat
                                              Battle in Bruinen Bank
                                                  HighElves attack with 1 elven_cavalry and 2 noldorin_warriors
                                                  Orcs defend with 2 goblin_shooters and 2 goblin_stabbers
                                                      flank fire in Bruinen Bank : 1/1 hits, 0.25 expected hits
                                                      1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                                                      HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 2 : 2/1 hits, 1.83 expected hits
                                                      Orcs roll dice for 1 goblin_shooter and 2 goblin_stabbers in Bruinen Bank, round 2 : 0/1 hits, 0.33 expected hits
                                                      2 goblin_stabbers owned by the Orcs lost in Bruinen Bank
                                                      flank fire in Bruinen Bank : 0/1 hits, 0.25 expected hits
                                                      HighElves roll dice for 1 elven_cavalry and 2 noldorin_warriors in Bruinen Bank, round 3 : 2/1 hits, 1.83 expected hits
                                                      Orcs roll dice for 1 goblin_shooter in Bruinen Bank, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 goblin_shooter owned by the Orcs lost in Bruinen Bank
                                                  HighElves win, taking Bruinen Bank from Orcs with 1 elven_cavalry and 2 noldorin_warriors remaining. Battle score for attacker is 16
                                                  Casualties for Orcs: 2 goblin_shooters and 2 goblin_stabbers
                                      
                                          Non Combat Move - HighElves
                                              Turning on Edit Mode
                                              EDIT: Changing ownership of Little Lhûn from Neutral to HighElves
                                              EDIT: Changing ownership of South Ered Luin from Neutral to HighElves
                                              EDIT: Changing ownership of Ered Luin Foothills from Neutral to HighElves
                                              EDIT: Turning off Edit Mode
                                              EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                                              EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                                              EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                                              EDIT: HighElves undo move 1.
                                              EDIT: 1 elven_hunter moved from South Harlindon to South Ered Luin
                                              EDIT: 1 elven_archer moved from Mithlond to Ered Luin Foothills
                                              EDIT: 1 elven_archer moved from Mithlond to Little Lhûn
                                              1 dromund moved from sz Gulf of Lhûn to sz 18
                                              1 dromund moved from sz Gulf of Lhûn to sz 12
                                              1 elven_archer and 1 noldorin_warrior moved from Forlond to sz Gulf of Lhûn
                                              1 elven_archer moved from Harlond to sz Gulf of Lhûn
                                              1 dromund, 2 elven_archers and 1 noldorin_warrior moved from sz Gulf of Lhûn to sz Lhûn
                                              2 elven_archers and 1 noldorin_warrior moved from sz Lhûn to Lhûn Tributary
                                              1 elven_hunter moved from Lhûn East Bank to North Arthedain
                                              1 elven_archer and 2 noldorin_warriors moved from Mithlond to Lhûn East Bank
                                              1 elven_archer moved from River of Forlindon to Lhûn West Bank
                                              1 elven_archer moved from Harlond to Tower Hills
                                              1 elven_cavalry moved from North Lindon to North Emyn Uial
                                              1 elven_cavalry moved from North Lindon to North Emyn Uial
                                              1 elven_hunter moved from Last Bridge to Rivendell
                                      
                                          Place Units - HighElves
                                              1 eagle and 2 noldorin_warriors placed in Rivendell
                                      
                                          Turn Complete - HighElves
                                              HighElves collect 42 PUs; end with 43 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : -0.08
                                      Orcs : -0.67
                                      HighElves : 1.00
                                      flank fire in Bruinen Bank : : 0.50
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        Forgot about the units in the west so made a few edits in NCM for taking empty neutrals. I'll try to play woodland tomorrow.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Turn Summary: WoodlandRealm round 1

                                          TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                          Game History

                                          Round: 1
                                          
                                              Combat Move - WoodlandRealm
                                                  4 elven_archers moved from Rhosgobel to Narrows of Mirkwood
                                          
                                              Purchase Units - WoodlandRealm
                                                  WoodlandRealm buy 2 elven_wardens and 1 wall; Remaining resources: 4 PUs; 
                                          
                                              Combat - WoodlandRealm
                                                  Battle in Narrows of Mirkwood
                                                      WoodlandRealm attack with 4 elven_archers
                                                      DolGuldur defend with 1 spider
                                                          WoodlandRealm roll dice for 4 elven_archers in Narrows of Mirkwood, round 2 : 2/1 hits, 1.33 expected hits
                                                          DolGuldur roll dice for 1 spider in Narrows of Mirkwood, round 2 : 1/1 hits, 0.75 expected hits
                                                          1 elven_archer owned by the WoodlandRealm and 1 spider owned by the DolGuldur lost in Narrows of Mirkwood
                                                      WoodlandRealm win, taking Narrows of Mirkwood from DolGuldur with 3 elven_archers remaining. Battle score for attacker is 14
                                                      Casualties for WoodlandRealm: 1 elven_archer
                                                      Casualties for DolGuldur: 1 spider
                                          
                                              Non Combat Move - WoodlandRealm
                                                  1 elven_archer moved from North Woodland Realm to Old Forest Road
                                                  5 elven_archers and 3 elven_wardens moved from Elvenkings Halls to Old Forest Road
                                                  1 elven_hunter moved from Elf Path to Lands of the Beornings
                                                  1 elven_hunter moved from Elf Path to Long Marshes
                                                  1 elven_hunter moved from North Woodland Realm to Greenwood the Great
                                                  1 elven_hunter moved from Mountains of Mirkwood to Rhosgobel
                                                  1 elven_hunter moved from Mountains of Mirkwood to North Wilderland
                                          
                                              Place Units - WoodlandRealm
                                                  2 elven_wardens and 1 wall placed in Rhosgobel
                                          
                                              Turn Complete - WoodlandRealm
                                                  WoodlandRealm collect 24 PUs; end with 28 PUs
                                          

                                          Combat Hit Differential Summary :

                                          DolGuldur : 0.25
                                          WoodlandRealm : 0.67
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • alkexrA Offline
                                            alkexr
                                            last edited by

                                            TripleA Turn Summary: Harad round 1

                                            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                                            Game History

                                            Round: 1
                                            
                                                Combat Move - Harad
                                                    1 black_numenorean moved from North Umbar to sz Gulf of Umbar
                                                    2 black_numenoreans, 1 bowman and 3 corsairs moved from City of Corsairs to sz Gulf of Umbar
                                                    3 black_numenoreans, 2 black_ships, 1 bowman and 3 corsairs moved from sz Gulf of Umbar to sz 23
                                                    3 trollmen moved from Far Harad to Crossings of Harnen
                                                    1 bowman moved from Far Harad to North Umbar
                                                    5 variag_raiders moved from Khand to Harad Road
                                                    4 oliphaunts moved from Haradwaith to Harondor
                                            
                                                Purchase Units - Harad
                                                    Harad buy 1 black_ship and 4 corsairs; Remaining resources: 0 PUs; 
                                            
                                                Non Combat Move - Harad
                                            
                                                Place Units - Harad
                                                    1 black_ship placed in sz Gulf of Umbar
                                                    4 corsairs placed in City of Corsairs
                                            
                                                Turn Complete - Harad
                                                    Harad collect 32 PUs; end with 32 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                            1 Reply Last reply Reply Quote 0

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