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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 63 Sea Zone to 56 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
              1 militia placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: French round 9

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 9
        
            Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
        
            Non Combat Move - French
                1 destroyerC5 moved from 99 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyerC5 moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Manual Gamesave Post: Germans round 10

          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 10
          
              Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                  EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by

            TripleA Manual Gamesave Post: Germans round 10

            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 10
            
                Research Technology - Germans
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                    EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                    EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                    EDIT: Turning off Edit Mode
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              TripleA Manual Gamesave Post: Germans round 10

              TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 10
              
                  Research Technology - Germans
                      Turning on Edit Mode
                      EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                      EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                      EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                      EDIT: Turning off Edit Mode
              
                  Purchase Units - Germans
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee
                last edited by

                TripleA Manual Gamesave Post: Russians round 10

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 10
                
                    Research Technology - Russians
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: Russians round 10

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 10
                  
                      Research Technology - Russians
                  
                      Purchase Units - Russians
                          Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                          Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                  
                      Combat Move - Russians
                          1 Russian_militia moved from Bryansk to Western Ukraine
                          2 Russian_fighters moved from Tambov to Western Ukraine
                          2 Russian_mech_infantrys moved from Russia to Western Ukraine
                          1 Russian_mech_infantry moved from Russia to Western Ukraine
                          1 Russian_militia moved from Smolensk to Belarus
                          2 Russian_mech_infantrys moved from Russia to Belarus
                          2 Russian_fighters moved from Tambov to Belarus
                          1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                  
                      Combat - Russians
                          Battle in Belarus
                              Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                              Germans defend with 2 infantry
                                  Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                  Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                  Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                  Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                  1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                  Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                  Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                  Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                  Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                  Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                  Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Belarus
                              Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 Russian_militia
                              Casualties for Germans: 2 infantry
                          Battle in Western Ukraine
                              Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                              Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                  Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                  Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                  1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                  Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                  Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                  1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                              Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                              Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                              Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                  
                      Non Combat Move - Russians
                          2 Russian_fighters moved from Western Ukraine to Russia
                          2 Russian_tactical_bombers moved from Volgograd to Russia
                          2 Russian_fighters moved from Belarus to Russia
                          1 Russian_mech_infantry moved from Volgograd to Russia
                          1 Russian_aaGunC4 moved from Caucasus to Rostov
                          1 Russian_mech_infantry moved from Volgograd to Russia
                          1 Russian_militia moved from Tambov to Volgograd
                          3 Russian_infantrys moved from Tambov to Bryansk
                          1 Russian_infantry moved from Tambov to Bryansk
                          1 Russian_infantry moved from Tambov to Rostov
                  
                      Place Units - Russians
                          1 bunker placed in Volgograd
                          1 Russian_artillery and 5 Russian_infantrys placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 31 PUs; end with 31 PUs
                          Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                          Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                          Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : -2.33
                  Russians : -5.67
                  

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: Russians round 10

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 10
                    
                        Research Technology - Russians
                    
                        Purchase Units - Russians
                            Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                            Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                    
                        Combat Move - Russians
                            1 Russian_militia moved from Bryansk to Western Ukraine
                            2 Russian_fighters moved from Tambov to Western Ukraine
                            2 Russian_mech_infantrys moved from Russia to Western Ukraine
                            1 Russian_mech_infantry moved from Russia to Western Ukraine
                            1 Russian_militia moved from Smolensk to Belarus
                            2 Russian_mech_infantrys moved from Russia to Belarus
                            2 Russian_fighters moved from Tambov to Belarus
                            1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                    
                        Combat - Russians
                            Battle in Belarus
                                Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                Germans defend with 2 infantry
                                    Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                    Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                    Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                    1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                    Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                    Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Belarus
                                Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                Casualties for Russians: 1 Russian_militia
                                Casualties for Germans: 2 infantry
                            Battle in Western Ukraine
                                Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                    Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                    Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                    1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                    Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                    Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                    1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                    
                        Non Combat Move - Russians
                            2 Russian_fighters moved from Western Ukraine to Russia
                            2 Russian_tactical_bombers moved from Volgograd to Russia
                            2 Russian_fighters moved from Belarus to Russia
                            1 Russian_mech_infantry moved from Volgograd to Russia
                            1 Russian_aaGunC4 moved from Caucasus to Rostov
                            1 Russian_mech_infantry moved from Volgograd to Russia
                            1 Russian_militia moved from Tambov to Volgograd
                            3 Russian_infantrys moved from Tambov to Bryansk
                            1 Russian_infantry moved from Tambov to Bryansk
                            1 Russian_infantry moved from Tambov to Rostov
                    
