Tournament of Champions (Season 5) for AA 50 Anniversary '41 version
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@deltium I would like to enter please.
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You are both registered !
Thanks for participating -
@Tulkas - you are registered. Thanks for joining !
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@deltium Let me see how much work is involved with our other project
But yes I am probably in for this one as well. I will once again donate the $50 and $25 for third and fourth place. GLHF CHEERS! -
Please sign me up. I won't deny the juicy opportunity to defeat me :crying_face: :smiling_face_with_open_mouth_smiling_eyes:
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@icelander added glhf bro

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please register sneakingcoward.
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@sneakingcoward added glhf bro!

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Please register me, thanks, Raville
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@raville added GLHF Bro!

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Sign me up!
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In! Thxs for organizing
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You are both registered, thanks for joining !
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@prastle - thanks for donating some prizes!
...and we definitely want you to play as well, so you are officially registered ! :winking_face: -
Hi Deltium, Prastle & all,
I consider that to really be a good gamer we should show our skills as both powers (Axis & Allies), so my proposal is to game this way with each opponent, if games are even should be a third game to decide winner. One point is time, but thinking that within 30 days (one month) should be enough to make those two or three games (not 45 days that is too long as last ToC took more than 9 monthsโฆ); this is a tournament and could have a compromise to all to enjoy gaming, to be in shape, to game and finally to win. Maybe this can be lighter if we donโt go as a double elimination system or keep it as you wish.
Please think about it and if it could be possible, if an 80% participants agree it should be implemented; we could follow this Ladder rule:
Rules Changes
A player may submit a proposed rule change to the administrator. The proposal will be open for every member for discussion and voting in the "suggestions" topic of the war club forum. If a majority of the players voting agree to the proposal within 14 days of the posting, the proposal can become a new rule.
Thanks for your attention, GLHF to all in this ToC 5, cheers,
Raville -
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@raville The major problem with the TOC is the non enforced pbem time limits, Sadly this would require strict judgements on all games if they failed to meet the time requirements. I do 100% agree that it should be a tourney involving playing both sides and bid for the final game if needed... The sad part is this would make it a longer toc I fear than the previous 9 month one. Just my two cents feel free to add opinion @everyone
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Dear @Deltium,
Thank you for organizing. Would you consider to divide the players in PBEM and PBF?
I would love to participate in this TOC, but I do not have the patience to do PBEM.
If a PBF player advances to point where next opponent is from PBEM group the standard TOC rules shall of course apply.
I realise it will mess with the seeding, but it may be possible to attract more players.
This structure could also be combined with @Raville comment about settling each match as "best out of 3 games". With PBF you have time for 3 games, whereas PBEM games could still be decided by only 1 game. The last comment is just and idea. I do not feel strongly for the "best out of 3 games", but I really hope you will group PBF players.
Looking forward to your reply.
Brgds NoPainNoGain
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@Raville - first of all, thanks for joining the tournament, and thanks as well for your constructive input !
Of course, my #1 priority is to ensure that everybody enjoys the tournaments as much as possible, and I am CERTAINLY willing to modify the format if there is unified support to do so.
In response to your specific requests / feedback:
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I do generally agree that the ability to play BOTH the Axis and Allied powers is an important skill to have, but as Prastle stated correctly, it will seriously elongate the tournament. Let's make a few assumptions, in that each game takes only 30 days, AND that only about 25% of the time, players need a third game to decide the winner of their match-up. The issue is that ONE single delayed game in a bracket, delays the ENTIRE bracket for all the participants in the ENTIRE set of games thereafter. Let's further assume that we switch to a single-elimination tournament (also, more on that below), and let's also assume we have 16 players. If only of the match-ups in Round 1 needs a 3rd game, that means that at LEAST ONE of their Round 2 opponents needs to wait an EXTRA 30 days before he/she can begin playing. We run the further risk that this happens to their Round 2 opponent, when their Round 3 opponent has to wait an additional one month to begin their game, meaning that they have waited at least 60 days to begin their game. This really slows down the entire tournament.
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The reason for bidding is very fundamental, and that is that at SOME bid both players can agree WHICH side that they would like to play. As you are in 100% control of what bid you make, it implies that EACH person is optimizing their bid to play the STRONGEST against the other opponent. For example, if I am very keen to play the Allies, then I will bid extra low to ensure that I play the Allies to gain the greatest competitive advantage against the other player. This ensures that the bid is not only fair, but that each player plays their strongest game, and hence, increasing the chance to play their best against the other player.
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On a related note, I opted for the double-elimination format for the tournament for several reasons:
(a) a big challenge for me in running tournaments is that we have a lot of "new" players with no previous track record, and seeding becomes very difficult. It would be really unfair, for example, if an expert player is matched against a new player who is really an expert, and loses the game, and hence, is removed from the tournament.
(b) furthermore, a strong intermediate player or expert may just have a really bad set of dice, and yet doesn't have a chance to recover and take a shot at winning overall. A double-elimination tournament eliminates the statistical "noise"of the best player not advancing far.
(c) as a final point, I want the new players, beginners, and intermediates to play a 2nd game to meet and play against people at their own skill level. In other words, I don't want a beginner to get crushed in Round 1 and then get eliminated. I want that player to play against another beginner (at least one more game) and get to know another A&A player in the Triple A community, and have fun.So, to summarize, I will certainly change the rules if there is a strong opinion to the contrary, but I have really thought about this deeply and believe that this is the best format for all of the players.
That being said, I like your rule change idea, and would suggest something similar, as follows:
Rule Changes: Any player may submit a proposed rule change to the TripleA Tournament Director for consideration. The TripleA Tournament Director will consult with the Admins, and if appropriate, shall allow all members to vote on the requested change over a reasonable period of time. If there is substantial support to change the rule, the rule shall be changed accordingly.
OK, hope this addresses all of your points @raville.
Cheers, Deltium
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@nopainnogain - thanks for your comments as well !
First of all, I really like the PBF (play by Forum) feature at TripleA.
When I first joined years ago, I was not familiar with PBF, as I had only played live before, and mostly PBEM.
However, one of the founding members of TripleA (Verqyn) taught me that it was a good way to allow transparency and visibility to the games at TripleA and I continue to believe that it is a good format.
That being said, the tournament is setup as either PBEM or PBF, with the default being PBEM if the opponents cannot agree.
Therefore, all you have to do is to convince your opponent to play PBF and it will be just fine. I emphasize, of course, that PBEM is just as easy, and takes about a similar amount of time to finish a game, so hopefully you will try to learn how to play PBEM too?
Cheers, Deltium
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