TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin :spain:
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TripleA Turn Summary: Spain round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Combat Move - Spain 1 spanishArtillery and 1 spanishInfantry moved from Madrid to Northern Spain Non Combat Move - Spain Purchase Units - Spain Spain buy 1 spanishDestroyer; Remaining resources: 0 PUs; Place Units - Spain 1 spanishDestroyer placed in 43 Sea Zone Turn Complete - Spain Spain collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Britain round 30
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedSpecialWarfare Politics - Britain Giving back territories to original owners Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 9 britishAlpineInfantrys, 3 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Northern Norway to Northern Finland 4 britishAdvancedNavalFighters and 8 britishNavalFighters moved from Central Norway to 25 Sea Zone 8 britishSubmarines moved from 26 Sea Zone to 25 Sea Zone 2 britishSubmarines moved from 23 Sea Zone to 25 Sea Zone 1 britishNavalFighter moved from Sweden to 25 Sea Zone 1 britishNavalFighter moved from Norway to 25 Sea Zone 1 britishInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Belgian Congo to Kenya Uganda Britain take Kenya Uganda from Italy -
@colin got a biggie here
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TripleA Turn Summary: Australia round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 27 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 8,10,11,12,6,7,7,2,5,7,8,8,5,7,3,10,11,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover AdvancedSpecialWarfare Politics - Britain Giving back territories to original owners Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 9 britishAlpineInfantrys, 3 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Northern Norway to Northern Finland 4 britishAdvancedNavalFighters and 8 britishNavalFighters moved from Central Norway to 25 Sea Zone 8 britishSubmarines moved from 26 Sea Zone to 25 Sea Zone 2 britishSubmarines moved from 23 Sea Zone to 25 Sea Zone 1 britishNavalFighter moved from Sweden to 25 Sea Zone 1 britishNavalFighter moved from Norway to 25 Sea Zone 1 britishInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Belgian Congo to Kenya Uganda Britain take Kenya Uganda from Italy Combat - Britain Britain creates battle in territory 148 Sea Zone Britain creates battle in territory 149 Sea Zone Britain creates battle in territory 28 Sea Zone Germany scrambles 4 units out of Northern Germany to defend against the attack in 25 Sea Zone Battle in Northern Finland Britain attack with 9 britishAlpineInfantrys, 3 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys Finland defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 9 britishAlpineInfantrys, 3 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys in Northern Finland, round 2 : 6/23 hits, 6.50 expected hits Finland roll dice for 2 germanInfantrys in Northern Finland, round 2 : 2/2 hits, 0.83 expected hits 2 germanInfantrys owned by the Germany and 2 britishInfantrys owned by the Britain lost in Northern Finland Britain win, taking 149 Sea Zone from Japan, taking Northern Finland from Finland with 9 britishAlpineInfantrys, 3 britishArtillerys, 2 britishCombatEngineers and 7 britishInfantrys remaining. Battle score for attacker is 0 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 2 germanInfantrys Battle in 25 Sea Zone Britain attack with 4 britishAdvancedNavalFighters, 10 britishNavalFighters and 10 britishSubmarines Germany defend with 2 germanBattleships, 10 germanCruisers, 4 germanDestroyers, 2 germanHeavyDestroyers, 4 germanNavalFighters and 8 germanTransports CruiserAntiAircraftGun fire in 25 Sea Zone : 0/10 hits, 1.67 expected hits Britain roll dice for 10 britishSubmarines in 25 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 2 germanBattleships owned by the Germany 1 germanDestroyer owned by the Germany lost in 25 Sea Zone Britain roll dice for 4 britishAdvancedNavalFighters and 10 britishNavalFighters in 25 Sea Zone, round 2 : 9/14 hits, 8.50 expected hits Germany roll dice for 2 germanBattleships, 10 germanCruisers, 3 germanDestroyers, 2 germanHeavyDestroyers, 4 germanNavalFighters and 8 germanTransports in 25 Sea Zone, round 2 : 8/31 hits, 12.08 expected hits 8 britishSubmarines owned by the Britain, 2 germanHeavyDestroyers owned by the Germany, 3 germanDestroyers owned by the Germany and 4 germanNavalFighters owned by the Germany lost in 