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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: China round 20

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 20
      
          Research Technology - China
              China spend 0 on tech rolls
                  China roll 10,2,1 and gets 0 hits
      
          Combat Move - China
              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from 128 Sea Zone: 5 japaneseTransports
              EDIT: Adding units owned by Japan to 129 Sea Zone: 5 japaneseTransports
              EDIT: Turning off Edit Mode
              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
              1 chineseInfantry moved from Shensi to Shantung
              2 chineseFighters moved from Kweichow to Shantung
              4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
              1 chineseInfantry moved from Kwangtung to Hong Kong
              1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
      
          Combat - China
              Japan scrambles 2 units out of Shanghai to defend against the attack in Shantung
              Battle in Hong Kong
                  China attack with 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks
                  Japan defend with 1 Flagpole, 1 Rail, 1 japaneseBarracks, 1 japaneseFactory and 2 japaneseInfantrys
                      China roll dice for 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks in Hong Kong, round 2 : 2/7 hits, 1.25 expected hits
                      Japan roll dice for 2 japaneseInfantrys in Hong Kong, round 2 : 1/2 hits, 0.83 expected hits
                      1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hong Kong
                  China converts japaneseFactory into different units
                  China converts japaneseBarracks into different units
                  China win, taking Hong Kong from Japan with 4 chineseFighters and 2 chineseTanks remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
                  Casualties for Japan: 2 japaneseInfantrys
              Battle in Shantung
                  China attack with 2 chineseFighters and 1 chineseInfantry
                  Japan defend with 1 Flagpole, 1 Rail, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                      China roll dice for 2 chineseFighters and 1 chineseInfantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                      1 japaneseInfantry owned by the Japan lost in Shantung
                  1 chineseInfantry owned by the China retreated to Shensi
                  Japan win with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
              Battle in Anhwei
                  China attack with 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks
                  Japan defend with 1 Flagpole, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                      China roll dice for 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks in Anhwei, round 2 : 4/14 hits, 4.42 expected hits
                      Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
                      1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Anhwei
                  China win, taking Anhwei from Japan with 1 chineseCombatEngineer, 2 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks remaining. Battle score for attacker is 18
                  Casualties for China: 1 chineseInfantry
                  Casualties for Japan: 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
              Moving scrambled unit from Shantung back to originating territory: Shanghai
              Moving scrambled unit from Shantung back to originating territory: Shanghai
              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseProd1: China has 1 Material placed in Chungking
              1 chineseAntiTankGun moved from Altay to Singkiang
              1 Truck and 1 chineseArtillery moved from Altay to Chungking
              3 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
              1 Truck moved from Western Szechwan to Tsinghai
              1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
              1 chineseInfantry moved from Tsinghai to Western Szechwan
              2 chineseInfantrys moved from Northern China to Inner Mongolia
              1 chineseInfantry moved from French Indochina to Kwangtung
              5 chineseInfantrys moved from Kwangsi to Kwangtung
              2 chineseInfantrys moved from Yunnan to Kwangsi
              2 chineseInfantrys moved from Eastern Szechwan to Yunnan
              2 chineseInfantrys moved from Chungking to Eastern Szechwan
              1 Truck and 1 chineseAntiTankGun moved from Hupeh to Anhwei
              2 chineseFighters moved from Shantung to Shensi
              1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Shensi
              1 Material and 1 Truck moved from Chungking to Shensi
              1 Truck moved from Shensi to Inner Mongolia
              1 chineseTank moved from Hunan to Shensi
              1 chineseInfantry moved from Hupeh to Shensi
              1 chineseInfantry moved from Inner Mongolia to Shensi
              1 chineseInfantry moved from Shansi to Shensi
              2 chineseAntiTankGuns moved from Hupeh to Shensi
              1 Truck moved from Anhwei to Hunan
              1 Truck moved from Eastern Szechwan to Chungking
              1 Material and 1 Truck moved from Chungking to Kweichow
              4 chineseFighters moved from Hong Kong to Hunan
              3 chineseInfantrys moved from Singkiang to Tsinghai
      