                        Place Units - Russians
                            1 bunker placed in Volgograd
                            1 Russian_artillery and 5 Russian_infantrys placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 31 PUs; end with 31 PUs
                            Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                            Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                            Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : -2.33
                    Russians : -5.67
                    

                    Savegame

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                    • B Offline
                      beelee
                      last edited by

                      TripleA Turn Summary: Japanese round 10

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 10
                      
                          Purchase Units - Japanese
                              Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                    Japanese take Northwest Persia from British
                              2 Japanese_infantrys moved from Sikang to Tsinghai
                              1 Japanese_infantry moved from Shensi to Tsinghai
                              1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                              1 Japanese_infantry moved from Suiyuyan to Kansu
                                    Japanese take Kansu from Chinese
                              1 Japanese_fighter moved from Yunnan to Sikang
                              1 Japanese_fighter moved from Sikang to Tsinghai
                              1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                              3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                              2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                              6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                              1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                              2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                      
                          Combat - Japanese
                              Battle in 22 Sea Zone
                                  Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                  Americans defend with 1 submarine
                                      Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                      1 submarine owned by the Americans lost in 22 Sea Zone
                                  Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                  Casualties for Americans: 1 submarine
                              Battle in Tsinghai
                                  Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                  Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                      Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                      Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                      2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                      Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                      Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                      1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                      Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                      Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                      1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                  Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                  Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                  Casualties for Chinese: 2 flying_tigers and 2 militias
                              Battle in 42 Sea Zone
                                  Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                  Americans defend with 3 submarines
                                      Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                      2 submarines owned by the Americans lost in 42 Sea Zone
                                  1 submarine owned by the Americans Submerged
                                  Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                  Casualties for Americans: 2 submarines
                      
                          Non Combat Move - Japanese
                              2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                              1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                              1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                              3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                              1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                              1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                              1 Japanese_fighter moved from West India to Persia
                              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                              1 transport moved from 80 Sea Zone to 39 Sea Zone
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                              1 Japanese_fighter moved from Persia to 80 Sea Zone
                              1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                              1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                              1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                              1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                              1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                              1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                              1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                              3 Japanese_infantrys moved from Shantung to Jehol
                              2 Japanese_infantrys moved from Anhwe to Kweichow
                              1 Japanese_mech_infantry moved from Hunan to Yunnan
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                      
                          Place Units - Japanese
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                              1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                              Japanese undo move 1.
                              Japanese undo move 2.
                              Japanese undo move 1.
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                              1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                              1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                              2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                      
                          Turn Complete - Japanese
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                              Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                              Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                              Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                      

                      Combat Hit Differential Summary :

                      Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                      Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                      Chinese : 0.33
                      Japanese : -0.67
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: Japanese round 10

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 10
                        
                            Purchase Units - Japanese
                                Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                      Japanese take Northwest Persia from British
                                2 Japanese_infantrys moved from Sikang to Tsinghai
                                1 Japanese_infantry moved from Shensi to Tsinghai
                                1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                1 Japanese_infantry moved from Suiyuyan to Kansu
                                      Japanese take Kansu from Chinese
                                1 Japanese_fighter moved from Yunnan to Sikang
                                1 Japanese_fighter moved from Sikang to Tsinghai
                                1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                        
                            Combat - Japanese
                                Battle in 22 Sea Zone
                                    Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                    Americans defend with 1 submarine
                                        Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                        1 submarine owned by the Americans lost in 22 Sea Zone
                                    Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 submarine
                                Battle in Tsinghai
                                    Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                    Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                        Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                        Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                        2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                        Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                        Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                        1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                        Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                        Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                        1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                    Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                    Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                    Casualties for Chinese: 2 flying_tigers and 2 militias
                                Battle in 42 Sea Zone
                                    Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                    Americans defend with 3 submarines
                                        Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                        2 submarines owned by the Americans lost in 42 Sea Zone
                                    1 submarine owned by the Americans Submerged
                                    Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                    Casualties for Americans: 2 submarines
                        
                            Non Combat Move - Japanese
                                2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                1 Japanese_fighter moved from West India to Persia
                                1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                1 transport moved from 80 Sea Zone to 39 Sea Zone
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                1 Japanese_fighter moved from Persia to 80 Sea Zone
                                1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                3 Japanese_infantrys moved from Shantung to Jehol
                                2 Japanese_infantrys moved from Anhwe to Kweichow
                                1 Japanese_mech_infantry moved from Hunan to Yunnan
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                        
                            Place Units - Japanese
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                Japanese undo move 1.
                                Japanese undo move 2.
                                Japanese undo move 1.
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 4
                                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                        

