TWW 3.0.0.6? Lich(ax) vs ubernaut(al)
-
@lich ok i was looking at my move yesterday but wasnt very far into it so i'll take another look probably later today
-
TripleA Move Summary: Russia round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianDestroyer moved from 14 Sea Zone to 13 Sea Zone 1 russianSubmarine moved from 108 Sea Zone to 120 Sea Zone 1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 russianFighter moved from Eastern Karelia to Smolensk 2 russianInfantrys moved from Moscow to Smolensk 1 russianStrategicBomber moved from Voronezh to Western Ukraine 2 russianFighters and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianInfantry and 1 russianTacticalBomber moved from Caucasus to Eastern Ukraine -
@lich got a battle or two here
-
@ubernaut in the lobby
-
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 9,1,5,8,5,12,10,8,7,8,8 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianDestroyer moved from 14 Sea Zone to 13 Sea Zone 1 russianSubmarine moved from 108 Sea Zone to 120 Sea Zone 1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 russianFighter moved from Eastern Karelia to Smolensk 2 russianInfantrys moved from Moscow to Smolensk 1 russianStrategicBomber moved from Voronezh to Western Ukraine 2 russianFighters and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianInfantry and 1 russianTacticalBomber moved from Caucasus to Eastern Ukraine 1 russianFighter moved from Moscow to Eastern Ukraine Combat - Russia Germany scrambles 2 units out of Kharkov to defend against the attack in Eastern Ukraine Strategic bombing raid in Western Ukraine Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: Rail Bombing raid in Western Ukraine causes 6 damage total. 1 Rail owned by the Germany lost in Western Ukraine Battle in 27 Sea Zone Russia attack with 1 russianSubmarine Germany defend with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport 1 russianSubmarine owned by the Russia submerged Battle in 120 Sea Zone Russia attack with 1 russianSubmarine Japan defend with 2 japaneseTransports Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseTransports in 120 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 japaneseTransport owned by the Japan lost in 120 Sea Zone Japan roll dice for 1 japaneseTransport in 120 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits 1 japaneseTransport owned by the Japan lost in 120 Sea Zone Russia winGermany winGermany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport remaining with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport remaining with 1 russianSubmarine remaining. Battle score for attacker is 14 Casualties for Japan: 2 japaneseTransports Battle in 13 Sea Zone Russia attack with 1 russianDestroyer Germany defend with 2 germanSubmarines Russia roll DepthChargeAttack dice in 13 Sea Zone : 0/1 hits, 0.08 expected hits 2 germanSubmarines owned by the Germany submerged Battle in Smolensk Russia attack with 1 russianFighter and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 2 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianFighter and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia winRussia winRussia win, taking 13 Sea Zone from Neutral with 1 russianDestroyer remaining with 1 russianDestroyer remaining, taking Smolensk from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Eastern Ukraine Russia attack with 3 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole, 1 germanArtillery, 2 germanFighters and 2 germanInfantrys Russia roll dice for 3 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 2 : 1/7 hits, 2.00 expected hits Germany roll dice for 1 germanArtillery, 2 germanFighters and 2 germanInfantrys in Eastern Ukraine, round 2 : 1/5 hits, 1.83 expected hits 1 russianInfantry owned by the Russia lost in Eastern Ukraine 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 3 : 3/6 hits, 1.83 expected hits Germany roll dice for 1 germanArtillery, 2 germanFighters and 1 germanInfantry in Eastern Ukraine, round 3 : 2/4 hits, 1.58 expected hits 2 russianInfantrys owned by the Russia lost in Eastern Ukraine 1 germanInfantry owned by the Germany, 1 germanArtillery owned by the Germany and 1 germanFighter owned by the Germany lost in Eastern Ukraine Russia roll dice for 3 russianFighters and 1 russianTacticalBomber in Eastern Ukraine, round 4 : 1/4 hits, 1.50 expected hits Germany roll dice for 1 germanFighter in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 russianFighter owned by the Russia lost in Eastern Ukraine 