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    • B Online
      beelee
      last edited by

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans repair damage of 20x factory_major; Remaining resources: 44 PUs; 
              Germans buy 1 artillery, 1 bunker, 8 infantry, 3 militias and 1 mobile_artillery; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 aaGunC4, 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 armour and 1 mobile_artillery moved from Denmark to Holland Belgium
              4 mech_infantrys moved from Denmark to Holland Belgium
              4 bomberA0C5s moved from Novgorod to Russia
              1 bomberA0C5 moved from Novgorod to Russia
              1 aaGunC4, 1 armour, 3 mech_infantrys and 1 mobile_artillery moved from Novgorod to Archangel
              1 fighter moved from Novgorod to Russia
              1 mech_infantry moved from Eastern Poland to Smolensk
              1 tactical_bomber moved from Ukraine to Smolensk
              4 armour moved from Ukraine to Rostov
              4 mobile_artillerys moved from Ukraine to Rostov
              4 infantry moved from Ukraine to Rostov
              3 armour moved from Ukraine to Rostov
              2 mobile_artillerys moved from Ukraine to Rostov
              2 infantry moved from Ukraine to Rostov
              2 infantry moved from Ukraine to Rostov
              2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
              1 aaGunC4 moved from Western Ukraine to Bryansk
              5 mech_infantrys moved from Eastern Poland to Bryansk
              1 tactical_bomber moved from Novgorod to Bryansk
              1 armour and 1 mobile_artillery moved from Ukraine to Bryansk
              1 aaGunC4 moved from Ukraine to Rostov
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Air Battle in Russia
                  Germans attacks with 6 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 2/5 hits, 0.83 expected hits
                  2 bomberA0C5s killed by AA
                  Bombing raid in Russia rolls: 1,6,1 and causes: 8 damage to unit: factory_major
                  Bombing raid in Russia causes 8 damage total. 
              Battle in Smolensk
                  Germans attack with 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 Russian_militia
                      Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Russian_militia in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Russian_militia in Smolensk, round 3 : 0/1 hits, 0.17 expected hits
                      1 Russian_militia owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Russian_militia
              Battle in 125 Sea Zone
                  Germans attack with 1 submarine
                  Canada defend with 2 EscortCarrierASWs, 3 destroyerC5s and 1 tactical_bomber; Americans defend with 1 submarine
                      Destroyer Depth Charge fire in 125 Sea Zone : 1/6 hits, 1.00 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  Canada win with 2 EscortCarrierASWs, 3 destroyerC5s, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in Holland Belgium
                  Germans attack with 1 aaGunC4, 1 armour, 1 artillery, 5 fighters, 10 infantry, 4 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber
                  British defend with 1 UKmilitia, 1 artillery and 2 infantry; Americans defend with 1 aaGunC4, 1 armour, 1 artillery, 5 infantry, 1 militia and 1 mobile_artillery
                      AA fire in Holland Belgium : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 aaGunC4, 1 armour, 1 artillery, 5 fighters, 10 infantry, 4 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber in Holland Belgium, round 2 : 9/23 hits, 7.17 expected hits
                      Americans roll dice for 1 UKmilitia, 1 aaGunC4, 1 armour, 2 artilleries, 7 infantry, 1 militia and 1 mobile_artillery in Holland Belgium, round 2 : 7/14 hits, 4.50 expected hits
                      6 infantry owned by the Germans, 5 infantry owned by the Americans, 1 aaGunC4 owned by the Germans, 1 infantry owned by the British, 1 aaGunC4 owned by the Americans, 1 militia owned by the Americans and 1 UKmilitia owned by the British lost in Holland Belgium
                      Germans roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry, 4 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber in Holland Belgium, round 3 : 7/17 hits, 6.17 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mobile_artillery in Holland Belgium, round 3 : 4/5 hits, 2.00 expected hits
                      1 mobile_artillery owned by the Americans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 5 fighters, 4 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 aaGunC4 and 10 infantry
                  Casualties for Americans: 1 aaGunC4, 1 armour, 1 artillery, 5 infantry, 1 militia and 1 mobile_artillery
                  Casualties for British: 1 UKmilitia, 1 artillery and 2 infantry
              Battle in Bryansk
                  Germans attack with 1 aaGunC4, 1 armour, 2 artilleries, 2 infantry, 5 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber
                  Russians defend with 4 Russian_infantrys, 1 Russian_militia and 1 bunker
                      Germans roll dice for 1 aaGunC4, 1 armour, 2 artilleries, 2 infantry, 5 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 2 : 3/12 hits, 4.00 expected hits
                  Units damaged: 1 bunker owned by the Russians
                      Russians roll dice for 4 Russian_infantrys, 1 Russian_militia and 1 bunker in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                      1 Russian_militia owned by the Russians, 1 Russian_infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 1 aaGunC4, 1 armour, 2 artilleries, 5 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 3 : 5/10 hits, 3.67 expected hits
                      Russians roll dice for 3 Russian_infantrys and 1 bunker in Bryansk, round 3 : 3/4 hits, 1.50 expected hits
                      1 bunker owned by the Russians, 3 Russian_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 aaGunC4, 1 armour, 2 artilleries, 2 mech_infantrys, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry and 3 mech_infantrys
                  Casualties for Russians: 4 Russian_infantrys, 1 Russian_militia and 1 bunker
              Battle in Archangel
                  Germans attack with 1 aaGunC4, 1 armour, 3 mech_infantrys and 1 mobile_artillery
                  Russians defend with 1 Russian_aaGunC4 and 3 Russian_infantrys
                      Germans roll dice for 1 aaGunC4, 1 armour, 3 mech_infantrys and 1 mobile_artillery in Archangel, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 1 Russian_aaGunC4 and 3 Russian_infantrys in Archangel, round 2 : 2/4 hits, 1.17 expected hits
                      1 Russian_aaGunC4 owned by the Russians, 1 Russian_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                      Germans roll dice for 1 aaGunC4, 1 armour, 1 mech_infantry and 1 mobile_artillery in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 2 Russian_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                      1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Archangel, round 4 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Russian_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Archangel, round 5 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Russian_infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      1 Russian_infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 aaGunC4, 1 armour and 1 mobile_artillery remaining. Battle score for attacker is 1
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 Russian_aaGunC4 and 3 Russian_infantrys
              Battle in Rostov
                  Germans attack with 1 aaGunC4, 7 armour, 8 infantry and 6 mobile_artillerys
                  Russians defend with 1 Russian_aaGunC4, 4 Russian_infantrys and 2 Russian_militias
                      Germans roll dice for 1 aaGunC4, 7 armour, 8 infantry and 6 mobile_artillerys in Rostov, round 2 : 9/21 hits, 7.83 expected hits
                      Russians roll dice for 1 Russian_aaGunC4, 4 Russian_infantrys and 2 Russian_militias in Rostov, round 2 : 3/7 hits, 1.83 expected hits
                      2 Russian_militias owned by the Russians, 1 Russian_aaGunC4 owned by the Russians, 4 Russian_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 1 aaGunC4, 7 armour, 5 infantry and 6 mobile_artillerys remaining. Battle score for attacker is 11
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 Russian_aaGunC4, 4 Russian_infantrys and 2 Russian_militias
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 bomberA0C5s moved from Russia to Novgorod
              1 fighter moved from Russia to Ukraine
              1 tactical_bomber moved from Smolensk to Novgorod
              1 tactical_bomber moved from Bryansk to Ukraine
              5 fighters moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 infantry moved from Norway to 113 Sea Zone
              1 infantry moved from Norway to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Denmark
      
          Place Units - Germans
              1 bunker placed in Germany
              8 infantry placed in Western Germany
              2 militias placed in Western Germany
              Germans undo move 2.
              1 militia placed in Western Germany
              7 infantry placed in Western Germany
              1 artillery, 1 infantry and 1 mobile_artillery placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,2,1,1,5
              Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 6 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of 124 Sea Zone from Russians to Germans
              EDIT: Changing ownership of 123 Sea Zone from British to Germans
              EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 1.17
      Germans : 3.17
      Americans : 4.50
      Destroyer Depth Charge fire in 125 Sea Zone : : 0.00
      Russians : 2.83
      AA fire in Holland Belgium : : -0.33
      