                        Combat Hit Differential Summary :

                        Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                        Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                        Chinese : 0.33
                        Japanese : -0.67
                        

                        Savegame

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                        • B Offline
                          beelee
                          last edited by

                          TripleA Manual Gamesave Post: Chinese round 10

                          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 10
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: Chinese round 10

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 10
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy 1 militia; Remaining resources: 0 PUs; 
                            
                                Combat Move - Chinese
                            
                                Place Units - Chinese
                                    1 militia placed in Tsinghai
                            
                                Turn Complete - Chinese
                                    Chinese collect 1 PU; end with 1 PU
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              beelee
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 1.9, time: 7:01:40 PM
                              Savegame

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                              • B Offline
                                beelee
                                last edited by

                                TripleA Manual Gamesave Post: British round 10

                                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 10
                                
                                    Purchase Units - British
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: UK_Pacific round 10

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 10
                                  
                                      Purchase Units - British
                                          British buy 6 UKmilitias, 1 aaGunC4, 1 armour, 2 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - British
                                          1 aaGunC4, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                                          1 aaGunC4, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                                          1 tactical_bomber moved from United Kingdom to Holland Belgium
                                          1 bomberA0C5 moved from United Kingdom to Western Germany
                                          1 mech_infantry moved from Iraq to Northwest Persia
                                          1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                                          1 artillery and 1 infantry moved from Tobruk to Libya
                                  
                                      Combat - British
                                          Strategic bombing raid in Western Germany
                                                  AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                              Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: bunker
                                              Bombing raid in Western Germany causes 4 damage total. 
                                          Battle in Holland Belgium
                                              British attack with 1 aaGunC4, 2 artilleries, 3 infantry and 1 tactical_bomber
                                              Germans defend with 1 aaGunC4, 1 artillery and 3 mech_infantrys
                                                  AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                                                  British roll dice for 1 aaGunC4, 2 artilleries, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits
                                                  Germans roll dice for 1 aaGunC4, 1 artillery and 3 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
                                                  1 aaGunC4 owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                                  British roll dice for 1 aaGunC4, 2 artilleries, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 1.83 expected hits
                                                  Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 artillery owned by the Germans lost in Holland Belgium
                                              British win, taking Holland Belgium from Germans with 1 aaGunC4, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                                              Casualties for British: 1 infantry
                                              Casualties for Germans: 1 aaGunC4, 1 artillery and 3 mech_infantrys
                                          Battle in Northwest Persia
                                              British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                              Japanese defend with 1 Japanese_mech_infantry
                                                  British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
                                                  Japanese roll dice for 1 Japanese_mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 Japanese_mech_infantry owned by the Japanese lost in Northwest Persia
                                              British win, taking Northwest Persia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                              Casualties for Japanese: 1 Japanese_mech_infantry
                                          Battle in Libya
                                              British attack with 1 artillery and 1 infantry
                                              Italians defend with 1 artillery
                                                  British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                                                  Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Libya
                                                  British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                                                  Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 artillery owned by the Italians lost in Libya
                                              British win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 1
                                              Casualties for British: 1 infantry
                                              Casualties for Italians: 1 artillery
                                  
                                      Non Combat Move - British
                                          1 artillery moved from Trans-Jordan to Iraq
                                          1 tactical_bomber moved from Northwest Persia to Iraq
                                          1 fighter moved from Northwest Persia to Iraq
                                          1 armour, 1 mech_infantry and 1 mobile_artillery moved from Egypt to Iraq
                                          3 mech_infantrys moved from Belgian Congo to Egypt
                                          2 mech_infantrys moved from Union of South Africa to Belgian Congo
                                          1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                                          1 bomberA0C5 moved from Western Germany to United Kingdom
                                          1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                          1 destroyerC5 moved from 110 Sea Zone to 92 Sea Zone
                                  
                                      Place Units - British
                                          6 UKmilitias placed in United Kingdom
                                          1 aaGunC4 and 2 infantry placed in Egypt
                                          1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
                                  
                                      Turn Complete - British
                                          Total Cost from Convoy Blockades: 4
                                              Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,3,5,6
                                              Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
                                          British collect 31 PUs (4 lost to blockades); end with 31 PUs
                                          Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 34 PUs
                                          Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 40 PUs
                                  