1 germanFighter owned by the Germany lost in Eastern Ukraine Russia win with 2 russianFighters and 1 russianTacticalBomber remaining. Battle score for attacker is 12 Casualties for Russia: 1 russianFighter and 3 russianInfantrys Casualties for Germany: 1 germanArtillery, 2 germanFighters and 2 germanInfantrys Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianStrategicBomber moved from Western Ukraine to Caucasus 1 russianFighter and 1 russianTacticalBomber moved from Eastern Ukraine to Stalingrad 1 russianFighter moved from Eastern Ukraine to Caucasus 1 russianFighter moved from Smolensk to Caucasus 1 russianAirTransport moved from Voronezh to Urals 1 russianTransport moved from 14 Sea Zone to 13 Sea Zone 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Caucasus 1 russianDestroyer moved from 104 Sea Zone to 102 Sea Zone 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 Train, 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Leningrad 1 Train and 2 russianAntiAirGuns moved from Leningrad to Moscow 1 Train moved from Moscow to Vologda 1 Train, 1 russianAlpineInfantry and 1 russianAntiAirGun moved from Omsk to Caucasus 1 Train moved from Caucasus to Omsk 1 Truck moved from Eastern Karelia to Archangel 1 Material and 1 Truck moved from Archangel to Moscow 1 Truck moved from Caucasus to Voronezh 1 Truck and 1 russianAntiAirGun moved from Voronezh to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Caucasus 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Eastern Karelia 1 Material and 1 Truck moved from Irkutsk to Altay 1 Truck and 1 russianArtillery moved from Soviet Far East to Khabarovskiy Kray 1 Truck moved from Khabarovskiy Kray to Far Eastern Republic 1 russianAntiTankGun and 1 russianMech.Infantry moved from Leningrad to Moscow 2 russianTanks moved from Novgorod to Tula 1 russianAntiAirGun, 1 russianMech.Infantry and 6 russianTanks moved from Voronezh to Tula 1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Omsk 1 russianAntiAirGun, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Khabarovskiy Kray 1 russianAlpineInfantry and 1 russianInfantry moved from Western Karelia to Leningrad 2 russianArtillerys moved from Novgorod to Moscow 2 russianInfantrys moved from Moscow to Tula 1 russianInfantry moved from Volgarod to Tula 1 russianInfantry moved from Tula to Voronezh 1 russianAlpineInfantry, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Voronezh to Caucasus 2 russianAntiTankGuns and 2 russianArtillerys moved from Voronezh to Tula 1 russianInfantry moved from Stalingrad to Voronezh 2 russianInfantrys moved from Stalingrad to Caucasus 3 russianArtillerys and 1 russianCombatEngineer moved from Stalingrad to Tula 2 russianInfantrys moved from Western Kazahk to Stalingrad 1 russianAlpineInfantry moved from Astrakhan to Caucasus 3 russianInfantrys moved from Irkutsk to Yakut 1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 2 russianInfantrys moved from Yakut to Khabarovskiy Kray 1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray Purchase Units - Russia Russia buy 1 russianArtillery, 17 russianInfantrys, 2 russianMech.Infantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianArtillery, 1 russianInfantry and 1 russianMech.Infantry placed in Stalingrad 3 russianInfantrys and 1 russianMech.Infantry placed in Moscow 2 russianInfantrys and 1 russianParatrooper placed in Urals 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating Production Turn Complete - Russia Trigger LLrMA: has removed 1 Material owned by Russia in Altay Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay Trigger LLrMA: China has 1 Material placed in Altay Trigger LLrTRA: China has 1 Truck placed in Altay Russia collect 66 PUs; end with 66 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Russia DepthChargeAttack : -0.08 Germany regular : -0.42 Japan regular : -0.25 Russia regular : 0.42 -
-
@ubernaut ok cool. I've got a general combat plan and should have my final plan worked out either tonight or tomorrow. I think the only two decisions would be an obvious no scramble for China and ool for Hong Kong. I'll attack HK with planes and no tanks so would assume you want to take at, inf, aa, then trench (or maybe aa last).
-
@lich that battle can be highly variable i would want to wait for live battle probably up for another hour or so but if we can't do it tonight we can always shoot for tomorrow
-
@ubernaut ok let's do the battles tomorrow then. I'm going to roll for tech now to see if Japan hits before making any plans.
