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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut if you have time we can do it now, didn't realize itd be so quick

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 31

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 31
        
            Research Technology - Italy
                Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                Italy spend 0 on tech rolls
                    Italy roll 2,3,2,12,12,4,5,8,9 and gets 2 hits
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedTanks
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianInfantry moved from Eastern Madras to Calcutta
                      Italy take Calcutta from India
                1 italianParatrooper moved from Eastern Iran to Uzbek
                      Italy take Uzbek from Russia
                1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan
                      Italy take Astrakhan from Russia
                1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone
                2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone
                1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon
                2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon
                1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon
                2 italianMech.Infantrys moved from Rhodesia to Cameroon
                1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon
                1 italianAdvancedFighter moved from Abyssinia to Cameroon
                1 italianTransport moved from 70 Sea Zone to 71 Sea Zone
                1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone
                1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone
                1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon
        
            Combat - Italy
                Battle in Cameroon
                    Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks
                    ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks; Britain defend with 2 Trucks, 2 britishArtillerys and 3 britishInfantrys
                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 2 : 6/24 hits, 6.33 expected hits
                        ExiledAllies roll dice for 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys, 6 americanTanks, 2 britishArtillerys and 3 britishInfantrys in Cameroon, round 2 : 4/17 hits, 5.83 expected hits
                        3 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain, 1 americanArtillery owned by the Usa and 4 italianInfantrys owned by the Italy lost in Cameroon
                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 3 : 7/20 hits, 5.67 expected hits
                        ExiledAllies roll dice for 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks in Cameroon, round 3 : 5/11 hits, 3.83 expected hits
                        4 americanTanks owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 5 italianParatroopers owned by the Italy lost in Cameroon
                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 4 : 3/15 hits, 4.25 expected hits
                        ExiledAllies roll dice for 2 americanMech.Infantrys and 2 americanTanks in Cameroon, round 4 : 1/4 hits, 1.50 expected hits
                        1 italianArtillery owned by the Italy, 2 americanTanks owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 5 : 3/14 hits, 4.08 expected hits
                        ExiledAllies roll dice for 1 americanMech.Infantry in Cameroon, round 5 : 1/1 hits, 0.42 expected hits
                        1 italianArtillery owned by the Italy and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                    Italy win, taking Cameroon from ExiledAllies with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks remaining. Battle score for attacker is 37
                    Casualties for Italy: 2 italianArtillerys, 4 italianInfantrys and 5 italianParatroopers
                    Casualties for Britain: 2 britishArtillerys and 3 britishInfantrys
                    Casualties for Usa: 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks
                Battle in 84 Sea Zone
                    Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine
                    Britain defend with 1 britishDestroyer
                        Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                        1 britishDestroyer owned by the Britain lost in 84 Sea Zone
                    Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8
                    Casualties for Britain: 1 britishDestroyer
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                Trigger italianAP2: Italy has 1 Material placed in Rome
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianAlpineInfantry and 1 italianInfantry moved from New Dehli to Kashmir
                1 italianAirTransport and 2 italianInfantrys moved from Bombay to Uzbek
                1 italianAirTransport moved from Uzbek to Bombay
                1 italianArtillery moved from New Dehli to Kashmir
                1 italianArtillery moved from New Dehli to Kashmir
                1 italianCombatEngineer and 1 italianInfantry moved from New Dehli to Kashmir
                1 italianInfantry, 2 italianMarines and 1 italianTank moved from New Dehli to Bombay
                1 italianTank moved from New Dehli to Bombay
                2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay
                1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone
                1 italianAirTransport and 2 italianInfantrys moved from Abyssinia to Cameroon
                1 italianAdvancedFighter and 1 italianAdvancedTacticalBomber moved from Cameroon to Belgian Congo
                1 Truck and 1 italianAntiAirGun moved from Abyssinia to Southern Anglo Egyptian Sudan
                1 Truck moved from Southern Anglo Egyptian Sudan to Rhodesia
                1 italianAirTransport and 1 italianParatrooper moved from Cape Town to Rhodesia
                1 italianAirTransport moved from Cameroon to Cairo
                2 italianAirTransports moved from Cameroon to Belgian Congo
                1 italianHeavyStrategicBomber moved from Cameroon to Bombay
                1 italianHeavyStrategicBomber moved from Northern Italy to Bombay
                1 italianAdvancedNavalFighter moved from Northern Italy to Abyssinia
                1 Truck and 1 italianCombatEngineer moved from Iraq to Uzbek
                1 italianAirTransport and 2 italianInfantrys moved from Rome to Cairo
                2 Materials and 1 italianAirTransport moved from Northern Italy to Cairo
                1 Train moved from Northern Italy to Rome
                2 Materials and 1 Train moved from Rome to Northern Italy
                2 italianInfantrys moved from Tobruk to Cyrenaica
                1 italianAirTransport moved from Belgian Congo to Abyssinia
                1 italianAdvancedTacticalBomber moved from Belgian Congo to Bombay
                1 italianInfantry moved from Kashmir to Uzbek
                1 italianInfantry moved from Bombay to 75 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 75 Sea Zone to 72 Sea Zone
                1 italianInfantry moved from Cairo to 72 Sea Zone
                2 italianInfantrys moved from 72 Sea Zone to Abyssinia
                1 Material and 1 Truck moved from Cairo to Southern Anglo Egyptian Sudan
                1 Truck moved from Belgian Congo to Cape Town
        