      Savegame

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      • B Online
        beelee
        last edited by

        TripleA Turn Summary: Russians round 10

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

        Game History

        Round: 10
        
            Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; 
                Russians buy 1 Russian_aaGunC4, 5 Russian_infantrys, 2 Russian_militias and 1 bunker; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
                    British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                    British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
                1 Russian_artillery moved from Russia to Bryansk
                2 Russian_infantrys moved from Vologda to Archangel
                1 Russian_armour, 1 Russian_mech_infantry and 1 Russian_mobile_artillery moved from Russia to Archangel
                2 Russian_infantrys moved from Russia to Bryansk
                2 Russian_infantrys moved from Russia to Bryansk
                1 Russian_infantry moved from Russia to Smolensk
                1 Russian_tactical_bomber moved from Russia to Smolensk
                2 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Bryansk
                1 Russian_militia moved from Russia to Smolensk
                1 Russian_militia moved from Russia to Bryansk
                1 Russian_infantry moved from Russia to Bryansk
                1 Russian_infantry moved from Russia to Bryansk
                2 Russian_infantrys moved from Russia to Bryansk
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                      British take 104 Sea Zone from Germans
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
        
            Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 Russian_artillery, 2 Russian_fighters, 8 Russian_infantrys, 1 Russian_militia and 1 Russian_tactical_bomber
                    Germans defend with 1 aaGunC4, 1 armour, 2 artilleries, 2 mech_infantrys and 1 mobile_artillery
                        AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 1 Russian_artillery, 2 Russian_fighters, 8 Russian_infantrys, 1 Russian_militia and 1 Russian_tactical_bomber in Bryansk, round 2 : 1/12 hits, 3.67 expected hits
                        Germans roll dice for 1 aaGunC4, 1 armour, 2 artilleries, 2 mech_infantrys and 1 mobile_artillery in Bryansk, round 2 : 3/7 hits, 2.50 expected hits
                        1 Russian_militia owned by the Russians, 2 Russian_infantrys owned by the Russians and 1 aaGunC4 owned by the Germans lost in Bryansk
                        Russians roll dice for 1 Russian_artillery, 2 Russian_fighters, 6 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 3 : 3/10 hits, 3.33 expected hits
                        Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 mobile_artillery in Bryansk, round 3 : 4/6 hits, 2.33 expected hits
                        1 artillery owned by the Germans, 4 Russian_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 1 Russian_artillery, 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 4 : 1/6 hits, 2.67 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mobile_artillery in Bryansk, round 4 : 3/3 hits, 1.33 expected hits
                        1 Russian_artillery owned by the Russians, 1 artillery owned by the Germans and 2 Russian_infantrys owned by the Russians lost in Bryansk
                     retreated to Bryansk
                    Germans win with 1 armour and 1 mobile_artillery remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 Russian_artillery, 8 Russian_infantrys and 1 Russian_militia
                    Casualties for Germans: 1 aaGunC4, 2 artilleries and 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery
                    Germans defend with 1 aaGunC4, 1 armour and 1 mobile_artillery
                        Russians roll dice for 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery in Archangel, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                        1 mobile_artillery owned by the Germans and 1 aaGunC4 owned by the Germans lost in Archangel
                        Russians roll dice for 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery in Archangel, round 3 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGunC4, 1 armour and 1 mobile_artillery
                Battle in Smolensk
                    Russians attack with 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Russian_militia owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Russian_militia
                    Casualties for Germans: 1 mech_infantry
        
            Non Combat Move - Russians
                2 Russian_fighters moved from Bryansk to Russia
                1 Russian_tactical_bomber moved from Bryansk to Russia
                1 Russian_tactical_bomber moved from Smolensk to Russia
                2 Russian_infantrys moved from Tambov to Russia
                1 Russian_infantry moved from Volgograd to Tambov
        
            Place Units - Russians
                1 Russian_aaGunC4, 4 Russian_infantrys and 1 bunker placed in Russia
                1 Russian_infantry and 2 Russian_militias placed in Volgograd
                Russians undo move 1.
                1 bunker placed in Caucasus
                Russians undo move 1.
                1 Russian_aaGunC4, 1 Russian_infantry and 1 Russian_militia placed in Volgograd
                4 Russian_infantrys and 1 Russian_militia placed in Russia
        
            Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 Russian_aaGunC4 and 1 Russian_infantry
                EDIT: Adding units owned by Russians to Caucasus: 1 Russian_aaGunC4
                EDIT: Adding units owned by Russians to Caucasus: 1 Russian_infantry
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        Germans : 2.83
        AA fire in Bryansk : : -0.33
        Russians : -3.50
        

        Savegame

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        • B Online
          beelee
          last edited by

          TripleA Turn Summary: Japanese round 10

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

          Game History

          Round: 10
          
              Purchase Units - Japanese
                  Japanese buy 2 Japanese_aaGunC4s, 2 Japanese_artillerys, 1 Japanese_bomberA0C5, 2 Japanese_infantrys, 3 Japanese_mech_infantrys, 1 bunker and 4 destroyerC5s; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Anhwe to Chahar
                  1 Japanese_artillery moved from Anhwe to Chahar
                  1 Japanese_infantry moved from Hopei to Shensi
                  1 Japanese_tactical_bomber moved from Yunnan to Shensi
                  1 Japanese_artillery and 1 Japanese_infantry moved from Yunnan to Szechwan
                  2 Japanese_fighters moved from French Indo China to Szechwan
                  1 Japanese_tactical_bomber moved from French Indo China to 43 Sea Zone
                  1 Japanese_tactical_bomber moved from Japan to 19 Sea Zone
                  1 Japanese_tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                  1 Japanese_tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                  1 Japanese_tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                  1 destroyerC5 moved from 6 Sea Zone to 34 Sea Zone
                        Japanese take 17 Sea Zone from Americans
                        Japanese take 22 Sea Zone from Americans
          
              Combat - Japanese
                  Battle in Szechwan
                      Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry
                      Chinese defend with 2 militias and 1 primitive
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                          Chinese roll dice for 2 militias in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits
                          Chinese roll dice for 2 militias in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                          2 militias owned by the Chinese lost in Szechwan
                      Japanese win, taking Szechwan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 2 militias
                  Battle in Shensi
                      Japanese attack with 1 Japanese_infantry and 1 Japanese_tactical_bomber
                      Chinese defend with 1 militia and 1 primitive
                          Japanese roll dice for 1 Japanese_infantry and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                          Chinese roll dice for 1 militia in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                          1 militia owned by the Chinese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Chinese: 1 militia
                  Battle in Chahar
                      Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry
                      Chinese defend with 1 Chinese_infantry and 1 primitive
                          Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                          Chinese roll dice for 1 Chinese_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                          1 Chinese_infantry owned by the Chinese lost in Chahar
                      Japanese win, taking Chahar from Chinese with 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 Chinese_infantry
                  Battle in 43 Sea Zone
                      Japanese attack with 1 Japanese_tactical_bomber
                      ANZAC defend with 1 submarine
                          Destroyer Depth Charge fire in 43 Sea Zone : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC Submerged
                  Battle in 20 Sea Zone
                      Japanese attack with 2 Japanese_tactical_bombers
                      Americans defend with 1 submarine
                          Destroyer Depth Charge fire in 20 Sea Zone : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Americans Submerged
                  Battle in 19 Sea Zone
                      Japanese attack with 2 Japanese_tactical_bombers
                      Americans defend with 1 submarine
                          Destroyer Depth Charge fire in 19 Sea Zone : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Americans Submerged
          
              Non Combat Move - Japanese
                  1 Japanese_bomberA0C5 moved from Japan to French Indo China
                  2 Japanese_tactical_bombers moved from 19 Sea Zone to Japan
                  2 Japanese_tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                  1 Japanese_tactical_bomber moved from 43 Sea Zone to French Indo China
                  2 Japanese_fighters moved from Szechwan to French Indo China
                  1 Japanese_tactical_bomber moved from Shensi to Yunnan
                  1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Kweichow to Yunnan
                  3 Japanese_infantrys moved from Kwangtung to Kwangsi
                  1 Japanese_infantry moved from Anhwe to Kweichow
                  1 Japanese_infantry moved from Shantung to Anhwe
                  3 Japanese_infantrys moved from French Indo China to Yunnan
                  1 Japanese_artillery moved from Burma to Yunnan
                  1 destroyerC5 moved from 16 Sea Zone to 22 Sea Zone
                  2 Japanese_infantrys moved from Shantung to Anhwe
          
