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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 20

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 20
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 11,11,10,4,5,6,1,5,7,8,5,9,12,6,11,4,10,8,7,7,5,2,3,5,10,3,8 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedProduction
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianAirTransport and 1 russianParatrooper moved from Moscow to Leningrad
              1 russianFighter moved from Moscow to Caucasus
              2 russianInfantrys moved from Southern Caucasus to Caucasus
              3 russianFighters moved from Volgarod to Caucasus
              1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys moved from Kansk to Eastern Siberia
      
          Combat - Russia
              Russia lands units in Leningrad
              Russia creates battle in territory Leningrad
                  Some non-combat units are destroyed: 
              Battle in Caucasus
                  Russia attack with 4 russianFighters and 2 russianInfantrys
                  Germany defend with 1 Flagpole and 2 germanInfantrys
                      Russia roll dice for 4 russianFighters and 2 russianInfantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
                      Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                      2 germanInfantrys owned by the Germany lost in Caucasus
                  Russia win, taking Leningrad from Germany, taking Caucasus from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6
                  Casualties for Germany: 2 germanInfantrys
              Battle in Eastern Siberia
                  Russia attack with 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Russia roll dice for 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys in Eastern Siberia, round 2 : 3/20 hits, 3.67 expected hits
                      Japan roll dice for 1 japaneseInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Eastern Siberia
                  Russia win, taking Eastern Siberia from Japan with 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              1 russianAirTransport moved from Leningrad to Vologda
              3 russianInfantrys moved from Volgarod to Stalingrad
              3 russianFighters moved from Caucasus to Volgarod
              1 russianFighter moved from Caucasus to Stalingrad
              2 russianInfantrys moved from Siberia to Novosibirsk
              2 russianInfantrys moved from Omsk to Novosibirsk
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Novosibirsk
              1 Train and 2 russianInfantrys moved from Urals to Moscow
              1 Train moved from Moscow to Urals
              3 russianInfantrys moved from Vologda to Moscow
              3 Trucks moved from Moscow to Omsk
              2 Trucks moved from Stalingrad to Novosibirsk
              1 Truck moved from Stalingrad to Novosibirsk
              1 russianAntiTankGun moved from Moscow to Vologda
              1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
              1 Train moved from Vologda to Urals
      
          Purchase Units - Russia
              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              3 russianInfantrys placed in Southern Caucasus
              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Stalingrad
              4 russianInfantrys placed in Moscow
              2 russianInfantrys placed in Omsk
              2 russianInfantrys placed in Vologda
              1 russianInfantry placed in Volgarod
      
          Activate Technology - Russia
              Russia activating ImprovedProduction
      
          Turn Complete - Russia
              Russia collect 49 PUs; end with 49 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 52 PUs
              Units generate 9 techTokens; Russia end with 9 techTokens
      

      Combat Hit Differential Summary :

      Japan : -0.33
      Germany : -0.50
      Russia : -0.33
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Japan round 20

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  1 japaneseInfantry moved from Irkutsk to Kansk
                        Japan take Kansk from Russia
                  1 japaneseInfantry moved from Yunnan to Kweichow
                  2 japaneseFighters and 3 japaneseInfantrys moved from Hunan to Kweichow
                  2 japaneseFighters moved from French Indochina to Kweichow
                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to Kweichow
                  2 japaneseFighters moved from Shansi to Kweichow
                  1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from Palau Island to 130 Sea Zone
                  4 japaneseBattleships, 1 japaneseCombatEngineer, 4 japaneseCruisers, 7 japaneseInfantrys, 2 japaneseMarines and 5 japaneseTransports moved from 130 Sea Zone to 123 Sea Zone
                  1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
                  7 japaneseNavalFighters moved from 130 Sea Zone to Marianas Island
                  1 japaneseNavalFighter moved from Japan to Marianas Island
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin got a quickie here

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut sorry wasn't around yesterday, but I am today

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin up for battle

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut sorry for some reason the email notifications haven't been showing up lately, but I'm ready now