          Purchase Units - China
              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
              China buy 1 chineseAirfield, 1 chineseFighter, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
      
          Place Units - China
              1 chineseFighter, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
              3 chineseInfantrys placed in Singkiang
              2 chineseInfantrys placed in Northern China
              Units in Shensi being upgraded or consumed: 1 Material
              1 chineseAirfield placed in Shensi
      
          Turn Complete - China
              China collect 35 PUs; end with 35 PUs
              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 38 PUs
              Units generate 3 techTokens; China end with 6 techTokens
      

      Combat Hit Differential Summary :

      China : 0.50
      Japan : -1.50
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for spain

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Spain round 20

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Combat Move - Spain
                  Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                  Trigger SpainSwedenAllied: Changing Relationship for Spain and Sweden from Neutral to Allied
                  Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                  Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                  Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                  Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                  Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                  1 spanishTank moved from Southern Spain to Portugal
                        Spain take Portugal from Usa
                  1 spanishTank moved from Portugal to Southern Spain
                  1 spanishSubmarine moved from 41 Sea Zone to 32 Sea Zone
          
              Combat - Spain
                  Battle in 32 Sea Zone
                      Spain attack with 1 spanishSubmarine
                      Britain defend with 1 britishTransport
                          Spain roll dice for 1 spanishSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                          1 britishTransport owned by the Britain lost in 32 Sea Zone
                      Spain win with 1 spanishSubmarine remaining. Battle score for attacker is 7
                      Casualties for Britain: 1 britishTransport
          
              Non Combat Move - Spain
                  1 spanishAntiTankGun, 1 spanishArtillery and 2 spanishInfantrys moved from Northern Spain to Southern Spain
                  1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
          
              Purchase Units - Spain
                  Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                  Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                  Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                  Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                  Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                  Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                  Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                  Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                  Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
          
              Turn Complete - Spain
                  Spain collect 8 PUs; end with 8 PUs
          

          Combat Hit Differential Summary :

          Spain : 0.75
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut also ill be around about half an hour in case you have combat

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin gotcha well see 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin looks like no decisions assuming you're done for tonight i might do my NC later can't beleive i missed my tech again 😠

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut yeah take your time

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Australia round 20

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 20
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 15 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 27 PUs
                      
                          Marching Orders - SouthAfrica
                              SouthAfrica collect 0 PUs; end with 7 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 17 PUs
                      
                          Research Technology - Britain
                              Britain spend 0 on tech rolls
                                  Britain roll 3,6,2,10,1,1,4,8,4,8,2,6,4,1,2,5,2,9,9,6,10,3,7,6,6,5,6 and gets 0 hits
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              1 britishStrategicBomber moved from Quebec to 32 Sea Zone
                              1 britishInfantry and 4 britishNavalFighters moved from Belgian Congo to Southern Anglo Egyptian Sudan
                              2 britishInfantrys moved from Tanganyika to 76 Sea Zone
                              1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 76 Sea Zone to 75 Sea Zone
                              2 britishInfantrys moved from 75 Sea Zone to Western Madras
                              1 britishMarine moved from French Indochina to Saigon
                                    Britain take Saigon from Japan
                      