              Place Units - Japanese
                  1 Japanese_bomberA0C5 placed in Japan
                  1 bunker placed in Celebes
                  4 destroyerC5s placed in 6 Sea Zone
                  1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China
                  3 Japanese_mech_infantrys placed in Kwangtung
                  1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in Shantung
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                  Japanese collect 55 PUs (7 lost to blockades); end with 58 PUs
                  Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 70 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
          

          Combat Hit Differential Summary :

          Destroyer Depth Charge fire in 20 Sea Zone : : -0.33
          Destroyer Depth Charge fire in 19 Sea Zone : : -0.33
          Chinese : -1.17
          Japanese : -0.83
          Destroyer Depth Charge fire in 43 Sea Zone : : -0.17
          

          Savegame

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          • B Online
            beelee
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 3:42:54 AM
            Savegame

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            • B Online
              beelee
              last edited by

              TripleA Manual Gamesave Post: Americans round 10

              TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

              Game History

              Round: 10
              
                  Purchase Units - Americans
                      Americans buy 7 destroyerC5s; Remaining resources: 57 PUs; 
              
                  Politics - Americans
              

              Combat Hit Differential Summary :

              Savegame

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              • B Online
                beelee
                last edited by

                TripleA Turn Summary: Americans round 10

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                Game History

                Round: 10
                
                    Purchase Units - Americans
                        Americans buy 3 artilleries, 2 bomberA0C5s, 1 destroyerC5, 1 fighter, 3 infantry, 4 militias, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                                Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                        6 bomberA0C5s moved from France to Western Germany
                        4 bomberA0C5s moved from France to Western Germany
                        1 armour and 1 mobile_artillery moved from France to Holland Belgium
                        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                        1 aaGunC4 and 1 infantry moved from Gibraltar to 91 Sea Zone
                        1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                        1 aaGunC4, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                        2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                        2 fighters moved from France to Holland Belgium
                        2 fighters moved from Gibraltar to Holland Belgium
                        1 submarine moved from 26 Sea Zone to 22 Sea Zone
                        1 fighter moved from Caroline Islands to 22 Sea Zone
                        1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
                        1 fighter moved from Hawaiian Islands to 22 Sea Zone
                        1 destroyerC5 moved from 33 Sea Zone to 34 Sea Zone
                
                    Combat - Americans
                        Air Battle in Western Germany
                            Americans attacks with 10 units heading to Western Germany
                            Germans launches 5 interceptors out of Western Germany
                                Defenders Fire,  : 1/5 hits, 0.83 expected hits
                                1 bomberA0C5 owned by the Americans lost in Western Germany
                            Air Battle is over, the remaining bombers go on to their targets
                        Strategic bombing raid in Western Germany
                                AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                AA fire in Western Germany : 0/7 hits, 1.17 expected hits
                            Bombing raid in Western Germany rolls: 6,6,1,1,2,5,3 and causes: 20 damage to unit: factory_major
                            Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: bunker
                            Bombing raid in Western Germany causes 25 damage total.  Damaged units is as follows: factory_major = 20, bunker = 5
                                1 bunker owned by the Germans lost in Western Germany
                        Battle in Holland Belgium
                            Americans attack with 1 aaGunC4, 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mobile_artillery and 2 tactical_bombers
                            Germans defend with 1 armour, 1 artillery, 4 mech_infantrys and 1 mobile_artillery
                                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                                Americans roll dice for 1 aaGunC4, 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mobile_artillery and 2 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 5.17 expected hits
                                Germans roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 1 mobile_artillery in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                                1 artillery owned by the Germans, 1 mobile_artillery owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Germans lost in Holland Belgium
                            Americans win, taking Holland Belgium from Germans with 1 aaGunC4, 1 armour, 4 fighters, 1 mobile_artillery and 2 tactical_bombers remaining. Battle score for attacker is 21
                            Casualties for Americans: 1 artillery and 2 infantry
                            Casualties for Germans: 1 armour, 1 artillery, 4 mech_infantrys and 1 mobile_artillery
                        Battle in 22 Sea Zone
                            Americans attack with 2 fighters and 1 submarine
                            Japanese defend with 1 destroyerC5
                                Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyerC5 owned by the Japanese lost in 22 Sea Zone
                            Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 5
                            Casualties for Japanese: 1 destroyerC5
                        Battle in 34 Sea Zone
                            Americans attack with 1 destroyerC5, 1 fighter and 1 tactical_bomber
                            Japanese defend with 1 destroyerC5
                                Americans roll dice for 1 destroyerC5, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                                Japanese roll dice for 1 destroyerC5 in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                1 destroyerC5 owned by the Japanese lost in 34 Sea Zone
                            Americans win with 1 destroyerC5, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                            Casualties for Japanese: 1 destroyerC5
                        Cleaning up after air battles
                
                    Non Combat Move - Americans
                        1 fighter moved from 22 Sea Zone to Caroline Islands
                        1 fighter moved from 22 Sea Zone to 33 Sea Zone
                        1 fighter moved from 34 Sea Zone to Caroline Islands
                        1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
                        1 destroyerC5 and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                        1 infantry moved from Hawaiian Islands to 26 Sea Zone
                        1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
                        1 aaGunC4, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                        1 aaGunC4 and 1 infantry moved from 33 Sea Zone to Caroline Islands
                        1 carrier and 2 destroyerC5s moved from 10 Sea Zone to 26 Sea Zone
                        1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                        9 bomberA0C5s moved from Western Germany to France
                        2 fighters moved from Holland Belgium to 110 Sea Zone
                        2 fighters moved from Holland Belgium to France
                        2 tactical_bombers moved from Holland Belgium to France
                        1 submarine moved from 125 Sea Zone to 110 Sea Zone
                        1 submarine moved from 91 Sea Zone to 92 Sea Zone
                        2 destroyerC5s moved from 103 Sea Zone to 92 Sea Zone
                        1 destroyerC5 moved from 103 Sea Zone to 92 Sea Zone
                        1 tactical_bomber moved from France to 110 Sea Zone
                        1 tactical_bomber moved from France to 110 Sea Zone
                        3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                        3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                        2 mech_infantrys moved from 91 Sea Zone to Morocco
                        1 infantry moved from 91 Sea Zone to Gibraltar
                        2 infantry moved from 91 Sea Zone to Morocco
                        1 aaGunC4 and 1 militia moved from Algeria to Morocco
                        1 destroyerC5 moved from 101 Sea Zone to 91 Sea Zone
                        2 transports moved from 91 Sea Zone to 101 Sea Zone
                        2 bomberA0C5s moved from Eastern United States to France
                        3 transports moved from 110 Sea Zone to 91 Sea Zone
                        1 transport moved from 91 Sea Zone to 101 Sea Zone
                        1 transport moved from 110 Sea Zone to 91 Sea Zone
                        1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                
                    Place Units - Americans
                        2 bomberA0C5s placed in Eastern United States
                        3 artilleries and 3 infantry placed in Central United States
                        1 transport placed in 101 Sea Zone
                        2 militias placed in Central United States
                        2 militias placed in Western United States
                        1 destroyerC5, 4 submarines and 1 transport placed in 10 Sea Zone
                        1 fighter placed in Eastern United States
                
                    Turn Complete - Americans
                        Americans collect 55 PUs; end with 55 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                        Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                        Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 82 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                

                Combat Hit Differential Summary :

                Germans : 0.33
                Defenders Fire,  : : 0.17
                Destroyer Depth Charge fire in 22 Sea Zone : : -0.20
                AA fire in Western Germany : : -1.50
                Americans : 2.67
                Japanese : -0.17
                

                Savegame

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                • B Online
                  beelee
                  last edited by

                  TripleA Turn Summary: Chinese round 10

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                  Game History

                  Round: 10
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 4 militias; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          1 Chinese_infantry and 1 flying_tiger moved from Suiyuyan to Hopei
                          2 flying_tigers and 1 militia moved from Suiyuyan to Shensi
                  
