Axlerose (ax) vs Makalakalane (al)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Yunnan 4 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Hopei 2 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Hunan to Kweichow 1 tactical_bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/17 hits, 9.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 6 fighters moved from Yunnan to Kwangsi 7 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Kiangsu to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in Shantung 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone Place Units - Americans 1 artillery placed in Central United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from Suriname to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 101 Sea Zone 2 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 bomber moved from Malta to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Malta to Egypt Combat - British Battle in Kenya British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 3 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies Place Units - British 1 factory_minor placed in Persia 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
British : -0.17 Italians : 0.00 Chinese : -2.33 Japanese : -1.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in Gibraltar Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 2 infantry moved from Yugoslavia to Albania 2 artilleries moved from Yugoslavia to Albania 1 armour moved from Slovakia Hungary to Albania Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Sumatra to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 battleship and 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Morocco 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Morocco Combat - Germans Battle in Morocco Germans attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers French defend with 2 infantry Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Morocco, round 2 : 5/9 hits, 3.83 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Germans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 tactical_bomber moved from Morocco to Southern France 3 tactical_bombers moved from Southern France to Western Germany 2 bombers moved from Southern France to Western Germany 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 armour moved from Holland Belgium to Germany 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 infantry moved from Germany to Slovakia Hungary 5 armour moved from Germany to Slovakia Hungary 5 infantry moved from Romania to Slovakia Hungary 3 aaGuns moved from Germany to Slovakia Hungary 2 infantry moved from Norway to Finland Place Units - Germans 1 armour and 9 infantry placed in Germany 1 battleship placed in 93 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.67 French : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Novgorod to Belarus 4 infantry moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Western Ukraine to Bessarabia 5 infantry moved from Russia to Bryansk 2 infantry moved from Yenisey to Timguska Place Units - Russians 3 artilleries placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 3 mech_infantrys moved from Kiangsu to Kwangtung 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 4 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 armour moved from Kwangsi to Yunnan 8 infantry moved from Kwangsi to Yunnan 3 artilleries moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 3 fighters moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to 36 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers and 1 transport in 35 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 6/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 12/27 hits, 8.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 36 Sea Zone Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports British defend with 1 cruiser Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 5 transports in 36 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 35 Sea Zone to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Philippines to 35 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Kwangtung to Kiangsu 2 fighters moved from 36 Sea Zone to Kiangsu 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from Yunnan to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 transports EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 transports EDIT: Turning off Edit Mode 3 armour placed in Shantung 3 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 38 PUs; end with 45 PUsCombat Hit Differential Summary :
British : -0.50 Americans : -1.00 Chinese : -1.00 UK_Pacific : 0.33 Japanese : 5.00 -
@axlerose1942 I edited 5 transports one sz to the right, as I forgot to move them during combat fase, but it was the plan from the beginning. I hope that's ok.
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all good,no worries
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 18 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Shensi 1 fighter moved from Kweichow to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China 1 transport moved from 44 Sea Zone to 57 Sea Zone 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 battleship and 2 transports moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Alexandria to Egypt 1 infantry moved from Northwest Persia to Persia 1 fighter moved from United Kingdom to Morocco 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 destroyer moved from 43 Sea Zone to 36 Sea Zone Combat - British Battle in Iraq British attack with 1 bomber and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 bomber and 1 mech_infantry in Iraq, round 3 : 2/2 hits, 0.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 bomber owned by the British lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 bomber and 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Battle in Morocco British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco British roll dice for 1 armour and 1 fighter in Morocco, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 2 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Morocco British roll dice for 1 armour and 1 fighter in Morocco, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Morocco British roll dice for 1 armour and 1 fighter in Morocco, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 2 submarines British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - British 1 fighter moved from Morocco to Algeria 2 infantry moved from 81 Sea Zone to Egypt 2 aaGuns, 2 artilleries, 9 infantry and 1 tactical_bomber moved from Burma to India 4 infantry moved from Brazil to Suriname Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 bomber placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Some Units in India change ownership: 3 artilleries and 4 infantryCombat Hit Differential Summary :