                          Combat - Britain
                              Britain creates battle in territory 148 Sea Zone
                              Britain creates battle in territory 149 Sea Zone
                              Britain creates battle in territory 28 Sea Zone
                              Battle in Western Madras
                              Battle in Southern Anglo Egyptian Sudan
                                  Britain attack with 1 britishInfantry and 4 britishNavalFighters
                                  Italy defend with 1 Flagpole and 1 italianInfantry
                                      Britain roll dice for 1 britishInfantry and 4 britishNavalFighters in Southern Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits
                                      Italy roll dice for 1 italianInfantry in Southern Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                                      1 italianInfantry owned by the Italy lost in Southern Anglo Egyptian Sudan
                                  Britain win, taking Western Madras from Japan, taking Southern Anglo Egyptian Sudan from Italy with 1 britishInfantry and 4 britishNavalFighters remaining. Battle score for attacker is 3
                                  Casualties for Italy: 1 italianInfantry
                              Battle in 32 Sea Zone
                                  Britain attack with 1 britishStrategicBomber
                                  Spain defend with 1 spanishSubmarine
                                      DepthChargeAttack fire in 32 Sea Zone : 0/1 hits, 0.08 expected hits
                                  1 spanishSubmarine owned by the Spain Submerged
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                              Trigger britishAP2: Britain has 1 Material placed in London
                              Trigger britishProd1: Britain has 1 Material placed in London
                              1 britishAirTransport moved from Sweden to London
                              1 Material and 1 britishAirTransport moved from London to Central Norway
                              1 britishAirTransport moved from Central Norway to Norway
                              1 Material and 1 britishAirTransport moved from London to Sweden
                              1 britishAirTransport moved from Sweden to Norway
                              2 britishFighters and 1 britishTacticalBomber moved from Sweden to Central Britain
                              2 britishNavalFighters moved from Central Britain to Norway
                              2 britishCombatEngineers, 2 britishInfantrys and 2 britishParatroopers moved from Sweden to Norway
                              2 britishInfantrys and 2 britishMarines moved from Central Norway to Norway
                              9 britishAlpineInfantrys and 19 britishInfantrys moved from Northern Sweden to Sweden
                              2 britishNavalFighters moved from Sweden to Norway
                              10 britishSubmarines moved from 28 Sea Zone to 26 Sea Zone
                              2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                              1 britishInfantry moved from Scotland to 24 Sea Zone
                              1 britishAntiAirGun and 2 britishInfantrys moved from Central Britain to 24 Sea Zone
                              1 britishAntiAirGun, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                              1 britishAntiAirGun and 3 britishInfantrys moved from 12 Sea Zone to Norway
                              1 britishStrategicBomber moved from 32 Sea Zone to Gibraltar
                              1 britishAirTransport moved from Gibraltar to London
                              1 britishAlpineInfantry and 1 britishCombatEngineer moved from Azores to 40 Sea Zone
                              1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 40 Sea Zone to 41 Sea Zone
                              1 britishAlpineInfantry and 1 britishCombatEngineer moved from 41 Sea Zone to Gibraltar
                              1 britishTank moved from 61 Sea Zone to Western Sahara
                              1 britishTransport moved from 62 Sea Zone to 69 Sea Zone
                              3 britishDestroyers and 3 britishTransports moved from 12 Sea Zone to 7 Sea Zone
                              2 britishInfantrys moved from Exiled Allies to Central Britain
                              2 britishArtillerys, 5 britishInfantrys and 2 britishMech.Infantrys moved from Tanganyika to Belgian Congo
                              1 Material, 2 Trucks and 1 britishInfantry moved from Cape Town to Belgian Congo
                              1 Truck moved from Belgian Congo to Cape Town
                              2 Trucks moved from Cameroon to Belgian Congo
                              4 britishNavalFighters moved from Southern Anglo Egyptian Sudan to Belgian Congo
                              2 britishInfantrys moved from Soviet Far East to 101 Sea Zone
                              5 britishSubmarines moved from 149 Sea Zone to 148 Sea Zone
                              2 britishNavalFighters moved from Northwestern Australia to Java
                              2 britishNavalFighters moved from Southwestern Australia to Java
                              1 Material and 1 britishAirTransport moved from Southwestern Australia to Java
                              1 Material and 1 britishAirTransport moved from New South Wales to Java
                              1 britishInfantry moved from New South Wales to Southern Australia
                              1 britishCombatEngineer moved from Norway to Sweden
                              1 britishTransport moved from 12 Sea Zone to 7 Sea Zone
                              2 britishAirTransports moved from Gibraltar to Quebec
                              1 britishTransport moved from 161 Sea Zone to 162 Sea Zone
                              1 britishTransport moved from 161 Sea Zone to 162 Sea Zone
                      