                      Combat - Chinese
                          Battle in Hopei
                              Chinese attack with 1 Chinese_infantry and 1 flying_tiger
                              Japanese defend with 1 Japanese_aaGunC4 and 1 primitive
                                  AA fire in Hopei : 0/1 hits, 0.17 expected hits
                                  Chinese roll dice for 1 Chinese_infantry and 1 flying_tiger in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 Japanese_aaGunC4 in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Japanese_aaGunC4 owned by the Japanese lost in Hopei
                              Chinese win, taking Hopei from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 4
                              Casualties for Japanese: 1 Japanese_aaGunC4
                          Battle in Shensi
                              Chinese attack with 2 flying_tigers and 1 militia
                              Japanese defend with 1 Japanese_infantry and 1 primitive
                                  Chinese roll dice for 2 flying_tigers and 1 militia in Shensi, round 2 : 1/2 hits, 1.00 expected hits
                                  Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Japanese_infantry owned by the Japanese lost in Shensi
                              Chinese win, taking Shensi from Japanese with 2 flying_tigers and 1 militia remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 Japanese_infantry
                  
                      Non Combat Move - Chinese
                          1 aaGunC4 moved from Suiyuyan to Kansu
                          2 flying_tigers moved from Shensi to Kansu
                          1 flying_tiger moved from Hopei to Kansu
                  
                      Place Units - Chinese
                          1 militia placed in Sikang
                          1 militia placed in Suiyuyan
                          2 militias placed in Kansu
                          Chinese undo move 3.
                          1 militia placed in Tsinghai
                          1 militia placed in Tsinghai
                  
                      Turn Complete - Chinese
                          Chinese collect 6 PUs; end with 6 PUs
                  

                  Combat Hit Differential Summary :

                  AA fire in Hopei : : -0.17
                  Chinese : 0.33
                  Japanese : -0.50
                  

                  Savegame

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                  • B Online
                    beelee
                    last edited by

                    TripleA Turn Summary: UK_Pacific round 10

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                    Game History

                    Round: 10
                    
                        Purchase Units - British
                            British repair damage of 1x factory_major; Remaining resources: 35 PUs; 
                            British buy 1 UKmilitia, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
                    
                        Purchase Units - UK_Pacific
                            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
                            UK_Pacific buy 4 UKmilitias; Remaining resources: 0 PUs; 
                    
                        Combat Move - British
                            2 tactical_bombers moved from United Kingdom to 123 Sea Zone
                            1 UKmilitia and 1 infantry moved from India to Burma
                            1 tactical_bomber moved from India to Burma
                    
                        Combat - British
                            Battle in Burma
                                British attack with 1 UKmilitia, 1 infantry and 1 tactical_bomber
                                Japanese defend with 1 Japanese_aaGunC4
                                    AA fire in Burma : 0/1 hits, 0.17 expected hits
                                    British roll dice for 1 UKmilitia, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 0.83 expected hits
                                    Japanese roll dice for 1 Japanese_aaGunC4 in Burma, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Japanese_aaGunC4 owned by the Japanese lost in Burma
                                British win, taking Burma from Japanese with 1 UKmilitia, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                Casualties for Japanese: 1 Japanese_aaGunC4
                            Battle in 123 Sea Zone
                                British attack with 2 tactical_bombers
                                Germans defend with 1 submarine
                                    Destroyer Depth Charge fire in 123 Sea Zone : 1/2 hits, 0.33 expected hits
                                    1 submarine owned by the Germans lost in 123 Sea Zone
                                British win with 2 tactical_bombers remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 submarine
                    
                        Non Combat Move - British
                            2 tactical_bombers moved from 123 Sea Zone to Scotland
                            3 UKmilitias moved from United Kingdom to 110 Sea Zone
                            3 infantry moved from United Kingdom to 110 Sea Zone
                            3 UKmilitias and 3 infantry moved from 110 Sea Zone to Holland Belgium
                            1 mobile_artillery moved from Alexandria to Egypt
                            1 fighter moved from Eastern Persia to India
                            1 tactical_bomber moved from Burma to India
                            1 armour, 1 mech_infantry and 1 mobile_artillery moved from West India to India
                            3 armour, 3 mech_infantrys and 2 mobile_artillerys moved from Persia to West India
                            1 mech_infantry and 1 mobile_artillery moved from Iraq to Eastern Persia
                    
                        Place Units - British
                            1 transport placed in 110 Sea Zone
                            1 UKmilitia and 6 infantry placed in United Kingdom
                            2 mech_infantrys placed in Egypt
                    
                        Turn Complete - British
                            British collect 32 PUs; end with 32 PUs
                            Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 38 PUs
                    
                        Place Units - UK_Pacific
                            4 UKmilitias placed in India
                    
                        Turn Complete - UK_Pacific
                            UK_Pacific collect 6 PUs; end with 6 PUs
                            Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                            Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 1 PU; end with 10 PUs
                            Some Units in India change ownership: 4 UKmilitias
                    

                    Combat Hit Differential Summary :

                    British : 0.17
                    Destroyer Depth Charge fire in 123 Sea Zone : : 0.67
                    AA fire in Burma : : -0.17
                    Japanese : -0.17
                    

                    Savegame

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                    • B Online
                      beelee
                      last edited by

                      TripleA Turn Summary: Italians round 10

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                      Game History

                      Round: 10
                      
                          Purchase Units - Italians
                              Italians buy 1 armour, 1 bunker, 1 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              1 militia moved from Southern Italy to 97 Sea Zone
                              1 militia and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                              1 militia moved from 96 Sea Zone to Libya
                      
                          Combat - Italians
                              Battle in Libya
                      
                          Non Combat Move - Italians
                              2 mech_infantrys moved from Western Ukraine to Ukraine
                              1 mech_infantry moved from Romania to Ukraine
                      
                          Place Units - Italians
                              1 armour, 1 bunker, 1 mech_infantry and 1 mobile_artillery placed in Northern Italy
                              1 infantry placed in Southern Italy
                              Italians undo move 2.
                              Italians undo move 1.
                              1 armour, 1 mech_infantry and 1 mobile_artillery placed in Ukraine
                              1 bunker placed in Northern Italy
                              1 infantry placed in Southern Italy
                      
                          Turn Complete - Italians
                              Italians collect 21 PUs; end with 21 PUs
                              Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Online
                        beelee
                        last edited by

                        TripleA Turn Summary: Italians round 10

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                        Game History

                        Round: 10
                        
                            Purchase Units - Italians
                                Italians buy 1 armour, 1 bunker, 1 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                1 militia moved from Southern Italy to 97 Sea Zone
                                1 militia and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                                1 militia moved from 96 Sea Zone to Libya
                        
                            Combat - Italians
                                Battle in Libya
                        
                            Non Combat Move - Italians
                                2 mech_infantrys moved from Western Ukraine to Ukraine
                                1 mech_infantry moved from Romania to Ukraine
                        
                            Place Units - Italians
                                1 armour, 1 bunker, 1 mech_infantry and 1 mobile_artillery placed in Northern Italy
                                1 infantry placed in Southern Italy
                                Italians undo move 2.
                                Italians undo move 1.
                                1 armour, 1 mech_infantry and 1 mobile_artillery placed in Ukraine
                                1 bunker placed in Northern Italy
                                1 infantry placed in Southern Italy
                        
                            Turn Complete - Italians
                                Italians collect 21 PUs; end with 21 PUs
                                Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Italians from Greece: 2 infantry
                                EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
                                EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                                EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • B Online
                          beelee
                          last edited by

                          TripleA Turn Summary: Canada round 10

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                          Game History

                          Round: 10
                          
                              Purchase Units - Canada
                                  Canada buy 1 infantry, 1 militia and 1 transport; Remaining resources: 0 PUs; 
                          
                              Combat Move - Canada
                                      Russians gains 1 production in Nenetsia for the liberation the convoy route in 124 Sea Zone
                                      Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                                      British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone
                                  1 destroyerC5 moved from 125 Sea Zone to 123 Sea Zone
                                        Russians take 124 Sea Zone from Germans
                                        British take 123 Sea Zone from Germans
                          
