TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Italy round 16
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 16 Research Technology - Italy Trigger italianaTITBR: Italy gains access to IncreasedTacticalBomberRange Trigger italianaTISBR: Italy gains access to IncreasedStrategicBomberRange Italy spend 0 on tech rolls Italy roll 1,9,4,4,8,11,2,8,2 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAlpineInfantrys moved from Rome to 46 Sea Zone 1 italianTransport moved from 43 Sea Zone to 45 Sea Zone 1 italianInfantry and 1 italianMarine moved from Sardinia to 45 Sea Zone 2 italianArtillerys moved from Northern Italy to 47 Sea Zone 2 italianArtillerys and 1 italianTransport moved from 47 Sea Zone to 43 Sea Zone 1 italianInfantry and 1 italianMarine moved from Algeria to 43 Sea Zone 2 italianAlpineInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 45 Sea Zone to 43 Sea Zone 2 italianAlpineInfantrys, 2 italianArtillerys, 2 italianInfantrys and 2 italianMarines moved from 43 Sea Zone to Gibraltar 3 italianArtillerys, 2 italianInfantrys and 1 italianMarine moved from Central Egpyt to Anglo Egyptian Sudan 1 italianFighter, 1 italianNavalFighter and 3 italianTanks moved from Cairo to Anglo Egyptian Sudan 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Algeria to Gibraltar Combat - Italy Britain scrambles 4 units out of 41 Sea Zone to defend against the attack in Gibraltar Battle in Gibraltar Italy attack with 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAlpineInfantrys, 2 italianArtillerys, 2 italianInfantrys, 2 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber Usa defend with 2 americanArtillerys, 4 americanInfantrys, 4 americanNavalFighters and 1 americanTank; Britain defend with 1 Flagpole and 3 Materials Italy roll dice for 2 italianBattleships and 1 italianCruiser in Gibraltar, round 2 : 3/5 hits, 1.92 expected hits Italy roll dice for 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAlpineInfantrys, 2 italianArtillerys, 2 italianInfantrys, 2 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber in Gibraltar, round 2 : 4/14 hits, 3.75 expected hits Britain roll dice for 2 americanArtillerys, 4 americanInfantrys, 4 americanNavalFighters and 1 americanTank in Gibraltar, round 2 : 3/11 hits, 4.25 expected hits 1 americanTank owned by the Usa, 4 americanInfantrys owned by the Usa, 2 americanNavalFighters owned by the Usa, 1 italianMarine owned by the Italy and 2 italianInfantrys owned by the Italy lost in Gibraltar Italy roll dice for 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianMarine, 1 italianNavalFighter and 1 italianTacticalBomber in Gibraltar, round 3 : 3/11 hits, 3.33 expected hits Britain roll dice for 2 americanArtillerys and 2 americanNavalFighters in Gibraltar, round 3 : 1/4 hits, 1.83 expected hits 1 americanArtillery owned by the Usa, 2 americanNavalFighters owned by the Usa and 1 italianMarine owned by the Italy lost in Gibraltar Italy roll dice for 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianNavalFighter and 1 italianTacticalBomber in Gibraltar, round 4 : 2/10 hits, 3.08 expected hits Britain roll dice for 1 americanArtillery in Gibraltar, round 4 : 1/1 hits, 0.50 expected hits 1 italianArtillery owned by the Italy and 1 americanArtillery owned by the Usa lost in Gibraltar Italy win, taking Gibraltar from Britain with 2 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 52 Casualties for Italy: 1 italianArtillery, 2 italianInfantrys and 2 italianMarines Casualties for Usa: 2 americanArtillerys, 4 americanInfantrys, 4 americanNavalFighters and 1 americanTank Battle in Anglo Egyptian Sudan Italy attack with 3 italianArtillerys, 1 italianFighter, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 3 italianTanks Egypt defend with 1 Flagpole and 1 britishEntrenchment; Britain defend with 4 britishArtillerys and 3 britishInfantrys Italy roll dice for 3 italianArtillerys, 1 italianFighter, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 3 italianTanks in Anglo Egyptian Sudan, round 2 : 2/11 hits, 3.92 expected hits Egypt roll dice for 4 britishArtillerys, 1 britishEntrenchment and 3 britishInfantrys in Anglo Egyptian Sudan, round 2 : 3/8 hits, 3.00 expected hits 1 britishInfantry owned by the Britain, 1 italianArtillery owned by the Italy, 1 britishArtillery owned by the Britain and 2 italianInfantrys owned by the Italy lost in Anglo Egyptian Sudan Italy roll dice for 2 italianArtillerys, 1 italianFighter, 1 italianMarine, 1 italianNavalFighter and 3 italianTanks in Anglo Egyptian Sudan, round 3 : 6/8 hits, 3.17 expected hits Egypt roll dice for 3 britishArtillerys, 1 britishEntrenchment and 2 britishInfantrys in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2.33 expected hits 2 britishInfantrys owned by the Britain, 1 italianArtillery owned by the Italy, 3 britishArtillerys owned by the Britain and 1 britishEntrenchment owned by the Egypt lost in Anglo Egyptian Sudan Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 1 italianFighter, 1 italianMarine, 1 italianNavalFighter and 3 italianTanks remaining. Battle score for attacker is 17 Casualties for Italy: 2 italianArtillerys and 2 italianInfantrys Casualties for Britain: 4 britishArtillerys and 3 britishInfantrys Casualties for Egypt: 1 britishEntrenchment Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery, 1 