25 Sea Zone 2 germanBattleships owned by the Germany lost in 25 Sea Zone 2 germanBattleship-damageds owned by the Germany added in 25 Sea Zone CruiserAntiAircraftGun fire in 25 Sea Zone : 2/10 hits, 1.67 expected hits 1 britishAdvancedNavalFighter owned by the Britain and 1 britishNavalFighter owned by the Britain lost in 25 Sea Zone Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 germanTransport owned by the Germany lost in 25 Sea Zone Britain roll dice for 3 britishAdvancedNavalFighters and 9 britishNavalFighters in 25 Sea Zone, round 3 : 8/12 hits, 7.25 expected hits Germany roll dice for 2 germanBattleship-damageds, 10 germanCruisers and 7 germanTransports in 25 Sea Zone, round 3 : 7/19 hits, 7.42 expected hits 2 britishSubmarines owned by the Britain, 5 britishNavalFighters owned by the Britain, 5 germanCruisers owned by the Germany and 3 germanTransports owned by the Germany lost in 25 Sea Zone CruiserAntiAircraftGun fire in 25 Sea Zone : 0/5 hits, 0.83 expected hits Britain roll dice for 3 britishAdvancedNavalFighters and 4 britishNavalFighters in 25 Sea Zone, round 4 : 5/7 hits, 4.33 expected hits Germany roll dice for 2 germanBattleship-damageds, 5 germanCruisers and 4 germanTransports in 25 Sea Zone, round 4 : 4/11 hits, 4.25 expected hits 4 britishNavalFighters owned by the Britain and 5 germanCruisers owned by the Germany lost in 25 Sea Zone Britain roll dice for 3 britishAdvancedNavalFighters in 25 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Germany roll dice for 2 germanBattleship-damageds and 4 germanTransports in 25 Sea Zone, round 5 : 2/6 hits, 1.33 expected hits 2 britishAdvancedNavalFighters owned by the Britain and 2 germanTransports owned by the Germany lost in 25 Sea Zone retreated to 25 Sea Zone Germany win with 2 germanBattleship-damageds and 2 germanTransports remaining. Battle score for attacker is 83 Casualties for Germany: 2 germanBattleships, 10 germanCruisers, 4 germanDestroyers, 2 germanHeavyDestroyers, 4 germanNavalFighters and 6 germanTransports Casualties for Britain: 3 britishAdvancedNavalFighters, 10 britishNavalFighters and 10 britishSubmarines Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishAirTransport and 2 britishCombatEngineers moved from Sweden to London 1 Material and 1 britishAirTransport moved from London to Scotland 1 britishInfantry moved from Exiled Allies to London 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry moved from Norway to Scotland 1 britishAirTransport and 2 britishMarines moved from Norway to London 1 britishAirTransport and 2 britishInfantrys moved from Norway to Central Britain 2 britishInfantrys moved from Scotland to Central Britain 1 britishAdvancedNavalFighter moved from 25 Sea Zone to Central Britain 3 britishInfantrys moved from Southern Sweden to Norway 2 britishInfantrys moved from Sweden to Norway 3 britishSubmarines moved from 28 Sea Zone to 26 Sea Zone 1 britishNavalFighter moved from 41 Sea Zone to Central Britain 1 britishNavalFighter moved from Quebec to Central Britain 2 britishArtillerys, 6 britishInfantrys and 4 britishParatroopers moved from Gibraltar to 41 Sea Zone 2 britishArtillerys, 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 2 britishDestroyers, 6 britishInfantrys, 4 britishParatroopers and 4 britishTransports moved from 41 Sea Zone to 62 Sea Zone 2 britishArtillerys, 6 britishInfantrys and 4 britishParatroopers moved from 62 Sea Zone to West Africa 1 britishArtillery, 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishInfantrys, 1 britishMech.Infantry, 1 britishTank and 2 britishTransports moved from 32 Sea Zone to 41 Sea Zone 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from 41 Sea Zone to Gibraltar 2 britishTransports moved from 32 Sea Zone to 19 Sea Zone 1 britishAlpineInfantry, 1 britishArtillery and 1 britishMech.Infantry moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishArtillery, 1 britishMech.Infantry and 2 britishTransports moved from 19 Sea Zone to 32 Sea Zone 1 britishArtillery moved from Ontario to Quebec 4 britishTransports moved from 7 Sea Zone to 32 Sea Zone 1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 32 Sea Zone to 41 Sea Zone 2 britishInfantrys moved from Nigeria to French Equatorial Africa 2 Trucks moved from Cameroon to Nigeria 2 britishAlpineInfantrys, 1 britishAntiTankGun, 8 britishArtillerys, 5 britishInfantrys and 2 britishMarines moved from Tanganyika to Rhodesia 2 britishAlpineInfantrys, 2 britishArtillerys, 4 britishInfantrys, 6 britishMech.Infantrys and 6 britishTanks moved