Germans : -2.00 Italians : 0.00 British : 0.33 Americans : 1.83 Chinese : -2.50 Neutral_Axis : 0.00 Japanese : 0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 armour moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Algeria Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Italians attack with 2 armour and 2 infantry British defend with 1 fighter Italians roll dice for 2 armour and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 fighter in Algeria, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Algeria Italians win, taking Algeria from French with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Albania to Greece 2 artilleries moved from Albania to Greece Place Units - Italians 3 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.67 French : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 cruiser moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Queensland to Sumatra 1 bomber moved from New South Wales to Sumatra 1 fighter moved from Queensland to Sumatra 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Iraq ANZAC attack with 1 artillery, 1 fighter and 3 infantry Neutral_Axis defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.50 Neutral_Axis : -0.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 6 armour, 5 artilleries and 28 infantry moved from Slovakia Hungary to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 armour moved from Slovakia Hungary to Bessarabia 3 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from 92 Sea Zone to 91 Sea Zone Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 6 armour, 5 artilleries and 28 infantry moved from Slovakia Hungary to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 armour moved from Slovakia Hungary to Bessarabia 3 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from 92 Sea Zone to 91 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 tactical_bomber killed by AA AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 12, airfield = 6, harbour = 2 Battle in 91 Sea Zone Germans attack with 1 fighter British defend with 2 transports; Americans defend with 2 transports 2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 2 transports Casualties for British: 2 transports Battle in Bessarabia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Bessarabia, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 11 armour, 5 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 5 artilleries and 28 infantry in Eastern Poland, round 2 : 17/44 hits, 12.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 5 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to Southern France 1 tactical_bomber moved from Southern France to 92 Sea Zone 3 bombers moved from United Kingdom to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 3 mech_infantrys moved from Western Germany to Poland 6 aaGuns moved from Slovakia Hungary to Eastern Poland 6 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland Place Units - Germans 9 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 42 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 5.33 Russians : -0.67 AA fire in United Kingdom : : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia 3 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 1 aaGun, 3 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 3 artilleries and 4 infantry moved from Novgorod to Archangel 4 infantry moved from Russia to Bryansk 2 aaGuns, 4 artilleries and 13 infantry moved from Western Ukraine to Bryansk 1 armour and 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Timguska to Novosibirsk 2 aaGuns and 16 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 1 bomber moved from Kwangsi to Burma 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 9 infantry moved from Yunnan to Szechwan 6 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to French Indo China 1 fighter moved from Kwangsi to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 6 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 7 artilleries and 10 infantry Chinese defend with 1 infantry Japanese roll dice for 7 artilleries and 10 infantry in Szechwan, round 2 : 6/17 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 bomber and 1 infantry in Burma, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the Japanese retreated to Yunnan UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in French Indo China Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 2 fighters moved from Kiangsu to Manchuria 3 armour moved from Shantung to Hopei 3 armour moved from Kiangsu to Hopei 2 infantry moved from Suiyuyan to Hopei 1 armour moved from Yunnan to Hopei 1 fighter moved from Kiangsu to Hopei 2 tactical_bombers moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from Burma to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kiangsu to Hopei 1 fighter moved from 43 Sea Zone to Kwangsi 1 fighter moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 0.67 French : 0.67 ANZAC : 0.17 Americans : -1.17 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 0.33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 41 Sea Zone Combat - AmericansCombat Hit Differential Summary :
-
Kamikaze SZ6?
USA destroyer and sub vs Japan destroyer -
No kamikaze. Basically I won't use kamikaze unless it's a major battle or otherwise siginificant.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from 41 Sea Zone to Sumatra Place Units - Americans 4 submarines and 1 transport placed in 101 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 8 infantry moved from Shensi to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 35 PUs; British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 5 artilleries and 20 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Persia to West India 1 fighter moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 transport moved from 57 Sea Zone to 39 Sea Zone Combat - British Battle in Western Germany British attack with 1 bomber Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour British roll dice for 1 bomber in Western Germany, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 bombers in Western Germany, round 2 : 0/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Western Germany British roll dice for 1 bomber in Western Germany, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers in Western Germany, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber in Western Germany, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers in Western Germany, round 4 : 1/2 hits, 0.33 expected hits 1 bomber owned by the British lost in Western Germany Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 bomber Casualties for British: 1 bomber Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 5 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 5 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Burma, round 2 : 8/28 hits, 7.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from 109 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 106 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33 British : 1.17 Americans : 0.67 Japanese : 0.33
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