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    Getting an error before conducting battle...

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    • B
      Bossman last edited by

      triplea.engine.version.bin:1.9
      Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip
      Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]
      Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip
      Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]
      java.net.ConnectException: Connection refused: no further information
      at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method)
      at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source)
      at games.strategy.net.ClientMessenger.<init>(ClientMessenger.java:84)
      at games.strategy.engine.framework.startup.mc.ClientModel.createClientMessenger(ClientModel.java:155)
      at games.strategy.engine.framework.startup.mc.SetupPanelModel.showClient(SetupPanelModel.java:61)
      at games.strategy.engine.framework.GameRunner.lambda$showMainFrame$3(GameRunner.java:272)
      at java.awt.event.InvocationEvent.dispatch(Unknown Source)
      at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
      at java.awt.EventQueue.access$500(Unknown Source)
      at java.awt.EventQueue$3.run(Unknown Source)
      at java.awt.EventQueue$3.run(Unknown Source)
      at java.security.AccessController.doPrivileged(Native Method)
      at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
      at java.awt.EventQueue.dispatchEvent(Unknown Source)
      at games.strategy.engine.framework.GameRunner$1.dispatchEvent(GameRunner.java:325)
      at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
      at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.run(Unknown Source)
      Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip
      Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]
      Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip
      Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]
      java.lang.ArrayIndexOutOfBoundsException: 1
      at games.strategy.engine.message.RemoteMethodCall.classesToString(RemoteMethodCall.java:128)
      at games.strategy.engine.message.RemoteMethodCall.resolve(RemoteMethodCall.java:180)
      at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:153)
      at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)
      at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)
      at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.lambda$messageReceived$2(UnifiedMessenger.java:299)
      at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
      at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
      at java.lang.Thread.run(Unknown Source)

      Anyone know how to fix this??? Thanks.

      1 Reply Last reply Reply Quote 0
      • ssoloff
        ssoloff Admin last edited by

        Looks identical to the error reported here. You can follow progress on fixing it at https://github.com/triplea-game/triplea/issues/2133 (please feel free to add any additional information you think is useful to that ticket).

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