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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin just got back you going to be up for a while yet?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut bout 45 minutes or so

        ubernautU 4 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin cool should be able to get through china at least

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: China round 9

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Research Technology - China
                    Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                    China spend 0 on tech rolls
            
                Combat Move - China
                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    1 chineseInfantry moved from Shansi to Shensi
                    1 chineseInfantry moved from Inner Mongolia to Shensi
                    1 chineseInfantry moved from Hupeh to Hunan
                    2 chineseFighters moved from Chungking to Hunan
                    1 chineseFighter moved from Chungking to Shensi
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin potential scramble

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Britain round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Research Technology - Britain
                        Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                        Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                        Britain spend 0 on tech rolls
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedSpecialWarfare
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 13 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to War
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to War
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to War
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to Allied
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to Allied
                            Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to Allied
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 71 Sea Zone
                        1 britishDestroyer moved from 76 Sea Zone to 71 Sea Zone
                        1 britishStrategicBomber moved from Cairo to 71 Sea Zone
                        1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                              Egypt take Anglo Egyptian Sudan from Italy
                        1 britishFighter and 1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin another scramble gamble to cap things off 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Sweden round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Combat Move - Sweden
                            Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                            Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                            Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                    
                        Combat - Sweden
                            Sweden creates battle in territory 28 Sea Zone
                    
                        Non Combat Move - Sweden
                            1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone
                            1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone
                            1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden
                            1 swedishArtillery moved from Northern Sweden to Sweden
                            1 swedishInfantry moved from Sweden to Southern Sweden
                    
                        Purchase Units - Sweden
                            Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                            Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                            Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                            Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                            Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                            Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                            Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                            Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                            Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
                    
                        Turn Complete - Sweden
                            Sweden collect 7 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to italy

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                    Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedFighters
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianTank moved from Abyssinia to British Somaliland
                                      Italy take British Somaliland from Britain
                                2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh
                                2 italianFighters moved from Kharkov to Voronezh
                                1 italianStrategicBomber moved from Kharkov to Astrakhan
                        
                            Combat - Italy
                                Strategic bombing raid in Astrakhan
                                    Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                    Bombing raid in Astrakhan causes 0 damage total. 
                                Battle in Voronezh
                                    Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys
                                    Russia defend with 1 Flagpole and 5 russianInfantrys
                                        Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits
                                        Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits
                                        5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh
                                    Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9
                                    Casualties for Italy: 2 italianInfantrys
                                    Casualties for Russia: 5 russianInfantrys
                        
                            Non Combat Move - Italy
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                2 italianFighters moved from Voronezh to Kharkov
                                1 italianStrategicBomber moved from Astrakhan to Kharkov
                                1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh
                                2 italianArtillerys moved from Kharkov to Voronezh
                                2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh
                                2 Trucks moved from Voronezh to Kharkov
                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                1 italianAirTransport moved from Western Egypt to Al Kufrah
                                1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                                1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                                1 Train moved from Northern Yugoslavia to Rome
                                1 Train and 2 italianInfantrys moved from Rome to Vichy France
                                1 Train moved from Vichy France to Rome
                                1 italianInfantry moved from Italian Somaliland to Abyssinia
                                1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                                1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                                1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                        
                            Purchase Units - Italy
                                Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Italy
                                4 italianInfantrys placed in Rome
                                3 italianInfantrys placed in Southern Italy
                                1 italianDestroyer placed in 47 Sea Zone
                                Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                1 italianEntrenchment and 1 italianFortification placed in Western Egypt
                        
                            Activate Technology - Italy
                                Italy activating ImprovedFighters
                                Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                Italy giving technology to Germany: ImprovedFighters
                        
                            Turn Complete - Italy
                                Italy collect 35 PUs; end with 35 PUs
                                Units generate 9 techTokens; Italy end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Italy : 2.50
                        Russia : 0.75
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Usa round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - Usa
                                    Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                                    Usa spend 0 on tech rolls
                                        Usa roll 7,12,9,2,12,2,3,9,11 and gets 2 hits
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover AdvancedHulls
                            