italianInfantry, 1 italianParatrooper and 2 italianTanks moved from Sinai to Cairo 1 italianFighter and 1 italianNavalFighter moved from Anglo Egyptian Sudan to Cairo 2 italianAlpineInfantrys moved from Tripolitania to Algeria 1 italianArtillery and 1 italianInfantry moved from Trans Jordan to Syria 2 italianMarines moved from Trans Jordan to Sinai 1 italianArtillery moved from Cairo to Sinai 1 italianInfantry moved from Cairo to Sinai 1 Truck and 1 italianInfantry moved from Cairo to Anglo Egyptian Sudan 1 Truck and 1 italianAntiAirGun moved from Western Egypt to Sinai 1 Truck moved from Sinai to Cairo 1 Truck moved from Cyrenaica to Cairo 1 Train moved from Northern Italy to Greece 1 Train and 1 italianInfantry moved from Greece to Northern Italy 2 Materials and 2 italianAirTransports moved from Rome to Cairo 1 Material and 1 Truck moved from Rome to Southern Italy 1 Truck moved from Southern Italy to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 1 Truck moved from Southern Italy to Rome 1 Truck moved from Southern Italy to Rome 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Gibraltar to Cyrenaica 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Gibraltar to Southern Spain 1 italianTransport moved from 43 Sea Zone to 47 Sea Zone Purchase Units - Italy Italy buy 1 italianAdvancedNavalFighter, 1 italianFortification, 5 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Cairo being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification, 2 italianInfantrys and 1 italianMech.Infantry placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianTransport placed in 50 Sea Zone 1 italianAdvancedNavalFighter placed in Northern Italy 1 italianInfantry placed in Rome Turn Complete - Italy Italy collect 36 PUs; end with 36 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 39 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Egypt : -1.33 Italy : 0.83 Britain : -1.58 -
@colin back to usa
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TripleA Move Summary: Usa round 16
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 16 Research Technology - Usa Trigger americanaTAA: Usa gains access to AdvancedArtillery Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedProduction Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 3 americanTransports moved from 41 Sea Zone to 40 Sea Zone 2 americanArtillerys, 3 americanInfantrys and 2 americanTanks moved from Azores to 40 Sea Zone 2 americanArtillerys, 3 americanInfantrys, 2 americanTanks and 3 americanTransports moved from 40 Sea Zone to 41 Sea Zone 2 americanArtillerys, 3 americanInfantrys and 2 americanTanks moved from 41 Sea Zone to Gibraltar 1 americanNavalFighter moved from Azores to Gibraltar -
@ubernaut just one battle
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TripleA Turn Summary: Usa round 16
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 16 Research Technology - Usa Trigger americanaTAA: Usa gains access to AdvancedArtillery Usa spend 0 on tech rolls Usa roll 10,11,8,7,10,10,8,9,6,2,1,4,12,12,5,1,9,2 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedProduction Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanTransports moved from 41 Sea Zone to 40 Sea Zone 2 americanArtillerys, 3 americanInfantrys and 2 americanTanks moved from Azores to 40 Sea Zone 2 americanArtillerys, 3 americanInfantrys, 2 americanTanks and 3 americanTransports moved from 40 Sea Zone to 41 Sea Zone 2 americanArtillerys, 3 americanInfantrys and 2 americanTanks moved from 41 Sea Zone to Gibraltar 1 americanNavalFighter moved from Azores to Gibraltar Combat - Usa Battle in Gibraltar Usa attack with 2 americanArtillerys, 3 americanInfantrys, 1 americanNavalFighter and 2 americanTanks Italy defend with 1 Flagpole, 3 Materials, 2 italianAlpineInfantrys and 1 italianArtillery Usa roll dice for 1 americanBattleship-damaged and 3 americanCruisers in Gibraltar, round 2 : 1/4 hits, 1.17 expected hits Usa roll dice for 2 americanArtillerys, 3 americanInfantrys, 1 americanNavalFighter and 2 americanTanks in Gibraltar, round 2 : 2/8 hits, 1.50 expected hits Italy roll dice for 2 italianAlpineInfantrys and 1 italianArtillery in Gibraltar, round 2 : 0/3 hits, 1.50 expected hits 1 italianArtillery owned by the Italy and 2 italianAlpineInfantrys owned by the Italy lost in Gibraltar Usa win, taking Gibraltar from Italy with 2 americanArtillerys, 3 americanInfantrys, 1 americanNavalFighter and 2 americanTanks remaining. Battle score for attacker is 12 Casualties for Italy: 2 italianAlpineInfantrys and 1 italianArtillery Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from Northeastern US to 41 Sea Zone 1 americanNavalFighter moved from Gibraltar to 41 Sea Zone 1 americanTransport moved from 11 Sea Zone to 36 Sea Zone 3 americanArtillerys and 2 americanTanks moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 3 americanBattleships, 3 americanCarriers, 5 americanCruisers, 6 americanDestroyers, 9 americanNavalFighters, 1 americanSubmarine and 4 americanTransports moved from 93 Sea Zone to 92 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 1 americanArtillery, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 5 americanInfantrys, 4 americanNavalFighters and 2 americanTransports moved from 115 Sea Zone to 124 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from 124 Sea Zone to