Retry After Deleting Everything
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - Japanese Trigger RedesignModJPN: Japanese activates Elite_GiveToAll Trigger RedesignModJPN: Japanese activates AirTransport_GiveToAll Trigger Japanese CruiserA4: Japanese is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - Japanese Trigger Japanese Elite: buyJapanese_Elite added to productionJapanese Trigger Japanese Air Transport: buyJapanese_Air_Transport added to productionJapanese Japanese buy 1 Japanese_elite and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger CloseAirSupportJapanese: Japanese is added to UnitSupportAttachment attached to:UnitType{name=Japanese_tactical_bomber} with name:supportAttachmentInfantry1Japanese 2 Japanese_infantrys moved from Siam to French Indo China Japanese take French Indo China from French 1 Japanese_artillery and 3 Japanese_infantrys moved from Kwangsi to Yunnan 1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Hunan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Yunnan 1 Japanese_fighter moved from Formosa to Yunnan 1 Japanese_infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 Japanese_infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 4 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 4 Chinese_infantrys in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Yunnan, round 3 : 5/5 hits, 2.33 expected hits Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 Japanese_infantrys Casualties for Chinese: 4 Chinese_infantrys Battle in Hunan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers Chinese defend with 2 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers in Hunan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 2 Chinese_infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Chinese_infantrys Non Combat Move - Japanese 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to Kwangsi 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Hunan to Kwangsi 1 Japanese_fighter moved from Okinawa to Kwangsi 1 Japanese_infantry moved from Okinawa to 19 Sea Zone 1 Japanese_artillery moved from Manchuria to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry, 1 battleship and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 cruiser, 1 destroyerC5 and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 Japanese_artillery moved from Jehol to 19 Sea Zone 1 Japanese_infantry moved from Manchuria to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 20 Sea Zone to Kiangsi 1 Japanese_artillery moved from Kiangsu to Anhwe 2 Japanese_infantrys moved from Kiangsu to Kiangsi 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_infantry moved from Jehol to Chahar 1 Japanese_artillery moved from Shantung to Anhwe 2 Japanese_infantrys moved from Shantung to Anhwe 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 2 Japanese_infantrys moved from Korea to Manchuria 2 Japanese_bomberA0C5s, 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Japan to Kwangsi 1 Japanese_fighter moved from Korea to Japan 1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_armour, 2 Japanese_fighters, 1 Japanese_infantry, 2 Japanese_tactical_bombers, 1 battleship, 2 carriers, 1 destroyerC5, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 Japanese_elite placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 2.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - Americans Trigger RedesignModUSA: Americans activates Elite_GiveToAll Trigger RedesignModUSA: Americans activates AirTransport_GiveToAll Trigger Americans CruiserA4: Americans is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - Americans Trigger Americans Air Transport: buyAir_Transport added to productionAmericans Trigger FlyingTiger2: buyFlying_Tiger added to productionAmericans Trigger Americans Elite: buyElite added to productionAmericans Americans buy 1 battleship, 1 carrier, 1 destroyerC5 and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger CloseAirSupport: Americans is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - Americans Trigger FlyingTiger1: Changing Relationship for Americans and UK_Pacific from Neutrality to Allied Trigger FlyingTiger1: Changing Relationship for Americans and Dutch from Neutrality to Allied 1 bomberA0C5 moved from Central United States to Eastern United States 1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 battleship, 1 carrier and 1 destroyerC5 placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 4 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_artillery and 1 primitive Chinese roll dice for 4 Chinese_infantrys and 1 flying_tiger in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Chinese 1 aaGunC4 moved from Szechwan to Shensi 1 Chinese_infantry moved from Suiyuyan to Hopei 1 flying_tiger moved from Yunnan to Shensi 1 Chinese_infantry moved from Kweichow to Szechwan Place Units - Chinese 3 Chinese_infantrys placed in Szechwan 1 Chinese_infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyerC5 and 1 submarine EDIT: Removing units owned by Americans from Philippines: 1 flying_tiger EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Burma: 1 flying_tiger EDIT: Turning off