                          Purchase Units - Britain
                              Britain buy 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishEntrenchment, 1 britishFortification, 5 britishInfantrys, 1 britishMech.Infantry and 2 britishSubmarines; Remaining resources: 0 PUs; 27 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              Units in Sweden being upgraded or consumed: 1 Material
                              1 britishAirfield placed in Sweden
                              Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                              1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                              2 britishSubmarines placed in 28 Sea Zone
                              1 britishAntiAirGun, 1 britishArtillery and 1 britishMech.Infantry placed in Central Britain
                              3 britishInfantrys placed in Scotland
                              2 britishInfantrys placed in London
                      
                          Turn Complete - Britain
                              Britain collect 41 PUs; end with 41 PUs
                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs
                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 49 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs
                              Units generate 9 techTokens; Britain end with 36 techTokens
                              Units Change Ownership
                                  Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Java change ownership: 3 Materials and 2 britishCombatEngineers
                                  Some Units in Norway change ownership: 2 britishCombatEngineers
                                  Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer
                      
                          Purchase Units - Canada
                              Canada buy 2 britishParatroopers and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - Canada
                              2 britishParatroopers placed in Quebec
                              1 britishSubmarine placed in 106 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 15 PUs
                              Units Change Ownership
                                  Some Units in 106 Sea Zone change ownership: 1 britishSubmarine
                                  Some Units in Quebec change ownership: 2 britishParatroopers
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield, 3 britishCombatEngineers, 1 britishEntrenchment and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - ExiledAllies
                              2 britishCombatEngineers placed in Exiled Allies
                              Units in Central Norway being upgraded or consumed: 1 Material
                              1 britishAirfield placed in Central Norway
                              Units in Belgian Congo being upgraded or consumed: 1 Material
                              1 Material, 1 britishCombatEngineer and 1 britishEntrenchment placed in Belgian Congo
                              Units in Java being upgraded or consumed: 3 Materials
                              1 britishAircraftPlant placed in Java
                              1 britishSubmarine placed in 148 Sea Zone
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 35 PUs; end with 35 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
                              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs
                              Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
                              Units Change Ownership
                                  Some Units in 148 Sea Zone change ownership: 1 britishSubmarine
                                  Some Units in Belgian Congo change ownership: 1 Material and 2 britishCombatEngineers
                                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                  Some Units in Exiled Allies change ownership: 2 britishCombatEngineers
                                  Some Units in Java change ownership: 2 britishCombatEngineers
                                  Some Units in Norway change ownership: 2 britishCombatEngineers
                      
                          Purchase Units - SouthAfrica
                              SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - SouthAfrica
                              1 britishArtillery and 1 britishInfantry placed in Cape Town
                      
                          Turn Complete - SouthAfrica
                              SouthAfrica collect 7 PUs; end with 7 PUs
                              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                      
                          Purchase Units - Australia
                              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                              Australia buy 1 britishCombatEngineer, 1 britishMarine and 1 britishSubmarine; Remaining resources: 2 PUs; 
                      
                          Place Units - Australia
                              1 Material, 1 britishCombatEngineer and 1 britishMarine placed in New South Wales
                              1 britishSubmarine placed in 149 Sea Zone
                      
                          Turn Complete - Australia
                              Australia collect 17 PUs; end with 19 PUs
                              Units Change Ownership
                                  Some Units in 149 Sea Zone change ownership: 1 britishSubmarine
                                  Some Units in New South Wales change ownership: 1 Material, 1 britishCombatEngineer and 1 britishMarine
                                  Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 32 Sea Zone : : -0.08
                      Italy : -0.25
                      Britain : -0.83
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Research Technology - Italy
                                Trigger italianaTIP: Italy gains access to ImprovedProduction
                                Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                                Italy spend 0 on tech rolls
                                    Italy roll 1,9,5,4,1,12,9,1,11 and gets 1 hit
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedLogistics
                        
                            Politics - Italy
                                Giving back territories to original owners
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianInfantry moved from Kenya Uganda to Tanganyika
                                      Italy take Tanganyika from Britain
                        
