b vs by
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGunC4, 2 artilleries, 1 bomberA0C5, 1 destroyerC5, 1 fighter, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Destroyer Depth Charge fire in 44 Sea Zone : 0/1 hits, 0.10 expected hits 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 46 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 bomberA0C5s moved from United Kingdom to France 1 bomberA0C5 moved from United Kingdom to France 3 bomberA0C5s moved from United Kingdom to Denmark 1 bomberA0C5 moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Denmark AA fire in Denmark : 0/3 hits, 0.50 expected hits Bombing raid in Denmark rolls: 1,3,5 and causes: 5 damage to unit: bunker Bombing raid in Denmark causes 5 damage total. 1 bunker owned by the Germans lost in Denmark Strategic bombing raid in France AA fire in France : 0/4 hits, 0.67 expected hits Bombing raid in France rolls: 6,2,6,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour12 and 2 mech_infantrys Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 Japanese_infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 Japanese_infantry Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyerC5 and 1 transport Destroyer Depth Charge fire in 44 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyerC5 and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 aaGunC4 moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGunC4 moved from Eastern United States to 101 Sea Zone 2 militias moved from Central United States to 101 Sea Zone 2 aaGunC4s, 1 artillery, 1 infantry, 2 militias and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGunC4s, 1 infantry and 2 militias moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 4 bomberA0C5s moved from France to United Kingdom 3 bomberA0C5s moved from Denmark to United Kingdom 8 destroyerC5s moved from 117 Sea Zone to 109 Sea Zone 1 carrier and 2 tactical_bombers moved from 106 Sea Zone to 109 Sea Zone Place Units - Americans 1 bomberA0C5 placed in Eastern United States 1 destroyerC5 and 4 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 aaGunC4, 2 artilleries and 5 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 74 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 81 PUs Objective Americans 6 Island Conquest22: Americans met a national objective for an additional 2 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Italians : -0.67 AA fire in France : : -0.67 Americans : -1.33 Japanese : 0.67 Destroyer Depth Charge fire in 44 Sea Zone : : 0.80 AA fire in Denmark : : -0.50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 militia moved from Kansu to Suiyuyan 1 flying_tiger moved from Tsinghai to Suiyuyan 3 militias moved from Tsinghai to Shensi 2 flying_tigers moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 flying_tiger and 1 militia Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 1 flying_tiger and 1 militia in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 flying_tiger and 1 militia in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 flying_tiger and 1 militia remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Battle in Shensi Chinese attack with 2 flying_tigers and 3 militias Japanese defend with 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 primitive AA fire in Shensi : 0/2 hits, 0.33 expected hits Chinese roll dice for 2 flying_tigers and 3 militias in Shensi, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_aaGunC4 and 2 Japanese_infantrys in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 flying_tigers and 3 militias in Shensi, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_aaGunC4 and 2 Japanese_infantrys in Shensi, round 3 : 2/3 hits, 0.83 expected hits 1 Japanese_aaGunC4 owned by the Japanese, 2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi Chinese roll dice for 2 flying_tigers and 1 militia in Shensi, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 militia owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 Japanese_infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 militias Casualties for Japanese: 1 Japanese_aaGunC4 and 1 Japanese_infantry Non Combat Move - Chinese 2 flying_tigers moved from Shensi to Tsinghai 1 flying_tiger moved from Suiyuyan to Tsinghai Place Units - Chinese 1 militia placed in Sikang 1 militia placed in Tsinghai 1 militia placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.33 AA fire in Shensi : : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 35 PUs; British buy 1 aaGunC4, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - British 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomberA0C5 moved from United Kingdom to Norway 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Iraq to Persia 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Northwest Persia to Persia Combat - British Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: bunker Bombing raid in Norway causes 4 damage total. 