Edit Mode Activate Technology - British Trigger RedesignModUK: British activates Elite_GiveToAll Trigger RedesignModUK: British activates AirTransport_GiveToAll Trigger British CruiserA4: British is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - British Trigger British Air Transport: buyAir_Transport added to productionBritish Trigger British Air Transport: buyAir_Transport added to productionUK_Pacific Trigger British Air Transport: buyAir_Transport added to productionCanada Trigger British Elite: buyElite added to productionBritish Trigger British Elite: buyElite added to productionUK_Pacific Trigger British Elite: buyElite added to productionCanada British repair damage of 4x airfield12; Remaining resources: 17 PUs; British buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Activate Technology - UK_Pacific Trigger UK Pacific CruiserA4: UK_Pacific is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Trigger CloseAirSupport: British is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone 1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier and 1 destroyerC5 moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyerC5 moved from 109 Sea Zone to 91 Sea Zone British take 104 Sea Zone from Germans 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomberA0C5 killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyerC5 and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyerC5 and 1 transport Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 0/5 hits, 3.17 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone British roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 destroyerC5 owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 5 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for British: 1 carrier, 1 destroyerC5 and 2 fighters Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 artillery remaining. Battle score for attacker is -8 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGunC4 and 1 infantry moved from India to 39 Sea Zone 1 aaGunC4, 1 destroyerC5, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGunC4 and 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 destroyerC5 moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 2 aaGunC4s, 1 artillery and 5 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyerC5 moved from 71 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from Scotland to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGunC4 and 1 infantry moved from Scotland to 109 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGunC4 and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Scotland to United Kingdom Place Units - British 2 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : -4.17 Italians : 0.00 AA fire in Normandy Bordeaux : : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - Italians Trigger RedesignModItaly: Italians activates Elite_GiveToAll Trigger RedesignModItaly: Italians activates AirTransport_GiveToAll Trigger Italians CruiserA4: Italians is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - Italians Trigger Italians Elite: buyElite added to productionItalians Trigger Italians Air Transport: buyAir_Transport added to productionItalians Italians buy 1 destroyerC5 and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - Italians Trigger CloseAirSupport: Italians is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 1 cruiser, 1 destroyerC5 and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomberA0C5 moved from Northern Italy to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield12 Bombing raid in United Kingdom causes 4 damage total. Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyerC5 owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyerC5 Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Cleaning up after air battles Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 armour moved from Northern Italy to Romania 2 aaGunC4s moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGunC4 moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 bomberA0C5 moved from United Kingdom to Holland Belgium Place Units - Italians 1 destroyerC5 placed in 97 Sea Zone 1 mobile_artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 17 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.17 Italians : 0.00 British : 0.50 Neutral_Allies : -1.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Canada round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - Canada Trigger Canada CruiserA4: Canada is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - Canada Canada buy nothing; Remaining resources: 8 PUs; Combat Move - Canada Trigger CloseAirSupport: Canada is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to 106 Sea Zone Combat - Canada Battle in 106 Sea Zone Canada attack with 1 tactical_bomber Germans defend with 1 submarine BomberDepthCharge fire in 106 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - Canada 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario 1 tactical_bomber moved from 106 Sea Zone to Quebec 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1 Canada collect 4 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