Wake Island 1 americanNavalFighter moved from Los Angeles to 124 Sea Zone 1 americanMarine moved from San Francisco to 156 Sea Zone 1 americanBattleship, 2 americanDestroyers, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 2 americanTransports moved from 115 Sea Zone to 156 Sea Zone 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 Truck moved from Eastern Central US to Los Angeles 1 americanAntiAirGun moved from New York to 30 Sea Zone 1 americanAntiAirGun, 3 americanArtillerys, 4 americanInfantrys, 2 americanTanks and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanAntiAirGun, 3 americanArtillerys, 4 americanInfantrys and 2 americanTanks moved from 39 Sea Zone to Azores 1 Truck, 1 americanArtillery, 3 americanInfantrys and 3 americanTanks moved from French West Africa to West Africa Purchase Units - Usa Usa buy 2 americanArtillerys, 1 americanDestroyer, 7 americanInfantrys, 2 americanNavalFighters, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanArtillerys and 2 americanTanks placed in New York 1 americanNavalFighter placed in Northeastern US 4 americanInfantrys placed in Washington 2 americanInfantrys placed in Eastern US Usa undo move 3. 1 americanTransport placed in 36 Sea Zone 4 americanInfantrys placed in Washington Usa undo move 5. Usa undo move 4. Usa undo move 1. 1 americanTransport placed in 30 Sea Zone 2 americanArtillerys and 1 americanTank placed in New York 4 americanInfantrys placed in Washington Usa undo move 4. 1 americanArtillery and 2 americanTanks placed in New York 1 americanArtillery and 1 americanInfantry placed in Los Angeles 1 americanDestroyer placed in 156 Sea Zone 1 americanNavalFighter placed in Hawaiian Islands Activate Technology - Usa Usa activating AdvancedProduction Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican Turn Complete - Usa Usa collect 75 PUs; end with 75 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 78 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0.33 Italy : -1.50 -
@ubernaut your turn
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@colin ok might have to do it later this evening got some work stuff again today.
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TripleA Move Summary: Germany round 17
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Leningrad 2 germanHeavyTanks owned by the Germany added in Leningrad 1 germanHeavyTank moved from Belorussia to Novgorod 2 germanInfantrys moved from Pskov to Novgorod 1 germanAdvancedFighter, 2 germanHeavyTanks, 6 germanInfantrys and 1 germanMarine moved from Leningrad to Novgorod 2 germanAdvancedNavalFighters, 1 germanAirTransport, 1 germanAlpineInfantry, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 8 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Leningrad to Eastern Finland 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Finland 2 germanInfantrys moved from Eastern Ukraine to Voronezh 2 germanAdvancedFighters, 3 germanInfantrys and 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanMech.Infantry and 1 germanTank moved from Gold Coast to French Equatorial Africa 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys moved from Nigeria to French Equatorial Africa 1 germanInfantry moved from Gold Coast to French West Africa VichyFrance take French West Africa from ExiledAllies 1 germanInfantry moved from Gold Coast to Eastern French Africa VichyFrance take Eastern French Africa from ExiledAllies -
@colin time for one last battle before i have to work if you are still up if not tomorrow

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@colin im up if you are around
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@ubernaut yep I'm in the lobby
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TripleA Turn Summary: Finland round 17
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 3,9,11,11,4,7,5,10,10,10,1,8,1,5,1,4,10,6 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Leningrad 2 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanHeavyTank moved from Belorussia to Novgorod 2 germanInfantrys moved from Pskov to Novgorod 1 germanAdvancedFighter, 2 germanHeavyTanks, 6 germanInfantrys and 1 germanMarine moved from Leningrad to Novgorod 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Finland 2 germanInfantrys moved from Eastern Ukraine to Voronezh 2 germanAdvancedFighters, 3 germanInfantrys and 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanMech.Infantry and 1 germanTank moved from Gold Coast to French Equatorial Africa 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys moved from Nigeria to French Equatorial Africa 1 germanInfantry moved from Gold Coast to French West Africa VichyFrance take French West Africa from ExiledAllies 1 germanInfantry moved from Gold Coast to Eastern French Africa VichyFrance take Eastern French Africa from ExiledAllies 2 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 8 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from Leningrad to Eastern Finland Combat - Germany Battle in Eastern Finland Germany attack with 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 8 germanInfantrys, 2 germanMarines and 1 germanParatrooper Britain defend with 1 Flagpole, 2 britishAlpineInfantrys, 4 britishArtillerys, 2 britishInfantrys and 2 britishMarines HvyTankFS fire in Eastern Finland : 0/4 hits, 1.00 expected hits