            Purchase Units - Italy
                Italy buy 1 italianAirTransport, 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianFortification, 1 italianHeavyStrategicBomber, 1 italianHull, 6 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                Units in Rome being upgraded or consumed: 1 Material and 1 italianEntrenchment
                1 italianFortification placed in Rome
                1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy
                1 italianHull placed in 72 Sea Zone
                2 italianParatroopers placed in Cairo
                3 italianInfantrys placed in Bombay
                1 italianCombatEngineer, 1 italianInfantry and 1 italianMech.Infantry placed in Cape Town
                2 italianInfantrys placed in Belgian Congo
                2 italianAlpineInfantrys placed in Tripolitania
        
            Activate Technology - Italy
                Italy activating ImprovedTanks
                Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian
        
            Turn Complete - Italy
                Italy collect 76 PUs; end with 76 PUs
                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 82 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        ExiledAllies : -0.58
        Italy : -2.00
        Britain : -0.25
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin hey there was randomly looking at the save file and realized for some reason the non-combat doesn't seem to be in the history anyway if you want to see what i did here is my autosave:

          autosaveAfterItalyNonCombatMove.tsvg

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Usa round 31

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 31
            
                Research Technology - Usa
                    Usa spend 0 on tech rolls
                        Usa roll 10,11,8,4,1,4,12,10,12 and gets 2 hits
                    Usa removing all Technology Tokens after successful research.
                    Usa discover SelfPropelledArtillery
            
                Combat Move - Usa
                    Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                    Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                    Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                    Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                    Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                    Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                    Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                    Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                    Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                    Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                    Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                    Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                    Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                    Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    2 americanArtillerys moved from Phillippines to 127 Sea Zone
                    2 americanMarines moved from Luzon to 127 Sea Zone
                    2 americanArtillerys, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 122 Sea Zone
                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 127 Sea Zone to Okinawa
                    2 americanArtillerys and 2 americanMarines moved from 122 Sea Zone to Okinawa
            