from Belgian Congo to Rhodesia 1 britishAntiTankGun moved from Belgian Congo to Rhodesia 1 britishCombatEngineer moved from Belgian Congo to Rhodesia 1 Material, 1 britishAirTransport and 1 britishInfantry moved from Western Sahara to Belgian Congo 1 britishAirTransport moved from Belgian Congo to Western Sahara 1 Material, 1 britishAirTransport and 1 britishInfantry moved from Western Sahara to Belgian Congo 2 Trucks and 2 britishInfantrys moved from Nigeria to Belgian Congo 2 Trucks and 2 britishInfantrys moved from Gold Coast to Belgian Congo 1 britishCombatEngineer moved from Cameroon to Nigeria 1 Truck moved from Cameroon to Gold Coast 14 britishSubmarines and 2 britishTransports moved from 148 Sea Zone to 163 Sea Zone 1 britishDestroyer and 2 britishSubmarines moved from 149 Sea Zone to 163 Sea Zone 4 britishNavalFighters moved from Java to Southwestern Australia 1 Material, 1 britishAirTransport and 1 britishCombatEngineer moved from Java to Sumatra 1 Material, 1 britishAirTransport and 1 britishCombatEngineer moved from Java to Sumatra 2 britishAirTransports moved from Sumatra to Java 1 Material, 1 britishAirTransport and 1 britishCombatEngineer moved from New South Wales to Java 4 britishNavalFighters moved from Java to Sumatra 1 britishNavalFighter moved from Northwestern Australia to Java 1 britishInfantry moved from New South Wales to Southern Australia 1 britishInfantry moved from Scotland to Central Britain 1 britishInfantry moved from Hokkaido to 98 Sea Zone Purchase Units - Britain Britain buy 1 Truck, 1 britishAdvancedFighter, 2 britishAntiAirGuns, 2 britishEntrenchments, 1 britishFortification and 8 britishInfantrys; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Scotland 1 Truck, 1 britishAdvancedFighter and 1 britishAntiAirGun placed in Central Britain Units in London being upgraded or consumed: 2 Materials and 1 britishEntrenchment 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 3 britishInfantrys placed in London 2 britishInfantrys placed in Nigeria Activate Technology - Britain Britain activating AdvancedSpecialWarfare Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2 Britain giving technology to Usa: AdvancedSpecialWarfare Turn Complete - Britain Britain collect 41 PUs; end with 41 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 49 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 4 Materials and 1 britishCombatEngineer Some Units in Southern Australia change ownership: 2 britishCombatEngineers Some Units in Sumatra change ownership: 2 Materials and 2 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishCombatEngineer, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishCombatEngineer and 1 britishMarine placed in Quebec 1 britishTransport placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishCombatEngineer and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishAirfield, 1 britishCombatEngineer, 2 britishEntrenchments, 1 britishFortification and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies 1 Material and 1 britishInfantry placed in Gold Coast Units in Belgian Congo being upgraded or consumed: 1 Material 1 Material, 1 britishCombatEngineer and 1 britishEntrenchment placed in Belgian Congo Units in Sumatra being upgraded or consumed: 2 Materials 1 britishAirfield and 1 britishEntrenchment placed in Sumatra Units in Java being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishFortification placed in Java Turn Complete - ExiledAllies ExiledAllies collect 36 PUs; end with 36 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 32 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Gold Coast change ownership: 1 Material and 1 britishInfantry Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Sumatra change ownership: 2 britishCombatEngineers Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia 2 britishDestroyers placed in 163 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 163 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material Some Units in Southern Australia change ownership: 2 britishCombatEngineersCombat Hit Differential Summary :
CruiserAntiAircraftGun fire in 25 Sea Zone : : -2.17 Finland : 1.17 Britain : 1.42 Germany : -4.08 -
@colin :sweden:
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@ubernaut I don't think I'll be able to do anymore before I leave actually, I have more to do than I realized, so I guess we'll get back to it in January
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@colin all good hope you have a happy christmas and new year!