Germany roll dice for 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 8 germanInfantrys, 2 germanMarines and 1 germanParatrooper in Eastern Finland, round 2 : 11/22 hits, 6.75 expected hits Britain roll dice for 2 britishAlpineInfantrys, 4 britishArtillerys, 2 britishInfantrys and 2 britishMarines in Eastern Finland, round 2 : 5/10 hits, 3.83 expected hits Units damaged: 4 germanHeavyTanks owned by the Germany 2 britishInfantrys owned by the Britain, 1 germanInfantry owned by the Germany, 2 britishMarines owned by the Britain, 4 britishArtillerys owned by the Britain and 2 britishAlpineInfantrys owned by the Britain lost in Eastern Finland 4 germanHeavyTanks owned by the Germany lost in Eastern Finland 4 germanHeavyTank-damageds owned by the Germany added in Eastern Finland Germany win, taking Eastern Finland from Britain with 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 1 germanAlpineInfantry, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTank-damageds, 7 germanInfantrys, 2 germanMarines and 1 germanParatrooper remaining. Battle score for attacker is -5 Casualties for Germany: 4 germanHeavyTanks and 1 germanInfantry Casualties for Britain: 2 britishAlpineInfantrys, 4 britishArtillerys, 2 britishInfantrys and 2 britishMarines Battle in Novgorod Germany attack with 1 germanAdvancedFighter, 3 germanHeavyTanks, 8 germanInfantrys and 1 germanMarine Russia defend with 1 Flagpole, 1 Rail, 3 russianAntiTankGuns, 2 russianArtillerys and 5 russianInfantrys HvyTankFS fire in Novgorod : 0/3 hits, 0.75 expected hits AntiTankGun fire in Novgorod : 1/3 hits, 1.00 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 germanHeavyTank owned by the Germany lost in Novgorod 1 germanHeavyTank-damaged owned by the Germany added in Novgorod Germany roll dice for 1 germanAdvancedFighter, 2 germanHeavyTanks, 1 germanHeavyTank-damaged, 8 germanInfantrys and 1 germanMarine in Novgorod, round 2 : 5/13 hits, 3.42 expected hits Russia roll dice for 3 russianAntiTankGuns, 2 russianArtillerys and 5 russianInfantrys in Novgorod, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 2 germanHeavyTanks owned by the Germany 3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 2 russianArtillerys owned by the Russia lost in Novgorod 2 germanHeavyTanks owned by the Germany lost in Novgorod 2 germanHeavyTank-damageds owned by the Germany added in Novgorod 3 germanHeavyTank-damageds owned by the Germany, 7 germanInfantrys owned by the Germany and 1 germanMarine owned by the Germany retreated to Leningrad Russia win with 3 russianAntiTankGuns and 2 russianInfantrys remaining. Battle score for attacker is -16 Casualties for Germany: 3 germanHeavyTanks and 1 germanInfantry Casualties for Russia: 2 russianArtillerys and 3 russianInfantrys Battle in Voronezh Germany attack with 2 germanAdvancedFighters, 5 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole, 2 russianArtillerys and 5 russianInfantrys Germany roll dice for 2 germanAdvancedFighters, 5 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 3/8 hits, 2.75 expected hits Russia roll dice for 2 russianArtillerys and 5 russianInfantrys in Voronezh, round 2 : 2/7 hits, 1.92 expected hits 3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Voronezh Germany roll dice for 2 germanAdvancedFighters, 3 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 3 : 2/6 hits, 2.42 expected hits Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Voronezh, round 3 : 2/4 hits, 1.17 expected hits 2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Voronezh Germany roll dice for 2 germanAdvancedFighters, 1 germanInfantry and 1 germanTacticalBomber in Voronezh, round 4 : 3/4 hits, 2.08 expected hits Russia roll dice for 2 russianArtillerys in Voronezh, round 4 : 0/2 hits, 0.50 expected hits 2 russianArtillerys owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 2 germanAdvancedFighters, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 11 Casualties for Germany: 4 germanInfantrys Casualties for Russia: 2 russianArtillerys and 5 russianInfantrys Battle in French Equatorial Africa Germany attack with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishArtillery, 4 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in French Equatorial Africa, round 2 : 1/9 hits, 3.00 expected hits ExiledAllies roll dice for 1 britishArtillery, 4 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks in French Equatorial Africa, round 2 : 4/9 hits, 2.75 expected hits 1 britishMech.Infantry owned by the Britain, 2 germanInfantrys owned by the Germany and 2 germanAlpineInfantrys owned by the Germany lost in French Equatorial Africa 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany and 1 germanTank owned by the Germany retreated to Nigeria ExiledAllies win with 1 britishArtillery, 4 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks remaining. Battle score for attacker is -9 Casualties for Germany: 2 germanAlpineInfantrys and 2 germanInfantrys Casualties for Britain: 1 britishMech.Infantry Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedFighter and 3 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad 2 germanAdvancedFighters and 1 germanTacticalBomber moved from Voronezh to Kharkov 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanHeavyTank moved from Crimea to Kharkov 1 germanAdvancedNavalFighter, 1 germanHeavyTank