                              Combat - Canada
                          
                              Non Combat Move - Canada
                                  1 tactical_bomber moved from 125 Sea Zone to Holland Belgium
                                  2 EscortCarrierASWs and 2 destroyerC5s moved from 125 Sea Zone to 110 Sea Zone
                                  1 armour moved from Southern France to Holland Belgium
                                  1 infantry moved from Southern France to France
                                  2 artilleries moved from Gibraltar to 91 Sea Zone
                                  2 infantry moved from Gibraltar to 91 Sea Zone
                                  2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                                  2 artilleries moved from 110 Sea Zone to Holland Belgium
                                  2 infantry moved from 110 Sea Zone to Holland Belgium
                                  1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                                  1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                                  1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                                  1 infantry moved from Ontario to Quebec
                          
                              Place Units - Canada
                                  1 transport placed in 106 Sea Zone
                                  1 infantry and 1 militia placed in Quebec
                          
                              Turn Complete - Canada
                                  Canada collect 8 PUs; end with 8 PUs
                                  Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                                  Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Online
                            beelee
                            last edited by

                            TripleA Turn Summary: ANZAC round 10

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                            Game History

                            Round: 10
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
                            
                                Combat Move - ANZAC
                                    1 submarine moved from 42 Sea Zone to 37 Sea Zone
                                          ANZAC take 37 Sea Zone from Japanese
                                    1 submarine moved from 62 Sea Zone to 42 Sea Zone
                                    1 infantry moved from New South Wales to 62 Sea Zone
                                    1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                    1 aaGunC4 moved from Queensland to 54 Sea Zone
                                    1 aaGunC4, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                                    1 aaGunC4 and 1 infantry moved from 34 Sea Zone to Paulau Island
                                    1 submarine moved from 33 Sea Zone to 19 Sea Zone
                            
                                Combat - ANZAC
                                    Battle in Paulau Island
                            
                                Non Combat Move - ANZAC
                                    2 infantry moved from Trans-Jordan to Iraq
                                    2 infantry moved from New South Wales to 62 Sea Zone
                                    2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                                    2 infantry moved from 33 Sea Zone to Caroline Islands
                                    2 submarines moved from 63 Sea Zone to 33 Sea Zone
                                    1 artillery moved from New South Wales to Queensland
                            
                                Place Units - ANZAC
                                    1 infantry placed in New South Wales
                                    1 submarine and 1 transport placed in 62 Sea Zone
                                    1 submarine placed in 63 Sea Zone
                                    ANZAC undo move 2.
                                    1 transport placed in 62 Sea Zone
                                    1 submarine placed in 63 Sea Zone
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 10 PUs; end with 10 PUs
                                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                                    Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                                    Objective ANZAC 6 Island Conquest2: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                                    Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Online
                              beelee
                              last edited by

                              TripleA Turn Summary: French round 10

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                              Game History

                              Round: 10
                              
                                  Research Technology - French
                              
                                  Purchase Units - French
                                      French buy 4 artilleries and 2 militias; Remaining resources: 0 PUs; 
                              
                                  Combat Move - French
                                      Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                              
                                  Non Combat Move - French
                                      1 infantry moved from Anglo Egyptian Sudan to Egypt
                                      1 artillery and 1 infantry moved from Southern France to France
                              
                                  Place Units - French
                                      3 artilleries placed in France
                                      1 artillery and 2 militias placed in Normandy Bordeaux
                              
                                  Turn Complete - French
                                      French collect 17 PUs; end with 17 PUs
                                      Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 3 PUs; end with 20 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Online
                                beelee
                                last edited by

                                TripleA Turn Summary: Germans round 11

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                Game History

                                Round: 11
                                
                                    Purchase Units - Germans
                                        Germans repair damage of 20x factory_major; Remaining resources: 42 PUs; 
                                        Germans buy 1 armour, 9 infantry, 2 militias and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Germans
                                        1 artillery, 1 infantry and 1 mobile_artillery moved from Novgorod to Archangel
                                        3 bomberA0C5s moved from Novgorod to Russia
                                        1 fighter moved from Ukraine to Russia
                                        1 armour and 1 mobile_artillery moved from Bryansk to Archangel
                                        1 tactical_bomber moved from Novgorod to Archangel
                                        1 infantry moved from Rostov to Tambov
                                        1 tactical_bomber moved from Ukraine to Tambov
                                        1 aaGunC4, 7 armour, 4 infantry and 6 mobile_artillerys moved from Rostov to Caucasus
                                        1 aaGunC4, 5 fighters, 7 infantry, 2 militias and 1 tactical_bomber moved from Western Germany to Holland Belgium
                                        1 militia moved from Western Germany to Holland Belgium
                                
                                    Combat - Germans
                                        Air Battle in Russia
                                            Germans attacks with 4 units heading to Russia
                                            Air Battle is over, the remaining bombers go on to their targets
                                        Strategic bombing raid in Russia
                                                AA fire in Russia : 1/3 hits, 0.50 expected hits
                                            1 bomberA0C5 killed by AA
                                            Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                                            Bombing raid in Russia causes 11 damage total. 
                                        Battle in Holland Belgium
                                            Germans attack with 1 aaGunC4, 5 fighters, 7 infantry, 3 militias and 1 tactical_bomber
                                            Canada defend with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; British defend with 3 UKmilitias and 3 infantry; Americans defend with 1 aaGunC4, 1 armour and 1 mobile_artillery
                                                AA fire in Holland Belgium : 0/2 hits, 0.33 expected hits
                                                Germans roll dice for 1 aaGunC4, 5 fighters, 7 infantry, 3 militias and 1 tactical_bomber in Holland Belgium, round 2 : 5/13 hits, 4.50 expected hits
                                                Americans roll dice for 3 UKmilitias, 1 aaGunC4, 2 armour, 2 artilleries, 5 infantry, 1 mobile_artillery and 1 tactical_bomber in Holland Belgium, round 2 : 7/15 hits, 5.00 expected hits
                                                3 infantry owned by the Germans, 1 aaGunC4 owned by the Germans, 1 infantry owned by the British, 1 aaGunC4 owned by the Americans, 3 militias owned by the Germans and 3 UKmilitias owned by the British lost in Holland Belgium
                                                Germans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/10 hits, 4.00 expected hits
                                                Americans roll dice for 2 armour, 2 artilleries, 4 infantry, 1 mobile_artillery and 1 tactical_bomber in Holland Belgium, round 3 : 5/10 hits, 4.00 expected hits
                                                1 fighter owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Canada and 2 infantry owned by the British lost in Holland Belgium
                                             retreated to Holland Belgium
                                            Americans win with 2 armour, 2 artilleries, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is -16
                                            Casualties for Germans: 1 aaGunC4, 1 fighter, 7 infantry and 3 militias
                                            Casualties for Americans: 1 aaGunC4
                                            Casualties for British: 3 UKmilitias and 3 infantry
                                            Casualties for Canada: 2 infantry
                                        Battle in Tambov
                                            Germans attack with 1 infantry and 1 tactical_bomber
                                            Russians defend with 1 Russian_infantry
                                                Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                                                Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Russian_infantry owned by the Russians lost in Tambov
                                            Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 Russian_infantry
                                        Battle in Archangel
                                            Germans attack with 1 armour, 1 artillery, 1 infantry, 2 mobile_artillerys and 1 tactical_bomber
                                            Russians defend with 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery
                                                Germans roll dice for 1 armour, 1 artillery, 1 infantry, 2 mobile_artillerys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.50 expected hits
                                                Russians roll dice for 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery in Archangel, round 2 : 0/5 hits, 2.00 expected hits
                                                1 Russian_infantry owned by the Russians lost in Archangel
                                                Germans roll dice for 1 armour, 1 artillery, 1 infantry, 2 mobile_artillerys and 1 tactical_bomber in Archangel, round 3 : 1/6 hits, 2.50 expected hits
                                                Russians roll dice for 1 Russian_armour, 1 Russian_infantry, 1 Russian_mech_infantry and 1 Russian_mobile_artillery in Archangel, round 3 : 3/4 hits, 1.67 expected hits
                                                1 Russian_infantry owned by the Russians, 1 artillery owned by the Germans, 1 mobile_artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                                                Germans roll dice for 1 armour, 1 mobile_artillery and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 1.50 expected hits
                                                Russians roll dice for 1 Russian_armour, 1 Russian_mech_infantry and 1 Russian_mobile_artillery in Archangel, round 4 : 1/3 hits, 1.33 expected hits
                                                1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans and 1 Russian_mobile_artillery owned by the Russians lost in Archangel
                                                Germans roll dice for 1 armour and 1 tactical_bomber in Archangel, round 5 : 0/2 hits, 1.17 expected hits
                                                Russians roll dice for 1 Russian_armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                                Germans roll dice for 1 armour and 1 tactical_bomber in Archangel, round 6 : 2/2 hits, 1.17 expected hits
                                                Russians roll dice for 1 Russian_armour in Archangel, round 6 : 1/1 hits, 0.50 expected hits
                                                1 armour owned by the Germans and 1 Russian_armour owned by the Russians lost in Archangel
                                            Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                                            Casualties for Russians: 1 Russian_armour, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 Russian_mobile_artillery
                                            Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mobile_artillerys
                                        Battle in Caucasus
                                            Germans attack with 1 aaGunC4, 7 armour, 4 infantry and 6 mobile_artillerys
                                            Russians defend with 1 Russian_aaGunC4, 3 Russian_infantrys, 1 Russian_militia and 1 bunker
                                                Germans roll dice for 1 aaGunC4, 7 armour, 4 infantry and 6 mobile_artillerys in Caucasus, round 2 : 5/17 hits, 6.83 expected hits
                                            Units damaged: 1 bunker owned by the Russians
                                                Russians roll dice for 1 Russian_aaGunC4, 3 Russian_infantrys, 1 Russian_militia and 1 bunker in Caucasus, round 2 : 1/6 hits, 1.83 expected hits
                                                1 Russian_militia owned by the Russians, 1 Russian_aaGunC4 owned by the Russians, 2 Russian_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                                                Germans roll dice for 1 aaGunC4, 7 armour, 3 infantry and 6 mobile_artillerys in Caucasus, round 3 : 9/16 hits, 6.50 expected hits
                                                Russians roll dice for 1 Russian_infantry and 1 bunker in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                                                1 bunker owned by the Russians and 1 Russian_infantry owned by the Russians lost in Caucasus
                                            Germans win, taking Caucasus from Russians with 1 aaGunC4, 7 armour, 3 infantry and 6 mobile_artillerys remaining. Battle score for attacker is 17
                                            Casualties for Germans: 1 infantry
                                            Casualties for Russians: 1 Russian_aaGunC4, 3 Russian_infantrys, 1 Russian_militia and 1 bunker
                                        Cleaning up after air battles
                                