BomberDepthCharge fire in 106 Sea Zone : : -0.17 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - ANZAC Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll Trigger ANZAC CruiserA4: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - ANZAC Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC Trigger ANZAC Elite: buyElite added to productionANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - ANZAC 1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone 1 aaGunC4 and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 1 Activate Technology - French Trigger RedesignModFrench: French activates Elite_GiveToAll Trigger RedesignModFrench: French activates AirTransport_GiveToAll Trigger French CruiserA4: French is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - French Trigger French Elite: buyElite added to productionFrench Trigger French Air Transport: buyAir_Transport added to productionFrench Politics - French Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - French 1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Trigger GermansPlanes Target NavalCVs: Germans activates PlanesTargetNavalCV Trigger GermansPlanes Target Naval: Germans activates PlanesTargetNaval Germans buy 1 bomberA0C5, 2 fighters, 1 infantry, 6 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger PlanesTargetCVs1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAA to 2 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting targetsAA to carrier for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting typeAA to PlanesTargetShips for unitAttachment attached to fighter Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to cruiser Trigger PlanesTargetNaval1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAA to 2 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting targetsAA to battleship:cruiser for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting typeAA to PlanesTargetShips for unitAttachment attached to fighter Trigger PlanesTargetNaval: Setting offensiveAttackAA to 2 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting targetsAA to battleship:cruiser for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting typeAA to PlanesTargetShips for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting offensiveAttackAA to 2 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting targetsAA to carrier for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting typeAA to PlanesTargetShips for unitAttachment attached to tactical_bomber Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 1 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to battleship Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Canada loses 1 production in New Brunswick Nova Scotia due to the capture of the convoy route in 123 Sea Zone British loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone DestroyerDepthCharge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone Germans take 123 Sea Zone from British 2 submarines moved from 112 Sea Zone to 91 Sea Zone Germans take 104 Sea Zone from British 1 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyerC5, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 2 bomberA0C5s moved from Holland Belgium to United Kingdom 1 bomberA0C5 moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomberA0C5 killed by AA Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in 96 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser PlanesTargetShips fire in 96 Sea Zone : 0/1 hits, 0.20 expected hits BattleshipAndCruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win, taking Scotland from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 destroyerC5 and 1 transport DestroyerDepthCharge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win, taking 91 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyerC5 and 1 transport Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria 1 armour moved from Bulgaria to Slovakia Hungary 4 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 3 infantry moved from Yugoslavia to Romania 1 armour moved from Poland to Slovakia Hungary 2 artilleries moved from Germany to Poland 2 aaGunC4s moved from Germany to Poland 1 aaGunC4 moved from Slovakia Hungary to Romania 1 aaGunC4 moved from Slovakia Hungary to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Holland Belgium to Poland 2 bomberA0C5s moved from United Kingdom to Western Germany 1 artillery moved from Norway to Finland 1 tactical_bomber moved from Holland Belgium to Finland 5 armour and 4 mech_infantrys moved from France to Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Western Germany 2 aaGunC4s moved from Holland Belgium to Western Germany Place Units - Germans 1 bomberA0C5 and 2 fighters placed in Western Germany 6 mobile_artillerys placed in Germany 1 infantry placed in Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.67 Defenders Fire, : : -0.17 BattleshipAndCruiserAA fire in 96 Sea Zone : : -0.20 British : -0.50 PlanesTargetShips fire in 96 Sea Zone : : -0.20 DestroyerDepthCharge fire in 91 Sea Zone : : -0.20 AA fire in United Kingdom : : 0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Trigger