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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 39

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 39
      
          Research Technology - Italy
              Trigger italianaTAT: Italy gains access to AdvancedTanks
              Italy spend 0 on tech rolls
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              1 unit repaired.
              Turning on Edit Mode
              EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
              EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
              EDIT: Turning off Edit Mode
              1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
              1 italianAlpineInfantry moved from Singkiang to Kashi
              1 italianMarine moved from Uzbek to Kazahk
              1 italianInfantry moved from Singkiang to Kazahk
              1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
              1 italianInfantry moved from Singkiang to Altay
              1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
              1 italianAdvancedTacticalBomber moved from Singkiang to Altay
              1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
              4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
              2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
              2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin battle on deck for tomorrow 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin up for battle if you are around. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 39

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 39
            
                Research Technology - Italy
                    Trigger italianaTAT: Italy gains access to AdvancedTanks
                    Italy spend 0 on tech rolls
                        Italy roll 1,8,10,9,10,7,5,9,8,5,3,11 and gets 0 hits
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    1 unit repaired.
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
                    EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
                    EDIT: Turning off Edit Mode
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
                    1 italianAlpineInfantry moved from Singkiang to Kashi
                    1 italianMarine moved from Uzbek to Kazahk
                    1 italianInfantry moved from Singkiang to Kazahk
                    1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
                    1 italianInfantry moved from Singkiang to Altay
                    1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
                    1 italianAdvancedTacticalBomber moved from Singkiang to Altay
                    1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
                    4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
                    2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
                    2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
            
                Combat - Italy
                    Battle in Kashi
                        Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry
                        China defend with 1 Flagpole and 1 chineseAlpineInfantry
                            Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashi, round 2 : 3/3 hits, 0.75 expected hits
                            China roll dice for 1 chineseAlpineInfantry in Kashi, round 2 : 0/1 hits, 0.42 expected hits
                            1 chineseAlpineInfantry owned by the China lost in Kashi
                        Italy win, taking Kashi from China with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 4
                        Casualties for China: 1 chineseAlpineInfantry
                    Battle in Altay
                        Italy attack with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers
                        China defend with 1 Flagpole and 1 chineseAlpineInfantry
                            Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers in Altay, round 2 : 3/4 hits, 0.92 expected hits
                            China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                            1 chineseAlpineInfantry owned by the China lost in Altay
                        Italy win, taking Altay from China with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers remaining. Battle score for attacker is 4
                        Casualties for China: 1 chineseAlpineInfantry
                    Battle in Cyrenaica
                        Italy attack with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers
                        Usa defend with 1 Flagpole, 1 Material, 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                            Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers in Cyrenaica, round 2 : 5/17 hits, 6.67 expected hits
                            Usa roll dice for 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines in Cyrenaica, round 2 : 2/11 hits, 3.75 expected hits
                            1 americanMarine owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 2 italianParatroopers owned by the Italy lost in Cyrenaica
                            Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 4 italianParatroopers in Cyrenaica, round 3 : 7/15 hits, 6.17 expected hits
                            Usa roll dice for 3 americanArtillerys and 3 americanMarines in Cyrenaica, round 3 : 4/6 hits, 2.25 expected hits
                            3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 4 italianParatroopers owned by the Italy lost in Cyrenaica
                        Italy win with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber and 3 italianAirTransports remaining. Battle score for attacker is 17
                        Casualties for Italy: 6 italianParatroopers
                        Casualties for Usa: 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                    Battle in Kazahk
                        Italy attack with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 2 : 0/3 hits, 0.83 expected hits
                            Russia roll dice for 1 russianInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                            Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 3 : 2/3 hits, 0.83 expected hits
                            Russia roll dice for 1 russianInfantry in Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia lost in Kazahk
                        Italy win, taking Kazahk from Russia with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                    1 Material, 2 italianAirTransports, 1 italianCombatEngineer and 2 italianInfantrys moved from Rome to Sicily
                    2 italianAirTransports moved from Sicily to Rome
                    1 Material and 1 Truck moved from Abyssinia to Cairo
                    1 italianAdvancedTacticalBomber moved from Altay to Singkiang
                    1 italianAirTransport moved from Altay to Southern Caucasus
                    1 italianHeavyStrategicBomber moved from Kazahk to Singkiang
                    1 italianAirTransport and 1 italianCombatEngineer moved from Southern Caucasus to Singkiang
                    1 Truck moved from Singkiang to Astrakhan
                    2 italianTanks moved from Syria to Sinai
                    1 italianCombatEngineer moved from Eastern South Africa to Cape Town
                    1 italianAdvancedNavalFighter moved from Abyssinia to Cairo
                    1 italianParatrooper moved from Syria to Trans Jordan
                    2 italianArtillerys moved from Abyssinia to 72 Sea Zone
                    1 italianCombatEngineer moved from Abyssinia to 72 Sea Zone
                    3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                    2 italianArtillerys, 1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianDestroyers, 3 italianInfantrys and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                    1 italianArtillery moved from 53 Sea Zone to Syria
                    1 italianArtillery moved from 53 Sea Zone to Trans Jordan
                    1 italianInfantry moved from 53 Sea Zone to Sinai
                    1 italianInfantry moved from 53 Sea Zone to Syria
                    1 italianCombatEngineer moved from 53 Sea Zone to Cairo
                    2 italianAirTransports moved from Cairo to Southern Italy
                    2 italianAdvancedFighters and 5 italianAdvancedNavalFighters moved from Cyrenaica to Cairo
                    1 italianAdvancedTacticalBomber moved from Cyrenaica to Rome
                    1 italianCombatEngineer moved from Southern Italy to Rome
                    1 italianAirTransport moved from Cyrenaica to Rome
                    1 italianParatrooper moved from Syria to Trans Jordan
                    1 Truck moved from Trans Jordan to Cairo
                    1 italianInfantry moved from 53 Sea Zone to Trans Jordan
                    1 italianAirTransport moved from Cyrenaica to Trans Jordan
                    1 italianAirTransport moved from Cyrenaica to Cairo
                    4 italianSubmarines moved from 50 Sea Zone to 47 Sea Zone
            
