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    Axis & Allies Pacific Update

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper
      last edited by

      0_1503196083981_pacific.xml
      I have updated the Pacific scenario based upon on the old Axis & Allies: Pacific game. I fixed the problem with naval bases not working and cleaned up some other problems. This is the best that can be done with the current engine.

      I don't know how to this uploaded to the GitHub repository. Only the xml has been changed.

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      • redrumR Offline
        redrum Admin
        last edited by

        @RogerCooper I uploaded the XML here: https://github.com/triplea-maps/pacific/pull/1

        Updated download version: https://github.com/triplea-game/triplea/pull/2250

        Please test the latest download to make sure things work properly.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @redrum
          last edited by

          @redrum It all looks good.
          For the future, the PacificTheater property should be split into separate properties. Accruing VP's each turn should be generalized so it can be used in any scenario. The first turn surprise could also be useful for other scenarios.

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