GermansPlanes Target NavalCVs: Germans activates PlanesTargetNavalCV Trigger GermansPlanes Target Naval: Germans activates PlanesTargetNaval Germans buy 1 bomberA0C5, 2 fighters, 1 infantry, 6 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger PlanesTargetCVs1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAA to 2 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting targetsAA to carrier for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting typeAA to PlanesTargetShips for unitAttachment attached to fighter Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to cruiser Trigger PlanesTargetNaval1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAA to 2 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting targetsAA to battleship:cruiser for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting typeAA to PlanesTargetShips for unitAttachment attached to fighter Trigger PlanesTargetNaval: Setting offensiveAttackAA to 2 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting targetsAA to battleship:cruiser for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting typeAA to PlanesTargetShips for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting offensiveAttackAA to 2 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting offensiveAttackAAmaxDieSides to 10 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting targetsAA to carrier for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting typeAA to PlanesTargetShips for unitAttachment attached to tactical_bomber Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 1 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to battleship Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Canada loses 1 production in New Brunswick Nova Scotia due to the capture of the convoy route in 123 Sea Zone British loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone DestroyerDepthCharge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone Germans take 123 Sea Zone from British 2 submarines moved from 112 Sea Zone to 91 Sea Zone Germans take 104 Sea Zone from British 1 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyerC5, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 2 bomberA0C5s moved from Holland Belgium to United Kingdom 1 bomberA0C5 moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomberA0C5 killed by AA Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in 96 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser PlanesTargetShips fire in 96 Sea Zone : 0/1 hits, 0.20 expected hits BattleshipAndCruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win, taking Scotland from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 destroyerC5 and 1 transport DestroyerDepthCharge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win, taking 91 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyerC5 and 1 transport Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria 1 armour moved from Bulgaria to Slovakia Hungary 4 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 3 infantry moved from Yugoslavia to Romania 1 armour moved from Poland to Slovakia Hungary 2 artilleries moved from Germany to Poland 2 aaGunC4s moved from Germany to Poland 1 aaGunC4 moved from Slovakia Hungary to Romania 1 aaGunC4 moved from Slovakia Hungary to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Holland Belgium to Poland 2 bomberA0C5s moved from United Kingdom to Western Germany 1 artillery moved from Norway to Finland 1 tactical_bomber moved from Holland Belgium to Finland 5 armour and 4 mech_infantrys moved from France to Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Western Germany 2 aaGunC4s moved from Holland Belgium to Western Germany Place Units - Germans 1 bomberA0C5 and 2 fighters placed in Western Germany 6 mobile_artillerys placed in Germany 1 infantry placed in Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.67 Defenders Fire, : : -0.17 BattleshipAndCruiserAA fire in 96 Sea Zone : : -0.20 British : -0.50 PlanesTargetShips fire in 96 Sea Zone : : -0.20 DestroyerDepthCharge fire in 91 Sea Zone : : -0.20 AA fire in United Kingdom : : 0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Russians Russians buy 1 Russian_aaGunC4, 1 Russian_armour, 2 Russian_artillerys, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 Russian_armour moved from Belarus to Novgorod 1 Russian_mech_infantry moved from Belarus to Novgorod 4 Russian_infantrys moved from Novgorod to Belarus 1 Russian_infantry moved from Novgorod to Karelia 1 Russian_infantry moved from Archangel to Belarus 1 Russian_aaGunC4 moved from Novgorod to Belarus 1 Russian_mech_infantry moved from Russia to Belarus 1 Russian_armour and 1 Russian_mech_infantry moved from Bryansk to Belarus 1 Russian_artillery and 1 Russian_infantry moved from Ukraine to Western Ukraine 1 Russian_aaGunC4 moved from Volgograd to Caucasus 1 Russian_infantry moved from Rostov to Caucasus 1 Russian_infantry moved from Rostov to Bryansk 1 Russian_artillery moved from Russia to Bryansk 2 Russian_aaGunC4s, 1 Russian_artillery and 2 Russian_infantrys moved from Bryansk to Western Ukraine 5 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_infantry moved from Yakut S.S.R. to Yenisey 1 Russian_aaGunC4 and 10 Russian_infantrys moved from Buryatia to Amur Place Units - Russians 1 Russian_aaGunC4 and 1 Russian_armour placed in Novgorod 1 Russian_infantry placed in Novgorod 1 Russian_artillery and 2 Russian_infantrys placed in Ukraine 1 Russian_mech_infantry and 1 Russian_mobile_artillery placed in Volgograd Russians undo move 4. 