                Purchase Units - Italy
                    Trigger italianMobArt1: buyitalianMobileArtillery added to italianProduction
                    Italy buy 1 italianAdvancedNavalFighter, 1 italianAirfield, 1 italianAlpineInfantry, 1 italianDestroyer, 2 italianEntrenchments, 1 italianFortification, 5 italianInfantrys, 4 italianParatroopers and 1 italianSubmarine; Remaining resources: 0 PUs; 12 techTokens; 
            
                Place Units - Italy
                    1 italianAlpineInfantry and 2 italianParatroopers placed in Singkiang
                    Italy undo move 1.
                    1 italianInfantry and 2 italianParatroopers placed in Singkiang
                    1 italianAlpineInfantry and 2 italianParatroopers placed in Southern Caucasus
                    Units in Cairo being upgraded or consumed: 1 Material
                    1 italianAirfield and 3 italianInfantrys placed in Cairo
                    1 italianDestroyer placed in 46 Sea Zone
                    Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                    1 italianEntrenchment, 1 italianFortification and 1 italianInfantry placed in Rome
                    1 italianSubmarine placed in 47 Sea Zone
                    Units in Sicily being upgraded or consumed: 1 Material
                    1 italianEntrenchment placed in Sicily
                    1 italianAdvancedNavalFighter placed in Northern Italy
            
                Turn Complete - Italy
                    Italy collect 55 PUs; end with 55 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs
                    Units generate 12 techTokens; Italy end with 24 techTokens
            

            Combat Hit Differential Summary :

            Usa : 0.00
            China : -0.83
            Italy : 3.83
            Russia : -0.50
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for usa

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Usa round 39

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 39
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 8,11,1,1,4,10,9,9,1 and gets 0 hits
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Some non-combat units are destroyed: 
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanInfantry moved from Belgian Congo to Tanganyika
                              Britain take Tanganyika from Italy
                        5 americanMech.Infantrys and 6 americanTanks moved from Southern Anglo Egyptian Sudan to Rhodesia
                              Britain take Rhodesia from Italy
                        2 americanAdvancedNavalFighters moved from 48 Sea Zone to 45 Sea Zone
                        1 americanAdvancedNavalFighter moved from Southern Spain to 45 Sea Zone
                