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@ubernaut thanks, you too
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@colin we still going here?
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@ubernaut sorry yeah, I just got back and I've been a bit busy, I think I can get back to it tomorrow
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@colin sounds good

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TripleA Turn Summary: Italy round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,5,8,12,7,8,10,10,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedLogistics Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianNavalFighter moved from Cape Town to Kenya Uganda 2 italianAlpineInfantrys, 5 italianArtillerys, 9 italianInfantrys and 1 italianTank moved from Abyssinia to Kenya Uganda Combat - Italy Battle in Kenya Uganda Italy attack with 2 italianAlpineInfantrys, 5 italianArtillerys, 9 italianInfantrys, 1 italianNavalFighter and 1 italianTank Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianAlpineInfantrys, 5 italianArtillerys, 9 italianInfantrys, 1 italianNavalFighter and 1 italianTank in Kenya Uganda, round 2 : 4/18 hits, 3.33 expected hits Britain roll dice for 1 britishInfantry in Kenya Uganda, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Kenya Uganda Italy win, taking Kenya Uganda from Britain with 2 italianAlpineInfantrys, 5 italianArtillerys, 9 italianInfantrys, 1 italianNavalFighter and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 Material and 1 italianAirTransport moved from Cape Town to Eastern South Africa 1 italianAirTransport moved from Eastern South Africa to Abyssinia 1 Truck and 1 italianAntiAirGun moved from Cape Town to Eastern South Africa 1 Truck and 1 italianMech.Infantry moved from Eastern South Africa to Cape Town 1 Truck, 2 italianAntiAirGuns and 1 italianMech.Infantry moved from Cape Town to Eastern South Africa 2 italianAntiTankGuns and 3 italianCombatEngineers moved from Cape Town to Eastern South Africa 1 Material and 1 italianAirTransport moved from Cairo to Eastern South Africa 1 italianAirTransport, 2 italianFighters, 4 italianNavalFighters and 1 italianParatrooper moved from Rio de Janeiro to Eastern South Africa 1 italianCombatEngineer and 7 italianMech.Infantrys moved from Abyssinia to Kenya Uganda 3 Trucks moved from Abyssinia to Cairo 1 italianInfantry and 1 italianMech.Infantry moved from Anglo Egyptian Sudan to Kenya Uganda 1 italianArtillery and 3 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 italianTank moved from Cairo to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 1 italianInfantry moved from Cairo to Central Egpyt 1 italianAlpineInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianNavalFighter moved from Kenya Uganda to Abyssinia 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone 1 italianCruiser, 3 italianHeavyDestroyers and 2 italianTransports moved from 53 Sea Zone to 50 Sea Zone Purchase Units - Italy Italy buy 1 italianAirfield, 1 italianAntiAirGun, 1 italianArtillery, 1 italianBattleship, 1 italianDestroyer, 1 italianEntrenchment, 8 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Eastern South Africa being upgraded or consumed: 2 Materials 1 italianAirfield and 1 italianEntrenchment placed in Eastern South Africa 3 italianInfantrys placed in Cape Town 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank placed in Cairo 1 italianArtillery and 1 italianInfantry placed in Tripolitania 3 italianInfantrys placed in Southern Italy Units in 47 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship placed in 47 Sea Zone 1 italianDestroyer placed in 47 Sea Zone Activate Technology - Italy Italy activating AdvancedLogistics Trigger italianAL1: Setting transportCapacity to 7 for unitAttachment attached to italianTransport Trigger italianAL2: Setting transportCapacity to 4 for unitAttachment attached to italianAirTransport Trigger italianAL3: Setting maxScrambleCount to 4 for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 46 PUs; end with 46 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 49 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 52 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy : 0.67 Britain : -0.33 -
@ubernaut It'll be pretty slow coming up I think, I'll only be able to do a bit on the weekends
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TripleA Move Summary: Usa round 30
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Research Technology - Usa Trigger americanaTAAT: Usa gains access to AdvancedAntiTank Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedAntiTank Combat Move - Usa Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanInfantry moved from Central Brazil to Southern Brazil Usa take Southern Brazil from Brazil 1 americanInfantry moved from Central Brazil to Rio de Janeiro 2 americanDestroyers and 1 americanHeavyDestroyer moved from 69 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from Eastern Brazil to 63 Sea Zone 2 americanBattleships, 2 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 6 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 63 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from 65 Sea Zone to Rio de Janeiro 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 1 americanInfantry, 2 americanMech.Infantrys and 2 americanMobileArtillerys moved from Eastern Brazil to Rio de Janeiro 1 americanInfantry and 2 americanMarines moved from Kyushu Shikoku to 98 Sea Zone 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 98 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Luzon 1 americanMarine moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanAdvancedNavalFighters and 16 americanNavalFighters moved from 98 Sea Zone to 97 Sea Zone 1 americanSubmarine moved from 122 Sea Zone to 97 Sea Zone 2 americanSubmarines moved from 98 Sea Zone to 97 Sea Zone -
@colin got a fairly one-sided one but it's for rio de janero so figured we might want to do it live.