1 bunker owned by the Germans lost in Norway Battle in Greece Battle in Tobruk British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Greece from Italians, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 2 UKmilitias, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 UKmilitias, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 UKmilitia owned by the British lost in Holland Belgium British roll dice for 1 UKmilitia, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 UKmilitia, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 UKmilitia owned by the British lost in Holland Belgium British roll dice for 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 aaGunC4 owned by the British lost in Holland Belgium British roll dice for 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium British win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Persia British attack with 2 armour, 2 mech_infantrys and 2 mobile_artillerys Japanese defend with 1 Japanese_artillery British roll dice for 2 armour, 2 mech_infantrys and 2 mobile_artillerys in Persia, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 Japanese_artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 armour, 2 mech_infantrys and 2 mobile_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - British 2 mech_infantrys moved from Egypt to Iraq 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 aaGunC4 moved from United Kingdom to 110 Sea Zone 1 UKmilitia moved from United Kingdom to 110 Sea Zone 1 UKmilitia and 1 aaGunC4 moved from 110 Sea Zone to Normandy Bordeaux 1 bomberA0C5 moved from Norway to Normandy Bordeaux Place Units - British 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt 1 aaGunC4, 1 artillery and 4 infantry placed in United Kingdom British undo move 2. 1 artillery and 3 infantry placed in United Kingdom 1 aaGunC4 and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3 British collect 27 PUs (9 lost to blockades); end with 27 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.33 British : -0.33 Italians : 0.67 AA fire in Norway : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 35 PUs; British buy 1 aaGunC4, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - British 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomberA0C5 moved from United Kingdom to Norway 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Iraq to Persia 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Northwest Persia to Persia Combat - British Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: bunker Bombing raid in Norway causes 4 damage total. 1 bunker owned by the Germans lost in Norway Battle in Greece Battle in Tobruk British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Greece from Italians, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 2 UKmilitias, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 UKmilitias, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 UKmilitia owned by the British lost in Holland Belgium British roll dice for 1 UKmilitia, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 UKmilitia, 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 UKmilitia owned by the British lost in Holland Belgium British roll dice for 1 aaGunC4, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 aaGunC4 owned by the British lost in Holland Belgium British roll dice for 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium British win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 2 UKmilitias, 1 aaGunC4 and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Persia British attack with 2 armour, 2 mech_infantrys and 2 mobile_artillerys Japanese defend with 1 Japanese_artillery British roll dice for 2 armour, 2 mech_infantrys and 2 mobile_artillerys in Persia, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 Japanese_artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 armour, 2 mech_infantrys and 2 mobile_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - British 2 mech_infantrys moved from Egypt to Iraq 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 aaGunC4 moved from United Kingdom to 110 Sea Zone 1 UKmilitia moved from United Kingdom to 110 Sea Zone 1 UKmilitia and 1 aaGunC4 moved from 110 Sea Zone to Normandy Bordeaux 1 bomberA0C5 moved from Norway to Normandy Bordeaux Place Units - British 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt 1 aaGunC4, 1 artillery and 4 infantry placed in United Kingdom British undo move 2. 1 artillery and 3 infantry placed in United Kingdom 1 aaGunC4 and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3 British collect 27 PUs (9 lost to blockades); end with 27 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 bomberA0C5 and 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 1 bomberA0C5 and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33 British : -0.33 Italians : 0.67 AA fire in Norway : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 bunker, 3 infantry and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Bulgaria to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 mobile_artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 mech_infantry and 1 mobile_artillery Russians defend with 1 Russian_artillery Italians roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Russian_artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 Russian_artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 mobile_artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 Russian_artillery Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 armour, 1 bunker and 1 mobile_artillery placed in Northern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 4 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.67 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bunker, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Destroyer Depth Charge fire in 44 Sea Zone : 0/1 hits, 0.10 expected hits Destroyer Depth Charge fire in 42 Sea Zone : 0/2 hits, 0.20 expected hits 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 Japanese_infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 Japanese_infantry Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyerC5 and 1 transport Destroyer Depth Charge fire in 44 Sea Zone : 0/1 hits, 0.10 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyerC5 and 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyerC5 and 1 submarine Japanese defend with 2 destroyerC5s Destroyer Depth Charge fire in 42 Sea Zone : 0/2 hits, 0.20 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 destroyerC5s in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyerC5s in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyerC5 remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 destroyerC5 and 1 submarine Casualties for Japanese: 1 destroyerC5 Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 bunker placed in New Guinea 2 submarines placed in 63 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 6 Island Conquest2: ANZAC met a national objective for an additional 2 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.17 Destroyer Depth Charge fire in 42 Sea Zone : : -0.40 Japanese : 1.17 Destroyer Depth Charge fire in 44 Sea Zone : : -0.20 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 8 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:42:10 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGunC4, 2 bomberA0C5s, 3 bunkers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 aaGunC4 and 2 infantry moved from Novgorod to Belarus 2 tactical_bombers moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 tactical_bombers moved from Novgorod to Western Ukraine 3 bomberA0C5s moved from Ukraine to Russia 3 bomberA0C5s moved from Germany to Russia 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Ukraine to Caucasus 1 aaGunC4, 1 artillery and 4 infantry moved from France to Normandy Bordeaux 5 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 4 interceptors out of Russia Defenders Fire, : 0/4 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/6 hits, 1.00 expected hits Bombing raid in Russia rolls: 6,6,5,1,3,1 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Normandy Bordeaux Germans attack with 1 aaGunC4, 1 artillery, 5 fighters and 4 infantry British defend with 1 UKmilitia and 1 aaGunC4; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour12 and 3 infantry AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Germans roll dice for 1 aaGunC4, 1 artillery, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/10 hits, 3.67 expected hits Americans roll dice for 1 UKmilitia, 1 aaGunC4, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.33 expected hits 1 infantry owned by the Germans, 1 aaGunC4 owned by the Germans and 1 UKmilitia owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 5 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 aaGunC4, 3 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.17 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 aaGunC4 owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 4 : 4/7 hits, 3.17 expected hits Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans winGermans win, taking 125 Sea Zone from Russians with 1 submarine remaining with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 aaGunC4, 1 artillery, 1 fighter and 4 infantry Casualties for British: 1 UKmilitia and 1 aaGunC4 Casualties for Americans: 2 artilleries and 3 infantry Battle in Western Ukraine Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers Russians defend with 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry AA fire in Western Ukraine : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits 1 Russian_aaGunC4 owned by the Russians, 1 Russian_artillery owned by the Russians, 1 Russian_infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry Battle in Belarus Germans attack with 1 aaGunC4, 2 infantry and 2 tactical_bombers Russians defend with 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry AA fire in Belarus : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in Belarus Germans roll dice for 1 aaGunC4, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits 1 Russian_aaGunC4 owned by the Russians, 1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Belarus Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Russian_artillery and 1 Russian_infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 tactical_bomber in Belarus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Russian_artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 Russian_artillery owned by the Russians lost in Belarus Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Germans: 1 aaGunC4, 2 infantry and 1 tactical_bomber Casualties for Russians: 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry Battle in Caucasus Germans attack with 1 armour, 1 mech_infantry and 1 mobile_artillery Russians defend with 1 Russian_artillery Germans roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Russian_artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mobile_artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 Russian_artillery Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Belarus to Novgorod 3 bomberA0C5s moved from Russia to Novgorod 3 bomberA0C5s moved from Russia to Ukraine 1 aaGunC4 moved from Ukraine to Western Ukraine 4 fighters moved from Normandy Bordeaux to Western Germany 1 artillery, 2 infantry and 1 militia moved from Germany to Western Germany 1 militia moved from Western Germany to France 1 mech_infantry moved from Germany to France Place Units - Germans 1 bunker placed in Germany 2 bomberA0C5s placed in Germany 1 bunker placed in Norway 1 bunker placed in Denmark 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 aaGunC4, 3 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : -1.83 Defenders Fire, : : -0.67 AA fire in Western Ukraine : : 0.67 Americans : 0.83 AA fire in Normandy Bordeaux : : -0.33 Russians : 3.00 AA fire in Belarus : : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 23 PUs; Russians buy 1 Russian_aaGunC4, 5 Russian_infantrys and 1 Russian_mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 Russian_infantrys moved from Volgograd to Caucasus 2 Russian_tactical_bombers moved from Russia to Caucasus 1 Russian_militia moved from Tambov to Rostov 1 Russian_aaGunC4 moved from Volgograd to Caucasus 1 Russian_infantry moved from Volgograd to Rostov 1 Russian_infantry moved from Bryansk