                    Combat - Usa
                        Battle in 45 Sea Zone
                            Usa attack with 3 americanAdvancedNavalFighters
                            Italy defend with 1 italianDestroyer
                                Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                            Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                            Casualties for Italy: 1 italianDestroyer
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports moved from 48 Sea Zone to 43 Sea Zone
                        3 americanAdvancedNavalFighters moved from 45 Sea Zone to 43 Sea Zone
                        1 Truck moved from Tripolitania to Cyrenaica
                        1 Material and 1 Truck moved from Cyrenaica to Algeria
                        1 Material and 1 americanMech.Infantry moved from Tripolitania to Algeria
                        2 americanMarines moved from Tunisia to Algeria
                        4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from Southern Spain to 43 Sea Zone
                        4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from 43 Sea Zone to Algeria
                        3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 127 Sea Zone to 95 Sea Zone
                        1 Material and 1 americanAirTransport moved from Hawaiian Islands to Luzon
                        1 americanCarrier moved from 156 Sea Zone to 116 Sea Zone
                        1 americanAdvancedNavalFighter moved from Los Angeles to 116 Sea Zone
                        1 Train moved from Central US to Washington
                        2 Materials and 1 Train moved from Washington to Alberta
                        1 Train moved from British Columbia to Washington
                        1 Truck moved from British Columbia to San Francisco
                        1 americanAirTransport moved from British Columbia to Alaska
                        3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                        3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                        3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                        3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Southern Spain
                        2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                        1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                        1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                        1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        3 americanInfantrys moved from New York to 30 Sea Zone
                        3 americanArtillerys moved from Washington to 30 Sea Zone
                        2 americanInfantrys moved from Eastern US to 30 Sea Zone
                        3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        3 americanArtillerys and 8 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanAdvancedNavalFighter moved from New York to Southern Spain
                        2 Materials, 1 Truck, 1 americanCombatEngineer and 1 americanMech.Infantry moved from Morrocco to Algeria
                        2 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Belgian Congo
                
                    Purchase Units - Usa
                        Trigger americanAdvTB: buyamericanAdvancedTacticalBomber added to americanProduction
                        Usa buy 2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 1 americanHull, 4 americanInfantrys, 5 americanMarines and 4 americanParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                        1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                        1 americanParatrooper placed in Los Angeles
                        2 americanInfantrys and 2 americanParatroopers placed in New York
                        2 americanInfantrys and 1 americanParatrooper placed in Northeastern US
                        2 americanArtillerys, 1 americanCombatEngineer and 1 americanMarine placed in Washington
                        2 americanMarines placed in Eastern US
                        Usa undo move 6.
                        Usa undo move 5.
                        Units in Luzon being upgraded or consumed: 3 Materials
                        1 americanArtillery, 1 americanDocks and 1 americanMarine placed in Luzon
                        2 americanMarines placed in Phillippines
                        1 americanArtillery, 1 americanCombatEngineer and 2 americanMarines placed in Washington
                
                    Turn Complete - Usa
                        Usa collect 88 PUs; end with 88 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                        Units generate 9 techTokens; Usa end with 18 techTokens
                

                Combat Hit Differential Summary :

                Usa : 1.00
                Italy : -0.25
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut didnt really have any combat so its back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin i think i forgot and double built trenches in rome this turn again 😕

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut its fine

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 40

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 40
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                1 germanInfantry moved from Eastern Karelia to Archangel
                                2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                                1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                                1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                                4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin battle on deck