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@ubernaut ok I'm in the lobby
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@ubernaut I think you can probably just run this one and then we'll figure out the problem later cause i was in the middle of something
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TripleA Turn Summary: Usa round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Research Technology - Usa Trigger americanaTAAT: Usa gains access to AdvancedAntiTank Usa spend 0 on tech rolls Usa roll 1,8,6,2,7,12,8,6,12,4,12,3 and gets 3 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedAntiTank Combat Move - Usa Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from Central Brazil to Southern Brazil Usa take Southern Brazil from Brazil 1 americanInfantry moved from Central Brazil to Rio de Janeiro 2 americanDestroyers and 1 americanHeavyDestroyer moved from 69 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from Eastern Brazil to 63 Sea Zone 2 americanBattleships, 2 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 6 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 63 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from 65 Sea Zone to Rio de Janeiro 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 1 americanInfantry, 2 americanMech.Infantrys and 2 americanMobileArtillerys moved from Eastern Brazil to Rio de Janeiro 1 americanInfantry and 2 americanMarines moved from Kyushu Shikoku to 98 Sea Zone 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 98 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Luzon 1 americanMarine moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanAdvancedNavalFighters and 16 americanNavalFighters moved from 98 Sea Zone to 97 Sea Zone 1 americanSubmarine moved from 122 Sea Zone to 97 Sea Zone 2 americanSubmarines moved from 98 Sea Zone to 97 Sea Zone Combat - Usa Battle in 97 Sea Zone Usa attack with 2 americanAdvancedNavalFighters, 16 americanNavalFighters and 3 americanSubmarines Japan defend with 3 japaneseTransports Usa roll dice for 3 americanSubmarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Usa roll dice for 2 americanAdvancedNavalFighters and 16 americanNavalFighters in 97 Sea Zone, round 2 : 11/18 hits, 10.67 expected hits Japan roll dice for 3 japaneseTransports in 97 Sea Zone, round 2 : 1/3 hits, 0.25 expected hits 1 americanSubmarine owned by the Usa and 3 japaneseTransports owned by the Japan lost in 97 Sea Zone Usa win with 2 americanAdvancedNavalFighters, 16 americanNavalFighters and 2 americanSubmarines remaining. Battle score for attacker is 14 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 3 japaneseTransports Battle in Luzon Battle in Phillippines Islands Battle in Phillippines Battle in Rio de Janeiro Usa attack with 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 8 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys Brazil defend with 1 Flagpole, 1 Rail, 1 Train, 1 Truck, 1 brazilianAircraftPlant, 1 brazilianAirfield, 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianBarracks, 1 brazilianCombatEngineer, 1 brazilianDocks, 2 brazilianEntrenchments, 1 brazilianFactory, 2 brazilianInfantrys and 1 brazilianTank Usa roll dice for 2 americanBattleships, 2 americanCruisers, 4 americanDestroyers and 2 americanHeavyDestroyers in Rio de Janeiro, round 2 : 1/12 hits, 4.00 expected hits Units damaged: 1 brazilianEntrenchment owned by the Brazil Usa roll dice for 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 8 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys in Rio de Janeiro, round 2 : 8/25 hits, 11.25 expected hits Units damaged: 1 brazilianEntrenchment owned by the Brazil Brazil roll dice for 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianCombatEngineer, 2 brazilianEntrenchments, 2 brazilianInfantrys and 1 brazilianTank in Rio de Janeiro, round 2 : 5/11 hits, 4.17 expected hits 1 brazilianTank owned by the Brazil, 1 brazilianInfantry owned by the Brazil, 5 americanInfantrys owned by the Usa, 1 brazilianArtillery owned by the Brazil and 4 brazilianAntiAirGuns owned by the Brazil