and 1 germanInfantry moved from Southern Ukraine to Kharkov 1 germanHeavyTank moved from Eastern Poland to Kharkov 1 Train moved from Western Germany to Berlin 2 Materials and 1 Train moved from Berlin to Kharkov 1 Material and 1 germanAirTransport moved from Hungary Slovakia to Kharkov 1 germanFighter moved from French Equatorial Africa to Nigeria 1 germanInfantry and 1 germanParatrooper moved from Gold Coast to Nigeria 2 germanTransports moved from 43 Sea Zone to 44 Sea Zone 1 germanArtillery and 2 germanInfantrys moved from Vichy France to 44 Sea Zone 1 germanArtillery, 2 germanInfantrys and 2 germanTransports moved from 44 Sea Zone to 43 Sea Zone 1 germanArtillery and 2 germanInfantrys moved from 43 Sea Zone to Morrocco 2 germanInfantrys moved from Algeria to Morrocco 1 germanInfantry moved from Northern Spain to Southern Spain 1 Train moved from Belorussia to Eastern Germany 1 Train and 1 germanHeavyArtillery moved from Eastern Germany to Lativa Estonia 1 Truck and 1 germanInfantry moved from Eastern Poland to Pskov 1 Truck moved from Pskov to Leningrad 1 germanAirTransport moved from Leningrad to Berlin 1 germanHeavyTank moved from Eastern Germany to Eastern Poland 1 Train moved from Belorussia to Northern Germany 1 Train and 2 germanInfantrys moved from Northern Germany to Poland 1 Truck and 1 germanInfantry moved from Eastern Poland to Leningrad 1 Truck moved from Eastern Poland to Berlin 1 germanMobileArtillery moved from Western Germany to Eastern Germany 1 germanAntiTankGun, 2 germanArtillerys, 3 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Belorussia 1 germanAdvancedFighter moved from Novgorod to Kharkov 1 Truck moved from Leningrad to Poland 1 Train moved from Leningrad to Berlin 1 Train moved from Leningrad to Northern Germany 2 Trucks moved from Kharkov to Romania 1 Truck moved from Kharkov to Poland Purchase Units - Germany Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanAlpineInfantry, 1 germanEntrenchment, 1 germanFactory, 1 germanHeavyArtillery, 1 germanHeavyTank, 12 germanInfantrys and 1 germanMobileArtillery; Remaining resources: 0 PUs; 18 techTokens; Place Units - Germany Units in Kharkov being upgraded or consumed: 3 Materials 1 germanFactory and 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Algeria 1 germanAlpineInfantry and 1 germanInfantry placed in Nigeria Units in Morrocco being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Morrocco Germany undo move 2. 1 germanInfantry and 1 germanMobileArtillery placed in Leningrad 4 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Berlin 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanHeavyArtillery and 1 germanHeavyTank placed in Eastern Germany Turn Complete - Germany Germany collect 81 PUs; end with 81 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs Units generate 9 techTokens; Germany end with 27 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanArtillery and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Turn Complete - Finland Some Units in Eastern Finland change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
ExiledAllies : 1.25 HvyTankFS fire in Eastern Finland : : -1.00 Britain : 1.17 HvyTankFS fire in Novgorod : : -0.75 AntiTankGun fire in Novgorod : : 0.00 Germany : 4.58 Russia : 0.08 -
TripleA Move Summary: Russia round 17
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiAircraft Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 3 russianArtillerys, 2 russianMech.Infantrys and 5 russianTanks moved from Northern Iran to Southern Caucasus 5 russianInfantrys moved from Astrakhan to Southern Caucasus 2 russianArtillerys and 5 russianInfantrys moved from Stalingrad to Voronezh 2 russianArtillerys and 5 russianInfantrys moved from Caucasus to Eastern Ukraine 1 russianArtillery moved from Stalingrad to Voronezh 1 russianArtillery moved from Caucasus to Eastern Ukraine 2 russianAntiTankGuns moved from Caucasus to Eastern Ukraine 2 russianAntiTankGuns moved from Caucasus to Voronezh 3 russianArtillerys and 3 russianInfantrys moved from Smolensk to Pskov 1 russianTank moved from Smolensk to Pskov 1 russianTank moved from Moscow to Pskov 3 russianAntiTankGuns and 2 russianInfantrys moved from Novgorod to Pskov 1 russianTank moved from Tula to Pskov -
@ubernaut ready for battle when you are
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TripleA Turn Summary: Russia round 17
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 4,7,7,2,5,2,10,6,12 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiAircraft Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 3 russianArtillerys, 2 russianMech.Infantrys and 5 russianTanks moved from Northern Iran to Southern Caucasus 5 russianInfantrys moved from Astrakhan to Southern Caucasus 2 russianArtillerys and 5 russianInfantrys moved from Stalingrad to Voronezh 2 russianArtillerys and 5 russianInfantrys moved from Caucasus to Eastern Ukraine 1 russianArtillery moved from Stalingrad to Voronezh 1 russianArtillery moved from Caucasus to Eastern Ukraine 2 russianAntiTankGuns moved from Caucasus to Eastern Ukraine 2 russianAntiTankGuns moved from Caucasus to Voronezh 3 russianArtillerys and 3 russianInfantrys moved from Smolensk to Pskov 1 russianTank moved from Smolensk to Pskov 1 russianTank moved from Moscow to Pskov 3 russianAntiTankGuns and 2 russianInfantrys moved