                            Combat - Italy
                                Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                        
                            Non Combat Move - Italy
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                1 italianAlpineInfantry, 9 italianArtillerys, 3 italianCombatEngineers, 9 italianInfantrys, 5 italianMarines, 1 italianParatrooper and 3 italianTanks moved from Kenya Uganda to Tanganyika
                                1 italianAlpineInfantry and 1 italianMech.Infantry moved from Abyssinia to Tanganyika
                                1 Truck and 1 italianAlpineInfantry moved from Abyssinia to Tanganyika
                                3 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan
                                1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cairo to Anglo Egyptian Sudan
                                1 Truck moved from Central Egpyt to Western Egypt
                                1 Truck and 1 italianParatrooper moved from Western Egypt to Anglo Egyptian Sudan
                                2 Trucks moved from Central Egpyt to Cairo
                                2 Trucks and 2 italianAlpineInfantrys moved from Cairo to Anglo Egyptian Sudan
                                1 Truck moved from Abyssinia to Cairo
                                1 italianMarine moved from Sinai to Cairo
                                1 italianDestroyer moved from 47 Sea Zone to 43 Sea Zone
                                1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to 48 Sea Zone
                                1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                1 italianInfantry and 1 italianMech.Infantry moved from 53 Sea Zone to Cairo
                                1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                                2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                                2 italianInfantrys moved from 53 Sea Zone to Cairo
                                1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                1 italianAirTransport moved from Cyrenaica to Rome
                                1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                1 italianInfantry moved from 51 Sea Zone to Western Egypt
                        
                            Purchase Units - Italy
                                Italy buy 2 italianArtillerys, 1 italianDestroyer, 3 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Italy
                                1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cairo
                                1 italianInfantry and 1 italianMech.Infantry placed in Tripolitania
                                1 italianArtillery and 2 italianInfantrys placed in Southern Italy
                                1 italianDestroyer placed in 47 Sea Zone
                        
                            Activate Technology - Italy
                                Italy activating ImprovedLogistics
                                Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield
                        
                            Turn Complete - Italy
                                Italy collect 41 PUs; end with 41 PUs
                                Units generate 9 techTokens; Italy end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Usa round 20

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - Usa
                                    Trigger americanaTIM: Usa gains access to ImprovedMechanization
                                    Usa spend 0 on tech rolls
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover ImprovedArtillery
                            
                                Combat Move - Usa
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    2 americanHeavyDestroyers moved from 39 Sea Zone to 32 Sea Zone
                                    4 americanDestroyers moved from 61 Sea Zone to 32 Sea Zone
                                    15 americanNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin got a scramble

