TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Turn Summary: Thailand round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 units repaired. 2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone 2 japaneseBattleships owned by the Japan added in 127 Sea Zone AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseFighters moved from Peking to Kwangtung 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone 2 japaneseInfantrys moved from Brunei to 94 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone 2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung 1 japaneseInfantry moved from Eastern Mongolia to Northern China Japan take Northern China from China 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia 1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk 1 japaneseFighter moved from French Indochina to Kwangtung 1 japaneseInfantry moved from Shantung to Shansi 2 japaneseFighters moved from Manchuria to Shansi Combat - Japan Strategic bombing raid in Irkutsk Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Irkutsk causes 5 damage total. Battle in Dutch New Guinea Battle in Shansi Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Central Mongolia Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits 3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits 2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia Japan loses 0 PUs for violating Central Mongolias neutrality. Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23 Casualties for Japan: 4 japaneseInfantrys Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank Battle in Kwangtung Japan attack with 3 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 5 japaneseTanks moved from Eastern Mongolia to Central Mongolia 3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia 1 japaneseStrategicBomber moved from Irkutsk to Manchuria 2 japaneseFighters moved from Shansi to Manchuria 1 japaneseInfantry moved from Thailand to Burma 2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma 1 japaneseFighter moved from Kwangtung to Thailand 2 japaneseFighters moved from Kwangtung to French Indochina 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseMarines moved from Phillippines to 127 Sea Zone 2 japaneseInfantrys moved from Luzon to 127 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone 1 Material and 1 japaneseAirTransport moved from Shanghai to Burma 1 japaneseAirTransport moved from Burma to Thailand 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Manchuria 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia 2 japaneseInfantrys moved from Peking to Manchuria 2 Trucks moved from Peking to Manchuria 1 Train moved from Peking to Manchuria 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseCombatEngineer moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseNavalFighter moved from Japan to 129 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone 1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone 1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai Purchase Units - Japan Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseSubmarine placed in 93 Sea Zone 2 japaneseDestroyers placed in 127 Sea Zone 1 japaneseDestroyer placed in 128 Sea Zone Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship placed in 96 Sea Zone 1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai 1 japaneseAirTransport placed in Japan 1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo Japan undo move 7. 2 japaneseInfantrys placed in Peking 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Yakut : : -0.33 Neutral : 0.42 Japan : -0.17 China : -0.50 -
@ubernaut back to you and I'm heading out so till monday
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@colin cool have a nice weekend

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@colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday.

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@colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.
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TripleA Turn Summary: China round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - China Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures China spend 0 on tech rolls China roll 2,12,4 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Anhwei to Kwangtung 1 chineseInfantry moved from Kwangsi to Kwangtung 2 chineseFighters moved from Kweichow to Kwangtung 2 chineseFighters moved from Hupeh to Kwangtung Combat - China Battle in Kwangtung China attack with 4 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kwangtung to Hupeh 2 chineseFighters moved from Kwangtung to Kweichow 1 Truck moved from Chungking to Eastern Szechwan 3 Trucks moved from Kweichow to Eastern Szechwan 4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu 10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu 10 chineseTanks moved from Chungking to Kansu 3 chineseInfantrys moved from Singkiang to Tsinghai 3 chineseInfantrys moved from Tsinghai to Kansu 1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu 5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 3 chineseTanks placed in Chungking 3 chineseAlpineInfantrys placed in Singkiang 2 chineseInfantrys placed in Hupeh Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 29 PUs; end with 29 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : -1.17 Japan : 0.25 -
@colin :china: stats
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TripleA Turn Summary: Australia round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 15 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 20 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,8,3,11,9,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Exiled Allies to Southern Britain 5 britishNavalFighters moved from Central Britain to Southern Britain 7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain 1 britishInfantry moved from Cairo to Western Egypt Egypt take Western Egypt from Italy Combat - Britain Britain creates battle in territory 148 Sea Zone Battle in Southern Britain Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers Germany defend with 1 Flagpole and 1 germanParatrooper Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanParatrooper Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London 2 britishNavalFighters moved from Southern Britain to Central Britain 1 britishAirTransport moved from London to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 Material and 1 britishAirTransport moved from Bombay to Cairo 2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon 1 britishFighter moved from Northwestern Australia to Queensland 2 britishNavalFighters moved from Northwestern Australia to New South Wales 2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia 1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland 1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay 2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone 2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone 2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay 2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone 3 britishTransports moved from 163 Sea Zone to 149 Sea Zone 1 britishTransport moved from 152 Sea Zone to 159 Sea Zone 1 Train moved from Exiled Allies to London 1 Train and 2 britishAntiAirGuns moved from London to Central Britain 1 Train moved from Central Britain to Exiled Allies 1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey 1 Train moved from Eastern Turkey to Bombay 1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland 1 Train moved from Queensland to Southwestern Australia 1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland 1 Train moved from Queensland to New South Wales 2 Trucks moved from Exiled Allies to Scotland 2 Materials and 2 Trucks moved from Scotland to Central Britain 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo 2 Trucks moved from Iraq to Bombay 1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay 1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia 1 Truck moved from Northwestern Australia to Southern Australia 2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay 1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland 1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London 