to Rostov 1 Russian_aaGunC4, 2 Russian_infantrys and 1 Russian_militia moved from Bryansk to Western Ukraine 2 Russian_fighters moved from Russia to Western Ukraine 2 Russian_fighters moved from Russia to Rostov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Western Ukraine Russians attack with 1 Russian_aaGunC4, 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia Germans defend with 1 aaGunC4, 1 artillery and 1 infantry AA fire in Western Ukraine : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Russian_aaGunC4, 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGunC4, 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Western Ukraine Russians roll dice for 1 Russian_aaGunC4, 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 Russian_militia owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians winRussians win, taking 125 Sea Zone from Germans with 1 submarine remaining, taking Western Ukraine from Germans with 1 Russian_aaGunC4, 2 Russian_fighters and 2 Russian_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGunC4, 1 artillery and 1 infantry Casualties for Russians: 1 Russian_militia Battle in Rostov Russians attack with 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia Italians defend with 1 armour and 1 mobile_artillery Russians roll dice for 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia in Rostov, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 mobile_artillery in Rostov, round 2 : 0/2 hits, 1.00 expected hits 1 mobile_artillery owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 Russian_fighters, 2 Russian_infantrys and 1 Russian_militia remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mobile_artillery Battle in Caucasus Russians attack with 1 Russian_aaGunC4, 3 Russian_infantrys and 2 Russian_tactical_bombers Germans defend with 1 armour and 1 mobile_artillery Russians roll dice for 1 Russian_aaGunC4, 3 Russian_infantrys and 2 Russian_tactical_bombers in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mobile_artillery in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 1 Russian_infantry owned by the Russians, 1 mobile_artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 Russian_aaGunC4, 2 Russian_infantrys and 2 Russian_tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 1 Russian_infantry Casualties for Germans: 1 armour and 1 mobile_artillery Non Combat Move - Russians 2 Russian_tactical_bombers moved from Caucasus to Volgograd 1 Russian_militia moved from Russia to Bryansk 2 Russian_fighters moved from Western Ukraine to Russia 2 Russian_fighters moved from Rostov to Russia 1 Russian_infantry moved from Archangel to Belarus 1 Russian_militia moved from Russia to Smolensk 2 Russian_mech_infantrys moved from Russia to Volgograd 2 Russian_aaGunC4s, 2 Russian_artillerys, 4 Russian_fighters, 9 Russian_infantrys and 3 Russian_militias moved from Russia to Tambov Place Units - Russians 1 Russian_aaGunC4, 5 Russian_infantrys and 1 Russian_mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Western Ukraine : : -0.33 Italians : -1.00 Russians : 2.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 Japanese_aaGunC4s, 2 Japanese_armours, 1 Japanese_artillery, 4 Japanese_infantrys, 2 Japanese_mech_infantrys, 2 Japanese_militias, 2 Japanese_mobile_artillerys, 4 destroyerC5s and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_armour moved from India to 39 Sea Zone 1 Japanese_armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from West India to 79 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_armour and 1 Japanese_infantry moved from 80 Sea Zone to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia Japanese take Eastern Persia from British 1 Japanese_mobile_artillery moved from West India to Persia 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from India to Persia 3 Japanese_infantrys moved from Szechwan to Sikang 1 Japanese_infantry moved from Hopei to Suiyuyan 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Yunnan to Suiyuyan 1 Japanese_fighter moved from French Indo China to Sikang 1 Japanese_fighter moved from Philippines to 34 Sea Zone 1 Japanese_fighter moved from Japan to 17 Sea Zone 2 Japanese_tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 destroyerC5 moved from 42 Sea Zone to 44 Sea Zone 2 Japanese_tactical_bombers moved from 6 Sea Zone to 44 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 militia and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 militia in Suiyuyan, round 2 : 1/1 hits, 0.17 expected hits 1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_aaGunC4, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 militia Battle in Sikang Japanese attack with 1 Japanese_fighter and 3 Japanese_infantrys Chinese defend with 1 militia and 1 primitive Japanese roll dice for 1 Japanese_fighter and 3 Japanese_infantrys in Sikang, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 militia in Sikang, round 2 : 0/1 hits, 0.17 expected hits 1 militia owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 militia Battle in 34 Sea Zone Japanese attack with 1 Japanese_fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Persia Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers British defend with 2 armour, 2 mech_infantrys and 2 mobile_artillerys Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Persia, round 2 : 2/11 hits, 5.17 expected hits British roll dice for 2 armour, 2 mech_infantrys and 2 mobile_artillerys in Persia, round 2 : 4/6 hits, 2.67 expected hits 2 mech_infantrys owned by the British, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 mobile_artillery owned by the British, 1 Japanese_infantry owned by the Japanese and 1 Japanese_mech_infantry owned by the Japanese lost in Persia Japanese roll dice for 