                                    Non Combat Move - Germans
                                        1 tactical_bomber moved from Tambov to Ukraine
                                        2 bomberA0C5s moved from Russia to Novgorod
                                        1 fighter moved from Russia to Ukraine
                                        1 tactical_bomber moved from Archangel to Novgorod
                                        4 fighters moved from Holland Belgium to Germany
                                        1 tactical_bomber moved from Holland Belgium to Germany
                                
                                    Place Units - Germans
                                        1 armour, 1 infantry and 1 mobile_artillery placed in Novgorod
                                        8 infantry and 2 militias placed in Germany
                                        1 bunker placed in Germany
                                
                                    Turn Complete - Germans
                                        Germans collect 45 PUs; end with 45 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                                        Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Germany: 1 bunker
                                        EDIT: Turning off Edit Mode
                                

                                Combat Hit Differential Summary :

                                AA fire in Russia : : 0.50
                                Germans : -0.50
                                Americans : 3.00
                                Russians : -3.00
                                AA fire in Holland Belgium : : -0.33
                                

                                Savegame

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                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Russians round 11

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                  Game History

                                  Round: 11
                                  
                                      Purchase Units - Russians
                                          Russians repair damage of 11x factory_major; Remaining resources: 24 PUs; 
                                          Russians buy 4 Russian_artillerys and 4 Russian_militias; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Russians
                                          1 Russian_militia moved from Volgograd to Rostov
                                                Russians take Rostov from Germans
                                          1 Russian_militia moved from Russia to Bryansk
                                                Russians take Bryansk from Germans
                                          1 Russian_infantry moved from Smolensk to Belarus
                                                Russians take Belarus from Italians
                                          2 Russian_infantrys moved from Russia to Tambov
                                          2 Russian_fighters and 2 Russian_tactical_bombers moved from Russia to Tambov
                                          1 submarine moved from 92 Sea Zone to 96 Sea Zone
                                  
                                      Combat - Russians
                                          Battle in 96 Sea Zone
                                              Russians attack with 1 submarine
                                              Italians defend with 1 transport
                                                  1 transport owned by the Italians lost in 96 Sea Zone
                                                  Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Russians win with 1 submarine remaining. Battle score for attacker is 7
                                              Casualties for Italians: 1 transport
                                          Battle in Tambov
                                              Russians attack with 2 Russian_fighters, 2 Russian_infantrys and 2 Russian_tactical_bombers
                                              Germans defend with 1 infantry
                                                  Russians roll dice for 2 Russian_fighters, 2 Russian_infantrys and 2 Russian_tactical_bombers in Tambov, round 2 : 2/6 hits, 3.00 expected hits
                                                  Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                                              Russians win, taking Tambov from Germans with 2 Russian_fighters, 1 Russian_infantry and 2 Russian_tactical_bombers remaining. Battle score for attacker is 0
                                              Casualties for Russians: 1 Russian_infantry
                                              Casualties for Germans: 1 infantry
                                  
                                      Non Combat Move - Russians
                                          2 Russian_fighters and 2 Russian_tactical_bombers moved from Tambov to Russia
                                          2 Russian_infantrys moved from Russia to Vologda
                                          2 Russian_infantrys moved from Buryatia to Yakut S.S.R.
                                  
                                      Place Units - Russians
                                          4 Russian_artillerys and 1 Russian_militia placed in Russia
                                          3 Russian_militias placed in Volgograd
                                  
                                      Turn Complete - Russians
                                          Russians collect 27 PUs; end with 27 PUs
                                          Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                                          Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                                          Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Germans : 0.67
                                  Russians : -1.33
                                  

                                  Savegame

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                                  • B Online
                                    beelee
                                    last edited by

                                    TripleA Manual Gamesave Post: Japanese round 11

                                    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                                    Game History

                                    Round: 11
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 1 Japanese_artillery, 5 Japanese_infantrys, 1 Japanese_tactical_bomber, 2 bunkers, 3 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                      beelee
                                      last edited by

                                      TripleA Turn Summary: Japanese round 11

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                      Game History

                                      Round: 11
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 1 Japanese_artillery, 5 Japanese_infantrys, 1 Japanese_tactical_bomber, 2 bunkers, 3 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              2 Japanese_infantrys moved from Yunnan to Burma
                                              1 Japanese_aaGunC4 moved from Yunnan to Burma
                                              1 Japanese_tactical_bomber moved from Yunnan to Burma
                                              1 Japanese_artillery moved from Chahar to Hopei
                                              1 Japanese_infantry moved from Anhwe to Hopei
                                              1 Japanese_infantry moved from Chahar to Hopei
                                              1 Japanese_bomberA0C5 moved from French Indo China to India
                                              1 destroyerC5 moved from 6 Sea Zone to 34 Sea Zone
                                              1 Japanese_artillery and 1 Japanese_infantry moved from Szechwan to Sikang
                                              1 Japanese_fighter moved from French Indo China to 34 Sea Zone
                                              1 Japanese_fighter moved from French Indo China to 34 Sea Zone
                                              1 Japanese_tactical_bomber moved from French Indo China to 20 Sea Zone
                                              1 destroyerC5 moved from 6 Sea Zone to 19 Sea Zone
                                              2 Japanese_tactical_bombers moved from Japan to 19 Sea Zone
                                              1 Japanese_tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                                              1 Japanese_tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                                              1 destroyerC5 moved from 6 Sea Zone to 25 Sea Zone
                                              1 Japanese_fighter moved from Japan to 25 Sea Zone
                                              1 Japanese_fighter moved from 6 Sea Zone to 25 Sea Zone
                                      