                                Politics - Usa
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            
                                Non Combat Move - Usa
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                    Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                    Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                    1 americanFighter and 1 americanNavalFighter moved from Gilbert Islands to Queensland
                                    2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 4 americanNavalFighters, 6 americanSubmarines and 3 americanTransports moved from 132 Sea Zone to 116 Sea Zone
                                    2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                    2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                                    2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                                    1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                    2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                    1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                    1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                    1 americanParatrooper moved from San Francisco to Los Angeles
                                    2 americanInfantrys moved from San Francisco to Los Angeles
                                    1 americanTank moved from New York to 30 Sea Zone
                                    1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                    1 americanTank moved from 19 Sea Zone to Newfoundland
                                    1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                                    1 americanAntiTankGun moved from Scotland to 10 Sea Zone
                                    1 americanAntiTankGun and 1 americanTransport moved from 10 Sea Zone to 25 Sea Zone
                                    1 americanAntiTankGun moved from 25 Sea Zone to Norway
                                    2 americanMarines moved from Washington to 30 Sea Zone
                                    1 americanAntiAirGun and 1 americanMech.Infantry moved from Azores to 39 Sea Zone
                                    2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                    1 americanArtillery moved from Azores to 39 Sea Zone
                                    1 americanAntiAirGun, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                    1 americanAntiAirGun, 1 americanArtillery and 1 americanMech.Infantry moved from 30 Sea Zone to New York
                                    2 americanMarines moved from 39 Sea Zone to Azores
                                    1 Truck and 1 americanAntiAirGun moved from New York to New Brunswick
                                    2 Materials and 1 Train moved from Los Angeles to New York
                                    1 Material and 1 Truck moved from Washington to New York
                                    1 Material and 1 Train moved from Washington to Los Angeles
                                    1 Train moved from New York to Washington
                                    1 americanCombatEngineer moved from Washington to New York
                                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            
                                Purchase Units - Usa
                                    Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                    Usa buy 2 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    2 americanHulls placed in 30 Sea Zone
                                    2 americanInfantrys placed in Washington
                                    Units in New York being upgraded or consumed: 3 Materials
                                    1 americanAircraftPlant placed in New York
                                    2 americanAdvancedSubmarines placed in 156 Sea Zone
                                    2 americanNavalFighters placed in Los Angeles
                            
                                Activate Technology - Usa
                                    Usa activating AdvancedHulls
                                    Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                                    Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                                    Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                                    Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                                    Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                                    Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                                    Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
                            
                                Turn Complete - Usa
                                    Usa collect 70 PUs; end with 70 PUs
                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                    Units generate 9 techTokens; Usa end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin looked around hard for some battle but couldn't find any 😛 over to turkey

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I left my japanese fleet for you to attack, maybe next time

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin yeah that didn't look like a good move 😉

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Finland round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 10
                                    
                                        Reconnaissance Missions - Finland
                                            Finland collect 0 PUs; end with 6 PUs
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 10 PUs
                                    
                                        Research Technology - Germany
                                            Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                            Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                            Germany spend 0 on tech rolls
                                                Germany roll 4,5,2,11,4,9,8,3,9,5,6,8,1,10,6,9,6,11,8,9,2,1,6,7,7,6,7 and gets 0 hits
                                    
                                        Politics - Germany
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Germany
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            2 germanBattleships, 1 germanCruiser and 2 germanDestroyers moved from 29 Sea Zone to 27 Sea Zone
                                                  Germany take 28 Sea Zone from Sweden
                                            1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                            1 germanNavalFighter moved from Eastern Germany to 27 Sea Zone
                                            1 germanNavalFighter moved from Denmark to 27 Sea Zone
                                            2 germanNavalFighters moved from Northern Germany to 27 Sea Zone
                                    
                                        Combat - Germany
                                            Battle in 27 Sea Zone
                                                Germany attack with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters
                                                Sweden defend with 1 swedishDestroyer
                                                    Germany roll dice for 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters in 27 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                                                    Sweden roll dice for 1 swedishDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 swedishDestroyer owned by the Sweden lost in 27 Sea Zone
                                                Germany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters remaining. Battle score for attacker is 8
                                                Casualties for Sweden: 1 swedishDestroyer
                                    
                                        Non Combat Move - Germany
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Kharkov
                                            1 germanAntiTankGun, 2 germanArtillerys and 3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                            4 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                                            1 germanInfantry moved from Belorussia to Orel Kursk
                                            1 germanArtillery and 4 germanInfantrys moved from Eastern Poland to Belorussia
                                            1 germanInfantry moved from Western Ukraine to Kharkov
                                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                            1 Train moved from Belorussia to Romania
                                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                            2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                            1 germanAntiAirGun and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                                            2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                                            1 germanAntiAirGun and 3 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                            1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
                                            2 Trucks and 2 germanAntiAirGuns moved from Finland to Eastern Finland
                                            2 Trucks moved from Eastern Finland to Finland
                                            1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                                            2 germanFighters moved from Belorussia to Finland
                                            1 germanNavalFighter moved from Vichy France to Morrocco
                                            1 germanNavalFighter moved from Western France to Algeria
                                            1 Train moved from Vichy France to Austria
                                            1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France
                                            1 germanAlpineInfantry moved from Austria to Northern Italy
                                            2 germanNavalFighters moved from 27 Sea Zone to Denmark
                                            1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                            2 germanNavalFighters moved from Low Countries to Northern Germany
                                            1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                            2 Materials and 1 Train moved from Western Germany to Belorussia
                                            1 Train moved from Belorussia to Eastern Poland
                                            1 Truck moved from Low Countries to Vichy France
                                            1 Material and 1 Truck moved from Vichy France to Western France
                                            2 germanMech.Infantrys and 2 germanTanks moved from Italian Somaliland to Abyssinia
                                            2 germanArtillerys and 2 germanInfantrys moved from Algeria to Morrocco
                                            1 Material and 1 Truck moved from Berlin to Denmark
                                            1 Truck moved from Denmark to Northern Germany
                                            1 Truck moved from Berlin to Western Germany
                                            1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern France
                                            1 Truck moved from Eastern France to Western Germany
                                            2 germanInfantrys moved from Vichy France to Western France
                                            1 germanInfantry moved from Northern Germany to Denmark
                                            1 germanInfantry moved from Northern Germany to Low Countries
                                            1 germanInfantry moved from Low Countries to Northern France
                                            1 germanInfantry moved from Northern Germany to Low Countries
                                            1 germanAirTransport moved from Eastern Germany to Berlin
                                            1 germanAirTransport moved from Finland to Austria
                                    