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Finland round 40

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 40
                            
                                Reconnaissance Missions - Finland
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 5 PUs
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanInfantry moved from Eastern Karelia to Archangel
                                    2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                                    1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                                    4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                            
                                Combat - Germany
                                    Germany creates battle in territory 27 Sea Zone
                                    Battle in 41 Sea Zone
                                        Germany attack with 4 germanAdvancedNavalFighters
                                        Usa defend with 4 americanTransports
                                            Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                                            Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                                            4 americanTransports owned by the Usa lost in 41 Sea Zone
                                        Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                                        Casualties for Usa: 4 americanTransports
                                    Battle in Sverdlovsk
                                        Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                                            Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                        Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                        Casualties for Germany: 1 germanInfantry
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Archangel
                                        Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Archangel
                                        Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    2 germanInfantrys moved from Western Karelia to Leningrad
                                    4 germanInfantrys moved from Lativa Estonia to Leningrad
                                    1 germanInfantry moved from Lithuania to Lativa Estonia
                                    1 germanInfantry moved from Pskov to Lativa Estonia
                                    1 germanInfantry moved from Pskov to Leningrad
                                    1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                                    3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                                    1 germanAirTransport moved from Pskov to Eastern Poland
                                    4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                                    2 germanInfantrys moved from Western France to Northern Spain
                                    7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                                    2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                                    2 Materials and 1 Train moved from Berlin to Vichy France
                                    1 Train moved from Vichy France to Berlin
                                    3 germanInfantrys moved from Northern Italy to Vichy France
                                    1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                    1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                    1 Train moved from Vichy France to Northern Germany
                                    1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                    1 Truck moved from Voronezh to Smolensk
                                    1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                                    1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                                    1 germanAirTransport moved from Leningrad to Kharkov
                                    1 germanParatrooper moved from Voronezh to Kharkov
                                    3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                                    2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                                    1 germanCombatEngineer moved from Pskov to Belorussia
                                    1 germanInfantry moved from Belorussia to Lativa Estonia
                                    1 germanInfantry moved from Tula to Smolensk
                                    1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                                    1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                                    1 germanInfantry moved from Eastern Karelia to Leningrad
                                    2 germanInfantrys moved from Eastern Germany to Northern Germany
                                    3 germanInfantrys moved from Eastern Poland to Lithuania
                                    3 germanInfantrys moved from Eastern Poland to Poland
                                    1 germanAirTransport moved from Vichy France to Hungary Slovakia
                                    1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                                    1 germanAirTransport moved from Vichy France to Berlin
                                    3 germanInfantrys moved from Vichy France to Northern Spain
                                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                    1 germanAirTransport moved from Vichy France to Romania
                                    2 germanInfantrys moved from Vichy France to Northern Spain
                                    2 Trucks moved from Southern Caucasus to Kharkov
                                    1 Train moved from Kharkov to Austria
                                    1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                                    1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                                    2 germanInfantrys moved from Eastern Germany to Northern Germany
                                    1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                                    2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                                    2 Trains moved from Eastern Poland to Eastern Germany
                            
                                Purchase Units - Germany
                                    Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
                            
                                Place Units - Germany
                                    Units in Belorussia being upgraded or consumed: 1 Material
                                    1 Rail placed in Belorussia
                                    Units in Leningrad being upgraded or consumed: 1 Material
                                    1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                                    1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                                    4 germanInfantrys placed in Northern Germany
                                    4 germanAdvancedNavalFighters placed in Eastern Germany
                                    1 germanInfantry placed in Austria
                            
                                Turn Complete - Germany
                                    Germany collect 84 PUs; end with 84 PUs
                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                                    Units generate 12 techTokens; Germany end with 84 techTokens
                                    Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                            
                                Place Units - VichyFrance
                                    Units in Vichy France being upgraded or consumed: 1 Material
                                    1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 5 PUs; end with 5 PUs
                                    Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    2 germanInfantrys placed in Hungary Slovakia
                                    2 germanInfantrys placed in Romania
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Units Change Ownership
                                        Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                        Some Units in Romania change ownership: 2 germanInfantrys
                            
                                Turn Complete - Finland
                            

                            Combat Hit Differential Summary :

                            Usa : -0.33
                            Germany : 2.50
                            Russia : 0.33
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin over to russia

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Russia round 40

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 40
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover SelfPropelledArtillery
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Norilsk to Northern Siberia
                                              Russia take Northern Siberia from Japan
                                        1 russianInfantry moved from Siberia to Kansk
                                              Russia take Kansk from Japan
                                        1 russianInfantry moved from Nenetsia to Archangel
                                        2 russianInfantrys moved from Urals to Archangel
                                        1 russianInfantry moved from Omsk to Northern Kazahk
                                              Russia take Northern Kazahk from Germany
                                        2 russianInfantrys moved from Volgarod to Sverdlovsk
                                        1 russianArtillery moved from Vologda to Archangel
                                        1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                        1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                                        1 russianArtillery moved from Omsk to Sverdlovsk
                                        1 russianInfantry moved from Volgarod to Sverdlovsk
                                
                                    Combat - Russia
                                        Battle in Tula
                                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                                Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                                Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                                            Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Sverdlovsk
                                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                                            Germany defend with 1 Flagpole and 2 germanParatroopers
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                                Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                                1 russianInfantry owned by the Russia lost in Sverdlovsk
                                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                                Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                                2 germanParatroopers owned by the Germany lost in Sverdlovsk
                                            Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 2 germanParatroopers
                                        Battle in Archangel
                                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia lost in Archangel
                                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                                Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                                1 germanInfantry owned by the Germany lost in Archangel
                                            Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Smolensk
                                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                                Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia lost in Smolensk
                                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                                Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                1 germanInfantry owned by the Germany lost in Smolensk
                                            Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                
                                    Non Combat Move - Russia
                                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 russianInfantry moved from Omsk to Novosibirsk
                                        1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                                        1 russianAntiTankGun moved from Moscow to Smolensk
                                        1 russianAntiTankGun moved from Volgarod to Tula
                                        1 russianAntiTankGun moved from Vologda to Archangel
                                        2 russianInfantrys moved from Vologda to Volgarod
                                        1 Train moved from Urals to Moscow
                                        1 Material and 1 Train moved from Moscow to Volgarod
                                        1 Train moved from Volgarod to Urals
                                        1 russianCombatEngineer moved from Vologda to Moscow
                                        1 russianCombatEngineer moved from Vologda to Volgarod
                                