                Combat - Usa
                    Battle in Okinawa
                        Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter
                        Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                            Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Okinawa, round 2 : 0/4 hits, 0.83 expected hits
                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Okinawa, round 2 : 4/5 hits, 2.50 expected hits
                            Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0.58 expected hits
                            1 japaneseEntrenchment owned by the Japan lost in Okinawa
                        Some non-combat units are destroyed: 
                        Usa win, taking Okinawa from Japan with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 6
                        Casualties for Japan: 1 japaneseEntrenchment
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    Trigger americanAP2: Usa has 1 Material placed in Washington
                    1 americanCarrier moved from 127 Sea Zone to 122 Sea Zone
                    1 americanSubmarine moved from 127 Sea Zone to 93 Sea Zone
                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Okinawa to 122 Sea Zone
                    1 americanTransport moved from 114 Sea Zone to 156 Sea Zone
                    1 americanArtillery and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                    1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 114 Sea Zone
                    1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone
                    1 americanTransport moved from 117 Sea Zone to 124 Sea Zone
                    1 americanInfantry moved from Wake Island to 124 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                    1 americanInfantry moved from 123 Sea Zone to Marianas Island
                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Nigeria to Gold Coast
                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast
                    1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa
                    5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                    1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                    1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                    1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                    2 americanArtillerys and 9 americanInfantrys moved from Azores to 40 Sea Zone
                    2 americanArtillerys, 9 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                    2 americanArtillerys and 9 americanInfantrys moved from 61 Sea Zone to Morrocco
                    3 americanMarines moved from Northeastern US to 30 Sea Zone
                    3 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone
                    2 americanMech.Infantrys and 1 americanTank moved from Washington to 30 Sea Zone
                    1 americanMarine moved from Eastern US to 30 Sea Zone
                    1 americanMarine moved from Eastern US to 36 Sea Zone
                    1 americanMarine moved from Southeastern US to 36 Sea Zone
                    2 americanInfantrys moved from Southeastern US to 36 Sea Zone
                    1 americanTank moved from Florida Peninsula to 36 Sea Zone
                    2 americanInfantrys, 2 americanMarines, 1 americanTank and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                    3 americanArtillerys, 5 americanMarines, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    3 americanArtillerys, 2 americanInfantrys, 7 americanMarines, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                    1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                    2 Trains moved from Florida Peninsula to Washington
                    1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon
            
                Purchase Units - Usa
                    Usa buy 1 americanAdvancedNavalFighter, 4 americanArtillerys, 11 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York
                    3 americanArtillerys and 1 americanMech.Infantry placed in Washington
                    3 americanInfantrys placed in Northeastern US
                    2 americanInfantrys placed in Eastern US
                    3 americanInfantrys placed in Southeastern US
                    1 americanTransport placed in 36 Sea Zone
                    2 americanInfantrys placed in Luzon
                    1 americanArtillery and 1 americanInfantry placed in Phillippines
            
                Activate Technology - Usa
                    Usa activating SelfPropelledArtillery
            
                Turn Complete - Usa
                    Usa collect 83 PUs; end with 83 PUs
                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            Usa : 0.67
            Japan : -0.58
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Germany round 32

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 32
                
                    Research Technology - Germany
                        Trigger germanaTDB: Germany gains access to DestroyerBombardement
                        Germany spend 0 on tech rolls
                        Germany removing all Technology Tokens after successful research.
                        Germany discover DestroyerBombardement
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        3 units repaired.
                        1 germanInfantry moved from Leningrad to Western Karelia
                              Finland take Western Karelia from Russia
                        2 germanInfantrys moved from Leningrad to Eastern Karelia
                        2 germanInfantrys moved from Leningrad to Novgorod
                        1 germanInfantry moved from Stalingrad to Western Kazahk
                        1 germanAdvancedFighter moved from Kharkov to Western Kazahk
                        1 germanInfantry moved from Voronezh to Tula
                              Germany take Tula from Russia
                        1 germanAdvancedFighter moved from Leningrad to Novgorod
                        1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France
                        2 germanInfantrys moved from Low Countries to Northern France
                        2 germanTanks moved from Western Germany to Northern France
                        2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France
                        1 germanAlpineInfantry moved from Algeria to Southwestern Algeria
                        6 germanInfantrys moved from Leningrad to Eastern Finland
                        2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland
                        1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland
                        1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia
                        1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland
                        4 germanInfantrys moved from Finland to Eastern Finland
                        1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland
                        1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France
                        1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland
                        1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                        1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle time again

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Finland round 32

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 32
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 3 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 9 PUs
                            Some Units in Cameroon change ownership: 2 Trucks
                    