                                        Purchase Units - Germany
                                            Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                            Germany buy 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanDestroyers, 3 germanEntrenchments, 2 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 PUs; 27 techTokens; 
                                            Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                                    
                                        Place Units - Germany
                                            Units in Denmark being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Denmark
                                            Units in Western France being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Western France
                                            Units in Belorussia being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Belorussia
                                            1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                            1 germanParatrooper placed in Austria
                                            2 germanDestroyers placed in 27 Sea Zone
                                            2 germanNavalFighters placed in Eastern Germany
                                            1 Material and 1 germanAntiAirGun placed in Western Germany
                                    
                                        Activate Technology - Germany
                                            Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter
                                            Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter
                                            Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter
                                            Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter
                                            Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter
                                            Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter
                                            Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter
                                            Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter
                                    
                                        Turn Complete - Germany
                                            Germany collect 64 PUs; end with 64 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                            Units generate 9 techTokens; Germany end with 36 techTokens
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    
                                        Purchase Units - VichyFrance
                                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                            VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            1 Material and 1 germanInfantry placed in Algeria
                                            1 germanTransport placed in 44 Sea Zone
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 14 PUs; end with 14 PUs
                                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                                Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            4 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 12 PUs
                                            Some Units in Romania change ownership: 4 germanInfantrys
                                    
                                        Purchase Units - Finland
                                            Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Finland
                                            2 germanInfantrys placed in Finland
                                    
                                        Turn Complete - Finland
                                            Finland collect 5 PUs; end with 5 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Finland change ownership: 2 germanInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    Sweden : -0.25
                                    Germany : 0.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Russia round 10

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Russia
                                                Russia spend 0 on tech rolls
                                        
                                            Politics - Russia
                                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 5 = Failure!
                                                    Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                2 russianInfantrys moved from Novgorod to Pskov
                                                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                                                2 russianFighters and 2 russianTacticalBombers moved from Moscow to Pskov
                                                1 russianFighter moved from Urals to Pskov
                                                1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Southern Iran to Bombay
                                                1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Northern Iran to Iraq
                                                1 russianAlpineInfantry and 1 russianArtillery moved from Eastern Evenki to Far Eastern Republic
                                                2 russianInfantrys moved from Yakut to Far Eastern Republic
                                                1 russianFighter moved from Yakut to Far Eastern Republic
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin couple of stuff

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Brazil round 10

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 10
                                            
                                                Combat Move - Brazil
                                                    1 brazilianDestroyer moved from 65 Sea Zone to 64 Sea Zone
                                                    1 brazilianFighter moved from Rio de Janeiro to Argentina
                                                    2 brazilianArtillerys, 3 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                            
                                                Combat - Brazil
                                                    Battle in 64 Sea Zone
                                                        Brazil attack with 1 brazilianDestroyer
                                                        Germany defend with 1 germanSubmarine
                                                            DepthChargeAttack fire in 64 Sea Zone : 0/1 hits, 0.08 expected hits
                                                        1 germanSubmarine owned by the Germany Submerged
                                                    Battle in Argentina
                                                        Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                                        Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 4 Infantrys, 1 Rail and 2 Tanks
                                                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/8 hits, 2.50 expected hits
                                                            Neutral roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 2 : 4/8 hits, 2.33 expected hits
                                                            3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 2 Infantrys owned by the Neutral lost in Argentina
                                                        2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                                        Neutral winBrazil win, taking 64 Sea Zone from Neutral with 1 brazilianDestroyer remaining with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -7
                                                        Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                                        Casualties for Neutral: 2 Infantrys
                                            
                                                Non Combat Move - Brazil
                                                    1 brazilianFighter moved from Argentina to Rio de Janeiro
                                                    2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                                    1 brazilianSubmarine moved from 65 Sea Zone to 64 Sea Zone
                                            
                                                Purchase Units - Brazil
                                                    Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Brazil
                                                    1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                            
                                                Turn Complete - Brazil
                                                    Brazil collect 8 PUs; end with 8 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : 1.67
                                            Brazil : -0.50
                                            DepthChargeAttack fire in 64 Sea Zone : : -0.08
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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