                                      Turn Complete - UK_Pacific
                                  

                                  Combat Hit Differential Summary :

                                  Germans : -0.83
                                  British : 2.50
                                  Italians : 0.33
                                  AA fire in Western Germany : : -0.17
                                  Japanese : -0.33
                                  AA fire in Holland Belgium : : -0.17
                                  

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Italians round 10

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 10
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 armour, 1 mech_infantry, 4 militias and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Italians
                                            1 armour and 1 mobile_artillery moved from Romania to Western Ukraine
                                            3 mech_infantrys moved from Ukraine to Western Ukraine
                                            3 infantry moved from France to Holland Belgium
                                            1 mech_infantry moved from Northern Italy to Holland Belgium
                                            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
                                            1 infantry moved from France to Holland Belgium
                                            1 artillery and 1 infantry moved from Tunisia to Libya
                                    
                                        Combat - Italians
                                            Battle in Holland Belgium
                                                Italians attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                                                British defend with 1 aaGunC4, 2 artilleries and 2 infantry
                                                    AA fire in Holland Belgium : 0/2 hits, 0.33 expected hits
                                                    Italians roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
                                                    British roll dice for 1 aaGunC4, 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
                                                    2 infantry owned by the Italians and 1 aaGunC4 owned by the British lost in Holland Belgium
                                                    Italians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                                                    British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                                                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                                                    Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
                                                    British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 artillery owned by the British lost in Holland Belgium
                                                Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                                Casualties for Italians: 3 infantry
                                                Casualties for British: 1 aaGunC4, 2 artilleries and 2 infantry
                                            Battle in Western Ukraine
                                                Italians attack with 1 armour, 3 mech_infantrys and 1 mobile_artillery
                                                Russians defend with 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery
                                                    Italians roll dice for 1 armour, 3 mech_infantrys and 1 mobile_artillery in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                                                    Russians roll dice for 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                                    1 mech_infantry owned by the Italians and 2 Russian_mech_infantrys owned by the Russians lost in Western Ukraine
                                                    Italians roll dice for 1 armour, 2 mech_infantrys and 1 mobile_artillery in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                                                    Russians roll dice for 1 Russian_armour and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                                                    1 mech_infantry owned by the Italians, 1 Russian_armour owned by the Russians and 1 Russian_mobile_artillery owned by the Russians lost in Western Ukraine
                                                Italians win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 mobile_artillery remaining. Battle score for attacker is 11
                                                Casualties for Italians: 2 mech_infantrys
                                                Casualties for Russians: 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery
                                            Battle in Libya
                                                Italians attack with 1 artillery and 1 infantry
                                                British defend with 1 artillery
                                                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                                                    British roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Italians lost in Libya
                                                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                                                    British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 artillery owned by the Italians lost in Libya
                                                British win with 1 artillery remaining. Battle score for attacker is -7
                                                Casualties for Italians: 1 artillery and 1 infantry
                                    
                                        Non Combat Move - Italians
                                            1 artillery moved from Greece to Bulgaria
                                            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                                            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
                                            1 infantry moved from Northern Italy to France
                                    
                                        Place Units - Italians
                                            1 armour, 1 mech_infantry, 4 militias and 1 mobile_artillery placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Italians collect 19 PUs; end with 19 PUs
                                            Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Italians : -0.50
                                    British : 1.17
                                    Russians : -0.67
                                    AA fire in Holland Belgium : : -0.33
                                    

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: Canada round 10

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 10
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 fighter and 1 militia; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Canada
                                              1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                                              2 infantry moved from United Kingdom to 110 Sea Zone
                                              2 infantry moved from 110 Sea Zone to Holland Belgium
                                              1 infantry and 1 militia moved from United Kingdom to 109 Sea Zone
                                              1 infantry, 1 militia and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                                              1 infantry and 1 militia moved from 110 Sea Zone to Holland Belgium
                                              1 tactical_bomber moved from Gibraltar to Holland Belgium
                                              1 infantry moved from Algeria to Tunisia
                                      