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 20

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 20
                                
                                    Research Technology - Usa
                                        Trigger americanaTIM: Usa gains access to ImprovedMechanization
                                        Usa spend 0 on tech rolls
                                            Usa roll 10,9,6,8,6,7,12,11,8 and gets 1 hit
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedArtillery
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        2 americanHeavyDestroyers moved from 39 Sea Zone to 32 Sea Zone
                                        4 americanDestroyers moved from 61 Sea Zone to 32 Sea Zone
                                        15 americanNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                
                                    Combat - Usa
                                        Battle in 129 Sea Zone
                                            Usa attack with 15 americanNavalFighters
                                            Japan defend with 1 japaneseDestroyer and 5 japaneseTransports
                                                Usa roll dice for 15 americanNavalFighters in 129 Sea Zone, round 2 : 9/15 hits, 8.75 expected hits
                                                Japan roll dice for 1 japaneseDestroyer and 5 japaneseTransports in 129 Sea Zone, round 2 : 0/6 hits, 0.67 expected hits
                                                5 japaneseTransports owned by the Japan and 1 japaneseDestroyer owned by the Japan lost in 129 Sea Zone
                                            Usa win with 15 americanNavalFighters remaining. Battle score for attacker is 43
                                            Casualties for Japan: 1 japaneseDestroyer and 5 japaneseTransports
                                        Battle in 32 Sea Zone
                                            Usa attack with 4 americanDestroyers and 2 americanHeavyDestroyers
                                            Spain defend with 1 spanishSubmarine
                                                DepthChargeAttack fire in 32 Sea Zone : 1/6 hits, 1.67 expected hits
                                                1 spanishSubmarine owned by the Spain lost in 32 Sea Zone
                                            Usa win, taking 32 Sea Zone from Neutral with 4 americanDestroyers and 2 americanHeavyDestroyers remaining. Battle score for attacker is 7
                                            Casualties for Spain: 1 spanishSubmarine
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                        1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                        1 americanTank moved from Azores to 40 Sea Zone
                                        1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                        1 americanTank moved from 61 Sea Zone to Western Sahara
                                        2 americanInfantrys moved from West Africa to Western Sahara
                                        1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                        2 americanInfantrys moved from Gibraltar to 41 Sea Zone
                                        2 americanInfantrys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                                        2 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                        1 americanNavalFighter moved from Gibraltar to Western Sahara
                                        1 Material and 1 americanAirTransport moved from Washington to Azores
                                        1 americanNavalFighter moved from Azores to Western Sahara
                                        1 americanNavalFighter moved from 61 Sea Zone to Gibraltar
                                        1 americanNavalFighter moved from 61 Sea Zone to Gibraltar
                                        1 americanNavalFighter moved from Azores to 61 Sea Zone
                                        1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 2 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone
                                        2 americanNavalFighters moved from 61 Sea Zone to 41 Sea Zone
                                        1 americanNavalFighter moved from Washington to 61 Sea Zone
                                        1 americanTransport moved from 7 Sea Zone to 32 Sea Zone
                                        1 americanTransport moved from 7 Sea Zone to 32 Sea Zone
                                        2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                        2 americanNavalFighters moved from 129 Sea Zone to Queensland
                                        3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers and 7 americanDestroyers moved from 127 Sea Zone to 120 Sea Zone
                                        13 americanNavalFighters moved from 129 Sea Zone to 120 Sea Zone
                                        3 Materials and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                                        3 Materials, 1 americanCombatEngineer, 1 americanDestroyer, 4 americanHeavyDestroyers, 1 americanSubmarine and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone
                                        3 Materials and 1 americanCombatEngineer moved from 120 Sea Zone to Wake Island
                                        2 Materials moved from Los Angeles to 156 Sea Zone
                                        2 americanMarines moved from San Francisco to 156 Sea Zone
                                        2 Materials, 1 americanHeavyDestroyer, 2 americanMarines, 1 americanSubmarine and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                        2 Materials and 2 americanMarines moved from 115 Sea Zone to Hawaiian Islands
                                        1 Material, 1 Train and 1 americanInfantry moved from Washington to Los Angeles
                                        1 Train moved from Los Angeles to Washington
                                
                                    Purchase Units - Usa
                                        Usa buy 1 americanAirfield, 1 americanAntiTankGun, 2 americanArtillerys, 2 americanBarrackss, 1 americanBattleship, 1 americanCarrier, 2 americanCombatEngineers, 5 americanInfantrys, 3 americanSubmarines and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        Units in Wake Island being upgraded or consumed: 3 Materials
                                        1 americanBarracks placed in Wake Island
                                        Units in Hawaiian Islands being upgraded or consumed: 3 Materials
                                        1 americanBarracks placed in Hawaiian Islands
                                        Units in 115 Sea Zone being upgraded or consumed: 2 americanHulls
                                        1 americanBattleship and 1 americanCarrier placed in 115 Sea Zone
                                        1 americanCombatEngineer and 2 americanInfantrys placed in San Francisco
                                        3 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
                                        Units in Western Sahara being upgraded or consumed: 1 Material
                                        1 americanAirfield placed in Western Sahara
                                        1 americanCombatEngineer and 3 americanInfantrys placed in Washington
                                        1 americanAntiTankGun and 2 americanArtillerys placed in New York
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedArtillery
                                        Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                                
                                    Turn Complete - Usa
                                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                        Usa collect 76 PUs; end with 76 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 82 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : 0.25
                                Japan : -0.67
                                DepthChargeAttack fire in 32 Sea Zone : : -0.67
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin 🦃

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Turkey round 20

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 20
                                    
                                        Combat Move - Turkey
                                            Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                            Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                                            Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                                            Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                                            Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                                            Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                                            Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                                            1 turkishFighter moved from Turkey to 55 Sea Zone
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut real quick one