from Novgorod to Pskov 1 russianTank moved from Tula to Pskov Combat - Russia Battle in Southern Caucasus Russia attack with 3 russianArtillerys, 5 russianInfantrys, 2 russianMech.Infantrys and 5 russianTanks Germany defend with 1 Flagpole, 2 germanArtillerys and 2 germanInfantrys Russia roll dice for 3 russianArtillerys, 5 russianInfantrys, 2 russianMech.Infantrys and 5 russianTanks in Southern Caucasus, round 2 : 3/15 hits, 2.08 expected hits Germany roll dice for 2 germanArtillerys and 2 germanInfantrys in Southern Caucasus, round 2 : 3/4 hits, 2.00 expected hits 3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany lost in Southern Caucasus Russia roll dice for 3 russianArtillerys, 2 russianInfantrys, 2 russianMech.Infantrys and 5 russianTanks in Southern Caucasus, round 3 : 3/12 hits, 1.75 expected hits Germany roll dice for 1 germanArtillery in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 germanArtillery owned by the Germany lost in Southern Caucasus Russia win, taking Southern Caucasus from Germany with 3 russianArtillerys, 2 russianInfantrys, 2 russianMech.Infantrys and 5 russianTanks remaining. Battle score for attacker is 5 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 2 germanArtillerys and 2 germanInfantrys Battle in Pskov Russia attack with 3 russianAntiTankGuns, 3 russianArtillerys, 5 russianInfantrys and 3 russianTanks Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianAntiTankGuns, 3 russianArtillerys, 5 russianInfantrys and 3 russianTanks in Pskov, round 2 : 5/14 hits, 3.08 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 3 russianAntiTankGuns, 3 russianArtillerys, 5 russianInfantrys and 3 russianTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 2 russianAntiTankGuns, 3 russianArtillerys and 5 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianAntiTankGuns, 3 russianArtillerys and 5 russianInfantrys in Voronezh, round 2 : 1/10 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 2 russianAntiTankGuns, 3 russianArtillerys and 5 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Eastern Ukraine Russia attack with 2 russianAntiTankGuns, 3 russianArtillerys and 5 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianAntiTankGuns, 3 russianArtillerys and 5 russianInfantrys in Eastern Ukraine, round 2 : 2/10 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 2 russianAntiTankGuns, 3 russianArtillerys and 4 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Truck and 1 russianAntiAirGun moved from Sverdlovsk to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 russianArtillery and 3 russianInfantrys moved from Tula to Smolensk 2 russianAntiTankGuns and 2 russianArtillerys moved from Moscow to Novgorod 2 russianInfantrys moved from Vologda to Novgorod 1 Truck moved from Vologda to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk 1 Truck moved from Smolensk to Moscow 3 russianInfantrys moved from Volgarod to Moscow 1 russianArtillery moved from Murmansk to Western Karelia 1 Truck and 1 russianInfantry moved from Urals to Novgorod 1 Truck moved from Novgorod to Moscow 1 Truck moved from Vologda to Urals 1 Truck and 1 russianInfantry moved from Urals to Stalingrad 2 russianArtillerys moved from Astrakhan to Caucasus 1 Train moved from Stalingrad to Novosibirsk 2 russianInfantrys moved from Irkutsk to Yakut Purchase Units - Russia Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 5 russianArtillerys, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianAntiAirGun, 1 russianAntiTankGun and 2 russianArtillerys placed in Moscow 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Stalingrad 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 1 russianInfantry placed in Urals 2 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedAntiAircraft triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun Turn Complete - Russia Russia collect 62 PUs; end with 62 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 65 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 68 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany : 0.67 Russia : 3.08 -
@ubernaut back to you
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TripleA Move Summary: Japan round 17
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedLogistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Evenki to Western Evenki 2 japaneseFighters and 2 japaneseInfantrys moved from Shansi to Shensi 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei 1 japaneseInfantry moved from Southern Thailand to Malay 2 japaneseFighters moved from Burma to Malay 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseMarine moved from Thailand to 91 Sea Zone 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseMarine moved from 91 Sea Zone to Malay 8 japaneseNavalFighters moved from 91 Sea Zone to Malay 2 japaneseNavalFighters moved from Thailand to Malay 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from French Indochina to Malay 1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to Fo Kien 1 japaneseArtillery and 4 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseInfantry and 1 japaneseMarine moved from Hong Kong to Fo Kien 1 japaneseInfantry moved from Rangoon to Bengal 9 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Burma to Bengal 2 japaneseTanks moved from French Indochina to Bengal -