                                          Combat - Japanese
                                              Air Battle in India
                                                  Japanese attacks with 1 units heading to India
                                                  UK_Pacific launches 1 interceptors out of India
                                                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                                                  Air Battle is over, the remaining bombers go on to their targets
                                              Strategic bombing raid in India
                                                      AA fire in India : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                                                  Bombing raid in India causes 3 damage total. 
                                              Battle in Sikang
                                                  Japanese attack with 1 Japanese_artillery and 1 Japanese_infantry
                                                  Chinese defend with 1 militia and 1 primitive
                                                      Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                                                      Chinese roll dice for 1 militia in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 militia owned by the Chinese lost in Sikang
                                                  Japanese win, taking Sikang from Chinese with 1 Japanese_artillery and 1 Japanese_infantry remaining. Battle score for attacker is 2
                                                  Casualties for Chinese: 1 militia
                                              Battle in Hopei
                                                  Japanese attack with 1 Japanese_artillery and 2 Japanese_infantrys
                                                  Chinese defend with 1 Chinese_infantry and 1 primitive
                                                      Japanese roll dice for 1 Japanese_artillery and 2 Japanese_infantrys in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                                                      Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Chinese_infantry owned by the Chinese lost in Hopei
                                                  Japanese win, taking Hopei from Chinese with 1 Japanese_artillery and 2 Japanese_infantrys remaining. Battle score for attacker is 3
                                                  Casualties for Chinese: 1 Chinese_infantry
                                              Battle in 20 Sea Zone
                                                  Japanese attack with 2 Japanese_tactical_bombers
                                                  Americans defend with 1 submarine
                                                      Destroyer Depth Charge fire in 20 Sea Zone : 0/2 hits, 0.33 expected hits
                                                  1 submarine owned by the Americans Submerged
                                              Battle in Burma
                                                  Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                                                  British defend with 1 UKmilitia and 1 infantry
                                                      Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Burma, round 2 : 1/3 hits, 1.00 expected hits
                                                      UK_Pacific roll dice for 1 UKmilitia and 1 infantry in Burma, round 2 : 1/2 hits, 0.50 expected hits
                                                      1 Japanese_infantry owned by the Japanese and 1 UKmilitia owned by the British lost in Burma
                                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Burma, round 3 : 1/2 hits, 0.83 expected hits
                                                      UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the British lost in Burma
                                                  Japanese winJapanese win with 2 Japanese_tactical_bombers remaining, taking Burma from UK_Pacific with 1 Japanese_aaGunC4, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 2
                                                  Casualties for Japanese: 1 Japanese_infantry
                                                  Casualties for British: 1 UKmilitia and 1 infantry
                                              Battle in 19 Sea Zone
                                                  Japanese attack with 3 Japanese_tactical_bombers and 1 destroyerC5
                                                  Americans defend with 1 submarine; ANZAC defend with 1 submarine
                                                      Destroyer Depth Charge fire in 19 Sea Zone : 1/4 hits, 0.67 expected hits
                                                      1 submarine owned by the ANZAC lost in 19 Sea Zone
                                                  1 submarine owned by the Americans Submerged
                                                  Japanese win, taking 19 Sea Zone from Americans with 3 Japanese_tactical_bombers and 1 destroyerC5 remaining. Battle score for attacker is 6
                                                  Casualties for ANZAC: 1 submarine
                                              Battle in 25 Sea Zone
                                                  Japanese attack with 2 Japanese_fighters and 1 destroyerC5
                                                  Americans defend with 1 destroyerC5
                                                      Japanese roll dice for 2 Japanese_fighters and 1 destroyerC5 in 25 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                                                      Americans roll dice for 1 destroyerC5 in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 destroyerC5 owned by the Americans and 1 destroyerC5 owned by the Japanese lost in 25 Sea Zone
                                                  Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 0
                                                  Casualties for Japanese: 1 destroyerC5
                                                  Casualties for Americans: 1 destroyerC5
                                              Battle in 34 Sea Zone
                                                  Japanese attack with 2 Japanese_fighters and 1 destroyerC5
                                                  Americans defend with 1 destroyerC5; ANZAC defend with 1 transport
                                                      Japanese roll dice for 2 Japanese_fighters and 1 destroyerC5 in 34 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                                                      Americans roll dice for 1 destroyerC5 and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 destroyerC5 owned by the Japanese lost in 34 Sea Zone
                                                      Japanese roll dice for 2 Japanese_fighters in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                                                      Americans roll dice for 1 destroyerC5 and 1 transport in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 destroyerC5 owned by the Americans lost in 34 Sea Zone
                                                      1 transport owned by the ANZAC lost in 34 Sea Zone
                                                  Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 7
                                                  Casualties for Japanese: 1 destroyerC5
                                                  Casualties for Americans: 1 destroyerC5
                                                  Casualties for ANZAC: 1 transport
                                              Cleaning up after air battles
                                      
                                          Non Combat Move - Japanese
                                              1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                              2 Japanese_fighters moved from 25 Sea Zone to 6 Sea Zone
                                              2 Japanese_fighters moved from 34 Sea Zone to Philippines
                                              1 Japanese_infantry moved from Kweichow to Szechwan
                                              2 Japanese_infantrys moved from Anhwe to Kweichow
                                              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Manchuria to Jehol
                                              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Korea to Manchuria
                                              2 Japanese_militias moved from Japan to 6 Sea Zone
                                              1 Japanese_infantry moved from Japan to 6 Sea Zone
                                              1 Japanese_infantry and 2 Japanese_militias moved from 6 Sea Zone to Korea
                                              1 Japanese_bomberA0C5 moved from Japan to Yunnan
                                              2 Japanese_tactical_bombers moved from 20 Sea Zone to French Indo China
                                              1 Japanese_tactical_bomber moved from Burma to French Indo China
                                              3 Japanese_tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                                              1 Japanese_tactical_bomber moved from 6 Sea Zone to Japan
                                              1 Japanese_tactical_bomber moved from 6 Sea Zone to Japan
                                              3 Japanese_infantrys moved from Kwangsi to Yunnan
                                              1 Japanese_bomberA0C5 moved from India to French Indo China
                                              1 Japanese_bomberA0C5 moved from Yunnan to French Indo China
                                      
                                          Place Units - Japanese
                                              1 bunker placed in Celebes
                                              1 bunker placed in Java
                                              3 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                              1 Japanese_tactical_bomber placed in Japan
                                              1 Japanese_aaGunC4, 1 Japanese_armour and 1 Japanese_infantry placed in Kwangtung
                                              1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China
                                              3 Japanese_infantrys placed in Shantung
                                      
                                          Turn Complete - Japanese
                                              Total Cost from Convoy Blockades: 15
                                                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                                                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                                                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                                                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                                                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                                                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                                                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                                              Japanese collect 47 PUs (15 lost to blockades); end with 47 PUs
                                              Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 51 PUs
                                              Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 58 PUs
                                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Defenders Fire,  : : -0.17
                                      Destroyer Depth Charge fire in 20 Sea Zone : : -0.33
                                      Destroyer Depth Charge fire in 19 Sea Zone : : 0.33
                                      Americans : 1.50
                                      Chinese : -0.50
                                      UK_Pacific : 0.17
                                      AA fire in India : : -0.17
                                      Japanese : 1.33
                                      

                                      Savegame

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                                      • B Online
                                        beelee
                                        last edited by

                                        TripleA Manual Gamesave Post: Americans round 11

                                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                                        Game History

                                        Round: 11
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 artillery, 2 bomberA0C5s, 1 carrier, 2 destroyerC5s, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Americans
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • B Online
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: Americans round 11

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                          Game History