                                          Combat - Canada
                                              Battle in Tunisia
                                                  Canada attack with 1 infantry
                                                  Italians defend with 1 aaGunC4
                                                      Canada roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                                                      Italians roll dice for 1 aaGunC4 in Tunisia, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 infantry owned by the Canada lost in Tunisia
                                                  Italians win with 1 aaGunC4 remaining. Battle score for attacker is -3
                                                  Casualties for Canada: 1 infantry
                                              Battle in Holland Belgium
                                                  Canada attack with 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber
                                                  Italians defend with 1 infantry and 1 mech_infantry
                                                      Canada roll dice for 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1.83 expected hits
                                                      Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                                                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                                                  Canada win, taking Holland Belgium from Germans with 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is 7
                                                  Casualties for Italians: 1 infantry and 1 mech_infantry
                                      
                                          Non Combat Move - Canada
                                              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                                              1 transport moved from 109 Sea Zone to 106 Sea Zone
                                      
                                          Place Units - Canada
                                              1 fighter and 1 militia placed in Quebec
                                      
                                          Turn Complete - Canada
                                              Canada collect 11 PUs; end with 11 PUs
                                              Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 13 PUs
                                              Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 15 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans : -0.67
                                      Canada : 0.00
                                      Italians : 0.83
                                      

                                      Savegame

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 10

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 1 militia, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - ANZAC
                                                        Destroyer Depth Charge fire in 42 Sea Zone : 0/7 hits, 0.70 expected hits
                                                3 submarines moved from 63 Sea Zone to 55 Sea Zone
                                                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                                                4 submarines moved from 55 Sea Zone to 42 Sea Zone
                                                3 fighters moved from Queensland to 42 Sea Zone
                                        
                                            Combat - ANZAC
                                                Battle in 42 Sea Zone
                                                    ANZAC attack with 3 fighters and 4 submarines
                                                    Japanese defend with 7 destroyerC5s
                                                        Destroyer Depth Charge fire in 42 Sea Zone : 1/7 hits, 0.70 expected hits
                                                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                                                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                                                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                                        Japanese roll dice for 6 destroyerC5s in 42 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                                                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                                                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                                                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                                                        Japanese roll dice for 5 destroyerC5s in 42 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                                                        1 submarine owned by the ANZAC and 2 destroyerC5s owned by the Japanese lost in 42 Sea Zone
                                                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                                                        2 destroyerC5s owned by the Japanese lost in 42 Sea Zone
                                                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                                                        Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                                                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                                                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                                                        Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                                                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                                                    ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 17
                                                    Casualties for ANZAC: 3 submarines
                                                    Casualties for Japanese: 7 destroyerC5s
                                        
                                            Non Combat Move - ANZAC
                                                3 fighters moved from 42 Sea Zone to Northern Territory
                                                1 aaGunC4, 4 infantry and 3 militias moved from Queensland to Northern Territory
                                                1 militia moved from New South Wales to Queensland
                                                2 infantry moved from South Australia to Queensland
                                        
                                            Place Units - ANZAC
                                                1 militia placed in New South Wales
                                                2 submarines placed in 63 Sea Zone
                                                1 transport placed in 62 Sea Zone
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 10 PUs; end with 10 PUs
                                                Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                                Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                        

                                        Combat Hit Differential Summary :

                                        ANZAC : -2.00
                                        Destroyer Depth Charge fire in 42 Sea Zone : : -0.40
                                        Japanese : -0.17
                                        

                                        Savegame

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                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: French round 10

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 10
                                          
                                              Combat Move - French
                                                  1 infantry moved from Southern France to France
                                                  1 artillery moved from Normandy Bordeaux to France
                                          
                                              Combat - French
                                                  Battle in France
                                                      French attack with 1 artillery and 1 infantry
                                                      Italians defend with 1 airfield12, 1 factory_minor and 1 infantry
                                                          French roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
                                                          Italians roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the French and 1 infantry owned by the Italians lost in France
                                                      French win, taking France from Italians with 1 artillery remaining. Battle score for attacker is 0
                                                      Casualties for French: 1 infantry
                                                      Casualties for Italians: 1 infantry
                                          
                                              Non Combat Move - French
                                                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                                  1 infantry moved from French West Africa to French Central Africa
                                                  1 infantry moved from Syria to Iraq
                                          
                                              Turn Complete - French
                                                  Total Cost from Convoy Blockades: 1
                                                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                                                  French collect 15 PUs (1 lost to blockades); end with 15 PUs
                                                  Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 2 PUs; end with 17 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians : 0.67
                                          French : 1.33
                                          

                                          Savegame

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                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: French round 10

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 11
                                            
                                                Non Combat Move - Changer
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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