                                    Purchase Units - Russia
                                        Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        1 russianAntiAirGun placed in Novosibirsk
                                        Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                        1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                                        Units in Volgarod being upgraded or consumed: 1 Material
                                        1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                        1 russianInfantry placed in Omsk
                                        1 russianInfantry placed in Vologda
                                
                                    Activate Technology - Russia
                                        Russia activating SelfPropelledArtillery
                                
                                    Turn Complete - Russia
                                        Russia collect 39 PUs; end with 39 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                                        Units generate 6 techTokens; Russia end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                Germany : 0.67
                                Russia : 0.00
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Japan round 40

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 40
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover SelfPropelledArtillery
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            1 japaneseInfantry moved from Fo Kien to Anhwei
                                            1 japaneseInfantry moved from Shantung to Anhwei
                                            2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                            1 japaneseInfantry moved from Shanghai to Anhwei
                                            2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin not sure if this one matters or not but just to be safe

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 40

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 40
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 11 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover SelfPropelledArtillery
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseInfantry moved from Fo Kien to Anhwei
                                                1 japaneseInfantry moved from Shantung to Anhwei
                                                2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                                1 japaneseInfantry moved from Shanghai to Anhwei
                                                2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                        
                                            Combat - Japan
                                                Japan creates battle in territory 98 Sea Zone
                                                Battle in Anhwei
                                                    Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                                    China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                                        Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                                        China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                                        4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                                        Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                                        China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                                        2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                                    Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                                    Casualties for Japan: 3 japaneseInfantrys
                                                    Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                                3 Trucks moved from Anhwei to Shanghai
                                                1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                                1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                                2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                                1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                                1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                                2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                                1 japaneseAirTransport moved from Anhwei to Manchuria
                                                1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                                1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                                2 Materials and 2 Trucks moved from Tokyo to Japan
                                                2 Trucks moved from Japan to Tokyo
                                        
                                            Purchase Units - Japan
                                                Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                                Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Japan being upgraded or consumed: 1 Material
                                                2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                                Units in Bonin Island being upgraded or consumed: 1 Material
                                                1 japaneseAirfield placed in Bonin Island
                                                1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                                1 japaneseSubmarine placed in 97 Sea Zone
                                                1 japaneseArtillery placed in Korea
                                        
                                            Activate Technology - Japan
                                                Japan activating SelfPropelledArtillery
                                        
                                            Turn Complete - Japan
                                                Japan collect 34 PUs; end with 34 PUs
                                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 11 PUs
                                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                        
                                            Turn Complete - Thailand
                                        

                                        Combat Hit Differential Summary :

                                        Japan : 1.67
                                        China : 0.33
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin over to china

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Australia round 40

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 40
                                            
                                                Supporting Britain - Canada
                                                    Canada collect 0 PUs; end with 24 PUs
                                            
                                                Organizing Partisan Operations - ExiledAllies
                                                    ExiledAllies collect 0 PUs; end with 45 PUs
                                            
                                                Preparing Ambushes - India
                                                    India collect 0 PUs; end with 32 PUs
                                            
                                                Preparing Naval Operations - Australia
                                                    Australia collect 0 PUs; end with 17 PUs
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                                    Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                                    Britain spend 0 on tech rolls
                                                        Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                    1 britishInfantry moved from Italian Somaliland to Abyssinia
                                                    1 britishInfantry moved from British Somaliland to Abyssinia
                                                    1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                                    2 britishInfantrys moved from Bombay to 75 Sea Zone
                                                    1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                                    2 britishInfantrys moved from Western Madras to 75 Sea Zone
                                                    4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone
                                                    4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia
                                            