1 Russian_artillery placed in Volgograd 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Japanese_infantry, 1 airfield12, 1 destroyerC5 and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese DestroyerDepthCharge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits DestroyerDepthCharge fire in 43 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery and 3 Japanese_infantrys moved from Hunan to Yunnan 2 Japanese_artillerys and 3 Japanese_infantrys moved from Anhwe to Kweichow 2 Japanese_infantrys moved from Chahar to Hopei 1 Japanese_mech_infantry moved from Shantung to Kweichow 2 Japanese_infantrys moved from Kiangsi to Kwangtung 2 Japanese_bomberA0C5s moved from Kwangsi to India 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kwangsi to 36 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 Japanese_artillerys and 2 Japanese_infantrys moved from 37 Sea Zone to Malaya 1 carrier and 1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya 1 Japanese_infantry moved from French Indo China to 36 Sea Zone 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_infantry moved from 43 Sea Zone to Borneo 1 Japanese_infantry moved from Kwangsi to Yunnan 1 Japanese_armour moved from Kwangsi to Yunnan 1 Japanese_fighter and 2 Japanese_tactical_bombers moved from Kwangsi to Yunnan 1 Japanese_tactical_bomber moved from Kwangsi to Hopei 1 Japanese_fighter moved from Kwangsi to Yunnan 1 Japanese_fighter moved from Kwangsi to Kweichow 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_fighter moved from Kwangsi to Yunnan 1 Japanese_artillery and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung 1 Japanese_elite moved from Japan to 6 Sea Zone 1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 Japanese_elite moved from 21 Sea Zone to Guam 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier and 1 destroyerC5 moved from 33 Sea Zone to 35 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 35 Sea Zone to Philippines 1 Japanese_artillery and 3 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines 1 battleship and 1 carrier moved from 36 Sea Zone to 43 Sea Zone 2 Japanese_fighters moved from Kwangsi to Kwangtung 1 Japanese_tactical_bomber moved from Kwangsi to Kweichow 1 Japanese_fighter moved from Kwangsi to Hopei Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber in Kweichow, round 2 : 5/8 hits, 3.00 expected hits Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 transport Americans defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyerC5 Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports British defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Kwangtung Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters and 2 Japanese_infantrys in Kwangtung, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 Japanese_artillery, 2 Japanese_fighters and 2 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Americans defend with 1 airfield12, 1 harbour12 and 2 infantry Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Hopei, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Yunnan Japanese attack with 1 Japanese_armour, 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 3 Japanese_tactical_bombers Chinese defend with 3 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 3 Japanese_tactical_bombers in Yunnan, round 2 : 7/12 hits, 5.67 expected hits Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 3 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_armour, 1 Japanese_artillery, 3 Japanese_fighters, 2 Japanese_infantrys and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 Japanese_infantrys Casualties for Chinese: 3 Chinese_infantrys Battle in Malaya Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone 3 Japanese_fighters and 3 Japanese_tactical_bombers moved from Yunnan to French Indo China 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kweichow to French Indo China 2 Japanese_fighters moved from Kwangtung to Manchuria 1 Japanese_infantry moved from Jehol to Chahar 1 Japanese_aaGunC4 and 4 Japanese_infantrys moved from Jehol to Manchuria 1 Japanese_infantry moved from Korea to Manchuria 1 Japanese_infantry moved from Kiangsi to Hunan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Hopei to Anhwe 1 Japanese_fighter moved from Philippines to 35 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone 2 Japanese_bomberA0C5s moved from India to French Indo China Place Units - Japanese 1 airfield12 and 1 factory_minor placed in French Indo China 1 destroyerC5 placed in 6 Sea Zone 1 Japanese_infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 52 PUs Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -0.17 DestroyerDepthCharge fire in 37 Sea Zone : : -0.10 Americans : -0.83 Chinese : 0.33 DestroyerDepthCharge fire in 43 Sea Zone : : -0.10 UK_Pacific : -1.00 AA fire in India : : -0.33 Japanese : 4.