                        Research Technology - Germany
                            Trigger germanaTDB: Germany gains access to DestroyerBombardement
                            Germany spend 0 on tech rolls
                                Germany roll 3,11,4,11,6,1,12,12,11,11,9,6,4,10,7 and gets 2 hits
                            Germany removing all Technology Tokens after successful research.
                            Germany discover DestroyerBombardement
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            3 units repaired.
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanInfantry moved from Leningrad to Western Karelia
                                  Finland take Western Karelia from Russia
                            2 germanInfantrys moved from Leningrad to Eastern Karelia
                            2 germanInfantrys moved from Leningrad to Novgorod
                            1 germanInfantry moved from Stalingrad to Western Kazahk
                            1 germanAdvancedFighter moved from Kharkov to Western Kazahk
                            1 germanInfantry moved from Voronezh to Tula
                                  Germany take Tula from Russia
                            1 germanAdvancedFighter moved from Leningrad to Novgorod
                            1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France
                            2 germanInfantrys moved from Low Countries to Northern France
                            2 germanTanks moved from Western Germany to Northern France
                            2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France
                            1 germanAlpineInfantry moved from Algeria to Southwestern Algeria
                            6 germanInfantrys moved from Leningrad to Eastern Finland
                            2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland
                            1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland
                            1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia
                            1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland
                            4 germanInfantrys moved from Finland to Eastern Finland
                            1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland
                            1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France
                            1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland
                            1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                            1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland
                    