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Finland round 21

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 21
                                        
                                            Reconnaissance Missions - Finland
                                                Finland collect 0 PUs; end with 9 PUs
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 12 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Germany
                                                Note to players Germany: <body><img src="efcollapse.png"/></body>
                                                Germany spend 0 on tech rolls
                                                    Germany roll 6,2,9,4,5,1,3,9,9 and gets 0 hits
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                4 germanInfantrys moved from Romania to Bessarabia
                                                3 germanInfantrys moved from Western Ukraine to Kharkov
                                                3 germanInfantrys moved from Western Ukraine to Southern Ukraine
                                                1 germanArtillery and 1 germanInfantry moved from Western Ukraine to Pinsk Marshes
                                                2 germanInfantrys moved from Belorussia to Pinsk Marshes
                                        
                                            Combat - Germany
                                                Battle in Bessarabia
                                                    Germany attack with 4 germanInfantrys
                                                    Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                                                        Germany roll dice for 4 germanInfantrys in Bessarabia, round 2 : 1/4 hits, 0.67 expected hits
                                                        Russia roll dice for 1 russianInfantry in Bessarabia, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 russianInfantry owned by the Russia lost in Bessarabia
                                                    Some non-combat units are destroyed: 
                                                    Germany win, taking Bessarabia from Russia with 4 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Southern Ukraine
                                                    Germany attack with 3 germanInfantrys
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 3 germanInfantrys in Southern Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                                                        Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 russianInfantry owned by the Russia lost in Southern Ukraine
                                                    Germany win, taking Southern Ukraine from Russia with 3 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Kharkov
                                                    Germany attack with 3 germanInfantrys
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 3 germanInfantrys in Kharkov, round 2 : 0/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 3 germanInfantrys in Kharkov, round 3 : 0/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 3 germanInfantrys in Kharkov, round 4 : 1/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Kharkov, round 4 : 1/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                                    Germany win, taking Kharkov from Russia with 2 germanInfantrys remaining. Battle score for attacker is 0
                                                    Casualties for Germany: 1 germanInfantry
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Pinsk Marshes
                                                    Germany attack with 1 germanArtillery and 3 germanInfantrys
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Pinsk Marshes, round 2 : 1/4 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Pinsk Marshes, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia lost in Pinsk Marshes
                                                    Germany win, taking Pinsk Marshes from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                        
                                            Non Combat Move - Germany
                                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                2 germanInfantrys moved from Bulgaria to Romania
                                                1 Train moved from Eastern France to Berlin
                                                3 Materials and 1 Train moved from Berlin to Paris
                                                1 Train moved from Paris to Vichy France
                                                2 germanInfantrys moved from Vichy France to 44 Sea Zone
                                                2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                                                7 germanAlpineInfantrys, 10 germanArtillerys, 2 germanCombatEngineers, 23 germanInfantrys and 2 germanMech.Infantrys moved from Northern Spain to Southern Spain
                                                3 germanArtillerys moved from Morrocco to 43 Sea Zone
                                                3 germanArtillerys moved from 43 Sea Zone to Southern Spain
                                                1 germanInfantry moved from Algeria to Morrocco
                                                1 germanMech.Infantry moved from Morrocco to Algeria
                                                1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco
                                                1 germanCombatEngineer moved from Northern France to Paris
                                                3 germanArtillerys, 1 germanCombatEngineer and 20 germanInfantrys moved from Northern Finland to Eastern Finland
                                                2 germanArtillerys moved from Finland to Eastern Finland
                                                1 germanInfantry moved from Kola Penninsula to Murmansk
                                                2 germanFighters moved from Eastern Germany to Western France
                                                4 germanFighters moved from Poland to Northern France
                                                2 germanInfantrys moved from Northern France to Western France
                                                1 Train and 3 germanInfantrys moved from Northern France to Southern Spain
                                                1 Train moved from Southern Spain to Eastern France
                                                1 germanInfantry moved from Berlin to Northern Germany
                                                5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Iraq to Trans Jordan
                                                1 germanNavalFighter moved from Eastern Germany to Northern Finland
                                                4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                                2 germanBattleships, 13 germanCruisers, 2 germanHeavyDestroyers, 4 germanInfantrys and 8 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                                                4 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                                                1 Train moved from Belorussia to Poland
                                                1 Train and 2 germanArtillerys moved from Poland to Belorussia
                                                1 Train moved from Belorussia to Poland
                                                1 germanNavalFighter moved from Eastern Germany to Eastern Finland
                                                3 germanNavalFighters moved from Copenhagen to Eastern Finland
                                                4 germanNavalFighters moved from Northern Germany to Finland
                                                1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Low Countries to Northern France
                                                1 Material and 1 germanAirTransport moved from Berlin to Northern France
                                                1 germanAirTransport moved from Northern France to Northern Germany
                                                2 Trucks moved from Eastern Germany to Northern Germany
                                                2 Trucks and 2 germanInfantrys moved from Northern Germany to Northern France
                                                1 Truck and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                                                1 Truck moved from Northern Germany to Eastern Germany
                                        