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 20

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 11 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 1,6,5,10,2,1,11,7,4 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseInfantry moved from Irkutsk to Kansk
                                  Japan take Kansk from Russia
                            1 japaneseInfantry moved from Yunnan to Kweichow
                            2 japaneseFighters and 3 japaneseInfantrys moved from Hunan to Kweichow
                            2 japaneseFighters moved from French Indochina to Kweichow
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to Kweichow
                            2 japaneseFighters moved from Shansi to Kweichow
                            1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from Palau Island to 130 Sea Zone
                            4 japaneseBattleships, 1 japaneseCombatEngineer, 4 japaneseCruisers, 7 japaneseInfantrys, 2 japaneseMarines and 5 japaneseTransports moved from 130 Sea Zone to 123 Sea Zone
                            1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
                            7 japaneseNavalFighters moved from 130 Sea Zone to Marianas Island
                            1 japaneseNavalFighter moved from Japan to Marianas Island
                    
                        Combat - Japan
                            Battle in Kweichow
                                Japan attack with 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber
                                China defend with 1 Flagpole, 1 chineseAntiAirGun and 3 chineseInfantrys
                                    AntiAircraftGun fire in Kweichow : 0/1 hits, 0.17 expected hits
                                    Japan roll dice for 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 4/12 hits, 4.00 expected hits
                                    China roll dice for 1 chineseAntiAirGun and 3 chineseInfantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
                                    3 chineseInfantrys owned by the China and 1 chineseAntiAirGun owned by the China lost in Kweichow
                                Japan win, taking Kweichow from China with 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 13
                                Casualties for China: 1 chineseAntiAirGun and 3 chineseInfantrys
                            Battle in Marianas Island
                                Japan attack with 1 japaneseCombatEngineer, 7 japaneseInfantrys, 2 japaneseMarines and 8 japaneseNavalFighters
                                Britain defend with 1 Flagpole, 2 britishInfantrys and 2 britishMarines
                                    Japan roll dice for 4 japaneseBattleships and 4 japaneseCruisers in Marianas Island, round 2 : 4/12 hits, 4.33 expected hits
                                    Britain roll dice for 2 britishInfantrys and 2 britishMarines in Marianas Island, round 2 : 2/4 hits, 1.50 expected hits
                                    2 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Marianas Island
                                Japan win, taking Marianas Island from Britain with 1 japaneseCombatEngineer, 5 japaneseInfantrys, 2 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8
                                Casualties for Japan: 2 japaneseInfantrys
                                Casualties for Britain: 2 britishInfantrys and 2 britishMarines
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                            8 japaneseNavalFighters moved from Marianas Island to 123 Sea Zone
                            2 japaneseFighters moved from Kweichow to Thailand
                            2 japaneseFighters moved from Kweichow to Shansi
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Kweichow to French Indochina
                            2 japaneseFighters moved from Kweichow to Hunan
                            1 Material and 1 japaneseAirTransport moved from Shanghai to Hunan
                            1 japaneseAirTransport moved from Hunan to Shanghai
                            2 japaneseAirTransports moved from Shanghai to Tokyo
                            2 japaneseAirTransports moved from Japan to Tokyo
                            1 japaneseAirTransport moved from French Indochina to Tokyo
                            2 japaneseTransports moved from 96 Sea Zone to 99 Sea Zone
                            4 japaneseDestroyers and 1 japaneseSubmarine moved from 96 Sea Zone to 123 Sea Zone
                            4 japaneseCarriers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 130 Sea Zone to 123 Sea Zone
                            3 japaneseSubmarines moved from 148 Sea Zone to 128 Sea Zone
                            1 Train and 2 japaneseArtillerys moved from Manchuria to Shansi
                            1 Train moved from Shansi to Shanghai
                            1 Train and 2 japaneseInfantrys moved from Shanghai to Shansi
                            1 Train and 2 japaneseArtillerys moved from Korea to Yakut
                            1 Train moved from Yakut to Peking
                            1 japaneseMech.Infantry moved from Irkutsk to Yakut
                            1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Yakut to Irkutsk
                            1 Material and 1 Truck moved from Shansi to Hunan
                            1 Truck moved from Hunan to Kwangtung
                            2 Trucks moved from Anhwei to Shanghai
                            1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Shansi
                            1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Hunan
                            1 Truck moved from Hunan to French Indochina
                            1 Material and 1 Truck moved from French Indochina to Burma
                            2 Trucks moved from Hunan to Peking
                            1 japaneseInfantry moved from Manchuria to Peking
                            1 japaneseInfantry moved from Peking to Shansi
                            1 japaneseInfantry moved from Shensi to Hunan
                            1 japaneseInfantry moved from Shansi to Shensi
                            1 japaneseCombatEngineer moved from Shanghai to Anhwei
                            1 japaneseInfantry moved from Hong Kong to Kwangtung
                            1 japaneseInfantry moved from Burma to Yunnan
                            2 japaneseInfantrys moved from Rangoon to Burma
                            3 japaneseInfantrys moved from Thailand to Burma
                            1 japaneseCombatEngineer moved from Tokyo to Japan
                            8 japaneseArtillerys and 8 japaneseInfantrys moved from Irkutsk to Western Evenki
                    