                        Combat - Germany
                            ExiledAllies scrambles 4 units out of 23 Sea Zone to defend against the attack in Northern France
                            Britain scrambles 6 units out of Northern Finland to defend against the attack in Eastern Finland
                            Battle in Novgorod
                                Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                                    Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                    1 germanInfantry owned by the Germany lost in Novgorod
                                    Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                                    Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                                    1 germanInfantry owned by the Germany lost in Novgorod
                                 retreated to Novgorod
                                Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                                Casualties for Germany: 2 germanInfantrys
                            Battle in Northern France
                                Germany attack with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks
                                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                                    Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks in Northern France, round 2 : 9/16 hits, 7.25 expected hits
                                    ExiledAllies roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/15 hits, 5.58 expected hits
                                    2 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain, 1 britishArtillery owned by the Britain, 3 britishParatroopers owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern France
                                    Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanHeavyStrategicBomber and 2 germanTanks in Northern France, round 3 : 6/11 hits, 6.33 expected hits
                                    ExiledAllies roll dice for 1 britishArtillery, 1 britishMarine and 4 britishNavalFighters in Northern France, round 3 : 3/6 hits, 2.75 expected hits
                                    1 britishMarine owned by the Britain, 4 britishNavalFighters owned by the Britain, 2 germanTanks owned by the Germany, 1 britishArtillery owned by the Britain and 1 germanAdvancedFighter owned by the Germany lost in Northern France
                                Germany win with 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 45
                                Casualties for Germany: 1 germanAdvancedFighter, 1 germanCombatEngineer, 4 germanInfantrys and 2 germanTanks
                                Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                            Battle in Southwestern Algeria
                                Germany attack with 1 germanAlpineInfantry
                                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                    Germany roll dice for 1 germanAlpineInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.42 expected hits
                                    ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                    1 germanAlpineInfantry owned by the Germany lost in Southwestern Algeria
                                ExiledAllies win with 1 britishInfantry remaining. Battle score for attacker is -4
                                Casualties for Germany: 1 germanAlpineInfantry
                            Battle in Western Kazahk
                                Germany attack with 1 germanAdvancedFighter and 1 germanInfantry
                                Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
                                    Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 2 : 0/2 hits, 0.83 expected hits
                                    Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 3 : 1/2 hits, 0.83 expected hits
                                    Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                    1 russianInfantry owned by the Russia lost in Western Kazahk
                                Some non-combat units are destroyed: 
                                Germany win, taking Western Kazahk from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                            Battle in Eastern Karelia
                                Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys
                                Russia defend with 1 Flagpole and 1 russianArtillery
                                    Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.75 expected hits
                                    Russia roll dice for 1 russianArtillery in Eastern Karelia, round 2 : 0/1 hits, 0.25 expected hits
                                    1 russianArtillery owned by the Russia lost in Eastern Karelia
                                Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                                Casualties for Russia: 1 russianArtillery
                            Battle in Eastern Finland
                                Germany attack with 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys
                                Britain defend with 1 Flagpole, 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys
                                    Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys in Eastern Finland, round 2 : 7/23 hits, 5.75 expected hits
                                    Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys in Eastern Finland, round 2 : 5/17 hits, 6.33 expected hits
                                    7 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                    Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 9 germanInfantrys in Eastern Finland, round 3 : 5/18 hits, 4.92 expected hits
                                    Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 2 britishInfantrys in Eastern Finland, round 3 : 7/10 hits, 4.00 expected hits
                                    2 britishInfantrys owned by the Britain, 7 germanInfantrys owned by the Germany, 2 britishArtillerys owned by the Britain and 1 britishFighter owned by the Britain lost in Eastern Finland
                                    Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 2 germanInfantrys in Eastern Finland, round 4 : 5/11 hits, 3.75 expected hits
                                    Britain roll dice for 3 britishAdvancedFighters and 2 britishFighters in Eastern Finland, round 4 : 3/5 hits, 2.08 expected hits
                                    2 germanInfantrys owned by the Germany, 1 germanAdvancedNavalFighter owned by the Germany, 3 britishAdvancedFighters owned by the Britain and 2 britishFighters owned by the Britain lost in Eastern Finland
                                Germany win with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 52
                                Casualties for Germany: 1 germanAdvancedNavalFighter and 14 germanInfantrys
                                Casualties for Britain: 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys
                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            3 germanInfantrys moved from Voronezh to Stalingrad
                            1 germanAdvancedFighter moved from Western Kazahk to Kharkov
                            1 germanHeavyStrategicBomber moved from Voronezh to Kharkov
                            1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                            1 germanAirTransport moved from Stalingrad to Kharkov
                            1 germanInfantry moved from Western Germany to Eastern France
                            1 germanInfantry moved from Vichy France to Western France
                            2 germanInfantrys moved from Northern Germany to Low Countries
                            1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad
                            1 Train moved from Leningrad to Northern Germany
                            1 Train moved from Leningrad to Berlin
                            3 Materials and 1 Train moved from Berlin to Kharkov
                            2 Trucks moved from Stalingrad to Kharkov
                            1 germanAirTransport and 2 germanInfantrys moved from Berlin to Paris
                            1 germanInfantry moved from Vichy France to Western France
                            1 germanAirTransport moved from Paris to Berlin
                            1 germanInfantry moved from Berlin to Western Germany
                            1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 46 Sea Zone
                            1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Algeria
                            1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                            1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Northern France to Paris
                            1 germanInfantry moved from Kharkov to Orel Kursk
                            1 germanAdvancedNavalFighter moved from Eastern Karelia to Leningrad
                            1 germanAdvancedFighter moved from Novgorod to Leningrad
                            1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Finland to Kharkov
                            1 germanAdvancedFighter and 1 germanHeavyStrategicBomber moved from Eastern Finland to Leningrad
                            1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland
                            1 germanAdvancedTacticalBomber moved from Eastern Finland to Leningrad
                            2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Northern France to Western Germany
                            1 Train moved from Kharkov to Vichy France
                            1 Truck moved from Paris to Berlin
                            1 germanAirTransport moved from Algeria to Austria
                    
                        Purchase Units - Germany
                            Germany buy 2 germanAdvancedSubmarines, 1 germanCombatEngineer, 2 germanHeavyTanks, 14 germanInfantrys, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Germany
                            1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                            1 germanTank placed in Western Germany
                            2 germanInfantrys placed in Leningrad
                            2 germanInfantrys placed in Kharkov
                            2 germanInfantrys placed in Algeria
                            4 germanInfantrys placed in Berlin
                            2 germanInfantrys placed in Austria
                            2 germanHeavyTanks placed in Eastern Germany
                            2 germanAdvancedSubmarines placed in 27 Sea Zone
                    