                                            Purchase Units - Germany
                                                Germany buy 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanAntiTankGuns, 1 germanBarracks, 1 germanEntrenchment and 11 germanInfantrys; Remaining resources: 3 PUs; 9 techTokens; 
                                        
                                            Place Units - Germany
                                                Units in Paris being upgraded or consumed: 3 Materials
                                                1 germanBarracks placed in Paris
                                                Units in Northern France being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Northern France
                                                4 germanInfantrys placed in Northern Germany
                                                4 germanInfantrys placed in Berlin
                                                1 germanAntiAirGun and 3 germanInfantrys placed in Eastern Germany
                                                2 germanAntiTankGuns placed in Poland
                                                3 germanAlpineInfantrys placed in Austria
                                        
                                            Turn Complete - Germany
                                                Germany collect 57 PUs; end with 60 PUs
                                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                                                Units generate 9 techTokens; Germany end with 18 techTokens
                                                Units Change Ownership
                                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                    Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                    Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                                                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                                    Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                VichyFrance buy 2 germanAlpineInfantrys and 1 germanFortification; Remaining resources: 0 PUs; 
                                        
                                            Place Units - VichyFrance
                                                1 Material placed in Algeria
                                                Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                                1 germanFortification placed in Morrocco
                                                2 germanAlpineInfantrys placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 13 PUs; end with 13 PUs
                                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                    Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                                    Some Units in Vichy France change ownership: 2 germanAlpineInfantrys
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                4 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 12 PUs
                                                Some Units in Romania change ownership: 4 germanInfantrys
                                        
                                            Purchase Units - Finland
                                                Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Finland
                                                3 germanInfantrys placed in Finland
                                        
                                            Turn Complete - Finland
                                                Finland collect 9 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                    Some Units in Finland change ownership: 3 germanInfantrys
                                                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                        

                                        Combat Hit Differential Summary :

                                        Germany : -0.17
                                        Russia : -0.83
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Russia round 21

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 21
                                            
                                                Research Technology - Russia
                                                    Russia spend 0 on tech rolls
                                                    Russia removing all Technology Tokens after successful research.
                                                    Russia discover IncreasedFighterRange
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    1 russianInfantry and 1 russianParatrooper moved from Crimea to Southern Ukraine
                                                    1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                                    2 russianFighters moved from Southern Caucasus to Southern Ukraine
                                                    2 russianInfantrys moved from Voronezh to Kharkov
                                                    2 russianFighters moved from Smolensk to Kharkov
                                                    1 russianInfantry moved from Northern Iran to Iraq
                                                          Britain take Iraq from Germany
                                                    1 russianInfantry moved from Eastern Turkey to Syria
                                                          ExiledAllies take Syria from VichyFrance
                                                    5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 15 russianInfantrys and 2 russianTanks moved from Eastern Turkey to Turkey
                                                    1 russianMech.Infantry and 1 russianMobileArtillery moved from Southern Caucasus to Turkey
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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