-
@lich cool looks like you got it yeah i'm about to eat and pass out
-
TripleA Move Summary: Japan round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: 1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseMarine moved from Luzon to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from 129 Sea Zone to Phillippines 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 1 japaneseAlpineInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseMech.Infantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseFighter moved from French Indochina to Hong Kong 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Japan to Hong Kong 1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu -
@ubernaut ready for battles
-
@lich back if you are still around
-
TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseMarine moved from Luzon to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from 129 Sea Zone to Phillippines 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 1 japaneseAlpineInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseMech.Infantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseFighter moved from French Indochina to Hong Kong 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Japan to Hong Kong 1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu Combat - Japan Battle in 129 Sea Zone Japan attack with 3 japaneseDestroyers and 1 japaneseTransport Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Celebes 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Brunei Japan attack with 2 japaneseMarines Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Kansu Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 2 japaneseMarines Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in 75 Sea Zone Japan attack with 2 japaneseNavalFighters Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone 1 britishTransport owned by the Britain lost in 75 Sea Zone Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15 Casualties for Japan: 2 japaneseNavalFighters Casualties for Britain: 1 britishTransport Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Rangoon Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter moved from Shanghai to Shansi 2 japaneseFighters moved from Kansu to Inner Mongolia 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseTank moved from Kwangtung to Shensi 2 japaneseFighters moved from Hong Kong to French Indochina 1 japaneseStrategicBomber moved from Hong Kong to French Indochina 1 Truck moved from Kwangtung to Shantung 1 Train moved from French Indochina to Kwangtung 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseArtillery moved from Chahar to Shensi 1 japaneseAntiTankGun, 2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Shansi 1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi 1 Truck and 1 japaneseCombatEngineer moved from Korea to Peking 1 Truck and 1 japaneseArtillery moved from Korea to Chahar 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseNavalFighter moved from Rangoon to French Indochina 2 japaneseTacticalBombers moved from Hong Kong to French Indochina 1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Shensi 1 japaneseArtillery moved from Shensi to Inner Mongolia 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria 2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 2 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseTransport moved from 127 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseArtillerys moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung 1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from Thailand to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseArtillery moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry moved from Inner Mongolia to Shensi Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 Material and 2 japaneseArtillerys placed in Korea 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 japaneseTransport placed in 96 Sea Zone 1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -3.08 China regular : -0.33 ExiledAllies regular : 0.50 Japan DepthChargeAttack : 0.25 Usa regular : 0.58 Britain regular : 2.42 -
@ubernaut Ready for China and UK tomorrow
-
TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseMarine moved from Luzon to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from 129 Sea Zone to Phillippines 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 1 japaneseAlpineInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseMech.Infantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseFighter moved from French Indochina to Hong Kong 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Japan to Hong Kong 1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu Combat - Japan Battle in 129 Sea Zone Japan attack with 3 japaneseDestroyers and 1 japaneseTransport Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Celebes 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Brunei Japan attack with 2 japaneseMarines Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Kansu Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 2 japaneseMarines Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in 75 Sea Zone Japan attack with 2 japaneseNavalFighters Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone 1 britishTransport owned by the Britain lost in 75 Sea Zone Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15 Casualties for Japan: 2 japaneseNavalFighters Casualties for Britain: 1 britishTransport Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Rangoon Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Kansu to Inner Mongolia 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseTank moved from Kwangtung to Shensi 1 Truck and 1 japaneseInfantry moved from Chahar to Shensi 1 japaneseInfantry moved from Shensi to Inner Mongolia 1 japaneseInfantry moved from Shensi to Inner Mongolia 1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Inner Mongolia 1 japaneseFighter moved from Shanghai to Shansi 1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia 2 japaneseFighters and 1 japaneseStrategicBomber moved from Hong Kong to French Indochina 2 japaneseTacticalBombers moved from Hong Kong to French Indochina 1 Truck moved from Kwangtung to Shantung 1 Train moved from French Indochina to Kwangtung 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseArtillerys moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 japaneseNavalFighter moved from Rangoon to French Indochina 1 japaneseAntiTankGun, 3 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi 1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria 2 Trucks, 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Chahar 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 japaneseTransport placed in 96 Sea Zone 1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone 1 Material and 2 japaneseArtillerys placed in Korea Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Chahar change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -3.08 China regular : -0.33 ExiledAllies regular : 0.50 Japan DepthChargeAttack : 0.25 Usa regular : 0.58 Britain regular : 2.42 -
Decided to switch things around in China a bit.
-
TripleA Move Summary: China round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Hupeh to Hunan 2 chineseInfantrys moved from Chungking to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Chungking to Hunan 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu 1 chineseArtillery moved from Chungking to Kansu 1 chineseTank moved from Western Szechwan to Kansu 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu 1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu -
@lich got a quickie no brainer for you if you are around
-
@ubernaut ok you're in luck I'm here heading to lobby
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login