@colin couple of big ones on deck
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TripleA Turn Summary: Thailand round 17
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 17 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,12,2,6,1,1,2,11,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedLogistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Evenki to Western Evenki 2 japaneseFighters and 2 japaneseInfantrys moved from Shansi to Shensi 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei 1 japaneseInfantry moved from Southern Thailand to Malay 2 japaneseFighters moved from Burma to Malay 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseMarine moved from Thailand to 91 Sea Zone 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseMarine moved from 91 Sea Zone to Malay 8 japaneseNavalFighters moved from 91 Sea Zone to Malay 2 japaneseNavalFighters moved from Thailand to Malay 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from French Indochina to Malay 1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to Fo Kien 1 japaneseArtillery and 4 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseInfantry and 1 japaneseMarine moved from Hong Kong to Fo Kien 1 japaneseInfantry moved from Rangoon to Bengal 9 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Burma to Bengal 2 japaneseTanks moved from French Indochina to Bengal Combat - Japan Battle in Malay Japan attack with 1 japaneseCombatEngineer, 2 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMarine, 12 japaneseNavalFighters and 1 japaneseTacticalBomber Britain defend with 1 Flagpole and 6 britishMarines Japan roll dice for 4 japaneseBattleships and 2 japaneseCruisers in Malay, round 2 : 8/10 hits, 3.83 expected hits Britain roll dice for 6 britishMarines in Malay, round 2 : 5/6 hits, 3.00 expected hits 6 britishMarines owned by the Britain and 5 japaneseInfantrys owned by the Japan lost in Malay Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMarine, 12 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9 Casualties for Japan: 5 japaneseInfantrys Casualties for Britain: 6 britishMarines Battle in Western Evenki Japan attack with 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 6 japaneseInfantrys Russia defend with 1 Flagpole, 1 russianArtillery and 7 russianInfantrys Japan roll dice for 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 6 japaneseInfantrys in Western Evenki, round 2 : 5/12 hits, 3.17 expected hits Russia roll dice for 1 russianArtillery and 7 russianInfantrys in Western Evenki, round 2 : 5/8 hits, 3.33 expected hits 4 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia and 5 japaneseInfantrys owned by the Japan lost in Western Evenki Japan roll dice for 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry in Western Evenki, round 3 : 2/7 hits, 2.33 expected hits Russia roll dice for 3 russianInfantrys in Western Evenki, round 3 : 0/3 hits, 1.25 expected hits 2 russianInfantrys owned by the Russia lost in Western Evenki Japan roll dice for 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry in Western Evenki, round 4 : 3/7 hits, 2.33 expected hits Russia roll dice for 1 russianInfantry in Western Evenki, round 4 : 0/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia lost in Western Evenki Japan win, taking Western Evenki from Russia with 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry remaining. Battle score for attacker is 10 Casualties for Japan: 5 japaneseInfantrys Casualties for Russia: 1 russianArtillery and 7 russianInfantrys Battle in Kwangtung Japan attack with 1 japaneseArtillery and 4 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 3 chineseAlpineInfantrys Japan roll dice for 1 japaneseArtillery and 4 japaneseInfantrys in Kwangtung, round 2 : 0/5 hits, 1.00 expected hits China roll dice for 3 chineseAlpineInfantrys in Kwangtung, round 2 : 0/3 hits, 0.75 expected hits Japan roll dice for 1 japaneseArtillery and 4 japaneseInfantrys in Kwangtung, round 3 : 0/5 hits, 1.00 expected hits China roll dice for 3 chineseAlpineInfantrys in Kwangtung, round 3 : 1/3 hits, 0.75 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 4 : 1/4 hits, 0.83 expected hits China roll dice for 3 chineseAlpineInfantrys in Kwangtung, round 4 : 0/3 hits, 0.75 expected hits 1 chineseAlpineInfantry owned by the China lost in Kwangtung Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 5 : 1/4 hits, 0.83 expected hits China roll dice for 2 chineseAlpineInfantrys in Kwangtung, round 5 : 0/2 hits, 0.50 expected hits 1 chineseAlpineInfantry owned by the China lost in Kwangtung Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 6 : 0/4 hits, 0.83 expected hits China roll dice for 1 chineseAlpineInfantry in Kwangtung, round 6 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 7 : 2/4 hits, 0.83 expected hits China roll dice for 1 chineseAlpineInfantry in Kwangtung, round 7 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 3 chineseAlpineInfantrys Battle in Bengal Japan attack with 9 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys and 2 japaneseTanks Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment, 13 britishInfantrys and 1 britishMarine Japan roll dice for 9 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys and 2 japaneseTanks in Bengal, round 2 : 9/21 hits, 5.08 expected hits Britain roll dice for 1 