                                                Combat - Britain
                                                    Battle in Abyssinia
                                                        Britain attack with 6 britishInfantrys and 9 britishNavalFighters
                                                        Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification
                                                            Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits
                                                            Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits
                                                            1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia
                                                        Some non-combat units are destroyed: 
                                                        Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9
                                                        Casualties for Britain: 1 britishInfantry
                                                        Casualties for Italy: 1 italianFortification
                                            
                                                Non Combat Move - Britain
                                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                    Trigger britishAP2: Britain has 1 Material placed in London
                                                    Trigger britishProd1: Britain has 1 Material placed in London
                                                    9 britishNavalFighters moved from Abyssinia to 73 Sea Zone
                                                    1 Truck moved from Southwestern Australia to 149 Sea Zone
                                                    1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                                    1 Truck moved from 148 Sea Zone to Java
                                                    1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                                    2 Materials moved from Borneo to 93 Sea Zone
                                                    2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                                    2 Materials moved from 91 Sea Zone to Thailand
                                                    1 Truck moved from Western Bengal to Bombay
                                                    1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir
                                                    1 britishInfantry moved from Baluchistan to Bombay
                                                    1 britishInfantry moved from Southern Iran to Bombay
                                                    1 britishTransport moved from 84 Sea Zone to 148 Sea Zone
                                                    1 Truck moved from French West Africa to Cameroon
                                                    3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone
                                                    1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria
                                                    4 Materials and 2 britishAirTransports moved from London to Northern Finland
                                                    5 britishParatroopers moved from Finland to Northern Finland
                                                    1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland
                                                    1 britishAirTransport moved from Finland to Northern Finland
                                                    1 Train and 1 britishAntiAirGun moved from Norway to Central Norway
                                                    1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                                    1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway
                                                    1 Train moved from Central Norway to Norway
                                                    2 Trucks moved from Northern Finland to Central Norway
                                                    2 britishAdvancedFighters moved from Central Britain to Northern Finland
                                                    3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone
                                                    1 britishCombatEngineer moved from Northern Finland to Eastern Finland
                                                    1 britishArtillery moved from London to Southern Britain
                                                    1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone
                                                    1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                            
                                                Purchase Units - Britain
                                                    Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Britain
                                                    2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                                    2 britishDestroyers placed in 28 Sea Zone
                                                    1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain
                                                    2 britishInfantrys placed in London
                                            
                                                Turn Complete - Britain
                                                    Britain collect 57 PUs; end with 57 PUs
                                                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                                    Units generate 9 techTokens; Britain end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Belgian Congo change ownership: 1 Material
                                                        Some Units in Bombay change ownership: 1 Material
                                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                        Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                        Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                        Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Canada
                                                    Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Canada
                                                    2 britishNavalFighters placed in Ontario
                                            
                                                Turn Complete - Canada
                                                    Canada collect 15 PUs; end with 17 PUs
                                                    Units Change Ownership
                                                        Some Units in Ontario change ownership: 2 britishNavalFighters
                                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                            
                                                Purchase Units - ExiledAllies
                                                    ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 
                                            
                                                Place Units - ExiledAllies
                                                    2 britishInfantrys placed in Central Norway
                                                    2 britishArtillerys placed in Norway
                                                    1 britishTransport placed in 43 Sea Zone
                                                    1 britishInfantry placed in Morrocco
                                                    3 britishMarines placed in Borneo
                                                    3 britishInfantrys placed in Java
                                            
                                                Turn Complete - ExiledAllies
                                                    ExiledAllies collect 47 PUs; end with 47 PUs
                                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                                    Units Change Ownership
                                                        Some Units in 43 Sea Zone change ownership: 1 britishTransport
                                                        Some Units in Belgian Congo change ownership: 1 Material
                                                        Some Units in Borneo change ownership: 3 britishMarines
                                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                                        Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                        Some Units in Norway change ownership: 2 britishArtillerys
                                            
                                                Purchase Units - India
                                                    India buy 2 Materials; Remaining resources: 22 PUs; 
                                            
                                                Turn Complete - India
                                                    India collect 13 PUs; end with 35 PUs
                                                    Units Change Ownership
                                                        Some Units in Bombay change ownership: 1 Material
                                                        Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                        Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Australia
                                                    Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Australia
                                                    Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                                    1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone
                                            
                                                Turn Complete - Australia
                                                    Australia collect 17 PUs; end with 18 PUs
                                                    Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                                            

                                            Combat Hit Differential Summary :

                                            Italy : 0.00
                                            Britain : 1.83
                                            

                                            Savegame

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