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_mobile_artillery and 2 Japanese_tactical_bombers in Persia, round 3 : 6/8 hits, 4.17 expected hits British roll dice for 2 armour and 1 mobile_artillery in Persia, round 3 : 2/3 hits, 1.50 expected hits 1 Japanese_mobile_artillery owned by the Japanese, 1 Japanese_armour owned by the Japanese, 1 mobile_artillery owned by the British and 2 armour owned by the British lost in Persia Japanese win, taking Persia from British with 1 Japanese_armour, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry, 1 Japanese_mech_infantry and 2 Japanese_mobile_artillerys Casualties for British: 2 armour, 2 mech_infantrys and 2 mobile_artillerys Battle in 44 Sea Zone Japanese attack with 5 Japanese_tactical_bombers and 1 destroyerC5 ANZAC defend with 1 submarine Destroyer Depth Charge fire in 44 Sea Zone : 1/6 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 5 Japanese_tactical_bombers and 1 destroyerC5 remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 Japanese_tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 Japanese_tactical_bombers moved from 35 Sea Zone to Philippines 1 Japanese_tactical_bomber moved from 44 Sea Zone to Philippines 1 Japanese_fighter moved from 34 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 Japanese_fighter moved from 17 Sea Zone to Japan 3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone 3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone 1 Japanese_mech_infantry moved from West India to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to India 1 Japanese_aaGunC4 moved from West India to Eastern Persia 1 Japanese_mobile_artillery moved from India to Eastern Persia 1 Japanese_mech_infantry moved from India to Eastern Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Burma to West India 1 Japanese_infantry moved from Burma to India 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Yunnan to Szechwan 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kweichow to Szechwan 1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from French Indo China to Yunnan 1 Japanese_armour and 2 Japanese_mech_infantrys moved from Kwangtung to Yunnan 1 Japanese_mech_infantry moved from Shantung to Hunan 2 Japanese_infantrys moved from Shantung to Anhwe 1 Japanese_aaGunC4 and 1 Japanese_militia moved from Jehol to Chahar 1 Japanese_tactical_bomber moved from Suiyuyan to Chahar 2 Japanese_militias moved from Japan to 6 Sea Zone 2 Japanese_militias moved from 6 Sea Zone to Korea 2 Japanese_militias moved from Korea to Manchuria 1 Japanese_fighter moved from Persia to West India 1 Japanese_fighter moved from Sikang to Yunnan Place Units - Japanese 1 factory_minor placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 3 Japanese_infantrys placed in Shantung 1 Japanese_aaGunC4 and 2 Japanese_militias placed in Japan 4 destroyerC5s placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 74 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : 1.83 Chinese : 0.67 Japanese : -1.50 Destroyer Depth Charge fire in 44 Sea Zone : : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 bunker, 2 elites, 1 infantry, 2 mech_infantrys, 1 mobile_artillery, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from United Kingdom to France 2 tactical_bombers moved from 109 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 7 bomberA0C5s moved from United Kingdom to Germany 1 militia moved from Morocco to 91 Sea Zone 1 aaGunC4 moved from Morocco to 91 Sea Zone 1 aaGunC4, 1 militia and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGunC4 and 1 militia moved from 110 Sea Zone to Holland Belgium 8 destroyerC5s moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/7 hits, 1.17 expected hits Bombing raid in Germany rolls: 5,5,1,2,5,1,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 8 destroyerC5s; Russians loiter and taunt Germans defend with 1 submarine Destroyer Depth Charge fire in 125 Sea Zone : 2/8 hits, 1.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans with 8 destroyerC5s remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 16 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyerC5 in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyerC5 Battle in France Americans attack with 1 artillery, 2 fighters and 3 tactical_bombers Germans defend with 1 airfield12, 1 factory_minor, 1 mech_infantry and 1 militia Americans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in France, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry and 1 militia in France, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 militia owned by the Germans lost in France Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry and 1 militia Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place: French has 1 destroyerC5 placed in 93 Sea Zone Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger Americans Liberation France Liberated Syria 3 Infantry Place: French has 1 infantry placed in Syria Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove: has removed 1 destroyerC5 owned by Neutral_Axis in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Infantry Remove Trigger Americans Liberation France Liberated Syria 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Non Combat Move - Americans 7 bomberA0C5s moved from Germany to Normandy Bordeaux 1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from Morocco to 91 Sea Zone 1 aaGunC4, 1 artillery, 1 infantry, 1 militia and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone 2 tactical_bombers moved from France to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 109 Sea Zone to 92 Sea Zone 1 destroyerC5 moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 3 bomberA0C5s moved from Eastern United States to United Kingdom 1 aaGunC4, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGunC4, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGunC4, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyerC5 and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 bunker placed in Hawaiian Islands 3 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 armour, 2 elites and 1 mobile_artillery placed in Central United States 1 infantry placed in Western United States 1 mech_infantry placed in Western United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 78 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.50 Destroyer Depth Charge fire in 16 Sea Zone : : 0.80 Americans : 0.17 Destroyer Depth Charge fire in 125 Sea Zone : : 0.67 Japanese : -0.17 AA fire in Germany : : -1.