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomberA0C5, 4 destroyerC5s, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 117 Sea Zone Americans take 106 Sea Zone from Germans Canada take 117 Sea Zone from Germans 1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 1 destroyerC5, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 destroyerC5 moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Marshall Islands Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4 moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Eastern United States to 86 Sea Zone 1 bomberA0C5 moved from Eastern United States to United Kingdom 1 armour moved from Western United States to Central United States 1 flying_tiger moved from Burma to Shensi Place Units - Americans 3 destroyerC5s, 1 submarine and 1 transport placed in 101 Sea Zone 1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Western United States 1 destroyerC5 placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,1,4,3 Americans collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 50 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Some Units in Shensi change ownership: 1 flying_tiger Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 6 Chinese_infantrys moved from Szechwan to Yunnan 2 flying_tigers moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 6 Chinese_infantrys and 2 flying_tigers Japanese defend with 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_infantrys and 1 primitive Chinese roll dice for 6 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 2 Japanese_infantrys in Yunnan, round 2 : 0/4 hits, 1.50 expected hits 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 Chinese_infantrys and 2 flying_tigers in Yunnan, round 3 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits 1 Chinese_infantry owned by the Chinese, 1 Japanese_artillery owned by the Japanese, 1 Japanese_armour owned by the Japanese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japanese_armour, 1 Japanese_artillery and 2 Japanese_infantrys Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Szechwan 1 aaGunC4 moved from Shensi to Sikang 2 flying_tigers moved from Yunnan to Sikang Place Units - Chinese 5 Chinese_infantrys placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -1.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 27 PUs; British buy 2 armour, 1 artillery, 1 mobile_artillery and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 3 aaGunC4s and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Burma to 41 Sea Zone Combat - British Battle in Scotland British attack with 3 infantry and 1 tactical_bomber Germans defend with 1 airfield12 and 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine PlanesTargetShips fire in 41 Sea Zone : 0/1 hits, 0.20 expected hits 1 submarine owned by the Japanese Submerged Non Combat Move - British 1 tactical_bomber moved from 41 Sea Zone to India 1 aaGunC4 moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 aaGunC4 and 1 artillery moved from Burma to India 5 infantry moved from Burma to India 1 cruiser, 1 destroyerC5 and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 submarine placed in 110 Sea Zone 1 artillery placed in United Kingdom 2 armour and 1 mobile_artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,6,2,3 British collect 20 PUs (2 lost to blockades); end with 20 PUs Place Units - UK_Pacific 3 aaGunC4s and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,3,5,3,1 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 13 PUs Some Units in India change ownership: 3 aaGunC4s and 2 infantryCombat Hit Differential Summary :
Germans : -0.33 British : -0.17 PlanesTargetShips fire in 41 Sea Zone : : -0.20 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Italians Italians buy 2 destroyerC5s and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Canada from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 bomberA0C5 moved from Holland Belgium to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory_major Bombing raid in United Kingdom causes 2 damage total. Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 harbour12; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Cleaning up after air battles Non Combat Move - Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Tobruk to Alexandria 1 bomberA0C5 moved from United Kingdom to Western Germany 1 armour moved from Greece to Romania 1 mobile_artillery moved from Northern Italy to Romania 1 aaGunC4 moved from Yugoslavia to Romania 2 infantry moved from Yugoslavia to Albania 3 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Yugoslavia to Albania 1 aaGunC4 moved from Yugoslavia to Albania Place Units - Italians 2 destroyerC5s and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.17 Italians : 0.83 British : 0.00 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Canada round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - Canada Canada buy 1 EscortCarrierASW and 1 infantry; Remaining resources: 0 PUs; Combat Move - Canada Combat - Canada Non Combat Move - Canada 1 tactical_bomber moved from Quebec to 106 Sea Zone 1 infantry moved from Ontario to Quebec 1 armour moved from Alberta Saskatchewan Manitoba to Quebec Place Units - Canada 1 EscortCarrierASW placed in 106 Sea Zone 1 infantry placed in Quebec Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 123 Sea Zone. Rolls: 4,3 Canada collect 6 PUs (1 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyerC5 moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter placed in New Zealand 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 2 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6