                                          Round: 11
                                          
                                              Purchase Units - Americans
                                                  Americans buy 1 artillery, 2 bomberA0C5s, 1 carrier, 2 destroyerC5s, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Americans
                                                          Destroyer Depth Charge fire in 19 Sea Zone : 0/1 hits, 0.10 expected hits
                                                  1 infantry moved from Gibraltar to 91 Sea Zone
                                                  1 aaGunC4 moved from Morocco to 91 Sea Zone
                                                  2 infantry, 1 mech_infantry and 1 militia moved from Morocco to 91 Sea Zone
                                                  1 aaGunC4, 3 infantry, 1 mech_infantry, 1 militia and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                                                  1 aaGunC4, 3 infantry, 1 mech_infantry and 1 militia moved from 112 Sea Zone to Western Germany
                                                  1 armour and 1 mobile_artillery moved from Holland Belgium to Western Germany
                                                  3 bomberA0C5s moved from France to Western Germany
                                                  3 bomberA0C5s moved from France to Western Germany
                                                  3 bomberA0C5s moved from France to Western Germany
                                                  2 bomberA0C5s moved from France to Western Germany
                                                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                                  2 fighters moved from 110 Sea Zone to Western Germany
                                                  1 cruiser and 1 destroyerC5 moved from 110 Sea Zone to 112 Sea Zone
                                                  2 carriers moved from 110 Sea Zone to 112 Sea Zone
                                                  1 submarine moved from 110 Sea Zone to 125 Sea Zone
                                                  2 fighters moved from France to Western Germany
                                                  1 submarine moved from 110 Sea Zone to 125 Sea Zone
                                                  1 aaGunC4, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                                                  1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
                                                  1 aaGunC4, 1 artillery and 2 infantry moved from 20 Sea Zone to Formosa
                                                  2 fighters moved from 33 Sea Zone to 19 Sea Zone
                                                  1 destroyerC5 moved from 33 Sea Zone to 19 Sea Zone
                                                  1 submarine moved from 22 Sea Zone to 19 Sea Zone
                                                  1 submarine moved from 33 Sea Zone to 36 Sea Zone
                                                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                                          
                                              Combat - Americans
                                                  Strategic bombing raid in Western Germany
                                                          AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                                                          AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                                                          AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                                                      1 bomberA0C5 killed by AA
                                                          AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                                                      Bombing raid in Western Germany rolls: 6,6,2 and causes: 5 damage to unit: bunker
                                                      Bombing raid in Western Germany rolls: 3,5 and causes: 5 damage to unit: bunker
                                                      Bombing raid in Western Germany rolls: 3,5,3 and causes: 5 damage to unit: bunker
                                                      Bombing raid in Western Germany rolls: 2,3,4 and causes: 5 damage to unit: bunker
                                                      Bombing raid in Western Germany causes 20 damage total.  Damaged units is as follows: bunker = 5, bunker = 5, bunker = 5, bunker = 5
                                                          4 bunkers owned by the Germans lost in Western Germany
                                                  Battle in Western Germany
                                                      Americans attack with 1 aaGunC4, 1 armour, 4 fighters, 3 infantry, 1 mech_infantry, 1 militia, 1 mobile_artillery and 1 tactical_bomber
                                                      Germans defend with 1 airfield12, 1 factory_major and 1 harbour12; Italians defend with 2 militias
                                                          Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                                                          Americans roll dice for 1 aaGunC4, 1 armour, 4 fighters, 3 infantry, 1 mech_infantry, 1 militia, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 2 : 4/11 hits, 4.50 expected hits
                                                          Germans roll dice for 2 militias in Western Germany, round 2 : 1/2 hits, 0.33 expected hits
                                                          2 militias owned by the Italians and 1 militia owned by the Americans lost in Western Germany
                                                      Americans converts factory_major into different units
                                                      Americans win, taking Western Germany from Germans with 1 aaGunC4, 1 armour, 4 fighters, 3 infantry, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                                                      Casualties for Americans: 1 militia
                                                      Casualties for Italians: 2 militias
                                                  Battle in Formosa
                                                  Battle in 19 Sea Zone
                                                      Americans attack with 1 destroyerC5, 2 fighters and 2 submarines
                                                      Japanese defend with 1 destroyerC5
                                                          Destroyer Depth Charge fire in 19 Sea Zone : 0/1 hits, 0.10 expected hits
                                                          Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                                          Americans roll dice for 1 destroyerC5 and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                                                          Japanese roll dice for 1 destroyerC5 in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 destroyerC5 owned by the Japanese lost in 19 Sea Zone
                                                      Americans win, taking Formosa from Japanese, taking 19 Sea Zone from Japanese with 1 destroyerC5, 2 fighters and 2 submarines remaining. Battle score for attacker is 5
                                                      Casualties for Japanese: 1 destroyerC5
                                          
                                              Non Combat Move - Americans
                                                  10 bomberA0C5s moved from Western Germany to Holland Belgium
                                                  2 fighters moved from Western Germany to 112 Sea Zone
                                                  2 tactical_bombers moved from Western Germany to 112 Sea Zone
                                                  2 fighters moved from Western Germany to France
                                                  1 mech_infantry moved from Morocco to Tunisia
                                                  1 submarine moved from 92 Sea Zone to 99 Sea Zone
                                                  1 fighter moved from Eastern United States to Gibraltar
                                                  1 destroyerC5 moved from 91 Sea Zone to 110 Sea Zone
                                                  2 bomberA0C5s moved from Eastern United States to United Kingdom
                                                  3 artilleries, 3 infantry and 2 militias moved from Central United States to 101 Sea Zone
                                                  3 artilleries, 3 infantry, 2 militias and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                                                  3 artilleries, 3 infantry and 2 militias moved from 91 Sea Zone to Morocco
                                                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                                                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                                                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                                                  2 transports moved from 110 Sea Zone to 91 Sea Zone
                                                  1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
                                                  1 destroyerC5 moved from 26 Sea Zone to 17 Sea Zone
                                                  1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                                                  2 fighters moved from 19 Sea Zone to 20 Sea Zone
                                                  1 carrier and 1 destroyerC5 moved from 26 Sea Zone to 33 Sea Zone
                                                  4 submarines moved from 10 Sea Zone to 26 Sea Zone
                                                  2 militias moved from Western United States to 10 Sea Zone
                                                  2 militias and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                  2 militias moved from 26 Sea Zone to Hawaiian Islands
                                                  1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                                                  1 fighter moved from Caroline Islands to 33 Sea Zone
                                          
                                              Place Units - Americans
                                                  1 factory_minor placed in Holland Belgium
                                                  2 bomberA0C5s and 1 fighter placed in Eastern United States
                                                  3 infantry, 2 mech_infantrys and 1 mobile_artillery placed in Central United States
                                                  1 artillery and 1 infantry placed in Central United States
                                                  1 carrier and 2 destroyerC5s placed in 10 Sea Zone
                                          
                                              Turn Complete - Americans
                                                  Americans collect 61 PUs; end with 61 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                                  Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                                  Objective Americans 6 Island Conquest20: Americans met a national objective for an additional 2 PUs; end with 83 PUs
                                                  Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 90 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Germans : 0.67
                                          Destroyer Depth Charge fire in 19 Sea Zone : : -0.20
                                          AA fire in Western Germany : : -1.00
                                          Americans : -0.83
                                          Japanese : -0.17
                                          

                                          Savegame

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                                            beelee
                                            last edited by

                                            TripleA Turn Summary: Chinese round 11

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                            Game History

                                            Round: 11
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 3 militias; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Chinese
                                                    2 militias moved from Tsinghai to Sikang
                                                    2 flying_tigers moved from Kansu to Sikang
                                                    1 militia moved from Shensi to Szechwan
                                                    1 flying_tiger moved from Kansu to Szechwan
                                            
                                                Combat - Chinese
                                                    Battle in Szechwan
                                                        Chinese attack with 1 flying_tiger and 1 militia
                                                        Japanese defend with 1 Japanese_infantry and 1 primitive
                                                            Chinese roll dice for 1 flying_tiger and 1 militia in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                                                            Japanese roll dice for 1 Japanese_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Szechwan
                                                        Chinese win with 1 flying_tiger remaining. Battle score for attacker is 1
                                                        Casualties for Chinese: 1 militia
                                                        Casualties for Japanese: 1 Japanese_infantry
                                                    Battle in Sikang
                                                        Chinese attack with 2 flying_tigers and 2 militias
                                                        Japanese defend with 1 Japanese_artillery, 1 Japanese_infantry and 1 primitive
                                                            Chinese roll dice for 2 flying_tigers and 2 militias in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                                                            1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Sikang
                                                            Chinese roll dice for 2 flying_tigers and 1 militia in Sikang, round 3 : 2/2 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 Japanese_artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 militia owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Sikang
                                                        Chinese win with 2 flying_tigers remaining. Battle score for attacker is 3
                                                        Casualties for Chinese: 2 militias
                                                        Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                                            
                                                Non Combat Move - Chinese
                                                    2 flying_tigers moved from Sikang to Kansu
                                                    1 flying_tiger moved from Szechwan to Kansu
                                            
                                                Place Units - Chinese
                                                    1 militia placed in Shensi
                                                    1 militia placed in Kansu
                                                    1 militia placed in Tsinghai
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 4 PUs; end with 4 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese : 1.50
                                            Japanese : 1.67
                                            

                                            Savegame

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