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 militia moved from Kansu to Shensi 1 militia moved from Tsinghai to Sikang 1 flying_tiger moved from Tsinghai to Shensi 2 flying_tigers moved from Tsinghai to Sikang 1 aaGunC4 moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 aaGunC4, 2 flying_tigers and 1 militia Japanese defend with 3 Japanese_infantrys and 1 primitive Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 Japanese_infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 3 Japanese_infantrys in Sikang, round 3 : 1/3 hits, 1.00 expected hits 1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 aaGunC4 and 2 flying_tigers in Sikang, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 Japanese_infantrys in Sikang, round 4 : 2/2 hits, 0.67 expected hits 1 flying_tiger owned by the Chinese and 1 aaGunC4 owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 2 Japanese_infantrys remaining. Battle score for attacker is -16 Casualties for Chinese: 1 aaGunC4, 1 flying_tiger and 1 militia Casualties for Japanese: 1 Japanese_infantry Battle in Shensi Chinese attack with 1 flying_tiger and 1 militia Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 1 flying_tiger and 1 militia in Shensi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 militia owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 Japanese_infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 militia Non Combat Move - Chinese 1 flying_tiger moved from Sikang to Tsinghai 1 flying_tiger moved from Shensi to Tsinghai Place Units - Chinese 2 militias placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -2.50 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - British 1 bomberA0C5 moved from United Kingdom to Denmark 2 mech_infantrys moved from Iraq to Persia 1 tactical_bomber moved from Egypt to Persia Combat - British Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0.17 expected hits Bombing raid in Denmark rolls: 6 and causes: 5 damage to unit: bunker Bombing raid in Denmark causes 5 damage total. 1 bunker owned by the Germans lost in Denmark Battle in Persia British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 Japanese_armour and 1 Japanese_mech_infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_armour and 1 Japanese_mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 Japanese_mech_infantry owned by the Japanese lost in Persia British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 Japanese_armour owned by the Japanese lost in Persia British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 Japanese_armour and 1 Japanese_mech_infantry Non Combat Move - British 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mobile_artillerys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 EscortCarrierASW, 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Iraq 1 tactical_bomber moved from Persia to Iraq 1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 aaGunC4s and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGunC4s and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 bomberA0C5 moved from Denmark to United Kingdom Place Units - British 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,6,4,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 0.17 Japanese : 0.67 AA fire in Denmark : : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bunker, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry and 2 militias moved from Northern Italy to France 1 militia moved from Northern Italy to France 1 fighter and 1 tactical_bomber moved from Southern Italy to France 1 militia moved from Northern Italy to France 1 infantry moved from Western Germany to France Combat - Italians Battle in France Italians attack with 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber French defend with 1 airfield12, 1 factory_minor and 4 infantry; Americans defend with 1 artillery Italians roll dice for 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber in France, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1.67 expected hits 3 militias owned by the Italians and 3 infantry owned by the French lost in France Italians roll dice for 1 fighter, 4 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 militia owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the French lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 4 militias Casualties for French: 4 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 armour and 1 mobile_artillery moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGunC4 moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy 1 bunker placed in Tunisia Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Italians collect 18 PUs; end with 18 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 1.00 French : 1.67 -
TripleA Manual Gamesave Post: Canada round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Canada round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 bunker EDIT: Adding units owned by Italians to Northern Italy: 1 bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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