britishEntrenchment, 13 britishInfantrys and 1 britishMarine in Bengal, round 2 : 7/15 hits, 5.42 expected hits 9 britishInfantrys owned by the Britain, 3 japaneseAlpineInfantrys owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Bengal Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseTanks in Bengal, round 3 : 6/14 hits, 3.67 expected hits Britain roll dice for 1 britishEntrenchment, 4 britishInfantrys and 1 britishMarine in Bengal, round 3 : 2/6 hits, 2.42 expected hits 4 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 japaneseAlpineInfantrys owned by the Japan lost in Bengal Japan win, taking Bengal from Britain with 4 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseTanks remaining. Battle score for attacker is 17 Casualties for Japan: 5 japaneseAlpineInfantrys and 4 japaneseInfantrys Casualties for Britain: 1 britishEntrenchment, 13 britishInfantrys and 1 britishMarine Battle in Anhwei Japan attack with 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Anhwei, round 2 : 0/4 hits, 1.08 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Anhwei, round 2 : 0/2 hits, 0.58 expected hits Japan roll dice for 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Anhwei, round 3 : 3/4 hits, 1.08 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Anhwei, round 3 : 1/2 hits, 0.58 expected hits 1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseArtillery and 1 chineseInfantry Battle in Fo Kien Japan attack with 2 japaneseInfantrys and 2 japaneseMarines China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Fo Kien, round 2 : 0/4 hits, 0.83 expected hits China roll dice for 1 chineseArtillery in Fo Kien, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Fo Kien, round 3 : 1/4 hits, 0.83 expected hits China roll dice for 1 chineseArtillery in Fo Kien, round 3 : 0/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 4 Casualties for China: 1 chineseArtillery Battle in Shensi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 chineseArtillery and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 0/2 hits, 0.58 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 3 : 1/4 hits, 1.33 expected hits China roll dice for 1 chineseArtillery in Shensi, round 3 : 0/1 hits, 0.25 expected hits 1 chineseArtillery owned by the China lost in Shensi Japan win, taking Shensi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 7 Casualties for China: 1 chineseArtillery and 1 chineseInfantry Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 8 japaneseNavalFighters moved from Malay to 91 Sea Zone 2 japaneseFighters moved from Malay to Burma 2 Trucks, 1 japaneseInfantry and 1 japaneseMarine moved from French Indochina to Bengal 2 japaneseNavalFighters moved from Malay to Thailand 2 japaneseNavalFighters moved from Malay to French Indochina 2 japaneseNavalFighters moved from 96 Sea Zone to Saigon 1 Truck and 1 japaneseInfantry moved from Hong Kong to Burma 2 japaneseInfantrys moved from Hong Kong to Kwangtung 1 Train and 2 japaneseArtillerys moved from Korea to Northern Manchuria 1 Train moved from Northern Manchuria to Shanghai 1 Material and 1 japaneseAirTransport moved from Tokyo to Peking 1 japaneseCombatEngineer moved from Shansi to Peking 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 2 japaneseFighters moved from Shensi to Shansi 1 japaneseParatrooper moved from Shantung to Shansi 1 japaneseTacticalBomber moved from Malay to Burma 1 japaneseInfantry and 1 japaneseMarine moved from French Indochina to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseArtillery moved from Thailand to Burma 1 japaneseParatrooper moved from Thailand to Burma 1 Truck moved from Peking to Korea 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseSubmarines and 4 japaneseTransports moved from 96 Sea Zone to 99 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 3 japaneseInfantrys moved from 99 Sea Zone to Tokyo 2 japaneseInfantrys moved from Tokyo to Japan 1 japaneseCombatEngineer moved from Thailand to Burma 1 japaneseParatrooper moved from Thailand to French Indochina Purchase Units - Japan Japan buy 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseBattleship, 5 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Peking being upgraded or consumed: 3 Materials 1 japaneseBarracks placed in Peking 1 japaneseInfantry and 1 japaneseMarine placed in Hong Kong 3 japaneseInfantrys placed in Shanghai Japan undo move 2. 1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong Japan undo move 2. 2 japaneseInfantrys and 1 japaneseMarine placed in Shanghai Japan undo move 3. 1 japaneseArtillery placed in Korea 2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship placed in 99 Sea Zone 2 japaneseNavalFighters placed in Japan 2 japaneseInfantrys placed in Shanghai Activate Technology - Japan Japan activating ImprovedLogistics Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 59 PUs; end with 59 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 62 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 65 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Malay change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Malay change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan : 10.75 China : -2.92 Britain : 3.17 Russia : -0.00 -
@colin shoot hang on i forgot one NC move
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