                        Activate Technology - Germany
                            Germany activating DestroyerBombardement
                            Trigger germanDB1: Setting canBombard to true for unitAttachment attached to germanDestroyer
                            Trigger germanDB1: Setting bombard to 1 for unitAttachment attached to germanDestroyer
                            Trigger germanDB2: Setting canBombard to true for unitAttachment attached to germanHeavyDestroyer
                            Trigger germanDB2: Setting bombard to 3 for unitAttachment attached to germanHeavyDestroyer
                    
                        Turn Complete - Germany
                            Germany collect 81 PUs; end with 81 PUs
                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                            Units generate 12 techTokens; Germany end with 12 techTokens
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                Some Units in Finland change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            3 germanInfantrys placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 7 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                Some Units in Vichy France change ownership: 3 germanInfantrys
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            1 germanInfantry placed in Hungary Slovakia
                            3 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                Some Units in Romania change ownership: 3 germanInfantrys
                    
                        Purchase Units - Finland
                            Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Finland
                            1 germanInfantry placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 4 PUs; end with 4 PUs
                            Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
                    

                    Combat Hit Differential Summary :

                    ExiledAllies : 0.33
                    Britain : 2.58
                    Germany : 2.67
                    Russia : 0.58
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin back to russia

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Russia round 32

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 32
                        
                            Research Technology - Russia
                                Trigger russianaTAL: Russia gains access to AdvancedLogistics
                                Russia spend 0 on tech rolls
                                    Russia roll 1,9,9,2,7,1 and gets 0 hits
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianMech.Infantry and 2 russianTanks moved from Novosibirsk to Western Kazahk
                                1 russianInfantry moved from Moscow to Smolensk
                                      Russia take Smolensk from Germany
                                3 russianInfantrys moved from Moscow to Tula
                                1 russianFighter moved from Vologda to Tula
                                1 russianFighter moved from Urals to Western Kazahk
                        
                            Combat - Russia
                                Battle in Tula
                                    Russia attack with 1 russianFighter and 3 russianInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianFighter and 3 russianInfantrys in Tula, round 2 : 1/4 hits, 1.00 expected hits
                                        Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Tula
                                    Russia win, taking Tula from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Western Kazahk
                                    Russia attack with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks in Western Kazahk, round 2 : 1/4 hits, 2.00 expected hits
                                        Germany roll dice for 1 germanInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Western Kazahk
                                    Russia win, taking Western Kazahk from Germany with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                        
                            Non Combat Move - Russia
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                1 russianFighter moved from Western Kazahk to Urals
                                1 russianFighter moved from Tula to Urals
                                2 russianInfantrys moved from Urals to Archangel
                                2 russianInfantrys moved from Omsk to Sverdlovsk
                                2 Trucks moved from Omsk to Urals
                                1 Train moved from Urals to Vologda
                                1 Material and 1 Train moved from Vologda to Volgarod
                                1 Train moved from Volgarod to Urals
                                1 russianCombatEngineer moved from Moscow to Volgarod
                        
                            Purchase Units - Russia
                                Russia buy 1 russianBarracks, 1 russianEntrenchment, 1 russianFactory, 1 russianFighter, 1 russianFortification, 9 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                        
                            Place Units - Russia
                                Units in Moscow being upgraded or consumed: 7 Materials
                                1 russianBarracks, 1 russianEntrenchment and 1 russianFactory placed in Moscow
                                Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                1 russianFortification and 3 russianInfantrys placed in Volgarod
                                2 russianInfantrys placed in Vologda
                                1 russianFighter and 2 russianInfantrys placed in Urals
                                2 russianInfantrys placed in Omsk
                                2 russianMech.Infantrys and 1 russianTank placed in Novosibirsk
                        
                            Turn Complete - Russia
                                Russia collect 46 PUs; end with 46 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 49 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 52 PUs
                                Units generate 6 techTokens; Russia end with 12 techTokens
                        