                        Purchase Units - Japan
                            Japan buy 1 Rail, 2 japaneseAlpineInfantrys, 2 japaneseCombatEngineers, 2 japaneseDestroyers, 2 japaneseEntrenchments, 6 japaneseInfantrys, 2 japaneseMarines, 2 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Japan
                            Units in Irkutsk being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment and 2 japaneseInfantrys placed in Irkutsk
                            Units in Hunan being upgraded or consumed: 2 Materials
                            1 Rail and 1 japaneseEntrenchment placed in Hunan
                            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine placed in Kyushu Shikoku
                            1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo
                            Japan undo move 4.
                            1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine placed in Tokyo
                            1 japaneseDestroyer, 2 japaneseSubmarines and 1 japaneseTransport placed in 99 Sea Zone
                            1 japaneseDestroyer placed in 99 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong
                            2 japaneseInfantrys placed in Shanghai
                    
                        Turn Complete - Japan
                            Japan collect 82 PUs; end with 82 PUs
                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 85 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 88 PUs
                            Units generate 9 techTokens; Japan end with 18 techTokens
                            Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 11 PUs; end with 11 PUs
                            Some Units in Manchuria change ownership: 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry
                    
                        Purchase Units - Thailand
                            Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; 
                            Thailand buy 1 japaneseArtillery, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            Units in Burma being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Burma
                            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    AntiAircraftGun fire in Kweichow : : -0.17
                    Japan : -0.33
                    China : -1.17
                    Britain : 0.50
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin go for :china: :spain: :united_kingdom: :sweden:

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Sweden round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Combat Move - Sweden
                                Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                        
                            Turn Complete - Sweden
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Italy round 20

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedTacticalBombers
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    2 italianAlpineInfantrys and 1 italianArtillery moved from Northern Iran to Southern Iran
                                    1 italianAlpineInfantry, 1 italianArtillery and 1 italianParatrooper moved from Northern Iran to Eastern Iran
                                    2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Eastern Turkey to Iraq
                                    1 italianCombatEngineer and 1 italianMarine moved from Cairo to 72 Sea Zone
                                    2 italianArtillerys moved from Abyssinia to 72 Sea Zone
                                    1 italianArtillery, 1 italianCombatEngineer, 5 italianInfantrys and 3 italianMarines moved from Kenya Uganda to 76 Sea Zone
                                    1 italianTransport moved from 76 Sea Zone to 73 Sea Zone
                                    2 italianCombatEngineers moved from Abyssinia to 73 Sea Zone
                                    1 italianArtillery, 2 italianBattleships, 1 italianCombatEngineer, 2 italianCruisers, 5 italianDestroyers, 5 italianInfantrys, 3 italianMarines, 5 italianSubmarines and 5 italianTransports moved from 76 Sea Zone to 75 Sea Zone
                                    2 italianCombatEngineers and 1 italianTransport moved from 73 Sea Zone to 75 Sea Zone
                                    2 italianArtillerys, 1 italianCombatEngineer, 1 italianDestroyer, 1 italianMarine, 1 italianSubmarine and 2 italianTransports moved from 72 Sea Zone to 75 Sea Zone
                                    3 italianArtillerys, 4 italianCombatEngineers, 5 italianInfantrys and 4 italianMarines moved from 75 Sea Zone to Bombay
                                    3 italianFighters, 3 italianNavalFighters, 1 italianStrategicBomber and 2 italianTacticalBombers moved from Abyssinia to Bombay
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin got a somwhat biggie here

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0

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