lost in Rio de Janeiro Usa roll dice for 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 3 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys in Rio de Janeiro, round 3 : 9/20 hits, 10.00 expected hits Brazil roll dice for 1 brazilianCombatEngineer, 2 brazilianEntrenchments and 1 brazilianInfantry in Rio de Janeiro, round 3 : 3/4 hits, 2.33 expected hits 1 brazilianInfantry owned by the Brazil, 2 brazilianEntrenchments owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 3 americanInfantrys owned by the Usa lost in Rio de Janeiro Usa captures 6PUs while taking Brazil capital Some non-combat units are destroyed: Usa converts brazilianAircraftPlant into different units Usa converts brazilianFactory into different units Usa converts brazilianBarracks into different units Usa converts brazilianDocks into different units Usa win, taking Luzon from Japan, taking Phillippines Islands from Japan, taking Phillippines from Japan, taking Rio de Janeiro from Brazil with 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys remaining. Battle score for attacker is 24 Casualties for Usa: 8 americanInfantrys Casualties for Brazil: 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianCombatEngineer, 2 brazilianEntrenchments, 2 brazilianInfantrys and 1 brazilianTank Trigger LiberationBrazil4: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 9 americanSubmarines and 3 americanTransports moved from 98 Sea Zone to 127 Sea Zone 2 americanAdvancedNavalFighters and 16 americanNavalFighters moved from 97 Sea Zone to 127 Sea Zone 1 americanAirTransport moved from Wake Island to Los Angeles 2 Materials and 1 americanAirTransport moved from Los Angeles to Wake Island 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanCombatEngineer moved from Northern Brazil to Eastern Brazil 2 americanTransports moved from 63 Sea Zone to 65 Sea Zone 1 americanAirTransport moved from Eastern Brazil to Washington 3 americanArtillerys moved from New York to 30 Sea Zone 3 americanHeavyArtillerys and 1 americanHeavyTank moved from Washington to 30 Sea Zone 3 americanArtillerys, 3 americanHeavyArtillerys, 1 americanHeavyTank, 1 americanSubmarine and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanSubmarines moved from 36 Sea Zone to 39 Sea Zone 2 Materials and 1 americanAirTransport moved from Washington to Eastern Brazil 3 americanArtillerys, 3 americanHeavyArtillerys and 1 americanHeavyTank moved from 39 Sea Zone to Azores 1 americanAdvancedSubmarine, 2 americanCarriers, 2 americanSubmarines and 4 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanAdvancedNavalFighters and 2 americanNavalFighters moved from Eastern Brazil to 40 Sea Zone 1 americanAdvancedNavalFighter and 2 americanNavalFighters moved from Eastern Brazil to Western Sahara 1 americanAirTransport moved from Chicago to Labrador Purchase Units - Usa Usa repair damage of 1x Rail, 1x Rail; Remaining resources: 97 PUs; 0 techTokens; Usa buy 3 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanEntrenchment, 2 americanHeavyArtillerys, 1 americanInfantry, 4 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Wake Island being upgraded or consumed: 1 Material 1 americanEntrenchment and 2 americanMarines placed in Wake Island 2 americanMarines placed in Hawaiian Islands 2 americanAlpineInfantrys and 1 americanInfantry placed in San Francisco 1 americanAdvancedNavalFighter placed in Los Angeles 2 americanAdvancedNavalFighters and 2 americanHeavyArtillerys placed in Washington 1 americanMech.Infantry and 1 americanMobileArtillery placed in New York 1 americanSubmarine placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedAntiTank Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting attackAA to 4 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting defense to 3 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to americanAntiTankGun Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2 Turn Complete - Usa Usa collect 92 PUs; end with 92 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -7.92 Japan : 0.75 Brazil : 1.50
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