                        Combat Hit Differential Summary :

                        Germany : -0.50
                        Russia : -1.00
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you and I'm around for about an hour

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Japan round 32

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 32
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover IncreasedStrategicBomberRange
                            
                                Combat Move - Japan
                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic
                                          Japan take Far Eastern Republic from Russia
                                    1 japaneseAlpineInfantry moved from Yakut to Irkutsk
                                          Japan take Irkutsk from Russia
                                    1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                    1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                    1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                    1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                    2 japaneseInfantrys moved from Shanghai to Shantung
                                    2 japaneseInfantrys moved from Peking to Shantung
                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin battle on deck

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I'm in the lobby

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 32

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 32
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 3 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 12,5,10,1,12,4,2,4,10,5,4,9,11,6,2,4,8,4 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover IncreasedStrategicBomberRange
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic
                                                Japan take Far Eastern Republic from Russia
                                          1 japaneseAlpineInfantry moved from Yakut to Irkutsk
                                                Japan take Irkutsk from Russia
                                          1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                          1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                          1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                          1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                          2 japaneseInfantrys moved from Shanghai to Shantung
                                          2 japaneseInfantrys moved from Peking to Shantung
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung
                                  
                                      Combat - Japan
                                          Battle in Shantung
                                              Japan attack with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers
                                              China defend with 1 Flagpole, 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 3/10 hits, 3.00 expected hits
                                                  China roll dice for 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 1/7 hits, 2.25 expected hits
                                                  3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 3 : 4/9 hits, 2.83 expected hits
                                                  China roll dice for 1 chineseArtillery, 1 chineseInfantry and 2 chineseTanks in Shantung, round 3 : 1/4 hits, 1.50 expected hits
                                                  1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China, 2 chineseTanks owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                              Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers remaining. Battle score for attacker is 22
                                              Casualties for Japan: 2 japaneseInfantrys
                                              Casualties for China: 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks
                                          Battle in Fo Kien
                                              Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Fo Kien, round 2 : 0/2 hits, 0.75 expected hits
                                                  China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Fo Kien
                                               retreated to Fo Kien
                                              China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          1 japaneseAdvancedNavalFighter moved from Fo Kien to Shanghai
                                          2 Materials and 1 japaneseAirTransport moved from Tokyo to Shanghai
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Korea
                                          1 japaneseAdvancedFighter moved from Shantung to Manchuria
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Vladivostok to Yakut
                                          1 japaneseInfantry moved from Northern Manchuria to Yakut
                                          1 japaneseTank moved from Yakut to Manchuria
                                          1 japaneseTank moved from Vladivostok to Manchuria
                                          1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                          1 japaneseArtillery moved from Vladivostok to Eastern Manchuria
                                          1 japaneseInfantry moved from Chahar to Peking
                                          1 japaneseAirTransport moved from Shanghai to Tokyo
                                          1 japaneseParatrooper moved from Manchuria to Peking
                                          1 japaneseAirTransport moved from Shantung to Peking
                                          1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          1 Truck and 1 japaneseInfantry moved from Manchuria to Shanghai
                                          1 Truck moved from Shanghai to Manchuria
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 3 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 1 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Shanghai being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                          1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                          1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                          1 japaneseAdvancedNavalFighter placed in Japan
                                  
                                      Activate Technology - Japan
                                          Japan activating IncreasedStrategicBomberRange
                                  
                                      Turn Complete - Japan
                                          Japan collect 27 PUs; end with 28 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Manchuria
                                          3 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 13 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 3 PUs; end with 3 PUs
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 0.42
                                  China : -1.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin china/uk

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin btw found out what was going on with the mech inf:

                                      https://forums.triplea-game.org/post/24330

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by ubernaut

                                        @colin also turns out moving day is friday so things should be normal on my side tomorrow.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut sorry I didn't get around to finishing it yesterday. Not sure how much time I'll have later today but I'll let you know

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin no worries whenever 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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