1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt 2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey 2 britishInfantrys moved from Eastern Turkey to Turkey 1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal 1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia 1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 britishArtillery moved from Southern Australia to Queensland 1 britishInfantry moved from New South Wales to Queensland Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishFortification and 3 britishNavalFighters placed in Central Britain Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment 2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Ceylon change ownership: 2 Materials Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 1 britishAlpineInfantry and 1 britishMarine placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 3 Materials 1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 18 PUs; end with 18 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishCombatEngineer and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; Place Units - SouthAfrica 3 Materials placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 12 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishCombatEngineer and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Ceylon change ownership: 2 Materials Purchase Units - Australia Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishArtillerys and 1 britishInfantry placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : 0.92 Germany : 0.67 -
@colin go for :sweden:
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Italy spend 0 on tech rolls Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedDefensiveStructures Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Romania to Southern Caucasus Combat - Italy Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Southern Caucasus causes 5 damage total. Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianStrategicBomber moved from Southern Caucasus to Romania 3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone 3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey 1 Train moved from Northern Spain to Rome 1 Train and 2 italianInfantrys moved from Rome to Northern Spain 1 italianInfantry moved from Northern Spain to Southern Spain 1 italianNavalFighter moved from Northern Italy to Romania 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 2 italianTransports moved from 52 Sea Zone to 46 Sea Zone 2 Trucks moved from Rome to Northern Italy 1 italianAirTransport moved from Western Turkey to Greece 1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy 1 italianTank moved from Northern Spain to Northern Italy 1 Truck moved from Greece to Northern Italy 2 Trucks moved from Northern Italy to Rome 1 italianTransport moved from 50 Sea Zone to 47 Sea Zone Purchase Units - Italy Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italy 2 italianAlpineInfantrys placed in Greece 2 italianArtillerys placed in Southern Italy 1 italianDestroyer placed in 50 Sea Zone 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedDefensiveStructures Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant Turn Complete - Italy Italy collect 37 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - Turkey Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishArtillery placed in Turkey Turn Complete - Turkey Turkey collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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@colin :germany: R14
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - Turkey Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishArtillery placed in Turkey Turn Complete - Turkey Turkey collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.
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@ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:
@colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.
That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.
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@bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things.
regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time. 
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TripleA Turn Summary: Finland round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 13 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover IncreasedFighterRange Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Bessarabia to Southern Ukraine Germany take Southern Ukraine from Russia 1 germanInfantry moved from Western Ukraine to Kharkov Germany take Kharkov from Russia 2 germanInfantrys moved from Poland to Lithuania 3 germanStrategicBombers moved from Eastern Germany to Lithuania Combat - Germany Battle in Lithuania Germany attack with 2 germanInfantrys and 3 germanStrategicBombers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Lithuania to Eastern Germany 1 germanStrategicBomber moved from Lithuania to Eastern Germany 6 germanTransports moved from 25 Sea Zone to 23 Sea Zone 3 germanStrategicBombers moved from Eastern Germany to Northern Germany 7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia 1 Truck moved from Eastern Poland to Hungary Slovakia 1 Truck moved from Poland to Hungary Slovakia 2 Trucks moved from Romania to Hungary Slovakia 1 Train moved from Northern Germany to Berlin 2 Materials and 1 Train moved from Berlin to Northern France 1 Material and 1 Train moved from Vichy France to Northern France 1 Train moved from Northern France to Low Countries 1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France 1 Train moved from Northern France to Vichy France 1 Train moved from Northern France to Western Germany 1 Train moved from Low Countries to Hungary Slovakia 1 Train moved from Low Countries to Hungary Slovakia 2 germanInfantrys moved from Romania to Hungary Slovakia 1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania 2 germanInfantrys moved from Western Ukraine to Romania 1 Truck moved from Northern Germany to Berlin 1 germanAirTransport moved from Northern France to Berlin 1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco 3 germanInfantrys moved from Western Sahara to West Africa 1 germanArtillery moved from Western Sahara to Morrocco 2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara 1 Truck moved from West Africa to Morrocco 3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland 1 germanInfantry moved from Poland to 27 Sea Zone 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 3 germanInfantrys moved from 28 Sea Zone to Finland 1 germanFighter moved from Vichy France to Northern France 1 germanFighter moved from Northern Germany to Northern France 2 germanFighters moved from Low Countries to Northern France 2 germanTacticalBombers moved from Northern Germany to Low Countries Purchase Units - Germany Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Northern France being upgraded or consumed: 3 Materials 1 germanDocks placed in Northern France 2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone 4 germanInfantrys placed in Northern Germany 1 germanTransport placed in 27 Sea Zone 1 germanNavalFighter placed in Eastern Germany 3 germanInfantrys placed in Poland Activate Technology - Germany Germany activating IncreasedFighterRange Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 60 PUs; end with 60 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; Place Units - VichyFrance 1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanCombatEngineer and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
Germany : -0.08 Russia : -0.25 -
@ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in
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TripleA Move Summary: Russia round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover SpecialWarfare Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan 10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland 10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 2 russianNavalFighters moved from Caucasus to Southern Ukraine 2 russianInfantrys moved from Voronezh to Kharkov 6 russianFighters moved from Orel Kursk to Kharkov 3 russianInfantrys moved from Belorussia to Lithuania
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