Game History
Round: 3 Research Technology - Germans Activate Technology - Germans Trigger Bunkers: Germans activates Bunkers Trigger Militia: Germans activates MilitiaForAll Purchase Units - Germans Trigger Bunkers: buyBunker added to productionGermans Trigger Bunkers: buyBunker added to productionRussians Trigger Bunkers: buyBunker added to productionJapanese Trigger Bunkers: buyBunker added to productionAmericans Trigger Bunkers: buyBunker added to productionBritish Trigger Bunkers: buyUKPBunker added to productionUK_Pacific Trigger Bunkers: buyBunker added to productionItalians Trigger Bunkers: buyBunker added to productionCanada Trigger Bunkers: buyBunker added to productionANZAC Trigger Bunkers: buyBunker added to productionFrench Trigger Militia For All: buyMilitia added to productionGermans Trigger Militia For All: buyRussian_Militia added to productionRussians Trigger Militia For All: buyJapanese_Militia added to productionJapanese Trigger Militia For All: buyMilitia added to productionAmericans Trigger Militia For All: buyUKMilitia added to productionBritish Trigger Militia For All: buyUKMilitia added to productionUK_Pacific Trigger Militia For All: buyMilitia added to productionItalians Trigger Militia For All: buyMilitia added to productionCanada Trigger Militia For All: buyMilitia added to productionANZAC Trigger Militia For All: buyMilitia added to productionFrench Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Open Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Closed Germans buy 2 bomberA0C5s, 1 fighter, 1 infantry, 2 mech_infantrys, 6 militias and 2 mobile_artillerys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Americans loses 2 production in West Indies due to the capture of the convoy route in 88 Sea Zone Americans loses 2 production in Southeast Mexico due to the capture of the convoy route in 90 Sea Zone Americans loses 2 production in Central America due to the capture of the convoy route in 102 Sea Zone DestroyerDepthCharge fire in 117 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine lost in 117 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone Germans take 88 Sea Zone from Americans 1 submarine moved from 91 Sea Zone to 90 Sea Zone Germans take 90 Sea Zone from Americans 1 submarine moved from 90 Sea Zone to 102 Sea Zone Germans take 102 Sea Zone from Americans 1 submarine moved from 123 Sea Zone to 117 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Poland to Bessarabia 1 fighter moved from Western Germany to 114 Sea Zone 2 fighters moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Finland to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 tactical_bomber Russians defend with 1 submarine PlanesTargetShips fire in 115 Sea Zone : 0/1 hits, 0.20 expected hits 1 submarine owned by the Russians Submerged Battle in 114 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser PlanesTargetShips fire in 114 Sea Zone : 0/1 hits, 0.20 expected hits BattleshipAndCruiserAA fire in 114 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans winGermans win with 1 tactical_bomber remaining with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 aaGunC4s, 2 artilleries and 8 infantry moved from Romania to Eastern Poland 3 armour and 1 artillery moved from Slovakia Hungary to Eastern Poland 2 aaGunC4s, 2 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour, 4 mech_infantrys and 6 mobile_artillerys moved from Germany to Eastern Poland 3 bomberA0C5s moved from Western Germany to Eastern Poland 3 fighters and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 fighter moved from Western Germany to Egypt 1 battleship, 1 cruiser, 1 destroyerC5 and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyerC5, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGunC4 moved from Western Germany to 112 Sea Zone 1 aaGunC4 and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to Denmark 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Western Germany 1 armour moved from Western Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 2 bomberA0C5s and 1 fighter placed in Western Germany 1 infantry and 2 militias placed in Western Germany 2 mech_infantrys, 4 militias and 2 mobile_artillerys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0.33 DestroyerDepthCharge fire in 117 Sea Zone : : 0.90 PlanesTargetShips fire in 114 Sea Zone : : -0.20 BattleshipAndCruiserAA fire in 114 Sea Zone : : -0.20 PlanesTargetShips fire in 115 Sea Zone : : -0.20 Russians : -0.67
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